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Warhammer 40,000 General /40kg/

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perplexed tyranid edition

>Previous thread
>>53444591

>Warhammer 40k 8th Edition: "Leak" Compilation
http://bloodofkittens.com/blog/2017/04/26/warhammer-40k-8th-edition-leak-compilation/

>Your daily duncan
https://youtu.be/YqApHA3L2Cc

>Rules and such. Use Readium on pc/iphone, lithium/kobo on android:
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA
https://mega.nz/#F!z4wmmJyR!jTfwLczhdFjV0q6nowtGag!qgZhmAhK

>40k rules reference in wiki format:
https://sites.google.com/site/wh40000rules/

>Latest GW teases:
https://www.warhammer-community.com/warhammer-40000/

>Latest GW FAQs:
https://www.games-workshop.com/en-JP/Rules-Errata

>8th edition FAQ:
https://warhammer40000.gw-hub.com/wp-content/uploads/sites/2/2017/04/New-Edition-of-40K-FAQ.pdf
>>
First for lorgar did nothing wrong
>>
>>53449535
Dont you mean Magnus did nothing wrong?
>>
>>53449509
Third for new marine tech is reverse engineered tau tech
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Xth for nids BTFO by the real protags and antags.
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I've got a nice collection of different armies so at least I should have ONE that's good, but which one should I try first?

Which Index, do you think, will be the most fun?
>>
Rogal Dorn is alive and he told me he's gonna build a huge wall
>>
>>53449573
GSC and friends, but only because you can crash a ford full of three armed morons into a land raider and the plow welded to the front can conceivably kill it.
>>
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I'm liking these detachments, really opens up the possibilities.
>>
Fun fact: Charging bonus attack and two weapon bonus attack are both gone.

Better hope your army's assault units got their attack stat bumped up a few notches!
>>
Have this feeling that Xenos are gonna get really fucked.

People hate Eldar/Tau shooting shit, so probably nerfed. Orks getting meme 'buffs'.

Swarmlord is crappy as fuck except for his one ability.
>>
>>53449618

>Spearhead+Outrider
>2 Destroyer lords for HQ tax, 6 units of destroyers in outrider detachment, 4 units of heavy destroyers in spearhead detachment

The D Cult's still in business babe!
>>
>>53449631

Deldar gunboats are confirmed better, though. They don't get penalties for moving.
>>
>>53449566
>*teleprots hive fleet behind you*
>eh, nothin personnel, nid
>*unsheaths chaos*

one week from release and the fluff is already shit
>>
>>53449624
That's why Choppas and Chainswords grant +1 attack, pistols can be fired in CC, and units like Genestealers get +1 attack for having 10+ models in the unit.
>>
>>53449618
Spearhead for Guard, oh yes.
>>
>>53449566
AHAHAHAHAHAHA

>NPCs believed they could take Baal
>NPCs believed they could kill the Blood Angels
>NPCs believed they weren't second string villains

OHOHOHOHO
>>
>>53449709
>Carnac can't read
No matter how things change, they stay the same
>>
>>53449618

>Lord with jumps
>Termie Sorcerer
>2 Units of Raptors
>Lightning Claw + Combi plas termies with reaper
>Contemptor with Dreadclaw
>2 units of AC Havoks, unit of ML Havoks, and unit of LC Havoks
>>
>>53449719
Where do the NPC race do any of those things?
>>
>>53449624
It seems a lot of assault units are getting a "We've added a rule to your melee weapon saying you get more attacks because reasons" which basically means nothing has changed except for if GW decides arbitrarily that some assault units don't get this rule.

This was supposed to be the edition that cut down on rule bloat, but they've just taken existing special rules, replaced them with a thousand unit specific copies and relocated them to the unit datasheet.

At least before if someone told me their unit had the Counter-attack special rule, I knew what that meant without further explanation. Now it will be "He who hits last, hit's harder" and myriad other versions.
>>
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I want to play Grey Knights, i dont know the 8th ed rules (i dont think there were any leaks) but what are like the first 5-6 units i should consider purchasing? I like the model for Voldus so i wanted to use him. Thoughts/opinions?
>>
Reminder that Nids should get the Necron treatment.
>>
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So a friend and I are going to likely stick to 7th until things shake down a bit more. He plays Chaos, specifically Black Legion, and I do Imperial Fist space marines.

We did a game yesterday of 'capture the base'. We both had a base (AV 16, 5 HP) in our deployment zone and 3 generators (AV 12, 2 HP) in a bubble between 6 and 12 inches away from it. Destroying a generator lowered the base's AV by 1.

I brought pic related, and he brought a Black Legion Speartip. We agreed to minimal flyers/drop pods, but I was okay with him using a Dreadclaw for Abbadon and his Plasma Chosen. The rest of the list was a Raptor Talon with meltaguns, a rhino with meltagun tacticals, a squad of bikers with a biker lord - the lord had a relic that did d3 automatic penetrating hits to whatever it hit, once per game. He also had some combi-plas terminators in there. Very deep strike-heavy, but equally at the whims of the scatter die throughout.

He deep struck his raptors near my base, between the generators and the base itself. Gutsy move, but it wound up working out for him, as he took the base out turn 2 with a meltagun, and a lucky 6 on the building damage chart. Well, 8, but 6+2.

It was fun as fuck, but how would you all recommend changing my list up to keep the theme of Defensive Siege while having a better chance against him?
>>
>>53449563
Except it isn't. Go look Dreadnought's plasma cannons or Devastators'.
>>
Hope point costs will start getting leaked. I'm eager to see how Thousand Sons point costs got changed. They're expensive so list building was incredibly tight, even if one unit is a few points more, I'd have to rework a list from the ground up.
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>>53449739
>child trafficker
>>
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>>53449756
>everyone clamoring over 8th
>heres some 7th edition shit that is irrelevant in a week!
>>
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>>53449747
Fuck you too
>>
>>53449737
Agreed.
Ridiculous
>>
>>53449739
You'll want GK terminators
Then 5 more boxes of fucking GK terminators
After that, the new index will be out
>>
>>53449566
>Xenos skulls were piled impossibly high in the much-reviled, inverted omega symbol of one of the lore's most terrible and ancient nemeses: the emperor of Skub, Ward.
>>
>>53449709
>Implying Chaos is the real villains when all they do is fly around saving loyalists from certain doom
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>>53449566
chaos wins again
>>
>>53449789
We're gonna keep playing 7th until we've seen how 8th shakes out and if it's worth switching to.

So far, while I can see why they're making a lot of the changes, I'm not a fan on the whole and neither is he.
>>
>>53449757
>implying etherals aren't just DAoT humanity that got timewarped to the future and had to start everything from the scratch
It took 3000 years for tau to get out of caves into a multi-stellar empire. For reference neolithic age took about 4000 years for humanity.
>>
>>53449829
You cant be serious
>>
>>53449739
>I love ping pong
Truly the most degenerate of sports
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>>53449739
http://vocaroo.com/i/s1rNmIaIayWK
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>>53449829
Well, no one is really gonna be discussing 7th anymore. So you're on your own.
>>
>>53449815
loyalist x chaos OTP
>>
>Battlesuits with burst cannons

>Meet Inceptors

First of many xenotech appropriations
>>
>>53449840
They will switch shortly after. Most people will. Some are just more resistant to change.
>>
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Stat Wyverns in 8th ed.
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>>53449829
We are having a farwell party for 7e tomorrow. Not sure if it deserves it but at least we get to play games.
>>
>>53449840
Why not? We both enjoy the complexity of 7th, and neither of us plays one of the armies that was left behind. There's a lot of horrible shit in 7th, I won't lie, but equally neither of us encounter it.

We're also the kind of weirdos that fucking loved making 3.5 DnD characters, so we aren't exactly a target audience for much.

>>53449856
That's why I thought I'd ask now, before 8th came out.
>>
>>53449829
I dislike enough that if I had a friend like you I would.
But I don't and I dislike 7th almost equally
>>
>>53449867
4D6 hits S4 AP0
>>
>>53449858
> First of many
Except for the Scythian Venom Talon, of course.
>>
>>53449867
1 d6 shots bs 5+ S 3 AP- D2 damage
>>
>>53449618
>spearhead detachment allows 6 Heavies
>havoks get both heavy and special weapons

I think a lot of CSM players are going to be running a Spearhead detachment, guys.
>>
>>53449890
>average of 14 shots
>7 hits
Sooo slightly worse than a Punisher. If they don't get a price increase, won't be that bad.
>>
>>53449618
Vanguard is allowing me to live my dream Admech army. I'm doing pure Assault.

1 unit of infiltrators
1 unit of ruststalkers
2 units of electro-priest smash version
2 units of Hoplites

6 Elites
3 Dominii for the HQs
2 units of 3 Dragoons for Fast attack

If Imperatives and Canticles still exist then this should be loads of fun.

