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>asymmetrical gameplay
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>asymmetrical gameplay
>new squad system
>"more defined firefights"
>fucking vietnam

http://steamcommunity.com/games/418460/announcements/detail/987779204833737941

Who /hype/ here?
>>
>>323843327

no the last one was garbage compared to 1
im not hype for disappointment
>>
>Tripwire

I'm gonna wait even if the first rising storm was good at launch
>>
>>323843382
>the last one
So Rising Storm?
>>
>>323843327
ro2/rs are both really shit so this one is probably going to be shit too, also

>vietnam

>AINT NO FOTRUNATE ONE NO NO

>jungle shit

no thanks
>>
>>323843403
Fair enough.
I preordered RO2, played the beta, then waited half a year until I touched it again.
>>
>>323843537
>I rather play battlefield
EA, please leave.
>>
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>>323843327
>EARLY ACCESS WITH COSMETICS ONLY 3.99!

Naw bruvver
>>
>>323843327
I'm super excited. Vietnam is a cool location to do it in. I'm not excited about that name though, that name is horrid.

>>323843382
>>323843537
lol its this dude again. Calm down and shit up another thread.
>>
I'll be prebuying it. Over 700 hours in RO2. I love these games.
>>
>>323843679
.. its not early access and theres no dlc. in fact theres never been cosmetic dlc in RO.

Get the fuck out.
>>
>>323843621
I have never bought a battlefield game in my life you fucktard.
>>
>>323843846
>It's not early access
>No cosmetics!

Keep on believing that after KF2. Tripwire is shit and this game will be shit
>>
>>323843681
>lol its this dude again.

no it's just your schizophrenia
>>
>>323843904
Why do you come to this thread to shit on a game that A.Isn't out yet, and B.Has hardly had any features announced.

Let us be happy Anon.
>>
>>323843327
>Rising Storm 2: Vietnam is being built on top of an enhanced version of the RO2/RS (UE3) platform with some new graphical features. As part of this we are also working to enhance our community SDK by looking to clear modding roadblocks that were encountered on our previous titles.

So, its gonna be a fun game but still look (and feel) like complete ass.

>>323843904
ok i'm very sorry that no one cares about KF2 and they had to start shoveling bullshit on you because it turns out the niche game is too niche for early access.
>>
>>323843992
No we see you in every Red Orchestra thing bashing how bad RO2 is compared to the first one. And nobody gives a fuck every time.
>>
>>323843681
>I'm not excited about that name though

Rising Storm 2: Vietnam ????
>>
>>323844278
you are literally mental, you retard, ever thought more than one person dislikes your precious piece of shit?
>>
>>323844090
>but still look (and feel) like complete ass
RO2/RS has some, if not the best, shooter gameplay. It introduced many new mechanics that put you almost at a high when playing.

>checking for ammo
>crawl running
>MG deployment
>overall gunplay

As for the looks, I can't say anything negative about it either.
It's probably going to be the KF2 Unreal 3.5 system.
I don't need a Crysis 3 tier effect overload and rather have it running on a potato at 60 FPS
>>
>>323844365
I think they wanted that brand recognition.
>>
>>323843327

>"DON'T SHOOT, I'M TOO SHORT!"

Very clever, love it.
>>
>>323843681
I love the name.
What is wrong with it in your opinion?
>>
>>323843327

>haven't even finished KF2
>already ruined the core gameplay
>start working on a new one

Fuck you Kikewire.

They'll make a watered down version of the already dumbed down RO2 gameplay and most likely remove any vehicles or anything of substance. And that fake ass helicopter turret-section from the teaser is probably just a kill-streak reward IF anything.
>>
>>323844578
I didn't say the mechanics were bad I said the feeling was bad, because it's UE3 and it very much feels like I'm playing a game from 2008.

The controls are stiff and abrupt. It doesn't feel fluid like a modern unreal engine game.
>>
>>323843904
You have to be absolutely retarded to compare KF to RO2.

>>323844429
Try using a different complaint instead of the same one every time.

>>323844365
Yeah its bad and makes no sense.
>>
>>323844638
I don't see what the issue is though. Maybe take out the 2 and just call it Rising Storm: Vietnam ?
>>
IT AINT ME
>>
>>323843327
Same old clunky movement?!... Yeah i'll probably give it a miss.
>>
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>>323844731
It's not being made by Tripwire.
>>
I'll get hype, but only if you eat the peanuts out of my shit.
>>
>>323844731
>Studios can't have multiple development teams.

Why go out of your way to a thread to shit on a game that has hardly any features announced? Calm down hunny.

>>323844778
I coudn't say man. I'm just guessing.
>>
>>323843327
show me the gameplay and i will tell you
>>
>>323844751
What the fuck are you even talking about?
>>
>>323844365
It does seem silly to call it Rising Storm 2 when it's Vietnam when Rising Storm 1 was Japan. Almost feels like they're just lumping the two together because they're both Asian.

Thinking about it from a gameplay perspective though, Rising Storm 1 has gurella elements in it and Rising Storm 2 will as well, which makes the names have a bit more sense
>>
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>Vietnam level
>I ain't no fortunate son starts playing
>>
>>323844731
They're not even working on it, a small studio in Britain is.

http://www.antimattergames.com/
>>
>>323844983
Go to bed.
>>
>>323843327
its not vietcong. now that is a game.
>>
>>323844995
Yeah, I hope they ditch that for the most part.
>>
Ah right so its a standalone game?

