I'll start with the obvious: Chaotic Evil
Personally I think you need to be chaotic evil to eat people, a lawful evil wouldn't be a cannibal. IMO the 9 alignments don't even cover it, you need at minimum another layer.
Smough would be chaotic lawful evil
How is Smough Lawful Evil? he's basically described as a horrible abomination by everyone/everything that mentions him. Even Frampt considers eating his soul worth just 1 soul.
I think because someone somehow convinced him to guard the door. I mean, if he was truly Chaotic Evil no one would be able to tell him what to do, he wouldn't see the purpose in obeying a command and fuck off to do what he wanted
That makes sense I guess, but I feel like Smough could teeter on the line between both Lawful and Neutral since he's so brutal and just barely obeying those commands. His motivation for guarding also seems to be the fact that he gets to stay Executioner, so it is self-serving.
>Smough is the royal executioner of Anor Londo. He longs to be ranked with the Four Knights, but his cruelty, including using his victim's bone as his food's seasoning, forever denied the position.
Again, why would you then take such great pleasure in killing people that you put their bone meal in your food? It means you take some kind of catharsis out of killing or in the knowledge of the dead of your enemies, that's not neutral. Neutral Evil is usually for lazy people who'd rather not pick an alignment, but if you force them to, they'll go with evil just because it's easier or something.
I'm no expert on alignments. It'd help if we knew how he was persuaded to guard the door.
I'd think he'd be true neutral. Ya' know, looting bodies as such
Good point, I love his dialogue
>hi my skeletons, I love you all, you are all my friends
>I love being here with you guys
>oh, an adventurer
>hi adventurer LOL NOPE SWORDS DANCE MOTHERFUCKER
>I love my skeletons
being chaotic neutral is pretty fucking nice
>That cutscene that plays if you save Sif in Oolacile before encountering him at Artorias's grave
It took me a while to notice all the kneeling skeletons outside his fog door. Pretty fucking spooky.
Anyone got the christmas hat version?
>when she starts limping and struggling, using the last of her dying strength only wanting to protect the grave of her master and her friend
>At low health he starts limping
>At extreme low health his attacks cause him to fall over
>Still gets up to defend his master's grave
I can never play this boss fight ever again
Neutral Good scratches the surface but I think it's hard to really place any Dark Souls character as "Good."
In the end even Solaire becomes disillusioned and focuses on his suffering and bleakness. Though you can still summon him to fight Gwyn.
fume knight raime is like artorias except not the abyss' little bitch.
Hell, power levels raime is physically the strongest in souls. chaotic neutral.
>tfw you put the sunlight maggot on and nothing bad happens to you
>tfw you realize that solaire's brain wasn't chomped on by the maggot, he just was so hellbent on finding his sun that when it was discovered and not what he expected, he goes completely insane
Ornstein would be lawful good
Artorias chaotic good (willing to make deals with demonic monstruosities for the greater good),
Gough strikes me as neutral good.
Too little Ciaran, but since she's Artorias' waifu I'd go for chaotic good too.
Poor son of a bitch
>the huge beat of those drums
I bet you thought pinewheels theme was the best in dark souls 1.
holy shit i said pinewheel.
now i have an image of pinwheel surrounded by christmas trees in my head.
Pinwheel's theme at least has a unique sound to it, it's slow an spooky and evokes a voodoo feel and has whispering in the background
Fume knight is just BUM BUM BUM BUM chrous chant BUM BUM BUM chorus chant which is like three quarters of the songs in Ds2
I think they retconned that storyline in the regular game. Everyone THOUGHT he made a contract with the snakes but in reality he just got wrecked by Manus and forcibly turned to the abyss.
Still don't know where the Covenant of Artrorias fits into the new story
Yes, I much prefer [chanting intensifies] like in Dark Souls. There are only like, 5 good songs in each game max. Let's not kid ourselves here. Then again, this is a board that thinks that Dark Souls had a plethora of memorable characters.
That's just the legend surrounding him in the non-DLC present day Souls world, where he made a deal to become a drakrwraith and shit. In the DLC you go back and learn that he fell victim to the abyss, he didn't voluntarily make a pact with it
Yeah. He made the covenant to save Oolacile, but found himself overwhelmed by the Abyss because he had no defence against the dark because of his lack of Humanity. His last desperate action was to save is bestest friend ;_;
na dude, the reason the specifically sent artorias to oolacile was because he could walk the abyss, brought sif with him, dropped his shield to protect sif, fought manus with just his sword, and got corrupted probably from sheer pain.
