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Age of Sigmar General

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Thread replies: 321
Thread images: 67

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Flaming Anvils Vs Huge Ogre edition

Resources
>Pastebin.com/jFHuzjmq

General's Handbook 2017 (pdf)
>https://mega.nz/#!C5BSgTDK!Sx74f87D86frlU0NZ1XKyGP0WEgar52X1Hatj1OA5y0

Skirmish
>https://mega.nz/#!jMQxCa6C!9TQ324QTcZ7nDJbv2Q7uQ9xg442K-UA-dtK2wTLxFPw

Core rules
>https://www.games-workshop.com/en-US/Warhammer-Age-of-Sigmar-Rules

Army and Skirmish warband Builder
>https://www.warhammer-community.com/warscroll-builder/

Now with GA books
Grand Alliance Order
>https://mega.nz/#!R3B0gDKK!BIBhguOGm-m9jH1q21mVLZk2nAprjj5WB8ijf2Hd2zQ

Grand Alliance Death
>https://mega.nz/#!tuZgzAxA!ojKhBr9LXuyrENb3a2WdLRZbUrudSUSu7yE1aWla530

Grand Alliance Chaos
>https://mega.nz/#!0jo3QKpS!BW0rOwEW-BcBp3pUmM9zIRZxWxf3rMxXza1k9ZH9rfU

Grand Alliance Destruction
>https://mega.nz/#!l2gXDCBR!zRhlaZgiSxjf4MtcgktFUxI8DUTEnSIsjrE3suMCusM

In the last episode of /AoSG/ our plucky heroes learned some real life lessons >>55290950
>>
>>55319889

Get something to use as a herdstone. Do a cool conversion. In fact just do something cool with brayherds in general.
>>
First for AoS matched army building is too restrictive, they should switch to something like 40k
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>>55320882
The allies system turned out to be fucking dumb.

AoS is too simplified for that kind of force org. Heroes, battleline, artillery, behemoths and other. Not really something to build a force org chart around.
>>
>>55320882
Justify your reasoning or fuck off
>>
>>55320882
>Too restrictive
So you'd rather people play all hero/behemoth armies?
>>
>>55320882
What's (nu-)40k like?
Don't you need HQ+2 troops as well?
>>
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What are these enginecovens and where do I find them?
>>
>>55320985
No. In 8e there are several different types of force organization charts to choose from now and you can mix and match them. It's very unrestrictive, but the competitive meta is suffering from it big time.

Tournaments are seeing armies of nothing but Tau commander suits, and culexus assassins or whatever.

Frankly it's dumb and would rather NOT see it in AoS
>>
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You guys like these dice?
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>>55321078
40k matched play army building might as well be open play at this point.
>>
>>55321107
I haven't felt them, but I do love them. They are so cool looking. Luckily I do have a small mortal Nurgle force and have an excuse to get them. They may be my first GW dice purchase ever
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>>55321078
>>55321111
that doesn't sound very nice.
It's like what they tried to do pre-general handbook1
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>>55320853
Soon
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>>55321029
Grand alliance chaos, Skryre battalion. Or in the app.
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>>55321107
I had trouble seeing the old green/black Nurgle dice, these look like absolute shit.
>>
>>55321107
I like them, they're pretty original
>>
>>55321107
As far as wacky dice go they're nice.
I just don't like wacky dice in general.

Another problem is that 6 is supposed to be the king of numbers, a big deal, and here it is the shittiest messiest face of the die.
>>
Less restrictive army building would certaily help a lot of the micro factions
>>
>>55321973
and break the macro factions even further.
>>
>>55321973
>help
>to unsupported and non-existing insetting armies
>>
>>55321973
The requirement of battleline units isn't the problem of micro factions.
>>
>>55321987
People are going to be dicks regardless
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>>55321822
How is a 2x3 grid hard to read?
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>>55321132
I usually use vortex bright green chessex but these are prettt cool
>>
Anon here that has started to read Spear of Shadows?

I'm interested in the book and would like to know if its worth to buy
>>
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How far can be an orruk boy customized? I want to use one for RPGs and as a pet model. How many swappable boy's bits are there?
I know about Arrer boy's arms set, shield arm, pigstikka arm, 2x choppa arms and the drummer/standard bearer arms but don't need these ones.
Did I miss something? Are warboss massive choppa arms compatible with boy's torso?
>>
>>55322238
Im looking forward to reading it myself. I will be picking it up this weekend.
>>
>>55322125
I didn't say it was messy enough to be hard to read.
I said it was messy enough to be jumbled and ugly. All other numbers look better, which is unfit for the highest, most triumphant number on the die.
>>
>>55322284
All orcs are kind of compatible with eachother.
At least they used to be when I played them in 6th edition.
>>
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So guys, last thread I uploaded a marble colour scheme for my SCE

Now I have a problem, I'm having a bit of a bad time choosing theyr name.

Given the fact theyr colours are marble, golden and purple, I'd like it to be something related to Rome or Greece.
The first one I came up with was "Thunder Praetorians", but I felt like it was quite lame

Any suggestions and/or ideas?
>>
>>55322565
>The first one I came up with was "Thunder Praetorians", but I felt like it was quite lame
So this is the power of the average stormcast player.
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What are you working on /aosg/?
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>>55322702
Welp, thanks for the excelent idea

Now seriously, I'm a lot more of a duardin player, if I'm doing this is because I want to have an original colour scheme for when I buy pic related.

Can't you think of any original name either?
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>>55322841
The Silent Phalanx
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>>55322879
Thanks that sounds actually cool!
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>>55322773
Terrorgeist. Damn 10 sub-assemblies. I just don't know how to start.
Also painting up some Crypt Horrors - pretty funny, also poses are brutal and dynamic.
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>>55322773
>Not using a wet pallet
>Making a cork base that still looks like cork
Why do stormcast make it so easy?

>>55322841
You should make them into steamcast. pic related
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>this artpiece exists
>pestilens cannot ally with nurgle rotbringers in matched play

Which intern at GW do i need to stab?
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>>55322773
Well, I hope I will finally find enough time to paint these fuckers
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>>55322999
Didn't the new faq make it so they can ally? or was that just with nurgle daemons?

Also there is a new nurgle battle tome coming soon. They will probably change all that.
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>>55322565
Archons of light/thunder
The Cohors of Sigmar
Aristocrators/Sebastocrators
Tarquinian Hammers
White Venators
The Shining Gladius
the Phalanx of Light

Or using one of the names from the image.
>>
>>55322238
IT. IS. FUCKING. AWESOME.

I don't care if you need to sell a spleen. GET IT.

