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"Faker Commander" Edition Previous Thread: >&g

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"Faker Commander" Edition

Previous Thread: >>54890747

RESOURCES

>Full C17 Decklists:
http://magic.wizards.com/en/articles/archive/feature/commander-2017-edition-decklists-2017-08-11

>Official Site: Contains deck building rules and the current ban list.
http://www.mtgcommander.net

>Deck List Site: You can search for decks that other people have made. Authors often have comments that explain their deck’s strategy and card choices.
http://www.tappedout.net

>Namefag bitchfest, but people often make primers, which go into detail about how they built and play their deck.
http://www.mtgsalvation.com/forums/the-game/commander-edh

>Statistically see what everyone else puts in their commander decks based on what is posted to the the internet.
http://www.edhrec.com/

>Find out what lands you can add to your deck, sorted by category, based on a chosen Commander’s color identity.
http://manabasecrafter.com/

CARD SEARCH

>Official search site. Current for all sets.
http://gatherer.wizards.com/

>Unofficial, but has GOAT search interface.
http://magiccards.info/

Thread Question: If you could have any planeswalker as your commander, who would it be and why?
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>>54899462
Ajani Vengeant to make my Boros dreams into Boros memes.
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reposting this >>54899393


>>54899462
>Thread Question: If you could have any planeswalker as your commander, who would it be and why?
Nahiri the harbinger. Let's make boros great again.
>>
Have you guys mastrubated to Atraxa yet?
>>
I don't think this semen slurping format is for me guys.
>>
>>54899492
Why is Ajani Vengeant worth money at all? AFAIK, he's not played in any format whatsoever and had a duel decks printing to boot.
>>
I want to take a minute here and give props yet again to the guy who said to take out all taplands and replace them with basics. Even without playing green, I run enough rocks for fixing to never be an issue and it's upped the efficiency of my decks a whole lot.

Big ups to you, handsome stranger.
>>
>>54899499
>>54899492
No, but I have jacked it to Ajani many a time.
>>
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>>54899533
That's fine, different strokes and all that. Now get out.
>>
>not running tibalt as your comander
why?
>>
>>54899582
There are far worse red planeswalkers than a random loot-on-a-stick.

I got eight of her for $6, I don't know if I should make some starter decks for newbies, use them as trade fodder, or wipe them with acetone.
>>
>>54899539
Wincon/Sideboard card in some Jeskai Control (Modern).
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>>54899459
>>
>>54899539
He's played in Modern Jeskai Control, but even if he wasn't, Planeswalkers go for at least $10, just because. Except for Tibalt.
>>
>>54899614
It's intensely problematic how white Chandra is being from a plane based on the middle east.
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>>54899633
>mom I'm so glad to see you
>oh god my daughter's white
India isn't Middle Eastern.
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>>54899462
>Thread Question: If you could have any planeswalker as your commander, who would it be and why?

Karn or Ugin would be obscene.
The Tezzerets, other than Schemer, would probably be pretty good too.
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Too bad both Bolas walkers are bad in Commander.

I'm trying to force myself to create a new deck, but I just can't bring myself to do it.
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>>54899633
>MTG
>Continuity
I started to question shit too but just gave up.
It's like planes are essentially relatively small planets of one geographic location right? Like Innistrad is nothing but germanic-ish Europe, or Kaladesh being what appears to be colonization of India, or Tarkir being Asia.
So then where do the black and Asian people on Innistrad come from? What about Kieran on Kaladesh? Is he just the sole white guy who isn't a dwarf? How does that work?
I can work with whatever diversity quota that they want to push, so long as I can wrap my brain around it but where do they COME FROM? Is there just like this island of black people on Innistrad who decide to venture mainland every now and then? Is there something like the British Empire that we haven't seen on Kaladesh? What gives?

And who the fuck knows how Ixlan is going to be like. It's obviously conquistadors going to South America but are we ever going to see or hear about where these new sailors are coming from?
>>
>>54899631
Both Kioras, BFZ Ob, AER Tezzy, Daretti, Dovin, Sarkhan the Dragonspeaker, Chandra, Pyromaster, and Jace the Living Guildpact are all worth less than Tibalt. Chalk it up to recent printings, but still, yeesh.

>>54899633
Chandra just wasn't on Kaladesh long enough to get a tan.
>>
>>54899721
Teferi probably BLACKED a girl on Innistrad and planeswalked the fuck outta there once he heard she was pregnant. Don't have to pay child support if your on another planet
>>
You guys ever consider playing a real format?
>>
>>54899852
EDH is the future of mtg. deal with it.
>>
>>54899852
>He doesn't play multiple formats

Can you only afford a single deck?
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>>54899852
>vintage
Good luck finding players

>legacy
Good luck getting a mortgage

>memedern
Good luck sideboarding

>standard
Good luck dodging the banhammer
>>
>>54899922
If you have a standard deck you can play in all real formats
>>
>>54899852
I have a Standard deck and a Modern deck, but none of my friends play those formats.
>>
>>54899949
and get raped in everything but standard
>>
>>54899633
>uses the term "problematic"
>can't read a map

God I wish you were one of a kind.
>>
Is there anything worse then salty players salting out over you not leaving them alone and letting them combo in peace?
>>
>>54899708
Why are they bad?
>>
>>54900024
But isn't Kaladesh just Not-India?
Show me a map of Kaladesh where there's anything that isn't !India.
>>
>>54900003
only if you are playing against unfair decks
>>
>>54900040
India is not in the middle east.
>>
>>54899852
>implying I dont
EDH is just my side format, only have 2 decks for it, its where I go to relax and unwind when not playing FNM or PPTQs
>>54899895
>a non competitive, non FNM format is the future of Magic
Do you think before posting?
>>
>>54900042
>unfair decks

get a load of this guy
>>
>>54900042
unless you define "unfair" as "literally any deck that has placed in the top 8", no
>>
>>54900060
its a real term

>>54900067
im not saying that you are favored to win, or that you should play a standard deck vs a legacy deck but there are definitely some slower legacy decks that could give the impression of a slow loss rather than the feeling of being penetrated by a 10 foot long iron rod
>>
>>54900042
Were you dropped on your head?
>>
>>54900093
Shardless BUG is a "Fair" deck and I'm pretty sure it would eat any Standard deck alive.
>>
>>54900052
FNM is dying, EDH at friends is where it is at. EDH will be the premier MTG format within 3 years tops. Standard, modern and legacy are fucked.
>>
>>54900096
no but i came into play tapped
>>
>>54900120
Casual/Kitchen table is already the premier MTG format
>>
>>54900120
If EDH is the premier format then this game is fucked. EDH functions best when its treated almost as a seperate game entirely. If it became even close to most played format, the ban list would be a LOT bigger and theres a whole host of other issues that go along with it. I love the format but it doesnt need to replace traditional 1v1 magic. They are fine being seperate.
1v1 Magic is more competitive, you can focus more on the boardstate because theres not 4 of them with some autist yelling at you to hurry up because youve taken more then 15 seconds to think about your play and it NEEDS to be his turn right now so he can play his fatty!!!
>>
>>54900113
I suppose
>>
Even Sheldon acknowledges the format is not meant for competitive play. If it were so many cards we are used to would be banned like Sol Ring, Mana Crypt, the Cheap black tutors like Vamp and Demonic and a bunch more. Blue cantrips would be gone too.
>>
>>54900186
Blue cantrips did get banned in duel commander in MGO, didn't they?
>>
>>54899462
>Thread Question

Easy.
>>
>>54900190
Indeed they did. Basically shows what competitive commander would look like, boring solitaire combo decks with a bit of blue permission to stop their combo. Commander works best as a for fun format. You can have powerful cards and decks but the moment prizes, money, or pro tour invites are on the line people are incentivized to break the format and then you get bad play experiences, bannings galore and overall a worse format.
>>
>>54900120
Their announced cancellation of FNM promos and replacement with tokens was disheartening. I guess I should wait to see what they put out, but I have my doubts.
>>
>>54900233
>>54900190
I like 1v1 and all but with what they've done to the format there's no point in even trying it.
>>
>>54900301
You mean, balancing it?
I wouldn't play 1v1 commander either, regardless of if anything is banned or not.
>>
>>54900298
Dont confuse FNM dying and wizards just being retarded
>>
competitive, multiplayer EDH doesn't exist
>>
>>54900120
Hopefully Ixalan will make Standard more fun.
>>
>>54900311
They're way too liberal with their bans and shat all over it when they dropped the life total to 20. It was good when they removed sol ring and some others but it's a disaster now.
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>>54900298
If they're consistently amazingly illustrated borderless foil double-sided tokens, I'll take them over the usually mediocre standard promos.

