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Horus Heresy General

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Thread replies: 318
Thread images: 72

Curzefag makes the thread edition
Malcador was right subedition
In the last thread some shit happened and I wasn't paying attention >>52997298

>THE PASTEBIN WHENCE TO BEGIN
http://pastebin.com/iUqNrrA8

>Official HH 7th Edition Errata (not updated since January 2016)
http://www.forgeworld.co.uk/resources/fw_site/fw_pdfs/Horus_Heresy/Horus_Heresy_7th_Edition.pdf

>30k TACTICA & TIPS
What to include in a HH list, how to format it, what makes each legion special (crunch), tactics, Tutorials for Heresy-era minis and more
http://pastebin.com/Tm2P4QLp

>HH Books, Novels and Rulebooks galore
http://pastebin.com/k9uvqsub
https://sys.4chan.org/derefer?url=https%3A%2F%2Fwww.docdroid.net%2Ffz1OuHK%2Fcrusade-imperialis-army-lists.pdf.html
https://sys.4chan.org/derefer?url=https%3A%2F%2Fwww.docdroid.net%2FZTK72gs%2Flegiones-astartes-age-of-darkness-army-list.pdf.html
https://sys.4chan.org/derefer?url=https%3A%2F%2Fmega.nz%2F%23F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg

>/HHG/'s Legion demographics
http://www.strawpoll.me/10558764

>/HHG/'s allegiances
www.strawpoll.me/10663447

>Primarch Popularity Poll
http://www.strawpoll.me/11458318

>HHG Discord
https://discordapp.com/invite/wYS2J6b

>STUFF ANONS ASK FOR
http://www49.zippyshare.com/v/aYWlVV9f/file.html
http://www32.zippyshare.com/v/heDZWytT/file.html
http://www.mediafire.com/file/sc266oa6al1jb7o/the-binary-succession.mp3
>>
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First for the Fists!
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>>53011238
And because I know y'all are gonna ask
>>
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Veteran Squad Ralathor is nearly done, rest of them aren't getting in the picture because I don't have a good enough camera for group shots sadly.
>>
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Third for the Seventeenth!

Lord Aurelian bids us to make war upon the Legions of Grey.

By our Word, his will be done!
>>
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I saved the image on January 11.
>>
>>53011254
I still fucking love this model, good job mate
>>
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Xth for the Loyalist Third!
>>
>>53011503
Oi Space Yiff, you should make the next thread.
>>
>>53011470
Reeeeeee fuck you! I'm sorry, is that what you wanted to hear?
>>
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>>53011576
>>
>>53011636
t. Vulkan
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>replying to him
>>
>>53011238
>>53011268
Who is which primarch? I can only tell Magnus the red from a glance.
>>
>Space marines are Scouts, Devastators, and Assault marines before becoming Tacticals

Why don't they go from the general purpose role in the specialist ones?
>>
Is it still frowned upon to play Ordo Reductor even with only 2 artillary tanks?
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>>53011636
Pretty much.
>>
>>53011709
Tacticals are generalists in the sense they're able to do all the jobs Scouts, Devastators and Assault marines do.
Those three kinds of marines only need to focus on learning a single discipline, while Tacticals must master them all, and are expected to recall on each to do their job.
It's jack of all trades, masters of ALL. And it only goes up from there.
At least that's in 40k. In 30k they're fresh from teenhood.
>>
>>53011701

Angron, Mortariom, Fulgrim, Lorgar, Horus, Magnus, Kurze, Perturabo, Alpharius.

Sanguinius, Leman Russ, Khan, Dorn?, Guilliman, Lion, Ferrus, Vulkan, Corax
>>
>>53011739
Nah. I think reaching the unsanctioned number of Vultarax is easier than of OR siege engines. As a Reductor, you're supposed to use the later; it's half of their faction rules.
>>
>>53011777
Thanks bro.
>>
does anyone mind checking my list through? anon from a couple threads ago, finally decided on Iron Hands and SoH for now. going for the clan morragul paint scheme and, true to them being crazy fuckers, an army that can hold its own in melee.

IRON HANDS - 2.3k COMPANY OF BITTER IRON

IRON HANDS - 2.3k COMPANY OF BITTER IRON

HQ
==========
Legion Praetor - 190pts
Archaeotech Pistol, Paragon Blade, Melta Bombs
Iron Halo, Cyber Familiar
Artificer Armour

ELITES
==========
Rapier Battery - 165pts
3x Rapier Laser Destroyers

Legion Terminators - 310pts
Anvillus Drop Pod
4x Terminators
Sergeant /w Chainfist
2x Lightning Claw

TROOPS
==========
Tactical Squad - 285pts
19x Tacticals
Sergeant /w Power Weapon
Vexilla
Additional CCWs

Tactical Squad - 285pts
19x Tacticals
Sergeant /w Power Weapon
Vexilla
Additional CCWs

Tac Support Squad - 220pts
9x Marines
Sergeant
Flamers
Rhino /w Heavy Bolter

Medusan Immortals - 340pts
14x Immortals
Sergeant /w Melta Bombs
5x Volkite Chargers

FAST ATTACK
==========
Lightning Strike Fighter - 190pts
Phosphex Bomb Cluster
2x Twin Linked Autocannons
Twin Linked Lascannon

HEAVY SUPPORT
=========
Leviathan Dreadnought - 305pts
2x Heavy Flamers
Phosphex Discharger
Siege Claw /w Meltagun
Leviathan Storm Cannon
Blessed Autosimulacra

with the lack of transports for most infantry and the iron hands being a pretty slow legion, I'm kinda concerned about them getting outrun or swept. then again, with going for just no RoW and some SoH allies that might be mitigated. of course this is all hypothetical atm, I hardly have a ten-man squad done. got a long way to go before smashing moons into traitor shits!
>>
>>53012462
I would run more anti-tank and get your leviathan a drop pod. It will be very rough without transports as more mobile lists will just out position you. And objective games will be rough with the majority of your army footslogging it
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>>53011238
Sweet Sanguinius why?


Anyone do much scenario play? I know there's a lot of all the books devoted t this scenario and that scenario, how much do people actually use them?

Also however many for Legions using unconventional weapons and vehicles
TFW no Hades... we even know they existed at the time thanks to the Morty memepic
>>
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>>53012697
why let that stop you? Fuck the rules, man. Narrative above all.
>>
>>53012697
How do the Kriegers use their Hades drills? I was thinking they could have some use in ZM, but perhaps they'd be OP?
>>
Does anyone know what happened to the Mega folder with all of the audio books?
>>
>>53012952
How do they use them? They're mostly for tunneling beneath the trenches to either pop up behind traitor lines, or to try and breach enemy tunnels. I mean, in terms of fluff a Hades could be used for tearing holes through walls in tunnels (or even sufficiently large enough bases/starships). In terms of actual rules, I have no idea how that could be established or balanced.
>>
>>53013442
>In terms of actual rules, I have no idea how that could be established or balanced.
Well that was what I was asking. It's like drop pod with melta cutters for them, right? Like underground Dreadclaws?
Imagine the power of a tunneling transport in ZM. One that has a melta weapon.
>>
>>53013442
I'd honestly probably just use them as gussied-up Rhinos with dozers, but that's just me.
>>
>>53013502
Imo, it'd probably have to be house-ruled, and that both sides agree on using it (and probably that both have a drill to use). Perhaps that a Hades could clear an inch or two in length of material a turn while it is in contact with solid terrain. That would allow infantry a means to try and circumvent enemy kill-zones and firing lanes.
>>
>>53013598
Or it could be like a map feature! Models with Battlesmith may move it and use its melta drill when 1" or less away from it.
That's a similar rule to how they fluffed broken tanks littering the sands of Istvaan V
>>
>>53012462
Aaaaaay, another IHbro. Okay list, but you're missing a good deal of effective anti-tank; levies are good, but slow without a pod.

desu you're missing out on a lot of the legion advantages, tax squads aren't doing a ton either. Archeotech pistol is a waste, may want Gorgons instead of Reggo termies, flamers isn't an IH-friendly style, you need more transports.

I'm sure there's more, but generally you're losing a lot to overspending on upgrades/units that don't need anything else
>>
So lads, thinking about getting into HH. Does anyone actually play Militias and Cults, or have you seen them played? Is running them with Cyber-Augmented and Survivors of a Dark Age actually decent?

