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Warhammer 40,000 General

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Late night /40kG/ blues edition

>previous thread
>>52214537

>Actual Daily Dunkan because he deserves it:
https://www.youtube.com/watch?v=efMsWE8Uz4s [Embed]

>Rules and such. Use Readium on pc/iphone, lithium/kobo on android.
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA
https://mega.nz/#F!z4wmmJyR!jTfwLczhdFjV0q6nowtGag!qgZhmAhK

>40k rules reference in wiki format.
https://sites.google.com/site/wh40000rules/

>Latest GW teases
https://www.warhammer-community.com/warhammer-40000/

>Latest GW FAQs.
https://www.games-workshop.com/en-JP/Rules-Errata

>40K 7th Edition Quick Reference Sheets:
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf

>List organizer picture book
https://webapplications-webroster.rhcloud.com/rc/web/#/rosterCreator

>Offline list builder
https://battlescribe.net/

>Forge World Book Index:
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index
>>
Wasnt there supposed to be a big 40k reveal this week?
>>
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>>52220663
If the pylons on Cadia could shrink the eye of terror always why didn't the necrons just do that ten thousand years ago?
>>
Threadly reminder that if you're not loyalist space Marines, games workshop doesn't give a flying fuck about you.
>>
I'm thinking about selling all my necrons, and my chaos marines to buy a shitload of Genestealer cult models to play them 'competitively'.

What do you think /tg/?
>>
>>52220677
>what is the Armageddon new boxed game? For 40k points
>>
>>52220683
Not enough time and the aeldari were at their prime
>>
>>52220687
Stop being so asshurt, everyone is getting some goodies for the 8th edition. Why don't you pull the stick out of your ass and be patient.
>>
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Threadly reminder that Vanilla Terminators are now pointless since tartaros does their own job better.
>>
>>52220708
30k the aeldari were at their prime?

C'mon nigga. Szarekh or whatever his name is even met with Sanguinius at one point.
>>
>>52220710
>Be patient
>Just like with cataphractii armor
>Because it certainly wouldn't take GW only 5 minutes to make Chaos rules for either of those
>>
Share your dudes!

Here is my Tau sept, rate but pls no h8

>https://docs.google.com/document/d/1tUdG_-gtL7yPm9kxh0e7QOMTdW2NDBG4pAJ0MMtpFuI/edit?usp=sharing
>>
>>52220694
>big
>>
>>52220720
FUCK YOU GW
>>
>>52220632

Then throw the CSM a fucking bone and let them have the rules because it's their wargear. Loyalists already have fucking cataphracrii. Them having Catas and CSM having Tarts would be a cool dynamic, but nope. Fuck anyone who isn't a loyalist Marine player.

>>52220636

We shouldn't have to guilt people because GW is biased.

>>52220710
>t. loyalist Marine player
>>
>>52220690
Aren't crons very good competitively? I haven't been to a GT yet but I always struggle against them at my flgs. fuckers are hard to kill. that being said, the GSC/nidzilla player is also always a tough match up for my ad mech.
>>
>>52220737
Keep in mind that I am still working on it, and english isn't my first language either, so if you see any spelling/grammatical errors then please tell me
>>
>>52220683

The Eye didn't exist during Necrontyr days. The pylons were made to simply cockblock the Old Ones' access to the psychic powers of the Warp.
>>
>>52220756
I'm just bored. They can be real good competitively, but they have maybe two ways to really do it.
>>
>>52220761
Yeah but it existed ten thousand years ago.

And some necrons were awake then.
>>
>>52220739

For I2 .
>>
>>52220721
in 30k the necrons were still sleeping. he was talking about the war in heaven era.
>>
>>52220756
They struggle against the very tip top of lists as they don't care that much about necron durability.
>>
>>52220750
They won't do it because they don't look "chaos" enough, sorry bro knowing GW it won't happen.
>>
>>52220765

If you're asking why the metal Necrons didn't shrink the Eye I'm guessing it's because they were too few and too preoccupied with other things like "FUCKING C'TANS STEALING OUR BODIES".

It's not like the Necrons all woke up at once and went "Oh, Chaos is the bad guy, we better go stop them, guys".
>>
>>52220737
Couple things stand out. Firstly, the name for that capital city is quite long. I would consider shortening it to a simple two words.

Secondly, I am fairly certain that by definition Septs are centered around a single solar system. That's why most of the sept symbols in the book are representations of the sept's sun, most notably in the one with a binary star.
>>
>>52220793
I always figured that a sept was either a single star or multiple systems. But I might be wrong, thanks for your input by the way.
>>
>>52220777
They did it for Imperial Knights, and the Tartaros terminators were on the Chaos side in the damned box game anyway.

The real stupid thing is that they gave them to loyalists at all.
>>
>>52220756
Necrons aren't competitive at all, but they're hard to play against regardless. Since they're entirely too slow to play Objectives, any faster army can just run circles around them and win by the points. AND EVERY ARMY is faster than necrons.

They're also neither fun to play nor play against.
>>
>>52220604
Their decurion is really good.

No overwatch allowed and everyone in combat with them suffer -d3 to some stats.

You play them by having nurglings infiltrate for cover, plague drone move up with an icon for no scatter deepstrikes while heralds footsloggers and summon behind them. Use a musician to drop the GUO turn 2 while the deamin prince has his wings and can do what he likes.
>>
>>52220764
go for it then, but while I am biased I would definitely suggest you look at ad mech if you aren't married to GSC. Ad mech really reward good strategy, and none of the other shooty armies play like them. plus we should be getting more toys this year I hope
>>
"Competitive" 40k is a stupid idea.

Sure, you can do it but the game really isn't designed for it.
>>
Order has: One primarch on life support, half-awakened god, damaged Phalanx
Chaos has: Three active daemon primarchs, three to come, Macragge's Honour, Vengeful Spirit, Blackstone Fortress.
>>
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Hey anon, what do you think of my flesh hounds
>>
>>52220821
Pretty good if you're using them in an otherwise Tzeentch army
>>
>>52220808
Isn't the War Convo the only really "competitive" way to play AdMech?.
>>
>>52220710
>Everyone is getting some goodies for the 8th edition
How about the dicks at GW give the Orks BACK some of the goodies we had a few editions ago tha they TOOK AWAY? Like actually looting shit instead of bland 'Deffguns'/'Looted Wagon' models.

Mah Boyz are long overdue for some major buffs/upgrades. CSM can get in line behind the greenskins as far as I'm concerned.
'course, the Orks are behind the Bolter bitches in terms of 'wanting to kick GW's shit in because they keep getting ignored/abused...
>>
>>52220777

Because chaos needs to be covered in spikes all the time...
>>
>>52220832
I'm fine with Orks getting stuff. I just want GW to go through the incredible low-effort it would take to have give the models they advertised as being for both loyalists and CSM as having rules for both loyalists and CSM.
>>
Which Chaos God has the best daemons
>>
>>52220848
Nurgle
>>
>>52220848
Slaanesh. Daemonettes do everything the other gods Daemons can do except summon.
>>
>>52220828
it's the big dog, but I've been experimenting with an onager/vanguard spam with distraction dragoons and kastelan robots that I think has some real potential. We have a few truly fantastic units. Once I get my Belisarius Cawl I think I'll sweep our local monthly tourney.
>>
>>52220848
Nurgle
Slaanesh
Tzeentch
POWERGAP
Corn
>>
Not sure about you guys but after my career is taken into account, I have very little free time.

Most of that free time is spent doing various things but a certain amount is dedicated to minis.

Most of mini time is spent assembling and painting.

The rest of mini time - maybe 5% of my time involves actually playing the game.

How much of your time is involved actually playing 40k to the point that an army's relative "competitiveness" in the current meta is a concern for you?
>>
>>52220848
Fluff wise?
Greater daemons, Tzeentch
Heralds, Khorne
Lessers, Khorne
>>
>>52220843
>having rules for both loyalists and CSM.
Wait, you're telling me they have models for both sides, but they only have rules for the loyalists?!

