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/kfg/ - Killing Floor General
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Last OP was a fag edition.

KF2 Build v1020 Hotfix: http://forums.tripwireinteractive.com/showthread.php?t=115149

Previous thread: >>127131956

Memetastic maps
>http://kf2.gamebanana.com/maps/187054
>http://drive.google.com/file/d/0BywcqXA0Kt4IS3pwMFQ2VVRHZ00/view?pli=1
[Some helpful stuff if you're interested in map-making]:
>http://wiki.tripwireinteractive.com/index.php?title=SDK_Tutorials_%28Killing_Floor_2%29
>http://www.youtube.com/watch?v=p7H4EpSs1tk
>http://blog.tiaan.com/link/2010/07/24/unreal-technology-udk-hotkeys-shortcuts

>For those interested in Soundtrack modding, Anon recently compiled this list of number codes:
http://pastebin.com/squmr8yn

>Anon's weapon skins and modded Soundtracks
http://mega.nz/#F!axEgHD7L!7d-vuxYC5SBMmADi6cMjlA

>KF2 Steam group
http://steamcommunity.com/groups/kf2vg
>Check the pastebin for tutorials, Crash fix, Downloads, Console commands and more:
http://pastebin.com/gCA9DkDw

>Guides for beginners (STATS/STRATS MAY BE OUTDATED):
http://steamcommunity.com/sharedfiles/filedetails/?id=425843240
http://steamcommunity.com/sharedfiles/filedetails/?id=435407843
>Spreadsheet with lots of stats about Perks, Damage, Weapons, Etc.
http://docs.google.com/spreadsheets/d/1GDpg2mN1l_86U_RaDug0glFx8cZCuErwxZLiBKl9SyY/
>Fix mouse sensitivity
http://forums.tripwireinteractive.com/showpost.php?p=1369921&postcount=9
I suggest you set KFInput.ini to read only to prevent the settings from getting reverted.
>Grind Map (Normal zed spawns in a boxed room)
http://kf2.gamebanana.com/maps/187635

REMINDER: Boost Maps are no longer functional. Boosters must use Cheat Engine.

>Servers IPs:
Press F3 or ~, use the following console commands to join the servers:

American Servers:
open 4chas.ftp.sh?password=rage
open 4chas.ftp.sh:7787?password=rage
West Coast
open 23.94.241.50:7777?password=rage

*Visit 4chas.ftp.sh in your browser for Live server stats and IPs.
http://www.youtube.com/watch?v=mId0mJjD6pY
>>
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>>127394838

https://www.youtube.com/watch?v=9xGnlGUn1Ak
>>
>>127395050
Fixed links?
>>
>>127394838
>kenny
you can tell who made this cancerous image
>>
What are the most used, and most underused characters in the game?

Also post 'em.
>>
>>127395918
shut up white bitch
>>
so I leveled Berserker to 25. What's also a fun class to play that can carry pub shitters?
>>
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>>127396478
All the pubs I've been with lately have been chocked full of either Fosters, the Reverend, Scully, or Tanaka.

I've seriously seen a lack of anyone else, especially the classic characters. Which is sad considering their lines are still pretty damn iconic.
>>
>>127396865
>memester memes
>>
>>127395918
I don't know, I thought it was funny.
>>
>>127396478
Personally I like Hayato
>>
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>>127396478
I alternate between the shades and eyepatch on Masterson.
>>
Is super-perk-training allowed or does Tripwire not give a shit?
>>
>>127401025
>tunnel vision
>hard to breathe
>hard to see
wew
>>
>>127401450
Watch out, anon! Or you may get banned. Don't you dare use that map!
>>
DROP RESET WHEN?
NEXT UPDATE WHEN?
>>
Hey dudes, I just got medic to 10. I'm trying to decide between Combatant and Armament and could use some advice. I seem to remember Armament being better in the past at 10% healing drop for 2% max armor per tick but now it's 25% healing drop for 1% per tick?
Is Armament still worth it? Do I need to have it paired with Vaccination for it to even be considered?
>>
>>127405017
Armament is not worth the trade off, you're better of with combatant. With the nerf to armor healing overall you rather want to have as much HP healing power as possible, specially on Suicidal and Hell on Earth. Vaccination is still a solid pick though.
>>
>>127405398
Alright, thanks
>>
>>127406376
That guy's wrong btw, take armament.
>>
>>127405398
Does armament still work if you hit people with unguided darts? I might see it be worth something if it does.
>>
>>127407145
Yes. But you really missed the boat on that, they nerfed it
>>
>>127405398
>>127406826
¯\_(ツ)_/¯
>>
>>127407271
Sounds swell, I'll wait until I level up better where the loss of healing potency won't hit me as hard as it does now.
>>
>>127406826
>>127407546
Armament is nerfed and reduces your healing by 25% now which is a lot, specially on higher difficulties. It's not worth to trade that for 1% armor restored for every dart you stick up someones arse. Zeds shred it faster than you can restore it and people, specially pubs, will get it - a lot.

Check the spreadsheet and changelogs, if you still think I am wrong.
>>
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>>127397651
>tfw I got a Dosh jacket code from a friend and he gets sad when I don't use Foster

I'd like to play Masterson since he feels like an actual military dude.
>>
>>127407974
If I had a Dosh Jacket code I wouldn't care how popular Foster is, I'd use Foster too just for it.
>>
>>127396478
>>127398139
>>127401025
>>127407974

get on my level plebes
>>
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>>127408327
Are we having a fashion contest?
>>
>>127408313
>>127407974
how does one go about getting a dosh jacket
>>
>>127408327
desu the alien hat looks pretty fugly so I don't regret not getting one.

>>127408580
Way back before KF2 came out PCgamer had a code in their magazines featuring a main article on KF2, it gave you a Dosh Jacket and is pretty rad.

There were some other contests where random winners would get a code too, but there havent been any for a while.
>>
>>127408313
Foster is a good character but when there's 4 people in the server shouting his self center lines about money it gets pretty stale.
>>
>>127408689
How much did Dosh Jacket codes sell for at their peak?
>>
>They will never bring D.A.R. back

I miss my brobot.
>>
>>127408558
Is this you in this video?

https://www.youtube.com/watch?v=gn7I_IrXpG8
>>
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So I made enough dosh from the drops to buy myself a key for the first time and this is what I got. Now question is how badly did the nuke perk get nerfed? I didn't really pay any attention to the demo until now.
>>
>>127412705
They just reduced the radius, damage formula is still the same. So if you nuke chokepoints you can still do a lot of harm.
>>
>>127412705
>get something good from crate
>1 week later
>Shit sells for 30 cents
JUST
>>
>>127412226
Yeah that would be me. If you're the zerk props for that fucking stellar parrying. And I didn't take the armor the Commando can clearly be seen running off with full in one clip.
>>
>>127412857
Thanks bud.
>>
>>127413203
Grenade pistol is still shit though. You're better off buying a deagle and using it to survive until you get an RPG. Keep the deagle for backup with your C4. It fucks up stalkers and spiders which are 99% of the time what gets past your team to fuck with you.
>>
>>127413295
Gunslingers pistols are one of the best things that happened to demo.
>>
>>127413295
Nuke with nade pistol is still pretty strong, you can use it to block off a hallway for a couple seconds
>>
>>127413295
I know the grenade pistol sucks ass, dumb thing can't even kill a gorefast if not shot correctly. I was just curious about the nerf because even though it can't do much, it's still capable of nuking.
>>
>>127413295
It can't even 1-shot a HoE siren unless someone already did damage to it.
They should've just made it a mini-m79 and have 1 big round instead of having 8-whatever explosive pellets like it's some shotgun.
>>
WWAUT ME UP
>>
>>127414170
TWI staged their suicides and escaped to the Philippines.
>>
>>127414170
I wonder how many of them are getting back to work tomorrow
>>
>>127414232
Beach resort map anyone?
>>
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>>127414232
Was just there, no sign of them
>>
>>127414232
>>127414576
Clearly they just went to Thailand
>>
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>>127414576
I can't believe I actually recognize this little boy.
>>
Anyone got any new ideas for characters? I'm thinking a suited up Agent Wilkes sort of guy for SWAT update and a big russian hunter guy for SS. and OFC Jackie Chan for MA
>>
>>127415225
I remember seeing somewhere that the Soviets had a lot of women as Snipers in their army, so obviously we need a stronk russian moma to shoot zeds remorselessly.
>>
>>127415225
We already have a Jackie Chan, though.
I'd like a Finn grill that enjoys stabbing and shooting things altogether too much
>>
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I have to ask, I just got to level 22 for Commando, is there any reason to play one at this point?