Somehow I doubt that'll happen.
>>
I've built a competitive deck and I just don't see the appeal. Much better to slowly work your way to obtuse win conditions.
>>
>>54900341
>having a win condition
shiggity diggity doo
>>
>>54900029
People who get assmad that you scoop right before they go off on a convoluted winmoar combo.
Bonus if it's superfriends.
>>
>>54900029
Getting repeatedly attacked in the face by a player who only bothered to learn combat rules
>>
How does the extra turns merfolk work with Ianna?

I think it goes "play, make copy, champion the original with the copy, so the originals champion rigger never resolves, go as normal, EoT the copy vanishes, returns the original, you copy the original again, and because this is all happening after the point in turn when the token removal triggers happen, the second copy wont vanish until the end of the bonus turn, when you can do it again.

Also, it's not worth copying legendary ceatures with Iannas ability because they die as SBA so you don't get a chance to use their abilities or tap for other wizards effect do you.
>>
>>54899547
Good taste, my man.
>>
>>54901421
Note, it's Inalla.
You're correct you can keep Championing the merfolk with it's token for as many turns as you're able to keep paying for it.
It'd still be worth copying Vela, Venser, and Vendilion Clique, but you're otherwise correct about Legendary creatures.
>>
>>54901421
You have to sacrifice a Merfolk to take the extra turn, so you need to be able to pay for the copy 3 times the first turn.
>>
Relic of Progenitus, Scrabbling Claws, Crook of Condemnation or what?

Or do you stick to colored gravehate?
>>
>>54902575
I think the key is to be able to cycle when it's not needed or have the grave hate be incidental like Bojuka Bog.

So Relic is really nice out of those.
>>
>>54902575
Tormod's Crypt is still one of my go-tos
>>
>>54899462
>If you could have any planeswalker as your commander, who would it be and why?
>tfw no esper walker
probs flicker venser or autistic narset
>>
>>54902666
Scrabbling also cycles.
>>
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Help me make this work /tg. Must have cards, etc.
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>>54902715
True. Relic does it better though.
>>
>>54902720
Play Legacy D&T. In any case, Karakas her while the ability is on the stack. Toss in other blink effects and shit, maybe ETB and some haste enabling. Ruin Ghost is some tech there.
>>
>>54902575
grafdigger's cage my nigga
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>>54902720
Sol ring
mana crypt
pic related, get as much out of the ability as you can since exiling its elf isnt in the cost
probably can do a thing where you have a couple of rocks, paradox engine and a couple of cards that bounce back to your hand for cheap like those enchantments that sram uses either that or cloudstone curio+ some way to cast at instatnt speed (flash or vedalken orrery)+ creatures
tap commander
with the ability on the stack cast a spell
untap commander
tap commander
repeat till you are the only one with permanents
>>
>>54902720
He's not as interesting as I think you think he is. Run monowhite good stuff. Use bounce and Flicker to abuse his ability. Sac outlets also work, since he's Sun Titan and Reveliark -able.

The only real synergy besides the obvious is Oblivion Sower and that is hyper jank.
>>
>>54902761
>Karakas
banned, my nigger
>>
>>54902761
Oh wait Karakas is banned lel
>>
>>54902575
I don't bother to play graveyard hate since someone else at my table surely will.
>>
>>54902810
>he doesn't run shuffle effects to prolong games and remove graveyards at the same time
>>
>>54899462
>no edh in title

idiot
>>
>>54902830
Prolong games? Why the hell would I want to do that?
>>
>>54902903
casul
>>
>>54902810
fucking bystander apathy
>>
>>54902720
So, how does it work in EDH?

You send Mangara into the command zone back and the other guy gets exiled?
>>
>>54903026
yes
>>
>>54902575
Relic of Progenitus, Nihil Spellbomb, Rakdos Charm, Ground Seal, Bojuka Bog, Scavenger Grounds.

Anything else and you're entering realms of "I don't care about card advantage and flexibility, I just want to fuck over Billy's reanimation deck because I hate Billy".

>>54902810
This guy's mentally handicapped.
>>
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What if I told you that I need to build a deck that is both good at multiplayer and 1v1 under mtgo banlist, because I never know in advance what kind of event will be held? Swapping out 5-10 cards on the spot is acceptable. What are the commanders for that?
>>
>>54899199
here

Looking forward to Wizard Tribal now, with the new Eminence commander
>tfw Venser is a strictly better Capsize, cheaper and can bounce spells
>cast, original bounces the target, copy, copy bounces original for the buyback
>>
Which reanimation commanders are the most fun?
>>
>>54902903
Listen man, I spent all game maxing out the levels on my Level Up tribal, and I still haven't even started assembling Kaldra with a sweet Trading Post combo yet.
>>
>>54903052
I don't get why so many people are recommending Ground Seal. It turns off Eternal Witness and Archaeomancer but leaves Living Death, Dredge, etc. alone.
>>
>>54903141
Mimeoplasm
Don't play combo mimeo, that's boring.

The true path of Mimeoplasm is to play your opponents' decks, but better than them.
>Oh, I guess I'll pay 5 mana to search your deck for a Blightsteel/Magister Sphinx
>>
>>54903101
Gitrog Monster is really good in both formats. The 1v1 version is pretty similar, but with more hand disruption.
>>
>>54903101
>good at multiplayer and 1v1 under mtgo banlist
Breya
switch out some removal for more combos in multiplayer
you will win a good percentage of your games
>>
>>54903141
>>
>>54903174
It's not the be-all and end-all of graveyard hate, but you can throw it out, it cantrips immediately and you don't have to worry about it anymore. Relic of Progenitus and Nihil Spellbomb in comparison leave you one card down until you actually crack them, plus you need to keep one mana up during your opponents' turns.
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>>54903234
I have no idea why the picture didnt get attached
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>>54903195
I hear people talking about him often and I kind of get how his combo works, but the only time I tried him I ran into direct counters that make him worse than not having a commander at all. He seems rather straightforward to beat with graveyard hate
>>
>>54900151
Do You know french commander or leviathan? EDH is a viable 1v1 mtg format
>>
>>54903174
>I don't get why so many people are recommending Ground Seal
Don't knock it til you taste it.
>>
>>54899721
>are we ever going to see or hear about where these new sailors are coming from?
Vraska is one of the pirates so maybe the conquistadors are her personal planeswalked army , we know interplanar portals are still possible.
>>
>>54903379
Modern/Legacy crowd will never openly admit that
>>
>>54903182
You meant "search in your graveyard"
>>
what would super tuned decks look like if all net positive mana rocks were banned?
>>
>>54903241
>>54903390
Hm. Maybe. I guess I'm just too obsessed with Regrowth to trust it. Any deck of mine with green has too many regrowths.

With relic, I know what I'm losing, not so much with this since I normally can't sac an enchantment.
>>
>>54903379

Lol have you ever played against Animar in 1v1?