Zoggin' GW and their Ultramarines favoritism horseshite.
>>
>>52220857
I'm not the anon you were trying to sell on AdMech originally but I'm curious as to how you deal with eldar jetbikes. Last time I took my admech against a bunch of them I got shit on because my vanguards could never get in range and my neutron lasers couldn't kill enough before the sheer volume of S6 fire fucked up my vehicles.
>>
>>52220883
>This multi-part plastic kit contains the parts necessary to assemble 5 Tartaros Terminators, ready to be added to any Space Marines or Chaos Space Marines collection.

Straight from the website, but loyalists get shiny new rules to go with them.
>>
>>52220848
Now that Tzeentch daemons give easy kill points to your adversary, I guess it's Slaanesh.
>>
>>52220805
Necrons aren't slow.
>>
>>52220767
No, they weren't. The first Necron dynasties awakened during the Great Crusade.
>>
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reposting!

Does it look fun? acceptable?

I have a pathological obsession with darkshrouds and command squads
>>
>>52220897
They are, and they are not. It depends on what you are bringing to the table. They are 'slower' than other armies built around the same concepts, but faster when they start teleporting shit across the map.
>>
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>mfw people actually say "Aeldari" and "Astra Millitarum" now

40K can just End Times and die now I guess,
>>
Chaosfags need to understand something; you chose Chaos.

Chaos ain't the Imperium.

It's not fair for you guys to want Chaos Marks, Icons, Daemon allies, Daemon Engines and still want all the stuff that loyalists get.

Be grateful that GW gave you Renegade Knights, Khorne Daemonkin, Black Legion, Crimson Slaughter, Traitor Legions, Traitor's Hate, and Wrath of Magnus.

It's not like you don't get attention. You just want to be Loyalist+Chaos stuff.
>>
>>52220918
They have plenty of fast stuff, the only thing they suffer from is a lack of range.
>>
>>52220894
It may be nice to spam GW's facebook like we did to get our dreads to get 4 attacks like loyalists :)
>>
>>52220863
Haven't actually PLAYED a game in years, just started getting back into painting/assembling my old minis from when I was really active, so I'm not too concerned about how competitive my Boyz are. I'm more entertained by the fluff at this point.

That said, I do want my Looted Vehicles back Partially because it originally made one of my core army units.
>>
>>52220922
Ok Grandpa.
>>
>>52220886
Onagers with Icarus Array.
>>
>>52220766
SONOFABITCH!
>>
Hey anons, i was browsing a pdf of the rules for gangs of commoragh, and i couldn't find where were the points value of each character and items, are they in another booklet? do you know where i can find them?
>>
>>52220932
There is no problem for loyalists to get new stuff, like the razorback, centurions and different patterns of common vehicles.

But for loyalists to get the HH stuff, like the old terminators armor, while CSM do not, that's lame favoritism.
>>
>>52220932
Chaos fag here: agreed.

The thing with Tartaros and Cataphractii is that we ran into the warp with that shit. It's weird that we *wouldnt* have it later on.

>>52220934
True, and a lack of dedicated transports. Immortals and lychguard would really benefit from a ride.
>>
>>52220962
Night scythes are a thing.
>>
>>52220966
So are stormravens, but we both know those aren't a replacement for a rhino.
>>
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>>52220922
>mfw my race doesn't have to deal with this trademark bullshittery.
Bitching about Aeldari I get, but Astra Militarum's been a thing for a few years now, right?
>>
>>52220932
So?

Tartaros released as CSM first, and Imperium gets rules

Also they get Oblits (centurions) and Autocannon, more fliers and shit.
>>
>>52220922
iradleA<
>>
>>52220932
chaos players chose to be crap when they chose to turn their back on the Emperor.

Also there were the sins of the 3.5 codex. Everyone knows it was game breakingly powerful, far worse than the Eldar are now.

>>52220962
>>52220958
it makes perfect sense actually

you see, chaos marines have no supply pipeline, so their old armor is ten thousand years old with no replacement parts to fix damage. Their old suits have literally fallen apart, and they have only the crappiest equipment left.
>>
>>52220962
>>52220958

If you want a fluff reason here it is, Chaos marines run out of equipment. It's one of their biggest problems. The fluff even states that the traitor legions are constantly fighting with each other and scavenging arms and armor and chaos marine armor is mostly a hodgepodge of different marks usually taken from other marines they've killed.

The imperium has access to vast resources and caches of old weaponry and armor.
>>
>>52220932
And yet, this was a completely new model without 40k rules, designed as a thousand sons unit from the heresy, equipped with one of the few signature weapons CSM actually gets.

And then they give it to loyalists and not us?

I'm fine with us having our own stuff, but that requires GW actually give us our own stuff instead of tossing it all to vanilla marines.
>>
>>52220974
Necrons don't have a rhino equiv in the first place.
>>
>>52220983
But Chaos does produce things. The Dark Mechanicus explicitly produces machines, and they'd probably be more likely to still have old knowledge than the AdMech.
>>
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>>52220944
>Being cancer

End thyself.
>>
>>52220803

You already got CSM Tartaros
>>
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>>52220932
>still want all the stuff that loyalists get
No, we want HH era stuff if Loyalists get it. I don't care about Centurions, or whatever else they get. I only care about getting HH stuff if it survived for the loyalists. It makes no sense for Chaos to not have drop pods, to not have the HH termi armour. There is zero reason for it, other thank favoritism.
>>
>>52220983
>>52220991
That's true sometimes. We still have the Dark Mechanicum to bargain with, and they DO have replacement parts.

Imperial Armor 13 goes into a lot of detail on this. Equipment and vehicles from the heresy are really fucking rare, but they still exist in the Eye.

>>52221000
Ghost ark. It's a land-based dedicated transport our infantry can start the game deployed in.
>>
>>52220991
>Muh chaos is bad at maintaining Legion gear

Explain why Chaos can get something like a Relic Sicaran tank, and adding a Warpsmith to the army allows them to take 2.

Is that what we need to do to get nice things? Promise to only take one squad unless we have a warpsmith?
>>
>>52220994
>waaah I want marks of chaos and chapter tactics and grav spam and free rhinos and 1st turn double shooting
>>
>>52221021
It's also three times the price. a Night scythe is only 25 points more than it.
>>
>>52220977
>Word Bearers are CSM

>>52220994
>Tartaros were invented as a Thousand Sons unit

Kill yourself.
>>
>>52221039
I meant for the boxed game you dolt
>>
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>>52220828
Fall of Cadia has provided AdMech lists with a massive power boost.
With the introduction to Cawl, the new OP artefacts he unlocks for tech priests and the much more flexible Grand Convocation allows you to remove tax units
I genuinely think GrandCon is superior to WarCon and might actually be S-tier.
>>
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>>52220932
>Daemon allies
>Hur hur see guys it's okay! Cause you have one allyWell, two if you count Renegades. Even though Space Marines get like half of the other armies as allies.
>>
If you want loyalist stuff, play Loyalists. It's pretty simple.

I'm a Blood Angels player, I'd love to have +1 initiative every round of combat like Mark of Slaanesh but I can't have it. BECAUSE I PLAY BLOOD ANGELS.
>>
I want to see a reverse-end times for 8th edition where the big-e comes back to life, the galaxy is stabilized, and the forces of the Imperium, the Filthy Xenos, and Chaos do battle in the ever shifting Daemon worlds within the warp, and around the places in realspace where the barrier around the immaterium is weak.
>>
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>>52221008

It barely changes anything. The Guard are still Imperial Guard. The Eldar are still craftworlders and Dark Eldar.

Adeptus Astartes are called Space Marines. Astra Militarum are called Imperial Guard. Eldar before the Fall were known as Aeldari.