I'll agree that most are pretty similar and say that Demon's souls boss tunes were way better. But the chanting of shit like the Gaping Dragon's music or O&S music is just a lot more recognizable than the chanting tunes of DS2
>but the chanting shit of Gaping Dragon and O&S is a lot more recognizable
O and S, yes, but not Gaping Dragon. In fact that's such a ridiculously forgettable boss fight in general. Next people will start saying Capra Demon had an amazing theme.
Fume Knight's theme at least has a unique sound to it, it's a fiery war chant and evokes a feeling of utmost dread and power because of the gloomy chants and martial drums in the background.
Pinwheel is just "bing bong" 2spookywhisper "bing bong doo doo".
Works both ways :^)
I don't know how you could forget fighting something as unique as the gaping dragon
If you had played Des before Ds1 he was probably a lot easier but I played through Ds1 blind, offline, and as my first souls game and he took me a good amount of tries to beat
I'm gonna go with O&S because those guys pushed my shit in for so many hours before I finally beat them. Granted it was my first ever souls playthrough and I did it entirely offline (without learning how to summon and running a shit build)
I played DaS first, DeS second and DaS2 third. Gaping Dragon was never hard, in fact, the only difficult bosses with Ornstein and Smough and Gwyn because I didn't know you could parry him in my first playthrough.
Das1 was my first souls game and I beat it solo, barely any effort. I didn't even dodgeroll. Just fatly ran away when it came near and went for the legs.
But what I like about Souls is that every single person has a different experience. Some struggle with O&S for weeks, others get them on the first or second try, but then they have an issue with the Four Kings.
I just noticed that pretty much no one you fight in the entire game is actually 'evil'.
Everyone has their purpose for doing things, and usually it is justified.
Demons are evil but they were born from the recreation of the first flame, which wasn't done for any evil reason.
No, the legend is that he won. He was sent there in the first place because he was the abyss fucking walker so who better to do the job?
The ring is still an essential part on beating the game, and nothing directly tell us it was all a ruse. You can't just assume it's retconed when the storyline is shaky enough as it is.
Also fuck this awful captcha.
I remember my first few attempts at Quelaag I started raging at a friend over steam saying that shit is fucking impossible, and how she never stops attacking or breathing lava
Could beat that spider whore with my eyes closed now
It was funny for me because i played Monster Hunter games a lot before i played any Souls game.
And Gaping, as well as most big Souls monsters are just Monster Hunter bosses turned into slow retards.
Not that guy either and Gaping wasn't difficult for me. In fact the AI barely seemed interested in me. I got hit maybe three times, it seemed like it was too busy running into walls and chilling there. Was quite easy for me.
Before him though, I had huge issues with the Bell Gargoyles and Capra Demon. And right now I'm struggling hard with the Sanctuary Guardian, so.
Manus/Nashandra is about it
I think you could argue Seathe. Kidnapping people and experimenting on them for your own personal gain certainly isn't on the good or neutral side of things
There isn't a single memorable NCP in the whole fucking
vanillagame, don't you guys even try to pretend otherwise.
The big thing about the Sanctuary Guardian is how it is absofuckinglutely relentless. The breathing spots in the fight are so few that it's almost guaranteed to get your face ripped off on your first try.
See now people are telling me about how easy Gaping was for them but I beat Capra first try by fleeing towards the only thing I noticed in the room, the stairs, and quickly killing the dogs without much issue. From there I think I ate like one attack and just chipped him down with the battle axe no problem. Now when I fight gaping dragon he's just a tank that repeats his vagina slam and forward crawl but I'll swear when I first fought him I must've gotten unlucky or had stupid positioning cause he would swipe and puke and jump a lot more often
Who Giant Smith here
Look at this face. This is the face of a man whose head you can trust to have your back.
he's actually a pretty based Summon for Horsecock Valley.
Yeah, my character is not great at dodging (and neither am I) and the SG just tears through tanking builds. My strategy so far is just holding up my shield right by the fog gate so I can definitely grab my remains after I die. I've mostly gotten its melee patterns down, but even with a thunderplate ring on and the shield of Artorias it's still destroying me with its thunder attacks.
>quoting a lot of people sharing their favourite NPCs
>No you're wrong they aren't memorable
Lay down the pot from time to time.
Lautrec was doing it for his goddess.
Seath was pretty god damn evil.
And Manus and Nashandra were just spreading the Dark, which isn't really "evil". It's just the course of nature, and its also the "age of man", so that's not really bad.
they may not have great lore but I remember quite a few of them from sheer personality.
>finishing Ivory King
>holy shit the finals boss of the DLC saga
>might be the last boss we face is years
>fucking comes out of the gates of hell itself
>turns out he has a whole 3 normal attacks and 1 special
>all easy to dodge
Biggest disappointment of the DLC by far.