Also a knight Gallant to smash really big stuff.
>>
>>53449897
I assume that's PER stormshard mortar, of which the tank has 4.
>>
>>53449735
Looks like all the NPCs did was kill a severely weakened group of bugs
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>>53449928
Nope, shormshard mortar array.
But 2 Damage! That means it's balanced!
>>
>>53449941
>few chapters can severly weaken a whole hive tendril
Seriously bugs are fucked. Lore overhaul when? Maybe the main body of the hive reveals the real nids to be something completely different than these fucking monkeys.
>>
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>new edition comes

>it favors spam of medium strength weapons
>hands split fire to everything
>kiting melee units is possible
>flying units ignore the malus for disengaging
>morale is more relevant
>armour modifiers are in
>having slightly higher toughness is better against a larger selection of high strength weapons
>infantry gets cover regardless of size

>GW proceeds to release large flying marine infantry with multiple hand held assault weapons with medium strength, armour modifier, immunity to battleshock and higher toughness instead of higher armour since cover would already bring it to 2+
>>
>>53449962
>twin-linked heavy 2 blast
>goes to d6 hits

Did a Wyvern touch you inappropriately, son?
>>
>>53449911
>If they don't get a price increase
You're delusional if you think they won't, or just won't get nerfed.
>>
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>Be Thousand Sons
>Lots of HQ SOrcs and basic everything else because lmao cost arm and a leg
>Only have 4 CP because of this
>Everyone gets to have fun with their faction stratagems except for me
>>
>>53449964
>One hive tendril can't withstand the plot armor of two founding legions and Chaos all at once

Yeah, so screwed.
>>
>>53449981
Yeah but they're expensive
Holy shit I hate the new Captcha. Please can we go back to typing text I don't want to draw circles around signs.
>>
>>53449994
Spam them zangoor you fucking dust bin.
>>
>>53449566

Why not leave it in a cliffhanger for a future campaign? It's like narrating the fall of Terra as a footnote.
>>
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ok, will the leaker give us a better resolution for this?
>>
>>53449994
Well, you'll still have access to them, you just won't have as many cp to spend on them. Huh. I wonder if they balanced the strats for factions with expensive units to be more powerful to offset the fact that you get to use them less often?
>>
>>53450039
But then I would have to shelf my dustbins or generally not field rubrics, so I wouldn't be playing Thousand Sons.

I guess they could sortof avert this problem if named characters gave you more CP. Bjorn gives one, Eldrad gives 3 I think they said? I can imagine maybe taking Ahriman gives you a few. I don't see them doing the same with generic HQs though.
>>
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>>53449566
B-BUT THE PROPHECY SAID-
NOOOOOOOOOOOOOOOOOOOO
IT WAS OUR TURN
THE B-B-B-BLOOD ANGELS WERE SUPPOSED TO BE B-B-B-BLOWN THE FUCK OUT
NOOOOOOOOOOOOOOOOOOOOOOOOOO
>>
>>53450072
I don't know but that would be nice. I just don't see the point in making a new cool and fun mechanic and then locking it behind a very scarce and expensive currency.
>>
>>53450092
>I can't hava a cake and eat it too
Oh snap son, are you all right?
>>
>>53450094
Excellent pic
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>>53450129
That idiom is so fucking stupid. What the fuck am I going to do with a cake but eat it? Yes I want to eat the fucking cake if you gave me one! Giving me lots of fun stratagems but giving me 4 CP allowing me to use at most 2~ per game is just plain stupid/cruel.
>>
>>53450119
Fingers crossed. My current prediction is that 1850ish standard-cost armies will be generally running around 9CP, which does seem like enough to make decent use of your strats, given the average number of turns in a game. We'll really need to see point values, the rest of the FOCs and the faction strats to know for sure how all that will shake out.
>>
>>53450094
Not even nidfags thought that the BA would die. Literally no one did.
>>
Rulebook images leaked, GET IN HERE FAGGOTS!

Look up AOC Podcast on facebook, images there. Ill post a couple for proof.
>>
>>53450165
The actual idiom is that you can't eat your cake and have it too.
>>
People are saying that it's a week until 8th, but isn't that just for pre order with the release on the 16th or something?
>>
>>53450094
I don't think there was a single nidfag expecting to destroy the Bangels

I thought we were going to overrun the planets, kickstart the resurrection/reincarnation by martyrdom of sanguinius and make the Bangels into spacebound crusaders bringing light to the imperium nihilus

you don't need to falseflag, carnac, we know it's you who replies to your own post in an attempt to start some flamewar
>>
Any ideas on what Doctrina Imperatives will become now that WS and BS are different. A boost to WS doesn't make you more survivable in CC anymore so it's an even harsher tradeoff than before IMO.
>>
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>>53449566

>Have to be saved by every successor chapter, a Traitorous Chapter, Guilliam, AND a Daemon.
>>
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>>53450165
It mean you either can have a cake and not eat it or eat it and nomore have a cake. So you either go with your OC DONUT STEEL army and don't get CP or you whore out those CP with more diverse build. Just like everyone else.
>>
>>53450171
I doubt 9 will be the average. I'm honestly thinking it'll be more in line with 6. 3 for battleforged, 3 for Battalion. A brigade is a ton of shit, man. I doubt most armies will be able to fit a brigade in sub-2K lists.

I honestly think a Patrol detachment should at least give you 1 point.
>>
>>53450201
Don't give the game away, the longer he thinks its working to more hilarious autism we get
>>
>>53450194
>Having Facebook
>2017
>ISHYGDDT

Post the pics faggot.
>>
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>>53450194
>>53450215
>>
>>53449964
>every bangles descended chapter save lamenters, a crusade led by the imperium's greatest tactician and a earp rift are just "a few chapters"
Wew lad
>>
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>>53449566
>>
>>53450165
But once you eat your cake, you no longer have it.
You cannot be both in posession of a cake, and eat cake.
Oh, wait a minute, yes you can, you buy two fucking cakes. Eat one, save the other for later.
It should be "you can't eat an absurd amount of cakes to prove a saying wrong and not get fat", which coincidentally has the exact same meaning.
>>
>>53449834
The ethereals didn't even show up until the other four castes threatened to totally exterminate each other.

With black-powder level technology, incidentally. The vicious blue bastards invented global-scale genocide before the bicycle.
>>
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>>53450246
>>53450215
>>53450194

And that's all I care to contribute. Look it up yourselves now.
>>
>>53450227
But the point is I can't BE diverse because the army/fluff is built around that and/or it's too expensive.
>>53450199
Yes I know what it means, I just think the idiom is badly worded. Ignore my autism.
>>
>>53449618
First company Indomitus terminator + dreadnought army incoming
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>>53450246
>>53450215
>>53448229
>>
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>>53450194

You mean this shit, faggot?

>>53448229
>>
>>53450246
>Assault weapons carry the same penalty for moving as heavy weapons
>STILL ONLY ONE GRENADE

Wow, fucking gay.
>>
>>53449834
So ethereals are speedrunning a civilisation sim?
>>
>>53450231
People have run numbers with current point values, and some armies like orks and nids can fit multiple batallions inside of 2k. I've done some tentative planning and assuming point values don't change too radically, I think an 1850 batallion is doable as long as you aren't too careless with upgrades. But yeah, 6-9ish.
>>
>>53450305
>i literally can't read: the post

Assault weapons can ADVANCE (this is the new term for running) and shoot, but with a -1 hit penalty
>>
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Okay what if in a major expansion to this new edition has the Imperium splitting apart, one with Traditionalists, who insist that Roboute Guillaume is not Roboute Guillaume, but a demon meant to lead the Imperium astray, and the other the Imperialists, who believe in Guillaume's reformation and want to see the Imperium free of the shittiness that has defined it for the last thousands of years.

The Traditionalists are their own faction, complete with Imperial Guard who are still eating up the dogma, and Traditionalist Space Marines(that is, the more zealous types who wouldnt abandon the idea of the God Emperor so easily) lead by Apostles and Great Prophets, who are incredibly powerful psykers.

Lorefags get something interesting done with the setting, GW gets another faction to shill and sell, everyone wins.
>>
>>53449676
>>53449618
Seconded
HQ - Leman Russ
Compulsory Heavys - 3 Leman Russ
Flyer - Double Vendetta
Maybe something to inside the Vendettas
>>
>>53450275
>I play custodes, why I can't be a horde army????
-(you), 2017
>>
>>53450305
>Assault weapons carry the same penalty for moving as heavy weapons
Read it again.

Assault means you're allowed to run and still shoot but at -1 to hit.
>>
>>53450305
Nope, assault weapons get a -1 to hit if you moved and ran.
Everyone can move run shoot now with assault weapons.
Also you can rapid fire and charge too.
>>
>>53450305
>the same penalty for moving as heavy weapons
the penalty is for running and shooting
not moving and shooting

running is called advancing now that it is done in the movement phase
>>
http://imgur.com/a/hYQup
>>
Does the starter set contain the full rulebook? It looks like it from the picture. That would be sick.
>>
>>53450365
Thank you!
>>
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>>53450246
>can fire a heavy weapon in each hand
>can fire as many pistols as you can carry
>can throw one grenade and do nothing else
>>
Pardon me, I'm new to this. Really unclear how melee works.

You charge in successfully, then you pile in and you then attack a unit with all your models that are within 1" of an enemy or another friendly model that is within 1" of an enemy.

So potentially not all your unit can get melee if you aren't close enough to an enemy/friendly?
>>
>>53450369
yes

gw was probably tired of people not buying the big book because of the booklet, now everyone has to pay for the big book
>>
>Psykers no longer just die with perils of the warp but kills everything near it. Psykers are bombs now.
>>
>>53450384
Correct.
>>
>that Baal fluff

Just an excuse to replace everyone with Primaris marines. At least the Blood Angels & Dante survived.