This is literally getting upset as the difference between "armor" and "Armour".
>>
>>52220983
>chaos marines have no supply pipeline
>>52220991
>Chaos marines run out of equipment

Stop with this meme bullshit from the 90s.
Read a freaking Imperial Armour or some 40k books.
Chaos has a vast supply line (including geneseed), plenty of ForgeWorlds in the hand of the Dark Mechanicum that forge new shit all the time and rich black markets.
Emperor's Children, one of the most broken legion, have an entire up and running Forgeworld just for them.
>>
>>52221050

There are no Chaos Space Marines in the Burning of Prospero box set.
>>
>>52221062
>I'd LOVE to pay 3 extra points per model
ok
>>
>>52220886
I bring 6 onagers to the table in any 1500+ game. 3 have neutron lasers and are in a unit for that great emanatus shield save, I just walk them up the table usually getting linebreaker from them if my dragoons are all dead. the others are individuals, and I throw the Icarus arrays on those 3 if I'm facing an army with a lot of fliers (nidzilla) or skimmers. Icarus array is practically guaranteed to kill whatever it's shooting at and is scary enough to force jinks even if I didn't kill it somehow. Never had any problems with skimmer spam because I blast them all off the table by turn 3 if they try to approach me.
>>
>>52220975
>What is, Orruk
The End Times are coming anon, I hope you're ready.
>>
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>>52221062
>If you want loyalist stuff, play Loyalists.

I don't want loyalist stuff. I want this very clearly Chaos Space Marine unit to be given Chaos Space marine rules.
>>
>>52221055

Daemons is the second best army in the game, below only Eldar. Space Marines have no allies that are equal to or better than themselves, let alone Daemons. The net comparison of CSM + Daemons vs. Space Marines + any BB ally is in favor of the CSM.
>>
>>52220994

They made HH era Tartaros. They can't give it to Chaos Space Marines in the present because it looks nothing like the rest of the range.
>>
>>52221087
They weren't chaos marines at the time the box set was set in.
>>
>>52221083
Good thing I didn't say 1k sons were CSM. But they sure as hell ain't loyalists.
>>
>>52221054
As much as I like the Grand Convo I feel like free wargear and immunity to gets hot from the War Convo is better. Last game I played I never even got to roll for IWND thanks to my vehicles all dying before I ever could. The only real benefit is more flexible list building. But I guess time will tell as the detachments are experimented with more.

Isn't the only OP relic the Memento-Morispex? Everything else just seems like it's either "kinda nice" or just "meh".
>>
>>52221087
>very clearly Chaos Space Marine

Get the penises out of your eyes, faggot, those are non-Chaos Astartes.
>>
>>52221062
You have furious charge though.
>>
>>52221087
>this very clearly Chaos Space Marine

I don't see any horns, spikes or chaos stars on those models...
>>
>>52221099
>They can't give it to Chaos Space Marines in the present because it looks nothing like the rest of the range.

Didn't stop them with renegade knights.

>>52221100
And they weren't loyalists either.
>>
>>52221098

>Your stuff doesn't suck! All you need to do is play an entirely different army!
>>
>>52221087

gg no re scrub literally the first fucking result on GW's site, preferred over the 1KS paint scheme

https://www.games-workshop.com/en-WW/Tartaros-Terminators?_requestid=18802762

easy game easy life get good
>>
>>52221118

Tartaros aren't going to make CSM not suck. Too bad CSM aren't as good as you are at moving goalposts or they might be able to win a tournament without having the list be 75% Daemons.
>>
>>52221118
Well that was their approach to Dark Eldar.
>>
>>52221099
>What are upgrade packs
Anon chaos players love converting their own stuff with spikes. This is as autistic as saying chaos shouldn't get Vindicators because they don't have spikes normally. But GW released a spike sprew so you CAN make them chaos.
>>
>>52221115
>Didn't stop them with renegade knights.

Are you being deliberately difficult? Renegade Knight follows a Knight which RECENTLY turned renegade and was being hunted down.

Tartaros pattern Terminator armor is a relic from nearly TEN THOUSAND YEARS ago.

The background doesn't support your argument until GW makes the chaos version of them.
>>
>>52221124
>first result
>implying the boxed game hasn't been out for far longer

Also, thanks for pointing out the very obvious complaint: that they sidelined chaos just to suck the dick of the ultramarines some more
>>
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>>52221077
>Stop with this meme bullshit from the 90s.
If it is a meme then why do they have neither newer tech like land raider varients, assault cannons, storm bolters, or grav weapons, or old archeotech weapons?

They can barely keep their bolt pistols maintained and loaded. A basic meltagun is a rare prize for them.

If anything, chaos players should be glad that they pay only the standard point costs for wargear. If GW wanted the rules to reflect the fluff truly, they should have to pay much more. Perhaps Chaos marines should have autoguns standard and purchase a 3 point upgrade for a bolter? And their bolters, in a state of disrepair, jam feqeuently and thus should have rules to reflect that as well.
>>
>>52221105
The thing is the GrandCon allows you to spam the power units without any restrictions. You get more Vanguard, more Kataphrons, More Tech Priest Domini and you can still spam Dragoons. They're the real heavy lifters of AdMech lists. Yes the Memento is broken but the other new artefacts are good too.

At the end of the day, even with all the upgrades, do you really want ruststalkers/infiltrators/rangers?
>>
>>52221137
See >>52221136

Also, see Imperial Armour 13 for examples of 10000 year old chaos things that work fine.

The background doesn't support your argument unless you only look at memes.

>Durr, chaos units are spikes covered in spikes made out of garbage because they don't have techpriests!
>>
>>52221149
>old archeotech weapons?

Imperial Armour 13 is in the mega
>>
>>52221136
>chaos players love converting their own stuff

Then convert a loyalist army and play that as whatever fucking background you want, jeez, it's like demanding rules for a model GW haven't made for you.

Why not add Landspeeders to the Chaos Space Marine list? Somewhere someone must have looted one? WELL THEN GET CONVERTING, but until GW sells a chaos version it gets no traitor rules.

How hard is this to work out? No model, no rules...
>>
>>52221151
I actually regularly field infiltrators.
>>
>>52220932
>Be grateful that GW gave you Renegade Knights, Khorne Daemonkin, Black Legion, Crimson Slaughter, Traitor Legions, Traitor's Hate, and Wrath of Magnus.

Wish orks got half that attention, pretty sad when our only readily available anything worth a damn is dread mob and its how fucking old?

Plus people freak out over it for no reason, cus you know orks doing stuff is scary.
>>
At the end of the day, if GW sees fit to give it to Chaos then they will do so.

Until then, go fuck yourselves.
>>
>>52221160
>it's like demanding rules for a model GW haven't made for you.

You mean like the loyalist rules they just gave to a Thousand Sons unit?

>How hard is this to work out? No model, no rules...

And if there is a model, loyalist rules, fuck CSM?
>>
Why do Chaosfags even want Tartaros? It sucks, even more than their regular Terminators who can take other combis.

You faggots already got Traitor Legions after 10 years of crying, you have literally zero right to complain about anything at the moment.
>>
>>52221172
>Thousand Sons unit

But it's not. It's TarTaros Terminator armor. Literally every Legion have them.

>>52221172
>And if there is a model, loyalist rules, fuck CSM?

Does it have spikes and shit? No? Then it doesn't fit in the Chaos Space Marine range.
>>
>>52221176
>You guys finally got the thing every loyalist army has had for forever now, why do you want a unit advertised as being able to be taken in your army?
>>
>>52221166
Yeah I like them too don't get me wrong but when we're talking about the faggiest of WAAC lists I don't they cut it.
>>
>>52221159
>muh forgeworld
while maybe accepted at most tournaments, if it was truly a strong part of the faction's identity it would have been in the core codex, or at least in a major supplement. Instead it is tucked away in a quasi-third part campaign book.
>>
>>52221149
Nigga you super dumb and reading them edgelord soulhunter books too much. Black Legion, Red Corsairs, and any other chaos band of similar size has an intergalactic empire and are very well supplied.
>>
What army is best if you don't want to spend ages on assembling/painting and which is the worst?
>>
God, Chaos is to loyalists as A&M is to UT. Serious inferiority complex.
>>
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>>52220896
>playing killpoints
>not objectives
>>
>>52221187
>3 years
>forever
>Chapter Tactics still not as much content as 3.5 or Traitor Legions supplement
>AoD isn't even 1 year old

They should take away Traitor Legions because of faggots like you.
>>
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>>52221184
>Literally every Legion have them.

Except for the Traitor legions. Y'know, the type it was modeled with in the original boxed game? The not-loyalist ones?