I'm just wondering, because I could have a lot of fun kitbashing and converting an army like that on my own with shit I already have before I start shovelling out dollaridoos for resin crack.
>>
>>53011415
Fully painted is for closer fggt
>>
>>53011254
Is that a Siege Breaker? How are you supposed to use those guys besides "stand with that Heavy Support squad doing nothing"?
>>
>>53014169
No idea. I just did him cause he looks cool and the fluff I have for him fits the role.
>>
>>53014169
you use them in conjunction with a heavy weapon squad or to get phosphex quad mortars
>>
>>53014169
Play BAngels and sit him with your ass cannons in a fort/stormlord, with artillery scorching the earth from the rear and blobs of angels descending to cleanse the survivors with bolt and blade
>>
traitor III legion best legion and primarch perfection incarnate
>>
>>53014169
I put my siege breaker with my justaerin. Justaerin multi meltas get tank hunters and wrecker. Plus phosphex bombs aren't too bad.
>>
put hhg in the thread title you fucking degenerate
>>
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...what the hell was that?
>>
Anons, how do you deal with painting the same colors over and over again for your legion? I know that each one I will get better at that scheme, but it's getting boring. Like I'm seriously considering starting a new army for variety.
>>
>>53015488
Um... I like painting yellow? Really not much to say beyond that...
>>
>>53015488
My making each marine a little different from the rest. And by painting all of the rank and file marines before the sergeants or the commanders.
This will make sure those marines have the best paint job, and it helps as a little self reward for the paint session.
>>
Was the First Company of the Death Guard all termies? I'm assuming not, considering the entire 100,000 legion was only split into seven companies. Just trying to iron out some fluff for my dudes.
>>
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>>53014560
>"Aaaaaahhh shut the fuck uuuuup!!"
Atributed to Saul Tarvitz
>>
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>>53015956
>our boy Tarvitz mentioned

B-Black Library are just keeping him in storage until he does something cool for the loyalists in a short story, r-right bros?
>>
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>>53015784
I don't know, anon. Such a company would be 13500 strong. What I do know is the DG had loooooots of termies, even in places you wouldn't expect to have lots of termies, like Poison ships on independent pilgrimages.
Most termies were Barbarans, but if you were going for loyalist Pride of the Legion wearing termie plate, you could fluff that as well.
What are you looking for, man?
>>53015975
He's not Loken, so he's ded fo sure.
F
>>
>>53015956
>>53015975
>>53015997
F
>>
>>53015956
The fuck is this from? Is this naught but a ruse?
>>
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>>53016160
Drop Assault, a 30k mobile game set on Istvaan III. Since that Saul is hostile, the player may have chosen Horus' side. I chose the Emprah, so Angron is the one opposing me.
>>
>>53015997
I'm playing Traitor DG, but Terran-born to do something a little differently. Idea is they were drawn from outcast radwaste tribes rather than warrior aristocracy like Garro, so they saw something of themselves in the grim character of the Barbarans and fiercely embraced their new foster culture/father.

I was gonna have them firmly in Typhon's pocket even before Isstvan III, likely through the Lodges, but was just wondering if I could say they were under his command as First Captain, too.

The question isn't whether I could run Termies (I know DG had a lot of them) but whether I would need to run all-Termies for a fluffy 1st Company list. I don't intend to, so for lack of official clarification I'm just gonna assume the DG's Terminators were distributed fairly evenly throughout their ranks.

The idea is they were away engaged in nomad-predation manoeuvres when the Horus Heresy actually kicked off, perhaps assigned by their lodge-brothers to use it as a cover to search for a tainted artefact. I'm also going to use the Dusk Raiders scheme on them because that's what my 40k CSM use, and I know that's normally a Loyalist schtick, but that's why I wanted to say the core of the unit are Terran.
>>
>>53015997
F
>>
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>>53013442
Well there are tunnelling rules for it which make it perhaps the second scariest thing in ZM after Mortarion himself or running into a Leviathan, though the fact that it's a "transport" that no-one can embark upon is a bit dumb.

Also there's 2 versions of the rules (because there's 2 Kreig lists) and pretty much the only thing that's the same is the cost.

>>53012952
I think you might have to add some tax, but yeah, they'd be very scary in ZM if you agreed to get around the transport thing
>>
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I have to say, after reading Angel Exterminatus I don't really get the derision towards Perturabo. I think he's a much more interesting character than many of the Primarchs, especially the traitors. Sure Pert is a bitter asshole but at least he's understandable and fairly reasonable. Don't get me wrong, he's definitely a bad guy. I'd say he's a high-tier Primarch.
>>
>>53011238
>ONLY ONE TWIN
REEEE, YOU HAD ONE JOB.
>>
>>53017022
I admire Perty boy as one of the better traitor primarchs. Better than Conrad Cunt by far as far as neutral baddies go.
>>
>>53011254
Whats the best way to get the wet mud effect??
>>
>>53017022
After reading Angel Exterminatus, I thought Pert has Asperger's syndrome
>>
>>53017022
It's mostly people screeching about him being a bland autist. He and Magnus are two of the more interesting and tragic of the traitors.
>>
>>53017022
I think he's quite likeable since he's a traitor but without all the chaos dick sucking.
Just got fed up with it all, and wanted to go back to his legos
>>
>>53017022
its the scene where he beats the shit out of fulgrim with a miniature warhound that really cemented my enjoyment of his character
>>
>>53017151
>beats the shit out of fulgrim with a miniature warhound
... putting Angel Exterminatus at the top of my book list!
>>
>>53017151
Fulgrim is such an intolerable prick in that book.
>>
Question: Do knights attached to SM legions wear their host legion's iconography in any fashion?
>>
Do we know the actual contents of any Mechanicum Canticles other than that Litany of Ignition one? I kind of want to try adding some scripture to my Macrocarid and my Myrmidons need a battlecry. Other than "DELET THIS", I mean.
>>
>>53017306
You be the judge of it anon! :)
They are your guys after all. Could be a lady freeblade pilot that hankers after some Spehss Muhreen gloots of the Centurion/Praetor she is attached to, could be an old poker buddy of the legion's Primarch sending a knight or 60 with a certain expeditionary force, could be the mechanicum being like, "Test this fucking madmax robot titan we wired someon's fucking brain into! 001010101010001!!!!!"

Entirely your call
>>
>>53017306
Generally they have their own colours, but it wouldn't be out of place if you painted them up in legion colours.
The knights fluff is pretty vague in the first place.
>>
what are optimal squad sizes for custodes? and which squads are best to take the mag vex?
>>
>>53017022
Just remember that Angel Exterminatus and Extermination/Crimson Fist/Tallarn are two different and incompatible portrayals. AE Peturabo isn't the sort to decimate his Legion the way the FW/Tallarn version did. French and Mcneil must hate each other.
>>
>>53017633
MSU is the way to go unless you desperatly want a Haeteron deathstar.
Incidentally, the vexila is kind of a waste outside of said Haeteron deathstar.

>>53017306
Depends on the household in general; Hawkshroud for example incorporates some iconograpy from their host forces as marks of honor. Going full legion colors is not gonna fly, though way too many people do that anyway.
>>
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>>53006499
RG player from that game here.

The main problem with that custodes guy is that he doesn't know how to self-regulate. Known the dude since high school and it's been a constant problem for him all his life.

All I can say is that I am glad we played that game so now I won't have him nagging me about playing him anymore.

I will play against his army nevermore.
>>
>>53017720
does the msu hold true even when taking transports into account rather than teleporting? thanks
>>
>>53011268
>>53011238
Which primarch is the most chuuni?
I feel like the obvious answer is magnus, but who's next?
>>
>>53017633
The only time i've been able to do meaningful amounts of damage to them i.e. wipe them out before they wipe me out has been when they're minimum sized, so maybe five? Three is good, but they can be beaten, five arent dying unless they get an entire army's worth of s10 ap2 dumped on them
>>
>>53017746
I wouldn't know, my transports have yet to arrive, but I would assume no. Rather, I'd go five guys or four and a shield-captain instead, since they'll need to wheather at least a full turn of shooting before getting stuck in. A vexila might not be out of place, either.
>>
How incompetent the Primarchs must have been, when they had literally every possible advantage (even 4 Primarchs themselves) on their side but took months on already-bombarded Loyalists and had to rely on Exterminatus at the end?

I'm talking about Isstvan 3 btw.
>>
>>53018336
As incompetent as it gets being fiction characters created by some british manchildren
>>
Don't get me wrong, I got a 7 foot golden gun-halberd sized erection ffor the Telemon, but why did they make a model without rules in book 7 before they made models for the Aquilion terminators?

Also while I am blindly wishlisting I would really like a Custodes weapons set, i.e a bunch of solarite weapons and some adrathic and pyrithite spears
>>
>>53017633
I never take anything smaller than five, and it's a very safe number. Works in every vehicle and has a well rounded number of wounds with attacks.
>>
>>53018438
FW modellers do whats cool then fill in the rank and file units, FW rules-writers make army lists with basic units then write rules for the cool shit when the model's finished
>>
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Made a 3,000 point Custodes list and was looking for some feedback if at all possible. Mind you I can sub out the Tribune for Valdor if possible or desired.

HQ: Legio Custodes Tribune w/ a pair of Solerite Power Talons, Cyber-Familiar, Melta Bombs, and Digital Weapons 255pt

Elites: Legio Custodes Contemptor-Achillus Dreadnought w/ Dreadspear 240pt

Troops: Legio Custodes Custodian Guard Squad of 5 w/ a Magisterium Vexilla/Sentinel WarBlade and Melta Bombs 310pt

Transport: Legio Custodes Coronus Grav Carrier w/ Extra Armor 140pt

Troops: Legio Custodes Custodian Guard Squad of 5 275pt

Troops: Legio Custodes Custodian Guard Squad of 5 275pt

Troops: Legio Custodes Custodian Guard Squad of 5 275pt

Troops: Legio Custodes Sentinel Guard Squad of 5 w/ a Magisterium Vexilla and Solerite Power Gauntlet 325pt

Transport: Legio Custodes Coronus Grav Carrier w/ Extra Armor 140pt

Fast Attack: Legio Custodes Pallas Grav-Attack Squad of 2 170pt

Fast Attack: Legio Custodes Pallas Grav-Attack Squad of 2 170pt

Fast Attack: Legio Custodes Agamatus Jetbike Squad of 6 w/ 2 Corvae Las-Pulsars 500pt

Heavy Support: Legio Custodes Caladius Grav Tank w/ Twin-Linked Arachnus Heavy Blaze Cannon and Extra Armor 215pt

Heavy Support: Legio Custodes Caladius Grav Tank w/ Twin-Linked Arachnus Heavy Blaze Cannon and Extra Armor 215pt

Total = 3000 points
>>
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Picture of my finally finished Custodes squad. Still fucking around with lighting to little luck, to see if I can get the shades of gold to look better on screen.