What would we do without the Ultramarines
>>
>>53450335
I'm not asking to be a horde army, though.
>>53450327
Yeah I can see Orks and nids doing it (swarmnids at least). 6-9 just doesn't seem like a robust enough number. Let's be generous and assume we have 6 faction-specific stratagems and each costs 2. That's average of 3 uses per game for a battleforged batallion. For that many uses, I'd expect them to be ridiculously powerful, possible game-changers even. It doesn't seem fair. Quite frankly I think the Brigade detachment is just far too fucking big.
>>
>>53450064
Wtf are those things in the back left fighting that imperial knight?
>>
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>inb4 people think you can overwatch with pistols once locked in combat
>>
>>53450403
5% chance to happen

Who cares.
>>
>>53450403
It's also 1/18 chance to explode.
>inb4 gorillion rules to ignore perils just like in 7e
>>
>>53450403
Sure fucking hope TS get something that mitigates that. That's just harsh.
>>
>>53450172
>Not even nidfags thought that the BA would die.
>>53450201
>I don't think there was a single nidfag expecting to destroy the Bangels

Don't be too kind to Nidfags, they certainly exist and have been intolerable about this issue ever since one read the Prophecy in Dante.
>>
>>53450403

TETSUUUUUOOOO!
>>
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>>53450365
>>
>>53450403
>Unit of 10 wyrdvane psykers
>Kick them out of the back of a chimera next to the most valuable enemy unit
>They either explode and fuck them up or you get a whole bunch of mortal wounds from smite

Top kek.
>>
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Are there literally no rules for allocating multiple random damage wounds other than 'do it one at a time'? And if the squad has mixed saves, I have to roll them one at a time first?

Like, if I fire a squadron of three tanks with battlecannons and lascannons at a squad of intercessors, score maybe 7 hits, six get past toughness, then I have to roll for one save, roll for the damage, roll for the next save and so on?
>>
No Rule of One preventing more than one psyker from using the same power, just that a single psyker can't use a single power more than once a turn. You can officially do coordinated-casting of the same power.
>>
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>>53450457
KANEDAAAAAAAAAA!
>>
>>53450426
RAW you can, but only at the unit(s) it's currently engaged with
>>
>>53450194
How about instead of giving shitty groups traffic, you simply pull the images and repost here, faggot?

Granted, we already have those images, but any excuse I get to call someone a faggot is a good excuse, faggot.
>>
>>53450453
>Don't be too kind to Nidfags, they certainly exist and have been intolerable about this issue ever since one read the Prophecy in Dante.

go ahead, look for one
http://archive.4plebs.org/tg/
then compare to the chaosfag being intolerable about their prophecies
>>
>>53450208
Yes, Lord Commander.
T. Cawl
>>
>>53450459
As if wyrdvane psykers will get to cast the same power more than once. They will get one or two as a whole unit.
>>
>>53450484
yes

or roll them all together and apply the results one by one reading them from top left to bottom right
>>
>>53450420
I'm expecting probably a single strat per faction keyword, so a mono-chapter SM army would get three (imperium, SM, chapter). We may have one point strats. Also, strats aren't intended to single-handedly decide the game, just encourage certain play styles or give slight boosts. They're a bonus, not the meat of your army.
>>
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>>53449566
>>53450208
pffahahahahahaa in the end it took the World eaters to beat back a panzy little hive fleet that the entire imperium could not handle
>>
>>53449829
>Dislikes 8th
>Sticks to 7th

Why 7th? At least pick a better edition.
>>
>>53450194
Im willing to bet the leak came from here, go fuck off back to facebook and suck zuckerberg's cock.
>>
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>>53450487
Is this a surprise? That's exactly what people have been saying from the day the physic phase article hit. Rule of one for powers would be stupid in 40k.
>>
>>53449876
>We both enjoy the complexity of 7th

It's not complex, it's fucking bloated.
>>
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Guilliman vs Mortarion
Blue balls vs Stinky
Jobber vs Jobber

WHO WILL WIN?
>>
>>53450552
I've been saying such as well, just pointing it out to the small group which seemed adamant that we wouldn't be able to double-cast.
>>
>>53450563
>bring back girlyman
>die

That's the one that will happen.
>>
>>53449566
Wow I sure am glad that all happened off screen, sounds boring as fuck
>>
>>53450563
>that monolitic face on the building
>>
>>53449994
>~200p per rubiric squad
>~120p sorc

Batallion: 2 HQ 3 Troops for 3CP
840p per batallion, 1680p for two batallions with some room to fiddle around for 1750p/2000p games, 6CP from detachments and 3 for having battle forged army.
>>
>>53450273
So CP are limited and do not refill per turn? Good to know that the stratagems wont be something that you can just spam out the ass.
>>
>>53450064
AYYYYY
It's Mortarion!
>>
>>53449876
If you're playing an older edition then play 5th, its the cleanest rules set and its flaws can be easily fixed by adding hull points to vehicles and using newer codices, use the 6th edition books since it has the most armies up to date armies.
>>
>can only consolidate 3 inches
this displeases me
>>
>>53449566
>Space Wolves nearly dead
>Blood angels and all successors nearly dead
>Rowboat rows up to save them and hand out Primaris Marines
How's it feel to see the 1st founding codex-deviant chapters have to suck Guilliman's cock to survive? Just wait till you see what happens to Dark Angels
>>
>>53450563
Let's break this down:
>Guilliman vs Angron
>Guilliman loses
>Guilliman vs Fulgrim
>Guilliman loses
>Guilliman vs Magnus
>Guilliman loses

Doesn't bode well for Guilliman - but wait!

>Mortarion vs Mortarions Stepdad
>Mortarion loses
>Mortarion vs Khan
>Mortarion loses
>Mortarion vs Pain
>Mortarion loses
>Mortarion vs Draigo
>Mortarion loses (in a single blow)

It's going to be close.
>>
Do we have the full list of FOCs? We saw the three new ones above, did we get the rest?
>>
>>53450642
>Mortarion vs the common cold
>Mortarion loses
>>
>>53450640
yeah Robbie is gonna have to get creative, the dark angels suck cock for fun
>>
>>53450651
see
>>53448229
>>
>>53449669
Remember, you can only shoot pistols in your own shooting phase. So it's nearly useless for chargers, it's more of a defensive thing.

I expect all the dedicated CC units will need bonus attack rules.
>>
>>53450608
1 power point seems to be roughly 20 points.

160 points for 4 Rubrics and a Sorcerer.
>>
>>53450664
Thank you!
>>
>>53450637
Meh, I kind of like it, because I almost always rolled a 1 or 2 for consolidation distance anyway.

And by the looks of it you're allowed to consolidate into another enemy unit.
>>
>>53450674
I was vague with the point cost but as you can see you can get decent amount of CP even with dust bins.
>>
>>53450692
true, I was just about to say
>disembark 3"
>can then move and charge
this pleases me
>>
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>>53450642
Girlyman lost to this faggot, though.
>>
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>>53450580
>>
I'm excited for Primarchs to return to the setting, but I'm hoping they come with drastic aesthetic and personality changes.
>Khan escapes from the Webway replete with Dark Eldar biohacks and augmentations
>Vulkan returns an angry and bloodthirsty son of a bitch
>Ferrus Manus' soul is interred into a custom designed Thallax suit from the AdMech
>Leman Russ returns succumbing to Wulfen mutations
>>
>>53450708
>move (+run if you have to) to transport
>get inside, move with the transport too
>you can actually evacuate gunlines with transports now
Oh boy.
>>
>>53450487
>my 40 horrors might be fun again

Oh man, if they could be taken in groups of 5 again with some shitty shooting power, I'd be stoked.
>>
>>53450734
i really hope they don't bring back manus, most of fulgrims character revolves around him murdering him
>>
>>53450745
All psykers know Smite
4 attempts at d3 mortal wounds, with somekind of bonus for being tzeentch daemon i assume
>>
>>53450745
Just keep in mind their splits cost points now. But yeah, I could see them being potent.
>>
>>53450734
They'll just be marvel superheroes solving everything by just merely existing.
>>
>>53450674
But then 120 points for 5 more rubrics, with full upgrades
So 5 rubrics with warpflamers, averaged out with a rubric in ten with an assault cannon, are 24 ppm, which is a huge upgrade, what with warpflamers being much better and they used to be 30 ppm with.
Sorcerer is then 64 points, which is fucking expensive.
>>
>>53450762
Everyone but Horus is going to come back. Calling it now.
I hope Sangy's corpse is eaten by the Hive Mind and he's reincarnated as a Queen of Blades type avatar for the Hive Mind.
>>
Does anyone have a PDF of the book that came with the Space Hulk board game?
>>
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>>53450365
A really important thing for how charges and conolidations into combat work is that the charge movement isn't necessarily done towards the charged unit, only one model needs to end within 1" of the target, then I could hypothetically move the rest of the charging model 2" away from a near enemy and consolidate into them during the subphase

this is huge to charge multiple enemies and avoid the overwatch of the strongest one or to gain a few more inches into the enemy lines
>>
>>53450778
Were they ever anything else?
>>
>>53450784
>sangybug gonna rip a part of the hive for himself
>real renegade bugs with real personality
This could salvage nids.
>>
>>53450768
The psychic phase rules already mention that there are exceptions. Meaning not all psykers know Smite.
>>
>>53450784
>Queen of Blades
oh god please no
please she already ruined starcraft keep that shit out of 40k
tyranids are unknowable lovecraftian horrors not fun pets for your jesus self-insert
>>
>>53450784
sangweenys body is fine, baal confirmed saved by guilliman + khorne
nids blown the heck out again
>>
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>>53450640
>How's it feel to see the 1st founding codex-deviant chapters have to suck Guilliman's cock to survive?