1v1 edh is bullshit
>>
>>54899721
I still don't get how all their planes have racial diversity (and diversity of species), with all of them living in the same place - often a single city - for millenia, yet somehow staying racially diverse and there's never any racial conflict. The closest they got was the Elves on Lorwyn purging the land of "eyeblight".
>>
>>54903451
We have a person playing Baral, polymorphing him into OG Emrakul every game, with deck consisting of the cheapest counterspells and blue tutors. He has maybe 2-3 lost games with dozens won. And that shit wasn't even on the radar until the new banlist
>>
>>54903456

Centuries or millenia without significant miscegenation is very possible. Happened in real india.
>>
>>54903451
My friend plays Animar because he likes turning big guys sideways for cheap. He has a few combos, but he tends to go for combat wins. Playing Kruphix at the time (before I became bored with UGx), I'd half our games despite being the better player simply because Animar could get out of control fast. My deck wasn't built to take over early so once Animar has counters, shit starts rolling. Still some intense and fun games, but damn is Animar strong.
>>
>>54903492

jesus christ, how horrifying
>>
>>54903492
>that shit wasn't even on the radar until the new banlist
>not even on the radar
I know this is /tg/ but please refrain from larping
>>
>>54903532
But India has a strict caste system developed for that reason. Kaladesh has nothing of sorts, and Chandra herself is a result of a racially-mixed couple.
>>
>>54903606

Stop being such a nazi and go back to pol.
>>
>>54903632
oy vey
>>
>>54903492
Is OG Emrakul not banned in 1v1?
>>
>>54903492
You don't even know anon. I play a 1v1 tuned Brago hatebears deck. Every single game goes something like this:

>durdle for the first few turns, draw a couple of cards, set up a few key artifacts, nothing fancy
>opponent taps out when I have 4 or more mana available because most of the deck is durdly bullshit and removal
>suddenly, Brago
>damping matrix and linvala everywhere
>why can't I hold all these cyclonic rifts, path to exiles and swords to plowshares?
>oh god, daze, force spike, exclude, desertion?! I did not expect to see-
>flickered exclusion ritual and phyrexian ingester/duplicant
>nevermore naming their commander
>phyrexian revoker as a backup
>Yosei out of nowhere with his friends myr battlesphere and jin gitaxias
>various infinite combos with winter orb, tangle wire, strionic resonator

It's honestly horrible to play against, I don't even run it anymore because it's just so... efficient. If I don't combo off, I win through combat damage with an unbuffed brago very consistently. Most people scoop before it gets that far.
>>
>>54899721
Having dark skin develops naturally due to sun exposure. As long as a plane/world has areas of differing sun exposure and temperature then you will find a variety of skin tones. Realistically you wouldn't see asians or africans per se...but you would see people that share their attributes. Things like skeletal morphology and facial features would differ. I think in general artists struggle to imagine genuinely novel human races and in the end it wouldn't really be worthwhile to be so nit picky.
>>
http://tappedout.net/mtg-decks/g-o-d-s-a-v-e-t-h-e-q-u-e-e-n/

I just put in 36 islands for the manabase because I'll figure out the actual mana base once I have the rest of the deck more or less decided-on. Any suggestions are appreciated!
>>
>>54903685
Nah. Grizzly, Yisan, Rofellos, Braids, Zur, Edric, Derevi, etc. The actual commanders.

>>54903701
Brago isn't much kinder in multiplayer either, just the fact that he rarely gets to touch the board. I just see decks that don't require much setup and just go straight for your rear end every game.

There is a clear distinction between netdecking moneybags with years of experience and people who thought there is no price of admission, playing janky brews and half-finished lists.

I like the part how these people scorn at multiplayer banlist while playing the most broken shit that isn't yet banned at every given opportunity
>>
>>54903701
>durdle for the first few turns
this is a bad deck
0/10
never 5-0
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>>54899462
Lili could be fun.
>>
>>54903880
In what deck?
>>
>>54903941
>Thread Question: If you could have any planeswalker as your commander, who would it be and why?
>>
>>54903864
It's part of my plan. Durdle is relative to the goal being accomplished, and my goal is to coax someone into tapping out. I just sculpt my hand, remove threats, and then lay the smackdown as soon as I have an opportunity.

>>54903850
I really dislike multiplayer. The best players/decks rarely win, unless they jump into super wank combos right off the bat. I really like 1v1 with the multiplayer banlist, because each play feels really impactful. By the time most players get to that point, they've realized the importance of removal and things tend to work out.

What I hate about people is that there is this RPG internet optimization mindset. People treat magic like darksouls and google the best deck, assuming it's objectively the best and will win all the time. That's fundamentally flawed because it assumes you understand how the deck works in the first place, and have thorough knowledge of all the cards required. When someone builds a deck like this and they lose, they assume whatever you're playing is some silly broken nonsense and whine on the internet to get it banned, when they mostly lost because of luck, or because of misplays.

Alternatively, they build whatever they can out of the cards they have, and cry the second someone plays something they havent seen before, or couldn't afford. This is why cantrips are banned in MTGO. There's no fucking way they're overpowered in a singleton format with 99 cards, yet people bitch the second they see one because they lost, and not because their deck has gaping flaws they don't understand.
>>
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I call to both sides of the argument to help solve the case, which may be seen by some as bait.

Is 1v1 a proper competitive format? If not, what can be done to improve it? How big should the banlist be?

I don't quite understand the notion of bans helping the game other than shaking things up a little and shifting prices of cards. After all, in a competitive environment it is always the most ruthless shit possible
>>
>>54903941
>being this dense
>>
>>54903994
>The best players/decks rarely win
I'll give you a moment to rethink and reword your statement
>>
>>54904000
>Is 1v1 a proper competitive format?

That depends on your definition, I guess. Anything can be a "competitive format", in the sense that people can play anything competitively, with 'making the best deck' and 'winning quickly and consistently' being the primary goals. In that vein, yes, it can be.

>I don't quite understand the notion of bans helping the game

Mostly it's to keep things diverse. When you see stuff banned in 1v1, it's to make it so there's a wider range of viable options.
>>
>>54903994
>I really dislike multiplayer. I (the best player) rarely win
>>
>>54903959
Daretti, Ingenious Iconoclast, because he's a personal favorite of mine. Would probably build him around utility artifacts I don't mind losing and things great for cloning, on top of hand disruption and spot removal, maybe some more "recover stuff from the graveyard" effects. He's not the most cohesive commander, just one of my personal favorites.
>>
>>54904046
>>54904081
Come on anons, don't be dense, you know what I'm talking about:

>hey guys, frank is always really good, we should just focus on him
>hey jake, can you just suicide charge frank so someone else with a shitty non-threatening durdle deck can win for once?
>Oh he's playing *insert splashy commander here* let's hate him out as soon as possible
>He played a 5/5 t4? Can't have any of that, time to make him archenemy

Maybe fantastic playgroups don't have these problems, but there's a reason group hug/kingmaker is a real thing. It's still a shitty thing, but it's undeniably a thing.
>>
>>54904111
I'd argue that what you wrote is the real reason why multiplayer EDH is fun.
>>
>>54904000
>I don't quite understand the notion of bans helping the game other than shaking things up a little

It depends on your definition of "shake up" but bans exist to promote deck diversity. If there is a best deck, and best way to beat that deck is to play the same deck, then that format would be super boring. You could argue that it would promote player skill, but honestly it would just be a coinflip meta IMHO.
>>
>>54904111
>group hug/kingmaker is a real thing
even playing with the most casual people in my area we dont have a problem with kingmaker or with le ebin politics
it comes down to threat assessment, edh has been big here since before the first precons so the local area has been playing for over 5 years and theres been a culture of proper threat assessment developed
though even playing with human garbage on mtgo rarely is kingmaker a problem
>>
>>54904131
But is it even playing magic at that point?

Around a couple of beers with some buds all that is fantastic, but the second you're playing with people actually trying to play magic, it becomes painful. Then you get into a meta-argument about the spirit of edh and what's fun/not fun, and all these political leanings still manifest when everyone's playing a jank deck.