Will probably add lightning effect to the blades later on, but I'm in no hurry and aside from giving them a coat of Purity Seal, and the gems a dab of gloss, they're all done!
>>
>>53018336
Well yeah the primarchs are retarded, some like angron are literally so. By the time the heresy proper happens the only sane traitor primarchs are pertruabo and mortarion. By the time of the siege it's only pertruabo.
Angron - always retarded due to nails
Fulgrim - retarded due to daemonic possession
Lorgar - retarded due to chaos worship
Horus - heavily influenced by the chaos gods, basically subliminal retardation
Alpharius - drank the xenos kool aid, caused him to act like a retard if not actually be one
Magnus - bamboozled by Tzeentch
Curze - it's Curze

Mortarion held it together well enough until Typhon gave everyone aids and pertruabo was probably the least changed by things until he got DP'd.
>>
>>53018717
Also I play dark angels and thousand sons so it's not like I'm biased against non-retarded primarchs.
>>
>>53014169
in a Breacher Squad the give them Tank Hunters on their meltas and Phosphex bombs to goad targets into close combat. Also access to Phosphex in Quad launchers

IW here so my heavy weapons squads already have Tank Hunter (and BS5)

and I know Breachers are overcosted but they look cool.
>>
>>53016328
fun little FTP game for playing while shitting
>>
>>53018772
Afraid not, meltaguns aren't Heavy so the siege breaker does nothing for them, ohhhh vienna.
>>
>>53017769
Other than Magnus (who even has the one eyed powerful red mage thing going on) probably either Lorgar or Curze.
>>
So what's it worth trying to melee Custodes with? Ursarax with dual fists will do a good job on their basic infantry and vehicles, but will probably mutual kill any unit with more than one Solarite Gauntlet. Arlatax don't have the strength, Myrmidons lack numbers. Levies and Adsec work by tarpitting. Domitars or Wrecker Castellax, maybe? Forcing disordered charges against T7 S4 MCs may well mitigate return damage. Have we finally found a use for smashy robots?
>>
>>53018855
Sekhmets with Force Axes should do the trick.
>>
>>53018855
implying there will be a single robot left after their bullshit instant kill guns of many flavors have raped your smashy high toughness gear to death
>>
Do they ever explained what got Kor and Erebus into Chaos ass-sucking? Or Colchisian worship in general?
>>
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>>53018855
See, here's ya problem, yer tryin' to beat custodes in melee. Ain't goona work, pal.
>>
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>>53011470
Sorry, just following up to the anon that wondered what happened to RGBro: I went to my first HH event and had such a shit time playing actual autists that I put the whole hobby on pause for a few months.

>Fuck pure Knight armies
>Fuck autists who don't get why these sort of armies are shit
>>
>>53018908
have you actually built a list? which guns are you talking about?
>>
>>53019019
explain why? how different from full tank or full robot or full drop pod or full vet? typical salt incoming?
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>>53019052
I'm all for themed lists and even with my infantry strong list I'd have enjoyed going up against, say, a very tank heavy list if only for the experience.

This guy though took full advantage of my inexperience to bend the rules, running and then charging his Knights up to 36 inches and using large blast markers to stomp entire assault squads off the table, etc

>pic completely unrelated
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>>53019115
ok so a guy cheating means all knight lists are not fun to play?
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>>53019019
That's shitty to hear. Where are you based, and what is your local meta like? Is there not that big a HH scene where you are?
>>
Can there be any justification for 30k AdMech wearing Imperial Aquila?
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>>53019042
Lastrum weapons have Heliothermic Detonation, so anybody that takes an unsaved wound has to make a Toughness roll or get Instant Death. On top of those is the Adrathic Weapons and those suckers are AP2 with Instant Death. have you actually read the rules?
>>
>>5301913 It certainly didn't make me want to play another. It simply wasn't a fun experience.

>>53019141
New Zealand. Might give the game another go at the next narrative event in August.
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>>53019221
There's an actual New Zealand scene? Neither of the prominent Kiwis in the Discord have ever even played a game, so I assumed there wasn't one.
>>
>>53018794
you are righ

Art of Destruction – The Siege Breaker has the Tank Hunters and Wrecker special rules applied
to all of their own attacks, and also confers these rules to the heavy weapon shooting attacks of any
Infantry unit they join.

FML - at least I Tank Hunter on Grav Guns for no effect
>>
>>53018949
They were just a Chaos Planet worshiping the Old Faith before anyone cared about them

I guess they didn't do it very well as the place didn't get over run with Daemons at any point in it's history
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>>53019264
The Chaos gods were probably playing the long game with that planet.
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>>53018958
Yeah, wasn't going to exactly make it a strategic centrepiece, but having the capability to deal with a couple of smaller squads without expending precious tarpits and S10 ordnance is going to be invaluable. Remember, their whole army is a deathstar, and even the small sections will need pruning lest they beat my arty right up.

>>53018908
I'm T6 or 7, they're S5 or S6, with relatively low volume of fire and range on the Adrathics. It'll hurt, sure, but I for once have superior range and they can't chase something like an Arlatax down with anything but the jetbikes.
Not too worried about the Lastrums, since they have to wound then I must fail a T test on minimum T5. If their jetbikes are carrying Adrathics they can't carry Pulsars and so will have a bit of a hard time getting through the armour on a Macrocarid
It won't be easy, but I think I can probably handle them.
>>
So... is it safe to assume that Mech(s) are generally stronger faction(s) than Legions?
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>>53019692
In game or in lore? Because in the game, yes, since they've got an awful lot of varied and strange weaponry and unit variety when almost every army is designed around delivering as much mid strength AP3 as possible, which against most Mechanicum armies is worthless or a complete waste. Newer units do counter them a lot, but primarily only the Cybernetica Monstrous Creatures, which are by no means all of their weapons - they have some of the best tanks in the game and good tarpits and heavy infantry too.


I lore, it obviously depends on the relative size of the forces, but a full Forge World would have little difficult holding off a Legion, just by sheer numbers and power difference - the Astartes baseline troop is a Tactical Marine, the Mechanicum's is either three S4 Fearless Conscripts, an Ogryn with a jetpack and half an autocannon, or a Carnifex with an Invuln and Lance Plasma guns, all of which outnumber the marines and have very good coordination. The only things that may present problems are the Primarchs, and they can't exactly hold up against Vortex Missiles or Volcano Cannon.
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>>53019692
On the tabletop? It depends, but the Mechanicum has some really easy access to anti-Marine 'fuck you' weaponry, like the Mauler Bolt Cannons and the like. I would also argue that the Mech are more versatile than most of the legions if we don't include allies, simply due to their variety of Troop choices and roles.

In fluff? Definitely. The Mechanicum was as an empire unto its own and the Legion Astartes, while the perfect, unstoppable spearhead of the Great Crusade simply would not have the resources to defeat an empire on that scale without the backing of the Imperial Army or, notably, the Mechanicum themselves.
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>>53019805
>the Astartes baseline troop is a Tactical Marine, the Mechanicum's is either three S4 Fearless Conscripts...
And once again we see someone make the classic mistake of assuming tabletop stats are an accurate representation of the setting

Though to be fair, one of their strongest traits can't be represented at all. Namely that they're just plain better than almost anyone at strategic and tactical planning.
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>>53019937
Yeah, I realised I'd made that mistake shortly after I posted. Still, it's not like a Legion could be expected to reasonably stop a Forge World outnumbered two or more to one and against far superior weaponry guided by minds that fight like those Yuuzhan Vong Yammosks from the SW NJO. And they have the largest industrial base of any faction, so it's not like they can't replace losses. They can't really match Titans or Ordinatii with anything they have bar sabotage.
>>
>>53015404
Another piece of shitty filler written by Nick Kyme.

seriously do yourself a favour and skip everything he has written about Salamanders.

it's weird though, Kyme writes great villains in standalone stuff. his Marine Malevolent short stories, and his Blueblood short stories in the Gaunts Ghost series are amazing. Yet he can't write compelling good guy stuff at all.
>>
>>53019220
as i said have you made a list? no one takes those weapons really. or at best in tiny numbers. stop whining about things rarer than paragon blades in legions
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>>53017085
Texture paint then gloss varnish.