>Does it have spikes and shit? No? Then it doesn't fit in the Chaos Space Marine range.

Oh, that explains this picture I found of some very loyalist terminators.
>>
>>52221201

Best is simple models like Necrons or snapfit Orks

Worst is armies with complex kits like Knights or 30k AdMech with those mantis walkers and shit

Still no army is as bad as assembling an advanced Gundam kit or a Kotobukiya Armored Core model with 1000+ pieces.
>>
Everyone talking about how Chaos shouldn't get the HH era stuff, but why is no one asking why the LOYALISTS get it anyway? After all, you CHOSE to play loyalists in 40k, so why should you get units from 30k?

40k Space Marines aren't like 30k space marines, they have different rules, and uses, from different times.

It's not fair for you loyalists to want this stuff, when you have Imperial Guard, Sisters of Battle, Custodes, Mechanicus, and tons of SM chapters you can ally in. And centurions. Stormhawks, Stormtalons, Stormraven, Imperial Knights, and not to mention Sternguard Vets, or Vanguard vets, Chapter specific rules and units. And you STILL want the stuff that 30k marines get. Not to mention the huge influx of Loyalist characters. lore. and rules from the end times shit going on. You spoiled brats even have Chapter specific characters and supplements! Whole Books! isn't that crazy??

Be grateful that GW gave you all of this, and continues to give you so much support. It's not like you don't get attention. You just want to be Loyalist+30k stuff.

This is what you Space Marine spergs sound like. No Chaos player wants all the special units that regular space marines have, we just want the HH units if loyalists also get them. It makes sense.
>>
>>52221189
Fair enough, though I don't feel like AdMech will be truely "powerful" until we get our own dedicated transports. As it is now I have to hope and pray the table has a bunch of cover in my deployment zone or I go first because otherwise my vanguards get fucked over by blast weapons or anything that can spam at long range.
>>
>>52221210
>How dare you want your army to have fun options or actual rules? Fucking faggot!

Sick burn, how will I recover from that one?
>>
>>52221223

And those models have rules. Do the plain, non-Chaotic Tartaros look Chaosy? That's right, they don't. Thus, they have no rules.
>>
>>52221086
>Orruk
>Not realizing that WH Fantasy Orcs were just changed to Orruk just to claim trademark on the term, and Orks don't have this problem in 40k
>>
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>>52221169
Blastmasters are the best gun in the game and you don't get none nya
>>
>>52221195
>black legion
>well supplied
>no drop pods
>null deploy list requires at least 250 points of tax units that sit in reserve and do nothing
>they don't even get objective secured

>red corsairs
>infiltrate d3 units with a 160 point tax hq stuck on foot
>d3
>"alright are we in position? shit where is that other squad? did we forget to tell them again"

it is like CSM are just half-assing everything
>>
>>52221230
We don't ask for it, we just get it.
>>
>>52221184
Sure, this explain why space vampires, gay angels and space corgis didn't get tartars either.

Bait 3/10
>>
>>52221245
>Do the plain, non-Chaotic Tartaros look Chaosy?

Actually, they kinda do. They've got the Mark V bolts on one of them, and the others have the weird lightning-bolt trim that's on most Chaos marines.

Do they look like loyalists? I'm not seeing any Aquilas or purity seals~
>>
>>52221230
>implying any loyalist wanted this shit

Point out one person who wanted it. I'd rather have nobody get Tartaros rules just to spite whiny faggots like you. They're not even worth having and I STILL wouldn't let you have them.

Didn't hear you talking about Space Marine spergs when you faggots were bawling your eyes out for YEARS, day after day, literally, no exaggeration, about 3.5 traitor legion rules. Never hear you talking about the CSM only shit that you have tons of in your book.
>>
Are there any instances in 40k lore of individual Space Marines being awarded lordship or governorship over a newly conquered or liberated world in recognition of particularly heroic or impressive deeds?
>>
>>52220720
Unless you want TH/SS

But yeah, downright dirty
>>
>>52221258
>implying a single piece of trim on the chest and plain on everything else is "Chaosy trim"
>implying loyalist shit has to have aquilas and purity seals on it

I guess 99% of FW loyalist shit is right out the window since FW doesn't add that garbage on everything.
>>
>>52221253
CSM use dreadclaws moron, they're superior. Imperials use drop pods because dread claws are prone to demonic possession.
>>
>>52221259
>I'd rather have nobody get Tartaros rules just to spite whiny faggots like you

I would have also rather had that. I would have rather they have just had them be counts-as normal terminators so I could run them in peace.

But no, now that they have special rules I have to deal with everyone in the thread trying to justify with fluff why my army can't have nice things.
>>
>>52221267
>implying chaos shit has to have spikes and fancy trim all over it
>implying a lack of such features makes it loyalist

This is how stupid you sound
>>
>>52221068
I hate you so much
>>
>>52221268
>they're superior
>no weapons
>can't be dedicated transport
>drop pod got hungry and ate the dreadnaught again
>>
>>52221259
>implying any loyalist wanted this shit
That's the point anon, we never asked for it. It becomes a meme when loyalists get it for no reason, even though there is no reason for chaos to not have it.

>Didn't hear you talking about Space Marine spergs
I mean, my group always talked about SM fags who always said chaos didn't need legion rules, and shouldn't get any, if that is what you are talking about anon.

> I'd rather have nobody get Tartaros rules just to spite whiny faggots like you.
Again, why do loyalists get them and Chaos don't, there is no answer.
>>
Man, now I realize why the AoS general thread is so comfy - no one complains, except Grand Alliance Death players (all three of them)
>>
>>52221289
We need to get the setting AoS'd
>>
>>52221294
It's coming anon, don't worry..
>>
>>52221283
>no weapons
It's got the heatblast thing, and a storm bolter isn't exactly heavy firepower
>can't be dedicated transport
It can. Read the book
>drop pod got hungry and ate the dreadnaught again
This can actually be worked around. If it deep-strikes the first turn, it can't use any special rules, which includes Daemonic Possession trying to eat something on the first turn.

I say this as a CSM player, they're a lot better than I thought they were. It's more a matter of loyalist Drop Pods being hella undercosted, even when they aren't free.
>>
Who would win in a fight between Chaos Horus and Sanguini... wait never mind.
>>
>>52221229
Thanks

Ya those admech buggers look crazy annoying to work with
>>
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Anyone have experience with Daemons that can give me a few pointers
>>
>>52221299
>100 points
>100 fucking points
>Regular drop pods are 30
Doesn't matter if they have slight bonuses over drop pods, they are more than triple the cost of a regular one, for little gain.
>>
>>52220683
>>52220765
Because they didn't notice/didn't care about the EoT, and/or figured that the other pylon planets would hold it in check. Also, like >>52220779 said, they've got a lot of other shit on their plate, with many awakening with mental sickness, dealing with local political bullshit, or heeding the call of the Silent King and going after Tyranids.

Keep in mind that Trazyn was the only Necron in the galaxy who actually noticed the shit that was going down on Cadia and also figured out what the goal of the Black Crusades was, and even then, it was only after a relic bell trashed his museum.
>>
>>52221266
To be fair Storm Shields aren't the reason I would want to take terminators these days. They fulfill a niche of monster slayers that is better suited to literally everything else in marines armies.
>>
>>52221201
GW plastic kits are pretty much as easy as it gets when it comes to assembly.

As far as painting, Necrons are probably up their as one of the easiest. Paint it a metal color, use a black wash, drybrush with metal again. Then color some glowy bits like eyes. Then again, you could probably do the same thing with Space Marines.
>>
>>52221313
The gain is that they function as an AV 12 assault skimmer that can deep strike.

Again, it really is just a matter of standard Drop Pods being insanely underpriced. 35 points is what you would pay to give a Space Marine assault squad deep strike and a storm bolter, except their deep strike wouldn't arrive turn 1, not mishap, and let them redeploy 6" from where they land.
>>
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>>52220710

>Loyalists keep getting pre heresy stuff
>Chaos players complain they don't get enough
>It's the stuff chaos had when they left the imperium
>people tell chaos players to "be patient", and not be "asshurt"
>loyalists now can use the reaper autocannon, which is supposed to be unique to chaos

There's really no defending this; it's one thing for them to get unique stuff, but for chaos to not only not get it, but also not get anything of their own is just retarded. Not to mention the fact that they fucking get reapers now.