Warpclaw, you ballsy motherfucker of a skaven, we will always love you. Also, you'll love the crew... bar mayhaps Volker, he's legit at least.
>>
>>55322999
I think it was faq'd, but also, you can still run Nurgle allegiance and use them. Allegiance is still by keyword, not faction.
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>>55323084
Yeahhhh that's right.
As long as you are NURGLE you should be able to keep allegiance.
>>
>>55322969
>You should make them into steamcast. pic related

I thought about it, not sure if I'll have enough Ironbreaker heads though

>>55323067
I'm taking notes lol

I actually want to read some books about Roman and Greece story for theyr lore, names, etc
>>
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Good news, friends! FW points updated

https://whc-cdn.games-workshop.com/wp-content/uploads/2017/09/Pitched-Battle-profiles-1.pdf
>>
>>55321107

Horrible, I wouldn't play a serious game with anyone that tried to use them.
>>
>>55322565
>>55323067

LIGHTNING PATRICIANS

You're welcome, dumbass
>>
>>55323084
>>55323024

I'm not finding any FAQ that specifies it?
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>>55322773
Cool progress on the wings, and I do like that color scheme on the sce.

I've finished the skin, leadbelcher and auric gold on my ogors. Giving the metals a coat of agrax earthshade before setting to work on leather bits and then tackling the flags and big skulls.
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>>55323205
Why?
>>
>>55322999
Whats the big head everything is coming out of in the background?
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>>55323337
Because he is a baiting shitposter and you just gave him a (you)
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>>55323301
10/10 would play against, and get stampeded by
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>>55323337
>>55323364

Not at all.

when I say in a "serious" game, I mean in a competitive tournament environment.

Meme dice that have even a chance of being misread have no place in this sort of environment.
>>
>>55323470
>that have even a chance of being misread have no place in this sort of environment
How retarded you have to be to can not read the dice correctly? Noone is going to grab their dice within 2 seconds after the roll
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>>55323507

A set of dice where the 5 and 6 look almost exactly the same at a glance have no place in a competitive game.

That's not even mentioning that these look like they're made of fucking rubber and cannot possibly be properly balanced.

They're cool dice for looking at, but awful as a gaming tools.
>>
>>55323564
>at a glance
Well, there's your problem. If you play competitive then you have to spend more than 1 second on examining your opponent's rolls result - no matter how readable the dice are
>>
>>55323288
Checked, it was just giving daemons if nurgle allies. No pestilens.

But like I said earlier, you can literally run any pestilens models in a Nurgle army, they all have the keyword. Just no pestilens allegiance with nurgle pals showing up.
>>
>>55323630

Why should I? When a short glance is plenty of time when using traditional dice?

Why should the whole game be slowed down because your opponent wants to use stupid meme dice?

Slow-play is already a bad enough problem in tournaments, and there are regularly games that have to end early due to time constraints.
>>
Trying to make a Slaanesh list.

Allegiance: Slaanesh

Leaders
The Masque Of Slaanesh (80)
Herald Of Slaanesh on Exalted Seeker Chariot (160)
Exalted Greater Daemon of Slaanesh (500)
Gaunt Summoner of Tzeentch (120)

Battleline
30 x Daemonettes Of Slaanesh (270)
30 x Daemonettes Of Slaanesh (270)
5 x Hellstriders Of Slaanesh (100)
- Claw spear
- Slaanesh Battleline
5 x Hellstriders Of Slaanesh (100)
- Claw spear
- Slaanesh Battleline

Units
1 x Exalted Seeker Chariots Of Slaanesh (140)
1 x Exalted Seeker Chariots Of Slaanesh (140)
5 x Seekers Of Slaanesh (120)

Was probably going for the Seeker Battle Trait to allow the hellstriders an 18" Move, the Exalted Daemon a 16" Move and the chariots a 14" move. The Gaunt Summoner is there for additional spell casting. The Herald just to give the seekers addiontal movement and for 20 points its 3 extra attacks and procs Locus affects.

I've also thought about loading up on command traits and going pretenders and choosing the +1 to hit, cast/dispell, and the -1 to hit. I think the "double the models" for bravery is cool, but order did gain a bunch of neat tricks to ignore bravery, but would go against a lot of the LD 10 Death models.
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>>55323676
>When a short glance is plenty of time when using traditional dice?
Good for you if you can read the +30 dice roll with a short glance
>>
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>>55322284
The orc boys, the crew from the boar chariot and the orc command group sprue are all fully compatible, although the boss has bigger torso and arms than the rest. Also, a wide variety of kits from 40k are compatible, although you might have to sand away some details like bolts, bullets, gun holsters and such.
You can also use the hands and heads from the savage orcs or the boar boys.
If you want to give them bows, you can use the ones from the savage orcs, as there is no arrer's boy arm set.
>>
anyone know how to paint black warpstone? wip did fuck all to help me, its for the nagash model
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>>55323730
>If you want to give them bows, you can use the ones from the savage orcs, as there is no arrer's boy arm set
Huh, I hoped that pic related arms are compatibile with the boy torso
>>
>>55323776
No, these are metal (maybe finecast) models, they are all casted in one piece.
>>
>>55323932
Fug, good to know. Then I'm gonna stick with the savage orruks bow - I already have a quiver from this set desu
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>>55323699
Nice.
>>
r8 my path to glory army

general

10 handgunners
10 handgunners

hellblaster
hellblaster
>>
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>>55324442
Insane model-variety m8
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>>55324442
>not rolling for everything in a path to glory warband
>>
How good are Kharadron Overlords in Path to Glory?
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>>55324521
I did
>>
I might just be retarded, but I can't seem to find any "legacy" units in GH2017.

Does that mean I can't use my brets anymore, or should I just stick with the points from GH1?
>>
>>55324604
Legacy armies have been updated in their online compendium, not in the Handbook.

They have however been changed so that they can't usually "ally" with anyone.
>>
>>55324771
they have no points tho
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>>55324989
They do have points, they are just not listed in the ghb anymore. Check the AoS faqs
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>>55324597
Then why should we rate it? If it's randomly determined, then you're going to use it anyway. Play it and see how it does against your opponents.
>>
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>>55322773
Painting the Neave that finally arrived. It's a simple, but neat model. Had to replace the clasp of the cloak since mine was sightly miscast, but fixing it with greenstuff was beyond my skills. I think the replacement works well enough.
I am in need of advice though. I look at her as of yet unpainted helmet and I'm not sure whether to paint the face plate brass or leave it silver. Most of my other SCE have the mask silver, but I wonder if it wouldn't make her look more distinct. Opinions?
>>
>>55325357
I think you should leave it silver. The brass looks good on edges and the axes but having it on the helmet would be a bit much, imo.
>>
>>55325357
definitely leave it silver, it currently has nice contrast with the brass back spikes and bevor

>>55322773
still slogging away with the old undead brets. Those LBMS transfers are so much better than waterslide crap its unbelievable
>>
>>55323128
>>55323084

But then you can't use Plague Monks as battleline.
>>
>>55321973
The micro-factions were never meant to be fielded alone. There's a reason almost every one of them has only Grand Alliance allegiance abilities.
>>
>>55325357
Looks good as is. Leave it silver.
>>
>>55319889

If you want minotaurs as allies the warherd box is great

If you're going pure brayherd than the answer is whatever you think is cool is the best way to start

they used to have a battalion box for WHFB but without that you're stuck grabbing boxes
>>
>>55320882
honestly the allies system is a fucking mess, they did a horrible job with it

it doesn't stop degenerative grand alliance armies from dominating tournaments and it gimps anyone from doing fun things with models they own

especially considering how poorly the factions are explained (for example Blades of Khorne isn't a faction and yet they have allies?)
>>
>>55326384
I disagree. It's better than what we had before, that's for sure. Without the allies system, we would have still had the super restrictive allegiance rules and you would have had to go to the grand alliance allegiances anyway for any variety in your army.