I guess it's poor threat assessment that irks me. I have a friend, we call him captian fourth place, because he always wins in multiplayer games after myself and my other two friends cripple eachother preventing one of us from winning the game while ignoring him entirely. Idk, it's just very anticlimactic.

>>54904155
>theres been a culture of proper threat assessment developed
See, that's fine, but to apply that to everywhere equally is a little... ambitious. Most people are in fact terrible at threat assessment, particularly when they're new and learned to play in isolated groups.
>>
>>54904181
>But is it even playing magic at that point?
Just because you dislike politics doesn't mean it's not part of multiplayer.

If you don't like that aspect of the format, that's fine, but don't act like it "isn't real magic", or get all fucking sour grapes just because you don't like it. Either play 1v1 or stop forcing yourself to eat a food you hate while screaming "THIS TASTES AWFUL"
>>
>>54904111
>>54904131
This. What you mentioned aren't cons, they are pros. If your deck is so strong your playgroup has to band together to take you down then they will. Make something weaker and only take that deck out when people use strong decks so you aren't so scary.
>>
>>54904181
>we call him captian fourth place, because he always wins in multiplayer games after myself and my other two friends cripple eachother preventing one of us from winning the game while ignoring him entirely.

So he's recognized that you don't see him as a threat, and will expend all your resources fighting each other, allowing him to step in and finish you all off with his unspent resources.

And you recognize that he does this, but still allow him to do it every game

But somehow he's the moron?
>>
>>54904000
I tend to avoid 1v1 like a plague, but that's because I'm not personally of the correct mindset to make or enjoy a deck that's actually good for 1v1.. I do think that Duel Commander or French or whatever it is is weaponized autism, but I can see the appeal of treating your decks as opposing armies and that mindset instead of a multiplayer clusterfuck where part of your enjoyment is tied up in other people not being fucksticks.

Recent decklists of mine, Rashmi Artifacts and Queen Marchesa Cursed Reanimator, are both not at all what I'd consider a 1v1 brew. Both are built around making it to the lategame with a better position than other players, and leveraging that to secure victory. Rashmi can (slowly) reach an alt-wincon and has insane resilience, while Marduchesa uses curses. Mathas, and politics/pillowfort effects to manipulate the board and stay alive.
>>
>>54904214
You don't understand.

We're playing finely tuned monsters we put in a lot of time and effort building. He has some janky rakdos deck that folds the second someone pays attention to it, if he doesn't have 8-14 turns to set up and magical christmasland luck. Sometimes it's difficult finding a 4th player for a group.

>>54904201
You missed the point, what tastes awful is the politics, which is why I said I prefer 1v1 because it's more climatic.

What I meant by "real magic" is magic where you build the best deck you can and try to win without a bunch of meta-fuckery. If you like that, and swinging combos out of nowhere, go for it. But then again, I guess some people also like playing chaotic evil elvish rogues.
>>
>>54904295
And yet, instead of knocking him out so he can't do that, you ignore him until he wins.

Repeatedly.

And somehow he's the idiot.
>>
>>54904295
So "real Magic" is what you like, and the things you don't like aren't real magic. Got it.
>>
>>54904314
Yes, because it's not worth listening to him bitch, and if anyone wasted time/effort, someone else would have the resources to combo off. What are you, new?

>>54904321
No, real magic is building a deck to play and win magic in whatever way you feel. Anything else is disingenuous. But arguing semantics usually means you've gotten the point and have no further disagreement, so thanks I guess.
>>
>>54904354
All I'm seeing is a lot of excuses for why it's not your fault someone with a "shitty deck", who you don't enjoy playing with, yet constantly allow into your games, consistently beats you.
>>
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So I have an Olivia Voldaren vamp tribal. Now that pappa Markov is out, which white cards or multicolor cards would you slide in a vamp tribal with Edgar as the general?

Im considering cards like Faith's Reward or Eerie Interlude so I don't get fucked by boardwipes so much. Regarding enchantments, there is so much good shit in white that I dont have a clue.
>>
Quick question. Is a staple not a card that can fit into any deck/any deck that uses that color? Some guy at my LGS got autisticly mad because I said Reliquary Tower is an EDH staple. I see absolutely no downside to having a Reliquary in your deck especially when opponents might run cards that make you draw so that to me is a staple. Or Eternal Witness is a green staple because there isn't a single deck she'd be bad in, etc.
>>
>>54904365
>this anon who has absolutely no frame of reference for the discussion
Sometimes you're friends with someone for reasons beyond their magic ability. It's a consistent problem in playgroups around me, but maybe things are different in other places. Quite frequently the two best players in a group will take eachother out, and the remaining players will win, but you can't really describe what about their deck makes them win, other than their lack of a threatening boardstate.

It's the same reason why the best top-tier decks combo out of nowhere, so it takes a little longer for people to catch on.
>>
Has anyone ever played Flavor Magic/Kangaroo Court?

Basically it's a variant where you have a person not playing in the game acting as a Flavor Judge. You play mostly as normal, but players can challenge the 'flavor' of a play (for example, saying you can't cast Remove Soul on Soulless One). Each player makes their argument, and the Flavor Judge makes their ruling.
>>
>>54904404
Reliquary Tower isn't a staple in the sense that it's an auto-include like Sol Ring. If you're not likely to ever go over 7 cards without help from other people, having that slot devoted to what is effectively a Wastes might not be worth it.
>>
>>54904407
sounds like a salt factory abound with ulterior motives. I would still rock it out with a Volrath old Phyrexia deck though.
>>
>>54904407
sounds kinda dumb,
>>
>>54904111
Don't see anything inadequate in those. You see, you are upset that you didn't win, but in each of these there is a clear reason why it didn't happen. I guess you don't get upset at people Force spiking your Chord of calling with x=8, do you?

>>54904155
Kingmaker is never a problem 'cause two can play at that game, even if that is a straight up collusion that happened before the game (which shouldn't be tolerated, but I won't go into ways for dealing with that), and otherwise you can become that guy everybody is rooting for.

>>54904214
Man, I'd shake this guy's hand.

>>54904295
Take your time to kill him and risk losing to some other person or don't and risk losing to him.

What people fail to understand, is that when it comes to multiplayer EDH, it's not a martial arts movie about a guy becoming stronger and stronger until he can beat 4 thugs barehanded, it's about mafia bosses getting shot in the back because they became greedy or crossed wrong people or their former friend just got tired of being #2.
>>
>>54904405
I'm not challenging that you're friends with him, I'm challenging that you just keep coming up for excuses why you lose because it can't possibly be that you got outsmarted, outplayed, or outpoliticked.

Someone with a "Shitty deck" beats you because you blow your load on other people and ignore him, so the suggestion is given that you spend some focus on him, or KO him early to prevent it- but you won't, because he "just whines".

His deck is 'shitty' and requires "13 turns of Christmasland to set up", but you consistently give him 13 turns to set up, etc, etc.
>>
>>54904434
It is, but it can be fun dumb if you and your group are all on the same wavelength
>>
>>54904450
that's fair. do you need to build theme-specific decks beforehand, or do you "bring whatever"?
>>
>>54904440
>What people fail to understand, is that when it comes to multiplayer EDH, it's not a martial arts movie about a guy becoming stronger and stronger until he can beat 4 thugs barehanded, it's about mafia bosses getting shot in the back because they became greedy or crossed wrong people or their former friend just got tired of being #2.
Eh, that's not really what I like. I like 99 card singleton, I like the commanders, I like the mechanics, but I just can't into politics because it's intransitive. It's based on your relationships with people, and while that's fine over beers, it really incentivizes unfun combo decks and horrible bad-times playing with other people.

I've never had problems like that playing 1v1 because the expectation is you're going to play your best stuff when you can, instead of lobbying for a coalition so your kolbolds, your buddy's griffins and your other buddy's kavu can beat Frank.
>>
>>54904497
I find it works best as a variant you occasionally break out while playing with normal decks- like Planechase or Archenemy.

