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Infinity General: Degenerate Space Nun Hacker Edition

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Thread replies: 322
Thread images: 51

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Infinity is a 28mm scale futuristic skirmish game by Corvus Belli where small teams of space special forces fight a desperate battle to shoot each other.

>All the rules are for free. Buying the books is only relevant for fluff:
http://www.infinitythegame.com/archive.php

>Catalog of fluff, dossiers, and unit models
https://human-sphere.com/index.php?title=Main_Page

>Rules wiki (now updated with HSN3 content):
http://www.infinitythewiki.com/en/Main_Page

>Rules Wiki Offline Backup:
https://mega.nz/#!Dxs3VbKQ!_tRgLeIszkdMBvnpCFE4xHELtngLRL26cexppwmAIws

>Official Army Builder:
https://army.infinitythegame.com/

>Token Generator:
http://inf-dice.ghostlords.com/markers/

>N3 Hacker Helper:
http://www.captainspud.com/n3hacking/

>Batreps:
https://www.youtube.com/playlist?list=PLzrPO7KIAtwXlOUh545nq21WQaW7YxuGc
https://www.youtube.com/playlist?list=PLO-Uv_G4cY91ZfMy3rWOKDQL1cl7YyYzf
https://www.youtube.com/playlist?list=PLf5JWn6xciCkYcBaTLGs6_FmFiZtCk2zm

>Terrain:
http://pastebin.com/Hy9SRkmJ
http://pastebin.com/PJaETXMV

>Faction Rundown:
http://www.mediafire.com/view/mqaaf5fosmti5b4/Infinity_Faction_Rundown_v.1.3.rtf

>All Consolidated Rules:
https://www.mediafire.com/?xm5aqb4sdx4g446

>Operation Icestorm Scan (beginner missions)
https://mega.nz/#!AkkG0ZZA!CE-YzCWIWVROcSnnlkZI8SMWxWoNb1LkFbWI-LamYR8
>Operation Red Veil Missions (brought to attention it's missing pages) http://www84.zippyshare.com/v/xjlY6Mip/file.html

>The RPG Kickstarter
https://www.kickstarter.com/projects/modiphius/corvus-bellis-infinity-roleplaying-game

>WIP Tactica
https://1d4chan.org/wiki/Category:Infinity_Tactics

>RPG Character Creation
http://infinity.modiphiusapps.hostinguk.org/

>RPG previews (+ a couple scans)
https://mega.nz/#F!8pRURayK!Kj16fd7nQhEcaId8hKD4oA

Previous Thread
>>53831433
>>
>>53922571
How are you supposed to show reverence to someone you'd want to hold hands with?
>>
>>53922738
Sexily
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>>53922738
Doing it gently and tenderly.
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>>53922571
Does someone have the one with the helmet off?
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>>53923597
that would be extremely painful
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Which faction is the most anime?
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>>53923787
Nomads or ALEPH.
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>>53922738
Reminder the Observance are strictly religious and probably insist on vanilla, heterosexual sex in the missionary position after marriage and without a condom.
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>>53923850
Pano gets a mention just for looking like something out of Appleseed.
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>>53923857
Fair, but I vaguely remember some guy playing a Nanoha TTRPG who literally transplanted ALEPH wholesale into his game.
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Finally found some time to finish that djanbazan sketch
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>>53923869

Hello, GM of that very game here.

It wasn't 1:1 but yeah, ALEPH was heavy inspiration for the planet Hyperion that's been a major part of the campaign.
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>>53924176
It's been like, a year or more since you talked about I think? Is the game still going, what's the updates?
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>>53924099
It looks rad though the Djanbazan's weird helmets are totally the most distinctive part of their look.
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>>53924221

It's still going, yeah. They are moving into the endgame but it's still going.

Man, I don't even recall where we last where when I spoke about it. Had they visited Hyperion yet?
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>>53922571
Ezio has nice tits
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>>53924245
Ezio has always had nice tits.
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>>53923597
>>
>>53924242
I just remember you talking about Achilles and how ALEPH was a bitch because they hadn't had typical levels of magical development and had gone completely the other way.
>>
Can I get some real talk from Infinity players?

I'm considering getting into the game but I have some reservations. Unfortunately I can rarely find honest reviews with critiques of much of any minis games.

I want to know as players, what are the worst things about this game? I've played and still play many tabletop games, so I'm curious about what people think is bad/annoying/etc. about this game. I think I have a good handle on what people like about it.
>>
>>53925515
Very dependent on terrain. Bad terrain placement can fuck the whole thing up.
>>
>>53925683
Speaking of terrain, how many of you have played with the various terrain rules? Jungle areas, Zero-G, deserts, etc. Ever tried to play on something besides Urban area #93,260?
>>
>>53924294
Only when he turned 50 and pudgy.
>>
>>53925515
Okay, real talk time.

Some pieces of gear and special rules are more developed and dense than others, and it gets hard to remember the nuances. Advanced hacking devices have multiple programs that do the same thing, whose only difference is a slight edge in specific situations. The game's learning curve is VERY high. If you play against experienced players to start with, you will lose in the most brutal and demoralizing ways possible. If you play against newbies to start off with, your first game against someone who knows what they're doing will be a rude shock. Either way, the first ten games will not flow or feel intuitive at all.
Being a skirmish game, wysiwyg is that much more important. It's hard to convince myself to buy a load out of a model I already own just to see if it's any good.
Games where you lose early and bleed out over three turns are incredibly frustrating.
Those are the worst parts about the game in my opinion.
>>
>>53925756
I've played with some jungle and it was pretty fun. One of the jungle parts was placed near an objective as the main cover for it, so you had to wade through jungle to get to it (and rely on its terrain rules) or risk exposing yourself.
>>
>>53926616
Infinity is less fun than other games for your first 10-20 games.

After 20+ games is is WAY more fun than other games.

And it has way better models and story.
>>
>>53926658
Actually, I think it's just as fun as other games during the first 10-20 because the nature of ftf rolls makes the game cinematic and exciting, even if you're bad at it.
Something like warmahordes or Warhammer involves a whole lot of waiting. I hate sitting around watching while I get beat.
>>
>>53926616
>Being a skirmish game, wysiwyg is that much more important.
That part is not true for most metas. Especially with so many profiles missing sculpts (LGL Line Infantry, non-Sniper Grenzers, non-ML Zhanying, Locust, Blackjack, ALIVE etc.) and CB actively encouraging some proxying with the Spec-Ops models.

>Games where you lose early and bleed out over three turns are incredibly frustrating.
That I found to be uncommon, as a lot can happen (and usually does) in the last turn. Unless your Lt gets offed twice in a row when you're second (happened to me) or you're facing a TAG without being prepared for it (fucking Avatar), games tend to be pretty tense and dynamic.
>>
>>53926716
Sometimes your hmg and spitfire both get critted against the same sniper fusilier in your first two orders. Sometimes you build a list for highly classified and your relevant specialists get TO camo'd. I know it's not over until it's over, but sometimes it's just over.
>>
>>53925515

For me, it's things like slicing the pie and people who quibble over minutae. I love Infinity because the rules can create a wonderful situation that really feels like a frenetic gunfight... And then people bog the whole thing down to exploit tiny little details to get an advantage and it just kills it for me. I get wanting to win but fuck, it kills the pace of the game.
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>>53924099
Awesome, thanks anon
>>
What about those secret faction-specific Wotan campaign reports? Where do I get to the YuJing information? They've been looking for faction representatives to secretly share some information, and now I don't know where to look for it.
>>
>>53924488

Not quite (But pretty close)

Hyperion had gone heavy on the tech as when they had started developing magically a few centuries ago, they caught the attention of the Jaeger family of Belka. The Jaegers were, to be generous, hunting obsessed assholes who like The Most Dangerous Game. They attempted to fight back and the Jaegers got pissed off about losing a few family members to 'Savages' and utterly devastated the planet's atmosphere with sustained bombardment and scorching the surface. Can't beat orbital superiority.

As a result, they constantly feared a return of Belka and loathed what magic had done to them so they developed massively on the tech. Which has put them in a very awkward position for Magical Girl Starfleet. They are by far one of the most technologically advanced groups, having just developed (Non-magical) jump drives...but the 'Prime Directive' for the TSAB is about magical development, which is not only abandoned but forbidden.