Now you still have a restrictive allegiance system, but with some of that restriction relieved.

Sure most competitive players are still going to do grand alliance soup, but at least now we have less restrictive allegiance rules because of allies.
>>
>>55326384
What do you mean they are not a faction? I thought they were...
>>
>>55326518
I think he means that there is no "blades of khorne" keyword
>>
>>55326518
No, you get a KHORNE ARMY, you cannot ever be a BLADES OF KHORNE army
>>
>>55326564
>>55326518
so can a Khorne Army take allies? RAW no, blades of khorne has allies, and there's no such thing as daemons of khorne (which are allies somehow?)

all in all GW has put out some fucked up shitty rules lately, like the skirmish book was less than half baked, missing models, super lazy point system (which was worse than just dividing the matched play points by the minimum unit size)
>>
>>55326664
I think you are really stretching here, because i think youre crazy. demons of khorne ARE blades of khorne. They combined both demons and mortals of khorne into one faction: blades of khorne. Blades of khorne can take allies.

So if you have a band of mortal khorne in your army, you can take demons in that army without using your ally points, and still keep the khorne allegiance abilities as outlined in battletome: blades of khorne.

How come I am only ever seeing you bitch about this. This is never pointed out anywhere else. I don't think it's because you discovered some 'genius' revelation that nobody else has, I just think you are misunderstanding the rules.
>>
>>55326518
>>55326384
Blades of Khorne is a Faction, not an Alliegance. And is often used in the rules interchangeably with Khorne Alliegance. And in some tables it's used instead of Khorne, and the table is incomplete.
These facts and more have led the pinnacle of autistic AoS players to assume various corner case ally/alliegance stuff doesn't work, but we're all waiting for the FAQ because fucking obviously there aren't two minorly different Khorne army subfactions/alliegances that exclude eachother half the time or let you ally sometimes and not other times.

Like the exalted grand martial of the apocalypse and chosen of the chaos gods who also has the Khorne keyword can't lead a Khorne army and ally in some chodes? I'm sure that's not intended.
>>
>>55326799
isnt it just dictated by keywords? like how mortals (or archanites or whatever) and demons of tzeentch are from the same alliegance because they have the TZEENTCH keyword.
>>
>>55326862
Yes, except with Blades of Khorne, which are sometimes used as a keyword or a faction, we assume, by accident. Temporarily creating an alliegance that doesn't really exist, again, unless you aren't autistic, then you just assume they meant Khorne.
>>
>>55327036
you can throw the word "autistic" around all you want, that doesn't mean the rules are well written when they're provably inconsistent at best and blatantly half assed at worst
>>
>>55327036
I get that but still it kinda buggers me how gw can be so lazy sometimes. Its not that hard jesus...like wtf?
>>
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>>55320877
late reply and not anon you replied to but yeah, do something cool with brayherds in general

i just made these to make my ungor alot more important then they are. i also want to do a herdstone or maybe a herdchaostree, i'm not sure if i have the modeling skills for the tree tho so i will look up some tutorials
>>
>>55327133
I have to agree... and khorne is not a minir faction. Its posterboys bad guys for godsake...
>>
>>55326862
There's no BLADES OF KHORNE allegiance. Ever.

Even in the BoK book they flat out say "A Khorne Army" which goes on to say every unit has the khorne keyword.

Which will confuse people especially given that Soulgrinders and Daemon Princes can be taken in a Khorne Army
>>
>>55327156
Just glue a big rock to a 4 inch round base

Bam, instant herdstone
>>
>>55327156

The latest white dwarf had a nice herdstone being used from some kind of tree model.
>>
I've only got Silver Tower and some Ironjawz Orruks for AOS so maybe my opinion on this is not valid, i'm curious how other aos sets, like the flying dorfs, stormcast and other newer sets fare in comparison. I am of the opinion that for whatever reason GW is moving further and further away from customizable kits to make "your dudes", like the brutes i have you can't really do much other than how they are supposed to be made.

From what i can see in 40k of the deathguard releases it looks very similar in that they are very much monopose also, i don't know about the primaris.

What do you guys think? Do you agree, if so why do you think gw is doing this? I could be wrong though, i only have a small pool of reference.

I used to collect Orks many years ago and it was one of my favourite parts of the game how easily i could make "my dudes". It feels more and more like i need to learn to sculpt using GS to make my guys look unique.
>>
>>55327296
it was a citadel wild wood tree
>>
>>55327374
GW is making high detail high quality models, which nobody else can hope to match the old ork models have terrible shoulders and while they're highly customizable and posable they look like garbage
>>
>>55327400
>>55327156

Thats the one! Maybe just get like that skulls pack, throw some weapons around it and paint it to have glyphs and all sorts of weird stuff on it. Or if your going deep paint shit smeers allover it
>>
>>55327424

I'm not saying your wrong, the quality of the brutes and so on are definetly of a much higher quality. I did like it in the past though how you alot of the army commanders (i'm mainly thinking 40k here i never played much fantasy) came in a plastic box with tons of options and they too were also really well detailed and so on.

Is it really an either or thing? It seemed like they were both detailed before and customizable and they were both progressing alongside each other. I mean you are right, ork boyz do look like ass these days.
>>
>>55327491
look at the wrathmongers/skulltakers there's no options at all
>>
>>55327216
>>55327296
>>55327400
>>55327435
thnx for the advice anons.i have the september wd in front of my but i can't find it. i think is did see it on whc tho, the model looked cool but i want a real big gnarly chaos tree.i kinda have the skills to shape somthing out of high density foam, so i think i will start with that. i ordered the skullpack at my lgs and i have more than enough weapons and lose bitz to do the tree later
>>
>>55327374
I kind of see what you mean, but posing in terms of "your dudes" seems pretty superficial to me compared to the lore surrounding it, which is great in AoS
>>
>>55327491
I play beastclaw ogors and the plastic mournfang and Behemoth kits have tons of options, I have many left over arms heads armor plates weapons Etc and models are great quality as well. Either I lucked out with ogors or it just so happens brutes are not very customizable.
>>
>>55327775
those models you're talking about are really old
>>
>>55327775

Glad to hear it! Not sure of the ogors were made back when they were still doing more custom kits though.

My mega boss didn't come with any options at all. I was kinda saddened by that. Maybe now that they are doing wargear options again from the ghb and newer battle tomes they will start to add them on to newer kits.