A sequel to a fucking expansion pack for a game thats still not finished? This is going to be the nail in the already fragmented community. I fucking hate tripwire for not just finishing RO2 and making a proper western front expac.

Literally no one asked for this. Its time they ditched the unreal engine because its complete shite. I cant even begin to imagine how badly helicopters are going to be implemented if at all, let alone jungle warfare.

For what its worth, i liked RO2 (eventually) and i did enjoy Rising Storm, but Tripwires attitude pisses me off no end. They act like their doing the fans a favour by wasting dev time on other games before finishing others. I've fallen for their bullshit to many times and will not be buying this till its proven to work and that they dont flat out lie AGAIN about its features and how the plan to add sweet free dlc.
>>
>>323844753
>Try using a different complaint instead of the same one every time.

I have not even played or mentioned the first red orchestra game you braindead mongoloid.

RO2/RS/KF2 were all absolute dogshit, tripwire is now dogshit and you can fuck off
>>
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>>323844995
https://www.youtube.com/watch?v=Y6vHXumb47M
>>
Sounds like shit
>>
>>323843382
Fuck you cunt you're probably one of the assholes that shit on the game since launch because one devs probably ripped your butthole open.
>>
>>323845029
It consists some of the people that made RS.
>>
>>323845054
vietcong are in there
>>
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>trusting Tripwire ever again

AHAHAHAHHA get the fuck out
>>
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>>323845186
LOL dude stop.

>>323844696
Rising Storm makes no sense for the vietname setting. The name suggest its an expansion off of rising storm rather than RO2 in general, which I hope is not the case. Either way I'll play the shit out of it like RO2 in general.
>>
>>323845121
>before finishing others
You really don't know that company, huh?
>>
So did the Incontinence: Vietnam team give up?
>>
I really just want napalm strikes.
Maybe even a BROKEN ARROW
>>
>>323845583
w...what?
>>
>>323845686
You mean in country?
It's made into a UE4 standalone.
>>
>asymmetrical gameplay

the fuck does that mean
>>
>still no korean war FPS
>>
>>323845121

Pretty much this thb senpai

Both me and my dad bought RO1 upon retail release, and enjoyed it alot.

pre-orderd RO2, endured it's bugs, the multiple muliti GB patches, re-cooked maps because too many bricks, the clunky controls etc etc, though still played it a lot because it had/has great community.

I really wish they would have just concentrated on RO2, I know Vietnam is going to be pretty bad, i can feel it in my bones.

>I cant even begin to imagine how badly helicopters are going to be implemented if at all

they're going to handle and fly like ROFL copters
>>
>>323845854
D-Day action.
>>
>>323845854
Similar to Rising Storm where the two teams have traits that make them better at certain things. Like how Burgers had more automatic weapons and flame throwers. Japs had knee mortars, banzai, and were able to lay grenade traps.
>>
>>323845931
Whats wrong with RO2? I personally think its one of the most fun shooters I have ever played.
>>
>>323845931
>Both me and my dad

>clunky controls
What you mean? Arma has clunky controls. RO/RS has buttery smooth gameplay IMO.
>>
>>323845931
>they're going to handle and fly like ROFL copters

I think your exactly right anon

https://www.youtube.com/watch?v=7sANGN3EBMQ
>>
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I can't wait to be banned for saying "gooks in the wire".
>>
>>323846362
>WAAH I CANT BE A RACIST ASSHOLE ONLINE!!! WHY DONT PEOPLE WANT ME TO BE AN ASSHOLE?!?!?!?!


Grow up.
>>
>>323846450

Kill yourself, you fucking child.
>>
>>323846105
>Whats wrong with RO2?

It's clunky, still has bugs like the prone/crouch bug where you go to stand up but end up going prone again, it's a clunky game, the premise is good but...

>>323846158
>RO/RS has buttery smooth gameplay IMO

You're entitled to your opinion but I disagree
>>
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>>323843327
Viet fag here

I'm ready to hunt down some US fags while screaming vietnamese at them
>>
>>323846594
>You're entitled to your opinion but I disagree
I disagree
>>
>>323846305
kek
>>
>>323846594
Its not a bug. If you prone and run while prone, you will prone again. You have to switch your stance m8. I agree its a little clunky but the WW2 setting is unmatched and its certainly not enough to keep me from playing it.
>>
>>323846362
People say Jap and Nip in RO all the time

Likewise people try to use derogatory terms for white people when they're on the Japanese team

Note I said try, most people aren't very good at it.
>>
sweet cant wait for the community to die after a week.
>>
I regret getting KF2 on sale. Should have just waited for this.
>>
>>323846610
I can see it already
Everyone on the Viet side yelling "du ma may"
>>
>>323846450
>One sentence.
>That level if response.

