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Make /swg/ great again

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Thread replies: 370
Thread images: 63

File: Trioculus swg.jpg (261KB, 700x1147px) Image search: [Google]
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Previous thread: >>52708970

Fantasy Flight Games’ X-Wing and Star Wars: Armada Miniatures Games
>http://pastebin.com/Wca6HvBB

Fantasy Flight Games’ Star Wars RPG System (EotE/AoR/FaD)
>http://pastebin.com/wCRBdus6
>https://mega.nz/#!DkNTDTyZ!PUupCOep4RmRcsgI3rNhU_Pk_xcyFbYWnhrq8gwrVv0

Shipfag's Starship Combat Fixes for EotE/AoR/FaD
>http://www.mediafire.com/file/y9w713etmckbs98/Shipfag.JPG

Other Fantasy Flight Games Star Wars Tabletop (Imperial Assault, Star Wars: Destiny and the Star Wars LCG)
>http://pastebin.com/ZE4gn0yN

Fantasy Flight Games Dice App (Works with X-Wing, Armada, the Star Wars RPG system and Imperial Assault)
>http://www.mediafire.com/download/64xy3uy6vepll8v/com.fantasyflightgames.swdice.ver.1.1.4.build.9.apk

Older Star Wars Tabletop (d6, d20/Saga, etc.)
>http://pastebin.com/wXP0LdyJ

Reference Materials & Misc. Resources
>http://pastebin.com/AGFFkSin

All Canon Novels and Comics (via /co/)
>https://mega.co.nz/#F!2R5kDTqQ!WfrDla-jvDIn05U57T9hhQ

Just What IS Canon Anyways?
>http://starwars.wikia.com/wiki/Canon#2014_reboot
>http://starwars.wikia.com/wiki/Timeline_of_canon_media

The Clone Wars Viewing Guide
>http://img.4plebs.org/boards/tg/image/1442/36/1442364889994.png

Writefaggotry
>http://pastebin.com/cJY5FK9T

Shipfag's hangar
>https://drive.google.com/folderview?id=0ByhAdnTlOKOeQnA4SFByUC1aQWM&usp=sharing

Heroes of the Aturi Cluster, co-op X-Wing campaign
>http://dockingbay416.com/campaign
>>
>>52729947
Since the herald of Trioculus, Chumblalaya, has won the Coruscant Invitational, Our Dark Lord Trioculus will be able to grace us with his presence in X-wing.

What should his rules be?

I like

Crew-
Once per round, when a friendly ship at range 1-3 is attacking or defending, you may cancel all of your dice results, and add 3 [focus] results.
>>
>>52729984
That's crazy strong though. I think making it a one-time effect with no range requirement makes better sense.
>>
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>le reddit got Andi to ask Hayden how he feels about sand over countless better memes
It should have been "did you ever hear the TRAGEDY..."
>>
>>52729994
I just want a three-eye pun.
Maybe at 9 points and 2 crew?
>>
>>52730157
I think Imps would be better served by a good, affordable utility crew card. 3 points, you flip it to cancel a friendly ship's dice results and add 3 focus results.
>>
>>52729984

>Trioculus
>Imperial Only
>During setup, before the "Place Forces" step, select 1 enemy ship and assign the 'Dark Greetings' Condition card to it.
>When attacking or defending against a ship which has the 'Dark Greetings' Condition Card, add one [Focus] result to your roll
>Crew, 1 pt
>>
>>52730251

Combine with General Hux or some other imperial crew options, and you're almost to a...Mofference
>>
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I am increasingly feeling like the Scout-Trooper-Helmet partisan may be a traumatized Ezra.
>>
>>52730362

I can't tell if the Wren clan mandos are just hoping their off-white/timberwolf color plating will help them in a desert or they still haven't gotten their groove back.
>>
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Raider corvette in the SW battlefront 2 trailer

Not that I'd play the game, kind of interesting to see the X-Wing mini's ships making it into other media
>>
>>52730362

Who else would it be? He's always been the orange one. That's even the same slight v in the collar.
>>
>>52730362

thank fucking christ ezra has somrthing to hide his hideous face
>>
>>52730362
There's something about those skintight, lightly armored mandopants that tells me someone is going to get Ernest Hemingway'd.
>>
>>52730554
cucked by an Italian officer?
>>
>>52730554
> Ernest Hemingway'd.

Extremely drunk by 10am?
>>
>>52730591
>>52730601
I was going to say leg shrapnel, but sure, let's go with those.
>>
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>>52730617
>leg shrapnel

Leg shrapnel!?! Of all the things Hemingway evokes, you went with leg shrapnel?
>>
>>52730362
>>52730487
No, I mean the green helmeted Partisan who hasn't gotten any entries even in the UVG.

>>52730627
To be fair, the light leg armor evoked "Leg Shrapnel" evoked Hemmingway, in that order.
>>
>>52730643
Can someone get me some screenshots of the guy? I don't have a copy of Rogue One (Nor do I even have a Bluray drive on this machine.)
>>
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>>52730643
I just got you a screeny, though it looks more black than green to me.
>>
>>52730660
>>52730686
Oh, way ahead of you. Hah.
>>
>>52730686
>>52730692
Ah, so it does.

The more the better though, that guy looked great.
>>
>>52730686
>>52730692
>>52730711
Also, while looking it up I found this badass thing.
>>
>>52730755
That's awesome.
>>
Completely new to RPGS on tabletop, but have a group interested in having me DM a starwars game.

I understand the edge of empire is themed after bounty hunters but does that mean there are no force sensitives/jedi/sith? Why would someone buy this over the other two swg?

It's just confusing because with dnd you just buy the rules and can make up whatever story you want, but people seem to say that you're stuck either being all jedi, smugglers, or rebels in the tabletop games
>>
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>>52730223
>>52730157
>>52729994
>>52729984
>>52729947
>>52730251
>>52730268
My Shitposty take on Trioculus.
>>
>>52730799
You can mix them. Its just that Edge of the Empire is for all the lowlifes and working stiffs. You can also have a rebel player with them, possibly a recruiter or someone who's running with guys who are happy to forgo paying him in return for letting him ride with them and get intel on the Empire.

You as the DM will just have to keep in mind there are different systems going on. The rebel player will be working on his duty while your smugglers and criminals will be dealing with their obligation. That's the only difference aside from classes in the systems.
>>
>>52730554
Toight pants, toight groupings
>>
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reposting my custom raith card because I thought it was funny
>>
For Edge of Empire is there a decent fillable character sheet out there?

The one I use gets corrupted after a few file saves and I can't edit after.
>>
>>52731477
The character creator can output happily to pdfs so that might be worth looking into.

It's pretty nice
>>
>>52730601
ezra ending up as a total fucking drunk instead of Dark Side or dead would be hilarious and I'm all for it
>>
>>52731721
I'll give that one a look then, thanks.
>>
>>52731833

If you check up in the OP, theres a pastebin with a link to instructions on how to fill the data sets of the creator so it doesnt just say 'for full details of ___ check page ___' and instead has the actual text of every talent, weapon, etc.

Very handy for keeping track.
>>
>>52729984
Holy shit, that really happened.

I woke up this morning and for a second I thought I had dreamed it.
>>
>>52729984
Oh my fug, is there vids of the matches?

What about an upgrade that that makes ALL dice rolled at range 1-2 come up as focus results?
>>
Who would win in a fight, Katarn's beard, or Pellaeon's mustache?
>>
>>52733136
>not combining them into the Ultimate facial hairstyle
>>
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>>
>>52733136
Katarn's beard wins in a straight up duel thanks to Force hax and the beard's arsenal of razors. The mustache was never meant to fight as peasants do. Its power lies in its ability to command fleets.
>>
>>52733372
Make is so, jew mouse
>>
>>52730601
I was thinking spiraling drunken depression ending in a dose of shotgun mouthwash
>>
>>52730268
>Moffship
>Moffrence Title
>Replace all slots other than mods with crew slots
>>
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>>52734468
Shotgun mouthwash. Mmmm
>>
>>52734504
Mofference should be a Team upgrade for Huge ships.
>>
So, if I were to include a repaired Eye of Palpatine as a super ship in one of my campaigns, what already statted FFG ship should I base it on? It seems like it would be approximately SSD level, not quite Executor firepower other than maybe some very heavy foward only firepower and more armor in the form of ablative asteroid rock.
>>
>>52732836
Congrats again!

Did drafting the Striker prove to be useful in the long run? I would have drafted the /SF or the TAP first.

Has anyone from FFG reached out about making a card yet?

I know FFG has some /tg/ people working for them (Whizzard in netrunner, 40k memes in their 40k books, etc) so it's likely that the issues that may arise will stem from the mouse.
>>
>>52735624
>Did drafting the Striker prove to be useful in the long run?
Given it was the first ship to go down in the final game, I'm gonna say that it wasn't really important what he drafted.
>>
Do blasters have near-c muzzle velocity?
>>
>>52735724
no, blaster bolts move much slower than even bullets, about 130 mph based on the films.
There's a big variation depending on the blaster though. Ship blaster bolts move significantly faster and the Deathstar's beam is faster than the speed of light.
>>
>>52735724
Blaster bolts aren't lasers. They're jets of energized plasma, and move much slower than light.
>>
/swg/,

How do I convince a friend to watch Rogue One when he's still burned over TFA? Seriously, he lost all faith in mee Star Wars media after TFA and refuses to watch R1 thusfar because he's worried it'd burn him like TFA did.

I'm trying to convince him he's got nothing to fear in Rogue One as far as TFA shenanigans are concerned, but he's still not willing to see it. He also blames me because I said TFA was worth looking into.