Before stopping warhams afew years back the last kit I bought was a Nobz box, it was amazing detail, options, 1 handers, 2 handers. Tons of bits.

I think I maybe am being too selective. I just hope for future aos troops and generals they come with some good additional gubbinz.
>>
>>55328070
HQs don't have any options, period
>>
>>55328182

Very true, but they could atleast throw in some other heads or helms or something. Plus their is the new ghb artifiacts that are often some kind of weapon/item/trinket/fetish.

I'd like to see more options in future kits.
>>
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>>55322773
Building a Cygor.

>glued on the extra arm cover bits
>got to putting the large stone together, glued in his two arms
>realised that the hands have a universal joint
>could have had an extra mutated set of arms, one hand empty one hand holding that really nice statue thing
>tried to pry off one of the cover bits
>now has a bunch of holes in it where I've jammed a tool into the join line and been trying to lever it off

So how do I split apart a plastic glue join with lots of surface area?
>>
>>55322238
Bought it yesterday, been devouring it since then pretty much. I like it a lot.
>>
>>55322773
Painting Vault Warden teams for the Hobbit. Friend got me into it and I love the little guys. After that back to my KO probably.
>>
>>55327374
Overall I can't say I really care all that much, because every time I grab an older kit these days I just find myself cursing and hating every moment of construction with it. Flat shoulder joints are awful for getting a nice seamless join and require trimming or GS anyway, and poses can look really static. Besides, there's just enough different parts and customisability with the newer kits that I'm still happy. Once you create a 15+ blob of dudes anyway uniqueness and individuality of how you've posed and equipped them just all blends in anyway.
>>
>>55324580
I went with an Admiral and an Ironclad, added 10 Arkanauts, a Gunhauler, and an Endrinmaster so far. I've lost every game but I think that was mostly due to bad decisions on my part and some summoning shenanigans one time.
>>
>>55328070
>comparing a hero kit to a unit box

All heroes have always come with no, or very few, options. The first model I ever bought was a metal Tzeentch Sorc Lord on Disk, cost like $40 and came with no options whatsoever.
>>
>>55328741
you done goofed.

cautionary tale about taking your time
>>
>>55328741
cygors don't have extra hands

also cygors have some of the worst rules in the game full stop
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>>55328865
mold lines
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>>55328943
There was just so much shit to glue in I was just slapping things on whilst listening to Youtube. I also didn't think about having both the big rock and the statue hands, because I didn't think about the hands being usable with all of the arms. I'm so used to newer kits which are more "hand a goes in arm a".

>>55328991
>cygors don't have extra hands
Lol what, Chaos bitch.

>caring about competitiveness
I just want to snipe wizzads with my boulders and get 4+ chances to deny spells each turn.
>>
Huh, been way out of the loop. Just realized going back over the new Warscroll Builder that the Spiderfang Venommob and the old State Troop Detachment are gone. Guess GHB2 slashed out all of the old battalions. Kind of a pity, since that was a big core of my lists. Just play casually anyway, but guess that means no tournaments for me.

Wait, what the fuck? The Freeguild Regiment doubled in cost up to 200 points? I guess the 40 point drop on Demigryph is nice, but seriously?
>>
>>55328741
>So how do I split apart a plastic glue join with lots of surface area?

You can't, use greenstuff to fix the holes you dun goofed up and put into your model

If you REALLY want extra arms even though cygors don't have extra arms then you can use a pin vise to drill into the flesh bits and then use a hobby knife to trim away all the plastic which is blocking you from attaching the arms

You won't recover any of the plastic you used to cover the arm joins but that's fine if you're just ripping it off to attach extra arms
>>
>>55329017
every battalion saw a 100 point increase

RAW you can take battalions but you have to pay the points to get the abilities

so fulfilling battalions still gets you a relic (for free) so they're still worth it in that sense
>>
>>55329001
Oh yeah right, the mold lines are fucking abysmal on older kits too. Some of the newer kits barely even need trimming.

>>55329026
Yeah probably going to hack into it with clippers, try and at least get one extra arm on because I really like that statue.

>even though cygors don't have extra arms
You can keep saying that but I don't care, what are Chaos mutations. If the extra arms are empty or just holding an extra rock-shaped object then the statblock still matches up.
>>
>>55329039
Huh. Well, without the Venom Mob, my Spiderfangs are definitely looking pretty shitty in any sort of competitive sense. But I reckon the Freeguild can soldier through it, if only because the drop of Demigryphs and Greatswords can help cut that off in the end.

But I definitely will miss Volkmar, the ability to have a warrior priest that still buffed non-devoted units was nice. Though I guess on the plus side, they didn't take away the Empire Canon, just renamed it. And hey, the Steam Engine even got a whole 20 points cheaper.
>>
>>55329137
most factions in AoS are absolute shit when it comes to tourney play
>>
Any place to find the current point cost of Compendium units?

I can't for the life of me find them.
>>
>>55329270
you need to learn these basic skills so im not going to spoonfeed you. but i will give you some hints

GW webstore

bottom

warhammer age of sigmar rules

compendium pdfs are there. the points are at the end
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>>55329270
community AoS FAQ page
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>>55329249
what are the strong ones? sigmarines, khorn and tzeentch?
>>
>>55329523
usually the newest shit, tzeentch is strong atm, some destruction lists, khorne is middlish power, stormcast are a mixed bag, lots of shit units, some good ones
>>
>>55329523
sylvaneth
>>
>>55329523
SCE Aetherstrike was the most consistently placing army in 16, now it's merely just about the best.
Tzeentch was amazing before ghb17, and after they are still amazing.
Khorne is good but inconsistent after losing some cheese.
Fyreslayers are a force to be reckoned with after their insane buffs.
Seraphon are on the up and up after their massive buffs, but lack a little damage.
Sylvanneth are still strong, though nerfed.

All Destruction armies are hot garbage after ghb17's huge nerfs, though bonesplitterz are still the best of the lot. No, double cabbage ironjaws is not on the cusp of sweeping tourneys. Thundertusks surrounded by idiots is completely dead, as is BCR in any form.

Soulblight and Nighthaunt stand out as the Death armies that are winning. TKs are deader than the old world. FEC still sucks. To be honest the DGA is clearly waiting on some big releases that will tie everything together, which GW has all but admitted is on the way.

Slaanesh is actually good with some cute combos atm.
Nurgle can be pretty good and is getting a book soon so not a bad time to start.

GW clearly hates skaven in all flavors, clans, and playstyles.
Some random old armies are good and some new armies suck.
>>
>>55329646
Heres my current take as a very competitive AOS player:

Top Tier
Stormcast (Aetherstrike)
Seraphon (Kroak + Vortex)

High Tier
Seraphon (Thunderquake)
Tzeentch
Sylvaneth

Mid Tier
Everyone else

Low Tier
Darkling Covens

Notable changes:
Beastclaw went from high tier to mid tier. Can't hold objectives for shit and Stonehorns get chumped by hordes.