>mfw new Dante Prime model
>mfw new Mephiston Prime model
>mfw new Primaris Death Company
>mfw new Primaris Sanguinary Guard
>mfw new Primaris Furioso Dread

Ayy
>>
>>53450799
Well he was expecting real personalities and shit from them.
>>
>>53450784
remember, the fight between emp and horus is going to get retconned

horus will end to be the one on the golden throne

your suggestion is shit
>>
So, who's going to be the first to use leaked rules with primarine statblocks and start playing 8th?
>>
>>53450745
You can bring undersized units in this new edition. You could have 9 units of 1 pink horror.
>>
Does the Deathwatch get access to Primaris marines?
>>
>>53450841
But you still pay points as if you brought the minimum size.
>>
>>53450841
Yeah but they cost as much as 5 each, with none of the advantages of 5 models, like 5 wounds.
>>
>>53450768

At the very least, they get to strip wounds, but having 10 models only able to do d3 wounds a turn is extremely weak. I do however like that they got their 4th edition 4++ saves back.

>>53450771
>split
>falling for the hyper cash grab

I didn't buy into the hype because I already didn't enjoy playing them in 7th. Why would I not spend money, but allocate points set aside for worse units when I could just buy more horrors?

>>53450841
For what, 90pts? As funny as that is, wouldn't I be better off taking Heralds with the command detachment?
>>
>>53450831
>horus was banished but not dead
>comes back with unimaginable fury
>both IoM and CSM have to team up to stop him
>just after the final battle you can hear a faint voice from the golden throne
>"It worked"
>>
I like both Space wolves and Dark Angels, are they a bad mix for an allied team or could it work?
>>
What's a solid Tyranid army list with Genestealer cultists in it?
>>
>>53450841
You can take A SINGLE undermanned unit. Not 9, not 2 not 5121155.25111, not e. Just one.
>>
>>53450847
No.
>>
>>53450909
Why?
>>
>>53450867
We don't have GSC point values or stats yet.
>>
>>53450930
Deathwatch are too lame.
>>
>>53450867
In 7th? A GSC Decurion based around Subterranean Uprising with some allied Flyrants.

Just wait for 8th.
>>
>>53450948
:^(
>>
>>53450865
They will most likely have little to no synergy or rules interaction. So it would be like playing two seperate armies at the same time, but it can work.
>>
the fuck do you guys use to build your lists
>>
>>53450809
>saved
Sort of. It's similar to Fenris in that the planets of Baal are all devastated but the Bangles are not wiped out to a man.
>>
>>53450988
Whatever is updated to 8th first. Nothing, right now.
>>
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>>53450847
They are in the same book so if Dethwatch is a <Chapter> than yes. (I know Dethwatch is not an actual chapter but for the rules they might use the <Chapter> key word)

>>53450948
>Calls only interesting group of loyal marines lame
You have terrible taste
>>
>>53450988
Chisels and molten brass
>>
>>53450988
Codex, rulebook, pen and paper. and a functional brain.

The last seems hard to come by these days :^)
>>
It bugs me a little that Dark Eldar have such a disparate appearance inside their faction.
Kabalites are such a world away from wracks that I feel an army including both would look a mess. I can kind of write off wych-type models with kabalites as working together, but grotesques or something just seem out of place.
>>
>>53450797
Yes, you'll need to try to properly bubble wrap with screening units.
>>
>>53451004
>Deathwatch
>interesting

>AND THEY LEARNED TO WORK AS A TEAM
>interesting
>>
>>53450867
Assuming they can be taken together in one of the new FoC Monstrous creatures backed up by GSC ranged firepower could be good.
>>
>>53451010
I think that's party because Dark Eldar society is really heavily divided between the things they bring on raids. Like every force is more of a conglomeration of mercenaries an Archon has managed to sway to their side, rather than a unified force.
>>
>>53450988
Netlisting tournament winners :^)
Honestly, excell. Learn it, love it and it can also help you if you ever land a office job.
>>
>>53451010
That's why I love the Dark Eldar.
It's basically three micro-factions in one: Kabalites, Covens, and Cults.
Makes for some crazy fluff and striking aesthetics.
>>
>>53450865
You missed the boat. That's been the meta marine power list for the past few months, but I doubt it will offer much in 8th.
>>
>>53451040
I don't think I'd mind so much if there were better elites.
I was looking at what I'd wanna grab to fill out a brigade attachment, and unless you're going the grotesque route you've got either a bad mishmash, or incubi. Maybe at a push mandrakes, to go with wyches some.
>>
>>53451010
The look is very consistent within each sub faction, and really the only difference between kabalites and wych cult is "heavy" armor and helmets vs. light armor and no helmets. The armor of both uses the same style of overlapping plates.

It's the covens that are totally different, but that's consistent with their fluff as fleshshapers who alter even themselves.
>>
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>>53451022
>Not wanting to play a team of specialists with widely varied skill sets
Shit taste confirmed
>>
>>53451096
Fast attack is the DE elites.
>>
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>>53450948
Care to elaborate?
>>
>>53451155
>super special special space marines
Yeah we get it and we already have 300 flavors of those.
>>
> Fixing up Drazhar mini to paint for later on during the weekend
> Want to think of what to build/paint up next but can't decide what to get

Oh well.

>>53451010
Well aren't raiding parties typical a party where they raid and different mini-factions work together and relief stress?

Though I'm planning on kit bashing Wracks and shit with leftover Kabalite and Wych parts.
>>
>>53451132
As in they get to field fast attack in the elite slot?
Because I get that they focus more on fast attack than anything, but to fill out a brigade attachment in 8th you need 3-8 elites.
>>
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Do we still have a link to Black Library laying around somewhere, particularly to the Beast Arises series?
>>
>>53451184

No, as in Deldar are fast. The elite eldar are actually their FA. Their elites are just better troops.
>>
>>53451193
http://www.blacklibrary.com
>>
>>53451184
just take trueborn in venoms
>>
>>53451127
>>53451155
>YOU NOT LIKE ME
>ME AM NOT LIKE YOU
>WE BORTHERS NOW
>YEAH

One shit story.
>>
>>53451220
>>
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>>53449566
Xenocuck edition confirmed.
>>
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>>
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>>53451244
how will irrelevant xeno factions recover?
>>
>>53451227
Oh shit, I missed trueborn become elite.
That fixes the problem entirely.
>>
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>>53449566
BUT THERE ARE MORE SHIPS IN DARK SPACE

J-JUST YOU WAIT, IMPERIAL/CHAOSFAGS! NIDS ARE OBJECTIVELY GOING TO WIN THE GALAXYBOWL. THE LORE ABOUT THE TRUE HIDDEN HIVE FLEET P-PROVES IT!!!
>>
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Wait. This looks familiar...
>>
>>53451347
Jesus Christ those highlights are dreadful.
>>
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>>53451347
Yeah, it almost looks like a plasma gun.
>>
>>53451347
>Belisarius-pattern
cawl seems like a bit of a prick
>>
>>53451374

A Tau one.
>>
>>53450563

Finally Mortarion model incoming
>>
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>hyped about Flyers 0-2
>mfw Air Wing Detachment
War. War never changes.
>>
>>53451031

I was kinda hoping for something that was more point-n-click, i use excel right now.

Something like the warmahordes list builder thing they've got, just to fiddle with ideas/options before i drop dosh on stuff.

Ah well.
>>
>>53451385
Not really, it doesn't resemble a dildo close enough.
>>
I need the girlyman quote about the bloated corpse of an empire
>>
>>53451385
>Looks like T'au plasma rifle
>T'au shit doesn't even have plasma coils
>>
>>53451293
In context, is this supposed to be a new daemon or...?

Did they just draw a random Zerg for fun?
>>
TERMINATOR ARMY
PRIMARIS BTFO
>>
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>>53451394
Things look grim but until we get flyer rules there is some hope. The big thing is no more snap shots to hit them so your normal anti tank stuff should be able to hurt them.

I just want to take my A-10s and Valkyries without it being an all or nothing gambit.
>Enemy has no AA, boring win
>Tau with velocity trackers, boring loss
>>
>>53451471
PRIMARIS TERMINATOR ARMY
TERMINATOR BTFO
>>
I wonder if the Tau will accidentally kill Slaanesh as a joke, for real this time.
>>
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>>53451485
You need your skull caved in
>>
>>53451494
FUK
>>
>>53451485
Flyers were poorly implimented in 6th/7th to the point of honestly not even having been worth putting in outside of apoc. What a tragic mistake they were
>>
>>53451504
wait what?
>>
>>53451523
$$$
>>
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>>53451485
God damn anon using an A-10 as an avenger that's fucking beautiful.
>>
>>53451505
Oh? any reason in particular?

>>53451523
Agreed, I liked Valks better before flyer rules
>>
>>53451533

Old story about the naive Tau facing Slaanesh cult, neutralising them, and believing that Slaanesh was the leader of the cult or something.
>>
>>53451539
Thank you, the connection was too obvious not to use as an excuse to paint up an A-10
>>
>>53450403
>only psykers can deny the witch
KEKEKEKEKEKEKE
>>
>>53449509
Is it wrong that I liked 7 ed more than 8ed?