It's not something you wanna do 100% of the time, and if you start building with it "in mind" it can kinda sap the goofy fun of the variant, but it can be fun to just occasionally do a Flavor game while hanging out with friends.

A great example: hitting Edgar Markov with Sever the Bloodline would also take all Sorin planeswalkers and Innistrad-setting vampires out of their hand, deck, and graveyard, because he's the progenitor of all Vampires on the plane.
>>
>>54904503
So, again, it seems like you're opposed to the very concept of multiplayer because you want Magic to be 100% about "the best player winning", but you refuse to accept threat assessment, political manuevering, and letting your enemies kill each other as skills to be rewarded.
>>
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>want to build UR tokens polymorph
>meta already has Locust God so that's out of the question (didn't want to build le epic wheels deck anyway desu)
>don't feel like building RUG would be good either because i already own a RUG deck that i still like a decent amount

should i go grixis with Kess for... grave pact effects and big black fatties i guess?

not even considering RWU at this point because it doesn't seem like jeskai has anything decent to offer for that archetype (prove me wrong if you want to)
>>
>>54904540
Yup, pretty much because it's entirely inapplicable if you aren't playing with your immediate friends.

While they are "skills", there's nothing about the deck that dictates result, or your skill as a magic player. Again, the things you like happen to have nothing to do with almost every single magic format.
>>
>>54904553
Cause you know, white is the worst when it comes to tokens
>>
>>54904562
>there's nothing about the deck that dictates result, or your skill as a magic player

Because you refuse to ACCEPT them as skills. This is equivalent to me saying that being able to plan a couple turns ahead isn't a "real skill" because I don't possess it.

Just because it's unique to multiplayer doesn't mean it's "not real". By your logic, card assessment for drafting isn't a 'real skill', and shouldn't be rewarded (rendering Sealed a 'stupid format' and 'not real Magic') because it's not part of Constructed formats.

We get it. You hate multiplayer. So why the fuck are you in a thread about a multiplayer format, where winning is secondary to fun?
>>
>>54904587
in edh, yes

i don't swing with the tokens, i poly them
>>
>>54904553
Why not R/U Melek?
>>
>>54904405
If his magic ability is such a fucking problem, why don't you try and help him improve instead of whining about him on a Ugandan aeronautics board? Unless your attempts to help are seen as insulting, which I can kind of see coming already.

If you're seriously trying to argue "WAH I DON'T HAVE ENOUGH COUNTERSPELLS FOR THIS ADDITIONAL PLAYER SO FUCK HIM AND HIS DECK REEEEE", then build Baral or burn your cards and quit forever. Sometimes you're not supposed to have enough fucking answers, that's part of the game. I know you bluefags don't understand that, but you're the color of knowledge, so figure it out.

>>54904503
You'll always have faggots who collude in multiplayer, which is a shame, because sometimes it's people being faggots and other times it's just really stupid threat assessment. Like, yeah, go ahead and Utter End that Curse of Vitality I put on you. I'm sure that it's totally fine to let that Atraxa player keep their Avacyn, and shroud-indestructible angel that redirects all damage to itself. That's the smart play. Good job.

Anyway, it's best if you've got the right group for it, or play variants that alter the politics and expectations of the game. Kingdoms cuts down on a lot of the bullshit because everyone is now focused on playing a role and not playing friends with each other, but hinges entirely on a single player and not everyone wants to play an Archenemy variant. Planechase can make things absurd really fast, and naturally makes things less competitive overall because of its random nature. Discuss boardstates, point out who the real threat is, get players thinking less about who's dick they want to suck and more about what's most efficient in the game. "If you blow this up, Y is still alive...", so on.
>>
>>54904604
could work actually, although i hate how he costs 6 mana and does nothing until you untap with him
>>
>>54904615
Well honestly, if your game plan is to be doing U/R Polymorph, there's not a lot of RU or RUx Commanders that do much to contribute to your gameplan the turn they enter the field.
>>
>>54904628
not really, kess would be awesome since you can recast poly and token generation spells, even on the same turn
>>
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>>54904598
>in edh, yes
>>
>>54904553
If youre gonna kill the tokens to Polymorph maybe Nin to burn them and draw cards if you can't polymorph immediately. Also synergizes with steal effects if you plan on steal-and polymorph plays.
>>
>>54904644
But, again, she doesn't do anything the turn she comes down, which was your complaint. Melek lets you get double-duty from a lot of your spells as soon as you cast them, rather than letting you flash them back later.
>>
>>54904407
No, but I make rulings as jokes sometimes.
>>
>>54904652
this card is pretty bad in edh desu
>>
>>54904610
>Discuss boardstates, point out who the real threat is, get players thinking less about who's dick they want to suck and more about what's most efficient in the game. "If you blow this up, Y is still alive...", so on.
That's when standard aggro players show up and complain that everybody is whining too much, fuck this and fuck that, politics is a meme etc.
>>
>>54904659
but... she does??? you have 6 mana and you cast her, then you flashback your battle hymn on the same turn and get 12 mana and then you cast more stuff?

melek costs 6 mana and is a huge "kill me if you want to live" sign on your board until you untap
>>
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>>54904667
>this card is pretty bad in edh desu

>spawn three tokens
>draw six cards with skullclamp
>pretty bad
>>
>>54904686
Oh sure, she's better when you create a Christmasland where she's better.

How about my Christmasland, where you're casting a turn 6 kess into an empty graveyard, and I'm casting a turn 5 Melek with Battle Hymn on top of my library?

Melek is a big 'kill me if you want to live' target, yeah, but so is "I get to re-cast a spell from my graveyard every turn". I will give you that she comes down for less mana.
>>
>>54904610
>Discuss boardstates, point out who the real threat is, get players thinking less about who's dick they want to suck and more about what's most efficient in the game. "If you blow this up, Y is still alive...", so on.
Sounds like you've never played in a group. That's the fastest way to get people to attack you because you ALWAYS come off as a condescending dick.

Really, the issue is playgroups. Threat assessment is objective, and as soon as subjective bullshit about relationships starts showing up, you're on a one way trip to pound town at the hands of the most manipulative person there.

Some people like sneaky shady nonsense, some dont. You can have a lot of fun with commander without a bunch of faggots table-talking about the cards in their hand, and what they can do to fuck over X or Y person.
>>
>>54904694
you can just cast hordeling outburst for 3 mana and get the same benefits, seeing as you will never get to use her loyalty abilities more than once considering planeswakers die instantly in edh
>>
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I'm adding some engines to my Inalla deck to really get value from her clone ability.

So far I have Sneak Attack, Cryptic Gateway, Panharmonicon, and Cloudstone Curio to abuse etb abilities like Separarist Voidmage and Venser. These fit together in different ways to form cheap repeatable abilities like "1R: return target permanent to its owner's hand".