>And Manus and Nashandra were just spreading the Dark, which isn't really "evil". It's just the course of nature, and its also the "age of man", so that's not really bad.
Manus destroyed Oolacile which resulted in who knows how many deaths and Nashandra manipulated Vendrick into stealing from the giants which resulted in a war that cost hundreds/thousands of lives on either side. After seeing all the men it cost Drangleic to try and hold back the giants, men who had nothing to do with Vendrick's and Nashandra's plan and especially after meeting Captain Drummond, I can't really say Nashandra is anything but in the evil column.
It might be a neutral evil, but I'd still put them in that column
Aren't you all forgetting someone?
Mwah hah hah! It is I, Marvellous Chester!
Lawful Good: Rhea
Neutral Good: Seigmeyer
Chaotic Good: Logan
Lawful Neutral: Oswald
True Neutral: Domhnall
Chaotic Neutral: Patches
Lawful Evil: Gwyndolin
Neutral Evil: Lautrec
Chaotic Evil: Chester
Not Ornstein? He basically just chills and gets old guarding his his door in Anor Londo while everyone else dies or goes fucking insane (and Smough, who was insane from the begnning)
Also Andre and Ms. Scarface,
Almost every single character revolves around the bearer of the curse except maybe for Pate and Creighton, the only ones that don't travel back to Majula to serve your every whish, and even them were handled very poorly in my opinion, since no matter who you choose to save, both of them lure you into a trap.
Probably because he has a catchphrase and it's probably one of the few affable characters in there.
Holy shit. I never noticed that. It's the little details like this that make a fucking universe.
>Ultra greatsword forged from
the soul of the fume knight.
The exile swordsman Raime had the
ability to expunge the black fog,
but chose instead to live alongside it,
in the company of the child of Dark
that haunts this sword.
The power to expunge the black fog, meaning the results of the influence of a child of dark. raime could sense it and could defeat it.
He was on to nashandra.
Vendrick, being the short sighted and selfish king he was, sent velstadt to silence raime, and their "wills clashed".
Raime, defeated and labeled a rebel, went to seek strength, where else to go but the iron kingdom, home of the strongest warrior in the world, Alonne.
I only just recently realized why there is a big elevator and a small elevator in the O&S bossroom. I feel retarded because i played through this game so many times but never really thought about it.
According to the huge shroom in Oolacile sanctuary, Artorias didn't stand a chance agains the Abyss because his soul was "too pure".
Yes. It's why you could summon Tarkus even though he was dead. He paved the way and left his sign behind so people could summon him
"The flow of time itself is convoluted, with heroes centuries old phasing in and out.
The very fabric wavers, and relations shift and obscure.
There's no telling how much longer your world and mine will remain in contact.
But, use this,
to summon one another as spirits, cross the gaps between the worlds,
and engage in jolly co-operation!"
So yes, fuck time.
thats what i think too. its too plainly obvious when you think about it.
i mean from the start, even before the DLC's, when all we had was his greatshield, you have to think, what in DS2's world would make Vendrick's Left hand man go against him?
When you look at how fucking deep vendrick had to go to stop Nashandra's machinations, you realize that he probably got redpilled hard and was labeled a traitor for going against the queen.
The whole "black fog" bit makes it more apparent. he had the power to eradicate the Dark. He could have exorcized Nadalia if he wanted to. But he gave in instead due to his newfound desire for strength after getting rekt
Lawful Good: Gwyn
Chaotic Good: Knight Kirk / Kelloggs
Lawful Neutral: Alvina
True Neutral: Dragons
Chaotic Neutral: Nito
Lawful Evil: Manus
Neutral Evil: Primordial Serpents
Chaotic Evil: Seath
Probably because Solaire's world and adventure more closely mirror our own as Chosen undead. He is his world's chosen undead, but occasionally crosses over into our world due to timespace being fucked.
When he's in our world he converses with us and leaves his sign so we can summon him from his world to help.
if you don't kill the chaos bug, it posesses him while he's in our world, and so we kill him in our world.
TL;DR time fuckery- but it doesnt mean that all NPC's will be alive and well in their world if they die in ours.
namco bandai and their infinite lies.
>B-b-but it will be ported
>B-b-but it was just ported
God I loved the first Souls even if it had flaws (GFWL) but the second game lacked a LOT the first game had.
And now From shits all over fans because they will eat it anyways.
I haven't bought dlc, I won't buy the "rerelease" of the game for the patch that should be for free.