Mixed Destruction (beastclaw monsters + goblins) is dead because of the point cost changes to Thundertusks.

Tomb Kings went from god tier to mid tier. The loss of Vanhel's Dance was a much bigger nerf than expected, and when combined with the massive cost increases on NK, Settra, and Sphinx, they just can't field enough to . They are still a good alpha strike army, but their lack of a 2nd pile in means you can only hit the screen and then get hit back by a riposte.

Seraphon and Sylvaneth have moved from mid tier to high tier, or God Tier if you are running Kroak + Vortex.

Slaneesh is super fast but lacks rend and can't take the counterattack. I would like to see more of them on the table so I can get a better read on the faction.

I haven't played against enough Fyreslayers or Kharadron in GHB17 but I suspect that they could be high tier if done properly.

Flesh Eaters could be high tier if there weren't so many Seraphon, daemons, and death around with their bravery 10+ units, or high armor save armies like Stormcast, Seraphon, and Sylvaneth.

Overall the meta is a lot better than it used to be. If they remove Aetherstrike from Matched Play I think we'll see a huge increase in the number of viable armies.
>>
>>55326777
It's even the same thing for Deciples of Tzeeench and host of Slaneesh, both include daemons and mortals, only Nurgle Daemons are their own faction when it comes to god specific daemons
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>>55327156
>>55327216
>Just glue a big rock to a 4 inch round base

That's what I did, and just rummaged around in my bits box for trophies for it
>>
>>55330209
Yep. But nurgle will be getting the same treatment very soon with their own battletome.
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>>55330230
Whoops that pic was sideways, I hope this next picture is ok
>>
>>55330239
Do you think Pestilens will be included in the Nurgle tome or will they be excluded due to them having their own battletome already?
>>
>>55330270
I still feel it needs more stuff. Like maybe some carvings or paintings of bullshit (Possibly literal, you know how beastmen are) on it and some more gubbins around the sides
>>
>>55322969
Thats no Steamcast, thats a Forgesworn Eternal !
>>
>>55330290
No just mortals and daemons. Pestilens is very likely going to be its own faction. Nurgle allies may change, like allowing pestilens. But we will see.
>>
>>55330320
pestilens has an allegiance trait in the new book so there's no reason to put them in the nurgle one
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>>55330135
Huh. Pity that my Spiderfangs are pretty trashy now. I mean, I guess the Venom Mob isn't completely neccessary, but the immunity to battleshock around the bigguns and the buff to the army's gimmick was really, really helpful. And as hilariously mono-build as the army is, not much else you can really do. Well, I guess dump into allies, and snatch up some Moonman Moonclan to patch the holes?

I guess Freeguild do well enough, and the 400 points of Allies still secures either two cannons, or a steam tank and something smaller, or a Hurricanum. But as someone who used to run the State Troop Detachment over the Freeguild Regiment, this stings.
>>
I love seeing you guys post your dudes. I just got married yesterday, so no progress. Keep that shit coming.
>>
>>55330012
Skaven are the strongest Chaos faction from a competitive standpoint, Verminlords are insane and clanrats are dirt cheap, epecially with hordes having objective secured
>>
>>55330270
Not a bad first attempt, herdstones are more like the cygor's throwing stone though, they should (lore accurate) have minor glowing indents, take a look at the cygor to see what I mean
>>
>>55330290
do pestilens have the nurgle faction keyword?
>>
>>55330135
What should i play for pure bcr now?
>>
>>55330510
Yes all Pestilens have the Nurgle Keyword
>>
Hey, so I'm looking to build bretonnia, more specifically I want to do NotJeanne D'Arc, wondering if anyone knows a good alternative now that GW has discontinued the line.
>>
>>55330652
Then they have the nurgle battle trait which is in blightwar
>>
>>55330476
>veeminlords are insane

As a due hard skaven player with one if each veeminlord
I'm gonna ask you to defend that statement


Skaven are a mess right now. I like fleshing out the clans but clanrats and grey seer are not allied units. They belong in every skaven list. I can't even take Thanquol in a normal game without "breaking" my allegiance
>>
>>55331147
Yeah, having to spend ally points to get clanrats in your clan-specific list sucks.
I can see why it doesn't apply to grey seers, but clanrats are the backbone of every clan.
>>
>>55331228
It's been irksome. I want gw. Yo bunker down and flesh out all the factions instead of keeping people around. That being said after a full year of sigmar I have one major complaint


There is not enough to each favtion, even those that have battlelomes. I don't want a list of 6 artifacts, I want 24 to choose from and make them specific to wizards and veeminlords. Only a treelord can take gnarled warrior but only a branchwych gets the lamenteree etc.

I want multiple lores of magic with more than 2 spells that anyone cares about. Why would you ever take dwellers below and the reaping over regrowth?

I want my army to feel like my own in more than just it's paintscheme but sigmar currently lacks the faction complexity to do that
>>
>>55331147
Yeah you have to go chaos grand alliance but you get 26" range magic, the warp seer halves flying units movement allowing you to sit back and grind.

Clanrats are super efficient in terms of wounds/saves for just grinding or tarpitting

You also get some great command abilities on some verminlords and the screaming bell is absurdly point efficient and access to the best shooting in the game
>>
>>55331228
allies for clanrats suck because you cant get battleline
>>
Is this a good starter for a Brayherd army?
>1 Beastlord
>2 Boxes of Gors
>1 Box of Ungor raiders
>>
Anyone else doing armies on parade?

Im going all out this year, multiple levels, lights, sound, the works
>>
>>55331396
If you are fielding clanrat mobs in a generic chaos list you need to bring units that buff them. Mainly the warlord but since skaven can only buff one unit a time you need to bring the big veeminlords for aoe buffs.

Now your 700+ points deep for a tarpit that will get smoked by the entire enemy shooting phase and can easily be out maneuvered by other armies fast units

Skaven need to buy their killy units, and boy do they pay for it. Stormfiends are 300 points for a deadly squad, stormvermin need to be a minimum of 20 for a unit to be worth It, hellpits are 200+ points. Even rat ogres are expensive for just 2

So in the end for playing mixed skaven you have this fottslogging blob of an army with situational magic (howling warpgale is god tier, if only it didn't come on the shittiest lord, dread 13th and vermintide are bad spells) and minimal synergy paired with artifacts that mitigate ZERO problems

Giving skaven a lore of magic that actually does things (warpstorm, warp lightning and howling warpgale are all great examples) and allowing certain units to take a clan keyword (verminlords, grey seers, warlords, and clanrats, heroes like skreech and thanquol) would make the army function much better than it currently does
Also where are you he tting screaming bell shooting from?
>>
>>55331523
if those are units you want

I find ungors are really bad
>>
>>55331416
No battleline, no extra boost to morale, etc.