Help?
>>
>>52736121
R1 is worse than TFA. If he hated TFA that much, don't put him through it.
>>
>>52736121
Does he like generic war movies? If yes then he will like it
>>
>>52735790
EAfront gave them about 600m/s muzzle velocity on average.
>>
>>52736176
That's way faster than they were in the OT, like 10x faster.
>>
>>52736121
Tell him it's a totally different kind of film? Seriously it's a war film not an adventure film it nothing like TRA. Which was totally fine and an odd thing to be someone's break point even if you didn't like it.
>>
>>52736121
Tell him it's like like ANH or let him see the Vader scene at the end. I was like your friend (fucking hated TFA) and that really convinced me to give it a chance.

And now I regret not seeing it in theaters.
>>
>>52736192
Good
>>52736138
B8
>>
>>52736309
>Good
slower bolts were more interesting onscreen
>B8
R1 sucked donkey dick
>>
>>52736329
No that doesn't make any sense. R1 was fine and a much better movie than tfa
>>
>>52736264
>Tell him it's like like ANH
Why would he want to watch ANH for a third time then?
>>
>>52736329
Nope. R1 was fucking incredible.
>>
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>>52732836
You have become a true hero. Welcome to Olympus, my son.
>>
>>52735624
Striker was money in my round robin game. With evade and frame I tanked TLTs without losing offensive power and it's janky movement let me hold miranda up for a while as Rex was finishing off the HWK.

In the final it died without shooting, but did its job anyway. I hung it out as bait so Rex and QD could jump on the rebel scum. And if he doesn't go for the striker, that little shit can flank like a champ.
>>
>>52736329
>R1 sucked donkey dick
Why is this your wrong opinion?
>>
Trioculus
Crew. Empire only.

When attacking or defending, you may spend a focus token to assign the opposing ship a stress token.

2 points
>>
>>52736539
It's a generic war movie (one of the most boring modern genres) with a cheap star wars reskin. The opening crawl to ANH did a better job handling the capture of the Deathstar plans than R1 did. It added little to the Star Wars setting except for a cast of lame characters that we're glad to see die at the end.
>>
>>52736618
Man you really do have bad opinions, huh
>>
>>52736612
That's not bad, but I feel like something similar already exists (spend a focus to assign a stress), though I can't put my finger on it.
>>
>>52736612
Is it real already or is this just a proposed card effect idea?
>>
>>52736612
What if it's that you bank focus tokens on him, and when he gets 3, he stresses the opponent's fleet?
>>
>>52736636
You wanna validate your claim somehow or just keep going with le wrong opinion?
>>
>>52736648
Proposed, at least I think

>>52736612
Have you talked to anyone from FFG about the card design yet?
>>
>>52736618
Uh, added some alternate sides to the rebellion. Some decent imperial tech, a few good bits of rebel tech and organisation stuff.
>>
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Why is Darth Vader card so boring? He can't use any force power special abilities even though that is the main reason why he is such a beast pilot.
>>
>>52736618
R1's greats feature was how it enhanced the films that follow 'after', it elevates the rest of the franchise.
>>
>>52736742
The force is subtle, even the Dark Side can be a subtle thing. Who says his ability doesn't draw on it somehow?
>>
>>52736648
I'm just kicking around ideas.
>>
>>52736813
Gotta go for three focus, or three uses per game. Or range 3.
>>
>>52736742
What the fuck do you want? A noise to play when you field him?

It's elegant in its simplicity. If you want him to be top-tier meta viable, add a clause that makes defender roll and modify first.
>>
>>52736778
It didn't though. It didn't add anything to ANH's story, and it stepped on the feet of the prequels' Deathstar plot.
>>
>>52736780
Yeah but Vader can do much more than that. He has shown the ability to redirect missles and torpedoes fired at him back to their source among other things. He can force choke people from kilometers away. Just seems like a waste for the greatest pilot in the galaxy.
>>
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>>52736859
>greatest pilot in the galaxy
>Vader
>>
>>52736836
It shows how ruthless Tarkin is how scary the death star is and why such a critical flaw was in such an important weapon. And no it does not shit on the prequels death star plot. Poggle came up with the idea and the Empire brought it to fruition.
>>
>>52736859
He doesn't force choke in fighter combat, and seems to need a screen up to visualize anyway.
>>
>>52736859
It's fine the way it is. It's like how conditions aren't that well recieved, as that's a lot of added complexity for not much depth.

He turns around a missile? That was the extra focus and evade tokens, etc.

The game should be kept simple, but deep, lest we turn into 40k.
>>
>>52736913
>It shows how ruthless Tarkin is
It turned Tarkin from a nationalist guy who'd do anything for the Empire into a guy who'd step on the throats of his peers for a promotion. That's a shitty direction to take such a good character.
>>
>>52736885
Fuck off wedgefag how in the fuck does he compare to someone who could just crush his fighter with the force or redirect his torpedoes back at him?
>>
>>52736957
Someone never heard the Radio plays: "The Emperor is far from here."
>>
>>52736962
>how in the fuck does he compare to my headcanon?
>>
>>52736957
>Fear will keep the local systems in line
>blows up a planet of billions of people
>dindu nothin!!!!!

Let's not have this argument yet again.
>>
>>52736962
>crush his fighter with the force
>redirect torpedoes
I haven't kept up with nucanon in a while. Did Vader ever actually pull this stuff off?
>>
>>52736922
He actually did choke somebody on another shuttle in Lords of the Sith, they passed so close to each other that they could see inside the other shuttles cockpits. He saw the pilot and immediately started choking her.
>>
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I find it funny that I think earlier this week, possibly in response to the leaked promo - I was joking about Imperial Wraith squadron, and lo and behold Inferno Squad basically has that role, and is riding a raider.
>>
>>52736957
It's almost like cut scenes from ANH that defined his character as exactly that were kept in mind by writers in newer stuff
Your headcanon husbando was never a thing
>>
>>52736859
>greatest pilot in the galaxy
>Vader

You've made a shitton of mistakes typing "Soontir Fel"
>>
>>52736998
>>52737011
>ITT: casuals must not of read the Vader comics
>>
>>52737060
A raider with a hangar retrofit. I only hope Golden has them replace some escape Pods with TIE fighters.
>>
>>52737119
>Read the shitty vader comics, you plebians
>>
>>52737123
>TIE escape pods are just the core of the TIE with no wings
Sienar Fleet Systems strikes again
>>
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>>52737069
I think you misspelled "Lieutenant Kettch."
>>
>>52737167

>Scum Faction so it can get Ruthlessness or Mindlink
>Interceptor stats and dial
>Wedge's pilot ability

Truly, an ace of aces.
>>
>>52737307
Why would Ketch have mindlink?
>>
Poor Andi is losing her voice livecasting Celebration.
>>
>>52737129
Alright just a second here, that guy's being dicky but the Vader comics are fun on the run.
>>
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How much had passed since the Dark Jedi first arrived, conquered and ruled the Sith species and the first galactic war between the Sith Empire and the Old Republic?
>>
>>52737591
Legends: ~1900 years.
>>
>>52737813

Thank you.
>>
>>52737591
>Sith chick
>Disney on the poster

Is this a TOR thing or is the Sith species secretly back?
>>
Pablo has made T-Shirt cannons canon. And told EA to put it in battlefield or else.
>>
>>52737944

Just reverse searched it and it seems someone added those logos to the picture. The original image is here:

https://www.artstation.com/artwork/8ZJRm
>>
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>>52729947
Thoughts on this list?

I kinda want to try it, but I'm not sure if it's viable at all.

Do any of you have experience in flying mass strikers? Is 4 PS 4 strikers with Predator a good idea?
>>
>>52736813
Damn, I dont visit /swg/ over the weekend and come back to find a local anon made good. Congrats Grand Admiral Chumbalaya!

>>52736828
>at the start of the combat phase, assign 3 focus to 3 ships at range 3
the card should have a 3 theme for sure
>>
Is the Force and its teachings buddhism where Jedi try to reach enlightenment by shedding their suffering and thus the dark side which is a corruption of the force, or like Ying Yang where the world lives in some state of eternal, internal balance between the light and dark side of the force?
>>
>>52739050
I'd say a single 3 effect somewhere in the rules text would suffice for the inside joke. Pushing the meme too hard would make it forced and, more importantly, less playable.

I want to see best boy on the table, not pidgeonholed as a bad meme.
>>
>>52739098
More of the former than the latter, though it's not purely that sort of Buddhism.

George did consider the dark side (or at the very least, what the Sith do to the dark side) as akin to cancer, while the Jedi and other similar "light side" traditions lean more towards symbiosis.

There isn't equal parts light and dark, and shouldn't be. The fact that the dark side was so powerful to the point it was blinding the abilities of the Jedi despite how they outnumber the Sith by several orders of magnitude is proof enough of that.
>>
>>52739198
Good point, Im keen to see what happens with it. I also like the other anons idea of changing 3 dice to focus results
>>
Is SWGEmu any good?

I'm a fan of the old Star Wars Galaxies, but I don't know if it's worth going back into.
>>
>>52739098
>>52739207
I prefer to view it as a Ying Yang affair. Without the Light side, there's no Dark. Without the Dark side, there's no Light. Fuck "Grey Jedi" philosophy, but I do believe a healthy balance of Light and Dark is needed. Lucas's inception of it was rudimentary, as at the time the Force wasn't intended to be any kind of big or deep thing.
>>
>>52736913
>>52736957

Tarkin's character was bastardized by new canon.

E.U. Tarkin wasn't even "evil" at heart. He saw the horror of the Clone Wars, was hardened by it, and became a massive cynic, but one who believed overwhelming force was necessary to prevent atrocities and warfare and to maintain peace.

He also had plans of usurping Palpatine, and many feared he would turn the Death Star against the Empire. Except Palpatine. He had contingency plans.