They even won't export achievements to steam which is fucking cringeworth.
That's the very same situation as with TeamFortress, the fans destroyed the game.
>the first Souls
>Neutral Good: Seigmeyer
it still hurts
More than Patches, he helps you, he leaves a summoning sign along Solaire and he never attacks you unless you attack him first. All he did was kill a horribly crippled firekeeper for unknown reasons.
Patches just straight up tries to kill you so he can loot your ass and probably did that for a while before you came along.
Have we had a single good gigantic boss in the series so far?
I don't think that type of boss works with the souls combat, from needs to innovate more I think.
Kalameet and sinh don't really count as gigantic, they were pretty small dragons.
>Manus destroyed Oolacile
"They failed me, every last one of them.
They were strong, but saw not the truth.
I am certain that you will prove different."
It can be said that the denizens of Oolacile got ahead of themselves and fucked with Manus too hard, and the Four Kings were possessed and enamored too much with the art of Lifedrain.
Kaathe did nothing wrong 2011-2014.
I remember the days of Demon Souls PVP
Either you rolled STR and just light weaponed the Cleaver with the SL cheated Talisman of Beats or went Sharp Uchi and Hiltless with Curse Weapon
Darkmoon Lady ain't puttin up with that shit
I do not visit this threads and who the hell is Vaati? That one youtuber, i guess.
Played the game one time offline for the atmosphere and armour. That knight Lautrec seems like a lover hero to me: bearer of the favour of the goddess and his armour has a hands of a goddess hugging him. Based on his words that he "has his time with the firekeeper", her own words that she "is impure" and widespread trope of adventurous knight and common girl trope i assume that it was rape through seducing. It seems pretty obvious for me that he tossed her estus. Than cut her tongue and decided to clean all evidence for sure not to lose favour of the goddess. Sorry for my bad english.
>WUTAREUCASUL has invaded your world
lots of proof.
in Dark Souls 1, everything in Anor Londo, including the whole city itself is an illution of what it was before the curse.
Ornstein and Smough are holograms of their former selves.
In Dark Souls 2 you find ''Old Dragonslayer'' which is old Onstein, old grey, corrupt, and using dark magic (dark magic was created by Manus)
Either fight em like a man with no shield or just fight him with the shield. I personally just fought him head on with sword and shield muh knight's honor
Of course, everyone just cheesed him by getting Soul Ray from one of the easier boss's soul and get him stuck behind one of the bones
>Ornstein and Smough are holograms of their former selves.
No you don't understand, there is no proof. Quite literally there is zero proof to this. You can extrapolate this from what evidence there is, but there is no proof that is my point.
While I did enjoy Dark Souls for the lore and all that jazz, Demon's Souls still probably holds a lot more memories for me.
If you're someone like me who goes Jack of all trades builds then you'll enjoy Demon's Souls a lot since the stat requirements aren't high for a lot of spells and miracles later in the game.
So where does Raime's shield come into play with regards to the equipment he used to use? The right hand seems to be his off hand like Artorias. I think its safe to assume he used his big dong sword and a his shield in his right before he was exiled and had to leave it behind. Why do we find the shield where we find it, is it there the brothers clashed?
>There will never be a dungeon crawler spin off starring Smough and Yangus developed by both From and Level 5
life is just a pointlessly cruel barrage of noise
Using the information on http://easydamus.com/alignment.html for reference.
Yeah, I jumped on it before the Dark Souls stuff came out. I don't want to think it's nostalgia but there are more memorably tougher bosses in Demon's Souls I think
Will add ya eventually
I wanted to say that Ornstein and Smough can't be illusions because they drop souls. But then I remembered that the rest of the normal enemies were illusions too and they dropped souls even if they weren't unique souls.
>make bosses actually hard
>Will add ya eventually
>but there are more memorably tougher bosses in Demon's Souls I think
Again I have a completely opposite experience, a lot of DeS bosses have some sort of a pretty easy gimmick you have to do to beat them and the ones who don't and you're just supposed to fight straight up like the Penetrator just aren't all that hard.
"Neutral" in this sense refers to how that character feels about the balance between Order and Chaos. A Neutral Evil character will obey or disobey orders, switching between whichever option pushes their own agenda forward. They don't have any sense of loyalty or disloyalty to laws/leaders, they just do whatever will help them fulfill their own desires. Smough obeys Gwyn and his family because it allows him to engage in his murderous habits without any hassle. That's why he's Neutral Evil.
Flamelurker is an absolute nightmare when you start out, Maneaters become more annoying later on as it's not them being tough to kill but they just keep fucking messing with you by flying around. Plus the fucking narrow walkways don't help either.