Whatta faggot.
>>
>>323845854
It means one team is going to win nine times out of ten because they have better equipment.
>>
>>323845917

It's just WW2 with a less interesting enemy
>>
>>323846158

Not the same guy, but many people dont like RO control style. The one button that does everything, bandage, attach to cover. The cover system that was beyond useless unless you wanted to die. Trenches that were too shallow to crouch for cover and not wide enough to prone in. "You cannot prone here" in places where you wouldnt expect it. Vaulting over cover was also clumsy.
>>
>>323846450
What a shit eater.
>>
>>323846747

I was banned a few times for giving orders in Engrish as a squad leader while playing as Nippon. It was completely fine when I used shitty German/Russian/American accents while playing as them though. Guess the madmins could have been weeaboo faggots though.

Severs are getting worse and worse for this shit.
>>
>>323846845
it will be more nasty than that homie
>>
>>323846747

Calling Jap and Nip derogatory is like saying Brit is derogatory.
>>
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>>323846845
DI DI MAO DIDIMAO BOKUSAO
>>
>>323847135
Jap and Nip are both derogatory. Do you live in the south or something?

Don't get me wrong, I don't care if someone says them. But they're definitely derogatory.
>>
>>323846889
RED CHINESE COMMUNIST DETECTED
>>
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>Still UE3
Why would they do this? It runs like shit, has shit netcode and the texture popin is disgusting unless you tweak the .ini.
>>
Don't they have a zombie game they should be developing?
>>
>>323846981
>The one button that does everything
I hated that too and assigned different keys

>The cover system
It was fucking garbage, true.

>"You cannot prone here"
I heard that alot. Never had a big problem with it.

>Vaulting over cover was also clumsy.
It was annoying at times, I agree


I hope they enhance these things and make the overall gamplay better so more people can enjoy the games as I did.
>>
>>323846884
Have you played Rising Storm? It's usually the team with better commanders and teamplay that wins.
bonzai japs are invincible bullet sponges.
>>
>>323847321

I'm a Brit, Americuck. Jap is short for Japanese, Nip is short for Nipponese, it's like calling Brit derogatory.
>>
>>323847039
They're some infamous RO1 servers that would ban players for the most horrendous reasons.

I'd love to hear some stories.
>>
>>323847376
money talks
This is TW trying to recoup the KF2 losses with a surefire money making fps. As they need to make it cheaply with them losing lots of capital on kf2, assets and engine need to be recycled.
>>
>>323847491
more like dlcs for an unfinished game.
>>
>>323846884
>Nips have worse equipment all around
>Steamroll American teams most of the time
>>
>>323847642
KF2 isn't even out yet.
>>
>>323847619
>I'm a Brit
They're derogatory in America, you dumb piece of shit.
>>
>>323847610
Bonzai organization never worked with the team I played.
I hope they get better VOIP in RS2.
They mentioned a better squad system to play with friends. Whatever that means.
>>
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>>323843327
>Asymmetrical gameplay

Where did this meme phrase come from, and who coined it? Why is this shit absolutely everywhere now?

>Hey, I studied this liberal arts degree for three years
>I know how to make myself sound smarter, I'll start creating artificial terms to place on my beloved video game industry, because it's very serious!!!
>Hmmm, this game has both a primary and secondary objective... I know, "asymmetrical" sounds smart. I'll use that term. I'm smart

Is this the Dutch Angle of the video game industry?
>>
>>323847619
Annoyingly "Paki" short for "Pakistani" is considered racist in Britain. I've just adoped the US abbreviation "Pak".
>>
>>323847619
Brits didn't make songs about needing to "slap the dirty jap," so no shit it's not derogatory over there. No one gives a shit about your tiny irrelevant island.
>>
>>323847928
Nigger, what the fuck are you talking about?
>>
>>323847857

Not everywhere is America, you dumb piece of shit.
>>
>>323847928
>I don't know shit

It means the two teams facing each other are not identical and do not have access to same equipment, weapons, and abilities. It's not that fucking hard to grasp.
>>
>>323847928
Iwo Jima is a example for asymetric gameplay, I would say.
Basically a D-Day scenario

>inb4 it was unfair

With good coordination it was pretty fun and challengin for both teams. I hope to see something similar in RS2
>>
>>323847928
I see you take pains to avoid sounding smart.
>>
>>323845029

Aren't those the poofs who worked on RO2 Rising Storm?

Same shit, different assholes
>>
>>323847928
Asymmetrical is not that big of a word
>>
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>>323847928
You might have autism son.
>>
>>323847509

Honestly, i am the same as yourself. I never really encountered these problems that much myself, it was obvious to me where and when i could prone but these are complaints my friends had for the game and they never went back to playing it.
>>
>>323848050

Right, so is Kraut derogatory in America too? Don't you have songs about killing them too?
>>
>>323848050
Sorry I can't hear you over my free health care.
>>
>>323846362
A lot of commanders tolerated the term 'slope' but not gook.
>>
>they're going to blow half their budget on meme music

I really hope they don't though because it's cliched and cringy as fuck
>>
>>323848375
A shame. The negative reputation the game had in community was really bringing down the mood.