Yet new canon makes Tarkin an Emperor sycophant who wants to murder people for sport and step on all other Imperials for recognition, which isn't who Tarkin ever was.

Another way Disney's dumbed things down, especially in regards to the Empire. Complex characters? More than one or two dimensions? Naw, they're all Saturday cartoon villains with no purpose or goal other than being evil. Buy our merchandise.
>>
>>52736329
Say "in my opinion" or "I feel" if you're going to be so fucking wrong
>>
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>>52739824
>prevent atrocities
>>
>>52740070
here we go again
>>
>>52740070
Alderaan had a cache of doomsday devices they wanted to use on Galaxy to bring about reign of terror. It was a preventive strike, purely to neutralize a rogue planet state, unwilling to engage in diplomacy and reason.

Countless lives were saved by pacification of Alderaan terrorists.

http://starwars.wikia.com/wiki/Another_Chance
>>
>>52740108
I know and I'm sorry but he's just so wrong.
>>
>>52740070
>>52740108
>>52740116

Please no.
Can we not do this yet a-fucking-gain?
>>
>>52737591
Man you just know the sex with this crazy chick would be out of this world.
>>
>>52740135
Terrorist sympathizer detected.
>>
>>52740122
>>52740135
>40 years later and people are still having the alderaan argument

Who even cares at this point? We all know what's gonna happen.

>person 1: youre a faggot for thinking alderaan was justified
>person 2: youre a faggot for thinking it wasnt

repeated 400 times.
>>
>>52740135
They did not destroy alderaan. Dont believe the Jedi lies!
It was a delousing laser. The planet blew up because the rebels bombed the supply systems.
>>
>>52740070
Mining lasers can't melt planet cores.
>>
>>52740116
Another Chance wasn't even ON Alderaan, and it was mostly small arms
>>
>>52738743
My experience with all striker builds leads me to think that it lacks a little oomph. The named pilots have good survivability though.

I can confirm the "can't stop wont stop" nature of the ship does make a board stuffed to the gills with strikers is fun though.
>>
Is there a way to get a bunch of ships cheap?
I want to play xwing with a billion ties
Whats the cheapest way to get this? Or is it just buy em all separately?
>>
>>52740831
Look to see if there are players near you selling their collections off. You can get them for roughly half msrp depending on how desperate they are or the condition the minis were kept in.

The Era of stores like coolstuff or miniaturemarket doing insane sales has passed every since the asmodee acquisition.
>>
>>52740723
I figured that 4 predators and focus tokens should be enough to chop through anything, as I know that they need their modification badly.

If I was to bring that to a regional, assuming i don't make mistakes, would that be able to make a day 2 cut? Or are 4 striker builds intrinsically too weak?
>>
>>52741060
I really can't asses the likelyhood of day 2-ing the event since my experience with strikers is from being on the opposite side of the table in casual events.
>>
>>52740831
Just regular TIEs and TIE/fo/s?

And the maximum number of TIES that can be used in a normal game is 8 TIE/ln or 6 TIE/FO

In Epic, 12 of both is the maximum.

Anyways, a good way to get bulk TIE/fo's is on ebay, you can get them for $7 each.

If you actually plan to get into X-wing though, just get 2 core sets and go from there.
>>
>>52741092
It doesn't look like anyone is really using them en-masse either, I can't find any battle reports with 3+ strikers in them.

I kinda want to buy another pair of Strikers to have 4, but I would also need to paint them the same red scheme (royal guard) to have them match, and that isn't worth my time unless I will actually get to use them.
>>
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>>52739824
Fuck off faggot imperial appologist
>>
>>52736121
Tell him its like somebody took a WEG sourcebook and made it into a movie.
>>
Guy from a couple threads back asking about the Helix deckplan. Never got a response.

Point of it: what do people think would be the minimum deck height? how many decks of ship can you cram in x meters of ship? yt-1300 is 3 meters even at the neck for the cockpit, and that includes the outer hull. On the other hand, the yv-666 is 30+ meters tall, and only 3 decks.

I was hoping to get 2 decks squeezed into the Helix, whose main body is 5 meters tall. I figure 2.5 meters per floor will work for a oversized fighter.
>>
What needs changed to run an Old Republic game?

I guess lightsabers should be cheaper, since they're not rare or forbidden. What else?
>>
>>52741804
>I guess lightsabers should be cheaper, since they're not rare or forbidden. What else?
Personal shields and cortosis gear should be much cheaper as well, or just standard, because apparently cortosis is rare in modern era because the old republic put it in every rusty vibrosword they made. Also, Kolto is more expensive than bacta.
>>
>>52730755
Sharkface?
>>
>>52741489
>Posts a race traitor who's only got good looks to save her
Typical reactionary corrupt republic nostalgic rebel
>>
>>52741539
There are two helix deckplans on the web, i have them at home, they are not super great.
>>
>>52736121
You don't, he clearly doesn't fucking want anything to do with the mediocre shovelware of a film, you trying to show it down his throat will only make it worse.
>>
>>52742052

I have one that colonial chrome did, from his old website while it was still up. Rather cramped, in my opinion.
>>
>>52742102
>mediocre shovelware of a film
Careful anon, some people actually enjoyed TFA.
>>
>>52739741
It's pretty damn good.
>>
>>52742145
His is a tad too cramped compared to how it's described in Galaxy of FEAR, though Hoole (or evazan before him) could have replaced the cargo with rooms.
>>
>>52742298
I have read these threads enough to know that, but what does the shitty rehash have to do with my post?
>>
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>>52742379
There seems to be much hate flowing through you
>>
>>52740116
Memeing aside, no published material ever suggests any sort of doomsday weapons aboard the Another Chance.
>>
>>52743355
http://misc.thefullwiki.org/Alderaanian_Superweapon

Maybe do some research before you make a claim like that.
>>
>>52743626
That page is 7 years out of date, allegedly taken from Wookieepedia and yet the source article no longer exists.

It also doesn't mention doomsday weapons.
>>
>>52743626
>Some random made up wiki which uses wookieepedia as it's only source to feed faggotron fan arguments

Is this some new form of autism?
>>
>>52743698
Exactly!

This is precisely the sort of cover-up the Alderaanians would pull. Ask yourself, if they had nothing to hide then why is there no evidence of these supposedly non-existent superweapons?
>>
>>52743823
The Empire had to do it. The Alderaanians were putting chemicals in the water to turn frogs gay
>>
>>52743767
I have a bad feeling about this meme.

I hope it dies fast, but I know the memer will persist.
>>
>>52743865
Can't save everyone anon. Sometimes a bullet in the head is a mercy
>>
>>52743626
That's not even remotely an official source. If you're going to use a wiki to cite the existence of some possible superweapons, at least use the Wook.

The Another Chance and its compatriot ships were never mentioned as having any kind of superweapons - only the weapons.

What IS mentioned, as your article there links to the Millennium Falcon novel, is that baradium weapons were banned even by the Empire, and that the one (yes, just ONE, not a whole load of them) that they had was taken without Senator Organa's knowledge and he wasn't clued in until later and he still was resistant to the idea of them having it.

And as mentioned, the article you used is seven years out of date - the original "Alderaanian Superweapon" article was deleted two years ago - for being fanon.

I'm skimming through the Force Unleashed sourcebook right now and haven't seen... really anything at all about Alderaan outside of the House Organa section from the Organizations chapter.

It should be noted that prior to Millennium Falcon (the novel), there absolutely was no such thing as Alderaan having anything more than a regular set of weapons that they put onto a set of freighters made to perpetually jump around until needed - but these were things like defense cannons, not bombs.
>>
>>52744021
You know that your refutation, no matter how reasoned and researched, is just troll food, right?
>>
>>52744021
>It should be noted that prior to Millennium Falcon (the novel), there absolutely was no such thing as Alderaan having anything more than a regular set of weapons that they put onto a set of freighters made to perpetually jump around until needed - but these were things like defense cannons, not bombs.
Actually not even that, small arms and light crew-served weapons only, other than the frigate and it's escorts' own handful of turbolasers.
>>
>>52729947
How much is typical starting XP in fantasy flight RPGs?
>>
>>52744464
Depends on starting species, but usually 100ish
>>
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Watch out for that vicious bounty hunter Boba Fett, Luke. Did I ever tell you I fought his dad? He was hired to assassinate a senator me and your father were guarding. We kept bringing her around open windows and public areas in order to draw the would-be assassin out because we knew he had too much pride to just shoot her from long range. He had used his payment to hire another bounty hunter to kill the senator for him while he sent us on a wild bantha chase. Also the 2nd assassin used her payment to buy a robot to assassinate the senator for her. Did I mention the 2nd assassin was a shapeshifter? She could have been a good friend in disguise and just shot the senator for all we knew! Then the robot used its payment to buy poisonous bugs to release into the senator's room while she slept after lasering a hole through the window. It could have just lasered her too after that because we weren't watching her at all, but it already bought the bugs. So we sense the hostile life forms (not the robot) in the room and rush in and save the senator in the nick of time! Then I jumped out the window to chase the robot back to its owner! Luckily it didn't have a self-destruct function. Then we found the 2nd assassin and chased her across the planet, and caught her when she tried to kill us instead of shapeshifting and escaping. But to our surprise, Jango Fett was watching the whole thing instead of going to kill the senator while we were away chasing the bugs chasing the robot chasing the shapeshifter. He shot her with a poisonous dart instead of sniper blaster, and only her instead of shooting all of us or blowing all of us with a rocket or something, then he escaped with his tiny jetpack. Luckily for the senator, my good friend Dexterr Jettster owned a 50s dinner on Courscant that had Republic secrets on the menu along with cheeseburgers and malt shakes. We found the assassin and Mace killed him later, right in front of Boba."