Pic related is gw's texture paint, a brown wash, then 1 layer of gloss varnish.

by the looks of it that Imperial fists base had two layers of varnish or a super thick one.
>>
2495/2500, Dark Angels, Angels Wrath

HQ
Praetor, Digital Lasers, Iron Halo, Power Fist, Paragon Blade 185pts
Primus Medicae, Refractor Field, Terranic Greatsword 120pts

ELITES
x2 Apothecary, x2 Combi-Grenade Launcher, x2 Jump Pack, x2 Stasis Rounds 150pts
Weaponmasters Veterans, x10 Power Axe, Storm Eagle, Hellstrike Missiles, Missile Launcher 495pts

TROOPS
Assault Squad, x15 Marines x3 Power Sword, Artificer Armour, Melta Bombs, Power Axe 295pts
Assault Squad, x15 Marines x3 Power Sword, Artificer Armour, Melta Bombs, Power Axe 295pts
Tactical Squad, x20 Marines, Vexilla, Storm Eagle, Hellstrike Missiles, Missile Launcher 465pts

FAST ATTACK
x2 Javelins, x2 Multi-melta 130pts
x2 Land Speeders, x2 Graviton Gun, x2 Multi-melta 130pts

HEAVY SUPPORT
Fire Raptor, Hellstrike Missiles, Reaper Autocannons 230pts

The praetor and the primus medicae go with the veterans, apothecaries with the assault squads. Might shift some points about to allow the praetor to get stasis rounds for a grenade launcher.
>>
R8 and H8, saw someone do something similar a while back and now I'm curious if it's at all competitive. 3,000 Iron Hands Armored Breakthrough

Sicarian Battle Tank w/ Lascannon Sponsons, Dozer Blade
Legion Praetor w/ Termie Armor, Paragon Blade, Cyber-Familiar, Digital Weapons
Command Squad w/ LR Phobos, 4 Marines, Termie Armor, 2 Powerfists, 2 Chainfists

Predator w/ Lascannon Sponsons, Dozer Blade
Predator w/ Lascannon Sponsons, Dozer Blade
Tac Squad w/ Rhino
Tac Squad w/ Rhino

Sicarian Battle Tank w/ Lascannon Sponsons, Dozer Blade
Contemptor-AA nought w/ Kheres Assault Cannons
Gorgon Terminators w/ LR Phobos, 3 Powerfists, 2 Chainfists

Javelin Landspeeders- 3 Speeders

Leviathan Dreadnought w/ Storm Cannon, Dreadnought Drop Pod
Vindicator w/ Dozer Blade
Vindicator w/ Dozer Blade

All these fasts vehicles will be fun to Nani my opponent, and good obj. holding from backfield straight into enemy territory. Also breddy gud anti-everything short of AV15, and even then the CF can put in work. Hell, would it be worth it to drop something (Javelins?) and get a few laser-destroyer rapiers?
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>>53020483
The two biggest benefits of an armoured breakthrough is skipping the HQ tax and insanely durable, fast and cheap troops, as well as rendering half your opponents firepower useless due to having nothing with a front av of less than thirteen. You've done none of this. You've also avoided using two of the better things IH have going for them, a great cheap tank-buffing HQ and one of the best primarchs. Here's what i'd do instead

Take a master of armour as your sole HQ unless you bring Orth in a superheavy/sicaran venator, then load up on troop preds. Put your vindicators into a squadron and give one machine spirit, that way you can use your third HS slot. Consider bringing a kraken lightning to shore up your lack of anti-spartan. The javelins are usually good, but A) expensive and B) unneeded as you have enough fas vehicle mounted firepower. If i did it, it would look like this

Sicarian Battle Tank w/ Lascannon Sponsons, Dozer Blade

4x individual Predator w/ Lascannon Sponsons, Dozer Blade

Sicarian Battle Tank w/ Lascannon Sponsons, Dozer Blade
Gorgon Terminators w/ LR Phobos w/pintle MMelta, 3 Powerfists, 2 Chainfists

Lightning w/4x krakens

Leviathan Dreadnought w/ Melta Lance, siege drill, AC, Phosphex, Dreadnought Drop Pod
2x Vindicator w/ Dozer Blade, 1x Machine Spirit
Dorito dread with aioli launcher

Either Ferrus Manus in a phobos w/ command squad, or Orth in a Fellblade. Points trimmed as needed, i cba doing the exact points.

You've got nothing squishy at all, so anything less than an autocannons gonna have a hard time dealing any damage at all to your army's front. Your Leviathan can threaten literally anything from turn one, and murders knights/dissuades spartans from getting near. A deredeo outstrips mortis dreads in every field. Vindi's are priority distractions that must be focused down turn 1. Your LoW acts as either counter-melee for dangerous threats, or a central bs5 tankhunting firebase.
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>>53020415
Why Fist and blade on praetor? I would take the fist on a sarge or something instead, as an in-case of your dude getting pummelled by an ID hit/sniped out of a unit. Primus can be replaced with an apothecary no problems to save points, if your medic is taking hits then you've probably already lost because very little has precision strikes outside of dedicated CC blender units. Consider mixing up the weapons on your vets so as to not all die before swinging against most things, unless you plan on using them exclusively against terminators wielding fists.

Troops look fine, i would take shields on the assmarines so as to have protection from high-ap weapons. Drop a marine from the tacs and bring a medic, probably give the tacs extra cc weapons.

Javelins are too good to waste suicide mmeltas on when regular speeders do the job better for their price, javelins are best used as long-ranged snipers with lascannon+missiles. Maybe split up the units so as to be able to split their fire

Fire Raptor looks good

The biggest problems i see are the possibility of only ever having a few units on the board all game when against against alpharii and similar reserve fuckery, and no real options against AV15/av14 spam/superheavies with tons of HP. Still, a fast and mobile list that works together well, looks like fun.
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>>53018635
>lightning effects on the blades
I've been trying that, but I gave up after a few tries because it looked like shit. That's why those blades all look fairly fat; I've been painting them over several times.
>>
>>53018786
>Tfw you shit pretty fast so you don't play it anymore
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>>53014560
holy shit Eidolon got fucked up!
>>
>>53019255
>Siege Breaker, needed for Phosphex
>Cannot take a bike
>The only squad he boosts is Legion Heavy support squads, but IW & IF both have their own version of that with Tank Hunters.
>Doesn't affect Laser Destroyer Arrays because Ordinance
>Termies' autocannons aren't worth being boosted
So, they work on Machine Killer vets (unless they move) and on Beamer Lerneans that are far away. Funny how the legion that can use him the most is the Death Guard instead of the go-to siege legions.
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>>53021284
>Funny how the legion that can use him the most is the Death Guard instead of the go-to siege legions.
Death Guard are good at sieges too, it's just that they don't go about them in the traditional manner.

>IW
destroy their walls with artillery then move the heavy weapons forward

>DG
crash a battle barge into their walls so you are already inside

Plus things like rad munitions and phosphex would work really well inside fortress corridors and bunkers etc.
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>>53021284
The way i see it, a siege breaker is the other legions way to be good at sieging, the siege legions don't need his help to siege well and his job is just ensuring the phosphex shells don't blow up in transit to the artillery if some 15-year-old newly minted legionaire drops them with his clumsy giant new astartes hands.
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>>53021284
In the IW and IF you don't need siege experts because everyone is one to a degree.

It's even canonically the case for the IW - Pert had a thing about all his commanders being multi-skilled and good at guns and design as well as hitting people, and one of his legion's biggest warrior-society, the Dodekatheon was based around being fortress-makers

Also speaking of DG, Rask counts as a siege breaker, right? Being Master of Ordnance and all
>>
>>53021425
>Rask
It's one of those ones we've been waiting ages for FW to clarify, but still nothing official so your opponent has to be okay with it. There's a few common sense things like this; special characters that are clearly a certain consul but not labelled as such, whether superheavy tanks are "tanks" for certain rites of war, and so on. Wish they'd get a move on with an Errata for this stuff.
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>>53020886
The fist is for ID'ing T4 and hurting mechanicus/multi-wound models, the sword is for single wound MEQ and TEQ models, plus the combo gives me +1A due to two specialist weapons. I'll consider a fist on the sarge though as a few more S8 hits would be nice.

I can easily replace the Primus with an apothecary, I just felt the need for an extra HQ.

Mixed weapons on vets is a good idea, I just liked the idea of a bunch of axe guys, even though it isn't traditionally a Dark Angels thing.

Assault marines may be a bit fragile anyway to consider shields as well as apothecaries, although 5++ and a 5+++ is about a 50% chance of surviving an AP3 wound without instant death.

Javelins can be split too.

I have the Hellstrike missiles on the storm eagles which are S8 sunder so they can easily hurt everything except for a wall of AV14.

Cheers for your help.
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>>53021620
>a few more S8 hits would be nice.
yeah, this is what i meant. No point paying the points if you never get the chance to use it, and a sarge is almost as good at using it as a praetor. Nothing like a sarge netting a double KO against a praetor while your HQ slaughters the enemy unit.

Assault marines get surprisingly durable with both apothecaries and FNP, i lost four dudes out of twenty-one to one of those three-shot s6ap3 knight cannons and since then they've been on every ass marine i can fit the points for the combo on.

