>FAQs & General Info (Updated November 8th, 2015)
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>/twg/ steam groups (MP battles on weekend, co-op anytime)
TWC Mods -- http://www.twcenter.net/forums/forumdisplay.php?2105-Total-War-Attila-Modifications
Age of Charlemagne DLC -- https://www.youtube.com/watch?v=RNOy63UZXvM&feature=youtu.be
Campaign Gameplay Walkthrough - https://www.youtube.com/watch?v=vJUWImJUZrU
Twelve Days of Festag - http://wiki.totalwar.com/w/Twelve_Days_of_Festag
Attila is an unoptimized mess, try this launcher fix to try and improve performance.
Launch Rome 2 then launch Attila instead from the Total War launcher. FPS can increase anywhere between 1 to 25.
Previous Thread: >>128359418
Fourth for "this is how Hannibal stims when he gets tendies for din-din every Friday but mummy was too busy at work to go grocery shopping"
So what's the story with infantry tactics in Empire and Napoleon?
Why do you get Front rank, 3 rank fire then platoon fire in empire then go right back to first rank fire in Napoleon?
I heard he was really confused. He had to destroy Rome, but Carthaginians don't conquer, they turn people into subjects. He couldn't rationalize it so he spent ten years stimming through the Roman countryside until Scipio Africanus put him in time out.
Yeah, that can be an occasional dank meme. Just as long we try to ultimately keep it history-focused and not Pepe-posting
Nappy used columns which were basically giant charging squares of men. They might've fired a couple of volleys but melee was where this formation excelled at.
Of course such a charge would be preceeded by mass battery with artillery.
> tfw when M2 now works on Mac
Yes I made a poor choice ages ago, but I'm stuck with it, but atleast M2 now works
Anyone got any non-modb links to third age? Modb has gone pants on headed retarded and arbitrarily blocks certain mods from being downloaded If your not a member
>"Hey man I hate these Romans and I could really help you, I'm a level 8 general and I've got all my points into making a strong, inexpensive army so you could just put me in charge of some unit and I could easily pick up men quickly for low cost. And then I can send them on their merry way and start fighting R-"
"dO YuO LieK bOAtz. i mAkE u ADmiRaL"
If you've ever wanted to study any art history, look up Japonism. A great deal of the European art world went mad weeaboo in the latter half of the 1800s.
as someone who never had knowledge with the warhammer series before, will i enjoy it in Total War warhammer?
I prefer the historical games, and this is the first one that attempts something different like this.
I have literally been attacked by every Western European country as Portugal in the first 50 turns
What the fuck man don't these assholes have actual neighbors to fight?
Bonus points to the Byzantines for showing up after a successful crusade to take Alexandria
It'll be interesting to see the different tactics that you'll have to adapt to based on the forces you play. I hope magic and monsters don't completely rule the field and that its just about getting the biggest baddest thing on the field. and it still has its elements of strategy to it.
warhammer fantasy always has had a bit of historical parody to it so I think you'll enjoy it, especially if you start off as a human faction.
CA ripped Charlemagne's design DIRECTLY from Osprey.
>Welcome to Applebee's, here is your menu, and our lunch special today is a basket of beer-battered fish tenders with frie-
But I dont want to eat fish tendies
>Well alright, you can have a look at our menu then, what would you like to dr-
BUT I DONT WANT TO EAT FUCKING FISH TENDIES
FUCKING APPLEBEES, LEARN TO COOK
I want a juvenemeal!
>Hannibal, be good for mummy
I WANT IT!
>If you can conquer Rome, I'll get you a juvenemeal
w-with Pastati? I don't want another Cerberus...
>with Pastati, yes
I don't like crossing lines, I'm gonna walk aaaaall the way around~ like coloring in the lines!
>Whatever you annoying shit. Baal-Hamon, why did I have a child at 45?
>Tomb Kings still not announced.
Well, one of them was known for always commanding the hammer of his big brother's armies, maybe he was straight-up retarded so they gave him the job where the only two instructions he needed were stop and go.
Hannibal did what Hannibal wanted to do, he gave no fucks.