When I first played this game it was straight outta' early release and there was only four classes. That's where most of my leveling went into.

Now I'm getting back into it again and I see there's a lot of other people playing other classes in general to slay trash and up. Is there any point to being a Commando aside from using scoped rifles and calling out cloaked zeds? On normal I can see the difference but on Hard and up, I feel like I'm contributing shit.
>>
>>127415953
Play because its fun for you?

I'm full lvl 25 demo and I just enjoy blowing things up. Who cares if firebug can kill big zeds better than I can?
>>
>>127414132
I like the explosive shotgun idea, they just need to make each individual "pellet" have a bigger splash radius.
>>
>>127415953
>but on Hard and up, I feel like I'm contributing shit.
It's odd because I always feel inadequate as Commando then I look at the scoreboard and I'm at the top by over 200kills and realize the fixation is from not being able to take out the big Zeds as well as other perks.
>>
So if I want to win a map I have to basically pray that the boss isn't Hans and his punches of doom?
>>
>>127419624
If you watch the video above you can see that Hans vs a good zerk makes it very easy. Only problem is sometimes the block thing bugs and doesn't work.
>>
>>127415953
good commandos are a godsend when everyone is lvl 25 because of extending zed time, giving your team more opportunities to use their zed time perks. medic's sedate is a game changer, and commando, zerker, firebug, and gunslinger all have zed time perks that deal more dps from faster firing. don't forget that commando can SCAR decap scrakes in seconds, emp or not.
>>
>>127367983
>high power anti materiel with like 40 shots
Didn't the M99 get like 20 rounds in KF1?
>>
>>127415953
use scar/backup/med pistol/pulv if you want to help out.

the thing is not every class is supposed to be able to handle all enemies. even the most op class atm, the gs, needs a few prerequisites in order to engage a fp without wasting a massive amount of ammo.
>>
>>127424108
>Gunslinger
>OP
Teach me how.
>>
>>127424216
pop heads consistently and cap knees if you're going to be hit.
>>
>>127424216
Get .500s
Aim at the head
Do ungodly amounts of damage to scrakes and fleshpounds
>>
Anyone can give me a hand with disabling bodies? I want just blood.
>>
dont you guys love farmhouse
>>
>>127427314
Honestly, I think TWI not fixing that is a lesson to pub shitters that teamwork and skill are better than using some shitty exploit that works on every wave except the last.
Even a zerkwall takes more skill.
>>
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>>127427314
yeah, I like it when the scrubs feel overconfident because of that glitch area and get rekt like that
>>
>>127427476

Zerkwall appearantly actually takes skill, the last couple times I saw Zerkwalls on HoE, it ended in disasters once the Fleshpounds showed up
>>
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>>127396478
>>
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>>127427314
>team starts using that spot from wave 7 to 10
>hans wave
>he starts throwing grenades
>tfw blows up 4 people in the bush
>>
>>127427314
btw they all got picked off one by one. it was great.
>>
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>>127427898
>3 medics
>everyone still dies
>>
PATCH WHEN
>>
>>127429225
PATCHU?
>>
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Ok, so I've got like 800 hours of KF1 and I just got gifted KF2. I've played a bit on normal and much of the game seems to play the same but I have no idea about what's balanced, what classes are actually useful.
I've only really played as support so far, cause that was my best class in the original and it was pretty great, but it doesn't seems like it's been nerfed pretty hard.
So what's the go with KF2?
>>
>>127429380
*does seem like it's been nerfed hard. Fucking typo.

Takedowns don't seem as easy anymore either cause I have no idea about their moves anymore.
>>
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>>127429380
Always useful:
Medic, Zerker

Mostly useful:
Firebug, Gunslinger

Useful:
Commando, Demolitions with level 15 or above

Not very useful:
Support

Useless:
Demolitions under level 15
>>
>>127429380
Biggest thing I had to take when transitioning is that zeds can teleport if they're too far away/out of sight. Kind of fucks with kiting strategies that were really popular in KF1 HoE with 4-5 berserkers and 1-2 medics.
>>
support is alright when kiting.
>>
>>127429618
Well that's a little dissapointing to see. I loved playing support.

Demo being shit doesn't surprise me, and zerk and medic were OP in kf as well so I guess I'll move onto them.
How about levels. You only start to get good around level 15 i guess? kinda like how you're not great until you hit level 5 in kf
>>
>>127429380
Balance is in a weird place.

In regards to Support, welding is useless and his ammo economy is straight fucked. 1700 for his T4 weapon and each mag is 100.

Demo is near-useless until 15 when they get Siren Res, which is the only way to do anything without getting locked the fuck out. They're not the Fleshpound killer they were in KF1, but they do a good job against them.

Firebug becomes amazing at higher levels with all the right skills. Completely wipes out most trash and the Microwave Gun is just a complete big zed killer.

Commando is in a solid place right now, but the balance around everything else is so fucked they might seem poor by comparison at times.

Gunslinger is a really good class, though. Solid trash killer with the skills to at least handle big zeds.

Medic and Zerker are very strong, thanks to their selection of skills. It's hard to deny their use, but that hasn't changed much from KF1.
>>
>>127430254
Yeah I've been seeing a lot of commandos about actually. Bug was always pretty good at high levels in kf so thats the same then too.
Seems like it's really hurting for sharpshooter and some pinpoint damage stuff. Specially if demo can't do fps quickly anymore.

Might have to learn to get gud with gunslinger and learn the new melee system.
>>
>>127430254
>In regards to Support, welding is useless and his ammo economy is straight fucked. 1700 for his T4 weapon and each mag is 100.
Also once a door gets broken it's gone forever.

>Demo is near-useless until 15 when they get Siren Res, which is the only way to do anything without getting locked the fuck ou
Damage output is consistently shit even at high tier with the exception of the C4 and RPG. The former makes it really easy to kill yourself, the latter has SHIT trash handling because of the shitty damage and big splash and it's still really mediocre for big guys. Also bosses take only half damage from explosives. So you basically have little trash cleaning capabilities (HX25 is shit, and so is the M79) and pathetic big guys handling. The exception being the broken as fuck zed time nuke. And dynamite, I guess.

Also gunslinger is GODLY. Its weapons make for excellent offperks, and the slinger itself (if played by a good player) can solo big guys in a matter of seconds.
>>
>9mm sound still not reverted or changed
Oh yes, the devs we all love. I suppose asking for any news right now is silly?
>>
When a zerk fights a scrake, how helpful is a medic that shoots the scrake legs?
Could it be the only use of medic smg?
>>
>>127433218
leave Scrakes alone when a Zerk handles them
>>
>>127433218
If the Zerk is parrying the Scrake, please for the love of god don't stumble them. It reduces the time they spend parried and will end up getting the Zerk assfucked hard.
>>
>>127433369
How does one solo a Scrake as a zerker if once he's raged he'll do nothing but unparryable attacks? What weapon and perks should I use and how should I fight one?
>>
>dipshit zerks taking 30 minutes to solo a scrake when the gs can do it in seconds
>>
>>127433687
Use the bash to knock down the Scrake, preferably with the Pulverizer. Use that moment to get a hit in and make some distance. Even if you can't parry, you can block, so try to mitigate the damage using your Pulv.