>Cover doesn't stack and is only +1 to saves
>Characters can't join units
>Mortal wounds
>Large blasts are only 1d6 missile launchers with that need to hit each shoot
>Battleshock
>Mortal wounds
>it will fucking be numarines plus chaos for the rest of the year and probably some xenos faction
>Trash armies will remain trash and expensive on points
>FUCKING MORTAL WOUNDS
>>
>>53451637
Yes because 7th is the worst edition and you have yet to play 8th ed.
>>
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>>53450563

>ultramarines jobbers

Ultramarines are the face of the company, baby. They always always over come the odds. Believe dat.
>>
>>53451679

Wasn't 6th edition even worse?
>>
>>53451637
7th was a black hole of stupidity about as fun as building and painting a $500 hammer to castrate yourself with.
>>
>>53451637
>Trash armies will remain trash and expensive on points
explain how you know this.
>>
>>53449719
What's there to read? Chaos just swallowed an entire hive fleet
>>
>>53451637
No, I'm in much the same boat. 7th was a godawful unbalanced mess, but was at least based on a reasonably functional, intuitive ruleset that had been dragged down over the years. 8th is just awful right out the gate. If you don't have opponents willing to stick with an earlier edition, start looking for a new game.
>>
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>>53451244

>GW capable of delivering a compelling narrative
>>
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>>53451307
>>
>>53451637
I'm not sure about battle shock yet.
The character thing is weird to me right now but might workout
The new blast rules eliminate unnecessary time wasting fat, I'm glad that there will never be an argument over what direction a scatter dice is pointing.
Mortal wounds are fine and as long as D weapons are gone I'm happy.

Don't know if you're wrong yet but if I was going back it would be to 5th
>>
>>53451731
You're given a hammer and you're supposed to forge your own narrative. And really, when you only have a hammer everything looks like narrative.
>>
>>53451637
Forgot
>Static ws values
>Everything wounds on FUCKING 6+
>>
>>53451762
>static WS values
And this is a bad thing how?
>>
>>53450640
>Just wait till you see what happens to Dark Angels

They continue to do nothing wrong and don't need Primaris Marines because they are already The Prime Marines and everyone else takes some Dark Angels so they are capable of winning, and Rob apologizes to Lion who was actually awake for much longer than Rob and saved Cadia off-screen having done nothing wrong.
>>
>>53449867
4d6 S4 AP- reroll to wound?
>>
>>53451799
He has system mastery over the old version, and is loathe to give it up.
>>
Just threw out my templates and blast markers today. Feels bad man.
>>
>>53450642
Guilliman beat alpharius though, mortarion only ever beat cia
>>
We need to include a time travel plotline.
>>
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>>53451853
>not keeping them for Shadow War
>>
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>>53451858
Was getting your heart torn out by Draigo part of your plan?
>>
>>53450784
>>53450803
I immediately thought that was a retarded idea, then realized it was genius
>>
Reminder: I2 ork meme fags eternally BTFO
>>
>>53451853
>>
>>53451485
>Le swear word
LOOK MOM I AM EDGY
>>
>>53451889
Not so fast heh! We still have 20 days of I2.
>>
>>53449618
Oh god the suit spam will be unbearable!

As an IG player I'm not actually gunna use the spearhead detachment. Sure I could use it to take more thanks...or I could use Tank Commanders to take some BS4 tanks, some BS3, AND get three command points!

I won't need more than 6 tanks anyways. Too much of a parking lot.
>>
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So lets just sit back and review what just happened.

Khorne servants dragged the majority of the Tyranid fleet from real space into the Warp and then left their signature in the form of Khorne's symbol made out of mountains of Tyranids skulls on Baal's moon.

The Khornates saved the Blood Angels lives or at least spared them from taking any more damage that would have made their chapters all but dead. The question here is why? What is the Khornates end game?
>>
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>>53451876
Of course!
>>
>>53451881
It seemed stupid at first, but then it grew on me.

Only if it's still a sexy tyranid lady though. No lame ass Tyranid primarch.
>>
>>53449618
>Grey Knights with the Spearhead Detachment
ARMY OF BABYWALKERS LET'S GO.
>>
>>53451921
Khorne wants to corrupt the blood angels
>>53451928
that's just kerrigan then
>>
With primas marines getting multiple wounds and extra toughness, I wonder what plague marines will get?
>>
>>53451921
Angron the angry angronaut wants to turn some/all blood angels cause they are low key ripntear
>>
>>53451939
They're more than likely getting the rule from AoS, Disgustingly Resilient. Basically ignore Mortal Wounds on 6's(maybe 5's?).
>>
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>>53450563
>two big hosses battling for the fate of a galaxy
>>
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>>53451921
To summon a bloodthirster or Angron and then have them be bitchslapped by one of the loyalist primarchs.

We've already seen The Misadventures of Magnus. Now it's Mortarion's turn to lose.
>>
>>53451679
7th wasn't bad, the problem was the fucking awful balance between the armies, Looking at you Eldar, Tau and grav spammer skyhammer spammers

>>53451696
How exactly? The base rules were good and psykers phase solved the mess of powers been used in the wrong phase, and everything else was fixed.

>>53451707
Wait and see GW ignore most of the questions about ork changes they'll remain mostly the same except vehicles will have wounds and will die in the second turn instead of the first.
>But much turn one charge
>Expecting this to work every game
https://youtu.be/wcinzmfZeCc

>>53451728
My friends and gaming group aren't also so sure about 8ed, we will have some games with 8ed but mostly we will stick with 7ed

>>53451740
There's literally no reason to not let characters join units, death stars will keep existing beyond them, meanwhile characters might as well remain in the rear far from everything, now they are nothing beyond tax.

About blast yeah they were bothersome, but 1d6 with needing to roll each hit? Fucking really? They should had make them something like one hit causes 2d6 wounds to the unit with a +1 or +2 since it's a fucking weapon that blast holes in the ground

And lastly no, no saves wounds are never fun, mortal wounds will be the new D and armies will have ways to spammer them
>Meanwhile Phil Kelly is already making distort weapons into mortal wounds weapons
You can bet your ass
>>
>>53451799
>>53451824
You can say whatever you want about the old system but hitting Kharn the betrayr with 3+ with tactical marines is fucking stupid
>>
>>53450563

You can see gilly in the back right, is that mortarion with the wings?
>>
>>53451994
Distort weapons dealing 1 mortal wound for the infantry versions would still be less broken than they are now. They already ignore armor, so the only thing they would gain is ignoring Invulns in exchange for not eating tanks as efficiently. With a lot of elite infantry also being 2 wounds, that would make D weapons a lot less scary against most units.
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>>53452039
Yes.
>>
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>>53451920
It's nice to have the option but ya IG is not stressing to fill out the more standard FOC

>>53451911
It's graffiti on a wall. If it's triggering you so much you might be in the wrong place.
>>
>>53451853
I put mine up on my wall in my 40k room. A shrine to the old days.
>>
>>53452039
yup. He looks a bit like the poor quality images of a supposed mortarion model that was leaked months ago
>>
>>53452044
Because d-schytes will deal one wound right?
>>
>>53451928
I feel like an alpha level Psyker getting nommed by the nids and the resultant influx of power shattering that hive fleet into multiple consciousnesses led by fragments of that Psyker's mind could save nids. Just have the old nids still be there, but now there's nid Hive tyrants with goals and desires.
>>
>>53452095
>newnids
>>
>>53451994
Being mad about something that hasnt happened yet and then saying it as if it were a fact and then when someone questions you you tell them to wait in see doesnt help you case anon.
>>
>>53452081
Also
>Implying Kelly won't make Eldar Distort weapons D3 o more mortal wounds per hit
It's the man that make scatbikes a reality
>>
>>53452114
It's the only way to save them from NPC hell.
>>
>>53452081
Do you somehow think they won't? They were already designed to do less damage then other D weapons by excluding 6s, and them doing d3 wounds was a recent thing anyway. 1 mortal wound fits them perfectly. Cannons I could see doing 1 mortal wound and 2 mortal wounds on a 6.


The biggest benefit to the new system is that rather than having every single D weapon behave off the same system, you can have it be much more granular. Some things like the Knight's reaper chainsword just dish out 6 wounds. Other things will dish out less wounds but be harder to save. Some things like a Volcano cannon might deal more.
>>
So with the leaked attachments. I can have an ultramarine captain with grey hunter troops and leman Russ tank heavy support, since they all Imperium faction?
>>
>>53452095
I think it would work better if it was only a single Hive fleet and possibly its splinters. That would keep it more minor and as a supplemental thing, rather than replacing anything people already like.
>>
>>53452131
yeah it's a good idea. But so was newcrons, and people still don't like that
>>
>>53452119
I have been playing GW games for way too long, I don't trust them specially when they tell me to trust them, but yeah your optimism sickens me
>>
>>53450527

>khabanda is a world eater
>>
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What do you think for 8th? Bullgryn with Power Mauls or Grenade Launchers?
>>
So perils is now a 1/18 chance right? I feel like this is a kick in the nuts for my TSons.

Lets see my rubrics aspiring sorcerer cant even cast smite properly, has 18 range with deny the witch being 24 inches, and if I miscast I'm more likely to kill more guys in the resulting perils then if I cast for the entire game. Yay.
>>
>>53452154
I don't care about how long you have been playing. Making a statement that you are implicitly stating as a fact and then telling someone to "wait and see" is a bad idea even if you had been playing for a month.
>>
>>53451994
>the problem was the fucking awful balance between the armies

No, 5th ed also had that problem and even the shit armies like Eldar, BT or Orks could still have a good game against the better armies.

7th problems werent limited to the lack of balance but also the punishing for assault armies being unable to reach assault properly and the introduction of superheavies to the game and the lack of control for allies and detachments turned 7th into Apocalypse and that exacerbated the advantage of going first since so much shit blew chunks of an army right away.