> that one time he pushed a representative off of the his speaking spot on the podium when he was advocating for continuing the war after zama
Although he did apologize for that.
>First run of Attilla, creating a glorious Saxon empire
>Forge my path all the way down the western coast of Europe, ending in Caesar Augusta at the gates of Spain
>Suddenly fucking Attilla begins wrecking my shit, quickly kill him as his stacks begin making their way through Europe, luckily no sacked towns
>All is well, disband some hastily drawn armies, public order plummeting as I turn money towards improving things
>Just my luck, Roman rebels blast up out of Italy, begin wrecking my more far off towns and eating up my territories, rebellions beginning to rise in my non-core provinces
Well it was a fun run, it's always just such a shame when you get to the point that you can only watch as your hard earned lands crumble before you.
>Being able to competantly manage public order
Like I said, it's one of my first runs, and that shit is killer.
>drop a priest in the province
>taxes to max when you take a new province to get the jew- I mean immigrants out
>then turn off taxes for that province until the negative war turmoil fucks off
Who is better, Dan Carlin or History of Rome dude?
IF OUR DAIMYO IS TO BECOME SHOGUN
MIRITARY RULER OF ALL GAPAN IT'S A SOFT G
EEEGA FOR BLOOD
WE HUNGA FOR BLOOD AND BATTLE
Not terrible uninteresting
Least interesting thing posted so far, but fucking Boudicca DLC for Rome 2 I would rather do homework if that was still a thing
>for Rome 2
why is that even a thing
Did they lock someone into and empty dark room for two months and then tasked them with invented something even less engaging
Not really, at least I don't think I have any strong feelings about bongs either way
But the proposition of Rome 2 Bouddica DLC is just so terribly unappealing in ever way that I struggle to put it into words
No part of that seems entertaining in any way whatsoever, there is absolutely nothing that seems interesting about this
If there is such a thing as a negative amount of excitement this is it
I guess it's nice that at least someone is looking forward to this thing
I'd be ok with one fucking house, I just want the god damn Mannfred trailer!
Thanks for respecting my opinion anon, I'm glad your wish for Roman Britain/Boudicca content is being fulfilled
I will probably have more fun doing the laundry than I ever would engaging with this thing though
I posted a hard battle I had but no one noticed
Old video, but it's got a bit of information that you guys might find interesting.
>Kislev and Bretonnia have unique rosters. but missing out on key (time consuming) units.
>campaign map uses the tiled auto generated battlemap system (not the preset maps from Shogun II or the first two games).
>Geographic features make an appearance, like the Tower of Bones appearing in the ground of the battles, (you can see an image of it's battlemap appearance in one of the later festag days)
>Some races can't occupy the settlements of others, but can raze and recolonize like Attila.
It's actually getting on my tits now.
>Not enough armour to be an ork or chaos.
>Too many clothes to be beastman.
>Too fat to be human or vampire.
>too crude to be dwarf.
wtf is that thing.
>going to leddit
Drop the memes and no one gets hurt. We don't need their advice. If you start typing leddit we'll shoot you
CA's going to be streaming the Three Kingdom's mod at 2pm for anyone interested.
If he doesn't play Wei i'm going to off myself.
No I agree, it does sound like Bretonnian are some what in as a NPC faction untill the faction DLC that will happen.
Skaven are probably years off though. And good god I do hope they do put Chaos Dwarves in but thats probably up in the air.
True i just worry they'll put the "They're non-playable lol" crap.
Which is dumb because they'd be easy to make, most of the work would just be in new models, as it is you could reuse the dwarf/goblin/orc animations/assets for 90% of that faction.
I just worry they'll fuck them up or get too lazy. I want my big hats damn it!
That's possible, but Chaos Dwarves are technically in the game already if you count the hellcannon.
They'll probably go with the forgeworld models too over the bighats sadly, since those are the most recent model sets.
An Ogre roster would be reasonably easy though balancing it so that they're effective would be difficult and in the tabletop it relies on their impact hits on a charge and an extra attack they get called thunderstomp.
I was actually looking for something to supplement my Carlin consumption.
Is the Rome dude not even worth a listen? I need something breh.