I guess it's the atmospheric sensation and the fear of falling that make the Maneaters more memoriable
>A neutral evil villain does whatever she can get away with. She is out for herself, pure and simple. She sheds no tears for those she kills, whether for profit, sport, or convenience.
Big Hat is a sorcerer who has dedicated himself to the pursuit of knowledge, with everything else being considered by him to be peripheral to that objective after he abandoned his role a teacher.
On reflection, Seath fits the alignment better but Big Hat certainly falls under it too.
>cosplay as someone (Thor, Guts, sir Arthur...)
>fight with just your fist
>play dark souls 1
I agree they did a lot with the gimmicks thing even then, they were fun. In the Dark Souls games, while there may not be gimmicks, some fights were just boring because gimmicks weren't there for me.
Big Hat didn't take unwilling victims and torture/disfigure them for science like some kind of Nazi, which Seath did. Saying he's evil is like saying Solaire is evil for worshipping the sun and eventually attacking you if you don't do the maggot thing.
Do people just load stuff in with a trainer when doing cosplays? Because I always get bored since by the time you finally get all your equipment for the cosplay the games almost done.
Patches was my first choice but I couldn't find a decent piece of art for him.
I've updated it now, I was confusing the sorcerers from Dark Souls to the Magi from the Type Moon universe for some reason.
At worst Big Hat is Lawful Neutral. He's mostly just looking to satisfy his own curiosity, but he also doesn't really seem concerned with helping people around himself. He also doesn't seem too keen on breaking certain ethical standards until he's well on his way into madness. He's probably a True Neutral by the end though, his mind is so broken that he didn't seem capable of higher reasoning.
>>just create a generic soul containing illusion.
You say that like its no big deal. Anyway, if enemies can be illusory and contain souls, then why can't an item? The unique souls that we get that fight could very well be illusions themselves.
I have shamed him.
Why did we have to kill him, he did nothing wrong
I prefer just plain fights vs a well designed opponent, the gimmics stuff was kinda surprising and jarring to me because the game is otherwise very atmospheric and subtle, then it's suddenly a Mario level. I also missed more varied attacks from the AI, Flamelurker was just slash, ball of fire, jump.
you betrayed the one true skeleton, anon
The Dragonslayers were an entire organization, they all wore the same armor except Ornstein, their leader, who donned a golden version because he was dope. Old Dragonslayer is just some hollowed punk, and a blatant, lazy ripoff of Ornstein for the sake of gameplay.
They gimped the movesets so much hat using them isn't even fun. The BK Sword is a generic greatsword in DS2.
My favorite part of pvp'ing in dark souls was dropping prism stones on all of my defeated opponents. Sometimes I would have 10+ multicolored stones in the burg. Felt really good throwing that stone on someone after I beat them to have them know "Oh, that's what the stones were there for"
Well the thing is, Dark Souls, much less Dark Souls II didn't really deliver too strongly in that either. Then the DLC's happen and then we actually got good fights.
I'll still be mad about i-frames needing to be leveled up
I just use the Channelers trident but this is better
Why is Nito so cute? He should be horrifying but when fighting him all I thought was "AWWW, HEAVING FLUFFY SKELLY PILE"
It's the fuzzy black mass that keeps em together. It's made of fatherly love to all us skellytons trapped behind meatbags of blood and hormones
>Well the thing is, Dark Souls, much less Dark Souls II didn't really deliver too strongly in that either.
DaS did, in my opinion, except for a few stinkers, you really felt like you were in a tense battle with whatever you were fighting.
You can use the pendant to reflect his spells.
Its better to just run up and hit him like a man so he never uses them in the first place.
Do you have more of these, I've only ever seen these two.
I'm inclined to agree. Everything up to O&S were a bit boring though. Gaping Dragon was a disappointment and people kept complaining Capra Demon when I killed him in my first try.
Seriously, does killing the dogs first and abusing the stairs really not ring to some people?
I think everybody got the stairs and dogs thing, it's just that it's hard to avoid the initial swing+dog stunlock the second you go through the fog if you haven't git gudded yet.
It's obnoxious to get there. Like, more obnoxious than even getting to O&S because you can't just outrun everything if you get fed up of killing all the random shit on the way there.
That plus the pretty much instant-stunlock makes it extremely frustrating
>But how did he get into the Painted World?
Dunno, found the doll somewhere, there's probably a way other than that too, considering the painting has guardians.
I'm just tossing out ideas.
He is, but there arent many explanations for Tarkus's corpse being there. Its that, or he decided to check out that painting for some reason and got ambushed by the guardians.