Fuck 7th edition, stick to any other edition if you dont like 8th but 7th was just beyond fucked.
>>
>>53452037
The fluff and the crunch have been divergent as long as I've been aware of the game (2007 or so). In fluff, Marines were armored in bullshit, fired bullshit at bullshit rates, and lived for bullshit periods of time and died in bullshit low numbers. To represent them being better in every respect than guardsmen, they were given a whopping 16% increase in survivability. Eldar are a race that has a few hundred million inhabitants galaxywide, which is probably less than the number of models of Eldar that have been killed in the history of the game. If the fluff and the crunch being vaguely related at best bothers you, I don't know why you're ragging on 8th ed.
>>
>>53451921

Khabanda has a massive asshurt rivalry with Sanguinus (since Sanguinus punked him twice) and by extension the rest of the Blood Angels.

They're frenemies.
>>
>>53452095
The answer to giving Nids personality has always been to have it be an interpretation by whoever they're fighting. If Orks fight against Behemoth, they'll enjoy it's straightforward fast and furious approach as it tries to crush everything by being big. They'll view it as the most Orky of the Hive fleets. Meanwhile, if Eldar fought that, they would see it as a brutish and animalistic thing, and any times it outsmarted or adapted would be it getting lucky or the machinations of something far smarter. If the two fought Kraken, the Orks would probably consider it cowardly and squishy due to its focus on infiltrators, while the Eldar would see it as a cunning intellect attempting to rival their own.

You don't need to make a bunch of Hive Tyrants sitting around plotting things. You just need to have more cultists, more psykers, and more characters giving context to the fleet's tactics and actions so it isn't always 'and then bugs rained from the sky but we won in the end because who cares which hive fleet it was?'
>>
>>53452171
It depends more on what their tower shields are looking like. Grenade launchers seem nice from what we've seen, but power mauls being -1 AP against everything is nice as well. The 5+ invuln will be nice, but whether it stacks up to whatever sort of cover bonus the other shields give will determine a lot.
>>
>>53452172
Hopefully Aspiring can take another spell from the various available, but they are not in a superb place. Force weapons though are pretty fucking nasty, and with no more challenges he can keep swinging until killed while shooting the enemy with his flame pistol
>>
>>53449566
So this is to set up for a retcon of Nids, new units, and a new colour scheme, right?
>>
>>53452219
I guess the answer then is to have canon broodlords with actual personalities that people can latch onto the way they do SM chapters. As it is, the differences between hive fleets are cosmetic at best, and don't really endear many people to them.
>>
>>53450403
>ALLAHU AKBAR
will suicide psykers be a viable tactic?
>>
>>53452259
>Hopefully Aspiring can take another spell from the various available
They pretty much have to be able to to be usable. Pretty sure with a move of 5 rubrics wont be charging anyone so the force weapon wont be doing much. As for the warp flame pistol I doubt ill be spend extra points on them lol. Who knows tho mang maybe it'll look better when we have all the info.
>>
>>53452301
>Sacrifice a 50+ point psyker for at best 3 mortal wounds.
No
>>
>>53450331
That's incredibly fucking stupid.
>>
>>53452292
>The answer isn't to give nids personalities
>I guess the answer is to give nids personalities?

No. Again, you just need to focus more on the outsider perspective and how an outsider would see the different hive fleets.

A common person won't care too much if they're dying in a hurricane or a volcano, but ancient cultures still often had storms, oceans, and volcanoes be the domains of different gods with different personalities.

You can do something similar here. You don't need to actually turn the volcano into a person, you just need to have people act like it's controlled by one.
>>
>>53452360
But the problem is that nids are the npc race. That just makes it worse, so that their personality is tied to them being npc
>>
>>53452343
Oh know, a whole inch.

If you want to pout, go ahead. But jesus you must be a fun guy to be around
>>
>>53452037
I'm yet to see Lucius the Eternal last past 1.5 rounds in combat, in 7th. The dude that's supposed to be impossible to kill dies stupidly easily.

Sure, it may take more than a 3+ to hit him, but 7th already had pretty iffy fluff going on.
>>
>>53452385
?
>>
>>53449676
>>53450333
Yes spearhead is going to be great.
>>
>>53452381
I'm really not sure what you're trying to say here, but there's nothing wrong with having Tyranids personality only show up in the context of an outside observer.

Tyranids shouldn't suddenly start getting characters just because the writers are too lazy to differentiate Hive Fleets in any other way.

Any Tyranid characters should be the likes of Old One eye. To the Hive Fleet, it's just Carnifex strain 7654 that happened to get a beneficial mutation, which was then adapted for use by later strains. To the Guardsmen in those battles and on that planet? It was a constant looming behemoth, scarred from past battles, incapable of being killed, and coming for its angry revenge.

And now that the legend of Old One Eye exists? It perpetuates itself. Any time that common strain of carnifex ends up losing an eye in battle? Suddenly Old One Eye is on this battlefield once more, striking fear into hearts like the immortal beast he is. Even though it's a new carnifex, the perspective of the outside observer is what gives it weight.

You can't make Old One Eye special or scary from the perspective of the Hive Mind, because the Hive Mind doesn't get what makes it either of those things.
>>
>>53452483
the problem is that people don't want to play the npc race, there's just less room for customization of your own dudes. As a part of narrative the tyranids are fine the way they are, they're just not great to play
>>
>>53452352
>sacrifice a 50 point durka for +20 dead 10 point models
seems reasonable to me, he's making his point value back in spades.
>>
>>53451799
It is for Lilith Hesparax

>>53451637
You forgot facing
>>
>>53452532
>Hey you playing the tyranid army
>You're having fun wrong
>Go buy a marine army instead because I dont like them
>>
>>53452532
>the problem is that people don't want to play the npc race, there's just less room for customization of your own dudes

Now that's just fucking bullshit. I've got my own Hive Fleet. They have their own quirks that set them apart from other Hive Fleets as much as any chapter. I've got my kitted out Hive Tyrant strain which enemies have personified and identified as their terrifying commander. I've got my own specialized warrior strains that stand out from the rest. And I've got a fucking living tank that lives to eat other tanks for breakfast.

The problem is not that Tyranids are somehow intrinsically boring. The problem is the writers not knowing what makes Tyranids great and how to inspire people with them.
>>
>>53451637
Mortal Wounds exist in 7th. They're just not called that.

Anything that is currently worded "a wound with no saves of any kind allowed" is effectively a Mortal Wound.
>>
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>>53452539
Are you confusing models with units?

If perils kills the psyker each Unit with in 6 takes 1d3 mortal wounds. You would need ten different units, not models, to reach anything like 20 wounds. It will be more like 2d3, maybe 3d3 if your lucky, most of the time. Then you pass the power, don't die and get boltered down.
>>
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Any news on walkers for 8th? I want to do a Killa kans army for 8th with the leak of new detachments show, they're awesome and cool but dread mob is mediocre in 7th...
Is there hope?
>>
>>53452581
>>53452565
okay, well I'm glad you don't really mind, I'm just describing why some people might not be interested in nids
>>
>>53452667
If you have a lot of boys near- YES

If you don't, lose one and the rest will absolutely battleshock themselves to death.
>>
>>53452691
It's alright if people don't like nids, as long as they don't butcher their fluff so herohammer fags will buy them
>>
>>53452691
Well, if anything, you've given me inspiration to try my hand at writefagging some fluff for tyranids that doesn't suck. Maybe go back through some of the big battles of Hive fleets and show them from that outsider perspective and show how they can have personality.
>>
>>53452705
Have they confirmed vehicles are affected by battleshock?
>>
>>53452733
>There are no vehicles anymore
>>
>>53452733
I got bad news for you, there no vehicles in 40k, there's only infantry.
>>
So I'm a complete noob to 40k and my friends just gave me some space marine stuff to paint up. 20 something tac marines, a few terminators and a crusader with missing bits.

So before I start assembling the marines, what do you think would be the most optimal loadout for tac squads in 8th.
>>
>>53452743
There's a VEHICLE keyword.
They're not different by way of stats, but that doesn't mean they wont act differently in regards to certain things.
>>
>>53452733
Killa kans might need to worry, but I think they've implied that squadrons are gone, so single model vehicles won't be affected.
>>
>>53452581
You have a good point, I retract my original proposal, and instead propose the far less likely situation of GW giving half a fuck about it's writers.
>>
>>53450931
>>53450959
>>53451023
Thanks lads, looks like I'll just have to sit tight and wait for 8th before I can really start building up an army
>>
I need a space marine!

There's a yellow jacket in my room with me, its scary
>>
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>this many spoilers and leaks already
>I STILL didn't get my Land Raider stats
>>
>>53452743
>>53452756
Wrong

>>53452767
Correct

>>53452733
No idea
>>
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>>53452855
Looks like it's all from the starter. My question is where are the Death Guard?
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So with 8th ed coming and my army pretty much complete (aside from a razorwing), I'm looking to pick up a second army. I'm not going to stop playing my based dark eldar, but I was looking for another fun army to play.

Here's what I'm interested in:
>Thousand Sons
>Emperor's Children/slaaneshi daemons
>Imperial Guard

which one is most fun?
>>
>>53452882
I play Tsons so I'd welcome you into the ranks
that said I RARELY see EC and/or Slaanesh and with movement values back I think the army with a need for speed would be quite enjoyable
>>
>>53452882
I very much enjoy my Slaanesh marine army. Got a pretty wide variety of stuff going on, but I mostly love it for the conversion opportunities and all of the neat options they have.

I'm interested to see what the new edition holds. Hopefully they don't take away all the neat relics.
>>
>>53452882
do emps children with noise marines and bikes or something, should be pretty fun
>>
>>53452882
IG gets support from other Imperium shit and can be fun to scratch build.

1K Sons seem fun but that's probably because I'm an Ahriman fan boy.