I still decided to bring one unit of 40 for my skryre list to use them as a meatshield. And since my arch warlock has no other ability, he's going to keep them from battleshocking all day long.
>>
>>55331727
nope
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>>55331745
I mean you don't really, bricks of 20 are great chaff which bubble wrap objectives or whatever else you're bringing. The 40 blob is awesome too but with the 40 you want inspiring on them

maybe even take a crown because that 5+ (why did they nerf this) for another inspiring is great
>>
>>55322773
Painting the first 5 liberators. On a related note, who the fuck okayed persecutor design? The wings are making it absurdly hard to place them on the table.
>>
>>55331745

The only way i've found playing skaven against other more straightforward matchups have been to excessively use warpfire throwers on my stormfiends since they blow up everything in the shooting phase, as well as using at least 9 warplock jezzails with a warlock engineer with lord of war trait to get that deadly shooting.

It's cheesy sure but every faction is all about the brainless cheese strats nowadays anyway.
>>
Any good Lord of Change Alternatives? The current GW one looks fucking blingy with all the shoulder pads and jewelry.
>>
>>55332374
Why would you want him representing less than he has!? Get that nigga some spinner wheels!!!
>>
>>55332374
That model is fucking awesome and if you don't like it you're a faggot.
>>
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>>55332374
Creature Caster have one
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>>55332374
Unfortunately there are no options which are sufficiently overcompensatorily heterosexual for you. If you want to avoid people realizing that you're a fag, you should probably pick one of the armies which doesn't have an entire set of units who are pink.
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>>55323170
Thanks Anon! Now I can build my mungo Slave to Darkness army!
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>>55323170
did anything change? nothing I use changed...
>>
>>55332384
>>55332395
>>55332412
>>55332418
Beauty of form is lost, and the gaudy excessive flamboyancy is overbearing. Look at the Kairic Acolytes with their hard bodies, subtle nipples, and bulging muscles paired beautifully with their ornamental weapons and armor. The Lord of Change is so horrid to look at it, and not in the right way.
>>
>>55322773
Finishing my Stormfiends and completing my first five 'converted' Acolytes.
>>
>>55332412
Gorgeous, might the Gods bless you.
>>
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>>55330664
It's not mounted but pic related would probably work great as a not!Jeanne d'Ar
whenever it's released.
>>
>>55322969
That dwarf helmet looks like cancer. Almost as bad as bretcast eternal faggots.
>>
>Nobody cared about AoS in my city
>Me and my friend started playing
>Start to attract people
>I launch a Path to Glory campaign
>There are more than a dozen players and the camping is gonna end this week
>People want more from me

What to do now?
>>
>>55333239
>camping
Campaign*
>>
As someone who is new to this but as always wanted to get into it. Where is the best play to start?

Are the starter kits worth it?
>>
>>55333309
Start Collecting! kits are good value for GW. Just pick one that strikes your fancy and go from there. Or get one of the 'Ally' or Skirmish boxes.
>>
>>55333239
Multiplayer campaign!
>>
>>55333239
take examples fron /tg/. Berate anyone that plays legacy armies, question the masculinity of anyone that picks stormcast and don't make any tournaments or it will atract waac fags.
>>
>>55332374
you could always grab the ForgeWorld one, but it's pretty pricey
>>
>>55333309
Start Collecting is great way to start. If you want either Stormcast or Khorne/Nurgle demons, you're better off with one of the 2-player starters.
>>
>>55333338
Nobody here play Stormcast nor likes them.
So there is no problem.

But 3 guys play Seraphon. That's 25% of the guys that play. Fucking lizards

>>55333336
Maybe I should wait for this Firestorm thingy and see what it is. I've seen the commercial on the white dwarf, but it doesn't explain much
>>
>>55332531
>Bothering to explain your thoughts to a bunch of 'durr big models r da best!' meme children

The fact not one of those three morons replied to this post speaks volumes. Hope you find a nice proxy
>>
>>55333973
i'm sorry mr. adult, i will be humble and sit down
>>
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>>55322773

Painting the starter pack Liberators. First minis I paint in my life.
Unsure if I should paint the clothes purple, I feel like it's too monochromatic right now. I also want to paint the bolts on the shield in some other color.
Suggestions very well welcome.
>>
>>55334087
Maybe red cloth, and brass and/or bronze bolts?
>>
>>55334140

I was thinking about red too, simply because I like red on white, especially for the bolts, but then I read that purple goes best with gold.
Un fucking sure
>>
>>55334087
Looks pretty good to me
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>>55334158
Just go for what YOU feel best, if it doesn't work, then you have learned something and will improve on the next model
>>
>>55334158
Purple on gold gives you a very regal look, since those are commonly associated with Western monarchy.
>>
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>>55334087
you should use a 2nd layer of gold on the main armor, the layer beneath is showing through
>>
>>55334209

Indeed, and I didn't notice at all until I took and saw the picture.
Fuck you can see tons of problems in this pic I couldn't see with my eyes. I need to buy an eye loupe or something.
>>
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>>55334219
What kind of lamp are you using? A very soft lamp that simulates daylight is best

Picture related
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>>55334243

>What kind of lamp are you using?

Pic related is my lamp.
Fuck I get it I'll get one for the table
>>
>>55321174
It's blatantly wrong, too.
>>
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>>55334243

where do I buy a soft lamp that simulates daylight
>>
>>55334379
amazon
>>
>>55321174
The main problem is really the character protection changes. Characters can't be targeted unless they're the closest unit. Except, characters can protect characters. So you can have a conga line of Culexus Assassins protecting Roboute, and you can't target the second Culexus in the line because the first one is closer, etc. If characters become unable to protect characters it'd instantly get a lot better.
>>
>>55322565
The Stormfront Vanguard
>>
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>>55334243
I have two normal lamps at home.

I use a lamp similar to the one on the right but with a white light at the club.
>>
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>>55334409
Thanks!

I've just done this, I'm testing the colour scheme will all the troops i possibly can

Anyone knows where to get more of these?
>>
>>55334439
>will
with*
>>
Did anyone upload blightwar yet?
>>
>>55334276
You don't need only one for the table.

The light in that room is horrible.
So many straight corners that cast so many shadows, a terrible temperature, a lonely central point of light.

I have a degree specialization in illuminotechnics, and that rooms is the stuff of nightmares.
>>
>>55334409
Do not.
>>
>>55334546
When to use cold light?
When to use warm light?
>>
>>55334609
I just added it to the list, I appreciate all the ideas as part of the brainstorm

I'll decide which ones are actually good or not later
>>
>>55323170
>Merywyrm still Destruction
>Still can't use it with my Dark Elf Corsairs
I know it was a faint hope, but goddamnit, it just works so perfectly for every standpoint. But oh well.
>>
Trying to stay a fan of the game but with how cluster fuck broken the rules are, it's not making it easy.

I watched a path to glory tzeench list summon over 2 k points worth of units turn one, and summoned greater deamons by just needing to roll a single 3 on 2 dice because of the Lord of change.