I struggled like a bitch with the gargoyles, after that I was getting gud.
by the time I beated Nito, 4kings and seath, I discovered you can summon solaire at the fire centipede boss.
>On a game where the characters have no personality save for your specific head canon
Vaati used to be good back when he lived in /dsg/ and before he was popular.
Everyone says Sol is useless there but he was the hugest distraction for me to get the orange charred ring and then kill that stupid centipede, fuck it and fuck those ridiculous camera angles, and fuck its body for obscuring fucking everything. I absolutely couldn't tell what was going on until I summoned Sol to take the heat off me.
No pun intended.
And a 400x533 of Solaire just because
I always assumed that Anor Londo was more or less evacuated and Ornstein stuck around out of duty. Meanwhile, Smough continued to hand with him because they were best buds. I got the impression that Ornstein was good friends with Smough even if he wasn't very nice, and in return he defers to Ornstein to some extent out of gratitude because no one else will give him the time of day. Thus, Ornstein probably said 'Well, I'm sticking with you m8 but we have to guard the Princess, alright? You can put whoever we kill in your porridge, sound good big lad?" And then Smough said "W-well it's not like I had anything better to do, Leo-kun. I'm only staying put because I'll get to eat more dudes that way..."
Vaati used to be good when he actually released more than one video a week...
I could understand if they were of incredibly high quality, but they are very much just like his old videos or sometimes even worse
>wear fat ass armour and eat people all day
>fat ass armour is heavy as shit and people have a lot of good nutrients in them
Why don't you wear weighted clothing and eat people to get swole as fuck /v/?
Ornstein and Smough were not pals, or Smough just faked it until he saw an opportunity to kill him (as he does in the fight because he's an asshole.)
But if we're talking about headcanons,
Ornstein and Artorias totally fucked
>tfw /dsg/ was once a friendly place with fun people and not memespouting tryhards
What sucks with that is that as soon as you kill Ornstein first, Smoguh smashes him to paste before he's even actually dead.
I fucking love Ornstein from any angle. I really should try an Ornstein run..
It was a really nice touch how her ring is placed on her corpse, right on Artorias' tombstone.
>Sif and her used to defend the grave together.
True Neutral is best
Not the "wahhh I cant decide what to dooooo" True True Neutral but the silent overseer who preserves the balance of the entire multiverse True Neutral.
No, because they're not attempting to put the soul together. They're feeding White Bitch with the manatees they get from murdering people, and the murder is what makes them shitty people.
Kirk was actually just trying to help a creature in suffering. The fact who or what the creature is, doesn't make Kirk a bad person, his intentions make him Good, but his ways make him Chaotic.
What are you talking about? He drains his power off after you've already killed him. He doesn't kill Ornstein. Stop rattling my headcanon here. Besides which, even if he does finish him off remember that the curse fucks with your head, and so he was quick to absorb his power because he was full of rage. He's an insane bastard but in his own way he just wants to see Ornstein avenged. It's not like he would have shanked him or anything. He might be a bit jealous that he doesn't get to be a Gwyn knight like senpai, but I don't think he dislikes him.
Makes sense, he is recognized by his leadership, so if you get rid of his knights then he is just a pretty strong guy, fighting you, someone who defeated recognized warriors like Velstadt, Raime and Sir Alonne.
I always saw Ornstein as the one who'd take it. Just for a change of pace of being the leader of a bunch of knights and all.
>even if the side they're on is detrimental to the entire world they live in.
Exactly the opposite of what a true neutral does. Unless you are one of those "there is nothing wrong with living in a utopian society with no free will" typed people
No, they seek humanity in any way, whether it be invasions or laying around. Are you thinking of the darkwraiths? Kirk only ever went to the darkwraiths becuase humanity was so difficult to find. The "white bitch" has the intention of focusing the energy of chaos, because her sister's abused it.
I have no clue what your point is. True neutrals side with whoever is at a disadvantage, and in the case of helping goblins, orcs, and other enemies of man, it would be detrimental to the land they live in for the sake of prosperity.
That's why there are none of them; they are illogical and have no loyalty / conviction.
His intentions are murdering people and enjoying their suffering. That's not good.
>b-b-b-but the White Bitch
Killing a shitton of people to prolong an individual's suffering is not a good thing.
>after you've already killed him
>he didn't notice
What the fuck are you rambling about? The White Bitch is diseased and dying, idiot. She's not "focusing the energy of chaos".
Their loyalty and conviction are to the balance. Just like how good characters may sometimes do something evil for the greater good True Neutrals will side against whoever threatens to disrupt the balance.