>S8 sunder so they can easily hurt everything
Thats where you're seriously badly wrong, friend. One of them has a one-in-three chance of glancing a hullpoint off a raider, and they do essentially nothing to a spartan with a flare shield and its 5 hp. Plus you have what, twelve of them total? Huzzah, statistically you kill one land raider if you use them all at that one target and ignore any other armour they are actually effective against like a multitude of av13 vehicles. Hellstrikes are great against a lot of things, but av14 is not one of those things, and its something i consider of equal import to anti-infantry and anti-air. I realise that this scenario counts as a wall of av14, but even two raiders, let alone a spartan, is essentially invulnerable to your whole list, and i would find that seriously problematic. Consider bringing a kraken lightning instead of some of your speeders, or maybe swap the raptor, or something.

I have a local player who brings guilliman, chaplain, termieblob in a spartan, seekers in a proteus and two suzerains in phobos, with some air support, at 2.5k so i am a bit traumatised with av14, but its a common 30k army idea and something worth building against.
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>>53021620
>they can easily hurt everything except for a wall of AV14.
>>53021931
>no, they're bad because they're weak against a wall of AV14
Okay.
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>>53022028
> I realise that this scenario counts as a wall of av14

> but even two raiders

> is essentially invulnerable to your whole list

> something worth building against

I mean, i'm just trying to give advice, but leaving yourself completely vulnerable to a fairly common style of list is pretty dumb.
>>
>>53021931
Yeah that's a great point, I math-hammered everything except for the hellstrike missiles, I suppose I just saw S8 sunder and got excited.
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>>53021357
>>DG
>crash a battle barge into their walls so you are already inside
That was perhaps the funniest excerpt in any HH blackbook that I've read.
>>53021412
>>53021425
So they go where they're needed. Makes sense. Just a bit less so considering you kind of need HSsquads as troops and that the ones that need them the most would be the Night Lords. Perhaps that's why those guys like the DG.
>Also speaking of DG, Rask counts as a siege breaker, right? Being Master of Ordnance and all
>>53021526
This. I mean, he does have the EXCLUSIVE rule that defines a Siege Breaker as such, and many characters that are stated to be consuls, like LORD Chaplain Nomus Rhy'tan are only stated to be such in their titles...but that shouldn't make it less valid.
I asked FW that once and they told me to gentleman's agree it. Idk about you guys, but I'd always say "yes" to that.
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>>53017022
I like that kitbashing so damn much. Helmeted characters a best. Do you guys have helmeted characters?
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>>53018336
Because it was WELL
D O N E
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>>53022110
>>53021357
Which book did the death guard do their triple-L manoeuvre in?
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>>53022134
I might get Lorgar a helmet but I don't know which would suit him. Any ideas?
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>>53019146
Perhaps they're loyal, like you should be :^)
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>>53022201
Like anyone wearing the aquila in 30k, probably because they've done some great service for the Imperium.
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>>53022190
Triple L?
They rammed the Hive city with a starship on HH1, if that's what you're asking
>>53022200
MkIV? However, MkIII fits EVERYTHING. Try photoshopping a helmet to him, to see what he looks like.
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>>53016958
Honestly, for ZM I'd use it like a drop pod that can just come out anywhere om the board. Allowing it to act like a transport would go against the general idea of ZM imo.
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I could actually imagine Perturabo writing this complaint to the Imperium, then proceed with autistic screeching when he read the reply
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>>53022246
I have some mk IV Word Bearers helmets but I don't know if they would fit. Thanks anon
>>
Anyone know where to find Audio books? Looking at a looong car ride in a couple of days.
>>
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>>53022321
It's not like the Imperium doesn't use quotes from Mortarion, the Imperial Cult wasn't based on the Lectitio Divinatus or the IG siege doctrines weren't written by Perturabo.
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>>53022359
Hey, new idea. How about Ashen Circle heads? MkII -> MkIII transition helmet. Nothing Word Bearier than that.
Assuming the model of the helmet doesn't end at the collar, that is.
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>>53022500
Those models are gorgeous, i want to remove their book iconography and use them as pre-nostramo raptors
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>>53022547
Keep the books, just claim they contain lists of the guilty instead of religious stuff.
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>>53022134
My Primus Medicae has one
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>>53022500
Hmmm that could work. I've also seen them sold separately on ebay pretty often so one of them would be easy to get
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So since we have "Boring volcano cannon" and "awesome sonic projector" what other Ordinatii might there be? I want a Volkite one, and a bio-weapon projector that's somewhat like The Cloud from New Vegas.
Also that awesome one some anon suggested as a giant spider-walker gunboat, it's on the To Build list. Maybe I can find a way to make the legs move, or just stick tracks on the underside so it slithers along.
>>
>>53022868
spider-walker anon here, procrastinating on my chemistry report. I feel that for tabletop-sized ordinatii, they've covered most of what can be fit in anything short of epic/titanicus. Maybe some form of multi-shot macrocannon/macromortar, although primitive compared to stuff like the bellicosa, would be effective against heavy void shielding and the like. Think Karl-Geralt but if completely bonkers insane reductor magi thought it up instead of some mildly deranged german mortar enthusiasts. The only other thing i can think of would be some form of gigantic laser-designator for the most chaotic ground-battles where orbital supremacy has been achieved, which shoots, like, three small s9 blasts or something similarly underwhelming, but next turn the spot where it hits gets an orbital barrage dropped on it, and none of this wimpy single s8 shot nonsense, this is something that paints priority targets with a big flashing bullseye for every ship in orbit to point its entire arsenal at the poor little reaver titan or whatever it is.
>>
>>53022309
It's not a transport in that there's a unit in it, it's attached to the unit.

But it does move up to 12" which might be a bit off - maybe make it add to (or bring into play) the "buried alive" table every time it moves like an ordnance weapon would?
>>
>>53023089
I like the laser-designator idea, especially if the basic weapon is a massive volley of Taser shots to blast the fuck out of Void Shields. S10, Ap-. Heavy 10, Taser or something, then a massive apoc barrage of S:D smashes the Titan into pulp.
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>>53023198
Make it a map feature, like Istvaan III battlefield debris. Only one at the center of the map, the player controlling it may use it as a tunneling device when in proximity or send it ramming anything in a 12" path until they catch up with it again.
>>
>>53015488
What's your army?

But yeah, start a small opposing force. Just say it's ZM-only until two years from now you have a 5,000 point army you didn't intend to build.
>>
>>53019820
>In fluff? Definitely.
It's almost as if the Mechanicum was making sure they could defend themselves in case of a war...
>>
What would you anons say are some of the most underplayed and/or underappreciated legions?
>>
>>53023537
Yiffs are currently flavour of the month, and we've got healthy serves of most book 1 and 2 legions, but the unreleased ones, RG and sallies are probably the least seen.
>>
>>53023537
White scars seem pretty rare. Not that they've got bad rules, but the sheer cost of buying lots of bikes from forgeworld coupled with a tricky paint scheme (painting white + freehanding the red markings crisply) seems to put a lot of people off.

Don't see many ultramarines legion armies either. Not sure why that is, maybe a hangover of their reputation from the Ward days.
>>
>>53012697
>>53012945
Why would Marines use the Hades when Moles, Termites and Hellbores exist?

Speaking of: Moles/Termites/Hellbores when, FW?
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>>53023513
Well, they probably would have won even with all 18 Legions against them, that's two and a half million Astartes and 10 Thousand Custodes against thousands of planets entirely devoted to industry, science and technology and all the military needed to support them and their resource supplies, which as we've seen from Armageddon and Xana are often in the same systems. The Imperial Army is numerous but heavily dependent on the Admech for technology sufficient to fight modern wars, the only obstacle of substance would be the Imperial Navy. We don't know much about Mechanicum void combat, but I would assume that the weapons they're throwing around would be just as bullshit as the ground variants. And the Emprah, but he's clearly not enough to take a planet by himself in any reasonable timescale, or he wouldn't have needed the Thunder Warriors.
>>
>>53023873
Xana is a rarity though, its mentioned several times in the fluff that most forge worlds are heavily reliant on off-world supplies to keep functioning, on of the key roles of most agri-worlds is to supply hives and forge worlds.

Honestly I think if the Imperials could maintain a blockade most forgeworld's would starve
>>
>>53023944
sorry, *off world and off system

those worlds are usually imperial not mechanicum too
>>
>>53023873
>mechanicum are best at everything
>they could totally solo the galaxy
>all other factions would lose to them even if they all ganged up I also like the way this just ignores the fact that not even different forges on the same world are united, let alone different forgeworlds across the galaxy
>it's fluffy that we're the best
I swear some mechanicum players are taufags in disguise. They have exactly the same obnoxious attitude that it's right and proper that they win at everything.
>>
>>53023944
If.
The Mechanicum has a good few under their thumb, though, and vastly greater manufacturing capabilities. Realistically, it would be a question of whether the Imperials ran out of supplies before the Mechanicum ran out of food, and even if they won they'd have to burn through the Forge Worlds that did have food supplies agonizingly slowly. Forge Worlds are endless mazes, and almost every human there can be co-opted with electoos into the war effort whenever required. You'd have to kill literally everyone to be ensured an area is safe from enemy combatants.
Opening moves would be crucial, though. If the Imperium started the war they could get said blockade up and start chewing through the Forge Worlds, and if the Mech got started they could seize the resource worlds they need to out-logistics the Imperium.