Want to like it, but game balance is way off.
>>
>>55334409
kek
>>
>>55334649
Cold light is for work
Warm light is for ambiance

Put cool light on places where you need to manually do something and you need to see particulars, like working desks or the mirror in the bathroom.

Put some middleways in place like the kitchen, so you can see what are you doing but it doesn't look always so dirty.

Warm lighting everything else.

I'm a big fan of targeted light, like having an office all in warm light but with an optional cool light just over the tables.
Or, even better, changeable LEDs.

Also, coloured neon are cool, I don't care 80s are over, they are awesome, PROFESSOR. I DESERVE MORE THAN A 7, THAT HOTEL ROOM WAS THE SHIT, RRRREEEEE
>>
>>55322565
Eternal Realmstriders
>>
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Rolled 66, 58, 24, 25 = 173 (4d66)

Rememberd I had this saved in a folder. What would your stormcast name be?
>>
Rolled 2, 2, 6, 1, 4, 4, 2, 6 = 27 (8d6)

>>55334971
I think it's better to roll 8d6 here instead of 4d66's
>>
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>>55334971
>>55334989
Ok, my stormcast name is
>Harus Glowingroar
>>
>>55334971

Jarus Makerswraith

Not terrible, if i ever played them i might use it.
>>
>>55322565
pig latin names always sound p. cool e.g Angeli Ferrata (Ironclad Angels)
>>
>>55334817
Yes, all two of us will suffer from this. Bear it, brother.
>>
>>55325357
I would say she needs some accent colors to help the model's details sand out from a distance, if anything else.
>>
>>55335052
Rejoyce. From now on I'll be lurking the Age of Sigmar thread.
I know Latin proper, not "pig".

You'll be happy to know that the correct form sounds just as good: "angeli ferrati".
Ancient greek: "Sidereoi Angeloi".
>>
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>>55330457
Congrats anon
>>
>>55333239
Run a map campaign. I did one at my store a while ago and it worked out pretty well. Here's what I used for my campaign, feel free to copy it, but it's fun to make up your own maps and rewards: https://docs.google.com/document/d/1-T9WpY3Q6aWn98V3SuOJUp5SbqZcQ_cIPBDTn5ZtsFo
>>
Rolled 2, 1, 3, 3, 1, 2, 2, 3 = 17 (8d6)

>>55334971
Rolling. Hopefully I didn't fuck up my dice.
>>
>>55335355
Gonord Strikingfang

Pretty shitty t.b.h.
>>
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>>55334971

>Hardon Thunderthrust
>>
>>55335240
gosh it's been a long time since i've thought about latin adjective declension
>>
>>55335559
>not Hardon Glisteningthrust
>>
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Chaos Dorfs best dorfs reee
>>
>>55334917
>playing against a waacfag in a non-matched game
Refuse games to tzeench and seraphon summonspammers in non matxhed games, then laugh at how horribly optimized their armies are in matched, its that simple
>>
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>>55336001
>>
>>55336511
Is that Hobgoblin Khan FW?
Also
>tfw still no FW battletome that has all the black ork and Hobgoblin rules with pitched battle values
>>
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>55337084
Weak b8, 2/10 would try again
>>
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>>55337134
going to have to change it to 2.5 years soon.
>>
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>>55333239

Bless you sir. You are doing God (GW's) work.
>>
Is Chaos Undivided still a thing? Or is every chaos worshipped dedicated to one god each now?
>>
How does changing p2g to allow adding to units to their max unit size sound? The people ive talked with and i all agree that it seems kind of odd that you dont have the option to add followers to a unit, especially since they all coms in their predetermined sets of 3,5,10 etc, would you change anything about it?

Ive personally been thinking about making it so they dont add to the total number of followers for a victory by might, but want a second opinion.
>>
>>55337276
Why not simply give the option to add the rolled models to an existing unit of the same type?
>>
>>55337239
It kind of is. You can go unmarked like before and get a boost to your leadership. At least with Slaves to Darkness in GH17.
>>
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So are you guys ready for new slaanesh daemons? There is a rumour that new models are coming to 40k
>>
>>55338265
Unless they got Juan Diaz to sculpt the new ones I'm not interested
>>
>>55334971
Torquis Leapingsister... guess I bangued someone in my first battle rather than fighting?
>>
>>55338265
Why was this picture even made. And there are rumors for everything. So who gives a shit
>>
>>55333239
Skirmish league
>>
>>55338422
>And there are rumors for everything
Yeah, and most 8e rumours were right
>>
>>55333239
run a simple ladder league until GW releases their map campaign supplement
>>
What round base size should stormfiends go on?

Do you mind if vehicles don't have a base (warplihtning cannon and doomwheel example)
>>
>>55338603

60mm
>>
>>55334817
nothing stopping you from using it in open play and narrative play

my house rule is the ally points can be taken from wherever you want -- since the gw allies system is so shit
>>
>>55334971
Logus Battlesword
>>
>>55338641
>open and narrative play
lel
>>
>>55335240
>angeli ferrati
might as well just be italian then.
>>
>>55337084

Take your (you) and fuck off, no-one cares about your elf shit.
>>
>>55337174
>best demonette Ive seen
>its an elf
I hate modern slanesh
>>
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>>55338908
>Take your (you) and fuck off, no-one cares about your elf shit.

lots of people want aelves. Maybe you're just too retarded to realize that.
>>
>>55339008

>Sameposts in every thread about his dead WHFB race
>Gets constant derision for it
>"C-c'mon guys, w-who's with me?"
>>
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>>55339040
Look on the bright side, at least he isn't Settraposter.
>>
>>55339040
im with him i want elves hi
>>
>>55339040
ngl wild riders are still the best kit GW has made in a long time
>>
>>55332746
Bretonnianon, is that plastic or metal? I might carve off the legs and stick it on a mounted men at arms if that's the case
>>
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>tfw Kharadron Overlords

These guys kinda really irk me. They seem so advanced that it's hard to see how regular dudes with swords on horseback stand a chance. Anyone else feel what I mean?
>>
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Well, fuck - the greenskinz waacfag turn out to be not as stupid as we thought. He found out that greenskinz are shit and canceled his order.