And he was a good friend.
>>
>>52744464
And just to be perfectly clear, that 100xp isn't in addition to the XP listed as Parr of a race's traits.
>>
>>52729984
Trioculas HOLY SHIT I completely forgot that book series was a thing that existed. I was half convinced it was nothing more than a fever dream I had as a child.
>>
>>52730755
>SCOUT trooper
>peripheral vision blocked
Hmm.
>>
>>52736885
>"And he was the best star pilot in the galaxy…"
>– Obi-Wan Kenobi
Really makes you think.
>>
>>52730858
Real talk?
This might make TIE swarms meta again.
>>
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>>52746766
You see, Ivan, when you block peripheral vision, you are better scout because you cannot be of distract by cheeki breeki Rebel tricks from sides.
>>
>>52746090
I fucking love this meme.
>>
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So i'm GMing for the first time soon and having a slow time learning the Fantasy Flight RPG system. Any tips to pick it up faster? Any video tutorials or podcasts that can help me while i read the AoR core rules?
>>
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>trying to read x-wing bacta war after struggling through the others
>a-wings literally knocking out whole portions of an ssd while taking no losses
>"war" is a new republic curbstomp because muh rogue squadrenz

You know, I get it. I get that the protagonists of a book usually win in that book. They usually pull through.

But holy FUCK is it annoying to see protagonists be invincible. The opposition is so fucking weak that it's just infuriating.

Rogue Squadron isn't even good, the writing just makes it seem like the enemies they face are windowlicking retards.

It doesn't even make any sense from an in-universe or out-of-universe realism perspectives, little A-Wings blowing up entire chunks of a Star Dreadnought along with hundreds of TIEs with no losses. It's fucking fanwank to the highest tier.

Endor, sure, an A-Wing happened to fly itself into the primary bridge of the Executor. That's different. But this X-Wing novel shit? They write it as if an A-Wing on its own could've flown through the Death Star, right through it, blowing it up on the inside, then destroyed Coruscant in a single proton torpedo shot, then destroyed the entire Imperial Navy by shooting one valley in its general direction.

BECAUSE ROGUE SQUADRON.

Shit, that was building up over a few books. I don't think I'll be continuing X-Wing any time soon. Fanwank is fanwank.
>>
>>52744021
>taking anything related to the force unleashed as canon

There's your problem, bud.

If you look at actual sourcebooks written about affairs not related to the most retarded Star Wars canon blasphemy in history that puts the Holiday Special to shame, you'd find out quick that Alderaan was supplying and giving out weapons to Rebel forces across the galaxy.
>>
With the release of the NuBF2 trailer, I've been inspired to run an Imperial Special Forces campaign for AoR/EotE/FaD (I always use all three) based around different special forces units coming together and applying their broad skills for one purpose. So besides the new Inferno Squad, what special forces units could I use? I use a mix of canon and Legends if it helps, and I know quite a few already, but can /tg/ recommend some?
>>
>>52747679
The problem is Nu-Canon is a whole other level of fanwank. Entire Empire falling apart in a single year, epic good guy New Republic rising up again out of nothing within a single year.
>>
>>52747679
This was my issue initially with Rebels because of how inept the stormies were. Capable people bullying the mentally handicapped doesn't seem very heroic.
>>
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I just might think about getting into X-Wing. What's the balance like? Will I risk in my newbie ignorance making either a completely useless list or a retardedly OP list?

I'll probably spam Y-Wings because they're rad a fuck, but I might also throw a U-Wing or two and an ARC-170. How well do they complement the Y-Wing?
>>
>>52748198
U-wing is meh but comes with Expertise ept.

PS7 Arc Pilot and Dutch have synergy.

You'll want a K-Wing expansion or two for Twin Laser Turret.
Assuming you want to play in tourneys and not proxy.
>>
>>52748243
Haven't really done much thinking on whether I'd stick with playing with friends in which case I'd have to rope them into playing too, or go to tourneys. Tourneys seem to be much more manageable with X-wing than warhams. Always though the K-Wing seemed retarded in a sorta appealing way, like maybe I'd want one to begin with.

What's people's experience with painting X-Wing models? If I ran a K-Wing, I'd probably try to paint it olive drap green with a shark mouth.
>>
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>>52748198
>>52748347

Playing X-Wing is less ruled by squad building than you probably think, it takes practice just moving ships around to get understanding of which maneuvers to choose and when, and where those maneuvers can or can't put you combined with re-positioning actions. Balance is really good, but again you have to offset that by how good of a player you are at the moment since there's more to it than just comparing composition; I can fly the most meta-humping list out right now but if I don't know what I'm doing I'll probably get crushed.

All 3 of those ships have a strong presence in the game and a lot of usage. The U-Wing isn't popular with tournament players because it doesn't have absolutely perfect efficiency, but it's a solid ship and it's fun to use. Fly the ships you want to own and see on the table. Good players like to have fun and experiment too.

If there's a store near you that does a regular X-Wing league or something similar, stop by and take a look. XW's community is probably the normiest in all of tabletop gaming so you get to play with people that have things like social skills and things to talk about.

Painting the models is relatively easy, they're small but the factory finish on them is rather coarse so it takes really well to paint if you want to re-do some.
>>
>>52748347
If you got the skill it's pretty easy.
Just remember to use super thin layers as you clog details really easily if you're not careful.
>>
>>52747679
Skip to Wraith Squadron anon.
They're a lot less like that.

They pull some impressive kills, but tend to do it with underhandedness and sneak rather than Corran Fucking Horn

Just think of the Rogue books as being New Republic propaganda
>>
>>52748363
>>52748366
Thanks for the advice.

Is is possible to bring Epic models to tourneys? Like slamming a GR-75 onto the board and fly around being a fat fuck.
>>
>>52748458
Most tourneys no but I think Epic tourneys, or at least organized Epic game days are getting more popular. Even so, if you're going somewhere to find someone to play with rather than organizing ahead of time, bring it anyway. My local group has played games with Epic ships on the fly fairly often, although we usually plan it a little in the email chain we use for figuring out who's coming that week.
>>
>>52742461
Ok? I am not a force user so it doesn't matter much.
>>
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>>52746766
Then, imagine combining it with something like darkened visors and night vision so you have the depth of field of Stevie Wonder. Command makes you wear them into combat, can't get a cheek weld on your damn rifle to aim properly, can't fucking breath because its all enclosed and pray that the terrorists don't use gas because even if you did have a gas mask, the captain will yell at you if you take your bin lid off before you're told too.
>>
>>52747679
If you wanted realism you do know that successful rebellions are always backed by outside third parties. Without third party support they get curb stomped.
>>
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>>52740196
>It was a delousing laser.
>>
>>52747796
This isn't remotely what happens dumbass
>>
Hey /swg/, so what do you like to see in a Star Wars campaign? What makes a good one to you?
>>
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>>52749449
Action, adventuer, comedy, intrigue in that exact order. Also cool Pcs like my B1 droid philospher
>>
>>52747701
TFU source book just covered the Dark Times era.
>>
>>52747679
When Bacta War was written the Executor Class was severely underestimated. EU sources thought it was hald the size it actually is. So just imagine bigger numbers of Republic ships to compensate. 600 torpedo tubes instead of 300 for example.
>>
not canon
>>
>>52751086

You're not canon.
>>
>>52751109
I'm a cannon.
>>
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>>52751557
>>
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So if this thing can pull shit out of hyperspace with gravity wells, why could R1 do a jump pretty much from the surface of a planet?
>>
>>52752365

Safety features. Only lunatics and desperate men fly with the safeties off.
>>
>>52752365
Because if you run into an interdiction field or any other mass shadow in hyperpace with the safeties off, you get disintegrated.
Nobody turns them off except desperate motherfuckers gambling on a million-to-one shot
>>
>>52753435
>Nobody turns them off except desperate motherfuckers gambling on a million-to-one shot
So, basically PCs then.
>>
I love this.
>>
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>>52753963
That challenge produced some good shit, I'm always a fan of 'utility' type vehicles- space trucks, mining ships, salvage, tug boats and heavy freighters.
The warships and fighters get most of the screen time, but really do like that grounded in functionality and purpose to the basic beaters.
>>
>>52753514
Yeah. In FFG terms it would be a 5-red-5-black check with failure meaning you pop out early and despairs flat killing everyone. In WEG terms it'd be a difficulty 40-50 astrogation check
Either way, not something to fuck with
>>
You know, it was supposed to come across as ruthless and cruel but I totally understand why Thrawn forced that factory worker to kill himself with the bike he tampered with.