Probably most of the people that were spreading complaints are EA, Ubisoft shills that wanted these companies to stand in a brighter light by shitting on a more complex game.
>>
>>323848395
We do probably have songs but kraut isn't really considered derogatory. American propaganda also focused a lot more on offensive charicatures of Japanese people than Germans, which probably contributed to that. But then again, we don't have many derogatory terms for Western Europeans here. We have some for Irish and Italian and that's about it

>>323848125
He says on a website created by an American and hosted in America
>>
>>323843327
This is cool and all but FUCK tripwire for cockblocking the dev team that was making the original Vietnam RO2 mod
>>
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>>323847642
>making a game cheaply
>using one of the most expensive to license engines on the market
Doesn't make a whole lot of sense. If they wanted to cut costs like they, they would be using a second tier or significantly older engine.
>>
>>323848807
>He says on a website created by an American and hosted in America

Based on a Japanese imageboard format.
>>
>>323848672

The budget ain't the only thing they're gonna blow.

This thing is going to be a financial and cultural disaster.
>>
>>323848990
Whatever that bitchmove was.
that modding team is now making their game standalone.

I'll probably be playing both (if In Country ever comes out)
>>
>>323848807
>kraut isn't really considered derogatory
Every dictionary I bothered to check just now listed it as disparaging/offensive/ethnic slur
>>
>>323848990
They had years anon. Years. Never even put out a playable alpha.
>>
>>323849289
It's not a nice word, to be sure, but it's not going to elicit much of a response from someone if you say it here. People will either think you're weird or joking.
>>
>>323847624
>29th ID servers RO1:DH
>player was banned for failing to salute a superior

errytime
>>
>>323849442
Then tripwire should've came in and helped if they were that interested in having a vietnam version of RO2
>>
>>323849740
For what reason when they can make their own version and actually make money? They're a company anon.
>>
>>323849001

You don't actually think Epic has only ONE type of licence/plan do you?

The reason why so many games were made on it is because they threw the licences at everyone who'd take them at a cheap price. The only reasons why TW even got a licence is because they got a fucking discount on it and they were already familiar with UE2.

They don't charge the same amount for a licence for a shitty indie studio and Lucas or Warner Bros.
>>
>>323846362

I got banned for saying "GO HOME IVAN" and "FOR ZE FATHALAND" while someone else was playing hitler speeches on mic.

Also apparently its okay as a soviet player to mock germans but not the other way around.
>>
>>323849924
Didn't they win the license as a price in a modding competition?
>>
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FUCK. YES.

I love RO2/RS
>>
>>323850089
Stop playing on shitty servers.
>>
>>323850089
>while someone else was playing hitler speeches on mic.

Jesus Christ.
>>
>>323850129

Yeah sorry my bad. They won it. But wouldn't surprise me if they got special deals for further projects.
>>
>>323849675
fucking kek'd
>>
>>323847681
>>323847610
>Two counts of Japanese usually winning
So it's the Japs with the better stuff, then.
>>
>>323850834
>Japs with the better stuff

Japs have worse LMGs, shitty SMGs and bolt action rifles. They win on shear banzai power.
>>
>>323850834

Yankees have automatic weapons and fucking flamethrowers. I've seen enough Banzai assaults getting ripped to shreds by either one.

So no they don't have better stuff. It's just maybe more "fun" for some people.
>>
>>323851212
Japs have best bolt action along with banzai and a bunch of other traits. The japs require more skill but better players tend to choose them over Americans for more fun and challenge.
>>
>>323851608
Nip bolt action is better than the springfield?
>>
>>323851681
By leaps and bounds.
>>
>>323851737
I avoid using it as much as possible, why do you say it's better? Because of the bayonet?
>>
Is "It ain't me" going to be in it? Because if not, then I'm not buying it.
>>
>>323851904
Way more accurate. Ever recall dying really far from any japs? Yeah, that's why.
>>
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>>323852465
You can just play it in the background on your own homemade cassette tape player.
>>
>No "it ain't me"
>tripwire after KF2 and vanilla RO2

No thanks.
>>
>>323843790
>the community is tiny guess we've gone toe to toe a few times alrady. over 300 hours here
>>
>>323846610
probably going to get banned like people shouting in german in RO
>>
>>323853209
Name? I'm El Mustard Tigero, formally Fidel Cashflow. I was in sbc for a while.
>>
>>323843327
ps4 fucking when?
>>
>>323853401
>Mustard Tiger

Frig off Phil
>>
This in Vietnam setting.
https://www.youtube.com/watch?v=NDaRiyx9fYQ
>>
>>323843327
>Tripwire
Dont care
>>
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>>323853748
>consoles
>>
>>323843327
Did you mean "asymmetric" you fucking dropped-out-of-school retard?
>>
>>323853748
>dead zone aiming
>on a controller
>>
>>323854079
come on, i want to play this game too. my pc is fucking suck
>>
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>>323854261
sure, just wait until they port it over.
>>
>>323854261
Is it a desktop?

If you don't own your PS4 purely for exclusives, then I suggest you sell it. With the money you have, you can easily upgrade parts of your desktop and you'll be able to run it easily.

You don't need the top of the line graphics card or processor, all you need is the recommended hardware, and that's what 90% of PC gamers have.
>>
>>323843327
these games are shit
>>
I wonder how this'll play out with the team working on In-Country.