>>53024015

They couldn't solo the galaxy, that would be suicide even if they did win the war with the Imperium, but they could certainly take the 18 Legions due to sheer scale. If the Army get involved then it gets difficult, and it's not like the whole Imperium would jump when Terra says "OK, now kill your engineers and attack their planets". either. Yeah, the Mechanicum isn't united, but they do put their differences aside when attacked by outsiders, and Terra needed an alliance for a reason. I admit getting every forge world to join in would never happen. Neither would the war, because there's a Heresy on and all that.
>>
To the Custodes punching experts - are these the correct powerfists for 'power gauntlet' ?http://r.ebay.com/Mj3Bcf
>>
>>53023677
Yeah, I can back the White Scars cost issue. I wanted to run them, but even with using Calth to bulk it out, the bikes would've still been too much for me to handle. Disappoints me, because they're my favorite legion. So I fell back to my second favorite.
>>
>>53024203
>BA fists
>on a Custodian
>>
>>53024264
keep up anon, it's what everyones doing
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>>53021156
Save it for 30min toilet breaks at work man
>>
>>53024384
>"Come on, anon, everyone's doing it wrong, so you should too."

No thanks, there's a whole host of decorative power fists with no legion/chapter markings to choose from.
>>
>>53023537

I've only seen one Blackshields army, Ryan Kimmel's. Are they not strong enough, or are the legions just that appealing?

>>53023677 covered it with the White Scars. Strong rules, but lots of money and it's hard to get white right. The Isstvan V loyalists are rare too, which kind of surprises me because there were a couple of years during which them and the IF were the only loyalist legions with rules. I guess that's why there are so many IF players.
>>
>>53023873
>thousands of planets entirely devoted to industry, science and technology
If by "science" you mean "superstition and ritual." Humanity could be improving like the Tau if they weren't being held back by the Cult Mechanicum.
>>
>>53024574
Wrong millennia. The Mechanicum does do their own research, just less of it because they've got burned a good few times by assorted apocalypses. The Tau had thousands of years of peace to do their shit, no Warp presence and no leftover doomsday weapons to poke. Yes, there is superstition and ritual, but that decreases somewhat as the Magi rise in the ranks and learn what they're actually doing.

Also, still a considerable chunk more advanced than anything anyone else has got bar Terra, and they can barely make enough to equip one division of soldiers. The problem is that all the Mechanicum's lore is split between a thousand disunited planets and buried deep.
>>
>>53024574
Anon, mankind already has technology better than the Tau. It's deep under Mars' catacombs, the ones infested by daemonic technoviruses. You're free to try and bring them back, and before you think of sending marines down there, remember mere Genestealers in a cramped place killed 950 Blood Angels
>>
>>53024474
time to learn to model? particularly cut, file and greenstuff. welcome to the hobby.
also, there's no other decent fists otherwise ppl would use them
>>
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>>53023873
>Mechanicum are the best!

and yet 1 Blackshield marine is able to kill over 50 of them single handedly...

hmm...
>>
>>53024660
Mechanicus does do new stuff, at least when GW/FW/BL isn't giving away all their new inventions over to 30k or DAoT.
>>
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>>53024686
>climbing a tree ass first is the right way to climb a tree

So what's wrong with, say, pic related?
>>
>>53024834
Different Anon, I like that one. Imperial Fists BTFO'd.
>>
>>53024660
What research do they do other than digging through old files? Do they have anyone who actually understands how a plasmagun works? Mechanicum (the novel) seemed to say that there were still tinkerers in M31 who didn't think it was heretical to make changes to STCs, but it wasn't clear that they understood science itself well enough to come up with new things.

>>53024667
I'm talking about developing new technology through science. Maybe they only end up recreating what humanity used to have, but that's fine.
>>
I'm new to the 30k, and I'm trying to figure out what would be an optimal (or even passable) HQ option. Praetors seem to be popular, but I'm not sure what might be the best way to load him out. If it helps, I'm playing EC. FW is a bit out of my price range, but I'm happy to give coversions a shot.
>>
>>53024834
first: it's left handed
second: too many skulls really and more to clean-up/remove than a bit of a blood drop
>>
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>>53024933
It's funny to watch GW trying to decide if Admech actually knows SCIENCE! and just are very dogmatic and religious about it, or if they're slapping their dicks on things in the hopes of making something happen.
>>
>>53024933
They clearly do understand the principles behind their advanced weaponry, since the Ordinatus Majoris are each constructed bespoke for a particular battle, not from any STC plan, modded or otherwise. If they didn't understand their weapons that would be amazingly idiotic. They make new ships and new Titans, too, so it's not lost tech.

Honestly, it goes back and forth on the issue like the power level of Space Marines and a whole bunch of other shit. They seem to get more done with less explosions than random poking would probably produce, too.
>>
>>53025008
Solution Ad Mech is good at SCIENCE! and poor at science.
>>
>>53024961
>first: it's left handed

What, switching the shield to the other hand is too hard for you? Kids these days...

Vanguard and Death Company come with right hand fists, if that's a must for you.

>too many skulls

There is no such thing.

>more to clean-up/remove than a bit of a blood drop

So you're just gonna leave an empty space in the middle of the fist? Also, I do hope you file off that "Baal" text from the fist.
>>
>>53025069
That's pretty much my view too, if only because traditional science is a little unwieldy of a methodology when you've discovered a new type of nubile toaster design. Kotov from the Forge books shows they can do careful when required, but personally I think pic related would fit right in as Magi.
>>
>>53024959
So, primarchs are things. Consider getting fulgrim, he buffs your army and kills everything not another primarch with ease. If you already plan to include him, that makes your compulsory HQ choice a much simpler proposition as you no longer have to consider a Master of the Legion.

For HQs proper, it depends on what you want to do with your army. If you want a rite of war and you're not taking your space-dad, you need either a Praetor or a delegatus. Praetors are very killy in melee but its easy to spend too many points on one. Delegatii are cheaper, but more frail and much less killy. You also have special characters, and LC Eidelon gets a special mention for synergising very well with several playstyles while having an excellent trick in having a high-initiative thunder hammer.
>>
>>53025069
I think they're good at science, only that they love it too much for their own good
>If I swap the barrel of this firearm, the range will be increased
>BUT IT ALREADY LOOKS SO CUTE :3 !!101!101
>>
>>53025121
death company were BA last i checked... ?make your mind up
>>
>>53025069
Or they don't view science as a worthy goal when they could just build a bigger doomsday SCIENCE! machine than the other magi.

I'm sure the higher ranking members are very clever and can do wonderful things, but they're also so far removed from the plight of the common man that they're not interested in discovering a better processor for military cogitators, they want to make something grand and unheard of. And the lower ranking dudes who would be interested in that, are too limited in their freedom and teachings to know how to do it without getting into trouble.
>>
>>53025192
And only thing denoting them as a BA fist is a small drop of blood under a winged skull, which is much easier to file off than the drop and text from the Sanguinary Guard fist, and you don't have to fill in the empty space with anything afterwards.
>>
>>53025273
the sanguine guard fist is much bulkier and appropriate proportions for the custards
>>
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>>53011503
>>53015649
>>
>>53025192
why you like skulls so much? they're not used by custodes or hardly at all in 30k mate, the 40k general is elsewhere
also... the death company has skulls AND blood drops on the finger as well. you blind m8?
>>
>>53025575
>much bulkier

It just has decorative wings on it.

>appropriate proportions

The fist itself is no different from any other Marine fist.
>>
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>>53025582
>>
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>>53025582
>>53025882
Love them, have anymore?
>>
Anyone used the Stormhammer at all? It looks really damn sexy and I like the "guns everywhere" look. What do you use for the side weapons?
>>
>>53020991
Duly noted thanks. These are only the first 5 of 20-30, so I think I'll skip that detail for these guys.
>>
>>53024959
Radio Free Isstvan (podcast) had a mini-episode on how to kit out your Praetor, and another one on what to do with the contents of the Betrayal at Calth box (which is the one you want for EC, because of the Mk IV marines). They also help listeners with lists if you email them or message them on FB.
>>
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>>53026175
Thanks mate, I'll give it a look
>>
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>I'm Pauldronius McHuges, the lemon of the Emperor
>[Auric growl]
We're reaching dreadnought levels that shouldn't even be possible.
>>
>>53026681
Well, knights are about the size of warhounds by now, so who the fuck cares anymore? FW will keep printing money and get its dick sucked no matter what they do.
>>
>>53026733
Small knights remain best Knights, though. Shame the rules are lackluster, they're really damn sexy.
>>
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>>53026681
I'll be buying 3
>>
Side by side comparison of the Telemon and a Knight when?
>>
>>53026681
>you vs. the guy she tells you not to worry about
>>
>>53026681
The whole concept of Custodes dreadnoughts seems dumb as fuck to me. They're bodyguards, not frontline fighters, plus there's only 10,000 of them, realistically how many of them have been killed in battle and of that, how many have been killed, but not quite enough that they couldn't be resuscitated and shoved into a life-support robot?