Sabotaging bikes so they blow up and kill the driver when the go too fast is a really scummy and low tactic.
>>
>>52751022
I tend to ignore most of the X-Wings novels as far as old canon goes for that reason. They were either written poorly, written to serve purely as RS fan elevation, or written before better information was published on the capabilities of star dreadnoughts. IIRC around the time of Bacta War some writers believed that certain vessels like the Lusankya were aircraft carriers rather than true battleships, and history shows that even mighty carriers can be brought down by small numbers of enemies if they're undefended. While it doesn't excuse how nonsensical Bacta War or many of the X-Wing novels are, it at least elevates it from 'braindead' to 'stupid'.
>>
>>52740144

Because she's literally an alien who is not from this world?
>>
>>52747796
>>52748104
Rebels early on and Rogue One really have this problem, despite claiming the Empire is more of a threat than ever. They're not. They're full of mentally incapable idiots, whiny powergrubby manchildren, and wisecracking Sith lords. It's not heroic to see them fail and get slaughtered en masse. It's actually pretty sad.
>that retarded scene of two star destroyers blowing up
>a professional and elite navy like the galactic empire's would take evasive maneuvers
>put all power to shields to try to withstand the impact
>make attempts to blast the opposing destroyer to pieces if there's no hope of dodging it
>act intelligently under pressure

>no
>instead they run around screaming "WHAT DO WE DOOOOO"
>this sums up the empire's reaction to every single threat posed to them in rogue one

If ANH was remade by Disney, the Stormtroopers would get slaughtered by one multiracial Rebel marine on the Tantive IV until Darth Vader came in and stabbed him through the gut with his lightsaber, then said "Oh, what's wrong? Did I take your breath away?" After sufficient pause time for the Redditors to finish laughing, more Stormtroopers would come on and find Leia. When they do, they would start panicking as Leia guns down no less than 500 of them, until Vader comes in and Force Chokes her, and says "Hello Princess. What's the matter? Something got your tongue?" The Redditors would laugh so so hard they piss themselves and leave the theater as we're shown C3P0 and R2's escape pod being launched and plowing through five Imperial star destroyers, blowing them up as heroic music plays and the stage is set for Tatooine, where a farmboy soon encounters several thousand dead Stormtroopers, all killed by a blind asian Jawa.
>>
>>52747679
>>52751022
>>52755169
It should be noted that stackpole based the novels heavily on the game mechanics, where capital ships are made of wet tissue paper when proton torpedoes are involved and literally mount 90-95% less guns then their canon stats; some HD mods are noted to make the games virtually impossible because they actually give the capital ships their canon gunloads
>>
>>52755288
You clearly worked so hard on this anon but all I can offer is a (you)
>>
>>52736121
>Help?
Unfriend him and move on with your life while he toils in the rotten grave of his childhood.

Seriously, some people just need to hate things other people like and they can never be rational about it.

You could cut ties with all the lies
That you've been living in
And if you do not want to see me again
I would understand, I would understand
>>
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>>52754652
I would have fucked your ship up in WEG, the severity of which depends on just how bad you muffed up the roll. Same with FFG, just depends how bad the mess is at the end of the roll, 1-2 despair and about -15 to -20 under the roll on D6, you're still having something just shit the bed and died. 3-4 despair or -30 or worse, she's breaking up and time to bail out.
Being the kind and gentle GM I am, would still give the PC's enough time to get to the escape pods and punch out... because then the real fun begins.

>>52755446
Lot of those guys would have grown up with WW1 and 2 story's about torpedo bombers wrecking all manner of stuff, prior to the invention of the anti-shipping missile the torpedo bomber really was the bane of shipping. They had ok successes in WW1, but by WW2 they where the thing of nightmares if you're a fat old battleship or carrier, don't have air-cap up in defence or enough AA, they're coming for that sweet ass
>>
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>>52755288
Rebels has gotten a lot better at this but the finale really got hurt by not having the empire feel strong at the end of the battle. we see how beat up the rebel fleet is, but it looks like the empire takes quite a thrashing too, which I suppose is open to interpretation.

I think the problem that both the finale and Rogue one had was that there are two strengths that the empire can bring to bear: the physical threat, its crushing military might, and its "metaphysical" or spiritual threat, the dark side and those who wield it.

I think that dark side users in the new cannon are consistently portrayed as very competent, as is the threat to the spiritual well being of the protagonists' and the galaxy as a whole.So I won't be talking about them.

But for a variety of reasons this doesn't apply to the Imperial military. This is a really fun read if you like discussing the effectiveness of the imperial military, change "&" to "and" task&purpose.com/imperial-officer-evaluates-stormtrooper-performance . In cases like season one of rebels the local hick stormtroopers are poorly trained and led by flat out incompetent officers. later on when tarkin and thrawn take over they become much more threatening, if not completely successful.

The biggest complaint I have is that in Rogue one and the finale particularly, the imperial military is defeated by force users. As much as I love the characters when churrit can beat up 40 stormtroopers with a stick and shoot down ties with a bowcaster, or when the rebels seem doomed and then bendu starts I AM DEATHing everywhere and its hard to see the empire as intimidating.

They should be getting wrecked by these things of course, Bendu was literally a hurricane for a bit (which was dope), but it takes away from any victory they gained in the finale and discredits Thrawn's claims to absolute victory
>>
>>52755446

Compare Bacta War/Lusankya with Razor's Kiss and Iron Fist in Wraith Squadron. The latter is probably slightly more realistic and grounded in better numbers - both required large NR task forces, multiple squadrons and some intel work to get close to destroying.

That said, wasn't capturing the Lusankya only possible because it was effectively undercrewed, under-supported (left all her fighters) and the captain basically cracked in the middle of the fight because of all the pressure he was under? I feel like it was kind of a point that there was no way for Isard to keep feeding the massive ship in the long term on just Thyferra, and the whole plan was to whittle it down as much as possible.
>>
>>52756011
There's also differences in leadership. Isard was a spymaster, not a naval officer. She was out of her depth. Plus, morale can't possibly have been high. Most of her subordinates and co-conspirators despised her. Contrast Zsinj, who did have prior naval command experience, did try to put up a facade of politeness, rewarded competent staff generously, and didn't immediately jump to "assassinate this guy, his entire family, and his entire wife's family."
>>
>>52755983
I feel like Rogue One and the Rebels finale use the force way differently. Mostly in that Rebels uses it as a complete deus ex machina where Bendu can do all this never established super shit to fix the plot for the Rebels (even if he's attacking both sides). In contrast chirrut and his best buddies and their relationships with the force and each other is a major theme of the movie and having them go out in a last stand feels like a payoff, if a sad one. I would also argue not getting shot in a fire fight where lots of dudes dodge getting shot over 8 movies is less of a stretch than summoning a lightning storm to destroy an emotive army.

Also why is Thrawn leading the charge with his special forces? Seems like a weird job for a Grand Admiral
>>
>>52756359
>All these stupid typos

As a phone poster I'm the true cancer
>>
Hey so i know you guys hate Chuck Wendig but curiosity got the best of me. I'm on Aftermath and does this shit straighten out at all? He's jumping from perspective to perspective like crazy.
>>
>>52756456

>Chuck Wendig
>does this straighten out

>straighten out
WOW EVIDENTLY YOURE A HOMOPHOBIC WHO HATES HIS BOOKS BECUASE OF THE GAY CHARACTERS, YOU SHOULD JUST GAS YOURSELF.

Shitposting aside, no it doesnt really.
>>
>>52756499
Ah okay thanks.
>>
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>>52756456
Sorry mate, its just broken.
I gave it a good chance to unfuck itself, but there's really no improvement
>>
>>52756456
I haven't read the second or third Aftermath books (yet, I've been busy with other things), but I've heard that his writing was significantly improved in the second book.

Most of the problems with Aftermath are really that he didn't really have enough time to get it through editing multiple drafts.

Personally, I didn't mind most of the book as is. I've certainly read worse, and I know for a fact that other /swg/ regulars have as well.
>>
>>52756529
Yeah I mean jerky aside it's not bad, I don't hate his characters. It's just he has a bit too many characters so far and it seems they don't get a lot of time. Granted I'm still in the first quarter.
>>
>>52756359
I guess thrawn was just being prideful? I agree it was silly.

Chirrut and bendu are operating on a different scale, but the effect is the same in my opinion: chirrut makes stormtroopers look weaker, bendu makes the entire assault force look weaker.

I also agree that bendu is 100% deus ex, he gets so mad that he wants to kill Kanan for no reason other than, what, autism? But then spends more time attacking imperials. Chirrut is handled much better, I don't mind the last stand, actually I kinda like it. the jedha street fight and the research station leave a bad taste in my mouth though.
>>
What's a good way to lead into and run Mask of the Pirate Queen with an Imperial AoR group? I want to run a game with an undercover group of Imperial operatives and the adventure looks pretty great.
>>
>>52755950
>Lot of those guys would have grown up with WW1 and 2 story's about torpedo bombers wrecking all manner of stuff, prior to the invention of the anti-shipping missile the torpedo bomber really was the bane of shipping. They had ok successes in WW1, but by WW2 they where the thing of nightmares if you're a fat old battleship or carrier, don't have air-cap up in defence or enough AA, they're coming for that sweet ass
Death of the Yamato and all, sure, but nobody else made ISDs and other capital ships nearly as weak, like in the vidya. Zahn's a good example, he drew very heavily from WEG, and his ISDs were vicious murders triangles.
The other authors were variable, but they mostly tended towards ships being blown up from inside rather than torpedo spam winning every fight
>>
>>52756588
Ah, you're still early on. Most of the characters that he's introduced by that point are pretty much all the ones you're going to see outside of the Interludes (most of which are one-shots, though some are concurrent chapters of a side-story all their own).
>>
>>52756351

Oh yeah, Isard was not a great combat leader - and was really out of her place once she was displaced from Coruscant. The people she picked weren't great either. Lusankya's commander went full Ahab and had to be shot by his own crew. The Virulence captain was actually pretty good - but her orders from her commander and Iceheart was to take the bullet for Lusankya. So, Pride goeth and all that.

I'd agree, Stackpole probably made it seem easy, but that was very much X-Wing's tone under him. "The impossible is our stock and trade". Didn't X-Wing also coin "TRD"? Y'know, the idea that the Empire was so lax about snubfighters it turned around into a crippling paranoia after Death Star I?
>>
How to do an all Jedi party w/ Force and Destiny? I love the idea of it, but fuck if canon lore just kill the idea.
>>
>>52756811

The beginner games gives a good way to jump off as a bunch of jedi brought together.

A scholar, who isnt actually force sensitive, has been training people they find who are force sensitive - they cant do much, unable to touch the force themselves, but they can teach basic principles.


They get into a fuckload of trouble, and they call for help from some of their students.
Ta-dah, the party of nascent jedi shows up to help.

I mean hell, you could just say a force vision brought them all to the same place.