They've met several myrmidons from the planet as well as Athena (The ALEPH equivalent) and Desdemona (The doctor who developed the latest line of Myrmidons).

They also, rather recently, visited the planet. That was fun, as one of the PCs (Tazzari, a self-loathing Scaglietti Cyborg) is racist against what she sees as cheap knockoffs of her own systems and against people who don't want to have the TSAB be in control of their planet. Being confronted with not the supersoldiers or the brilliant AIs of the place but the normal people was really shaking her.
>>
>>53926716
How common is using models from other companies? Like say using these 28mm modern Russians instead of the Line Kazaks that CB produces.

http://www.empressminiatures.com/userimages/procart75.htm
>>
>>53925515
My main qualms are that
>few people play it in comparison to 40k, X-wing, and WM/H
I mostly play it against one friend as the places that do play it regularly are rather far and I like having internet access to look up stats and the occassional rules. The times I go to a small event/tourney and play against 3 or so new opponents is quite the treat.

>There's always a rule that surprises you or you read wrong
This can be a bit of benefit as it allows variables to make the game more interesting (like being the recipient of speculative fire), but it also leads to things that you or your opponent overlook. Examples include having an opponent that thought the +1 Burst for dual wielding a pistol applied to the reactive turn, seeing that Sixth Sense Level 2 does not extend the range in which you can choose to delay your actions in ARO, the lean out skill existing, fire sensitive equipment, overlooking the lack of "ARO" label in short skills that you thought were available for ARO...

This can lead to small arguments that break the pace of the game like the other anon said. The reason why one would really get invested in nit picking is that with the small model count one flub or loss of a person can have a tremendous impact on your army and game plan.

Otherwise, I praise the game for having weapons and tricks common to most/all factions with very few exclusively faction specific rules. It overall does feel rather balanced with games being more action dependent or mission based than net-listing (not that it stops people from trying to net-list) or winning through attrition of better stats.

Last Qualm:
>The model release schedule makes little sense.
Every time it makes some resemblance of sense beyond "5 stuff per month" it makes weird whims like Merc characters, unneeded resculpts, or the Fat Yuan Yuan. Not all the profiles have models nor all the models have profiles. Also, some core units you want many of are in boxes with things you don't want.
>>
Something outrageous is coming up.
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>>53927915
>mexican TAG girl

FUCK YES
>>
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Oh yeah, and Riot Grrrls Sukeul, Rodok ML, and an Airborne Ranger are getting their models soon too.

Tinbot is slightly less creepy painted like that, but not really.
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>>53927915
>Beba doesn't have her TAG
ONE

JOB
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>>53928056
C'mon man, it's literally just an Anaconda with an elaborate paint job.
>>
>>53922571
Is that the great hero Mothman's work?
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>>53923787
>PanO= Apple seed, Gundam, Platabour
>Yujing = Akira
>Haq = GITS and space opera animes ( Gundam, battleship yamato)
>Nomads = Hentai and other weird stuff
> Aleph = GITS, Akira and cyberpunk stuff
> Ariadna = Black lagoon and all military anime
>combined army = Gneral bad anime villans
>>
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>>53927915
I really have to buy this Manga someday.
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>>53927915
Disappointed in the dogman.
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>>53928075
Doesn't stallion have a different head?
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>>53927915
oh cool a loli, hexa, and some corpse markers!
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>>53922571
Whats wrong with the army builder on the Infinity website?
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>>53927997
Sweet. I will have to paint the tinbot the correct way so everyone knows it is coming for their souls.

>>53927915
Loli hacker fuck yes. All of these are good proxies but i wonder if they will get profiles too. Unique anaconda profile for beba could be cool to make it not total dogshit, maybe without the ejection system as she is clearly a pilot rather than an operator.
>>
>>53928376
Nothing?
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>>53922571
how do i gitn gud
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>>53928258
Way better than the two ultra shit models they have right now though. I'll probably get it just to use him instead of one of these abominations.
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>>53928563
oopsie
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>>53928428
All the text has disappeared for me when i try to print it .
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>>53928297
I guess so, but why would you want to pay an extra forty dollars and what's about a fifty dollar box.

You might as well just ask them to round it up to $115 with Domovoi's Dog Warrior form and get a pack no one would buy.
>>53928420
See, I'd just paint it like a porcelain doll with running mascara crying from its eyes. Gotta double down on the factor.
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>>53927915
what a slutty tag pilot
>>
>>53928581
Wait, do you seriously not like those models?
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>>53928846
You mean captain wannabe 40k pointing his sword or the guy who is randomly waving his oversized machete in the air?

Yea, they're fucking dog shit no pun intended.

The Dog Warrior with the guns looks good. The other one is naff as fuck.
>>
>>53928936
What a strange man.
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>>53929053
>liking shit
You're the problem.
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>>53929362
Pretty much.

Except I have reasons for calling shit shit.
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>>53929389

Those reasons being 'personal taste'

So, y'know. Irrelevant.
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>>53929400
>like static poses and waving swords around like a retard.
40k may be more your style.
>>
>>53929425

Nah, Infinity is better. Especially since there are fucking loads of minis who wave their swords around like the awesome badasses they are.
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Christ, these threads have been mired in shittiness this past week.

And I think we can all agree that the old Dogfaces with Ghetto Blaster chain rifles were the dopest dogs in town. I like the pissed of gopniks we got in their place, too, but the old ones were just fun and goofy. The old Dog-Warriors? Yeah, those were trash.
>>
>>53929579
holy shit that dog's got some extreme nipples
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>>53929656
Tactical space nips.
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>>53929400
No his reasons are he has bad taste.
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>>53929656
Yeah, the original Antipodes and Dog units were... Pretty fucking awful, all things considered. Sort of amazing the level of growth that CB's made in making their models look more professional than crude clay statuettes. Hell, even the Controller looks shitty in this one. And those goddamn antipodes... I have seen someone that used the bodies for pretty effective kitbashing to make himself some Snorks for a full STALKER army, though.
>>
>>53928712
Yup going for creepy doll too. Mascara tears is good. Also i just realized the grrls all have natural hair colors. Of the residents in bakunin, the feminazis in space stick out the least from the rest of humanity, lol.
>>
Cheapest place to buy Infinity models?
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>>53930187
GameNerdz. Some of the cheapest base prices, and then more discounts than you can shake a stick at. There's a flat discount based on the number of things you ordered. A percentage discount based on the number of things you ordered. A points system that gives you back credit. And of course, free shipping on anything $75 or more.
>>
>>53930187
Depends a bit. A FLGS near me does a solid 25% off retail for everything, but it's like 45 minutes away from where I live so I don't go there very often and instead order online.

If you live in the USA, Gamenerdz tends to have some of the cheapest around with free shipping and additional discounts per every item you buy. You actually can find it cheaper with other sites but without the free shipping that steers me to it, the difference usually being not more than a dollar.

On occasion, Miniature market has some insane sales and deals like the USAriadna pack or icestorm for fifty. Monkey Sword's also good.

Otherwise, there are indeed some very rare recasters here and there.

And Shae-konnit games does split box deals which can save you money indirectly by not buying stuff you don't need from a box, otherwise being rather close to full MSRP.
>>
>>53925515
Not necessary bad points, but definitely can trip people up.

1) Requires a lot of terrain. Two tables can easily eat up all the terrain of smaller stores.

2) Steep learning curve. Lots of rules. There are a lot of fail points which can lose you the game against solid opponent's. Bring a list with too few orders or not enough specialists and you sabotage yourself. Deploy wrong and you either leave yourself open to alpha strike or give your opponent free reign of the board.

3) Lack of structure for list building. Outside of needing an lieutenant, and either hacker or TAG to bring remotes, list building is extremely free form. This means you can easily build yourself a list that is at odds with itself. On the other side, you can face a skew that can stomp you if you don't have the experience to deal with it.

4) Extremely dynamic. The game can be swingy. An average model can go from deployment to deployment, over a turn, meaning it can be hard to predict. A crit can torpedo plans.

5) You have to interact heavily with you opponent. More than most games, you have to rely on constant interaction with your opponent. It's great when you are playing someone who is on the same page, but if you are paired with a jackass you might be better off not playing.

6) Relatively slow release schedule. It means the updating of old models and new releases can take longer than you want. The company and community are relatively proxy friendly, but the wait can sting. Scale fluctuates a bit, which can bug people who don't like sitting the smaller HSN2 era next to larger current scale.
>>
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>>53927915
All of my YES
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>>53930306
>there are indeed some very rare recasters here and there.