Are there any other good cards with similar abilities? Sneak Attack and Cryptic Gateway are the nastiest ones I've found.
>>
>>54904253
I kind of agree. When I think about viable decks to play 1v1 they are often so consistent its boring and I have to scrape the bottom of the barrel to find anything that doesn't play itself.
>>
>>54904667
>this card isn't cEDH therefore it's bad in EDH!
She's amazing in any token or hatebear deck.
>>
>>54904714
>dies to removal argument
>2017

She's also a board wipe for huge creatures.
>>
>>54904714
Yes and Jace the Mindsculptor is just a 4cmc brainstorm at sorcery speed! Why would anyone play that?
>>
>>54904736
of which there exists a cheaper version as a sorcery

you can make the argument that it does both but i'd rather trade efficiency for versatility

i also reserve an irrational hatred for planeswalkers in general and i will never ever play them no matter what
>>
Is Mana Confluence objectively better than City of Brass?
>>
>>54904753
>You can make the argument that it does both
Two of the strongest things in EDH are versatility and reusability because of the singleton nature.
>>
>>54904753
>of which there exists a cheaper version as a sorcery

You mean Austere Command? The card that costs 6 mana?
>>
>>54904748
jace isn't really a good in edh either

maybe it's different in your meta, but in every meta i've played, planeswalkers just get beaten down before people untap with them once considering there's 3 directions of beatdowns coming at them and people are afraid of planeswalkers getting out of control
>>
>>54904761
Nah, they each have their pros and cons. City of Brass is 'worse' in the sense that people can Twiddle it to hurt you, but that rarely happens. It's also 'better' in the sense that you can still use it once you hit 0 (thanks to Platinum Angel, for example), whereas you can't with Confluence; that things like Urza's Armor turn off the damage, while they don't with Confluence; and the super corner case of "If you're at 1, and your opponent is at 3, and you have a Bolt in your hand and no other lands, you can kill them if you have City of Brass, but not if you have Mana Confluence"
>>
>>54904779
no, i mean retribution of the meek
>>
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>sit down to play with a random guy
>"oh, btw I'm trying new stuff so my deck has some proxies"
>>
>>54904715
Don't forget Crystal Shard.
For cheating into play you also have Belbe's Portal and Quicksilver Amulet which are mana intensive and Aether Vial which is wallet intensive.
>>
>>54904761
They're pretty even, as would be expected of near functional reprints.

City is better if you can have Protection from Lands, prevent damage to yourself, or have triggers that occur when damage is dealt to you (not actually that rare)

Confluence is better if your opponents are tapping your lands
>>
>>54904808
So, about versatility vs efficiency: I see Austere Command in a lot of decks, but I can't remember ever seeing Retribution of the Meek.
>>
>>54904810
I think proxying cards you wanna try out before you sink money into buying them is absolutely fine. The problem is when they do that for 6 or 7 months.
>>
>>54904808
>running that over Wrath, Fumigate, or Austere

I'd rather have two of those and Elspeth than that senpai

People tend to not fuck with Elspeth because she's a token generator and those are far less threatening than mana ramp or jace fuckery
>>
>>54904779
Probably more like Wrath of God or Dusk // Dawn.
>>
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>>54904761
No.
>>
>>54904788
>creatures surviving long enough to attack
>>
>>54904810
This is sure to get lots of (You)s
>>
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Which one is more fun? Which one do you prefer and why?
>>
>>54904851
Gitrog is much, much better, but Angry Omnath is easily the more fun to me.
>>
>>54904851
Gitrog, has card draw built in
>>
>>54904713
>You can have a lot of fun with commander without a bunch of faggots table-talking about the cards in their hand, and what they can do to fuck over X or Y person.
Give them time to develop their own signal system so they can communicate without letting you in on their plans. Now, unless you have experienced judges around, you won't be even able to prove there is any collusion taking place.

>you're on a one way trip to pound town at the hands of the most manipulative person there
Somehow I know that you are never that person.

Jesus Christ people, stop trying to come up with superficial homerules turning it into cheating arms race. You can solve a lot of problems in life just with threats and violence, but not having to resort to it is the point.
>>
>>54904851
I prefer Gitrog for CIRCUS OF VALUE, but I never built Angrynath because the moment the set came out four people in my area built it.
>>
>>54904843
damn it's almost like everyone runs ETB or haste creature stuff in EDH for this exact reason

"dies to removal" isn't a meme, it's just used by dumbasses so much that it got that reputation
>>
>>54904835
Retribution of the Meek is amazing when all your creatures are under 3 power. It's an auto-include in Doran or even something like Gaddock Teeg.
>>
>>54904761
I would say that there are more potential situations in EDH where City of Brass is better than those where Confluence would be.
>>
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What's the best I can do with this?
>>
>>54904870
>Now, unless you have experienced judges around, you won't be even able to prove there is any collusion taking place.

Technically, collusion is only against the rules in the context of agreeing to exchange goods or services for match results (or vice versa), and that's only in sanctioned tournaments.

Two people agreeing to team up in a free-for-all game isn't against any rules, technically.
>>
>>54904887
And Elspeth is amazing in any token deck. I've drawn stupid amounts of cards with her
>>
>>54904851
>>54904864
>>54904865
>>54904877

I would still like to hear you take on how Gitrog should play, both in Christmasland and in reality. Still not sold on the gimmicky build-around ability
>>
>>54904878
I was just shitposting because I didn't want to go into a long discussion on whether or not JTMS is good in EDH.
>>
>>54899462

Haha, OP, you seemed to have forgotten the thread title. Here it is:

EDH/Commander General /edhg/

Don't beat yourself up about it though. Just try to be less forgetful next time.
>>
>>54904917
>Still not sold on the gimmicky build-around ability

Dude, what? Most of the most fun Commanders are the ones with unique abilities that shape the way you build the deck. Not building around that ability (or at least, with that ability in mind) is like building a Savra deck with exactly zero sacrifice effects. What's the point?
>>
>>54904899
You are perfectly right, my dude. I was talking in terms of using the information about their perceived agreement as a reason to legitimately gang up on them
>>
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what's the most efficient way to cast this more than once in WBR?
>>
Do lottery cards bend like regular foils?

I'm kind of interested in collecting the ones that are "EDH staples" to use in decks but I normally hate foils because of bending.
>>
>>54904968
Anarchist + Goblin Bombardment + Alesha
>>
Four Color: (5)
White/Blue/Black/Red = Artifice
White/Blue/Black/Green = Growth
White/Blue/Red/Green = Altruism
White/Black/Red/Green = Aggression
Blue/Black/Red/Green = Chaos

Any other names for these color combinations?
>>
>>54904936
Until I've taken time to build it, there isn't any. How is that ability better than other abilities that don't suffer as much from gravehate and provide more board presence is the question.
>>
>>54904977
>lottery cards
?
>>
>>54904968
Recoup?
>>
>>54904982
As far as i've heard.
Non-white
Non-blue
Non-black
Non-red
Non-green
>>
>>54904985
It goes crazy with dredge.
>>
>>54904985
So, is it that you're not sold on the CONCEPT of 'gimmicky, build-around abilities', or that one specifically?

If your argument is "Gitrog doesn't look fun to me because my group has tons of grave hate and I don't think it'll provide enough board presence", that's fine, but say what you mean.

Gitrog is a value engine. Usually you're not too torn up about your graveyard getting eaten, because those lands have already given you value. Yeah, it's not PREFERABLE, but it's not crippling the way it would be against Alesha.
>>
>>54904987
Expeditions and Masterpieces
>>
>>54904982
WUBR=Sans Green
WUBG=Sans Red
WURG=Sans Black
WBRG=Sans Blue
UBRG=Sans White
>>
>>54905003
Ah.

Yeah, they bend like regular foils. Not nearly as bad as From the Vault foils, but if you have a problem with foils bending in your area because of the humidity and stuff, the Masterpieces will be just as bad.
>>
>>54904982
Yeah:

Atraxa
Breya
Yidris
Faggots
"colors nobody is playing"
>>
>>54904981
topkek. thanks.
>>
>>54904982
I like Chaos for Yidris colors but is green really that much chaotic? Nature has a pattern and a natural order after all.
>>
>>54905000
Okay, lets go into specifics. The way I see it, any group should have graveyard hate, because of how commonplace recursion is.

The deck is expected to play more than 40 lands to have something to drop with his ability. Without him in play, lands are rather mediocre drops, compared, say, to meren's utility dorks. When lands get exiled before touching the graveyard, you are in great trouble, while other people are mostly fine. They help to recast him when he's removed, but all in all it seems rather slow and I don't see a clear non-infinite win condition for multiplayer. That's why I'm surprised he is so incredibly popular.

I'd love to be wrong.
>>
>>54905082
There's certainly the natural order, but try visiting a deep rainforest and then ask about chaos.
>>
>>54905101
So yes, groups have graveyard hate, but it's only Rest in Peace and Leyline effects you need to fret over. Someone using Relic of Progenitus to eat graveyards doesn't concern Gitrog the way it would concern a Meren deck, because you're getting value from them hitting the bin *at all*. there's MORE value if they stay in the graveyard to be re-used, but it's not as crippling to lose them as it is to lose your Fleshback Marauder in Meren.