Once theyre together, sticking together to fend off Imperials, Inqusiitors, criminals and etc isnt so far-fetched.
>>
>>52756811
Legends material had plenty of surviving groups of Jedi younglings/padawans.
>>
>>52756595
I guess I see the threat of stormies more in their numbers and their uniformity than in skill specifically, especially when there are Death troopers to stand in as exceptional. Like in Rogue One it doesn't matter how skilled or heroic the Rebels are the equipment and numbers of the imperials keep it a suicide mission. Having chirrut kick shit with his stick doesn't feel too different to me from Poe killing a shit ton of TIEs (though that might trigger people too). The heroes are exceptional one in a million types, but it's not enough to stave off the inevitable
>>
In FFG a lot of the time my players will flip destiny points immediately in response to me doing so, even flipping the same point. Is that legal?
>>
>>52756978

I dont think you can flip a light and dark on the same event but I might be wrong.
>>
>>52756978
I don't let it fly when I'm in the chair, never read the rules on the matter because it seemed such an obvious thing. It was neat because it created urgency in tense situations with them knowing if they dallied humming and hawing I might flip first.
>>
>>52756978
I'm fairly sure that's either explicitly disallowed or at least the book says it generally shouldn't be allowed because it fucks with game flow.
>>
>>52756811
>>52756863
>Legends material had plenty of surviving groups of Jedi younglings/padawans.
Pretty much this. Yoda told Luke that he was the last Jedi, but at best that's a technical truth: "You are the last traditionally-trained Jedi I know of that is actively calling themselves a Jedi". At worst it's an outright lie told to make sure Luke knows he can't fuck this up. Notice how in EU, Jedi came out of the woodwork once the Empire stopped suppressing them? Same thing. A lot of padawans and younglings made it, rogue Jedi are here and there, you have self/holocron taught Force users like Katarn, etc. Are they common? By no means. Is Luke literally the last Jedi in the Empire era? Also by no means.
>>
>>52756978

I think technically they have to declare they're flipping before you do so - thus they can't flip the exact same point on the same role but it's been a long time since I read the specifics. Usually my players aren't assholes about it.
>>
>>52756811
It's a big galaxy, there's plenty of room for a surviving Jedi to go to ground in.
Plus, there were a lot of half-trained also-rans from the Jedi service corps, Jedi who walked away before the clone wars, other Jedi sects, non-jedi force users and people trained by all of the above
>>
>>52757199
>>52756811

Depends on what you mean by "all Jedi". You mean a party of generally good force users (who the fuck in LF thought "force wielder" was good verbiage?) who fight the dark side and would be hunted by the empire - not a big deal, those guys are everywhere. And jedi paperweights are everywhere. As are Sith paperweights.

If you mean explicitly classically trained "Jedi" yeah, that's pretty rare. Luke was stated by yoda to be "the last" and while not 100% true in either canon the core of truth is that Luke was the last guy with the training, ideology and virtues of a Jedi Knight actually doing Jedi shit out in the open.

This is why my first F&D game (with the beta) started in the year between like JAT and Jedi Academy.
>>
Yo /swg, my brother picked up X-wing core set, a TIE Interceptor and an E-wing.
The game is a blast. He seems to enjoy the Imperials, I like the Rebels but Scum sound like a lot of fun too.
I'm planning to pick up the OT core set, and maybe Rebel Aces.
From what he's already got, what would you recommend he picks up if he's leaning Imperial?
Any other advice for the two of us would be appreciated too.
>>
During the old Sith wars, I know there were a ton of Sith, but were there a lot of Jedi too? Was it like a crusade or holy war where Jedi would get together and go to war?
>>
>>52756978
Active player flips, then reactive player.
So if you shoot them, and you spend a destiny point to upgrade, then they spend to upgrade, that's fine. But if they shoot you, and you spend to upgrade, they can't spend to upgrade back at you.
>>
>>52757501
Yeah, they had literal armies of Force users on both sides.
>>
>>52757199
I like to think that at that point, Luke and Yoda *were* the last Force-sensitives in the galaxy who truly and honestly believed themselves to be Jedi and were willing to uphold the ways of the Jedi. Everyone else had been broken, disillusioned, given up or simply were ignorant of their gift and potential.

All of that aside, Luke was, in my opinion, the only one that could've found himself there in front of the Emperor and Vader without having been killed. The reason being that he was Vader's son, and I can't emphasize how important that was to this whole thing. It doesn't matter how many Force-sensitives were running around, only Luke would've made Vader stray his hand and let him live, let him get close and ultimately redeem him. Same for the Emperor, only the prospect of the son of Vader as a new apprentice gave him pause and is the main reason Luke wasn't splattered a dozen times over. Leia, while she was 'the other', may not have been able to achieve what Luke did.
>>
>>52755288
Underrated post.
>>
>>52757707
Yeah, this is a good point. There might be dozens if not hundreds of former Jedi running around (about two hundred and fifty named/known Jedi/padawans/younglings survived the initial execution of Order 66, according to Legends figures that I counted out at the Wook).

But none of them had the connection to Vader that Luke had.

And yeah, not even Leia could have turned Vader - the pair have enough turbulent history that I'm not sure she'd be willing to even try.
>>
Currently running a Dark Age of the Republic game where the players are Jedi pushing back against the Sith in the Outer Rim. Any good ideas for over the top Sith Lords a la Knight Errant or Metal Gear ?
>>
>>52757806
Check out Sith Alchemy. And then watch Road to El Dorado. Have a villain that uses Sith alchemy to create horrible abominations.
>>
>>52757438
For Empire, Imperial Veterans is a good buy. Defenders are based as fuck and Bombers are cool, too. Beyond that, Imperial Aces, FO, Striker, SF are all good options. The only real ships to avoid are the Punisher and Firespray.

For Rebels, Rebel Aces, K-Wing, Ghost, Heroes of the Resistance, and the captured TIE are solid additions.
>>
>>52756743
Stackpole was a major fanboy of Rogue Squadron, and it was his moneymaker. It's not an issue of him being a good or bad writer, he was a writer that wrote to what the fans of X-Wing wanted, and that was them stomping Imperial forces regardless of whether or not it made any sense or was feasible in canon itself. That's the definition of fan-wank. Sure, it's inconsistent. Sure, it's nonsensical. Sure, Rogue Squadron would realistically be destroyed in seconds if they tried half the stuff they succeeded at. But that's what fans wanted, it's what made him money, and it's what he wrote.
>>
Hey guys I need Eote stats for a HMP droid gunship. Got anything?
>>
>>52758247

I think it was probably most galling on the ground. Having Wedge and like two other pilots with no ground experience use a couple of pistols to destroy an entire platoon of troopers on Corellia was probably the most blatant bullshit I've ever seen.
>>
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>>52758247
>unrealistic
Maybe for someone who didn't git gud at the flight sims. Git gud.
>>
So I'm running a fighter squadron game and bunch of TIE fighters got smashed by an equal number of rebels. The way it broke down was that the TIE pilots survived and were able to eject(miraculously, that's just how the dice broke down), but the rebels were able to escape with no real damage done. The TIE's scored hits on about every fighter, but they didn't break through enemy shields. Meanwhile it only took a few hits from rebel fighters to disable every ship the empire sent out, and escape before the larger IPV-1 and fighter backup was able to deploy and arrive. PDF fighters hadn't even taken off by the time it was over.

The way the dice broke down paints a rather unambiguous picture. How would imperial leadership correct that?

The obvious issue is they can't simply throw additional TIE's at the issue because the same rebel group had attacked a flight academy and massacred basically every trainer squadron in the area, and higher profile assault groups are higher on the priority list, so they can't get interceptors to easily either.

What would be more reasonable? Throw some Skiprays on patrol in system? Use a hardier replacement craft like the XG-1? Increase funding to the local PDF and have them sort it out? Slap on a few extra patrol cruisers?
>>
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>>52758502
So I heard you have starfighter problems.
>>
>>52758502
PDF fighters aren't imperial? Can they get ships from them?
What era? Chance of Tie advanced or even a single interceptor maybe from the pdf? Even one heavy ship to lead ties into battle helps, taking a bunch of hits so the ties can sweep and clean
>>
>>52757886
Cool, thanks anon. Any advice for Scum & Villainy?
>>
>>52756456
The first book is pretty rough. Life Debt was pretty rad though, and I'm 75% through Empire's End and enjoying it a lot too.
>>
>>52758502
A modified carrack with a few quads could clean things up nicely, seeing as it can keep pace with 90% of starfighters, mounts heavy armament, is tough and best of all is old and common and would be available easily for this kind of mission
>>
>>52757886
>>52758662
>The only real ships to avoid are the Punisher
Note, while you should avoid fielding a Punisher, it's absolutely worth buying for Ion Engines Mk II and the Extra Munitions
>>
>>52758662
Punishing One expansion is pretty much a must-buy, they've held a major place in the meta despite being nerfed twice one, and the Attani Mindlink EPT it comes with is huge right now for Scum. You may even want to pick up two if you think you'd like to run two Torpedo boats in a list. The Shadowcaster is also a very strong ship to pick up, as is the Protectorate Starfighter. Past that you can look into grabbing the Hounds Tooth, and then Misthunter has some useful crew.
>>
>>52758669
Does he still write in present tense? I find that unreadable.
>>
>>52758858
Yeah. Odd foible to have anon, but I guess to each their own.
>>
>>52758502

What's the specific era? And how well liked are the locals.

Basically, if the locals are really SOL - even the trainers are shot up and nobody actually cares enough to send them new shipments (or their closest depot would be too far away to make a timely delivery) and there's no local governor, moff or admiral who is crazy or evil enough to back them then it's time to pull a Rebels, get out the imperial blue and carbon black paint and find every Clone Wars POS left that can leave the ground. V-Wings, Torrent Bombers, aethersprites, Z-95s, whatever the fuck they have lying around. Militarize some high-altitude airspeeders if they have to.