As for Skills, Fortitude is a must, as is Furious Defender. I usually take Smash over Parry since it's more reliable for knocking Zeds down.
>>
>>127430090
>Kevo
Yer aight m8
>>
>>127433687
>bait attack
>move in just as the animation ends
>hit
>get distance as he's staggered
repeat til ded
ez
>>
>last 20 enemies on sui wave 7/10
>all is good we got the FP that spawned already and no scrakes to be seen anywhere
>start killing the last zeds
>at some point 2 FPs spawn without any sound playing
>they end up being the last two enemies and with full health
5 last enemies permarage best mechanic
>>
in the hans fight how bad is it to shoot the tank on his back ?
>>
>>127439436
it's good
>>
>>127439436
Pretty good actually, has a slight damage multiplier when you hit it like its core
>>
Why is support so useless holy shit
>>
The M79 should get a remote alt-fire that blows up whatever C4 you're aiming at rather than the the one you put down first.
>>
>>127438347
Perma rage fp definitely needs fixing.
>>
>>127443718
Perma rage fp just needsa big hug
>>
tell me about drop system
>>
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Never played the original KF. Was welding more useful there? Is it ever useful here and i am just a shitter?
>>
>>127446615
>Was welding more useful there
Fuck Yes.
>Is it ever useful here
Fuck No.
>Am I a shitter
Why would you not be?
>>
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Reminder to knife all the husks you see
>>
>>127446615
Welding was incredibly useful, the welding % = doors health, so you could weld a door for hours and a door could take a beating for a long time, and if it broke? Just spawned back for the next wave, unlike now where integrity isn't the same as the doors invisible health and its only one door. Like most games, weldings importance depends on the map.
>>
>>127446615
Welding allowed to camp in a spot. For a whole fucking match, unless sirens/multiple raging big guys, shit zerk and no demo/sharpie happened.
>>
>>127447096
>Just spawned back for the next wave
Are you sure about that? Couldn't you just close the door and weld it again after a cooldown?
>>
>>127447007
Kilo is so silly
>>
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>>127447007
>that split second affirmative
>>
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>>127448428
>>
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>>127449372
>that bloat at the end
>>
>>127441586
There are many reasons, anon
>>
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>>127450467
I am the mememaister
>>
>>127451584
PREPARE...
TO...
DOIIIIIIII..
>>
>>127451584
NOTICE ME SENP- *bang*
>>
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>>127451947
Patty noticed this one
>>
Hey guys i may be pretty stupif but i can't invite my friends into a matchmaking lobby
is this a general problem or do i need do edit something?
>>
>>127452540
Is it an old problem for you or is it for today? Steam servers have been shitting themselves a bit today and I had some problems with my friend too
>>
Idea to fix medic XP bullshit
>any kills made by teammates actively being healed count towards the medic who healed them.

It would be a nice buff that allows medics who want to focus on healing to not have to tag every zed they see for xp because holy fuck healing xp is low. That or go full commando and ignore teammates to shoot clots for xp.
>>
>>127445024
it's pretty low. Like 1-2 a week and only after a match ends regardless of victory status, but you must stick around for the final-game screen for the item to show up. (aka you can't just join a game and quit out)

I imagine there's more to it than that but tripwire wont say shit.
>>
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>>127452720
be the combat medic you always wanted to be!
>>
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>tfw try support again after the whole things being said about it
>realize how abysmal it is
Nobody even took advantage of the supplier in the first game, I felt more useful just giving myself the extra ammo in the second one.
>>
>>127441586
close range, low ammo, shit damage, overly expensive weapons and ammo, welding is shit, skills are shit.

Just don't play support right now, there's no reason to.
>>
>>127453089
You da real MVP, combat medic
>>127453172
Will it ever be salvaged, though? Many chances in the months, but nothing outside the supply icon has come its way in a good sense.
>>
>>127452651
i tried id the last two days and it did not worked, i have this game just since yesterday :/
>>
>>127453286
>Will it ever be salvaged, though?
hopefully. Support was pretty decent before they nerfed them to shit. I honestly don't know why TWI didn't make ANY balance changes to support this last patch. They're so fucked on their priorities.

>>127453132
same, every once in a while I try support out again thinking it isn't that bad and every time it just feels like a completely gimped ammo-less pile of trash and I can't buy my t4 until wave fucking 7 or some shit. Supplier is still good but I don't blame supports for taking more ammo. they need it.
>>
>>127453423
Hmm. didn't have that problem yesterday. check your firewall settings/antivirus. I don't think there should be any problems with ports though.
>>
>>127453890
i will check just in case mate
>>
>don't want to be medic
>join 3 different games
>nobody else playing medic
medic is alright and all I just hate carrying shitters, plus the exp gain is bad and it's either stressful when youre team sucks ass or boring if your team doesn't.
>ask team for 400 for medic AR on scake wave
>nobody gives me shit
thanks assholes
>>
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Post medic loadouts
>med AR + c4 and DBS + medic pistol
>med AR + pulv + deagle or med pistol
>med AR + SCAR + med pistol
>>
>>127453554
There needs to be more power to justify lower ammo and slightly more expensive shots, I can deal with having this low a ammo to use if it means I can punch through a scrake quicker with my DBS
>>
>>127454567
Low ammo is not a problem if you have a commando bro.
>>
>>127454567
essentially that would just make support sharpshooter or a worse version there of. more power would definitely help cover the ammo costs though cause not even being able to kill a gorefast with a t1 body shot is stupid.

>>127454549
>medic AR

not like I need anything else. Maybe medic pistol if I end up last man standing. Could take other shit but I don't want someone to die because I'm too busy trying to be a hero with the pulv or some shit.
>>
>>127454549
>forgetting AR + dual Magnums
>>
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>>127455061
>asking t post xy
"You didn't post everything!!"
would make a great conversation if I posted every combo in the game
>>
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>>127454549
Med shotty, bullpup, katana
I would have taken the crovel over the katana, but it weighed just a bit too much
>>
>>127456247
>this troll-ass loadout
>>
>>127456247
Are you that zerk who used the nailgun and katana?
>>
>you will never ever play the complete version of killing floor 2
>>
>>127456919
At this rate probably not. Although I suspect the 10 perks will be out in about 6 months based on previous release cycles. Then maybe a patch or two for balancing and bug fixing. Not too far out.
>>
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Post your works of art!
>>
>>127456812
Its not trolling, its great
You kill so much with it
>>
>>127456812
It would work pretty well for solo/duo though
>>
Axe
Katana
Handcannon?

Is this best or should I swap handcannon for xbow?
>>
>>127457829
xbow is pretty damn good for it's piercing capability
>>
>>127457829
>Not using LAR
>>
>>127459194
>using winchester as anything but ss
>>
>>127459435
Wanna /ss/?
>>
I can't decide if armament is worth it or not anymore. The one extra armor actually makes the armor healing feel significant, but the healing reduction could very well cause a wipe.
>>
>>127459586
Not worth it esoecially if you need to solo. And not needing to shoot 5 darts to heal a single guy to full health in a pinch is good
>>
Can someone post the bugged parry locations image?
>>
>always play on the original 4 maps
>never find good games on anything else

Where's the best place to camp in evac point? everyone always stands in the street which is fucking terrible.
>>
>>127460315
upstairs of mall and the other end of the map
>>
>>127460526
which is the mall? the building with the two escalators?
>>
>>127460602
Yes. upstairs and hold the opposite side from the escalators away from the stairs
>>
>>127462213
alright I'll have to wrangle the 'tards upstairs next time I play on that map.