No tartaros? Fine, give CSM noise predators and a fast vehicle with hades autocannons.
>>
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>>52220922
Only those retarded enough to fall for GW forced shit.
>>
What sort of units are you looking forward to in the Triumvirate of Achaosi?
>>
>>52221294
Honestly, it's not the setting that needs an overhaul, it's the rules. For the most part, the setting itself is fine, and remains 40k's greatest strength in the face of other, arguably superior gaming systems.
>>
>>52221336
Basically this. I understood with the Calth termies, since they were Ultras in the box and +1 toughness or invuln would be a bit more crazy on them, but they had the perfect chance here to even things out and they didn't.

This is exactly the sort of unit we've been told to be patient for, but nope!
>>
>>52221336
For the last fucking time, no loyalists ask for this shit, it's not our fault GW keeps giving it to us.

What do you want us to say? It's GW wanting to make more money and loyalists sell, a lot.
>>
>>52221336
>implying they aren't releasing plastic Death Shroud terminators for Morty
>>
>>52221342
Don't say Warmahordes, that game system fucking blows. The way their rules work, you don't even need the models, you could just as easily play the game with bases with words printed on them.
>>
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Just a couple of loyalist predators rolling through! No spikes on us. No sir! That means we're totally loyalist because chaos is only made of spikes!
>>
>>52220720
add marks/icon
remove transport options
remove ATSKNF,chapter tactics and combate squad
add fearless/fear/hatred/WS 5, or a mix to replace the above

bam done , took me 60 seconds to make these guys chaosy
>>
>>52221260
Besides chapters deciding the recruitment world, my guess is no.

Imperium is pretty wary of marines getting too much power, hence the breaking of the legions in the first place.
>>
>>52221352
>What do you want us to say?

Nothing. I would just prefer people didn't try and jump through hoops to explain why it -totally- makes sense that they didn't give us these, because Chaos doesn't get heresy-era units or units that aren't 100% encased in spikes, right?
>>
>>52221367
>add fearless/fear/hatred/WS 5, or a mix to replace the above

Oh sweetie, that's adorable, that's not how you spell "add 5 points per model". This is chaos we're talking about.
>>
>>52221247
Wishful thinking: The post
>>
>>52221367
You don't even need that last line. Just add the option to take VotLW so they can be part of a legion and get Fearless/Fear/Hatred that way.

It's really easy to houserule. It's just insulting that GW couldn't even put in the 60 seconds you just did.
>>
>>52221379
You were trolled anon. That's all.
>>
>>52221223
>Oh, that explains this picture I found of some very loyalist terminators

Literally Chaos Tartaros Terminator. Also yes, absolutely no Chaos markings on them at all, is there? No "Eye of Horus" "Scarab Occult" or "Twisting Path of Tzeentch" icons.

Seriously, what are you, some kind of retard that thinks if you buy a Tactical Squad and paint a chaos star on it, you've got Chaos Space Marines?

Learn your own lore.
>>
>>52221400
That's a thing you can do, and is supported by fluff.
>>
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>>52221389
Sure, yeah, that would work

my butt is clenched with fury, this is the dumbest shit ever
>>
>>52221400
>Seriously, what are you, some kind of retard that thinks if you buy a Tactical Squad and paint a chaos star on it, you've got Chaos Space Marines?

That's exactly how it works. It's also really easy to fluff out such an army

>The chapter of Fell-to-chaos-5-minutes-ago just fell to chaos!
>They started marking themselves with the iconography of chaos
>Then, in a bout of rage, they destroyed all Grav weaponry, Landspeeders, Drop pods, Stormshields and heresy-era terminator armor in their possession
>Now they roam around murdering for (insert chaos god of choice) while looking incredibly loyalist aside from those chaos stars
>>
>>52221230
>Everyone talking about how Chaos shouldn't get the HH era stuff, but why is no one asking why the LOYALISTS get it anyway

Because it's been preserved in their armories and repaired? Chaos Space Marines lost their homeworlds, were driven into the eye of terror, and then literally started killing each other over who gets what planet, slaves and resources until Abaddon knocked heads together.

Also your argument is false. Loyalists taking 30K stuff is plundering a shared heritage, no taking things that rightfully belong to CHAOS.

It would be like Loyalists asking why they don't get Heldrakes, Helbrutes or Defilers for their army... I don't see any of that happening.
>>
>>52221351
+1 invun/T is not even that crazy even FNP/+1T death guard would still be miles behind grav/skyhammer/wraith units/tau shit
>>
>>52221363
>The way their rules work, you don't even need the models, you could just as easily play the game with bases with words printed on them.

The only thing you need actual 3D models for in 40k is checking LoS, and True Line of Sight is a horrible, vague, wooly mechanic that needs to die as brutal a death as possible. Assigning specific size catagories to models and terrain would be a fantastic change, if nothing else because it would stop penalising players for modelling their characters on large scenic bases that lift them an inch or so off the ground.
>>
>>52221433
Literally who the fuck would want a defiler?

They already get their own helbrutes; dreadnoughts, and they get the contemptor AND the leviathan.

Heldrakes are overrated.

here's your (you)
>>
Can Guilliman join a squad?
Can Cypher join a squad?
>>
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>>52221433
>Imperial Armour 13

And no, it would be like Loyalists asking why they don't get Reaper Autocannons in their army. Which they now do, so...
>>
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>>52221276
>>implying chaos shit has to have spikes and fancy trim all over it

>Implying it doesn't

This guy doesn't understand the difference between Traitors, Renegades and Blackshield Space Marines...
>>
ITT:
Angry Chaos Fags
Angry Loyalist Fags
Trolls pretending to be these fags
Faggots who don't know the lore
One faggot commenting on the above
>>
>>52221460
>What is Chaos Relic Sicaran
>What is Chaos Relic Achilles
>What is Chaos Fire Raptor Gunship
>What is Chaos Storm Eagle

I could go on; spikes don't make it chaos.
>>
>>52221453
no
yes
>>
>>52220922

Tell me about it.

GW is End Timing 40K, they're just doing it by stages now.
>>
>>52221453
no but the victrix guard formation can take look out sir! for him
yes
>>
>>52221460
>Implying it doesn't

It doesn't. That's why you can run the MK III and MK IV legion marines as basic Chaos marines without any issues.

GW cancelled their Spike-squads in 4th edition. You don't have to worry anymore about heavily armed men busting into your LGS and gluing spikes on any CSM they don't think are spiky enough.
>>
>Chaos is renamed Kayos.
>>
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>>52221454

No you seem to be genuinely stupid rather than trolling so I'll explain one more time...

You start out with a Space Marine. Then you add Chaos to it.

If the model only has the standard Space Marine stage, it's a loyalist. See you attached picture? Loyalist Iron Warrior at worst, at best Renegade Marines, which use Horus Heresy/Loyalist Rules.

Chaos Space Marines have barbed trim, horns, topknots, Chaos Stars, Icons of the Dark Gods, etc... if your model doesn't have that, it doesn't get to be in the CHAOS Space Marines codex.

Simple.
>>
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>>52221474
>GW cancelled their Spike-squads

Their latest Chaos releases suggest otherwise, but thank you for playing...
>>
>>52221467
> Chaos gets Fire Raptors
Wait really? That's fucking awesome, who the fuck doesn't want the unholy offspring of an A10-warthog, an AC130 Gunship, and a Rhino's ball slapping orgy? I'm pretty sure there's also Chaos Legacies of Ruin to choose from that you could slap onto it.