Only one I've seen is Legion Forge and even then, their stock is pretty spotty. You have others?
>>
>>53930682
Has anyone on these threads bought Legion Forge stuff? Is it any good?
>>
My Hassassin Ayyar's finally being shipped out so now I'm party excited to paint it.

So I remember you guys liked scheme number 2, while the IRL friends I asked mentioned they like 4 the best splitting the votes I heard roughly fifty fifty with a few stragglers. I'm leaning on 2 because I trust your opinion more. That sound good?
>>
>>53931013

Man, the Ayyar looks awesome. I fucking love all the Hassassin models, I'm just apparently godawful at using them. I try to leverage all the neat and interesting specialists and then I just die to my Aleph playing friend whose dudes seem to be good at everything rather than relying on special tricks.
>>
>>53930785
someone posted a pic before it was surprisingly metal with a shitload of flash
>>
>>53931013
My vote was on 4, so I had to side with your friends. Only thing I would change on it is to do the striping on the cloak like in 1 and 2, using that dark blue-green and either the lighter blue-green or the grey on the pauldron.

>>53930785
I want to say someone bought some Dire Foes a few threads ago. Very clearly resculpts, but decent quality. Actually metal, not resin, but it looked like it was doing to require a decent amount of cleaning from the flash.
>>
>>53925515
>worst
step learning curve
people i play with assume you know the whole thing, that might not happen to you
last month i thought fucking camo was invincible until somebody told me you can delay your ARO against camos and templates are auto-hit
>>
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>>53931162
So if my reading comprehension is right, you suggest something like this?
>>
>>53927319
Thanks for sharing, anon. I'd have replied earlier but I was at work.

The game sounds really fun. Have you got more than one AI on Hyperion or just a single one, like ALEPH? If you have more, is there a secret AI that's broken the rules and learned magic?

I'm pretty interested in how you've fleshed out the society of Hyperion, both from a perspective of not getting all that much setting info from Infinity which is military-orientated in terms of the units and from the weirdness of it being this tech-y space civ in an almost entirely magical galaxy.
>>
>>53931389
Precisely. That, I really love. The only hang-up I had with the 4th was the cloak. I much prefer the clean white armor, but I definitely prefer the cloak being unified with the rest of the model's design rather than just a block of dark green.
>>
>>53931013
I like 2 the best. I think the cloak is overpowering on 4. You could compromise and use the color on 4's cloak for 2's stripes.
>>
>>53931078
What are you using and what's fucking up for you?
>>
>>53931486

I've not played for a while so I've not gotten to play around with some of the newer units like the Barids. My mainstay is Muyibs with Lasiqs, Fidays and Ragiks as various specialists, Asawira as heavy hitters and Daylami as cheap disposable annoyances.

And it just feel like for all the interesting advantages they have, he can just roll up with an ODD Myrmidon with better stats and win the straight up fight, almost all the time. I try to avoid straight up fights but I'm probably just bad at leveraging the Hassassins strengths, which is why solid, strong and simple lists just trash me every time. I probably should have started with a simpler army, but I just love the Hassassin aesthetic.
>>
>>53927997
You forgot Teuton repack. The one thing no one wants clogging store shelves.They didn't even bother taking new pictures for them.
>>
>>53928581

Those models are awesome, what's your problem?
>>
>>53931546
Theres a teuton repack? Why not just have a securitate repack while theyre on this kick of shit no one wants?
>>
>>53929425

What? Have you even seen the Infinity line?

Those models have just about as much dynamics as a bunch of the models I've seen online and in person.
>>
>>53931616
Also a psychological compulsion to put their feet up on things.

>>53931533
Getting in a direct firefight with ODD is often bad, yeah.
>>
>>53931692

Yeah, but avoiding them is difficult, and even when I try and work around it it's embarrassing. Like sneak attacking a Sophotect with a Fiday, failing to kill them, and then having them murder me in CC.
>>
>>53931615
Oi, old models aside, Zeros in one pack is nice.
My predictions for next repacks are Wildcats, Prowlers, Foxtrots, maybe even Nisses or Intruders.
>>
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>>53927915
L O L I H A C K E R
>>
>>53928563
40k players are so fucking stupid.
>>
So the Kuang Shi box has the option for the fourth Kuang Shi having either arms for the boarding shotgun, or Chain rifle. Any other boxes like the Kuang Shi that are so reasonable?
>>
>>53931917
Zeroes are actually good though, and still look good too.
>>
>>53927915
https://www.instagram.com/p/BVM9KuvlsLF/?hl=en

So it looks like Bottom left was Emil and bottom middle was Beba after all. With other bases being for Domovoi, Uhahu, etc.
>>
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>>53932144
>>
>>53923854
>-what else could be expected from acolytes of a hybrid sect of archaic Christian traditions and Mediterranean paganism? It is a matriarchal sect; [sic]. The Observants exist to suffer, to purge the sins and errors of the Observance and so make sure it remains pure and incorruptible in the path of the Knife’s truth. To do this, Sin-Eaters undergo brutal and intoxicating mystery rituals of redemption, ecstasy and pain, whose tradition sinks deep into the dark night of history.

Yeah, so vanilla.
>>
>>53931571
>>53931616
They're pretty shit and from when CB was still learning how to use CAD so the poses are trash and the models aren't interesting.

>>53932241
Yea, that's why they love those models I guess.
>>
>>53927915
>that nervous phase before the rules are out and you don't know if the mercs are going to be useless, an OP no-brainer or an enjoyable niche choice with unusual stats/equipment/abilities which you can work with
>>
>>53931449
>Have you got more than one AI on Hyperion or just a single one, like ALEPH?

A single one, Athena. She's able to run many bodies however. The Myrmdions are bioroids and separate people to her, however.

Hyperion is a bit mars colony, a bit shadowrun arcology, a bit Singapore. The atmosphere is so very fucked that life on the planet's surface is only really possible in domed cities but they've gotten pretty damn good at building them, some built around space elevators.

Despite that, space is a serious premium so the size of your living quarters is much more a sign of doing well than what you otherwise own. This being all run by an AI, basic housing is available for everyone but it's not very big or glamourous.
>>
>>53933998
Sounds a bit early stages Culture. Which is basically what ALEPH is, I guess.
>>
>>53928310
You mean Locust? inb4 who fields locusts
Does Emily have a breaker combi, or is that combi+LS?

>>53929579
>Dogface with Ghetto Blaster
Aaaand now I know what to do with the human form. Thanks.
>>
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>>53934530
>Emily, we've had confirmation. The customers are only buying your box set to get access to Beba-
>Well, of course. Those underclass plebs only care about conspicuous T&A not true Hexahedron skills.
>You cut me off Emily. The customers are only buying it to get access to Beba... and Uhahu!
>>
>>53933970
Verdict's still out for that regarding Lunah and Knauf IMO.
>>
>>53934887
Knauf is out, he's just a decent sniper.
>>
>>53934887
Knauf is a better MSR Grenzer for the same cost. He is pretty useless in PanO, decent for YJ, and brings some needed msv to ariadna.
>>
>>53934887
You basically use Knauf if you don't have a troop that fills that role.
>>
What the hell are CSU? Just randomly saw them on the Army Builder when looking at the NCA. 12 points for breaker rifles or combi + nanopulser on a Regular order with 12 BS, Sixth Sense L1, and Metachemistry? That sounds like a bundle of fun. How many years will it take to get models for those, I wonder?
>>
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>>53935421
I believe the CSU was offered as a pre-order bonus for Operation: Icestorm (I could be wrong on this)

As it is, you can always proxy her like many things. I think the CSU is good for backline defense
>>
>>53935499
>pantyhose
muh dick
>>
>>53935533
>armored nanopantyhose
>>
>>53935657
muh technology dick
>>
>>53926807
>And then people bog the whole thing down to exploit tiny little details to get an advantage and it just kills it for me

FUCKING THIS

My worst infinity experience was playing with models on the resin urban fight bases (from Warsenal, iirc). The debris on the bases sticks out slightly from the actual round base bottom. So I'm playing for 3rd at a tournament, and my opponent points out that since the debris sticks out by 1-2mm, the models can't actually have their bases (the round part) touching the terrain, and therefore I can't gain cover. I call the warcor, he agrees the the guy. The guy asks another player if I'd been claiming cover in previous rounds, got an affirmative answer, and asked the warcor to disqualify me from the tournament for cheating (claiming cover illegally). The warcor said ok, and said I wouldn't be welcome back until I agreed not to claim cover with the models, or I'd rebased everything on my collection off the urban fight bases.
>>
>>53935801

That's fucking retarded
>>
>>53935801
Where do you play? That's incredibly stupid.
>>
>>53935801
>mfw someone tries this on me and I laugh in their face so hard spit flies.
Grow a backbone or beat up your warcor for being a preferential fag.