Yes, your land drops are less effective without him in play, but it's not like you're playing 99 lands. You have other cards, and probably a fair amount of land-based ramping to counteract his 'sac a land' trigger, so you can play some big threats (especially landfall things like Ob-Nixilis and Rampaging Baloths).

It 'seems' slow, but it's a value engine, man. Some turns my deck goes something like this:

"Untap, upkeep, sacrifice Dakmor Salvage. Gitrog triggers, use Dredge to dredge 2 and put it into my hand. I dredged a land, so Gitrog triggers, I draw a card. Draw for my turn. Play Dakmor Salvage, trigger Ob-Nixilis. Play Marsh Flats, trigger Ob-Nixilis. Crack Flats, draw a card, get a land, trigger Ob-Nixilis. Combat- swing out. Pass turn. You're attacking me? In response, Constant Mists, sacrificing Dakmor Salvage for the buyback".

The 'win condition' is that you've got a constant stream of cards pouring into your hand.
>>
>>54904591
The point continues to go over your head anon, playing with friends tends to degenerate into either dick-sucking, kingmaking, or just "always take out Frank first, I hate losing to prison/combo/poison/storm/control/goodstuff", a group mentality that can't exist outside of someones kitchen table and that should have little to do with the GAME your are playing. When I go to my LGS and play multiplayer commander with randoms the threat assessment is better & players tend to make more logical choices even when playing with technically worse players, since there isn't a history between the group that meta-determines everyones actions. I'm not saying that group politics is bad, but actions like holding a grudge from the last game, or taking out someone but guaranteeing your loss to another player, or hating on someone to the exclusion of everyone else from turn 1 because you're salty, tend to crop up less and it makes for a better game for everyone involved. I know how to manipulate my playgroup into not attacking or targeting me, despite playing the best deck, but I try not to abuse that ability, and rather let the cards fall where they may, since I'm not here to play political intrigue, I'm here to play Magic, my social status should have nothing to do with my results in this or any other game I play.
>>
>>54905172
>y playgroup into not attacking or targeting me, despite playing the best deck, but I try not to abuse that ability, and rather let the cards fall where they may, since I'm not here to play political intrigue, I'm here to play Magic,

So, again, you acknowledge that it's part of the game, but because you personally dislike it, it's "not part of Magic" and you ignore it.

This is like me refusing to put removal into any of my decks because "I'm here to play Magic, not play 'kill creatures so nobody can play Magic'. My ownership of Doom Blades should have nothing to do with my results in this, or any other game I play".

It's fine if you dislike an aspect of multiplayer Magic, but don't dismiss it as "not part of Magic" just because you don't like it. And if one of the biggest POINTS of multiplayer pisses you off so much, don't fucking play it.
>>
>>54899721
>planes are essentially relatively small planets of one geographic location right?

This has never been clarified, we really dont know the size of "planes". We do know many of the story's are focused on single parts of the planes.

Innistrad is more then the 4 provinces we know of, Amonkhet had many other cities/towns that were destroyed 60 years prior to the story set in hours.
>>
>>54904810
>proxies are $4,000 in value

Fuck that guy.
>>
>>54905204
First of all, I'm a different anon, secondly, Billy drinking my last beer without asking shouldn't mean I hate him out of a game we are playing for fun. I'm fine with multiplayer politics that remain within a singular game, but over time a lot of groups tend to devolve to the point of threat assessment in-game being based on threat assessment out of game and that's where I draw the line. Ideally everyone would act perfectly rationally based on available information, but because we're all human, we tend to let our emotions drive us. Being a manipulative cunt socially is not a M:TG skill, being a manipulative cunt in the context of the game we are playing is fine ("Oh I'll counter it if he board wipes" with no counter in hand), it's lying, it's deception, it might be coercion, people will make plays based on incorrect info and that's fine. Being salty from the last game and refusing to be an adult about it and move past your emotions, instead trying to ruin someone's good time is not. This may be a "Children's card game", but when all parties involved are adults, I'd like to think we could move past preschool politics and if we are truly playing the game to have fun, idk, actually have fun?
>>
>>54905346
I agree that holding grudges between games is bullshit, but again:

Just because YOU PERSONALLY do not like that politics and deception and alliances and whatnot are a part of Multiplayer Magic but not Regular (and I'd argue that deception is a massive part of regular magic, with bluffs and all) does not mean it's "not part of the game".

Your approval of an aspect of the game is not necessary for it to 'count' as part of the game.

if you don't like politics, DON'T FUCKING PLAY MULTIPLAYER.
>>
>>54905021
The 3 From the Vault foils I've gotten were all perfectly flat but every single Commander and Duel Deck foil I've gotten are bent to the point where my deck would get disqualified in tournaments.
>>
>>54905427
That's really surprising, because every account I've ever heard (including mine) is that the FTV foil treatment makes them bend twice as bad as regular ones.
>>
>>54905082
I've always thought it was chaos due to there being no white, so it's the opposite of the "order" that white usually stands for
>>
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>>54904891
>>
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Lili of the Dark Realms
>>
>>54904982
WUBR - Yore-Tiller
UBRG - Glint-Eye
WBRG - Dune-Brood
WURB - Ink-Treader
WUBG - Witch-Maw
>>
>>54905531
I mean, that's not TERRIBLE, but it only amounts to a 2/1 hasty Priest and an extra RR.
>>
>>54905582
So loop it with Priest of Gix and a Cloudstone Curio.
>>
>>54904813
Thanks. Crystal Shard will definitely be added. I forgot about Belbe's Portal but it might not be worth it because most wizards are already low mana cost. Crystal Shard will do double duty by repeating etbs and at least threatening everyone else's creatures. If I can bounce them then Magus of the Wheel/Jar can wheel away their hand.

I'm feeling really positive about this deck now and hoping it's as powerful as I expect.
>>
>>54904891
Palinchron infinite mana
>>
>>54905598
You don't even need the Priest of Gix.

Cast Priest of Urabrask. It resolves, triggering itself, Inalla, and Curio. Have the Curio trigger do nothing, have the Priest trigger make RRR, and use one of that for Inalla. Make the token, which triggers Curio and itself. Get the mana- you now have RRRRR floating, and bounce Priest of Urabrask with Curio. Cast it with RRR, get RRR back so you're sitting at 5 mana, trigger Inala, pay R (going down to 4 mana), get a token. bounce Priest. You now have two tokens and RRRRRRR. Repeat for infinite red mana, infinite ETB/LTB triggers, and infinite 2/1s with haste.
>>
>>54905643
Smort. And you can do it with Priest of Gix as well, so two ways of getting it done, plus Xenograft instead of Conspiracy gives some redundancy to this stupid thing.
>>
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>>54905101
>Gitrog non-infinite win conditions
Dakmor Salvage
Avenger of Zendikar
Exsanguinate
Ob Nixilis
Worm Harvest
Commander Damage
>>
>>54905711
Rampaging Baloths and Lord of Extinction are good candidates too
>>
>>54905717
Also a Herald of Leshrac.
>>
Should I put Gitrog in BUG Sidisi or should it get it's own deck?
>>
>>54905895
It might be worth putting into Sidisi for the extra draw on each self mill (likely), but it'll chew through your lands fast if you don't have a way to replenish it.