IF OUR CHIEFTAIN IS TO BECOME WARLORD
MILITARY RULER OF ALL BARBARS
IF I AM TO BECOME ZE EMPEROR
Wrong game mate.
"Do you enjoy sex?"
"Yes, I love Wessex"
Is there any place to learn its lore or something? all those things about elves and chaos and stuff seem a bit interesting, although I dont really like its over the top grimdark 40k cousin
>in End Times he ascends and become Sigmar though
He dies and Sigmar uses his body as a conduit to enter the physical world, Karl doesn't become Sigmar, Sigmar becomes Karl.
Lahmians, combat-light, some minor magical ability focused around buffing. Ability to enlist human units in the undead army.
Blood Dragons, pure combat monsters, either a blender with normal units or an expert hero killer depending on the skill tree.
Von Carsteins, jack of all trades.
Necrarchs, MAGIC FOR DAYS
Strigori, focus on things like beasts and ghouls in an army. Extra moral damage because of how fucking scary they are.
Can't seem to post without getting spam error
http://www twitch tv /totalwarofficial
Naa fuck off she's mine.
Good. Because this one's mine.
I hereby proclaim that Grace from CA is The Queen of /twg/
This decision is non negotionable
Your game is confirmed shit fantasyfags.
Empire can only conquer other human and vampire cities and vice versa, Dwarves can only conquer other dwarves and greenskin cities and vice versa.
Where were you when the sandbox died?
The neckbeard of the board, his arms clad in the purest shimering fingerless gloves, held aloft the Warhammer from the bosom of the water. Signifying by divine providence that she, Grace from CA, was to carry the Warhammer.
That is why she is your queen!
Listen. Dirty neckbeards posting on imageboards distributing Warhammer is no basis for a system of government. Supreme executive power derives from a mandate from the masses, not from some farcical Chan ceremony.
/twg/ PLS HALP
I'm buying an SSD and I don't know where to start. I've never had an SSD before so I'm just now joining the 21st century in that respect. Gotta be from amazon because I've got one-day prime, and I don't want to spend more than 100-130 bucks on it because I need to get an operating system too (Windows 7) which is really goddamn expensive. I'm done pirating it, never functions properly and I have a looming suspicion that they're all loaded with viruses that fuck your system anyway.
>not being a northern labour great ape
>not grinding up red pills and mixing them with her food
>not being a good husband and getting her wasted on wine every night, where you give her a redpill along with pain reliever in the morning
>not slowly bringing the word of God-Emperor Trump and his Prophet Farage into her life
Any mods that lessen tower damage to friendly units in Attila? my towers are probably responsible for 40% of my casualties in fort battles
>Hannibal would live the rest of his life in exile, never to return to Carthage
>Scipio and his family became the targets of Roman Senators who were jealous of his popularity
Scipio and Hannibal... had hard lives.
>tfw you manage to scrape a victory in a battle so intense that you have to close the game and take a break afterwards because you're completely drained
I should have started playing TW sooner. This is amazing.
There have been numerous undisputable masterpieces in total war modding, such as the strikingly realistic classic Europa Barbarorum or its medieval counterpart Stainless Steel. Radious mod will not join their ranks; its surface is too generic, its presentation too provocative and its messages too obscure. Its take on the abysmal is an illumination in one person’s despair, but a paroxysm of another’s perversion. It will remain underground – treasured by the most avant-garde among intellectuals for its edifying if horrifying insight into the fundaments of human morality. Philistines and self-proclaimed critics alike will shun Radious mod, but you can’t fault them for that. It takes wisdom to appreciate its subtleties, and courage to side with the unpopular opinion. Sed domi maneas paresque nobis novem continuas fututiones.
>What bonus does Latin Christianity give?
You got meme'd. WRE should stick with latin and ERE with Greek.
>Also is the Greaco-Roman paganism sanitation bonus worth it?
Nope since Romans have the best secular sanitation bulidings in the game. GR paganism is only used by scrubs who cannot survive early game. By mid game the fact that churches raise your public order by a shitton while not consuming any of your ever decreasing food makes christianity superior.
>Also are the Church techs that disable legacy tech worth researching?