Anyway I doubt this happened in the first place.
>>
>>53935801
See, there's slicing the pie, then there's shit like this. That's just disgusting. What kind of 3rd world country do you play this game in?
>>
>>53935852

I was visiting a friend in Columbus Ohio. I don't especially care if the trip and tournament schedules overlap again, I'm not playing in that meta ever again.
>>
>>53935801
that is fucking horrible.
You shouldn't be penalized for the hobby choices you've made with your miniatures. IT'S A FUCKING HOBBY.

I'm willing to bet that the scumbag who reported you had really shitty looking minis.
>>
>>53935815

It's rules legal. Anon shouldn't have bought bases that don't conform to the rules. Our meta got rid of a ton of old terrain because of the rule pointing out that your base must fit entirely on what it's resting on. The mdf terrain we had from Warsenal didn't have stairs deep enough to hold an S2 base, so ending your move on the stairs was breaking the rules.

Anon has nobody to blame but himself. I'd have called the TO over for that if it meant a win in a competitive - not casual - environment.

Follow the rules.
>>
>>53935801
>not handling this like a man
>>
>>53935947
>. Our meta got rid of a ton of old terrain because of the rule pointing out that your base must fit entirely on what it's resting on. The mdf terrain we had from Warsenal didn't have stairs deep enough to hold an S2 base, so ending your move on the stairs was breaking the rules.
I'm going to make an entire table with goofy stairs just so I can filter fags like you.
>>
>>53935989
>>53935947
whatever happened to talking to your opponent????

>hey I have this thing on base and it prevents me from touching the terrain in a position that gives me LOF to your trooper over there. Do you mind if my guy faces the right direction and counts as being in cover?
> yeah sure anon. This isn't a problem at all because I'm not a fuck face.
>>
>>53935947
Do people just not know what a houserule is? Replacing literally tables worth of terrain rather than saying "let's just say you can stand on these stairs fine as s2".

Also, why not just replace the miniature with an s2 marker until it rests in an area without disputing where it is? How do these people deal with miniatures whose arms stick out so you have to say "he's actually facing this way"? Their heads just must explode. This is like spazing out if you put a mini on a GW 40mm instead of an infinity 40mm, literally no one is going to sit down and measure your base exactly. And if there is a dispute, just use an S5 marker until it's not an issue.
>>
I'm probably biased against pie-slicing and similar due to my regular opponent being an enormous cock. He's a friend, but when we play the game he will quibble over every tiny advantage he can claim, and dispute every advantage I would claim, to the point where arguing it just doubles or triples how long it actually takes to play. So I just give up, enjoy the game actually having decent pacing and lose every time.
>>
>>53936058
>Also, why not just replace the miniature with an s2 marker until it rests in an area without disputing where it is?
Because it's the same fucking dude making up bullshit that has been making up bullshit for months.
>>
>>53936128
Have you straight up told him that's bullshit?

>step 1: confront asshole, try to talk out
>step 2: if talking to them trying to resolve won't work, either stop playing them or confront community head/shop owner
>step 3: if literally everyone is against you to the point where it is not enjoyable, stop playing there
>>
>>53936128

Is it eastern euro former soviet crippledude with the store that's banned mines, plays cha but refuses to play werewolves or wallace or female minis, can't proxy anything, and can never get galwegians because one guy in his store buys them every time they're in stock so no one can use them?
>>
>>53936054
Assuming your opponent isn't a colossal fagbeard is the first mistake.

With a table like I've envisioned as soon as someone asks if the model will fit on stairs you know to avoid him.
>>
>>53936195
>>53936218
I'm not talking in terms of LGS, I'm talking in terms of someone making up shit in these threads to garner reactions. It's a regularly scheduled every-other-thread or every-few-threads where someone posts some stupidly over the top shitty story and everyone puzzles over it and offers condolences..

It's that or the area is just a grade-A shithole and they're true stories, but I refuse to believe people have so little intelligence and autonomy that they are inable to do something about the situations/stores.
>>
>>53935889
Well sounds like I've got people to avoid after I branch out from playing with my friends. or make terrain you cannot technically put a model in "base to base" contact with and bring it
>>
So which of the missions do you hope they keep from Wotan into the regular ITS lineup?
>>
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>>53936507
I had some fun with the Beijing Consulate mission with the panoplies and the Armored Consoles. That mission's deliciously challenging.
>>53927915
better rez pic
>>
>>53936772
Fucking Beba.

I wanted to be a TAG already, but man...
>>
>>53929806

Riot Grrls aren't feminazis, that's the Reverend/Church of the Knife chicks.
>>
>>53936772
I want to pat uhahu's head
>>
>>53936980
https://en.wikipedia.org/wiki/Riot_grrrl
>>
>>53935947

Stairs have a specific exception in the rules that you can stop on them even if your base can't fit.
>>
>>53936772
Can't say I'm a fan of any of them. Also that dude's barely even on the base, jesus.
>>
>>53937020

Yeah, they're definitely feminist punks, or at least evocative of them, but the Church of the Knife straight up thinks that women are superior to men and that men should not hold positions of authority period, and suggest lobotomization (See: Sin-Eaters). I think to be considered "Feminazi" there needs to be aspirations of authoritarianism, which the movements Riot Grrls are based on didn't, for the most part.
>>
>>53937084
I have to agree. Emily's probably the best? Or the Ninja, but they all look pretty generic and not all that inspiring.

I feel like this is the box where you go all-out on the impressiveness of the models because nobody needs to buy it, but it gives you all these cool characterful models. Instead it's just kinda bleh.
>>
>>53936772
They really phoned it in on the faces.

Not impressed. Many angel half assed it because he needed to paint a bunch of shit this month.
>>
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>>53937641
Emily's forehead is too big and Domovoi's just really weird.
>>
>>53936772
>managed to make a Dogface that actually looks shittier than the original Dog Warrior
>>
>>53936772

Wow these guys are really badly sculpted. Very unusual for CB they don't tend to phone things in much.
>>
What are the color codings of Close Combat Weapons again?

I remember red for AP, purple for E/M, Blue for DA/EXP, green for Viral or monofilament

So what's yellow?
>>
>>53936276

Yeah I've game with enough turbo-WAACs and general assholes not to question most of the stories, because I'm 100% sure that 9 in 10 of the stories ARE true.

I have my own stories from other games and other metas that I'm sure you'd call fake too, because you don't want to believe them. Grown men shoving children over losses, "accidentally" breaking other people's models, and finding the tiniest bit wrong with their opponents army to get them DQd. The one I'll share was a teenager at a GW Games Day back around 2001 playing on the table next to me, who saw a tiny unpainted spot on a model and SUCCESSFULLY had his opponent DQd because all models had to be painted and based.

People are cunts, mate. Especially when things get competitive. Don't disbelieve shit just because we're on 4chan.
>>
>>53938363
benis
>>
>>53938363
Some monofilament is yellow, particularly the old Cranes and Pheasants from back when they were really bad. It's not a common colour.

Shock is also green.
>>
>>53934041

Not actually read much culture stuff. Bad experience with an idiot fan at the LGS who'd constantly talk about how the culture would beat whatever people were discussing at the time.

A lot of the idea was to provide a contrast to the Starfleet-like TSAB, where space isn't a worry. That and based on my visit to Singapore a few years ago.