Where's a good camp spot in black forest? I've had a couple of teams user zerker walls to abuse the house and the wood planks by the house but that doesn't work without a zerker. Without doing that cheese tactic my teams always fall apart when fleshpounds show up.
>>
>>127462840
The two spots I've seen used are either the riverbed by the cabin, or outside the cave.
>>
>>127462840
the river is the most common and probably the best. you can hole up in the cave too
>>
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It's so nice to see things with my eyes
>>
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>>127466241
Oh shit, he's getting abducted
>>
>>127395918

>No explicit mention of Kenny anywhere in the image
ONLY YOU
>>
>>127466241
>night vision
not even once
>>
>>127466763
Kenny will always be in our hearts
and dirty thoughts
>>
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>>
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>>127466998
>>
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>>127467204
>>
>>127466998
>1440x900
>poorfags are running ruining the game for everyone else

Not surprised
>>
>>127466763
his meme word was "hey kid want some arabic cum soaked bagguette ;)"

fucking french roaches, not even niggers and arabs are enough to wipe them out.
>>
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>>127467615
r-rude..
>>
>>127467621
Shit, Kenny was french? That explains a lot
>>
>>127467915
He puts Russian or N/A in his Steam account but everyone knows his real faggotic and muslim loving nature.
>>
>last man standing
>running away from solo scrake as the last zed alive
>doing fine
>go to run through a doorway
>can't get through
>right before I die see some fucking glitch where the door was welded open but you still can't get through it like its closed

FUCKING AYYYYYYY GOT ME
>>
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>>127467615
>>
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>>127468041
Imagining Kenny with a french accent is hot as fuck now, anyone got that one of him talking shit about the older characters?
>>
>>127468064
Happens when you join a game where doors are welded. They appear to be open but have the weld integrity percentage and blue weld stuff on them
>>
I hate dual wielding, but I want to be credit to team. How viable is Gunslinger (against big guys) with just one pistol?
>>
>>127468323
ahh. never ran into it before. I was pretty mad at the time.
>>
>>127468981
Not as viable, it helps promote better aim, but having half the potential power and having to reload often (even if quicker) can come to bite you in the ass, its just a matter of getting used to to be honest.
>>
>>127469360
Still way more useful than a Support, right?

Just so tired of getting wiped on double Fleshpounds every single time because we have no knockdown.

Maybe I should learn Zerker?
>>
>>127469192
welcome~
we like animemes and we are LGBTA+ friendly
>>
>>127469459
DBS jumping helps. you can interrupt their attacks once in a while with weapon bash too. do you know how to parry? It's true that support draws a lot of aggro because though
>>
>>127469459
pretty much every team needs a zerker and a medic because fps are just overtuned as fuck right now.

GS gets knockdown at level 20 if you can stick with it but it ends up being less than useful when your teammates don't get out of the fucking things face so it will sprint.
>>
>>127469991
A good team will not need any zerks but I agree having a meatshield in front helps a lot. Personally I can like to use support for that because you have the DBS that gets you out of there fast. off-perking a pulv gives you a pretty good chance against them too
>>
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tfw still not getting rid of my 342 headshot high-score even though I've gone higher multiple times..
>>
>try zerker
>every time I hit something there's an earthquake
yeah, no
>>
>>127471493
Just turn it off
>>
>>127471882
HOW
>>
>>127471493
honestly that effect gives some people headaches. I don't mind it tho
>>
>>127471913
Just be yourself, bro
>>
>>127471947
I have a friend who can't play KF2 because all the camera shaking and bobbing and shit causes him motion sickness.
>>
>>127471882
oh shit you can turn it off? Does that stop my screen from incessantly shaking when the demo goes hog wild when i'm trying to aim as commando?
>>
>>127472145
Yeah even the mouse smoothing can do that. At least you can turn that off if you take an adventure in the settings files
>>
>TWI can't address simple long lasting issues in the core game
>Instead they focus on monetizing in-game hats
Fucking cunts
>>
>>127472360
Their priorities are all sorts of fucked. They bundle simple balance tweaks in with 3 month long content updates, they release new perks before balancing old ones, they release content to reviewers before their own fucking EA playerbase, they waste time on dlc and microtransactions before the game is finished and they bundle it in with having to purchase other games.

Honestly if the game wasn't so fun I would have dropped it ages ago.
>>
>>127472978
I can see them not balancing perks yet as a good solution. I do hate the fucking 3 month periods of nothing though. I'd like them to fix the core game more since some of the problems like parry not working are potentially gam breaking
>>
What's the most underrated weapon that's still good but everyone shits on it and why is it the Eviscerator?
>>
>>127472360
But they already said the Zedconomy took nothing away from original production efforts.
>>
>>127473765
The underrated wepaon is the nailgun, though
>>
>>127473820
I guess that is why we had multiple hotfixs for the Zedconomy and only one hotfix for Farmhouse.
>>
>>127473765
probably the nailgun
>>
>>127473820
And you believe a company that has pulled a lot of bullshit before, why?
>>
>>127473765
Evis is alright, but 9 times out of 10 if you see a zerker with an eviserator they are a complete shitter who will run away from every large zed they see.
>>
>everyone at 20 hp
>medic top of the scoreboard

i cri evrytim
>>
>>127473873
>>127473993
But it's only good as support to save AA12/DBS ammo.
Using it as berserker is just a meme weapon when it's the only non-melee weapon so you get no speed boost using it, and the zwei is only 350 more.
>>
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>>127474180
they are still behind me, right?
>>
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>>127474345
I might have to try it out on support sometime, purely for trash?
>>
>>127474345
>But it's only good as support
The fuck?
>>
>join a suicidal game
>level 2 shitter
>start a vote kick
>[player was removed]
feels good man
>>
>>127474494
I like to get AA12/DBS/SCAR it's pretty much the same with the nailgun you get a boit more ammo and carry a pistol on the side but SCAR is really good for trash and even specials
>>
>>127474096
list 10 examples
>>
>>127475049
>not DBS/M4/.500
>>
>>127475109
why would you though? I like the chance to take out all kinds of enemies. DBS for le epic tricks, AA for scrake and FPs decaps or to fuck up everything of need be. SCAR is just there to give the option to make Commando's life a bit easier and support in the trash clearing
>>
I fucked up, turns out nailgun is 600, not 650 like other tier 2s.
>>127474494
Of course, single fire is good for trash, the shotgun burst is great for crawlers or if you get surrounded.
>>127474651
I don't know what TW were thinking, fire axe would've been a better upgrade to the crovel than the nailgun is.
Maybe TW should give support bonuses to off-perk shotguns.
>>
>>127475391
Because now you're just a worse Commando.
>>
>>127475609
but with .500 you are just a shit support and slinger mangled into one by your logic..
>>
>>127475707
M4 is actually really good and doesn't cost a fortune
>>
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>>127475893
>M4 is actually really good
>>
>>127471416
Play support, get more headshots than kills.
>>
>>127475573
>Maybe TW should give support bonuses to off-perk shotguns.
They should give more perk bonuses to off-perk weapons in general, in my opinion. Being able to come up with more usable oddball loadouts would be a huge boon for keeping the game interesting.
>>
>>127476024
Yes, clearly you were not aware of that fact
>>
>>127475893
I see..
>>127476086
yes I know but it doesn't help when the personal best doesn't update anyway.
>>
After getting every class in Killing Floor 2 up to level 5 I can subjectively say that Commando, Support, Field Medic, and Demolition are the most fun to play
>>
>>127475893
it's decent, but why would you stick with it if you have the funds to get an aa12 that's pretty much better in every single way
>>
>>127476190
Too bad Demo is the only class to have a perk dedicated called Off-perk that only gives a 15% damage bonus, but the RPG/C4 already weigh a ton and you'd be giving up the ability to stun fleshpounds with dynamite.
Off-perk bonuses to class specific weapon types would be cool.
>>
>>127476446
m4 + bombard has some serious stumble power on FPs and scrakes. what's great is that there's 2 kinds of stumble (leg and body) that have their own separate cooldown timers, leg stumble being the shortest.
i'm starting to play support in a way that keeps big guys in a constant state of stun while also dealing damage. all that stumble time adds up and gives you and your team more time to KILL AND HEAL.
>>
>>127475076
simply
epic
>>
>>127476343
Many of the perks experience some pretty sharp jumps in power and changes in playstyle as you accumulate skills, so keep at it and reap those rewards.