Yes. The first one disables useless buildings and by the time you start researching later ones you should already have those buildings in your main provinces.
How did I never realize that there are wonders in this game
We don't know enough about how this works to judge it yet. All we know for certain is that no race can conquer and colonise every single region.
And I don't see that as a gamebreaker. It all depends on how the victory and quest conditions are handled. After all, you can't conquer any regions as the Huns in Attila, and the horde system added a new dynamic to the campaign. This may or may not do the same. I don't agree with the 'it's different so it must be bad!' approach. That's stupid, especially with so little info.
Something tells me its gonna be about the different ways the settlements are set up compared to each other, maybe orc and dwarf settlements are more alike than human or vamp ones. Sounds kinda lame though
There's probably a good reason for it / not as bad as we think. They've been constantly talking about how they're trying to fit Warhammer around the sandbox style of Total War.
Why would CA want to introduce options to make new settlements in regions? It makes the late game casual as fuck when you have six stacks of armies, unlimited wealth and hundreds of regions to manage. Having to make the most of those regions you control to overcome whoel other factions is going to present more of a challenge than in Rome 2 or Attila.
Torn between Sigvald (land in Bretonnia and work outwards to Altdorf), Azhag (Work to put Vampires in command of the Empire, turning the rest of the world into a wasteland) or Ungrim (Evil, try to ally with Chaos, destroy humanity).
Why are people sperging out over the occupation limitations? If done well, it sounds like a great choice that makes different factions play vastly differently, like how Huns can never settle.
Also, going by what was said in the stream, it's not as restrictive as people say it is.
Dwarfs are the most restrictive, since they can only expand by taking Dwarf holds from other dwarfs or from other races that have taken over. Their whole campaign focuses on creating a united Dwarven Empire. It actually sounds like a fun challenge, since any real economic growth will only happen after taking holds, and you have to manage to maintain a disjointed Empire.
Greenskins are beastly savages, and so can only take other Orc encampments and Dwarf hold since their basically just ornate caves .
Humans can probably take over anywere as long as they can survive there, so no holds since they would have to live underground and don't know about subterranean agriculture like Dwarfs, and the Badlands are dead regions were agriculture to support cities can't happen.
Vampire counts will probs be able to take just about everything (except maybe the badlands)
I've talked to people that act like this shit completely railroad you, even though it only restriction occupation options, and has nothing to do with faction relations or with who or when you can go to war and shit.
Archaon is gonna have the sickest quests for the chaos artefacts although hopefully you can choose between Dorghar and the chaos dragon.
CA have said you can switch between mounts at will, so yeah whatever you want.
I imagine there a good reason to use Dorghar above the dragon though.
I'm curious to see what quests he's got to him, i'm blank on what they could do.
In my games Rome usually lives but doesn't ever get out of Italy. Carthage otoh never survives and Syracuse usually blobs all over the place. I even saw them on the Arabian Peninsula once.
>nig tribes kill carthage
>generic celts kill rome
>have to face an annoying eastern faction late game
Shitfuck I hate these island cunts they always get big
Legendary Aizu yo. let's see how this goes
In DeI's newer version, Rome dominates. I was playing a Pontos campaign and after securing the black sea, Rome had blobbed everywhere from spain to dacia to carthage and gaul. I wish I still have screenshots but I had to wipe my HD.
Maybe you guys should try the new DeI, it's changed a lot since that asshole made his le hammer .webm
sweet jesus they don't stand a chance. White tigers keeping the line infantry busy while all these katanas cut down everything in their path.
>tfw you meet another blobbing empire and they offer you a defensive alliance
Because it's yet another Germanocentric DLC when we could have DLC focused on the East. The Eastern Roman (True Roman) Empire and Islamic Caliphates are more interesting than more Germans!
>razing my way through europe as the huns
>barbars form celtic NATO in gaul with like a dozen different nations
In eveyr game, either them or Armenia loses their home lands conquering some place that doenst even share a border, and then they blob
>Galatians have taken Mesopotamia while the sillykids took the original Galatian lands temporarily until Egypt took it from them
god R2 gets some border hell a lot
It's a slav thing. You wouldn't understand.