Here's to hoping the RPD makes a return to video games, the 'do-everything' button is fixed, prone is fixed as well as the UI.
>>
>>323854480
Build a low- to mid-end PC. You will be able to run many games, more than you think you can. Not on high settings, but they will run at [email protected]

Games often have mods and you can tweak certain settings that are hidden in files to get a better performance.

While I didn't have a GPU, this guy helped me out a bunch:
https://www.youtube.com/channel/UCQkd05iAYed2-LOmhjzDG6g
>>
>>323854916
it's old HP tower PC, i'm not sure what the model is, and if i remember i bought this in 2009 or 2010.
>>
>>323850995
>Worse LMGs
Situational. The Jap LMGs could shoot a dime off someone's head without touching them. You get a bayonet which can come in handing + allows you to banzai and get the buffs. You can also get the scope to be an insufferable sniping fag. Cons are the fire rate is to fast and mag count too low for good suppression. Shitters will also complain they can't see anything because of the mag on top.

.30cal is good because it can shoot lots and for longer which means better suppression, but sucks ass on accuracy.

The Nambu smg is good for it's high rate of fire. The 3rd upgrade which slows the RoF and adds shitty irons makes it useless.

The bolt actions are wicked accurate, and one gets a nice unipod for increased acc. I prefer it over the Springfield, especially the iron sights.
>>
>>323855227
Your best bet is to buy all parts new, or at least most of them.
If you upgrade your CPU, you will need a new motherboard, the you also need a new PSU, etc.

Don't worry, it's not as scary as you think it is. Google for #50$ gaming PC. You can find everything you need online.
>>
>>323855227
http://www.logicalincrements.com/#!/

You're welcome.
>>
>>323855580
meant
>$350 gaming PC
>>
>a video game ever truely be able to show the horrors of vietnam

>the horror of vietnam was only the combat

lmao

just stop

RO2 and Rising Storm are fucking trash

they were okay during the first few weeks but then once the maps were known it became meta game as fuck, less about on the fly tactics and less like real war.

also

>promise new vehicles every few months
>release 2 new vehicles like 2 years after release
>cash shop the fuck out of KF2 and not even finished
>turn rising storm into a paid product when it was originally a mod
>group of people were making a stand alone vietnam game using RO2 engine and assets, authorised by TW themselves
>TW just dog them and make a paid expansion before they can get it out there

fuck tripwire and fuck their trash games, they are hacks.
>>
>>323855479
>Nambu SMG is good for its high rate of fire

I play as strictly assault/squad leader when I get the chance. I disagree with how good the Nambu is. I love it (because I play nothing but that class) but it does not compare to the BAR or the Thompson.
>>
>>323846450
get the fuck back to reddit you shit eating cock brain
>>
>>323856091
I think the Nambu is better than the thompson but worse than the BAR personally.
>>
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As much as I loved RO1, I'll be damned if I'm giving Tripwire my money after they came out as SJW and the fiasco that was/is KF2.
>>
>>323856091
Obviously it's not as good as weapons with larger rounds, but it's a perfectly functional weapon, and the whole point of it is to shoot fast.

The BAR class is broken anyways, having the Americans be able to give ammo to both classes that use LMGs is fucking retarded.
>>
>>323856274
>>>/pol/
>>
>>323856425
>>>/reddit/
>>
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>>323856274
>"we dont want bikini characters in killing floor. it looks stupid and you can get it anywhere else"
>somehow this translates into being sjw
>>
>>323856532
Except that's not what he said. He said they don't want it because of muh oppression of wimin.
>>
>>323856274
>Say they don't want bikini girls with good reason so they MUST be sjw's
I wish people would stop this shit
>>
>>323856532
>>323856694
I want Tripwire Defense Force to leave.
>>
>>323856635
ramm is just one guy and an idiot anyway

as long as it doesn't affect their games (and there really isn't any way it could) I don't give a fuck
>>
>>323856889
Their bullshit business practices sure affect their games though.
>>
i know nothing of the series but what can i expect? im pretty hyped for this
>>
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>>323843327
OP Comfirmed to be a shill. It's like going on /v/ to ask if anons are hyped for Red Orchestra 3.

Please, op. Please.
>>
>>323857107
https://www.youtube.com/watch?v=ldNSMnEeKio
>>
>>323851737
Which bolt action?
There's 2 jap rifles and I don't know which one is better
>>
>>323856274
KF and RO2 literally have nothing in common except the same company makes it.
>>
>>323857427
Are you literally retarded?
>>
>In general, we are aiming to promote more defined firefights between players, enhancing and updating some of the core shooting mechanics. Not going to help if you let someone sneak up behind you, or ambush you from 10 feet away - or you let Mr Snipey take a carefully worked shot at your head. But for face-to-face engagements at normal combat ranges, a little more thought, practice and skill may be needed. Easy to use and understand, a need for calm under fire, but still deadly.