Never really was interested in Slaaneshi Chaos Marines except for the Noise Marines and their dubstep of doom.
>>
I'm looking for a lexicanum entry where some space Marines I think took down this crazy alpha psyker and his death scream caused like a million ships to get lost. What am I looking for?
>>
>8 power for rubrics
>10 power for hellblasters

I want to die.
>>
>>53452928
yeah, noise marines are one of the main reasons I'm into them, also some ideas to fluff them as super artistic psychoes rather than typical 'lolsexdrugsrockandroll' that most do with slaanesh.

I'm more a magnus fan, so if I do tsons, it would be with magnus in the core, rather than ahriman.

As for IG, it would be pure IG, with maybe catachans. I wouldn't be using triumvitriate stuff, skitarii, tempestus, sisters, or spess mahrens with them.
>>
>>53452962
>Vanilla Hellblasters cost 200 points and 10 Power
>Rubrics have 8 power
160 points for Rubrics might not be THAT terrible, depending how strong Psykers will turn out to be in actual gameplay.
>>
>>53453014
The rubric Sorcerer doesn't seem very strong overall. A lot of the value is wrapped up in the force weapon, which jars with the rest of the squad.

Could still be nice if you give them all flamers. Plus they have the potential to be pretty fast like that thanks to what we've seen with Advancing while firing Assault weapons.
>>
>>53452976
I was thinking of doing IG for Kill Teams or Shadow War, primarily just grabbing random IG minis I liked.

Plus with 1K Sons, you get Tzeentch Beastsmen so that would be fun, and possibly if you're up to a lil converting project, possibly make 1k Sons as both an army for 40k and with AoS by making them kinda like the Broken Lords from Endless Legends.
>>
>>53453014
I think somebody ran the numbers against Rubrics and those Jump pack Numarines in another thread, and they were pretty dead even. Advantage went to the Numarines since being faster with deep striking meant they shot first, but if that's any indication then Rubrics seem solid.
>>
>>53453054
> if you're up to a lil converting project
did you see my archon in my army pic?
>>
>>53453062
I'm excited for the Scarab Occult
Rocking a 2+ against -1rend and 20 combibolter shots with -2rend is alot of dakka
>>
>>53451637
Speaking as someone who has played both now, yes. Granted the game I got of 8th was based off the leaks GW has given us and the rules we got today, but unless there is major shit we don't know about, it's easily the funnest edition I've played in quite a while.
I fielded terminators, assualt marines, tacs with flamers and heavy bolters and non grav dev squads and had fun, which is something that hasn't happened in a long fucking while. GW really hit it out of the park with this one, amazing what some playtesting can do.
>>
>>53452206
>I don't know why you're ragging on 8th ed.
I'm ragging because 40k was dumbed down, they striped many things for shit vehicles are not such a thing anymore they're mounts beasts or monsters, cover is shit and the game just became a fast rolling game with weirder physics, av was a good way to represent vehicles, different ws was a great way to represent different cc abilities, cover save being different was a better way than just plain and simple +1 armour saves, 40k was dumbed down for millenials sake, not even for an instant I believe this was because of balance.
>>
>>53453014
>>53453047
The Sorcerer also provides a deny the witch bubble for your army giving you some protection vs other psykers
>>
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Thoughts on painting the uniforms on Mordians like this?

>>53453072
Yep, but I know some guys who usually who are done with converting for a bit after finishing an army.
>>
>>53453100
Then stick with 7th and begin the schism that currently splits fantasy
>>
>>53449829

General consensus seems to be that 8th is going to be amazing. Have you been keeping up with the new stuff about it?
>>
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I just played a skirmish game using what we know of 8th, and I'm really happy. It was 1100 points using what we know of 8th mashed with 7th, and it's pretty damn awesome. Quick rundown-

>storm bolsters do work moving upfield, especially if they can be fired in CC.
>force weapons scare everything- especially nemesis hammer, as we figured it'd be d6 damage
>Terminators are very, very viable and hard to kill.
>super fun, no more static picking up piles of dead models
>actually seems balanced and a lot faster

this'll be a good addition, my 3 termie squads, a GM and some interceptors lost (only because of a damn objective) against 2 las razorbacks with full Tac squads, 10-man HS squad, termies, gravis dude, and some assault marines.

Yet it was actually super fun not boring or dragging on, they actually seem to be concerned with making it fun and easy for players. 9/10 best game in a long time
>>
Ok so I saw 0-2 flyers in normal detachments and 3-5 flyers in the flyer wing detachment.
However, do valks count as flyers, transports or both? Asking since I'm a d-99 player and want to know if my faction will even be playable or whether I should just run them as tempestus or whatever replaces the MT rules
>>
>>53452936
The Howling
Black Templars fuck up the cacodominus and his death fucks the astronomicon and astropaths for a bit
>>
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>>53453232
We don't know yet but with the Air Wing revealed it is likely that they are Flyers rather than Dedicated Transports. Could turn out to be Fast attack but I doubt it at this point.
>>
>>53452171
I dunno what the tower shield is gonna do, but that Brute Shield is looking a lot more awesome with all the things that'll ignore carapace armor. If they get a cost reduction it'll be even better.
>>
>>53453232
>>53453254
Big question is what their capacity will be, will it still be 12/6? Will Vendettas get a capacity bump back to 12?
>>
>>53452265
I really, REALLY, hope not.
Please GW don't give my bugs the Necron treatment
>>
>>53453279
Well, with the conversion from twin-linking to twinned, and the fact that a Vendetta has THREE of them, it's going to be a seriously nasty machine.

6 lascannons. SIX. That's got a solid chance to kill a Leman Russ in one volley.
>>
>>53453265
I'd argue the Brute shield is less appealing now that AP 4 gives you a 5+ all the same. Now you only really want it against Lascannons and the like, but if the Brute shield still adds to armor then even that's not really an improvement if you're in cover.
>>
>>53453328
If a brute shield bullgryn's in cover he's not getting in to melee, which means he's not doing his job. and bigger guns have multiwound power, which means the 3 wounds an ogryn has aren't as good now.
>>
Getting into 40k with a friends old Blood Angels army.

How do Primaris Marines work in specific space marine armies? Do they get Furious Charge (assuming this is still in 8th) and other Blood Angels bonuses or are they just like.. allies or something?
>>
>>53453345
Nobody knows~!
>>
>>53450331

They're not gonna do that. Your traditionalists there are exhibiting too much critical thinking. That's not the kind of thing that flies in the Imperium, ESPECIALLY among the sort of people who would want to hold to tradition.

Plus, Robot Gorillaman is a pretty big deal in the Imperium. People know what he looks like. They'll recognize him when they see him and assume he is who he looks like he is.
>>
>>53453310
6* 1/2* 2/3* 5/6* 3.5
Comes out to an average of 6 wounds, half way there. Add in a command reroll and some luck and that is a dead or at least fucked up tank.
>>
>>53453340
Yeah. Hopefully instead that means Bullgryn might end up cheaper, since 3 wounds and toughness 5 isn't as key of a level to be at.

I could easily see them being closer to 30 points each. Compared to those new Jump marines they miss out on movement and armor in exchange for 1 more wound.
>>
>>53453100
So I was totally right, you have system mastery over 7th edition and don't want to give it up.
>>
>>53451858
Dorn kill Alpharius, Guilliman kill Alphariys in Eskrador is most likely only Alpha Legion propaganda.
>>
>>53451921
One of the Chapters that answered the Blood Angels' call for aid was declared Excommunicate Traitoris.

Knights of Blood could be Khornates for all we know.
>>
>>53453395
>>53453395
Eskrador was omegon
Alpha dun need a primarch
Strong independent legume
>>
>>53453062
They did the numbers for a 9" deployment and no charge, and there was equal wounds taken on both sides.

It was noted that an 18" deployment, or a successful charge, would put it far in the intercessors favor
>>
>>53451921
Because the Bloodthirster wants to be the one to end the Blood Angels.
>>
>>53453390
>system mastery
Is this a new meme?
>>
>>53451340

>yfw necrons win the galaxybowl after forging the first permanent human-xeno alliance with Guilliman's new Imperium and sharing the victory with mankind
>>
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>>53449994
I feel you bro. I don't have any HQs. I can't run my army at all.
>>
>>53453232
Flyers. I don't think they've ever been purchased as dedicated transports.
>>
>>53449867
Heavy 4D3 S4 AP0 Barrage, Reroll wounds, ignore save bonus from cover. Per mortar, since Wyverns have 2.
>>
>>53450642
Toss Lorgar in there and we can have the battle of the shittiest Primarchs.
>>
>>53452055
I like it, very 80's action movie.
>>
>>53452637
it was a joke about Manchester
>>
What does /tg/ think 8E means for the Pasknisher?
>>
>>53449867
I know the new no template method is going to be much less tedious but I'll be damned if I won't miss getting 30+ hits every time I fired my wyverns.
>>
>>53453555
If it's still twinlinked and 20 shots and some sort of rending.
40 shots of pure BRRRRRRR.
>>
>>53453566
Pask nor the punisher were twin linked
>>
>>53453566
The Punisher Russ has never been twinlinked. You're thinking of the Vulture.
>>
>>53453566
I think you're confusing Pask's Preferred Enemy with TL.
>>
>>53450563
Mortarion will get utterly trounced back into his cuckshed, AGAIN. XD
>>
>>53453585
I feel like we're going to see Mort get his shit kicked in so that when Angron shows up and beats Rowboat half to death for a SECOND time everyone takes him super seriously.
>>
>>53453462
Maybe. But people being attached to an edition of a tabletop game they started with is not.
And most agree 7th is not the best edition. So if your going to play an out of date edition, why pick 7th unless it's your only edition.
>>
>>53449756
>We agreed to minimal flyers/drop pods
>He deep struck his raptors

Ask him to limit the deep strike, because even with scatter dice, from the sounds of it he just jumped over your lines.
I guess without seeing the table set up it's hard to say, but the other alternative was just hang right back.
>>
>>53450563
>>53453585
>>53453616
Recent trend is to see the loyalist chapter's homeworld get owned and the chapter itself heavily mauled but not destroyed. Something like that could happen, But I think it's more likely that we have hard fought battle, blah blah, heavy losses, blah blah, Ultramarines heroically drive the Death Guard back into the Rift.
>>
>>53453555
>>53453566
>>53453571
>>53453574
>>53453582

Other than the BRRRRRTTTT what should a Pasknisher have? I understand that sponsons are going to be de rigueur in 8E.