The final battle of the arc took place in a shattered sphere of a city, where the acidic atmosphere had done the work of centuries in a few decades. They needed to talk down a cloned superweapon developed purely for the ability to store as much mana as possible. It would kill her but she could manage a single shot of an Arc-En-Ciel(Capital class weapon only the TSAB uses) She was built to send the message 'The TSAB was here' and provoke a war with an attack no amount of diplomacy could counteract, a terrorist attack lobotomizing Athena by wiping out more of her systems in a moment than she could compensate for. Fortunately they talked her down after realizing the clone was about 12 mentally and had no clue she'd be hurting people.
>>
>>53938727
>Bad experience with an idiot fan at the LGS who'd constantly talk about how the culture would beat whatever people were discussing at the time.
Have you considered introducing him to Demonbane?
>>
>>53938823

No but now I get to say One Punch Man would beat the culture if he starts wanking.
>>
>>53937641
>>53938342
>>53938133
I wonder if them being based off of comic art as opposed to real world figures made a difference? CB loves using actors and such as references... and more than a few close ups of the females, for example, have oddly high hairlines in outrage due to artist style...
>>
>>53935889
Was this at Origins or the Guardtower and when was it? Cause I have seen as of now Columbus doesn't have a warcor.
>>
>>53936772
>that camo pattern on Uhahu
I finally found out what I'm doing for my Nomads, this fits Corregidor very well. I like her, but do I really want it buy a box of junk just for a single figure?
>>
>>53936772
I really hope uhahu is S1
>>
>>53938913
Probably wasn't the Guardtower, haven't seen any sort of organized Infinity there and they dropped Infinity from the schedule, which is a damn shame.
>>
>>53936772
Huh, Uhahu, Beba and three new morlocks, cool.
>>
I posted >>53925515 this morning. Thanks for all the thoughtful replies.

>>53925683
>>53925756

Does the game really benefit much from multi-level terrain? I have a lot of 28mm Pacific theatre terrain, but most of it is flat. I don't really want to build a bunch of futuristic stuff--I just finished a giant terrain-building project for Frostgrave.

>>53926616

These are some fair sounding criticisms. In terms of special rules, would you say it's as dense and memorization-heavy as say Warmachnie/Hordes, where you have to remember EVERYTHING'S rules?

>>53926807
>>53935801

I only play with friends and avoid tournaments, so I don't think I'll have too much trouble with this kind of holocaust of reason and fun.

>>53927578
I won't have trouble finding players as I'll likely be cultivating the scene, and I live in the biggest city in my country anyway. I know the players are out there.

As far as release schedule, to be honest, I'd like most games to just stop releasing shit. I have lots of stuff as is.

>>53930324

I'm not going to lie and say some of this stuff doesn't worry me a bit, especially the skewed lists creating shitty matchups combined with the swingy nature of the game.

I guess in general, do people think Operation Icestorm is a worthwhile introduction to the game? I looked at Red Veil but I don't really see myself getting into either of those factions. I'm wondering if Icestorm is worth getting instead of just picking up a group of models for a faction (probably Nomads, like their line best).
>>
>>53939553
No, memorization is more like "this is a list of special rules and every unit have some stuff off that list"

Very unified.
>>
>>53939553
Icestorm is good, the only difference between it and RV, besides obvious factions, is the cardboard terrain is a bit nicer in RV and they have bridges. Both 2 player starters give an easy intro session to get your head around the core concepts of the game.

If you can split it with someone else then its a very nice deal. But since you are going to be the infinity guy it should be a good buy anyway. The intro scenarios favor PanO as its just mostly shooting and Nomads dont get their customary tricks.
>>
>>53936772
I need to see Beba from behind. I have a feeling she will give Lizard Pilot a run for her money.
>>
I can understand people hating pie slicing if it's done when a fireteam is really bunched up so it's arguing 1/16th of an inch to only see one guy.

But against a fireteam spaced out? I'm cutting that shit up like thanksgiving.
>>
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>>53941021
Clear plastic silouette markers and laser pointers can kill these arguments.
>>
super sexy
>>
>>53938727
The Culture novels are pretty good, some stuff in Infinity is almost certainly inspired by them (the entire situation with the EI and the first AI the Ur peeps made) and if you like Starfleet TASB with complications you'd probably like them. Don't let an asshole ruin some good Sci-Fi for you IMO.
>>
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>>53936772
Jesus Christ, Emily! What the fuck did they do to her face?
Nanaki and Beba are good, no complaints for the most part.
Domovoi and Uhahu I'm ambivalent about. Heads aren't ideal, but the bodies are okay and the overall design matches.
No dog form or TAG is kinda sad, but not unexpected.
That being said, that Emily is fucking awful. Like, holy shit, is it terrible. And that's the mini I've been most looking forward to, too.
>>
>>53942156

Yeah, I'll likely get around to reading it when I've got a chance. I mean, if I let assholes ruin all sci-fi for me I'd never read anything.

Anyway, I should stop rambling about my only very vaguely infinity-related game and let people talk about the actual game. Though I totally did use >>53923850 as art for the unit of Hyperion people they know (All based on ALEPH models)
>>
>>53935801
>The warcor said ok, and said I wouldn't be welcome back until I agreed not to claim cover with the models, or I'd rebased everything on my collection off the urban fight bases.
Who was that? He needs to have his Warcor status revoked yesterday.
>>
>>53927997
Is that Yolandi with a rocket launcher ?
>>
>>53939155
Have they? A friend and I started playing and we saw it still says Infinity night is on mondays, do people just not show up?
>>
>>53936772
>Beba next to Emily
>Nanaki next to Domovoi
The difference between these models is staggering, though Emily is far and away the worst of the lot.
And the worst part? If the rumor is true and Emily provides smoke for PanO she'll be near-mandatory.
I'll need ideas for head transplants, stat.
>>
>>53942719
Who's who in terms of the NPCs? I'm pretty interested in your game desu.
>>
>>53943085

Foreground, Purple: Panakeia Psi, medical and engineering expert, rather reluctant to engage in violence and a bit depressed that she's not able to blend into the civilian population as well as the others. Managed to get expelled from a military she was literally built to be for. Based on a Sophotech.

Girl + Bunny: Atalanta Epsilon and Bun - Childish, friendly sniper with her spotter robot. A lot more philosophical than people give her credit for, was the first to question if the mission they had been sent on was based on bad data. Bun dreams of opposable thumbs and world conquest. Based on Atalanta, unsurprisingly.

Blonde, Right Side: Theia Gamma - Team's air support with her jump pack and missile launcher. Thinks magical girls are stupid, magic is horrible and wonders why they are all so gay. Enthusiastic fan of Myrmidon Wars, a Hyperion TV show that bears about as much resemblance to real myrmidons as GI Joe does real american soldiers but has a kickass rock opera opening. Has a crush on a TSAB mage. Based on Ekdromoi

Purple, Background: Eris - No designation beyond Eris as she's an augmented human rather than a myrmidon and that's her name. Team infiltrator and hacker, relentless troll and lover of exploration. She joined the military because they promised to show her worlds other than Hyperion. Based on a Naga.

Girl, Bike: Nike Alpha - First of her line, rapid response and heavy weapons. Hot blooded enough to easily fit into your mecha show of choice and more than willing to use the fact that she's an augmented supersoldier to beat the ever loving hell out of gang members causing trouble near where she's staying. Pretty terrible at 'Laying Low' but a good heart. Based on Penthesilea.