If there's something important in that sector, or someone with some pull operating, then this goes the other way. Instead of relics, whistle up something good. A couple of Anti-fighter Raiders doing pirate duty with some Advanced or Defender models on loan from R&D to accompany them, or pack a Corellian Corvette with some anti-fighter munitions and a rack of squints, an experiment into pocket carriers.
>>
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>>52758561

Won't work. The lancers assigned to the sector fleet is operating elsewhere. Their weakness has been revealed in that they're also so slow that if a fight is a short engagement the rebels can usually evade it if they deal with the initial group.

>>52758642

PDF is using Scyks right now, deploying from Raider Corvettes. They've been talking over upgrading from either Mandalmotors or Sorosuub. But given both of those companies are in imperial hot water they're considering options carefully.

It's about a year and six months after Yavin and Interceptors are showing up, but they've been showing up in groups directly assigned to assault the rebel fleet at suspected locations. They chewed up a bunch of rebel ships in the first engagement I've run them in so reports the empire are getting will be favorable.

>>52758705

A carrack is a good idea, my main problem is I can't really represent it in the style I would other ship tokens. If anyone knows where I can get a 3d model of one to get an orthographic render I'd love it.

>>52759025

That sounds workable. Inter-system patrol corvettes have already stopped in but once they realize there's no immediate threat they'd just leave within a day or two. Fake attacks to divert attention aren't exactly new.
>>
>>52758343
Wedge becomes a total Gary Stu in the Expanded Universe most of the time.
>>
>>52759722

I think that it's not so bad in the air once you realize how fuckin disproportionate real aerial kills were in the world wars. Ace pilots accounted for like half the total kill count while in some cases rank and file pilots wouldn't live past two weeks normally. This is most obvious with Billy Bishop, who's sometimes attributed for turning the RAF around damn near single handed on that front.
>>
>>52759750
Sure, but aerial aces don't usually go on the ground and proceed to destroy entire regiments of enemy soldiers.
>>
>>52758820
Is the starviper any good? I like the look, but I dunno about use.
>>
>>52759828
It's the Scum E-wing basically, decent uniques but overpriced unusable generics.
>>
>>52759767
>destroy entire regiments
Aside from shooting up a bunch of B1s in Rebel Strike, Wedge's ground game is pretty modest. Which books show him achieving an on-foot kill count beyond single digits?
>>
>>52759917

The Rogue Squadron comics. The empire has dozens of troopers and walkers aplenty. Wedge has I think Hobbie and a fat Sullastan. He literally pulls a rocket launcher from his anus to deal with the walkers and then kills the troopers with just his generic holdout pistol.
>>
>>52759981
Yeah, that's pretty crazy, alright. Clearly, Wedge's pilot ability fucked with those stormies' defense dice.
>>
Since we're talking about rebels. is there a guide for it like there is for clone wars in the OP? or IS the whole thing actually watchable?
>>
>>52760192

I mean, with only 3 seasons, two of which are full size, I don't know if a whole guide is really needed. If you can stand Rebels at all, you can probably make it through most episodes - and if you don't like a particular episode usually you can just skip it.
>>
>>52760214
Where can I watch it? none of the kiss cartoon links are working.
>>
>>52760332
Putlocker9
>>
>>52758705
There's the version that already has heavy laser cannons instead of ions, it's pretty good against fighters.
>>52759350
Not sure. Just ortho a dildo. (Honestly I only barely see the resemblance, but it's a fun meme)

>>52759350
>PDF is using Scyks right now, deploying from Raider Corvettes. They've been talking over upgrading from either Mandalmotors or Sorosuub. But given both of those companies are in imperial hot water they're considering options carefully.
So where DOES the Raider store fighters? It's pretty clearly implied they can given EAfront2's trailer.
>>
>>52760637

It would have to have a docking clamp or bay on the underside, I think - the shape doesn't allow for anything else.
>>
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stat me /swg/
>>
>>52760637
>>52760786

per FFG entry in Friends Like These, the solar panels are in place of the internal power plant structure, which frees up room for more internal systems. That being said, it's still only sil 5, so it can't fit sil 3 fighters RAW. you could do a major refit to it similar to the Night Caller, but that's whole cloth.
>>
>>52760852
>per FFG entry in Friends Like These, the solar panels are in place of the internal power plant structure,
No, I absolutely and completely fucking reject that absurdity. Unless it's designed to fight INSIDE a star it's not getting that much power form panels.

Even when being used as solars instead of Radiators TIEs still need a fuel reactor.
>>
>>52760877

Ties have a "solar ionization reactor", which is linked to the solar panels and the ion engines. Apparently, in a galaxy far, far away, solar won.
>>
>>52760990
They are used to power the starter motor and auxiliary functions, nothing else.
>>
>>52736778
Not the original guy but lol who gives a fuck? It basically serves the purpose of a Wikipedia page then.

As a MOVIE, it sucks.
>>
>>52760332
hdonline.to is one of the best streaming sites
>>
>>52761074
This guy gets it
>>
>>52736733
So a bunch of dumb toys makes a good movie, according to you?
>>
>>52759901
Okay well at least it's usable. Near every time I like something, it's either shit or gamebreaking.
>>
>>52759828
You can do some fun things with it like:

Fly Guri to range one of stuff and get a free focus for your effort.

Put an illicit cloaking device on it for range 3 shenanigans (like 6 green dice with autothrusters)

Other than that, its too costly to be filler and its title is unusable by its generics so they're useless.

Xizor is shit too.
>>
>>52747701
>you'd find out quick that Alderaan was supplying and giving out weapons to Rebel forces across the galaxy.
That's not being disputed. The argument is over whether or not Alderaan possessed, or was supplying, "doomsday devices."

And if you were paying attention, the only SOURCE for that claim comes from an outdated wiki page (last edited 2010) that's sourcing a Wookieepedia page (deleted who knows how long ago) which itself lists two sources: Millennium Falcon (novel) and The Force Unleashed Campaign Guide.

So if you're saying that book isn't canon, you're actually supporting the claim that Alderaan didn't have doomsday weapons. Thanks!
>>
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Stat me /swg/
>>
>>52760637
>So where DOES the Raider store fighters? It's pretty clearly implied they can given EAfront2's trailer.

That was a typo. I meant to say Marauder.
>>
>>52760852

Well, if you fully expand the retrofit you get like 10 total points of SIL, so that's a 3-man half flight of fighters. Not great though.
>>
>>52761357
Fair, that makes more sense for a militia. However Inferno Squadron seems to be playing Wraith Squadron with a Raider, so the question stands in other contexts.
>>
>>52754770
Yeah, they didn't exactly do a good job of convincing me of the Rebellion's moral superiority there
>>
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Where can you recruit an army for a hasty suicide mission?

My group needs to get aboard the Executor, about a month post-Hoth,, and infiltration is probably not an option.

They have access to 12 beat-up Z-95 Headhunters, a very small hoard of cash, a freighter, a large grain barge (that can carry their little "fleet"). They have absolutely no credit with the Empire, and the Rebellion is... in serious trouble, organizationally.

So, where do they find idealists the Rebels haven't already recruited and killed?
>>
>>52761416
Did somebody mention Best Corvette?
>>
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>>52761357
Marauder
Launch bay is shown on the diagram
>>
>>52755288
Made me kek.
>>
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>>52760877
>>52761050
>reeee, solar-powered superreactor in muh space fantasy
I bet this nigga never even heard of a GN Drive before
>>
>>52761384
You can see the bays at the front of the raider

I assume
>>
>>52761468
It could be a linear bay like the one Fractalsponge guy put on the Vigil. Just running down the inside.
>>
>>52761532

Fractalsponge actually has a really good eye for space - TIEs are super stackable by design it might explain how some ships carry so fucking many fighters.
>>
>>52761563
He put 48 or maybe more between the prongs of a damn Customs Corvette for his military refit.
>>
>>52761457
That's a free-energy drive powered by quantum topology! It's not LITERALLY solar powered, that's just a name!
>>
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>>52761532
>>52761563
>>52761604
It's easy if you shrink-wrap them.
>>
>>52761721

I don't know if that's dumb or awesome.

...I want 10 of them
>>
>>52761721
I am STILL trying to find art of or even screenshots of the freighter that carried those TIE racks externally.

And my old TFU screenshots of the drop base.
>>
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>>52761751
The answer is yes.

It makes 'em easy to steal, too. And they're the perfect width for a TIE-FOrklift
>>
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There need to be more Ton-Falks in the galaxy.

72 TIEs within a 500 meter long ship.
>>
Got asked by my local coffee shop/board game lounge where I run public games to run stuff for International tabletop day. There's demand for Star wars. Was thinking about grabbing the beginner AoR box and running the first session, IS that good for this kinda thing or should I just throw together my own adventure and pre make characters?
>>
>>52761222
Only Guri is really usable though. We do expect a Starviper update pack that will 'fix' it in about a year though.
>>
>>52761894
Scum Aces? Scum Veterans?
>>
>>52761912
Yeah, that's likely coming.

It was mentioned by the same guy that mentioned the wookie gunship.

His calls were more or less accurate, at least in a general gist, so he's likely early on in the playtest process.
>>
>>52761877
Yes, I'd run FaD though if you are playing with normies.

You could consider Imperial Assault though, if role playing isn't as popular
>>
>>52761942
Ah, we ever gonna get a Rebel Veterans with some titles for the T-65?
>>
>>52761468
Where are the bays in this photo? I can't see them, am I retarded?