Commando and Support really came into their own for me once I got their Tactical Reloads, Medic when I got Vaccinate, and Demo got exponentially more entertaining with each skill from 15 onward.
>>
>>127477290
Or get a medic to shoot the legs and you can weapon bash to make them stun too..
>>
>>127477290
>m4 + bombard

You do know the medic pistol can do the exact same thing and you don't need a shitty perk.

M4 is just a shitty mix of the AA12's damage, DBS's stumble power, and the SG 500's reload speed.
>>
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Rate my support loadout
DBS/Zweihander/Med SMG/Dual 9mm/C4
>>
>>127476190
Perk giving more damage was a mistake.
>>
redpill me on leg shooting
>>
cute zeds please
>>
>>127478105
Literally perfect
>>
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>>127478105
The Jack Shit of all trades
>>
>>127478050
you can't do damage with a medic pistol though, forcing you to waste time switching weapons instead of just reloading
>>
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>>127478105
>>
>>127478804
Then again, you could drop the FP to half health - and annihilating anything behind it - by unloading the AA in the same time it takes to get those 8 shots off the M4..
>>
AA12 is fucking trash costs 2000 and a million to resupply and runs out of ammo after 2 big guys

fuck that shit just save the money for when half of your team inevitably get wiped because you're wasting a slot on support
>>
>>127478804
support doesn't even have that much ammo to begin with.
all the shotguns only have 48 max ammo besides the AA12's 80.
each shell cost 5 which means filling up ammo gets expensive.
and with the +20%, you get 58, 96 for AA12.
which means you'll be using the medic pistol, nailgun, or 9mm on trash more often to conserve what little ammo you get.
>>
>>127479990
Or maybe, JUST MAYBE pick the SCAR-H and stop wasting shells on every piece of shit crawler you see
>>
>>127480136
>a T4 off-perk for removing trash

well memed my friend
>>
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>>127480768
>removing trash
how about killing everything you can't reach at the moment so you don't have to go running in the face of three scrakes and five REEEEEEEEEEEEEEEEs?
>>
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>berserker will never be this easy again
>>
Someone please tell me the 5 secrets of the superperktrainingmap. I know plant, car, hockey puck.
>>
>>127480949
I don't know, at that point why don't you ask what the fuck the rest of your team is doing if the Support has to buy a SCAR just to kill Sirens
>>
>>127480949
You know the 500 Magnum does the same job at half the price and weight?
>>
>>127481130
But I like to make myself useful. At least it saves a lot of hassle
>>
>>127481270
the problem is it doesn't have 300 cartridges to discharge. I just like the SCAR-H a lot because I mainly play Ana Commando so it fits my style a lot better than all the other weapons. I can make do with the varmint rifle + medic pistol too
>>
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>>127459975
Please desu~?
>>
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>>127481048
>Parry will never be unbugged again
>>
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>>127459975
>>127481595
>>
Talking about parrying, am I the only one that can't seem to get parries to work, EVER, against Fleshpounds, even when I'm not in the bugged areas? I can parry Scrakes like it's nothing, but with Fleshpounds I can never get that visual effect from a successful parry, nor the Fleshpound to get stumbled from a parry. It's like I'm blocking everything, even if it looks like I timed it correctly.
>>
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straight out of a drawthread
>>
>>127482252
Watch the arms. If their weapons are glowing you can't make them stumble with parry. You still get teh damage mitigation but you don't interrupt their animations. FPs have only one or two attacks that can be parried which is a shame. one of them is a really fast one handed swing
>>
>>127482421
>foster in a suit
>hans
0/10
>>
>>127482421
bretty good
>>
>>127481991
>can't parry in the most common camp area on outpost
this triggers me desu
>>
>>127482421
How many will catch the reference?
Otherwise, 10/10 bretty good.
>>
>>127482496
>FPs have only one or two attacks that can be parried which is a shame
Figured that was the problem. Thing is, I never noticed his attacks glowing, but I guess it's because being up close, you have that whole thing on his chest glowing straight in your face that it sort of hides it. Oh well, thanks.
>>
>>127481991
what am I looking at
>>
>>127481991
Thanks Anon!
>>
>>127483153
red area = no parry
>>
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>>127482995
FotNS is not exactly obscure family member
>>
>>127483239
what
>>
>>127483153
Red means stop. Stop living.
>>
>>127483013
https://youtu.be/dmGZXL0_pGc?t=4m18s
here's a pretty good look at what it looks like. It's just some footage of me derping with support but you can see it quite a few times
>>
>>127483268
1985 was 31 years ago.
>>
>>127483297
In the red areas parry doens't work because raisins and hot chocolate. It's a feature
>>127483338
stop shitposting and start memeing
>>
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>>127483501
Why you gotta be like that man
>>
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>>127483538
>In the red areas parry doens't work
>>
>>127483013
https://www.youtube.com/watch?v=9HY3wobgxkY
This is probably the best way to handle fleshpounds right now.
>>
>>127483769
Huh. Never thought I'd see flinchlocking make a comeback.
>>
>>127483769
Am I missing someting or he is doing literally nothing?
>>
>>127483769
what the fuck is this bullshit
>>
>>127483769
I bet Foster is great at making love
>>
>>127483769
this video is strangely arousing
>>
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Lads what do I change to remove the annoying camera shake after whacking something with melee?
>>
>>127485994
You can't
Come back in 3-18 months
>>
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>>127485932
I blame the music in the background adding to it
>>
>>127483769
>that music
>"We've got a Fleshpound!"
>"You're not dead yet? I'll sort that!"
>"Come on, get in!"
>"Ugh!"
>"Smack you down!"
>"Agh!"
>"Wait a tick, reloading."

w-wew
>>
>>127481101
There's a secret room but I don't know how to get in.
>>
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>play gunslinger for first time
>go crazy with some cool as hell Remington 1858s
>crazy British guy dropping thousands of dollars worth of antique parts around weird lab
>Dollie the bloody sheep?
>get to trader
>£50


This game pretty great.
>>
>>127485994
If enough people complain about it, TW will do something.
I'm sure they could make a console command or .ini setting to disable it.
>>
commando with varmint rifle and caulk and burn on early HoE. oddly viable.
>>
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>she'd have made a good mrs. foster
FOSTER YOU MOTHERFUCKER
>>
>>127491102
Mrs Foster and her huge ass returns when?
>>
>>127491298
Probably never, hearing that from fostie gives doubt. To me it either implies
A) she's gone for good/dead
B) Fosters just unloyal as fuck
Or even worse
C) its not canon
>>
>>127492867
>Foster
>Unloyal as fuck

sounds about right actually. seems like Foster
>>
Did I ever get my skies back from Bethany? Worth it though.
>>
in normal, guy says 'Why did you buy the medic pistol? useless'

Hard, always one or two players who are below level 5, and forget about a nice medic who heals, there is always a fag who chooses medic but doesnt heal for shit.
>>
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>>127493539
I figured thats a main reason, he just doesn't even seem to give a shit about anyone but himself and money, even during a continental breakout. Guess he really fits being a day trader, bravo tripwire for the realism.
>>
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>>127483501
>>
>>127495357
wups
>>
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fucking shit fuck guys
>>
>>127497135
Fuck husks. ;_;
>>
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>>
>>127495357
>173.1 hours past 2 weeks

Jesus
>>
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>>127497135
>pump shotgun on wave 8
fucking pubs :^)
>>
>>127498182
>Tarr
>pub
sure, whatever..
>>
>>127497135
this makes me mad for some reason
>>
>>127498530
Yes, if you play on a public server, you are a pubbie.
>>
True face of fear
>>
I'm bored out of my mind, anyone want to play?
>>
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>>127498182
we all made some stupid mistakes though
>>
>>127499398
That's why you always stay near the team and/or check your routes better, amigo
>>
>>127497135