I can understand Astartes legions or chapters occassionally producing suitable casualties, since they regularly assault fortified positions and conduct high-risk deployments, picking up high casualty rates, but the Custodes don't do that sort of shit, particularly not in large numbers.
>>
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>>53026681
>7%
>>
>>53026175
radio faggotry intensifies also recommends nothing but sniper Vets, drop pods and chopping off Salamander FireDrakes thunder hammers to replace with chainfists....
oh, but they also complain about min/max, power gaming and waac faggotry
#hypocritlevelover1000
>>
>>53027415
read the fluff you whining screeching autistic retard, you're talking such utter nonsense that it's embarrassing for you
>>
>>53027488
kys faggot you know im rite
>>
help MECHANON, any counts as ideas for a Great Brass Scorpion conversion? Thanatar too small, knight too big? ordinatus too big?
>>
>>53027518
Wait untill Angelus, they're bringing in dark mechanicum, so expect dinobots
>>
>>53027535
Any idea what Blood Angels and Night Lords are getting?
>>
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>>53027435
Fitting for the VIIth legion :^^^)
>>
>>53027608
No. I wouldn't be shocked if FW doesn't even know yet.
>>
>>53027415
>but the Custodes don't do that sort of shit, particularly not in large numbers
A: didn't they lose like 900+ Custodes on Prospero
B: they suffered enormous casualties during the War in the Webway where they battled on the frontlines against daemons for years
C: each Custodes represents a great deal of time and resources invested by the Emperor so of course they will save them any way possible
D: who is to say Custodreads aren't incredibly rare?
>>
>>53027608
Blood Angels will be getting everything while Night Lords will actually lose even more street cred. This is not negotiable
>>
>>53027714
Isn't Angelus around December? I thought they had models done around a year in advance.
>>
>>53027415
>you need to be injured to get entombed into a dread

Just because Marines do it, doesn't mean it's how everyone should do it or how it was done in the first place.
>>
>>53027608
> Blood Angels
Sanguiniary Guard
Astelan
Sanguinius
Golden Assault Cannon Nipples

> Night Lords
A visit from Cool Cat, so he can tell you to stop being such a bully!
>>
>>53027608
This is all guesses but
>Blood Angels
Sanguinius, Sanguinary Guard, and probably some OC terminators (Lamentii Guard?)

>Night Lords
Hopefully Atramentars. I doubt the VIII will be a big focus.
>>
>>53027755
>he thinks we will be getting Angelus in 2017
>>
>>53027800
Don't you meme arrow me. When is it coming out?
>>
>>53027817
Less time than Inferno, More time than Retribution
Thats the best we can imagine
>>
>>53027817
>>>----->meme arrow
>>
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>>53027785
>Hopefully Atramentars
Especulations for their rules:
They'll be WS5 and unlike those other cowardly termies they will be Fearless, and in fact help keep morale around them, because even NLs fear them.
Not too sure about restricting them to a single termie pattern, but of course they'll be able to teleport and have Chosen Warriors because if there's a NL unit that everybody would fear facing in a duel is them.
<- Here's the rest of my proposed stats
>>
>>53027873
>chosen have N WS, I1, and 2 Ld.
Sounds like NL to me.
>>
>>53027817
My honest, non-memeing guess is about May next year. I'm also guessing Dorn will be announced or otherwise hinted at by December, or Sanguinius will get one first concurrently with Angelus' release.

Also, Dorn will be probably not be initially previewed at any show. He will be hinted at, hyped up, officially announced, then Forge World will release Alpharius on that official pre-order date instead.
>>
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>>53027934
FW plx release Alpharius in a meme-y way
>>
>>53027873

Night Lord's have already been thematically deemed the coward legion
>but they'll get fearless terminators!

Lol, no. They'll be regulator terminators armed with chain-glaives, with something shitty like giving a -2 to fear tests in an aura. If you're lucky they'll be ws5
>>
>>53027785
Is dig it if atramentars were as simple as caraphractii terminators with chain glaives and +1 attack or weapon skill.

Would make they truly fearsome against meqs, mechanicum, solar auxilia, and cults/militia
>>
>>53024783
Must have been a +1S +1T blackshield
>>
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>>53028027
Is there any other kind?
>>
>>53027759
Maybe its extra big so it can fit a live Custodes inside?
>>
>>53027518
Thanatar and Knight are both smaller. The FW brass scorpion fits in an 8x8x8 inch cube, so it's too small to be an Ordinatus, even if the gun was magnificent enough. May I suggest one of the IA Superheavy tanks? I'm afraid that we can't take the actual Brass Scorpion thanks to the ground beasts being more varied than glorious sky whales and Mantas, but there may be something in there. I suppose you could give it hooks on the back and carry the Omnissiah's servants forward as a Stormlord, but I'm honestly stumped. Not many Imperial Walkers that aren't Knights in that weight category, in fact I don't think there are any. If it was about 5" longer it would make a great Ordinatus, about 2.5" narrower and a decent Macharius Vulcan. I'll have a look at my IA books when I've had some sleep.
>>
>>53027463
Well, what would you suggest then?
>>
>>53027817
The bigger question is, will the Sanguinary Guard be also armed with stolen power scythes?
>>
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>>53028075
>>
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>>53028130
REEEEEEEEEE delet this
>>
>>53027785
Where did the lamentii guard idea come from?
>>
>>53028130
Nah, they will all have double wound swords.
>>
>>53028130
>not swords of double wounding
They'll be better, model for model, than anything DG can shit out, including Morty.
>>
>>53028075
When I get my shit together I plan on making a small ZM force using any WbW other than the strength and toughness one. It's honestly the most boring one.
>>
>>53025231
>and can do wonderful things
Not likely, they've all gone full Wizard's Shotgun. Now where did I leave my life eater needle rifles?
>>
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>>53028178
"The early bird gets the power worm", they said. "There won't be power creep", they said.
>>
>>53024783
>dat list of names down his vambrace
>dat line through a few of them
>>
>>53028210
(You) had your time in the spotlight.
>>
>>53028097
Just because you're injured doesn't mean they won't "cut you down to size".

Dreadnoughts have always been a weird thing, in my opinion. I mean, ok, you got this whole weapon system built around the idea of giving wounded soldiers the ability to continue fighting. But why? Surely it's cheaper to just make new soldiers than to built this whole thing to keep them alive. And surely such an advanced combat vehicle could get more use if it wasn't reserved only to wounded soldiers that get taken out of the freezer every few decades or so. If you need the wisdom of old Marines, keep them in stasis and take them out when needed or something.

You'd think 30k dreads would just be a weapon system into which Marines got hardwired into as living operating systems from the get-go, rather than some honorary entombment. And in time, as the dreads survived and carried the legacy of the legions/chapters, it became a thing of honor reserved only for worthy warriors.
>>
>>53028257
>But why?
Stopped reading there.
It's fucking badass.
No other reason exists or is needed.
>>
>>53028170
>they will all have double wound scythes.

FTFY

I mean, SW didn't get pure power scythes, their weapons got MC on them. So BA will slap Damage value of 2 on their scythes and that's it.
>>
>>53028178
WS:5 BS:4 S:4 T:4 W:2 I:4 A:2 LD:9 Sv:2+

Blade of Perdition
Artificer Armor
Refractor Field
Frag and Krak grenades
Jump Pack

Stubborn
Furious Charge
Legion Astartes(Blood Angels)

20 points per model
>>
>>53028268
And people bitch when Imperium doesn't invent anything useful...
>>
>>53028310
>I:4
Make it 5 and we'll talk.
>>
>>53024783
Where's this guy from? I forgot.
>>
>>53028310
Elite and can be taken as Command Squad for Praetor/Sanguinius. Sanguinius lets you take them as Troops.

All hail the flying cirque du soleil!
>>
Man I want to build an army of Blackshields but it doesn't feel entirely worth it.

What are the major pros and cons?
>>
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>>53028295
>>53028329
Just take the damn RoW.
>>
>>53028392
EXCELLENT IDEA!
So that's turn-1-auto-no-scatter deepstrike, with 3 double wounding attacks each on the charge that wound on a 2+ (against T4) at AP2 and I6.
>>
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>>53028449
I expect nothing less from the Angel's Sons.
>>
>>53028362
I really disklike the 40k blood "we literally wear ornamental angel wings" angels due to the angel wings part. It's as bad as the wolf crap that goes on with the 40k space wolves. It's too damn childish.

Gold armor for command bodyguard? Fine. Black armor for forlorn hope style soldiers? Fine. But the wings are just awful. Loved the blood angels before their whole decorative slapped-on angel wings crap. Theyre supposed to be soldiers, not cosplayers.
>>
>>53028391
Pros:
>40% pariah armour 80% angery
>fuckkin rage
>fukkin fleet
>even the mold in the basement fears you
Cons:
>BS3

Or there's other options, I guess.
>>
>>53028512
>>even the mold in the basement fears you
I understood this reference.
>>
>>53028118
Why not use the stats of the Knight-Porphyron? It's roughly the same size, got a variety of beefy guns, is fairly tough and can still throw down in a pinch.
>>
>>53028502
No, anon, they're suppose to be the Emperor's mailed fist, his Angels of Death.


Long past are the days of old, when BA had golden armoured honor guard, where other chapters just had command squads...
>>
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When Rawbutt Girlyham was hurt he was put on stasis, and by the 40th millennium he got better.