Genocidally wiping out every orc and goblin is detrimental to the orcs and goblins just as much as letting the orcs and goblins kill everyone else. Balanced contention is the only way.
They were all chaotic evil bastards that did nothing but kill everything in their way themselves, were just following orders of some random serpents and had no idea what they're doing.
Chosen Undead is literally THE evilest character in the entire game, so Kirk not only tried to do good for the Fair Lady, but also assaulted every Chosen Undead that would come in a different timeline.
I went and watched it over an Youtube and you're talking shit. There may be the subtlest of movements in his fingers - involuntary spasm for all we know - but Ornstein was done. He collapsed onto his face. He was dead. Les, Smough does then proceed to bring the hammer down (does it even land on Ornstein rather than in front of him? Because the sound is of the hammer reverberating against stone) but I think my take stands.
>you will never love something the way Kirk loved The Fair Lady
I got the Master Key because I've played other games, and being able to acces new areas is pretty useful. Shat myself when I met havel, fought him over and over til I got the fat ring - which was a great surprise - and never looked back. Why would anyone not get the key? Unless they looked shit up and they're a spiderfu fag, I mean.
>not accidentally skipping the depths on your first blind playthrough
>not taking hours to climb down to the bottom of tomb of giants at SL18 with your trusty +3 claymore only to discover you had to climb back up
>tfw lost all my saves
>tfw DaS will migrate to Steam from GFWL
>tfw motivation for a new fresh run
>tfw hopefully less Invasion/Summoning Failed
I'm probably gonna 100% it, even though I did on PS3 already.
100% is pointless in my opinion, but I understand the desire
souls games are all about finding alll the weapons to find what you like, not finding them to upgrade certain ones for a cheevo
>run up stairs
>run down stairs
I think it wasn't possible beyond NG+ since you couldn't deal enough damage without the drake healing up to 50% all the time.
>stand at left back foot between toes
>if crotch breath continue attacking
>if fly up breath run towards the tail
>seeing the Ancient Dragon without the lordvessel
Don't even bother trying to kill that goddamn Ancient Dragon, it's a fucking joke and if you get killed by its one hit kill fire breath of fuckery when he has 2 hits of HP left like I did may god have mercy on your soul.
You can say that those fights aren't meant to be bosses/enemies, but they still give you the option to kill them.
In any other game they would just be a Bridge Drake Hazard and Ancient NPC Dragon, both invulnerable/unforgettable
I have a 120 I made for pvp, but don't get to use it often. Also have a..10? and a 20, or two around there, for low level invasions, but co op would be really fun if new characters are to be made.
Hey guys, I've been busy with college this year so I couldn't get Dark Souls 2. Thing is, I'll be free some days from now and I was wondering if online is still alive for DaS1 on PS3. I tried playing it some weeks ago and couldn't find ANYONE, so I'd like to now if I should just go ahead and finish the game with all my PVP characters and just play them on NG+ before moving on to DaS2.
And speaking of DaS2. I'm jumping it without prior knowledge (avoiding walkthroughs and the like), but I'd like to know about the covenants beforehand. Just the name, what they do and if they work or not to see if I should bother, because I'm still disappointed at how the Gravelords worked in DaS1.
I can't wait for the Steam migration
There's no Dickwraith anymore. The only ones worth being are Bells for being a ruseman, Rats to be an annoyance and Sunbros to do the same as before. The two blue covenants are nice on paper but since there's no real antagonist covenant anymore, they get no traffic.
Well fuck it, looks like I'm making my new character for some co-op fun.
PSN is hippiefreak12 and if any of you come into contact with a Balder Sword or shield and not plan on using it, pls gibe
There were many anon.
I thought there was something called the brotherhood of blood or something replacing the Dickwraiths? What happened?
Also, as a long time Gravelord (I know pain), those Bells and Rats look to be just what I'm looking for, any specifics?
It's a duelling covenant, not an invasion one. To get the reward for it, you have to have 500 wins in duels. And those have to be ratio wins, I.e. every loss counts against you. So you'd need, say, 606 wins if you had 106 losses.
Sunbros are still around, they're more or less the same. Good for co-op.
Way of Blue is mostly just for people who don't like being invaded. It calls a Blue Sentinel to help you if you're invaded.
Blue Sentinels are like the Darkmoons, with a side of helping protect scrubs from invaders.
Bell Keepers work the same as the Forest Hunters, they get called to invade trespassers in two bell tower areas. Good for getting used to pvp combat, and you'll probably want to spend some time in it farming titanite chunks.
Rat King Servants are sort of a replacement for Gravelords, except they're also area-based. You passively force other people to invade you while in specific areas, and the enemies in those areas turn hostile to the invaders. Great covenant for attracting hatemail.