I'm going to be getting a Raider soon, and I'll be modding it, so I'd like to know where to put the TIEs.
>>
>>52761962
People were hoping for Scariff Vets to update the T-65 and Y-wing but I think we're past when it would be reasonable to expect that, next Rebel release will probably be some shit from Last Jedi like an A-wing with +1 shield, T-rolls and a tech slot or yet another new model of X-wing.
>>
>>52761967
>I'm going to be getting a Raider soon, and I'll be modding it, so I'd like to know where to put the TIEs.
The Raider mini isn't in the same scale as the smaller ships (FFG is forced to do this lest Huge ships be FUCKHUGE on the tabletop). You can't physically do dat.
>>
>>52759981
Well the guy is a pilot, so he definitely maxed out Agility which just so happens to also be the stat you use for ranged attacks.
Minmaxed pilots are inherently great shots
>>
>>52762033
>yet another new model of X-wing.
Hmm, Republic itself has T-75s by now, right? And the Resistance is using older T-70s because they don't have the resources to afford the newer model.
>>
>>52761962
Developers themselves said that they want to make the T-65 better, and I personally am betting on a Scarif Veterans pack.

The issue with the T-65 is that it has E-wing syndrome- It's got some serious problems, and it also has the best pilot in the game-hands down. Biggs does not need a buff, but the other T-65's need one. Hell, some of the missions in the packs say "Biggs cannot be taken on this mission"

So yeah, expect Scarif Veterans eventually, with X and Y fixes, but Biggs, and to a lesser extent, the TLT Y-wing, make those changes much more difficult to implement than things like a Starviper fix.
>>
>>52762061
>Republic itself has T-75s by now, right?
T-85s, nigga
>>
>>52762033
We need a Scariff set, DESU.
Also, we should get a trainer A-wing title that adds a crew slot and removes a hull.
>>
>>52762050
I thought it was an internal hangar? I wouldn't literally add gozanti-esque docks onto it.

Anyways, I meant "where do I attach a plasticard hangar bay to on the raider?"

Also, since the raider is anti-fighter, but has no underside guns- If it was to have guns on the underside, where would they logically go to actually be an Anti-fighter ship?
>>
>>52762120
I would expect the underside guns to pretty much mirror the ones on top though maybe it would have to drop some of them because of the panel.
>>
>>52762103
Scariff set with titles for Rebel ships, K2-S0 and Chirrut crew cards, and a Zeta cargo shuttle that can use Cargo cards somehow.
>>
>>52762103
You mean removes all hull right?


One died to three shots by an outdated hunting blaster.
>>
>>52762219
it's only got 2 hull to begin with.

Shields do more for rebel ships than hull does, anyway. Losing 1 of it's hull points and a couple squad points in return for a crew slot could be a decent option for the A-wing in-game and it mirrors a variant that we've seen in canon. I think it'd be neat to have just because of all the things a good crew card can do nowadays. Imagine Sabine in an A-wing, turning it into a superlight bomber. Shit would be hilarious.
>>
>>52762283
No, no, the A-Wing trainer with the Rebels Style McQuarrie hull is a fucking joke.

It died to a hand blaster easily. It doesn't even have transparisteel or even fucking plastic canopies, a gaffi stick shattered it like glass.
>>
>>52762283
Finally, my Proton Bombs and Wampa can be Top-tier again!
>>
>>52762103
Calling it now, Hammerhead for Epic play that comes with an X-Wing like the GR-75, maybe a Y-Wing but I doubt it. It ties in with both the film and with Rebels so it should please the mouse.
>>
>>52762318
>>52762321
It's not supposed to be good, it's supposed to be fun.
>>
>>52762350
Either this or the new big ships we see in the last jedi trailer.
They'll probably try to give scum a second Huge ship before anyone else gets a third though.
I doubt a Hammerhead would come with a second ship. It's already as long as the Tantive IV, and would have more plastic thanks to the bigger prow and engines. It could come with upgrade cards for other ships though.
>>
>>52762350
I think they're okay with just releasing the Hammerhead for Armada. Though hey, it's a good pick if they want to expand Epic further.
>>
"This series is for 12 year olds." - George Lucas
>>
>>52756978
My groups always played it as you can't flip the SAME destiny point twice in a turn. So if I as gm had all black and flipped one the players couldn't flip it back immediately. Helps make sure you can give players enough destiny points otherwise they may keep immediately flipping back preventing you giving them enough for an upcoming boss battle or the like.
We also do the all dice on the table before you're committed to the roll thing, so order doesn't matter.
>>
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I had an idea to imperialize the AT-AP.

As it stands it's basically the M3 Lee or at BEST the M3 Grant.
It's wastefully tall, can't belly down with the main gun effectively etc (It's actually worse than the Lee on main gun usability because the Lee/grant can at least turn without magically becoming even TALLER and has limited traverse/elevation/depression before having to turn)

To make it fit the empire's early days before it got fully decommissioned it needs to be chosen by the Stug life. Remove the top mass driver/heavy laser (Sources conflict on which of the big guns is which) and I think you gotta put it on tracks or low level repulsors so it can belly down, or maybe short quad legs.

Removes the parallels to an early war allied tank and it instead becomes a Nazi assault gun.
>>
>>52762547
Remove the top and bottom guns, give it just the one big fuckoff cannon.

Put it on four AT-TE stubby legs, ensure the remaining cannon can be raised up ALA the Swedish S-Tank.

Congratulations, you have something that works beautifully in a siege, both attacking and defending. (And something the Rebels very much want for their secret bases).
>>
How do you make a star wars-sounding name? What do I do? I'm scared.
>>
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>>52762871
Mash some syllables together until you get something vaguely suggestive or slightly punny.
>>
>>52762894
That's what I always do and I hate it by the middle of the third session. Are there any naming conventions at all?
>>
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>>52762939
I just named them. It's the convention Lucas uses.

There are name generators online, purportedly for each race, but they are hardly evocative.

The curse of unlikable names is part of RPGs, not just Star Wars.
>>
>>52762871


Make up some syllables.

Names like Nand Torfs. That's a nice, fake, star-wars-y name.
>>
>>52762759
I think going full tracks would be more ideal, but yeah, four stubby legs would work almost as well.
>>
>>52763312
I have 6 sets of those exact legs.

Those are from a DUST Tactics Axis walker. I can literally go glue an ATST head to them on Wednesday.

Seriously, exact same tube design and everything.
>>
>>52763312
>>52763435
Oddly, those walkers are also made by FFG.

What exactly is/was the deal with DUST and its publishing rights? All i know now is that FFG sells a bunch of $9 DUST tanks each year at Black Friday.
>>
>>52763312
Tracks ain't exactly very Star Wars.
>>
>>52763556
>Tracks ain't exactly very Star Wars.
>LaughingJawas.holo
>>
>>52760033
>>52759981
>>52762059
Probably has a natural 6 agility, and gunnery for starfighter weapons translates to rocket launchers too.
>>
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>>52763580
They where actually going to use a lot more tracked vehicles in Star Wars but at some point they decided that the walkers would be better
>>
>>52761440
Good fucking luck buddy. Really, I'd say your only option is to get a shit ton of money and use it to pay off scum and mercenaries while lying through your teeth at every opportunity about how dangerous the job is. Promise them a massive payout by teasing them with just enough absurd amounts of money that it looks like you can promise more, and have a slicer forge some good bank accounts to make it look legit. Then hope they all die while trying to board the Executor because if the Empire doesen't kill you during the mission Black Sun most certainly will.
>>
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>>52763960
>>
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>>52763989
When your country goes full retard, head to the Jundland Wastes in your sand crawler
>>
Okay X-wing guys I think I found out how to break the meta:
Jess Pava - R3A2, Integrated Astro, Hyperwave Comm Scanner
Snap Wexley and Ello Asty - R3 Astros, Integrated, Comm relays and Jukes
How much of a genius am I?
>>
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>>52763970
Hrm.

Maybe if they piss off enough cartels, mobsters, banksters, gangsters, fraudsters, Hutts, sluts, and smugglers, they might be able to get an armada to /chase/ them into the heart of the Imperial fleet.
>>
>>52764060
How does this break anything in the meta? It's just a fairly standard rebel combo build.
>>
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>>52764081
>Be me
>3 ABY
>Bridge officer in Death Squadron, pretty good gig
>Don't get leave that often, but no one fucks with us, and I'm too low rank to ever get choked out
>One day hanging out in the outer rim looking for rebel fleet
>Catch something coming out of hyperspace, warn captain, we warm up weapons and sensors
>Ship comes out of hyperspace
>It's a fucking grain barge escorted by a beat up freighter and some headhunters
>And they're flying right towards us
>Bridge crew is laughing so hard that I almost don't notice the ships following it in hyperspace
>Dozens upon dozens of freighters, light carriers, dreadnoughts, and modified corvettes start pouring out of hyperspace accompanied by literally hundreds of fighters
>I'm pretty sure I see a Lucrehulk too
>they're painted up scum ships-I can see hutt cartels, the banking clan, and Black Sun
>areyoufuckingserious.holo
>Suddenly hundreds of proton torpedoes and concussion missiles
>Star Destroyer next to me goes down in an absolute clusterfuck of missile fire
>Our shields are at 50%
>They all start heading for the Executor
>We're not laughing anymore
>We try to plot an intercept course but a modified cargo liner hits us with an ion cannon and we've lost power to engines
>They start swarming over the Executor like bees around a hive
>The grain barge flies into the fucking hangar
>mfw even if we survive Lord Vader's gonna fucking kill all of us
>>
>>52764137
It doesn't, I just wanted to pretend to be overenthusiastic about what is a very interesting yet mostly likely extremely subpar list.
>>
>>52764367
It's got good jousting efficency, i'll definitely give you that. Try it against some jank like Quad Striker or the like.
>>
>>52764317
Easily the greatest story I've seen this week. Beautiful job anon.
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