Either putting him on stasis saved his life, as it gave his enhanced primarch biology time to heal, OR, a wound that would take a few months to heal took 10 thousand years because he was on stasis.
>>
>>53017769
Can you really be chuuni when your covered eye actually does have magical dark powers?
>>
>>53028558
>a wound that would take a few months to heal took 10 thousand years because he was on stasis

i hope its this one
>>
>>53011268
Corax is a total slut in that getup.
I love Sanguinia!
>>
>>53028502
all of the BA stuff is like that, have you seen that lil legendary faggots stuff? pure 40k angel filth
>>
>>53028558
...yes? What is your point here outside of stating shit that is explicitly explained in the campaign book? The *40k* campaign book, no less?
>>
>>53028558
He was put on stasis until the Mechanicum could figure out a cure for his illness: being stabbed in the neck.
>>
>>53028703
In fairness, didn't this cure require Xenos necromancy powered by a then unborn warp-deity?
>>
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>>53028783
>>
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I need some advice/opinions: I have this tartaros kit sitting on my shelf for a couple of months now and it's kinda bothering me, but I just don't need another terminator squad, like, at all, so I thought to myself to build a selection of consuls for my TS or WE from the kit, even though I probably will never need them.
Now, what should I build? I have a Primus Medicae in termie armor for both legions, but beyond that I have none. Also, what to arm them with?
>>
>>53028845
Well obviously you'll need a Librarian for your TS and a nother Primus Medicae for your WE.
>>
>>53028919
>librarian
>for TS
What poor advice you give.
>>
>>53029011
>He doesn't play TS with an arrogant holier than thou Libby and his sidekicks lording it over a non-psyker Terran Praetor and his hard-bitten blunt veterans
Doing it wrong.
>>
>>53027759
>or how it was done in the first place.
The Custodes Dread in MoM is implied to be the first Custodes Dread and possibly the first actual Imperial Dread. And he ended up in there because he got fatally wounded and the Emperor himself said fuck that.
>>
>>53029210
>His praetor isn't a Athanean alongside his disciples mindcontrolling the the entire non-psyker structure of his force.
Pitiful.
>>
>>53029210
What is a good IC to take with TS? It'd be neat to stick a secondary in a squad and then they all jump out of Rhino zippety-zappiting.
>>
>>53029504
>Not running a Thousand Sons Terran Psyker who manifested his abilities during the Great Crusade and is both a Librarian and Praetor
>Not having hard-bitten veterans who respect him immensely for balancing both roles and stuck with him throughout the war

Foolish.
>>
>>53029607
The old standbys PM and MoS work just as well for TS. Beyond that, no idea. Maybe a Biomancy Legion Champion or a Divination Chaplain would work in Tartaros.
>>
>>53028556
The mailed fist with a charm bracelet? The mailed fist with lace?

Screw the ornamentation. I want proper angels of death. Jump packs and cold aggression. Not pretty boys with cardboard wings stuck to their sides. It makes them look less angels of death and more toddler who wears angel wings during Halloween that are attached with cheap elastic party string.
>>
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>>53029608
>Not recognizing that having a Librarian as Chapter Master can only lead to ruin
I bet the fucker also has only two moods as well: smugly evil and angry evil.
>>
>>53029763
You are clearly in the wrong legion. BA are fancy and ornamental; tacticool operator drop troops are more a Ravenguard thing.
>>
>>53027718
>A: didn't they lose like 900+ Custodes on Prospero
There were around 980 Custodes present on Prospero, and they are described as having suffered "relatively light" casualties compared to other segments of the Censure Host. So no, probably not.
>B: they suffered enormous casualties during the War in the Webway
Yes, over time. The later your army is set, the more Dreadnoughts you can justify. The tough question is how common they were before the War in the Webway.

We know they did take losses (like against those orks, and in First Heretic), so no they probably took losses during the Unification Wars too.
>>
>>53029717
TS Chaplains would be hilarious
>Chaplain Edict issued to all Legions to create a new discipline rank whose main purpose is to ensure nobody uses psychic powers
>TS go along with it for a giggle
>Squad lines up for the Chaplain's moral discipline inspection, everyone's trying not to laugh
>"Nobody in this squad is using psychic powers, arrrrre they?"
>"Oh no sir, absolutely not, definitely no psychic shenanigans here sir!"
>Legionary Rashid at the end of the line can't hold it, breaks down in stifled laughter
>"What's so funny, Rashid? Share with the rest of the class."
>Everyone reads Rashid's mind, whole squad immediately clutches their sides, Chaplain gazes on sternly.
>"See here boys, I'm quite serious, no psychic nonsense is allowed, you've all got to follow my iron-willed example about this."
>Levitates away wiping the tears from his eyes

TS chaplains presumably cause Fear and Zealot because they are the embodiment of not giving a fuck.
>>
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What model in the Tactical Squad does a Vexilla go on?
>>
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>>53029974
>>Levitates away wiping the tears from his eyes
Kek dammit. This is the last time I laugh *with* a witch.
>>
>>53024203
I use a wide range of fists for mine, but only if they look larger or older in design. The Sternguard one, FW Character Upgrade set, Abaddon's filed down, the BA fist, and some Cataphractii fists(for Hetaeron) with purity seals are what I used.
>>
>>53027986
>regulator terminators
Want

>>53027463
You should leave them a voicemail saying just that. I'd be pretty funny to hear the response, especially if gets Ryan on another of his famous rants.
>>
>>53028257
Hmm, those are good points. It sounds like Terminator ("tactical dreadnought) armor was developed as a way to give normal marines Dreadnought-like power, but obviously it isn't on the same level so why not go all the way and make a Contemptor-like Dreadknight chassis?
>>
>>53028525
Someone got the slaughter pic?
>>
>>53030032
Pls respond
>>
File: DSCF1611.jpg (119KB, 604x640px) Image search: [Google]
DSCF1611.jpg
119KB, 604x640px
>>53028632
The Lil' Legends Leviathan al fresco, you mean?
>>
Ok, I got a Dreadnought model already primed with brown paint. Problem is, all my other models are primed with grey, and I' afraid that if I paint this it might have different hue than rest of my models.

Should I just basecoat it? Or try to take the primer off risking clogs? (it's been already glued with autocannon w/ ammo belt and missile pod, so I might not be able to brush it clean)
>>
>>53030318
Any of them.
>>
New 30k channel vid
Host's beep boops vs tonky Iron Hands
>>
>>53030447
I think the question is: sergeant or not?
>>
I'm trying to read the scars epub from the op and its not working. It just lets me cycle through episode 1 through a bunch and I can't read shit except the foreword and afterword. What gives?
>>
>>53030684
You are too slow to read the adventures of the White Scars.
>>
File: 1491069167963.jpg (283KB, 640x638px) Image search: [Google]
1491069167963.jpg
283KB, 640x638px
>>53030137
>I'd be pretty funny to hear the response, especially if gets Ryan on another of his famous rants.
>>
File: wake_me_up.gif (831KB, 295x400px) Image search: [Google]
wake_me_up.gif
831KB, 295x400px
>>53028257
Sure the dreadnought is a manned tank that is essentially a tiny Knight, and you don't need to be a cripple to pilot a Knight. But the thing is a crippled marine can be used again when wired to one of those things so, in a way, those guys need it more than the other healthy guys that are still able to infiltrate, use Jump packs and use cover. And there are lots of wounded like that, so get in line Mr healthy man.
>You'd think 30k dreads would just be a weapon system into which Marines got hardwired into as living operating systems from the get-go, rather than some honorary entombment. And in time, as the dreads survived and carried the legacy of the legions/chapters, it became a thing of honor reserved only for worthy warriors.
I like this as well. Umbra Sumus has a techmarine getting entombed voluntarily so the chapter can preserve him (dreads get to be so old because they undergo stasis sleep instead of being engines of youth, but whatevs), so you could fluff that your company entombs scout marines/aspirants that meet the criteria (either because they won't be good marines or because they're especially compatible with the process). It's finishing theoric marine school and to the dread you go.
>ONLY IN DEATH DOES DUTY BEGIN.
>>
>>53030032
>>53030619
any regular marine, but not the sergeant
>>
File: Make Me Psycho.png (376KB, 378x1257px) Image search: [Google]
Make Me Psycho.png
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>>53026013
No but there's this. Also, you gonna make the new general?
>>
>>53033396
Sure did!

new thread
>>53033527
>>53033527
>>53033527
>>
>>53029974
>>Levitates away
TS Chaplains are all Biomancers who explain away their suplexing tanks and punching out Avatars as being "pure power of loyalty."

Nobody questioned this until it was far too late because that's exactly what all the Word Bearer Chaplains claimed while doing similar things. And who could question the loyalty of Lorgar's sons?
>>
>>53028502
Uh, do you not know about the fucking HUSSARS?! Fuck.
My dude, you need to listen to their battlecry:
https://www.youtube.com/watch?v=jFi7bWkyRpA
>>
File: Carcharodon.jpg (146KB, 554x564px) Image search: [Google]
Carcharodon.jpg
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>>53030259
>>
>>53028512
How to get to that level of murder?
Thread posts: 318
Thread images: 72


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