Seeing your country represented in a game is like a vampiric bloodlust for us. We yearn for global relevance in the media, get super pissed when we get nothing and get hyped as fuck over the simplest inclusions.
Kinda like greeks except we want to be represented rather than be OP as fuck (I guess greeks are like that because they already get representation fairly often)
Irish Liberal Army or Irish Communist Army in charge when
They need to open their borders to the refugees fleeing the racist white nazi capitalist bombing of Syria to try and kill them.
> Tomb Kings still not announced
I love the feeling of cold war in total war. Also when you manage to spark a world war between two sides is a great feeling.
How do I get good at Attila? Because I feel like no matter what i'm doing nothing is working, unless i massively overwhelm the AI in auto resolves battles turn to shit and I just don't understand why.
For Saxons, you want to research civil tech until you get a Warlord's Hold. It's a tier 3 civic building, I believe. It will give you Hearth Guards, which are the sword infantry you want to use. As for Sassykids, no advice there. Haven't played them since the update.
If you're looking for an easier faction, then I would suggest Ostrogoths or Visigoths.
I might try one of those two then. I just want to try and get a hang of how this game works but so far it's been a uphill battle. things you think should work end up buckling on you.
And yeah learnt a few things aobut the Saxon that hard way, but anyway thank you very much Anon!
Sassanids became much harder with the recent patch, and Saxons don't really have the best starting position. One of the Goths would be much better for ya. Maybe the Ostrogoths, since you get no penalty for occupying Roman towns and can get Roman units.
We must wait until we see something from someone else. Darren is literally so retarded that the only thing he hasn't fucked up is saying what faction he plays. He also gets pissier than a fat teenage girl that just discovered low-fat ice cream won't make you thin, so he may just be getting confused from frustration.
So is there any reason to start in Early Age in Stainless Steel?
As far as I can tell, you get access to real useful units right away in Late. Whereas in Early you have to slog around with shitty mailed knights and paper militia for a hundred or so turns..
am i missing something?
>inb4 'playing Panzer: Total war'
>he says 10 hours later
already bought the SSD, my old harddrive is fucked so I'm going for it. I don't need that much space, I just have like 3-4 games installed and then I uninstall them when I'm done, takes like an hour to install a game on steam so I like to keep them uninstalled to free up space.
Looking back to Rome scares me existentially. A lot of people believe in the cycle of civilizations and all that, that a decadent society collapses and makes room for younger, more vigorous societies. Rome is proof that isn't the case. Rome took about 300 years to reach its decadent phase, and a further 700 to finally collapse. If you count the East as a full continuation of them, then 1700 years of degeneracy. There is no guarantee a society dies when it should, not even close.
You do realize that the Roman Empire went through several phases of destruction and renewal, right? It wasn't just the same system all the way through, it went through civil wars, plagues, invasions and rampant corruption, followed by periods of centralization, renewal and recovery. In several ways the Roman Empire didn't really properly 'fall' in the west as depicted, with several cities and states carrying on very much like they did under the Westies. It was just a shame that by that time the West was such a mess anyway that there was no difference between Roman and Barbarian civilization at that point anyway.
It's pretty dumb to ask a question on a slow board and give in to temptation within a day. Either way, I hope it goes well, I hear they're nice and definitely a good fit for Total War.
Time period, mostly. Some factions have significantly easier early games in Early as well (Byzantines still have Greece, Khwarezmids can prepare for the Mongol rapetrain instead of starting out with it right next door).
>In September, with Trump absolutely dominating polls, Obama uses executive orders to halt in elections and declare himself Emperor with Hillary as his heir
>America immediately erupts in civil war
>With one of the major world powers turned on themselves, world war breaks out due to the lack of checks on many other nations
>humanity destroys civilization with nukes
>we dont have to work all that hard to conquer the planet
>Try to launch Rome II
They still haven't fixed this shit?
You know that autistic kid you babysat that would always end up screeching at something before the night ended? Next Hannibal
I wish all the history-oriented boards could unite when it all goes to shit, we'd be a great power, but we are too divided.
>not gonna say anything
We have too many peoples, we need a warrior-king to unite us under one banner, all our efforts pooled towards one goal.