Actually, I was pretty excited about seeing a greenskinz player irl for the very first time. That's so sad - you actually have to trick someone to play greenskinz because they are so shit army right now.
>>
>>55339165
Nah, they just look retarded.
>>
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>>55339165
yep. pretty much everyone agrees...
>>
>>55339187
Can't you still just meme with bonesplittaz arrow boys?
>>
>>55339202
I mean, I suppose it's fine so long as it's established that the really advanced stuff is ultra expensive so it's rare, but as is, you've got all regular dudes in armor with swords, the occasional gun, and then suddenly these guys in full body suits and advanced technology
>>
>>55339165
Technology ain't shit against HEROES!!
>>
>>55339165
I love their ships, but the bodysuits definitely don't do it for me. Sad!
>>
>>55330664

https://www.perry-miniatures.com/product_info.php?products_id=1485
>>
>>55339040
I'm with the Aelfposter: I'm totally down for a cool new variant of Aelf. I was down for the Aetherpunk flying duardin, I'd be down for some interesting not-Empire or not-Brettonian humans, and I'd be interesting in some new death models.
Basically I'm down for anything new that isn't Stormcast or Khorne.
Nothing against Stormcast really, just not my cup of tea.
>>
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>>55339298
>Sad!
>>
>>55339165
There's a reason the setting barely has "humans on horses with swords" beyond legacy armies. Freeguild have steamtanks, atillery and handgunners, aelves have magical bows and dragons, orruks have sheer numbers, waagh-magic and absurd durability and pain tolerance, and chaos is chaos. The only people with just swords and horses are a few dark elf factions really.
>>
How would an army of 7 Great Unclean Ones fair on the table?
>>
>>55339380
Illegal. You can only have up to 5 behemoths in an army even in a 2500 point game
>>
>>55339380
I'm friends with someone that runs double Mourngul.
>>
>>55334971
Lojet Forgeforge. Sigmar what did I do...
>>
>>55339366
I guess that's my gripe really. We still have lots of dudes with swords and melee stuff. In 40k it makes sense because the people wielding those weapons are walking Frankensteins. In this fantasy setting however, it's just hard to see how a lot of these regular guys with melee weapons don't get destroyed by ultra advanced Dwarfs with machine guns
>>
>>55339503
You forged forges, simple as that
>>
>>55339340
They've admitted that this is the reason aelfs and normal human armies are taking awhile to come out: It's very hard to come up with a unique spin on elves and humans that isn't boring as all fuck.
I mean look at the old elf and human armies of whfb that were so boring the game died. I hope they come up with something, and I think they can. I mean FEC's lore is so good it made even ghouls and cannibals interesting (although their models are comically awful and weak on the table, but still).
>>
>>55334971
>D66
>11-36, 41-66
Why?
>>
>>55339675
you can roll 2d6 (8d6) instead
>>
>>55339580
>They've admitted that this is the reason
source?
>>
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>>55322773
First dude for my moulder warband
>>
>>55339580
I think instead of making an OC donut steel faction, GW could just try and make good models so people don't feel the need to go 3rd party?
>>
>>55340182
GW models were never bad. The only armies people could really go 3rd party on and be cheaper than GW was empire and bretonia...and one of them isnt around.
>>
>>55325015

Maybe you could rate it to give him a good idea of what to expect.
>>
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What is the average point level people play at there local scenes?
If I wanted to start a highborn Aelf army would the Spire box set be the best place to start? It seems like the units within have sorta anti synergy since the sea warden is so obviously supppsted to combo with elf spears.
Would it be better (for the purpose of making a highborn army) to just go order make my leadership storm cast, and then draft in bolt throwers, silverhelms and sword masters under the order banner?

Am I doing this all wrong? I really want to make a high elf army and moneys tight ish so I want to get a good list of units to work for before I pull the trigger.
>>
>>55340374
>I really want to make a high elf army and moneys tight ish so I want to get a good list
It's hard to get a good list for small money mate.
>would the Spire box set be the best place to start
Yeah, if you want to play budget and you just want to play with your dudes instead of competitive then go with a SoD box. As you can see a single SoD box and an extra unit of Spireguard (20 models give you reroll of hit rolls of 1) is enough to play 1000pts games

Allegiance: Order

Leaders
High Warden (220)
- General
Archmage (120)

Battleline
20 x Spireguard (240)
- Swifthawk Agents Battleline
5 x Reavers (160)
10 x Swordmasters (180)
- Eldritch Council Battleline

Battalions
Guardians of the Dawnspire (40)

Total: 960/1000
>>
Should I play Undivided Chaos, Khorne Mortals, or Greenskinz?
>>
>Have Wanderers
>Always liked the idea of using the Waywatcher as a general
>No I can give him the "Masterful Hunter" trait to add 1 to hit rolls, and his passive ability gives him another 1 to hit rolls if he doesn't move

So, that means he has either 6 2+/3+/-1 attacks, that can each generates a new attack on the roll of a 4+, or 3 2+/3+/-1/2 Damage shots that have -2 rend on a 4+ at 22 inches.
For extra fun I can give him the Starcaster Longbow which can do some mortal wounds to any enemy within 20 inches as well.

Machine-gun elf actually sounds sort of hilarious. It is like 6th Edition all over again.
>>
>>55340513
>It's hard to get a good list for small money mate
I'm not worrying to much about the effectiveness of the list, surely not everyone meta games at locals right?
Interesting that list is pretty cheap, I could probably throw some more stuff and be alright.
Thank you for your help.
>>
>>55340291
the current state troops are bad models, they strayed from the old landsknecht aesthetic for more uniqueness and as a result looked much worse.

On the other hand, the Wood Elf Wild Riders are not crazy and wacky uniqueness, just a simple concept and beautiful models.

For whatever reason GW puts too much store in having a concept no one else can legally copy when they have the talent and resources to utterly crush other model manufacturers if they really focused on quality.
>>
>>55340572
Not everyone meta games, no, and to be honest, never worry bout that shit if you want to enjoy this.
Don't stop stressing over things and focus on what you'd enjoy, what you'd like. Focus on the enjoyment of putting shit together and seeing your dudes come together.
People who focus solely on winning and building a meta army to waac rather than one they like the look or concept of and feel proud to put together ruin the game for everyone else and are the single biggest cancer.
>>
>>55339087
>settraposters saying soon is worse than aelfposter constantly shitposting that his dead faction is the fabric that holds fantasy together
>>
>>55340752
Correct.
>>
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>>55340752

pretty much everyone wants to know what the brothers have been cooking up in the realm of light...
>>
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[chivalrous rattling]
>>
>>55340930
Noice, that's some good shit right there, anon.
>>
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>>55340752
You understand after all!
>>
>>55341005
Thanks! The shield transfers are pretty expensive but the effect is amazing
>>
>>55339165
there are no regular dudes on horses any more so thats not a problem

high fantasy, nigga
>>
>>55327374
They probably want third party companies to stop making custom bits compatible with their models.
>>
>>55341312
But I like horses. I also like demigriffs but they haven't done much with those either.
>>
Question: For a Sylvaneth player to use a spell which allows him to put a Wyldwood onto the board do they need to have the points cost in reinforcements? (eg 40 pts)
>>
>>55342028
Your Wyldwoods are free if you have Sylvaneth allegiance. Otherwise you have to pay, but then you need to ask why the fuck you don't have Sylvaneth allegiance.
>>
>>55342028
No, if your army has the sylvaneth aligence then wyldwoods are free
>>
>>55340913
they died
>>
>>55342540
>>55342540
>>55342540
>>55342540
>>55342540
>>
>>55340530
whichever you like better
>>
>>55339165
Steampunk is the worst fantasy setting.
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