Loyalist Fire Raptors can put War on Murder on top of all those guns. Because nothing is quite as ridiculous as a Fire Raptor showing up on turn 2 to BRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRT a flyrant off of the board, put
3 wounds on a second, and instagib a third with missiles.
>>
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I havent played 40k in years.
Is this list
A) even legal (new system confuses me)
and
B) at least playable/not underpowered?
>>
>>52221484
>Imperial Armor 13
>Not a supplement to the CHAOS Codex
Here's your (you)
>>
>>52221484
Or, you don't do that, and it's still a Chaos Space marine.
>>
>>52221484
You realise some Chaos space marines resemble Heresy era marines due to the warp right?
>>
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Reminder: Eldar are the most powerful race in the galaxy.
>>
>>52221509

>Xenos make massive gains in Segmentum Solar
>>
>>52221453
>>52221469
>>52221473
What space marine transports can Guilliman be transported in?
>>
>>52221497
It's one of the few nice things we get, and it might be better than what the loyalists get.

We can replace the bolter turrets with autocannons and give either the bolters or autocannons rending (for a bit of a hefty price)
>>
>>52221433
Loyals got obliterators

The rest is a matter of time
>>
>>52221518
none
>>
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>>52221484
>He dosent know about the alpha legion
BAhahaha, you are are silly goose anon, haha wow
>>52221518

read the fucking rule book you tool he cant go in transports as he us a MC
>>
>>52220720
Better looking models deserve better rules.
>>
>>52221518

Nothing in the Codex, only Super-heavies (I think) because he is a Monstrous Creature, and the rules say only Infantry can go in transports unless it says otherwise
>>
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>>52221484
Somebody call the police! I found a non-spiky Chaos Marine!
>>
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>>52221503

Show me the Horus Heresy models in the Chaos Space Marine codex, please.
>>
>>52221531
>Renegade Word Bearer

Anon, I hate to tell you... but you haven't dipped them in the Eye of terror for ten thousand years yet...
>>
>>52221532
>2008 memes
>>
Reposting:

How much should I get by selling a painted (or just primed) Custodes squad ?
>>
>>52221528
They're already better than standard terminators in a lot of ways. Sergeant gets a free chainfist, he can take a Plasma Blaster or Volkite. You can stick a grenade on one guy so a squad with claws can charge at initiative and then sweep afterwards.
>>
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>>52221540
>He can't
>>
>>52221539
That is after 10,000 years. Time is weird in the warp remember? That's why all my models with VotLW are still standard space marines instead of having Captain stats, duh.
>>
Just built my recast Knights. Magnetized the shit out of them but I still need to seriously clean and base them. Well worth the $50.
>>
>>52221509

God, I would ejaculate into her armpits so hard.
>>
So lads. It's pretty much confirmed now that old Space Marines are getting phased out for the new Girlyman Marines.

Are we splitting off into Oldhammer 40K.
>>
>>52221519
Loyalists can also put autocannons on their fire raptors. Unfortunately I have no intention of ever buying a fire raptor for myself unless it comes already assembled. One of my friends conned me into assembling his fire raptor for him. Legit forgeworld too, came with the bags and everything.

To put it simply I spent two weeks straight, every night spending a full hour with Tongs, Sanders, Gas Mask, and a stovetop, trying to assemble the damn thing. After 20 hours of time spent assembling.. I had the fuselage and HALF of the wings done. Not any of the doors, half the fucking guns, and about 100 grams of greenstuff used up. And it still wasn't done.

I put everything back in the bag it came in, along with the 40$ he paid me to assemble the damn thing. I ended up telling him to just email forgeworld about getting an entire replacement fire raptor, along with some pictures of all of the Unsalvagable parts.
>>
>>52221577
>pretty much confirmed
By who exactly
>>
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>>52221553
Stop
>>
Skitarii and Cult Mechanicus being two different armies is one of the dumbest things GW has done. It makes me bang my head on my desk routinely.

I just wanted to tell you all this.
>>
>>52221596

Hastings.

The guy with a 100% record who lives in Nottingham.
>>
>>52221577
Actually, the latest info says the bigger marines thing is complete bull.
>>
>>52221498
bump?
>>
>>52221617

Who from?

Nearly everyone who has been right in the past has said...

Second Great Crusade.
New Girlymarines.
Old space marines are just going to be left with no updates and will after years be allowed to dwindle.
>>
>>52221604
100% record?

He was completely, utterly wrong about Age of Sigmar failing.
>>
>>52221635

He never said AoS would fail.

He said it was underpreforming and not selling as well as Fantasy.

Then GW released the GHBII and caved,

So really he was right, a winning game doesn't get a U turn 6 months out of the gates.
>>
>>52221645
GHB is hardly a U-turn you fool, if anything it just added more options.

A u-turn would be saying sorry guys we are restarting fantasy.
>>
>>52221653

So you're saying AoS was a success from the very first day? Because everyone knows that's a lie. It is now probably outselling Fantasy but it had a very rocky start and Hastings called that but to be honest anyone with eyes could see it.
>>
>>52221532
The Fallen; can be included in either Imperial armies, or with CSM armies. The models shown use parts from both 30k and Dark Angel kits. I.e. as long as you can tell what the fuck something is supposed to represent GW doesn't give a flying fuck. Only the most autistic of players would give a fuck if someone used 30k or regular tac marines to represent their choas marines.

Considering how old and god awful the current CSM kit is, i'd rather build a chaos army out of 30k marines.
>>
What's CSM's best options for dealing with AV14 and superheavies ?
Forgeworld options included.
>>
>>52221665
>AV 14

Melta is always a good call there.

>Superheavies

Renegade knights
>>
>>52221530
>>52221527
>>52221523
What about the Stormlord? As it is a super heavy
>>
>>52221665
RAPIER LASER DESTROYERS\

LASER. DESTROYERS.

Twin-linked Ordnance 1 S9 AP1, on a 'Artillery' platform, which automatically means infuriatingly hard to deal with in shooting.
>>
>>52221684
READ
THE
DAMN
RULES

right now, go look up the section on MCs and superheavy transports

jesus
>>
>>52221518
A piece of terrain with a Geokinesis psyker in it
>>
>>52221498
Can anyone give a returning player some advice?
>>
>>52221678
And for the sake of my own curiousity, what else besides melta ?
>>52221685
Hm, not a bad idea. How many points are they ?
>>
>>52221719
DPs with gear that gives the +str (Biomance, axe of khorn etc)
>>
>>52221563
At first I thought it wasn't that bad, but then I saw the pauldrons and missile pods.
7/10 would double take if I worked for GW.
>>
>>52221719
>And for the sake of my own curiousity, what else besides melta ?

Chainfists are an option if you have a delivery method. I think Iron Warriors have an Armourbane Axe that works great on a Daemon Prince. Other than those, it's Ordnance lascannons like the Rapier that other guy mentioned. There's also the Deimos Predator which is a tank version of that.

A Heretek Psyker could also do decent work in that department, as they have ways of stripping hullpoints that ignore AV entirely.

Maulerfiends are also pretty great for eating tanks, assuming they can reach them.
>>
Are ruststalkers a meme?
>>
>>52221509
>Eldar used to be the most powerfull race in the galaxy

FTFY
>>
>New Dan Abnett book released in limited edition form
>1500 copies
>Already sold 1350 copies within the hour of its release
>other limited books still lingering months later

So Dan Abnett is this popular huh?
>>
>>52221719
If it's anything at all like space marines, it's 75 points per gun and 2 dudes. And you can have up to 3 guns(each comes with 2 dudes) in a squad per slot. The best thing about them is that per the rules of Artillery, the crewmembers get to share the Toughness of their gun. So stick them in HARD cover, in FRONT of the gun, and they pretty much never die unless they get charged.

Most big-time tournament lists with them run a full battery of 9 guns. Which will pretty much erase entire squadrons of tanks from the board every turn, at the brisk range of 72".
>>
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Never played 7th. Want to go back to 40k.
Plz r8
>>
>>52221719
>>52221749
Deimos Vindicator, not predator. Apologies, but it's got a very long-winded name.