/twg/ are masters of strategy. We just need to rally the people, and then we can all take command on several fronts to build a new Rome. Unless someone here wants to reveal that they are charismatic like Scipio or Caesar? No cucks like Belisarius allowed.
I'll do it if I have a brotherhood of /twig/s to compensate for my generalist nature. I'm good as the king type, making broad directives and declarations, speaking, making the people love me, and getting fighty when I need to be.
If I sign a non aggression pact with a horde and they like me, will they then not raid my lands?
Like is that a guarantee? Becuase I don't wanna be locked in a non-aggression pact whilst they raid me
So how's /twg/ liking Ad Astra so far? I'm thoroughly enjoying it.
ok..hm this is hard. the Vandals have raided me from Dacia to Iberia. But now they suddenly love me, want a non aggression pact and I was able to make them give me a gift of 600 gold
They have also embarked from Iberia so maybe they're going to raid someone else.
Legendaryso ok I may just have to genocide them then
I got into it after reading Historie for a while. This is so much more enjoyable to me. I don't read much manga. I really get the vibe that either the artist or the author is a TW fan, but I'm likely to be projecting.
I've also wanted to try Vinland Sage. I really dug Planetes.
>tfw no 13 year old patrician wife
Not even my total wars can fill this void.
Really, there's no way to make Alexander's campaign fun in Total War. It very much is like Rome: Alexander -- no diplomacy, no tense situations, no civil concerns, just Alexander fighting a battles, winning, then stopping at the nearest city and telling them they're under Greek ownership now before heading to the next battle. That's why it fell apart, after all: it was an empire in name only, no local dictatorship to impose order.
It could just be shutting out everything west of Macedonia, making a permanent horde out of Macedonians, and have plenty of diverse mercs. That's how you'd remake Alexander's campaign.
Americas Total War when
start in 10000 BC with wooden spear units and slowly work your way up to stone head spear units, then obsidian head spear units
and you'll have archers and hatchetmen too
Its just oozing unit diversity
>implying the People's Republic won't suffer serious decentralization if not disintegration within the next few decades
You cannot rule over a billion people spread out across that much land under one easily corruptible government. Bonus civil disorder points for having so many unmarried, fighting age men!
Not like those sissies could match our military. Lowering physical fitness standards three times to keep the numbers up...the absolute madmen! I could go on, but I won't. That's just the most embarrassing point.
What should I do?
All the lands i the East are owned by Baktria
Conquer all of Macedonia, Thrace, and Mesopotamia by creating rebellions. Let the Greeks keep Greece and leave the Iranic Plateau for Baktria, but everything else is Roman clay
But they're my allies, although they are broke with the exception of Macedonia
Hmm what about all my armies poised to attack Baktria? Can I take em on? Cause this is a bigger empire than the Libyan/Cathage/Nova Carthago Confederation I fought
Total War really needs to up it on the campaign side of things. Warhammer is going to add new dimensions to the battles, but for Historical to really improve on the formula, they need to make a serious effort to make the campaign map a fun and engaging strategy game in its own right.
As of now, it'd be a 3-4/10 if it was released on its own - playable, but utterly fucking unfun and broken compared to anything else on the market. The only thing that makes us tolerate it are the battles, which are of course satisfying in and of themselves (usually), but also provide a much-needed shift of scale that no other strategy game provides, giving you much more investment in what happens to the pieces that move across the map.
The campaign doesn't have to be a 10/10 that blows Paradox games out of the water, it just has to be a 6-7/10 that, if released on its own, would stand as a well-made if dull entry into the genre. The battles and scale-shifting will be what make it stand out.
But it has to be functional and fun first. Yes, we all put way too much fucking time in TW games, but I'll never put as much time into these as I put into Paradox games until the campaigns stop feeling like an afterthought babbys-first-TBS.
rate my expert game analysis, it's so elite that I can't even make a Youtube channel for it
And post how you would improve the campaign gameplay. I want something in between Paradox games and what we see now - good diplomacy and real difference in value between regions on the map. Also, good internal mechanics, akin to CKII or even EU: Rome.