What does it mean?
>>
>>323857629
>Battlefield and Need for Speed literally have nothing in common except EA publishes it.
>>
>>323857757
if by retarded you mean "retardedly right" then yes.
>>
>>323857870
Rising Storm isn't a standalone game that's why it says 0 players faggot. In Steam it goes under Rising Storm/Red Orchestra 2 multiplayer.
>>
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>>323857427
>showing fake statistics
Who is the shill here? Go home, Dice, get cucked by EA.
>>
>>323857769
I would guess 30 to 50m range.
>>
>>323858002
Free weekends make all steam statistics worthless, other than current
>>
>>323857769

It sounds casualized. A lot of people complain that they randomly get shot and die from far away in ro, ro2 and rising storm. They don't know how to play team games properly. For some reason people think this is an issue, as if you can't tell who is shooting you from where or why. A defined firefight sounds like you know exactly who you're shooting at and why. I hope this doesn't happen because that doesn't feel like war, it feels like cod shit where you target individual players instead of positioning yourself and controlling objectives.

>wahh I died a lot on bridge of druzhina and can't see anything!

Sounds like tripwire wants to sell out the series just like they did with kf2. Hardcore gamers make more money until they don't, then it's off to the races for the cod audience.
>>
>>323856274

Why do you want scantily clad women in a shooter, exactly?

Just alt tab out, have a fap to real porn, and then go back to vidya like a normal sperg.
>>
>>323847928
Are you retarded? Also Dutch Angle is a well-defined term as well, people don't use it to "sound smart."
>>
>>323858302
Except they said it's not going to change being sniped. They said they're working on making the average fire fight more engaging. I'm not certain what it could mean, but to me it sounds like they're trying to make your average confrontation more than who shoots first.
>>
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>>323857820
You have to be trolling me.

>>323857427
Not sure why you even post this.
>>
>>323847928
>Asymmetrical gameplay

>Where did this meme phrase come from, and who coined it? Why is this shit absolutely everywhere now?

you are aware it commonly is used for shooters, because Asymmetrical Warfare is the most common type of warfare now.

you are retarded.
>>
>>323858302
remember the first ro2 map? it was engagement ranges of maybe 20 meters max.
and now with bridges ranges are maybe 10 times at large.
>>
>>323858513
Maybe there'll be even more suppression effects.
>>
>>323858302
>Realism is casual
RO2 accuracy is way overdone. The average soldier could not hit a running man at 200m let alone pop helmets like in RO2.
Making accurate shooting more difficult can only be a good thing, especially considering the short combat ranges in Vietnam.
>>
>>323858513

Engaging means detail. No more random bullets from well hidden players or squads in trenches. What do you even mean by sniping? In classic mode people get rifle and machine gun kills at ~200m pretty frequently. Firefights were incredibly engaging, especially because you had to plan in advance on maps like druzhina where you have no cover and can lose your momentum. If you're not shooting first, you SHOULD lose. That's exactly what games like bf and cod destroy by reducing bullet damage and increasing spread. They increase time to kill so noobs and console players can get lucky, react and fight back. The best players who get the upper hand should always win. That's how you make strategy and teamwork more important than twitch shooting.
>>
>>323858002
>Owners over 2 million
>only 900 playing

I use to be in a mod team too, faggots, I know all about defending a bullshit mod.
>>
>>323858951
That's not what I meant. By what I take from it, I think they mean more close range combat, or room clearing, etc. Not The mid to long rage but cqc. Again they've said nothing more about it so neither you or I can do more than speculate.
>>
>>323858884

The average soldier could not hit a running man at 200m, but a hundred average soldiers certainly could. A lot of wwii era infantry combat did take place in these ranges. It's not like you can wipe the entire team at these distances, especially since classic gets rid of that unrealistic zooming effect when you aim. That didn't stop anyone from trying to shoot at those distances and you certainly can do it with machine guns. At the very least you'll suppress the enemy team, which is still important.
>>
>>323859106
>haha only 1500 people daily at the same time in an three year old indie game
you wot?
>>
>>323858951
Imagine Rising Storm with every soldier having an Mkb42. That's what RS2 would play like if they don't change the shooting mechanics.
>>
>>323859221

Hopefully that's the case, but when they talk about changing something, it makes me worry because ro2 already had engaging cqc. What would they even change? Assaults dominated in buildings. Riflemen and their bayonets were mostly useless against the power of smgs.
>>
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>>323859284
>over ten years old
>started off as a mod

Throw more excuses at me. Bottom line, Rising Storm 2 is going to fail and everyone knows it.
>>
>>323843681
Now that you mention it

Red Orchestra
>WW2 Russia vs German
Red Orchestra 2
>WW2 Russia vs German
Rising Storm
>WW2 USA vs Japan
Rising Storm 2
>Vietnam War USA vs Vietnam

???
>>
>>323857769
Nothing, it's just a bunch of words strung together to form barely coherent sentences that say that some mechanics are going to get tweaked/changed.

>>323858302
Thing is, is that this game is extremely easy to find people, it's a moving-pixel hunting simulator. This is partly due to the bland environment and the maps that are for the most part, pretty tight (easier to watch the more traveled routes).