DEIMOS VINDICATOR LASER DESTROYER
>>
Why are they called Howling Banshees?
>>
>>52221773
please rate mine too
>>52221498
>>
>>52221755
yeah but i do not know why

his writing is shit. people here seem to love eisenhorn but its plot was horrible. the first book was unnecessary and all he likes to write about is the dressing style of his characters
>>
>>52221773
THE TRANSPORTS ARE ONLY FREE IF YOU TAKE THEM IN A "GLADIUS STRIKE FORCE". HOLY FUCK READ YOUR FUCKING CODEX AND STOP RELYING ON THE LIST BUILDER.
>>
>>52221788
I play DA, but i forgot the 5 mandatory scouts.
>>
>>52220683
Eye came into existance shortly before M30,000
The Eldar's homeworlds are at the center of the Eye which the pylons were built to keep silent.
>>
Any information yet if the LR in the talon of the emperor box will have the options to build it as redeemer/crusader or will it just be the vanilla sprue
>>
>>52221750
Yes. Their grenades are legit but Infiltrators are better and more fun
>>
>>52221811
Infiltrators are worth it just for the reactions you get when explaining what their aura does.
>>
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Z knights, get em while they're hot
>>
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Why did they fuck the Hydra so much? I swear its an AA vehicle that got worse with each edition that had more air
Anyways I was just spitballing A formation
2-3 Hydras
1 Chimera

Special Rules
Integrated Air Defense
Whilst the Command Chimera is alive all Hydras gain the interceptor Special Rule
The Chimera can order the Hydras to Ignore cover (Jink Only) or bestow Preferred enemy (air). Would this be broken or ok?
The Idea behind it is the Chimera is the Radar vehicle that feeds data to the Hydras. It should be modeled with a giant radar dish and can't transport.
>>
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>>52221821
>>52221739
>>
>>52221821
Good shit, my Z knight is still sitting cozy up on my bookshelf, along with the trophy that she helped take home from an apocalypse game. I never finished her paint job, she's still like 60% green, 20% leadbelcher, and 20% grey primer that sure as shit looks too much fucking like leadbelcher.
>>
>>52221827
The Hydra is fine for something that costs 70 points.
>>
>>52221827
Hydras aren't mobile SAM platforms, they're cheap spammable WW2 flak guns, that's why they don't have Interceptor, because they're like 70 points a pop.

That said, can't you take them in Emp's Wrath and get Ignores Cover that way? I don't think it would be broken but do try to get what you want using existing shit before homebrewing.
>>
what new admech units would you like to see in the tabletop?
>>
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>>52221852
>not painting your models before putting them on the table
>not painting models that you put on the table anyway that did you proud
dumb chinafag
>>
>>52221877
Triaros would be nice, personally I want Myrmidons just because I like them and secutors are still a thing lore wise.
>>
>>52221894
I would be finishing her, but I straight up can't tell the difference between what is grey primer and the first coat of leadbelcher. It kinda turned me off of actually painting my first knight, and was the entire reason I switched to using Black Primer.
>>
>>52221894
eat shit, barneyfag
>>
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>>52221877
Automatons, just Automatons. Please FW, don't fuck up my based beep boops in Fires of Cyraxus.
>>
>>52221827
Emps wrath allows you to ignore cover as an order so functionally does what you want to do without having to resort to home brew. Just convert the CCS taurox or Chimera to look like a command and control/radar platform.

or you could use a armoured battle group detachment as their hydra's still have interceptor and ignore jink.

Or use a castellans detachment and field 3 x Hunters. 75pts each you get bs4 with skyfire, interceptor and funky autocannons and when you field three you ignore jink
>>
>>52220720

Wait, so can Deathwatch use these?
>>
>>52221907
i thought 40k admech banned them?
>>
>>52221916
The Cult Mech codex mentions some far flung forge worlds still having them.
>>
>>52221912
Tournament-wise? No.

For casual games with friends you could just get by with replacing Chapter Tactics with whatever the deathwatch army-rule was.
>>
>>52221911
*stalkers not hunters although hunters are good too
still, 5pt more and shits all over the hydra
>>
>>52221877
>>52221896
oh god yes, triaros. I'm not familiar enough with the other units, but triaros, man...
>>
>>52221916
Not entirely, the craft of the Dominus and Cybernetica has just degraded like anything else, so they're far rarer as the new Magi don't have the experience to not accidentally turn them into Silica Animus mid-combat. The practice still exists, though, like virtually everything else that the AdMech 'no longer does', it's just rarer than it was.

With Fires of Cyraxus, this might change depending on how they do it (they need to give everyone some excuse to use the rules, after all.)
>>
>>52220720
Let me guess, they're vanilla SM-only ? Or can Deathwing actually take them ?
>>
>>52221774
Those things are great; never let me down, and rarely take glances from the gun overcharging
>>
>>52221929
Secutors are basically just tech-priests with a bunch of guns strapped to them. Really they're what I had in mind when GW announced the AdMech codices.

Also I wouldn't mind seeing some Ryza variants or something from FW since the Cult Mech book mentions that the current Ork invasion they're fighting has forced them to actually try and innovate. It mentions shit like Dunecrawlers climbing up sheer cliffs.
>>
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>>52221877
>mfw Crimson Guard will never have rules because Skitarii already fill their niche
>>
>>52221939
As far as we can tell, yes they're vanilla only. We won't have any more information until the actual boxes come on the shelves. Because these rules for them are presumably part of the box set.
>>
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Returning player here. I haven't played since 2008 when the other members of my 40k group moved away. I recently moved to a new town and it's 40k group is three times the size of my old one, so I'm thinking about getting back into 40k. After digging around in my boxes, I found my old Imperial Guard army. I call them the Cadian 189th Grenadiers and I even found my note book that contained battle reports written in first person from the view of my Regimental Commander, High Commander Mathias Caine.

First thing I realized was I needed a new rulebook, the new codex and some new models. The result was purchasing ten Scions, one Leman Russ Eradicator (for a player in the group that abuses cover saves to no end) and a Manticore (Cause I like templates and the Manticore seemed better than the Deathstrike).

The list I provided is made using all of the models I own. It's a mixed bag of things, generally all-purpose does everything but isn't exactly focused on a single area.

I'm thinking of either getting some Tauroxes or Chimeras next (not sure which) and maybe some Ogryns and a Master of Ordnance (for more of those sweet sweet templates), but beyond that I have no idea how to expand my army. It already seems I'll be going Infantry Guard since that's 98% of my army right now.

Kinda wish I never sold the majority of my models when my old group left, but at the time it was easier to sell my Basilisks and Leman Russes to join the growing MTG scene.
>>
>>52221947
niice. let's hope for something good
>>
>>52221774
>>52221946
Okay, looking them up, they look sexy as fuck.
Might swing for those since my group is pretty artillery fatigued after fighting orks and IG
>>
>>52221948
Could always convert Guard, Anon. I understand that it would be more of a 'Tech-Guard' thing than the actual Calixian Crimson Guard but it's about as close as you can get without just calling your Skitarii Quietus's Crazies.
>>
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All I want is a plastic kit of troops for SoB. Do not want new rules or special characters, just a kits like the marines tactical with a lot of options.

I don't kind metal Exorcist of the nightmare of PE, I just want basic troops in plastic.


Also fucking IA why didn't you gave us the glorious Repressor and made it free of cost :^)
>>
>>52221959
You're a little low on anti-vehicle and anti-air, but I don't really have the experience with Guard to give you much advice on how to counter that. Have you considered a Leman Russ Vanquisher or Hydra?
>>
>>52221907

Those ones are basically interchangeable with the plastic ones. Hell, I intend to run my plastic ones in 30k when I get around to finishing building my Thallax and Ursarax.
>>
>>52221821
How much do they cost.
Price and shipping compared to GW?

I bet the shipping is faster and cheaper than the one from GW.
>>
>>52221755
because he is known to be a solid writer.

most gw writers really arent that good.
>>
>>52221976
Anti-air isn't a big concern with this group. Been in this new town for two years now and only saw one game where a flyer showed up, and it was a Flying Tyrant. They play every Saturday and I've seen each game to get a feel for how the group is.

As for the Vanquisher, I still have my Vanquisher Cannon turret in my Box o' Bits. So I can switch between Eradicator and Vanquisher depending on the opponent. Only difference is the Vanquisher turret is modeled with a Heavy Stubber instead of a Hunter-Killer Missile.
>>
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>>52221966
Yeah I know, but the problem is Skitarii as they are are beautiful. I know if I bought a bunch I'd either build them as is or go full retard and convert them into Secutaii for 30k. And starting 30k AdMech would be bad for my wallet then again I already own the mandatory Titan I'd need to actually use the army so...