All of them ended up stuck on Mid-Childa (The main TSAB planet) when a mission turned out to be based on false info and Panakeia/Eris/Atalanta got caught by the PCs breaking into a site they believed to be holding a Hyperion civilian prisoner.
>>
>>53936772
I actually think Jethro is the best sculpt of all of these.
>>
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>>53927997
Zhanying hacker too, who I actually really like.
>>
>>53943813
>hacker
That's a sensor and nothing you say will ever convince me otherwise.
Who the fuck thought of all the profiles a Hacker Zhanying was what is needed?
>>
>>53939553
I just started, and all rules outside of hacking and command tokens we've done with only 1/2 players actually reading the rules, and it went pretty smoothly (we made a mistake or 3). Lots of core special rules instead "muh snowflake faction" rules.
>>
>>53943951
Well there's nothing really hackery going on with her pose so she is just a general breaker rifle model I guess.
What really baffles me is why they aren't making Zhanying a box. Unless they're going to do like a HMG, breaker rifle and mad traps box or something similarly nonsense?
>>
>>53944007
Yeah, I don't get it, either. I mean I'll be good with this and the ML one to hang out with the HMG Hsien, but it seems like a missed opportunity.
Celestial Guard box when?
>>
>>53942941
Literally any head would be an improvement, even trauma doc would be better.
>>
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What think you of these lists?
>>
>>53943669
This is hilarious.
>>
>>53927915
Better resolution picture of the outrageous release so you could be whelmed by Jethro who's not pictured with
>>53936772
>>
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>>53942828
Shit I haven't seen it on the schedule myself lately. I've been there on Monday several times and the place turns into armada/x-wing after about 6, but they don't seem to mind us taking up a table still. If you're willing to put up with people still learning the game we're probably going to be there around 2:30 this monday and stay for a few hours. Place is pretty chill around mid day.
>>
>>53946100
>shitty ninja
>shitty slut that outsluts the nun-sluts
>what's wrong with your face dot meme
>derp
>Young Anakin
>decent mini, and everyone's favorite -- a Mercenary sniper with a totally badass cloak and not loyalties besides a paycheck
>>
>>53946613
>>shitty slut that outsluts the nun-sluts
You're saying it like it's a bad thing.
>>
>>53946681
Not all of us want to play a war-game with Kingdom Death pinup minis.
>>
>>53922571
Is there any way to get this limited edition joan of arc model outside of the sellers in ebay who are selling it at outrageous prices?
>>
>>53946716
Wait for the actual resculpt.
>>
>>53942941
>I'll need ideas for head transplants, stat.
spec ops helmet
>>
>>53946100
These faces remind me of the old sculpts when the game was far more anime. Guess they still have trouble going from 2d to 3d?
>>
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>>53946713
Speak for yourself.
>>
>>53947217
Anime just doesn't translate well to 3D at this scale. Just take a look at Soda Pop minis or Anima Tactics.
>>
>>53942941
I thought the rumor was that the outrage box was going to get its own self contained .pdf to represent the mission, like the Fat Yuan Yuan with stats for the mission that aren't intended to be in the actual competitive game.
>>
>>53947665
I haven't been keeping up with the rumor mill... that sounds really cool.
>>
>>53923854
Right before those hidden teeth get you
>>
>>53947439
Eh. It can be done, but since both anime/manga and miniatures are artistic interpretations of reality with different goals, it takes the right sculptor.
>>
>>53947665
That would be pretty sweet actually. If that's the case they should all IMO be 'official proxy models'
>>
>>53947420
The pantyshot really drives home the anime influence in Infinity.
>>
Newbie here looking into Infinity. Are the Human Sphere rules considered "standard", or do most people play with just the basic rulebook? Also, how tolerant is the community of using proxies? I realize that in tournaments 3rd party proxies are a no-no, but I'm talking in pickup games since not all equipment combos have models and I suck ass in converting metal minis.
>>
>>53948778
>Are the Human Sphere rules considered "standard"
Yes.
>>
>>53948778
You need both books for the full rules, but you can also just read the wiki which has everything.

Proxies depend on your local community, but generally speaking anyone who isn't a cunt shouldn't give you a hard time as proxying is sometimes a necessity given some profiles don't have models.
>>
>>53948869
Thanks. The Human Sphere book available on the CB website doesn't have army lists, are those only in the physical book or does the army list PDF they give include HS units?
>>
how do i not suck at AROs?
a dickass BaghMari with a shotgun tabled 6 out of 8 of my minis on the first turn last game (150 pts.)
>>
>>53948917
Just go online to their armylist. Link in the op.
>>
>>53948917
you can make your army lists for the game here. Its got all the units
https://army.infinitythegame.com/

the Human Sphere book has extra fluff on the sectorials and rules for fireteams.
>>
>>53948917
>army lists
https://army.infinitythegame.com/
>>
>>53948778
>Are the Human Sphere rules considered "standard"
They're as "optional" to the rules as Lettuce, Onions, Pickles, Ketchup, Mustard, and Mayonaise is to a hamburger, that is to say you can have it without HSN3 but it would be found boring and missing part of the picture of what makes it tasty for the players. Themed subfaction rules, equipment for many units, and other advanced things that add flair and flavor to the game that your players would come to expect when ordering it.
>>
>>53948928
Mines, tr bot, buffed aro for bots, smoke dodge, white noise/albedo to screw msv if you have access to hd+, koala/madtrap, supression, overlapping fields of view, camo state, hiding your dudes up front and have a ml or sniper cover them from range to force multiple aros, link team bonuses for more and better aros.
>>
>>53948928
Stack as many modifiers as you can. Try to get in the right range band, have cover etc. As for the bagh mari, if it was right in your face and you don't have something similar (direct template) to hit back with, try dodging maybe?
>>
>>53948950
>>53948967
>>53948970
>>53949054
Thanks a bunch. Infinity is much more rules-heavy than I usually like my games, but these minis may be too pretty for me to ignore.
>>
>>53949214

I think the "rules" can be a lot to take in but the "mechanics" for this game are pretty easy once you've gotten the hang of it.

The more you play it the more the rules will become intuitive.
>>
>>53949275
Except the interaction between Breaker and Shock. Like seriously, why is that on a starter unit?

Also, the interaction of impact templates with some saps shooting back from the splash.

Also Sixth Sense Level 2.
>>
>>53936772
It's kind of hard for me to judge the faces. The paint job comes off as a little harsh with very stark contrasts. The sclera, for example, seem too white around the edges.

It kind reminds me of Joan in >>53946716 where the makeup seems overdone.
>>
>>53949091
are there mines that can be placed with the troops during deployment?
the problems i have faced in first turn is some enemy dude getting in range and blasting 4+ of my dudes before i even get second turn
last game i got the tip of using command tokens to steal two regular orders from my opponent's furst turn
I am building YuJing, and I've seen some units can deploy with madtraps, those i think could ARO a nonCamo rambo just fine, but what do I do if some camo (likely )rambo in marker form is walking past them?
>>53949191
I think he might have played the shotgun expansive mode wrong, as I understand he had to make a face to face roll against my ARO dudes to see if the shot landed and only afterwards he would place the template, but he placed the template right away, was he right?
zhanshis have 50/50 PHY for dodging, so i decided to shoot back with 3 dudes, the others were backfacing
>>
>>53949371
>are there mines that can be placed with the troops during deployment?

Yeah, that's the skill called minelayer, and also perimeter weapons in a way.

>do if some camo (likely )rambo in marker form is walking past them?

As long as they're doing nothing but movement, nothing but trying to reveal them with discover so they'd set them off. Otherwise that camo marker's not damaging you.

You also have to bear in mind that at the 150 points level with low model counts games will swing rather quickly.

Regarding the second point, you declare a main target, place the template, and that templates affects others under it if it hits, otherwise people under the template before it hits can react as normal.
You can read about it here
http://infinitythewiki.com/en/Template_Weapons_and_Equipment#Impact_Template_Weapons
>>
>>53946100
>Nakadai
Not bad. Would have preferred the mask, but otherwise a solid mini.
>Beba
Good. No complaints here. Hopefully the ass is well-sculpted. Will need to get an Anaconda to go with her, obviously.
>Emily
Fuck, her face is atrocious. Worst mini of the set. Obviously the one I had been most excited for as a PanO guy. Figures.
>Domovoi
Looks like he's wielding two half-scissors. Very mediocre and boring, though at least his broad-ness is kinda unusual. The lack of a dog-warrior form is also kinda dumb.
>Loli-hacker
Loli-hacker.
>Jethro
Didn't expect him to be a ginger, but the mini is pretty good. The way the coat looks is aces and the rest works out well enough.
>>
>>53946100
>emily is fucking awful and every PanO list will have her for the smoke grenades
I'm not fond of that idea.
>>
>>53949330

Breaker makes you roll on BTS rather than ARM.
Shock makes you go straight to dead rather than unconscious (unless you are immune to shock)

Impact templates seem simple on paper, and they are, but if you know hot to use them right you can get tricky with it.

SSL2 lets you ARO outside of Line of Fire as well as ZoC without any penalties
>>
>>53949749
>Looks like he's wielding two half-scissors
I guess CB finally got around to referencing Kill La Kill.
>>
>>53949788
>Breaker + Shock
Incorrect, actually. You must make an ARM roll and a BTS / 2 roll, and you lose a wound for each. It's a hilarious retarded but legal combination of the rules, hence the reason that dude was bitching about it being in a starter.
>>
>>53948869
>Human Sphere
100% standard except maybe newbie intro games.

>proxies
Just ask before arranging a game, most people won't mind a few. Proxying unavailable units/loadouts or lack of WYSIWYG (unit matches but loadout doesn't) is common practice.