Maybe it means a variety of things like increased cover (terrain, scrub brush, hopefully vegetation that moves so that any movement doesn't immediately mean it's a player), increased suppression effects like decreased vision and increased weapon shake. He talks like you're going to need more self control and be more prudent, but if anything, having automatic weapons just means it's easier to spray and anything suspicious then trying to place well aimed shots because you need to bolt after every round.
>>
>>323858884
you certainly can take precise shots with a bolt action rifle at these distances. no magic there.

don't forget about RO's gun stabilizing mechanic. putting the gun against a wall or on top of a window frame increases your stability and accuracy significantly.
>>
>>323859461
I'm trying to be optimistic. I loved RO2 and Rising Storm so I'm hoping for the best.
>>
WHERE ARE NY TANKS TRIPWIRE YOU LYING KIKE FUCKS IT'S BEEN YEARS AND ONLY 2 TANKS. THIS IS SUPPOSED TO BE COMBINED ARMS
>>
>>323843327
>Vietnam

https://www.youtube.com/watch?v=Qjzjhl-QztE
>>
Given Tripwire's current Jewery this game is going to suck and suck hard.

I can't trust them after RO2 and KF2.
I hope this tanks honestly, one less shitty dev is a good thing.
But it probably won't because KF2 retards will probably eat it up for exclusive skins.

It'll probably early access too.
>>
>>323846889
>U.S. Army and NATO friends vs 1 gorillion zipperheads with soviet equipment
>not interesting
>>
>>323859605
>let's compare it to cs
just stop posting, when you're out of ideas. it's ok.
>>
>>323859967
>But it probably won't because KF2 retards will probably eat it up for exclusive skins.

don't count on it.
>>
>>323859967

>game is still in EA
>call updates "DLC"

This shows their mentality really well. Fucking sickening.
>>
>>323859605
but its already won?
>>
>>323860082
>15 year old game has more players than Red Orchestra 2/Rising Storm.

Fuck, even I want my 40 dollars back for that bullshit RO2 game.
>>
>"We want Red Orchestra, Rising Storm and games of this sort to fail, so the expectancy for so called "realism military shooters" stays low and we can cater to our blindly buying sheep." - EA

All shills get oooooooooooouuuuuuuuuuuuuuutttttttttt
>>
>>323843327
Ultra hype, I'm already having fun with squad so this should be good.
>>
>>323858884
ArmA vision fucked the gameplay up because literally anyone with a nugget could scope niggas at 300+ meters no problem.
>>
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>>323843327
>infinite Mkb fire: the game
>>
>>323860965
Why are you confusing realism with reality?
>>
>>323860130
That's a cute gook boy
I'm going to burn his village down and drop some napalm on his parents
>>
>>323861309
http://dragonsdogma.wikia.com/wiki/Portcrystal
>>
>>323843327
wow look at all of those buzzwords
>>
>>323861185
>>323859338
Everyone can take assault rifles in Insurgency and the game's balance is fine. The MKB was only broke as fuck because everyone else had rifles or subguns, and the MKB was better than both.

Since everyone gets assault rifles, machine guns will probably be less important, but marksmen will be more important since their rifles have better range.

Lets hope for RPD
>>
>>323860056

>ww2 weapons now in... A JUNGLE!
>>
>>323862686
>automatic weapons
>ww2
>>
>>323862686
>ww2 weapons
haha
>>
>>323843327
>Trannywire Interactive
>AKA "We're totally adding so many features to our game" then dropping it and acting like cunts to modders
>AKA "We protect the portrayal of realistic wymminz in gaymen you shitlords, have some lewd santa gril outfits for KF zombie"
>>
>>323862169
?
>>
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>>323862686
>Korea
>jungle
>>
>237 replies
>80 posters
I'm guessing the shitposters are just a few people spamming their dislike for some reason?
>>
>>323862686
>JUNGLE
More like a frozen wasteland.
>>
>>323847928
Jesus christ, how can one person be so fucking stupid?
>>
>>323863271
>>323863564

okay, I was wrong about this

>>323862827
>>323862901

but not this. read a book, niggers.
>>
>>323847369

UNDERRATED POST.

PROBABILITY OF MISSION HINDRANCE....ZERIO.
>>
Man, I thought this thread would've been full of /tv/ memes, for once /v/ wasn't shit.
>>
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>>323845186
consider suicide, you shitposting fuck.
>>
>>323846827
When has an RO ever died? They have small dedicated player bases that put shitloads of hours in.
>>
>>323864512
Let alone during WW2 there were so many different weapons that you could fill 10 shooters with hundreds of different weapons.

You also can't describe the type of a weapon with WW2.

Then in Vietnam weapons came from all over the place.
>>
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>>323846845
During the charge in RS id either yell "hentai" or texts chat it...
>>
>load steam page
>it ain't me starts playing
>>
I like Red Orchestra and Rising Storm.
>>
I hope they keep the commander role.
It was so comfy sitting in your bunker and hearing explosions in the background.
>>
>>323845121
I asked for it.

Bow to my will.
>>
>>323866787
>he doesn't head to the front during the cooldowns to pop a few chumps, toss some smoke and throw down an arty mark for real time, eyes on of enemy positions.
Shit tier commander.
>>
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>>323846610
Another Vietfag here.

I'll be fighting on GI side, translating for GI.