WHERE WAS THE SITUATIONAL AWARENESS?
>>
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>>127499398
>Shooting at dead shit
>No situational awareness
>>
>>127500294
He was pretty much fucked no matter what.
>>
>>127499398
>cuckmandos so assblasted by firebugs making thier skill score look smaller theyd rather die alone than be helped by them

pottery
>>
>>127500549

Nah, if he'd moved backward to the left instead of the right he may have escaped the fire.
That said the chances were still pretty slim, so I don't blame him for wiping.
>>
>>127499398
>Ana players
>>
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>>127499865
and this happened too. nearly killed myself with C4 once too. I usually play chill sui with friends and in that diff the damage is so much lower from nades or C4
>>127499865
>>127500294
>>127500443
>>127500549
>>127500579
>>127500807
watch the whole assblastery in 720p60fps glory here!
https://www.youtube.com/watch?v=HQL2As0Yj9M
>>
>>127501182
>HE stacking a scrake
...?
>>
>>127501451
I might have been slightly drunk and still am and it's 4 AM, don't blame me
>>
>>127497135
>support
>>
>>127499398
that's why you don't play ana
>>
People assure me that there are Commandos that use Callout and I can only reply with "bullshit".
I keep getting cornerfucked by hoards of Stalkers at the worst times because these shitters don't do their job/let other people do it for them.
>>
>>127497772
Steam idle manager
>>
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Riskay the real mvp in kfg games
>>
Will there be KFO in this game? I enjoy survival mode but I loved the mission maps on the first game too.
>>
A friend of mine gets horrifically slow map download speeds form servers when the rest of my group doesn't. Does anyone else have experience with this? I can't seem to find anything about it.
>>
I decided to play killing floor after having it collect dust in my library for ages, and I must say it's quite fun

I find myself playing as a medic a lot since everyone keeps dying on me.
>>
I only played a bit of the first killing floor but I didnt know much about it, if I were to play it now that Im getting bored of kf2 what are the better classes/loadouts to play in it
>>
>When is the next update? Come ahn ah BAHRED
>>
>>127506546
>all those misses

all you needed was 4 to decap a siren
>>
>>127508553
The sound files indicate objective and possibly endless wave modes..
>>
>Go back to KF1
>Clunky as fuck mechanics
>All this ammo though
>All these weapons
>Die for 3 waves straight
>Start getting the hang of it again
>Back to headshotting with the 9mm from a distance with few troubles
>Decapping scrakes from a distance with ease
>Becoming a credit to the team
>Few people get on mic for verbal pats on the back

It felt so fucking good to stun a scrake with the fireball launcher then flare revolver his ass down or just take out Fleshpounds from a distance with the bow and make sure team mates were topped off with health. I used to shit on people for saying KF1 was better but now I get it.
>>
>>127514929
It's because KF1 is a finished product, they're not updating or changing it because it's already perfect.
KF2 is still in EA and hasn't been out nearly as long as KF1 and as much as we joke about no content, I'd say we have a lot.
Most of KF2 is already here, we just need what's left, being 1 boss, 3 perks, however many maps they decide to make, balancing, DLC, etc.
>>
what's your favorite gunslinger setup?
>>
>>127516939
Right now I'm using
Shoot'n'Scoot
Bone Collector
Speed Loader
>>
>let me run past hans full health with 30 armor
>what can go wrong
>>
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>last player standing
>being chased around Black Forest by Hans like a fat German child in a paedophiles private hunting reserve
>kill him with the 9mm just as he dives for me
>5 Health remaining

I can't deal with the pressure.
>>
>>127518193
goddamn that's like 80 damage per hit
>>
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>>127516939
dual everything

i've been testing between racking up 7 heads and just outright spamming deagles and i like the latter more because it requires less setup time.
>>
>>127519245
How do you get that crosshair?
>>
Bone Breaker or Rack em Up?
>>
>>127522638
BB if bad at headshots or your team works together for big guys

REU for soloing big guys
>>
>>127519245
At that point wouldn't it be better to take Bone Breaker instead of Rack 'em Up?
>>
>>127519245
>>127521503
this
>>
no drop this week?
>>
>quickdraw is the better gunslinger talent except for the game automatically switching your weapons
>have to pick shoot n scoot unless I want to autistically count all my shots
Why, tripwire
>>
>>127525974
They should've just made it so if you click once while the gun is empty, it starts reloading. Then, if you click anywhere during the first half of the reload animation, it switches to the next available weapon.

Instead, we get this garbage.
>>
>>127519245
>>127521503
>>127525741
I also would like to know desu
>>
They should replace Gunslinger's Shoot'n'Scoot with the ability to shoot one pistol at a time with dual pistols. Once that pistol's empty you start reloading it with one hand while shooting with the pistol in the other hand.
Basically, you sacrifice burst DPS and a useless perk for sustainable fire and a useful one.
>>
>>127526592
But I like Shoot'n'Scoot.
>>
>>127526737
More like Shit'n'Scoot.
>>
>>127526771
Maybe to you.
>>
>>127525974
>>127526182
i like quickdraw now after getting used to it
>>
So.

Where the fuck is my sharpshooter.
>>
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>buy rpg
>tfw Disunion Reconstructed starts to play
>>
so what's the ultimate Gunslinger perk combo? And what's the optimal weapon setup? I only hear people spouting bullshit without justifying their choices.
>>
I just want paramedic Alfred Anderson back ;-;
>>
>>127481101
What are you talking about?
>>
>>127521503
I made it using ahk. It's already compiled and it only works with 1440p res and 125% dpi scaling so there's no point sharing.

>>127524958
My zed kills vs headshots is around 95% and unboosted m9 one shots trash.

For me it's either getting a 20% boost 5% of the time when I bodyshot trash or getting a potential 70% up against big zeds.
>>
>>127527839
Scoot
rack
quick reload
Leg shot
Uber ammo

I switch to quick draw after round 6
>>
>>127527705
but that's worst song
>>
>>127529136
>I switch to quick draw after round 6

why?
>>
>>127527705
>buy any gun
>own music is playing instead of shitty metal crap that plays ingame
>>
>there are people on this planet that unironically like Death Metal
>>
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>>127394838
Give me your dosh
>>
>>127529281
It allows you to solo a fp

Under the following conditions:

>is alone or with minimal trash
>teammates haven't pissed it off
>morons aren't spamming grenades

If those conditions aren't met get the fuck out and spam grenades from a distance, don't even bother shooting it because fp takes 1/2 damage from guns.
>>
>>127527839
>Quick Draw
Auto-switching from dual deagles into dual 500s makes fleshpound takedowns easier.
>Rack 'em Up
Really only useful until scrakes/fleshpounds spawn in and you can build your 7 stack with the 9mm on them easy enough.
>Tacticool reload
Obvious since lining up trash just to benefit from the extra penetration you'd get is too tedious, and do you really want to reload slower for such a mediocre skill?
>Leg knockdown
knockdown skill > stumble skill
and the .500 already has a pretty high stumble power.
>Fanfire
Uberammo only working at 1 bullet left, 2 with dual versions, means you'd need to run the gun you want to use near empty and wait for zed time to happen.
Depending if you have a commando or not, you'll barely get any shots off to make it worth while.

>Dual 500s
>Dual Deagles
Best used for medium zeds and up
>Dual M1911s
>9mm
Everything else
>Medic pistol
To heal teammates or if you don't feel like ruining your rack 'em up combo.
>>
is there a perk map that has gunslinger weapons on it
>>
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>Just unboxed this

Boy oh boy, can't wait to jew it off for like $60
>>
>>127396478
Dosh, grab it while you can lads.
>>
>>127528774
Well shit, that's a damn shame. Guess I gotta make my own just like it.
>>
Does rpg armed direct hit also include impact damage or does it suffer from pulverizer syndrome?
>>
>>127529657
Fan fire is useless because it has massive spread.
>>
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you guys getting anything other than supply crates for drops these days?
haven't gotten anything else since like 6 drops ago, before that I'd get nothing but woodland camo dbs.

is this just a cheap trick for Tripwire to reap shekels?
>>
>>127530269
according to the google docs, it has 90% resistance to slomo.
doesn't say anything about spread.
>>
Knife's jab hitbox sucks.
I keep hitting torsos with it despite aiming 2 feet above the head.
>>
>>127529136
>>127529657
I don't really see rack em up being useful. In most matches you are going to have 2 retards running in front of you body shooting absolutely everything until you give up to headshot anything and just shoot the shit that comes at you.
>>
>>127530428
It's near unusable for anything except up close. It's a waste of ammo and when zed time ends you'll be left without ammo because it encourages spamming. And the chances of you having a full mag is slim anyways.