Stuff like set levy and nobleman pools (for Medieval-type settings) - in TW, that would make me have to adapt my strategies to whatever forces I can muster together, rather than building endless copies of my tailored killer stacks meant to execute the perfect hammer and anvil. And real power blocks of upset subjects, whose power bases are defined regions of the map - rebellion would actually be a thing to worry about.
It'll probably be your hardest war of the game for very little payoff, I'd rather just keep an ally. You will win if you can move all your armies over there, though. I'd prefer aesthetic borders and take over all of Europe and Africa except for Greece, the Fertile Crescent, and leave the East to its own and leave Britannia as your own little barbar zoo.
>Byzantium declares war for Crete
>Defeat their army, sue for peace because you want to kill those Milanese sons of bitches
>Byzantium declares war for Crete
>Defeat their army, sue for peace because you want to kill those Milanese sons of bitches
>Byzantium declares war for Crete
>Defeat their army, sue for peace because you want to kill those Milanese sons of bitches...
Dandolo did nothing wrong.
We'll never have functioning Spanish Squares, anon. Just accept it. It gets easier over time, trust me.
Welp, gotta move all my armies that massed along Baktria's borders. Man I was gonna be Operation Barbarossa but in like ancient times. Probably with similar results. I have a huge concentration of armies there, but am slowly losing a large amount of funds keeping them alive. And I don't think I can last an entire campaign deep into Asia minor. MY fingers are itching to dispose of the barbarians in Britannia. I already have a solid foothold at Camuldonion. All I need to do is to tortoise the next few turns until I get garrison and replenish my armies until I move out.
Simply epic, all the while they give you popups every time some kid needs to get a dolphin killed.
Its funny how playing strategy games has made my planning top notch. I work at an airport and my supervisors constantly come to me to figure out how to distribute manpower for the flights that are coming in.
every time I solve the issues I really do feel like a master of strategy.
I'd say far right, but /pol/ does exist.
What Do I do? Kill/Enslave/Release
Also, fucking Baktrians declared war on me. Operation Barbarossa it is.
So is it possible to co-op as lore sworn enemies? Orcs and Dwarves?
It is cool that they are adding in races, and each race has their factions, etc.
It just seems limiting...it would be nice if CA actually released some meaningful videos for the first time in a while.
Though I feel like they may try to avoid showing the limitations of their game when doing casts. Not good more marketing.
its funny in december I almost felt like they were giving plenty of information but one month later it feels like there's nothing at all. the games just littler over 3 months away too.
fucking absolute madmen these chink mods
Naval combat in Rome 2 is still broken as fuck, I see. I just fought a battle as the Suebi where 2/3 of my fleet got stuck to the enemy's ships after boarding them. I managed to win anyways but I lost everything except my admiral and one other ship.
I envy people who can play naval battles in rome 2, for me it's just a clusterfuck of ramming and if I play on anything harder than hard my boats are made of glass while theirs are modern battleships
I really hope Sigvalds questline is just pointless nihilistic bullshit where Sigvald follows whatever whim he has. On the table-top dude literally suffers from Stupidity cause hes so vain that he has to inspect himself in the mirror every now and then during battle. I really hope that is reflected in the game.
Tried some muslim faction in Eras and the ambience sound was on full. Fuck I almost jumped. Who thought having muslim earrape was a good idea to have in the mod.
>I heard those Bretonnian damsels are prettier than me! Lets go scour their country of life shall we?
That would be amazing. I reckon Kholek's quests will be fun too, he seems like the most interesting LL battle wise.
Was it the Seljuk?
>Hi all - just to mention, it's not 'railroad', it's still sandbox, it's not what the doomsayers are foretelling. Ian, the Game Director, is writing us a blog around the design for next week. You'll get plenty of opportunity to judge yet.
>Just to clear up a small bit of confusion:
>-If you can occupy a piece of territory, then you can raze that territory and resettle it later, much like in Attila.
>-If you can not occupy a piece of territory, then you can raze it but not resettle it (because you can't occupy it)
>-If you can not occupy a piece of territory and you raze it, the enemy AI can come back and resettle it.
>Stay tuned for the blog to go more in depth with that next week.
What do you guys think?