Die, buc scum.
>>
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>defending the last stage as Marines in guadalcanal
>Slowly slowing down the jap advance
>we dig in
>Ticket count for japan goes down
>both sides stop firing
>"I don't like this"
>minute later the fighting resumes
>everyone on the jap team is doing a last ditch banzai charge
>Shoot into the closest group
>have to my garand 3 times
>they run out of tickets
>we barely win.

game can be intense as fuck.
>>
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>>323867854
>>have to my garand 3 times
>>
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>>323867536
>I'll be fighting on GI side, translating for GI.
There should be playable ARVN
>>
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>>323868295
>playing is ARVN
>run out of ammo when US democrats cut funding for your team
>entire ARVN team flees on rafts
>>
>>323868295

and Koreans too

war crimes every day, every hour
>>
>>323868802
>Spawn as richard nixon
>Want to carpet bomb enemy to oblivion and win the war
>UN gets butthurt
>lose
>>
>>323868802

>reach america
>open small independent grocery store or nail salon
>>
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>>323843327
>asymmetrical gameplay
>m16's with 30 round mags
>tripwire
>ever
>>
inb4 tripwire cuts content or pretends they never made these promises
>>
I trust Tripwire.
>>
Hey guys remember destructible randomized spawns? Tripwire sure doesn't
>>
Tripwire will not let us down.
>>
>>323869342
>>323869412
>>323869725
>>323869972
How can one person be so autistic?
>>
>>323844278
RO2 was inferior to RO, though.
>>
>>323869275
>be recognized when media throws up a photo of you executing someone without the context
>be harassed until you're forced into retirement and seclusion because people think you're the bad guy
>>
>>323868295
>>323868802
https://www.youtube.com/watch?v=iizmszIxl6Q
>>
>Join decently populated server, low ping
>Get ready to have some fun, there's people in teamchat and atmosphere is good
>Advance to front
>Shot
>Respawn at SL
>Shot within 5 seconds of finding bearings
>SL's dead, spawn at base
>Run 30 seconds
>Get shot 40m before defensive line
>Repeat
>Finally get good position
>Manage a kill or two
>Grenade on your position
>SL's dead
>Spawn in base
>Die to arty
>Repeat
RO/RS is the only game where I have really good days and just really shitty days.
>>
I have no confidence in TWI. RO2 was a poor sequel to Ostfront. I was upset by how the devs seemed to ignore what us testers said wasn't working.
>>
Ostfront = Dogma
HoS = Hollywood Action

The attempts to sensationalise war and portray it as some sort of cinematic experience completely ruined the series for me.
>>
>>323853209

I'll reply to this 4 hours old post just to tell you to fuck off to wherever you came from, nobody from here would ever greentext like that
>>
>>323874504
I remember I got seven kills in a round once.

Now I barely can get over 3.
>>
This fuckers can't even finish KF2 and want to start a new game
Fuck yourself Tripware
>>
>>323843327

>Asymmetrical gameplay

Literally impossible to balance.
>>
>>323877819
Tripwire isn't making it, thankfully.
>>
Get done with KF2 in the first place.
>>
I can't believe there's people excited for helis. If you think helis won't be arcadey pieces of junk in this you're a fucking tard. Helis have a long history of being utter shite even in combined arms milsims and I don't trust Tripwire or the guys they're hiring to do them justice

ArmA 3's flightmodel, which I expected to be decent as it's Take On Helicopter's, has actually some rather wonky physics for rotor vehicles. It feels like piloting a heli from GTA4/5. I've seen detailed fixed wing aircraft simulation work decently together with armor and infantry simulation. I've NEVER seen rotorcraft to any level of competence outside of DCS Black Shark, which has its own problems
>>
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>>323869275
>tfw when vietnamese and family owns nail salon
>>
>>323877819
Pls buy tho. We need shekels to finish adding all the features

:^)
>>
>>323878042
ok
>>
>>323878042

RO2 tanks were already rather arcadey so I don't think anyone is expecting much more than some slight realism
>>
>>323843327

so that's where the killing floor 2 money went
>>
>>323878306
>RO2 tanks were already rather arcadey

What are some games with more realistic tanks?
>>
>>323878580
Probably Arma
>>
>>323878580

Tank sims like IW: T-72 or Steel Beasts if you want to go full grognard. They don't look as good as RO2 but they're far more in depth in terms of damage modeling and terrain modeling

>>323878648

Actually I'd put ArmA's tanking below RO2's for everything except engagement ranges
>>
>>323846450

You're human filth
>>
>>323878580
RO2's tanks are actually some of the best there is, the problem is
>Community that only cares about infantry combat
>Shitty physics and tank maps don't work
>>
>>323879486
>RO2's tanks are actually some of the best there is

The damage modeling for tank-to-tank engagements is sim level, but RO2 tanks have things like infinite fuel and diagonal turret traverse on a T-34. It also treats every single piece of ground your treads go through, from mud/snow to rock, as asphalt. It's definitely not too concerned with being a simulation (and neither was ROOST)
>>
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>>323879839
You're right but you have to remember that there aren't that many tank sims on the market, you have to overlook the minor issues. Whatever it lacks in realism is made up for with how enjoyable they are to operate and shoot. Now if tripwire could just fix gumrak and rounds disappearing into the ground at >1km ranges and you'd have some proper tank combat.
>>
>>323843327
killing southern chinks
Thread replies: 293
Thread images: 44
Thread DB ID: 416237



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