Uber ammo is pretty useless but oh boy is it useful when it activates at the right time. It's not like dualies fire slow anyways.
>>
>>127530737
Bone breaker is useful only if you can't headshot and rely on bodyshots.
>>
>>127531227

or if you want to help your teammates against enemies that are already enraged, which is exactly what causes pubs to wipe
>>
>>127531227
I like using Bone Breaker for when I'm kiting around the map. Hard to aim for heads when you suddenly turn the corner and a group of zeds are in your face.

Rack'em'Up only reduces the number of bullets needed to decap a big zed, by roughly 3 on average in my experience. Still takes the same number of headshots to decap medium zeds. But Bone Breaker allows you to take down a group of gorefasts lightning fast since it reduces the kill to 1 bodyshot minimum with the magnum (yes, when I'm on the run, I switch to magnums to clear trash and gtfo).
>>
>>127531457
Shoot it in the leg and let them reposition. You're neutering yourself selecting a shit perk wasting your ammo pool and potential damage output.

Better yet let them die and kill it during the kill taunt. Give them money afterwards.
>>
>>127531026
>when zed time ends you'll be left without ammo because it encourages spamming
So does Uber ammo.
Fanfire is as situational as Rapid fire for commando, when a scrake or fp is in your face and zed time starts it'll be gone or have a huge chunk of it's health taken off.
Uberammo encourages not reloading until your guns are almost empty.
Fanfire encourages always being ready with your guns loaded.
I guess it depends on playstyle more than something being objectively better than the other.
>>
>>127531227
>Only useful if you rely on bodyshots
>Not useful for those who are tired of stressing over whether or not they maintain their counter, and just want to shoot shit
>>
>>127531628
... It takes 1 unboosted (0 stacks) bullet to kill trash and your m9 is capable firing 5 shots every second. Head popping bullets comes out faster than you can readjust your aim. Your m9 is a mini AR.

Learn to use it. It's really REALLY fucking good.
>>
>>127532257
See >>127532342

You can shoot shit all day long with your m9.

Even if you miss half your shots you still would've killed over 100 zeds.

>The ammo is dirt cheap
>It fires really fast, you won't get punished for missing because your follow up shot is near instant
>ultra fast reload
>almost non existent recoil, not available on other classes' m9, because only gs gets recoil reduction
>15 shots, vs 14 on dual magnums
>can penetrate zeds if you can deal with an extra second (tested) of reload

Time to start maining the m9, because it's broken as fuck
>>
Can you still get drops from singleplayer?
>>
>>127532342
He's talking about bodyshots when kiting. Everyone knows the m9 can pop heads. It's annoying to kite in this game with the teleporting bullshit, even if it's been "reduced".
>>
>>127530331
>tfw I have that same glass

And no, I just get crates.
>>
>>127533481
>I'm gonna play gs but not get any headshots!
>I'm gonna waste my limited ammo pool on all these threatening oppressive gorefasts!
>oh no a scrake! better run!
>>
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>>127533108
>Can you still get drops from singleplayer?
yes
>>
>>127534104
>tfw leveling is so much easier for trashclearing classes because they get all those sweet assists and kills on all the shit you shouldn't waste your ammo at as a gunslinger
>>
What have I missed? Haven't played since Demo launch. Is the game any more fun than before?
>>
>>127537132
>since Demo launch. Is the game any more fun than before?

not really
good luck finding anything but perklevel servers on HoE now
>>
>>127537453

I just want some arcade shootan. I don't really care if it's on hard or suicidal. Or is the game just dead as fuck?
>>
>>127537520
From what I hear, most people chill in suicidal since it's not as MLG as HOE but it's not as easy or slow like normal/hard.
HOE is mostly filled with perktraining or farmhouse servers, servers hosting anything else are usually empty.
>>
>>127537640
Yes, Suicidal is the best atm. Hell on Earth feels like a chore with all the fake Level 25s around now
>>
>>127537716
>Hell on Earth feels like a chore with all the fake Level 25s around now

Aka: Boosted 25s are really popular now, they all decide to play HoE, but they suck shit so it's awful?
>>
>>127537793
That sounds about right
>>
>demo on patty
>me and friend are the only one left
>cuckmando friend tells me that another rpg would finish him off
>brilliant idea comes to mind
>run to the patty and stand still
>have reactive armor equipped

Literally snackbar/10
>>
>>127538042
praise allah
>>
>he uses a crosshair
You're not a massive shitter, right?
>>
>healer
>being carried by strong damage perks makes you feel warm and fuzzy inside
>>
>Reinstall KF2
>Try to boot it up
>Sits at installing .net framework forever
>Closing the notification and reopening doesnt skip the step like normal

why
>>
Am I imagining things or does the perk training map give shit for xp now?
>>
>>127539579
I hope they fucking reset the shit out of perk-farmers.
>>
>>127539616

Pretty sure they changed something to make it not really work anyways. You get dick for xp.
>>
>>127539616
This
So tired of higher difficulties ruined by level 25 shitter zerkers running away from a scrake
>>
>>127539704
makes me wonder if they have a way to detect perk-farmers.
>>
>>127539579
If it uses mutators, it'll probably give no xp at all.
>>
>>127539794
They can detect custom maps, obviously, and these perk farming maps always get shared and popular so maybe they can reduce XP gain to a minimum on these maps manually. That would be my guess.

Otherwise they can just remove XP gain from custom maps if they really wanted to get rid of the issue.

But at this point it's kind of late, so many shitters with hacked levels.
>>
Is Commando the only class worth anything still?

Is Gunslinger a meme class?
>>
>>127539939
Gunslinger is just a better Commando. It's kind of stupid.
>>
>>127539987

I was kind of worried about that. Default pistol is already god tier and Im assuming Memeslinger makes it even better.
>>
>>127539939
>cuckmando ever being worth anything save for callout and zed time extension
>>
>>127539939
Gunslinger is like Commando, except he doesn't run out of ammo halfway through a wave and can singlehandedly take down Scrakes and Fleshpounds. Weapons are also cheap to purchase and weigh nothing.