>army lists
As anons said above, most people use the official online builder that will give you a list PDF and everything. It's actually very good and links to the rules wiki.
>>
>>53949788
Except that Breaker + Shock gives you two rolls, which sounds hilariously gamey and in no way looks RAI but was officially confirmed.
>>
>>53949788
I know what they all do, and how to do it correctly; my point is that the interactions aren't necessarily intuitive.

Like Breaker with Shock is two rolls instead of simply applying the after effect of shock to the damage of the BTS roll.

Getting hit from the splash of an impact template is different from being hit by a Direct Template Weapon, where you can shoot back to avoid instead of only simply dodging.

And sixth sense level 2 not extending the range in which you can delay your ARO, as well as LoF being both separately defined as the ability to draw a line from point a to point b as well as the 180 degree arc one can fire from, so that if you're hit from a weapon that doesn't need LoF like a guided missile or jammer, or speculative shot, you un-intuitively can't shoot back over or through walls despite it using the same phrasing for "no LoF."
>>
>>53949891
>>53949918


ooooooooookay now I'm confused.

Who in which starter can throw out breaker and shock at the same time? I must have missed anon mentioning that.


I'm familiar with the ruling because it's come up with Knauf (albeit its not shock + breaker, its shock + DA or AP).
>>
By the way, how does Bioimmunity interact against Breaker+Shock?

Do you just do one roll, or two?
>>
>>53950064
I think you still roll two for the two different types of ammo, but bioimmunity makes you immune to the extra effects and you can choose to roll on your ARM or BTS
>>
>>53950055
It's just Marksmanship L1 + Breaker.
>>
>>53949768
What's the origin of the smoke on Emily rumor?
>>
>>53928184
How's Tuning even akira?
>>
>>53950055
Zhayedan, from Operation Red Veil (the popular two player starter) and the Haqqislam starter has Marskmanship L2, which includes L1 (basically inflicting shock), and a Breaker Rifle, which causes that interaction.
>>
>>53950337
Their bikes. Just their bikes. That anon focused too hard on one unit/sub faction per army.
>>
>>53943669
>Theia Gamma
Even ALEPH can't beat repression.
>>
>>53935801
>he models can't actually have their bases (the round part) touching the terrain, and therefore I can't gain cover
Nigga that's fucking retarded, the goddamn silhouette is touching the cover therefore the model is in cover, what the actual fuck. Are you from some polish meme town?
>>
File: Emily loadouts.jpg (371KB, 1600x1101px) Image search: [Google]
Emily loadouts.jpg
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>>53950255
Her dossier from an old preview. She didn't actually throw any smoke grenades in the comic, so who knows. All she had in the comic was a boarding shotgun, a pistol and a Spitfire taken off a Hexa and Dolly Dagger. She's as backline Lt as they come.
>>
>>53950668
Could be eclipse grenades for all we know.
>>
>>53950668
Ah wait, it was a Combi + LGL and she did actually fire a shell.

>>53950713
The dossier says Smoke. But even with Eclipse she'd be nearly auto-include, provided she's not over 25pts. The main disadvantage of Guarda de Assalto as a smoke chucker is his high cost after all.
>>
>>53950771
Where do you find these comics?
t. noob
>>
>>53950844
You can buy it off the official store or ask your LGS if they have a copy. In the latter case they may still have the preorder version with Knauf mini. I know my store still does (and some Fat Yuan Yuan packs).
>>
>>53950844
There's also a secret imgur gallery.
>>
>>53950896
Gotta look around then. Thanks.

>>53950954
I'll keep an eye out.
>>
>>53936772
>>53946100
Awesum.
>>
>>53947439
I thought the AT models were alright.
>>
>>53951592
But they weren't as anime as the art.
>>
>>53950639
>the goddamn silhouette is touching the cover therefore the model is in cover,

No, it's not. I have a bunch of models on those same bases, and I had a rules lawyer try to pull the same shit on me, but luckily, my TO (figuratively) bitch-slapped him back down. Here's the way the arguement goes:

In pic related, the red line indicates the ACTUAL base. Or the silhouette marker, whichever you prefer.

The blue line indicates the physical edges of the sculpted scenery.

What rules lawyers are trying to claim is that when the blue line is touching the cover, the red line (ie, the actual silhouette) is not touching the cover, since the laws of physics are still in play. Since the *silhouette* isn't actually touching the cover, therefore, the model is not in "base contact" with the terrain in question and can't claim cover. Since nothing forced you to buy and use those bases, you can't claim "intent of the rules" the way you can with extended limbs and weapons (you could always have used bases that didn't stick out).

By the totally strictest letter of the rules, the rules lawyers are correct. It's also one the dickest of dick moves to actually try and pull in a competitive setting. In my case, the guy who pointed it out is ALSO the guy who modeled low walls on his bases so it overlaps the base edges, and therefore his base edges are "touching cover" at the same time, since no part of the rules specific what part of the base is touching cover**. That's the sort of person we're dealing with. WAACfags gotta WAAC.

Like >>53938370 said. Some people are just cunts.

**Yes, I know the cover rules specify, "in base contact with SCENERY", and scenery isn't part of a base. See above re: WAACs.
>>
Question for clarification:

>X runs towards a waist-high wall
>Y (directly in front of said waist-high wall) takes an Attack ARO against X

Is it correct that X does not get Partial Cover from Y's shot since he is not actually touching the wall?
>>
>>53952300

You are supposed to be touching cover to gain partial cover.

Just as well, you can shoot at an opposing trooper at any point during its order that you can draw LOF to. So if you spot someone who didn't start in cover but ended in cover... you can negate their cover.
>>
>>53952347

Awesome, I just wanted clarification cuz Infinity seems to strive for simulation so I could see it being purely "how much of the silhouette do you see" but buried in the rules somewhere.
>>
>>53936772
GW doesn't have this problem. They just make one spess mahreen after another and nobody complains. Box of 50 muhreens, all the same design after 40 years. Nobody complains.
>>
File: Beba & Emily.jpg (371KB, 970x545px) Image search: [Google]
Beba & Emily.jpg
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>>53951584
They are filming the movie now,
>>
>>53951584
Now draw Knauf and Domovoi with cat ears, totally unamused.
Nakadai doesn't count, he's a weeb
>>
>>53951788
I can only see this being a problem in like 1% of the situations where you aren't sure if the unit can actually reach cover or stops 2-3 mm earlier. In those cases you put an empty base underneath the model that shows its 100% precise place.
(blah blah height, but you use silhouettes for that anyway, so whatever).
>>
>>53946713
Then play a game that is not a wargame with Kingdom Death pinup minis.
Or just use other minis.
>>
>>53946713
I do.
>>
Does anyone want the amateur reference cards I made for booty and MetaChemistry? No? Well have them anyways.
>>
>>53946713
PRUDES GET OUT REEEEEEE

Honestly though, you're probably not 12 anymore. You can just ignore skin, or paint it differently.
>>
>>53936772
Holy shit these are horrible.
>>
>>53956448
Huh, neat. Thanks dude.
>>
Best load out for a Taskmaster lieutenant in a Bakunin sectorial?
>>
>>53958658
Crazy Koalas + Red Fury. Duh doy.
>>
>>53958725
>Al Fasid with HRL+SMG on suppressive fire in AP mode
>Taskmaster walks into range, surviving each hit as he closes in
>Engages and proceeds to cut the Fasid to pieces

Was the coolest time I've had against a taskmaster in a last ditch effort to get me out of a zone.
>>
>>53952300
Yes
>>
>>53951788
A grand example of why you shouldn't be using slop-over scenic bases on models that can claim cover. Stick to bikes.

>Some people are just cunts.
Like the owner of that model claiming cover a couple mm early? The argument starts with the base, then they start claiming outstretched weapons.
>>
>>53959633
Yeah, people who do things like use that hover-platform that comes with the Sophotect and expect to claim cover make me fucking sick. Such abhorrent, disgusting cunts should be gassed to death.