Covenant of Champions is hardmode. It makes the enemies stronger and prevents you from summoning.
Pilgrims of Dark gain access to a few unique Abyss areas. Mostly useful for getting the Xanthous armor and some good hexes.
Dragon Remnants are more or less the same as the DaS dragon covenant.
Covenant of Blood is the Darkwraith replacement. It and the Blue Sentinels both get arenas for dueling other members of the covenant, but don't see much pvp action until NG+.
All of the covenants give you something at each rank now, and you can leave covenants without penalty.
That guy's talking out of his ass, there's the Brotherhood of Blood. The downside is that both the BoB and the new blue covenant are a real bitch to level up, because invasions are much harder to do in ng for some reason. No red invasions mean no blue counter invasions. There is an arena option to level up for both covs, but it's broken too. The blue cov requires tokens you get from helping someone defeat a world boss, but it's consumed no matter if you win or lose the arena fight. And you don't get those tokens if you're in Sunbros, so it's a bitch to max both.
Also, while both covenants are such that you can only bother people in specific areas a little like the hunters, the rats has you drag them into your world and the monsters and traps you've prepared for them fuck them up. The downside being, since they're in your world, their deaths don't set them back much. The Bells often ends in multiple invaders kicking the shit out of some poor unfortunate so it's more fun imo.
Oh, whoops, didn't notice.
Yes, a lot of it gets blamed on Soul Memory, but I'm just not sure anymore.
Those builds are only some that were in the generals, not to mention all the events that were organised.
Either people just got burnt out on Souls by DaS2 or the community changed too much in general.
>enjoys torturing and eating people
>only does why Gwyn says because he gave him the job of executioner
>laughs gleefully while crushing his "friend"
Naa he is chaotic evil.
>You passively force other people to invade you while in specific areas, and the enemies in those areas turn hostile to the invaders
I think I'll go covenant of champions for my first run and Rat servant for my second character.
Just to be sure, how much traffic does the Rat area has? The forest sucked in DaS because it was placed in a corner of the map so after people beat Sif they left and only the campers remained.
It's optional, just like the Bell areas.
The Rat covenant is amazing and very exciting for the first 5 hours or so. Believe me, I know how you feel and I really don't want to make you sad here, but you will slowly start to get bored or feel sad for people.
There probably won't be much traffic considering that the areas are optional and that online isn't as active as on release.
Limiting the SL of builds meant you had to specialize, so your playstyle had to be somewhat unique to that build. SM means limiting your SL is pointless, so you may as well eat as many souls as you can.
Sure, SM mostly stops twinks, but it punishes the long time players.
Fuck it, I'll do it anyway just to sorta realize my failed gravelord dreams, but from then on it's covenant of champions all the way.
I always thought summoning was gay anyway, no offence sunbros
I believe both of the rat invasion areas are optional, but there's some pretty good stuff in both of them, so people tend to go through them anyway. Also whoever wins in a rat invasion gets a lockstone, IIRC, which can't be farmed any other way.
The fact that killing your opponents as a ratbro doesn't actually set them back any is kind of the draw for me, actually. It's 100% being a little shit to them, and they lose nothing at all, which makes it all the more entertaining.
>been running around with blue sentinel ring on for ~8 hours with no action
>get into grave of saints
>moving to another world as grey spirit
>FUCKING FINALLY THIS RING DOES SOMETHING
>see the host running towards me
>a bunch of rats chasing him
>don't worry bro, I will save you
>host attacks me
>all the rats swarm me
And then it was another 11 hours before the blue sentinel ring finally did something
>Chosen Undead is literally THE evilest character in the entire game
Actually Seath is.
I'm getting kinda sick of how the Chosen Undead is 100% evil. Are we really gonna pretend that he just strolled into Lordran and started killing people at random? Everything in the game is out to get you, but I'm suddenly supposed to feel like the asshole because they just so happen to have a tragic story?
Smough was Lawful Evil at best. He might've been Chaotic Evil at one point, but Ornstein set him straight. Hell, he might've even been Lawful Good in his eyes. He didn't know he was guarding a god's shadow puppet. They thought they were the actual protectors of a sun goddess. They were basically patsies.
Still getting summoned to aid people with O&S and I still receive messages.
Why can't Steam make it very easy to message people you played with, I love receiving messages, I received 0 on Dark Souls 2.
If you take the ring off and put it back on it puts you at the top of the queue, apparently. You definitely get more action if you do. Unless they've patched it, haven't played for a while.
The Souls series always has stupid decisions in their netcode.