AKA the best perk in the game at the moment.
>>
>>127539926
>They can detect custom maps

that's a terrible clue for perk resets. There are plenty of people who joined those maps at least once either to see what they are about or because they are clueless new players and have no idea what map to pick. They need to find a way to detect people who actually used those maps for significant perk leveling or they're going to piss off a whole bunch of newcomers who lose all their leveled perks because they accidentally joined a perk-farm map once.
>>
>>127540142

Which Skills for Gunslinger are worth actually taking out of curiosity?
>>
>>127540142
>except he doesn't run out of ammo halfway through a wave
commmando has more ammo than gunslinger
>>
>thinking that TW will ever reset XP
Oh ai em laffin.
>>
>>127540150
I highly doubt perk resets are happening, unless they backpedal on their words and do it anyway once the game is out of EA.
>>
>>127540305
I really doubt it since it would make some people drop the game cold.
>>
>>127540582

Try like 80% of the player base. I'm pretty decent at the game but I have no interest in regrinding after the fucking terrible level 5 to 6 grind in KF1.
>>
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>tfw used hansrevenge, 1hp fleshpounds, and the kfgamecontent hack to level up all my perks.
>everyone complained about perk resets when TWI actually intended for it to be a "feature" like prestige in CoD.
>thinking people would waste time to prestige and level up 25 more times per-perk.
>>
>>127540748

>hansrevenge, 1hp fleshpounds

Got a link for those two friendo?
>>
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leveling all 10 perks to level 25 when the game releases
no
400 hours is enough.
>>
>>127540801
Boost maps were patched out a while ago.
the kfgamecontent hack should still work.
https://www.youtube.com/watch?v=hE3pSqvI3Z0
>>
Microwave gun still the best way to kill Pat/Hans?
>>
>>127540748
>not just using CE like a true patrician
>>
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>just now
>get to boss wave
>we're at the trader
>everyone's buying shit
>playing commando
>throw my scar on the ground in an area people don't normally run over
>buy a 2nd
>drop the remaining 2k I had on the ground, in the same pile everyone else is throwing theirs
>probably like 8k total in that pile for whoever needs it
>the faggot who died last wave picks up the Mt. Everest of dosh and my SCAR, then sells my SCAR
>I'm down to 0 because I threw it all on the ground
>he's not responding to my mic
>same guy who sat there welding a door while a scrake teared his asshole open while I was screaming "DUDE THERE'S A SCRAKE IN YOUR ASSHOLE STOP WELDING AND TURN AROUND HOLY SHIT"
>naturally, he died because of that
>5 seconds remaining
>nobody could give me the $1500 in time


You can't even fathom how pissed I am.
>>
>>127541232
last time i heard someone that used cheat engine had their perks reset.
>>
>>127540726
they just need to up the fucking exp gains.
>>
>>127541317
That's just the big bad Gibson telling lies to scare kids.
>>
>>127541386

Agreed. I'd play normally if leveling was faster above hard difficulty, currently I have no real reason to actually want to grind it though. I had enough grinding killing stalkers in the first game, thanks.
>>
Why is leveling up even in the game?
I hate this dumb shit.
>>
>>127541431
it's just painfully slow for anyone who already played KF1 or now KF2 with at least one class to 25. I already went through shitty normal games with scrubs. At least allow me to quickly level my shit to 10 or higher so I can play at a difficulty setting that doesn't bore me. Otherwise I'll just get kicked out of every pub game.
>>
>>127541431
Why don't they up the exp gains in higher difficulties?

Why the fuck not?
>>
>>127541521

Agreed. I think the people bitching about perk leveling ignore the reason so many people do it.
>>
>>127541470
It's intended to ease players into higher difficulties. You can't give new players the equivalent of a lvl 25 character and throw them into a normal game. They are just going to murder everything without much effort because enemies die almost instantly. It's supposed to make them want to work their way up into higher difficulties as soon as they feel like they are not gaining enough exp to level up and need to level faster at hard/suicidal/HoE. The issue with that shit is that experienced players have no fucking interest in that bullshit.
>>
>>127541298
Lesson: never share with pubs and never throw a gun on the ground until there's at least 5 seconds of trader time left so it can't be sold.
If they ask for money, throw it all down the vents the crawlers spawn from.
>>
How do I change the name of custom maps? They all show up as "KF-whatever" in game?
>>
>>127541703
>If they ask for money, throw it all down the vents the crawlers spawn from.
lmao
>>
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>>127541298
>commando
Would have been sympathetic on anything else but now i'm just laughing
>>
Commando > Memeslinger > RIP AND TEAR > Medic > Firebug > Demo > Cuckport

Objectively correct list desu
>>
>>127542616
Memerker, Memelinger, Memedic and Memebug are the only worthwhile classes to play at the moment.

Which is more than half of the perks so that's good.

Memelitioner needs more than just one trick and Memeport just needs significantly more ammo pool and cheaper resupply.
>>
THEY ADDED CRATES AND KEYS?

REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
>>
>>127542749
Oh right I forgot Memendo.
I don't think there's anything wrong with Memendo in terms of balance actually, maybe more ammo pool but lets be honest every class needs more ammo but TWI is pushing the stupid "survival horror" shtick that literally nobody wants.
>>
>stick C4 to Patty while he's distracted with somebody else
>he runs away to heal
>blow them all up 3 seconds apart because he takes forever to actually heal up
>he dies on the other side of the map before he even heals once
>pubs don't know what happened
>>
>>127543102

Having to manage ammo is a good thing, imo, but I think TW are taking it to a bit of an extreme.
>>
>>127543102
>Memendo
Really now. It's a shit perk with TWO redeeming features.
>>
>>127543137
Yeah I'm not saying we go back to KF1 values of 1200 reserve ammo or anything but you know
>>
>>127543102
Support should have a zed time skill that give you ammo with zed time extensions instead of the pointless +15% damage.
Now you wish you had a support and commando in your team maybe
>>
>>127543705
>Support should have a zed time skill that give you ammo with zed time extensions
what
>>
>>127543749
There is literally a skill that does that for armor you wanker.
>>
>>127543705
would actually be pretty good, the +5% armor and +15% damage are basically nothing.
>>
>>127543841
I never really see level 25 supports so I actually have no idea what the armor one does since nobody uses it
>>
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>>127543749
Think like uber ammo for slinger, only its actually useful and gives it to everyone.
The carnage to be caused with the AA12 would be phenomenal.
>>
I think a lot of problems would be solved if Supports Resupply perk could be used more than once per wave.
>>
>>127544467
If support could supply himself at the beginning of each wave it would make sense.
>>
>>127544467
The once per wave thing really is just a big joke unless you have multiple Supports, but then again you have multiple Supports so it's still a joke.
>>
>>127544679
Would make ammo pretty worthless
>>
>>127544853
You mean the alternative? It's already worthless.
>>
>>127544853
Support's ammo is already fucking expensive and he gives ammo away for free but he doesn't get any.
If you're worried about ammo being worthless, just run around and find some ammo boxes lying around, which is near impossible in the early rounds of HOE, same with weapon and kevlar spawns.
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How are there SO many people who play normal?
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>>127545349
Because even on Hard, FPs kill you in two hits and take forever to kill.
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>>127545656

But it's so fucking BORING
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>play through waves 1 to 10 with bushcamping wankers
>on wave 11 buy evis and we get hans
>"i want muh cheevos"
>watch them rip when hans starts meleing in the brush while running around as evis medic parrying hans and baiting him closer to the brush
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>Commando is useless!
>btw i only play normal hard with boosted firebug
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>>127546836
they be hatin am i rite?
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>>127534104
>stuff no one ever said
>having a problem with ammo
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>>127501182
https://www.youtube.com/watch?v=4ZuQzGiDLh4
the good stuff from last night is out!
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>>127546836
It is obvious that a non-multipurpose perk like commando would be utterly useless on anything that is not HoE, simply because trash is completely harmless under HoE.
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>>127547070
>a non-multipurpose perk like commando
what
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>>127548136
I am guessing he means that commando is only good for trash clearing, and is not flexible enough to be worthwhile for anything else.
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>>127548297
In that case he's clearly wrong.
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>all this unnecessary "cinematic" camera movement
>all this camera shaking
literally about to throw up
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>>127548329
>hoe
>wants to have a easy time and clean trash while everyone takes care of the big guys
>"you ready to decap those scrakes anon?"
>fuck
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>>127551018
>suic
>just want to have a fun time blasting zeds with shotguns
>"you ready to make yourself useful anon?"
>fuck
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>>127550020
I think they have all that bullshit there to deliberately make Zerker more difficult to play.
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>>127551271
>tfw Support was my favorite class in KF1
>tfw Demo was my second favorite
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>>127551532
Me too, brother
>being able to kill multiple trash with just one shot in a flash
>having to position and aim for that sweet spot in a group just to kill several enemies
>being able to make quick work of scrakes as supp/fleshpounds as demo with combos
>having to have trigger discipline so you don't use those strong shots on single targets and whip out the 9mm instead
It was fun while it lasted, at least
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>>127525974
>ca