Worth testing.
>>
>>54905895
He is a great player in my Tasigur with his considerable body and value. Consider the amount of specific lands you need for his list you already own
>>
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Is he right?
>>
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>playing memeoplasm
>graveyard hate everywhere
>feels bad man
>only a board full of tokens
>draw pic related
>sac errything to ashnods altar
>draw the top 18 cards of an opponents deck
>kill everyone with someone elses creatures
>j-j-just as planned
boy its good when shit just sorts itself out sometumes
>>
>>54905971
>I don't enjoy my hobby
What do you think, chief?
>>
>>54905971
>I could be playing poker instead: the post
>>
>>54905971
>is a personal opinion right?
>>
>>54905971
Literally who.
>>
>>54905911
>>54905925
I currently own no fetches and don't really feel like shelling out for fetches. Shocks are fine though
>>
>>54906133
Same here, so if I want to try, I'd have to find a part-time job or something
>>
>>54905971
>Is he right?
his opinion is as wrong as an opinion can be
you play for fun
he is somehow saying that a well made competitive aspect of the game isnt fun and yet thats what hes praising
>>
>>54905971
I bet this autist plays non-competitive babby formats like Standard and Modern.
>>
Tell me about the wizard c17 deck edhg, what are some spicy upgrades? First tbung im putting in is panharmonicon but that seems like a no brainer. Also stuff loke trinket and trophy mage
>>
>>54906279
Here is my guide to play the dragon deck:
1. Get some good mana land deck
2. Replace all dragons
3. Make an Atraxa deck :^)
>>
>>54906279
Door to destinies, coat of arms, adaptive automaton, metalic mimic
>wizard beats
>>
>>54906279
>Tell me about the wizard c17 deck edhg, what are some spicy upgrades?
depends on what general you want to use
!not yogmoth and oloromage are both fine commanders
but its nic cage that really feels at home in commander
be a johnny
choose nic cage
>>
>>54906279
Just the usual blue Wizard stuff that makes people hate you.
>>
>>54904380
sunforger package nigga
>>
>>54906312
Can someone please explain the atraxa meme to me?
>>
>>54906346
Most popular commander ever in best colors heading one of the most cancerous archetpyes
>>
>>54906346
As far as I know its just one anon shilling for his favorite commander
>>
>>54906279
Hope you bought your patron wizard before the price spike. :^)
>>
>>54906371
I got all the decks for $110
>>
>>54906383
same except 118 after tax
kinda feel jipped after the decks were spoiled tbhfam
>>
>>54906346
She's the most popular commander of all time, but she's pubstomp tier, too good for more casual tables, and easily rolled over at more serious tables.
>>
>>54906172
I bet you could convince your mom to let you trade Good Boy Points for magic cards instead of tendies
>>
>>54906346
Its the most played commander since its release
>4/4 with 4 keywords for cmc4
>most powerful colors
>second ability that is just purely broken for superfriends
But is was released in a precon so automatically its trash and not a real commander because it easnt an obscure card from 20 years ago so you are forced to hate it
>>
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>>54906383
I meant this dude who would be pretty sweet in the wizard deck.

Spiked to 20$ recently.
>>
>>54906399
Eh i think it was a good buy. I usually only keep one or two each year which will be wizards and i either break down the other ones and sell singles or use tjem as birthday gifts. Each deck comes with way more value than you pay for and 100 bucks isnt exacly expensive like that
>>
>>54906417
Have you seen the price tags? There aren't enough Good Boy Points in the world. I'm glad nobody knows how many dollaridoos I've already thrown for cardboard
>>
>>54906428
Oooh, nah i didnt. I dont really plan on putting it in anyway. My meta isnt very comno heavy so the few counters spells i will put in already should be enough. Plus that card would draw so much hate in my meta it would probably be enough for the wizards deck to be kill on sire
>>
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How hard do you guys mastrubate to Atraxa?
>>
>>54906346
shes popular and bad
shhhhh dont tell anyone
>>
>>54906451
Dude, if 18 dollars for a Polluted Delta is too much for you to even fathom, you need a new hobby.
>>
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>>54906458
Not as hard as a masturbate to kess
T H I C C
>>
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>>54906451
>There aren't enough Good Boy Points in the world
the exchange rate is pretty good at the moment
better cash them in for fetches now
>>
>>54904851
I want a Jund landfall commander to run both together
>>
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>>54906488
kess is waaay hotter than amy schumer
dont be crude
>>
>>54906495
Graph says otherwise

>>54906470
Candelabra of Thawnos is too much, but all these lands (fetches, depths etc) added up could buy me one I believe
>>
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>>54906470
>mfw I wont fork out $12 for a new card but ill happily spend $500 a month on mobile games, fuck micro transactions
>>
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>>54906458
Furiously
>>
>>54906553
>one good boy point is worth 1.29 buckeroos
>just barely below the peak
idk bruv
>>
>>54906591
>$500 a month on mobile games
you have a serious problem
you should seek help
this isnt a kys lol famalamalam XDXDXDXD meme or anything
you honestly should seek help because its only going to get worse from here
>>
>>54906591
Listen to >>54906646
There is no shame in seeking help with an addiction.
>>
>>54906428
Glad I nabbed him at 5.
>>
What are your Ramos ideas? I don't care if he's good I just really want to play him. I think a combination of ramp, multicolored removal, and some big guys to slam quickly along with door to nothingness is a good idea, but I'm not sure
>>
>>54906591
>mobile games

Why exactly? Atleast paper cards hold their value, kind of.
>>
>>54905976
I hear you man.
>playing riku spellcaster
>cast bribery, copy it
>friend playing mayael
>never seen the deck, but it's mayael, its bound to have some good creatures right?
>avenger of zendikar and craterhoof

>mfw
>>
>>54906724
charms
>>
>>54906724
Charms.dec
>>
>>54906724
take any child of alara deck put him as the helm and play a less efficient deck
done
>>
>>54906757
>>54906782
Good idea
Any other spicy meme options? I was thinking of running the harbingers
>>
>>54906613
That is fucking gorgeous
>>
>>54906279
Wanderwine Prophets for a one-card infinite at 9+ mana

EMINENCE WAS A FUCKING MISTAKE
>>
>>54906734
Gotta be the best, unfortunately there is ALWAYS some chinese or russian that spends 10k in the first week of a new server to max out
>>
>>54906848
>9+
>not just Entomb/Reanimating to do it at 5
>>
Has Atraxa replaced derevi as the auto-hate cancer card? Can i take apart my boring Roon deck and rebuild Derevi-stax and not be considered a total shit bag?

I really hate roon but y'all made me self-concious about derevi.
>>
>>54906998
Build what you want dude, jesus.
>>
>>54906998
atraxa isnt a good card
esp because walkers.dec is a weak archetype
stop being a pussie
>>
How do y'all reliably get shit into your graveyard?
>>
>>54906998
There is nothing that could have happened to prevent Derevi-stax from being considered a dick to end all dickery
>>
>>54907099
wheels
red draw
some blue draw
ive always found it hard to reliably get good targets in the yard without entomb and its ilk
>>
>>54907099
Traumatize yourself to get half your shit in there
>>
>>54907099
Buried Alive.
>>
>>54907099
Depends on the colors, theros and khans blocks pretty much have 100+ cards in BUG that are "dump stuff from your library in your graveyard"
>>
>>54907099
Colors?
If colorless mesmeric orb is a best
>>
>>54907239
Red
Black
Blue

Trying to mill myself for Mairsil Targets
>>
New Thread

>>54907273
>>54907273
>>54907273
>>54907273
>>
>>54906133
>Shocks are fine though

Tarkir fetches are like $10 anon. That's the same as Shocks.

Although Zendikar fetches are way too fucking much and Wizards need to reprint them in Standard.
>>
>>54906591
I have spent on good mobile games in the past but that level is insane. I used to spend that much per year and thought it was more than I should.

Spend 400-500$ on a Candelabra and you'll actually own it, you're guaranteed to get it (no gambling), and if you ever needed cash you could sell it easily.
>>
>>54906935
>1 card combo

>not just making it a 2 card combo

1 card and 9 mana vs 2 cards and 4 or 5 mana
>>
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>>54907494
They just reprinted zen fetches, arid mesas dropped from like $60 to $20
>>
>>54906848
>one card infinite
I'm not seeing infinite here.
Thread posts: 333
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