My meta is Tau-heavy if that helps.
>>
>>53453658
Since you can splitfire now its mostly going to come down to points efficiency. So hard to say.
>>
>>53453658
Probably heavy bolter sponsons and maybe a pintle mounted heavy stubber. Yet more dakka.
>>
>>53453118
Full metal alchemist/10
>>
>>53449658
>>53449631
Waves serpents just gained mores shots since their turrets are twin-linked. Even the underslung twin-linked catapult is now a good option. Who knows was the wave shot thing will be.
>>
>>53453672

That's certainly a respectable view, I'm just wondering if a LasCannon and Plasma Sponsons might not be more useful for creating an all-rounder.
>>
So this edition, not only do I have to buy the new rulebook and whatever 'index' I want. But then whatever faction I choose will end up with a codex too. Fuck me. I was hoping to get away with just the rules and the index. Thanks geedubs.
>>
I'm quivering in anticipation to see if Railgun Broadsides will be awesome not only as a model, but on the table,too, this time around.
>>
>>53453855
Fuck off weaboo.
>>
>boxes that don't have enough copies of a weapon to actually give a squad the loadout you want
god damn skitarii.
>>
>>53453841
There are free rules, but it wont have all the scenarios etc. Very stripped back.
I believe I heard somewhere the datasheets will be free online, but if you want them all collected nicely you can buy a book. May have been conjecture based off AoS, though.
There'll be something else with points in it somewhere, probably need to pick that up for matched play. I'm hoping they'll be cheap and replaced every so often to balance points.
Then a codex somewhere down the line.
>>
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>>53453798
The las cannon would depend on the rest of your army and if you need more anti tank. Muti Melta sponsons might be good, same range as the gatling I think.

>>53453855
I have two of the old forge world rail sides [not pictured] and that might just convince me to pull my favorite xeno out of storage.
>>
>>53453868
>god damn every non-vehicle/MC kit
Fixed.
>>
>>53453657
As that would imply the Ultramarines are capable of losing, I'm going to say that won't happen.
>>
>>53453585
>build yourself around your absolute hatred for warp and psyker shit
>joins the side that quintuples down on warp and psyker shit because you want to kill your dad for killing your other dad, who you wanted to kill
>literally become the dad you were so mad about not getting to kill

Holy shit, he's even more of a fuckup than Curze.
>>
Would I be able to sell the models in Dark Imperium except the plague marine squad and break in the same price as the rules anyway? I think it might be doable.
>>
So after playing Warhammer on and off for years I decided to stop being a turbo fag and actually paint my fucking models. The problem is I paint like a retarded chimpanzee flinging his own shit, that and I actually don't enjoy painting...

What methods are there for painting an army that looks okay on the tabletop and with which I can bang out lots of models relatively quickly.

Not looking for Golden Demon quality, or even winning best painted. I just want something that looks better than grey plastic or black primer.

So far I've just been slapping Waagh Flesh on armor/gun, silver on barrels/knives, a greyish black on the boots, white on Aquilas, Kislev Flesh on faces/hands, and then slapping Agrax Earthshade on the entire model. Problem is, again, I paint like shit so the lines are bad and my hands aren't exactly steady.
>>
>>53453868
I bought some wyches for Shadow War, and built my list while waiting for em to come.
Fair few chainhooks, 2 shardnet/impalers.
2 chainhooks is all the box comes with, and 1 shardnet and impaler.

I'm basically just using razorflails as chainhooks, and switched the second shardnet combo to hydra gauntlets.

Also, didn't get an answer in WIP so I'll ask here.

Just threw my magnets in, but had a little bit of glue spread on a couple models.
I'm willing to bet that paint wont stick to it, so I'll re-prime them (in retrospect I should have done the priming after anyway, it seems, but live and learn). I don't anticipate it to cause problems, but will the primer mess with the magnets at all? I'm assuming almost imperceptibly lower strength, but figured I'd check first.
>>
>>53453877
True.

I guess I just didn't notice how much of a problem this was until I realized there aren't enough Carabines in here for a full squad.
>>
>>53453939
What are you painting?
>>
>>53453962
from what he wrote, I'm guessing guardsmen
>>
>>53453920
Mortarian truly is the shittiest Primarch. The only other guy in the running is Lorgar and at least he stuck to his guns. Although if the rumors of him weeping for his actions like some kind of giant Anakin are true then I guess he steals the prize.
>>
Seeing the Force Org charts, I'm really hoping that Orks get a Speed Freak variant sooner than later so we can take warbikes as troops.

I currently run Zhadsnark and I don't want to go back to what I did before. Which was just min units of grots to fill the troop slots.
>>
>>53453617
>why pick 7th unless it's your only edition.
Mostly because my group started back in 6th and they played 7th more, i started back in 4th.
>>
>>53453965
RIP. No quick way to paint guard.
>>
>>53453962
Drab green, boots a different colour (so unlikely power armour), imperial, decent enough amount of skin.
I'd say IG.
>>
>>53453956
Radium Carbines? There's plenty in there for a full squad.
>>
>>53453962
>>53453965

Sorry, yeah, Guardsmen.
>>
>>53453939
Really it's 90% just practice but this helps if you haven't watched it already
https://www.youtube.com/watch?v=enUqWuU-Nns
>>
>>53453861
Stay mad fuck boy
>>
>>53454003
He probably means plasma calivers. You get one of each special weapon, which is inadequate.
>>
>There are seriously people in this thread who are considering sticking with 7th edition
How cucked does one have to be
>>
>>53453522
they have for d-99 since they're a drop regiment
>>
>>53454097
I'm aware of what's in the box. Granted it sucks there's only one in each box but considering it's skitarii you'll probably be buying several boxes and the plasma calivers are currently too expensive to run in large numbers.

Two of each special weapon in each box would be great though.
>>
>>53454003
Are there?
Huh.

This booklet is leaving me a little confused; makes it look like you have to give the Vanguard Alpha a melee weapon and a pistol.
>>
>>53454058

Hadn't seen it. God damn his application is so much better than mine.

Oh well, guess I might as well just keep on with what I'm doing. I guess even if I do a shitty job while I get better it will look better than grey plastic.
>>
Is the shimmershield the best option for the Dire Avenger Exarch?
>>
>>53454155
Pretty much, never underestimate a 5++ you can get pretty lucky.
>>
>>53454136
Don't build based off of the pictures. The profile for each unit tells you what each model can take. Alphas are not required to take pistol+melee, they can take the same basic weapons as the rest of the squad.
>>
>>53453868
>buy any box of nids ever made in plastic
>there's 300 leftover bits
God damnit
>>
>>53449509
I just learned power fists with meltas built into them are a thing. Where can i buy one?
>>
>>53454179
and they are all useless because options are bad according to Cruddace
>>
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>>53454179
>tfw you remember every single one of those bits used to have actual rules and cruddace just removed them all in his codexes because he's a FUCKING FAGGOT
>>
>>53454207
Only a character deathwatch termie has it
Youll have to kitbash it up
>>
>Ultramarines defeat a whole Hive Fleet by themselves
>Blood Angels and all their successors get BTFO by a single tendril and have to be saved by Bob and some daemons
The sons of Sanguinius are fucking pathetic, Christ.
>>
>>53454264
Or GW just writes shit lore
>>
>>53449994
>It would actually be better if rubrics were lords of war.
>It would actually be better if everything were lords of war.
>Only unrestricted units are HQ's, Troops and lords of war.
>>
>>53454282
What even is the cheapest non-unique lord of war currently?
>>
New
>>53454291
>>53454291
>>53454291
>>
>>53454257
Which one?
>>
>>53454297
Fucking wraithknight duhhh
>>
>>53454303
Salamander one
You can only get him with a bunch of other characters from that one boxed game
>>
>>53453970
Now, now, let's not get carried away, Angron is the shittiest primarch for being the most retard of them all and had to be babycared the whole heresy to fjck up everything by the second shittiest primarch, Lorgar "I lose even if I have an overwhelmingly advantage" Aurelian the third is Magnus
>>
>>53454224
Orks suffer the same. There are so many bits in the Nob box that don't have rules anymore.
>>
>>53451395
battlescribe my guy
>>
>>53450865
They hate each other and have a duel every time they meet, so lore wise it would be retarded
>>
>>53452532
>the problem is that people don't want to play the npc race
tyranids have always been a pretty successful faction in 40k because of aliens fags. The main attraction of the tyranids is that they are entirely alien and entirely inhuman, incomprehensible cthulhu esque monsters that we could never hope to comprehend.
Writing up a story about how a hive tyrant is forging brilliant strategies while it's fighting off some marines and being completely un emotional and utilitarian about both tasks would only serve to demistify them.
that's why nidfags throw a fit anytime a mary sue space marine psyker gets to poke the hive mind.
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