>The argument starts with the base, then they start claiming outstretched weapons
Or maybe they don't. Some people just want their bases to look nice. If they start being unreasonable then the problem can be dealt with then, punishing it before it becomes a problem just makes you the bad guy.
>>
>>53959924
It's happened. I can no longer tell if you're being sarcastic or not.
>>
>>53959924
>Some people just want their bases to look nice.
Having played the great grey legions more than I'd like I can appreciate that desire, but if it is to be used as a game piece it needs to conform to *some* level of standardization. And this game depends on precise paths and scenery contact a LOT. Making that more difficult than it can already be (on some tables) is just asking for stupid shit like the mousepad terrain zones some WMH people use.
>>
>>53960456
First part was sarcasm, second part wasn't.

And I don't doubt that it's happened. But there's a big difference between trying to claim cover with a base two millimetres out from the silhouette and trying to claim cover with the tip of an outstretched sword. One will not necessarily lead to the other, and treating them as the same thing is silly. The only time a slightly extended base is an issue is when it would be just a millimetre out of cover, and that's rare enough that reacting by essentially making it unplayable is just dickish.

>>53960505
There are official units that struggle to or simply cannot conform to that standardisation. I mentioned the Sophotect, but several others also stick out and even have base extensions. A few stick out so much that even I'd refuse to let them take cover with it.
>>
>>53960630
>official units
Indeed, and the schizophrenic approach taken by CB doesn't help.

The simplest approach is to take the whole thing at face value. Your bloated base reached cover a little early, but I get to use the same criteria to determine if the cover actually reaches the 1/3rd threshold to count, and seeing the slop-over is enough for LOF.
>>
>>53935801
But you were literally modelling for rules advantage. That is cheating.
>>
Aristea teaser, "meet the characters" on June 28th

Am teased.

https://www.youtube.com/watch?v=Ff0FdgharxE
>>
>>53962194
More like rules DISavantage.
>>
>>53962194
>rules advantage
>in a game that uses silhoutte markers

Literally just replace the model with a silhoutte marker for determining LOS, and if dealing with fags like you its easy enough to just use the marker or spare base for the purpose of proving movement will end in cover.
>>
Noob here, how do you mark LoS in the bases? I don't want to paint it, I want some kind of removable marker.
>>
>>53962533
I paint it on the rim of the base. What did you expect me to say?
>>
>>53962586
An useful answer.
>>
>>53962533
You could cut up a sticker I guess.
>>
How do you guys feel about rules bloat and/or so much unit overlap in Infinity? Been hearing comments about both lately.
>>
>>53962533
Why do you not want to paint it on, out of curiosity?
I reckon most people will just tell you to paint it on, it's certainly what I do. Though some third party guys do sell acrylic LoS indicators that wrap around a models base I believe.
>>
>>53962693
If the official paintjobs don't have their bases painted, I don't want mine either, it looks like crap, specially because I put a lot of effort on my paintjobs, even if they are for tabletop, most time they will be on a display cabinet, not on a game board, and I don't want ugly gameplay elements ruining my work. I honestly can't comprehend how can this be an official rule and yet CB doesn't provide the players with LoS markers.
>>
>>53962830
Two thin lines is not the end of the world. Or do something creative with them, like some sort of pattern.
Customeeple has plastic LoF markers.
>>
>>53962830
I remember some people have painted up LoS indicators on model bases in a fancy way, they don't have to look crap painted on.
As for an actual marker which can be easily taken on and off before and after games, I think the custom meeple LoS markers are your best bet, but they're far from a perfect solution as they can't be used if you're facing forwards in cover.
I think figuring out a way to paint it on which looks good to you is probably gonna be the easiest way I'm afraid.
>>
>>53962998
>>53962986
I guess I could come up with some kind of minimal pattern at both sides that complements the miniature.

Or maybe some clever way to mark it on the base itself instead of the rim, like painting road marks or something.
>>
>>53963052
I was just about to say you could try incorporating the los marks into the base itself.

Rubble could have 2 regular bricks, spaceship deck painted in similar hion to your road idea, a pipe/conduit in an industrial area, etc.
>>
>>53962533
I paint them on.
>>
File: Aristea-Cover-Image.jpg (187KB, 1920x1080px) Image search: [Google]
Aristea-Cover-Image.jpg
187KB, 1920x1080px
They have release an Aristai teaser today.
Apparently a big trailer is coming for June 28th.
>>
File: aristeia catgirl.jpg (1MB, 1680x934px) Image search: [Google]
aristeia catgirl.jpg
1MB, 1680x934px
>>53962238
>>53964159
Teased indeed.
>>
File: Pointingfinger.png (838KB, 1033x582px) Image search: [Google]
Pointingfinger.png
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>>53964159
People is speculating about the characters.
From the video thay have hinted at 8 possible slots:

>Bakunin Cat Girl
>Cowboy
>Mushashi
>Major Lunah
>Blue guy with a Shield
>giant Gorilla/panda guy leaked weeks ago
>Red witch
>Green robot girl with boobs
>>
File: RedAttack.png (880KB, 1032x590px) Image search: [Google]
RedAttack.png
880KB, 1032x590px
>>53964159
Something like a Witch here.
>>
>>53964221
I like the red witch, she looks like a magic Custodier.
Also the panda guy is not in there.
>>
File: GreenTeam.png (941KB, 1040x587px) Image search: [Google]
GreenTeam.png
941KB, 1040x587px
>>53964159
Manga robot as a team leader there.
>>
File: BladeandSword.png (889KB, 1015x576px) Image search: [Google]
BladeandSword.png
889KB, 1015x576px
>>53964159
This has some Overwatch feel to it, doesn't it?
>>
File: Catgirl backflip.jpg (1MB, 1680x934px) Image search: [Google]
Catgirl backflip.jpg
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>>53964200
Another of best girl.
>>
File: CBlizzard69-3.jpg (88KB, 501x966px) Image search: [Google]
CBlizzard69-3.jpg
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>>53964159
It's happening. Full circle.
>>
>>53964268
I guess.
Cowboy guy= Old McCree
Shield guy= Young Reinhardt
Red witch= Fem Reaper
Lunah= Ana

I'm pretty hype for this, I hope they talk about the mechanics soon.
>>
>>53964200
THE PROPHECY
>>
>>53962830
>I don't want ugly gameplay elements ruining my work
>implying you paint
>implying it doesn't look like shit
>>
File: CBlizzard69-2.jpg (71KB, 501x966px) Image search: [Google]
CBlizzard69-2.jpg
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>>53964311
CatGirl = Tracer
Green Robot = Simmetra
>>
>>53964403
That image is kind of wrong.

It would be more like the human centipede in Euphoria.

Please don't google that.
>>
>>53964355
>implying I'm gonna post my shit in 4chan so idiots track my official social media accounts and fill them with shit
>>
File: best girl.jpg (143KB, 800x600px) Image search: [Google]
best girl.jpg
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>>53964443
>Please don't google that
I don't need to since I already know what Euphoria is.
>>
>>53964479
As expected of fellow Infinity player!
>>
>>53964479
I've seen this image so many times on /a/.
What is the context?
>>
>>53962533
Customeeple makes some, though they do make cover determinations tricky when using low cover unless you treat them, in those cases, as your back arc.
>>
File: rape.jpg (178KB, 1022x1532px) Image search: [Google]
rape.jpg
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>>53964554
https://vndb.org/v6540

tl;dr Saw but with depraved sex, the image being another act the MC has to carry out.
>>
>>53964598
Welp, another vn to be morbidly curious about but never play.
>>
>>53964582
And I think I may pick up a second color of them for exactly that purpose.
>>
File: 1492571411095.png (308KB, 382x408px) Image search: [Google]
1492571411095.png
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>>53964655
I'm sure you have a lot of those.
>>
>>53964241
Revolver Ocelot?
>>
>>53953442
Like this?
>>
>>53966652
Drunk wolf man goes awoo~
>>
>>53962523
This sounds like 'You can't see me, because your model isn't facing me, because he's sticking a rifle out that can't be turned in a way without being blocked by terrain' kind of baby legalities.

Use your silhouettes, ffs and play. Infinity's more of a conversation in a game, and requires both players cooperation to proceed smoothly. Assholes leave.
>>
New bread when?

>>53966823
>Infinity's more of a conversation in a game, and requires both players cooperation to proceed smoothly.

I really like that line.
>>
>>53967189
Well, we're past the bump limit and at page 10 so I guess we could start one now but I don't particularly feel like doing so at this moment but I guess I will.
>>
>>53967824
New thread
>>53968150
>>53968150
>>53968150
>>53968150
Thread posts: 322
Thread images: 51


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