>>52221982
They're based on the same model, but the Castellax is infinitely sexier.
>>
>>52221821
Why did you bother reposting my pics?
>>
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>>52221400
Unmodified Cataphractii fits the Iron Warriors aesthetic jut fine though.

Also if you want to take it a step further you can grab a tactical squad, paint them as Ultramarines except with a slightly off shade of blue, and then run them with Chaos rules and call them Alpha Legionnaires.
>>
>>52221755
>new Dan Abnett book

dude, titanicus is from 2008. Its now new, its a rerelease.
>>
>>52220832
I want the looted wagon to be a single unit, with the twist that the unit's stats change depending on who you fight.
Stock/against orks: AV13/11/10 with a strength 8 ap4 large blast gun. Also comes stock with ramshackle and wild fire special rule.

>wild fire: orks do not care about hitting the target. The main gun can fire snap shots as a 3d6+scatter die.

>imperial
AV14/13/10 and the gun gets ordinance
>eldar
Becomes a skimmer and the gun now ignores cover
>tau/tyranids
Is now a T8 w3 monstrous creature and its gun is poison 2+ ap4
>>
>>52221959
Drop grenade launchers they dont aff anything.

Your scions should be packing melts or plas as they are best off deep striking to one shot a tough unit or vehicle.

Your going to struggle against terminators but thats not unsual for guard
>>
>>52221988
$38, ordering and shipping will take around 3 weeks to 4 weeks.
Z is running sales right now too.
>>
>>52221988
Mine were $50 for both with $18 shipping. Arrived within 12 days from China.
>>
>>52221755
Is the only writer than write things between decent and good constantly.

Most of BL writers are just bad or mediocre at best.

He might fluff rape, but they are passable rapes since they are still within 40k possibilities

Unlike fucks like Goto that get assblasted mad when people point out his stupidity. Multi lasers is one thing, Eldar aspect warrior using stolen chimeras because their own Eldar transport are shit, is another entire level of not knowing what the fuck you are writing about.
>>
>>52222022
Does he just sell the carapace weapons?
>>
>>52222019
thats fucking stupid.

so im supposed to have a million different models for the same unit?
>>
>>52222022
Yeah I'm the owner of the Knights; Z charged me $68 with shipping and they arrived within 12 days.
>>
>>52222023
>>52222022
Ok but normally?
>>
>>52222038
Yup. They're resin, though.

>>52222042
Like $90 after shipping for 2 Crsuader.s
>>
>>52220843
>>52220883
>>52220894
>>52220936
Everyone already bombed their announcement on Facebook asking how they were for Chaos, and someone pointed out it was very carefully worded that they could be used as regular-ass Chaos Terminators. Just like your average slimy redshirt trying to sell you a box of Necrons because you want some robot parts for conversions.

>Loyalists got epic asspained because they thought Chaos were getting rules for Tartaros Termies in Wrath of Magnus
>>
Lorgar is the worst Primarch not just because he's a deranged faith junkie who ruined everything, but because he's the only Primarch who can't fire Krak Missiles from his nostrils.
>>
>>52222019
Or you know not be a retard and just use the glorious 3rd edition looted rules.

Back when GW didn't had interns and retards writing rules.
>>
Speaking of knight.

Errant or Crusader ?
>>
>>52222049
Pics? Sounds fukken hilarious

>>52222055
Wisdom
>>
>>52221176
They are actually cheaper points wise, than our regular terminators with power fists.
>>
>>52222047
Well fuck, did he change his catalogue or something I didn't get a notification about the sales
>>
>>52222071
Honestly I have no idea. My invoice was cheaper than what was listed in the catalogue.
>>
>>52222049
Its the right thing to do, we shouldn't let them get away with this saddening lazyness.
>>
>>52222021
Well, at I bought the Scions, Leman Russ, Rulebook and Codex (with Cadia Supplement) used. At first I thought two guys had Hot-Shot Volley Guns, but when assembling the list I noticed the weapons fit the picture of the flamers instead. The only kit I brought brand new was the Manticore/Deathstrike kit.

As for anti-air, not an issue for this group. Flyers aren't really taken unless it's a Winged Tyrant.
>>
>>52222056
those rules were just "take any imperial tank but with bs2" right?
>>
>>52222091
Basically yes, it was so simple and elegant solution to added looted stuff.
>>
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Are Custodians actually strong in the tabletop or they just look badass?
>>
>>52222097
I would love to have those rules again.

I get mad every time I look at my looted leman russes. 11-11-10? eat shit gw.
>>
>>52222086
really would have been better off buying a wyvern over the manticore, manticores are pretty meh right now.
>>
Are grey knights ok without a baby carrier? I just hate how the model looks
>>
>>52222106
In 40k they're basically better assault termies.

In 30k they're Terminators+1: The Army and the Tribune can take on Primarchs.
>>
>>52222121
Also, anyone has a good looking grey scheme for them? i.e. not silver
>>
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>>52222121
Just replace the front with the front of a dreadnought (preferably a BA libnaught) and it looks fine.
>>
>>52222145
That is actually kind a cool.
>>
>>52221916
40k admech use gimped AI's that require significant guidance to operate. Imagine RTS games where your units can handle pathing to a location and shooting stuff, but they only do so if YOU tell them to.

tl;dr they're servitors without the wetware and are equally as dumb
>>
>>52222007
I'm kinda doing this; I'm getting Betrayal at Calth, painting them all the FW Alpha Legion scheme and adding forge world shoulder pads/headhunter helmets on the champions and playing them as CSM
>>
>>52222128
There's plenty on google Dark Grey and pure White work fairly well, but I'd paint them red with gold and white trim just for shits and giggles.
>>
>>52222161
The Automatons can actually operate on their own and are somewhat more intelligent than the standard Servitors, they're the borderline between expert systems and 40k-brand AI (remember that the AdMech's definition of AI is not, by any means, the real-life definition of AI, Servo-Skulls and Logis engines are pure artificial intelligence by our understanding). They just lack any and all intuition, so they have to run varying values through the same clusters of logic-routines to figure out what to do unless a Magos is connected, who can supply them with intuition through his own commands.
>>
>>52222118
The shop didn't have any Wyverns in stock. Just some of the Start Collecting boxes, a single Manticore/Deathstrike (which I bought), a bunch of Cadian Troops sets and 3 boxes of Cadian Troops + 1 Chimera. Apparently I'm the first Imperial Guard player at the store in five years, so the owner never bothered stocking much Guard stuff.
>>
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>>52221894
Die you fucking Barneyfag
>>
>>52222173
Wow, white looks pretty impressive. Although it's very hard to paint and I'm kinda new so I'm sure I'd get that chalky look which is pretty bad.
Unfortunately I'm not finding any painting guide for either styles though

>>52222145
That is actually nd bad wrt the original model but I'm not a fan of conversions.. I was wondering if I could do without the model and have a decent army. What about using an IK instead?
>>
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>>52221773
>>52221788
>>52221792
Updated
>>
>>52221906
>>52222223
friends I saved this image without knowing the source please don't shout at me
>>
>>52222187
>so they have to run varying values through the same clusters of logic-routines to figure out what to do unless a Magos is connected, who can supply them with intuition through his own commands.
Isn't that exactly what Servitors do, except they used a lobotomized human petty much just for their motor cortex to save on processing power?
>>
>>52222227

>I'm not a fan of conversions

Is this a troll statement, or do you legitimately hate the best part of the hobby?
>>
>>52222164
I'd doing something similar as well, though I'm gearing up the army to also be usable in 30k, albeit as smaller pride of the legion list with Autilon Skorr to facilitate it.
>>
>>52222260
>not a fan
>hate
>>
>>52222252
Mostly, though the routines of the Automatons are notably more adaptable and extensive, mostly due to the more advanced 'bio-plastic' cortex that FW never expanded on and the relative size of their internal cogitators. This isn't to say they're even remotely sapient, otherwise they'd be Silica Animus, but they have the potential to be which suggests a more serious and intelligent processor than the ones most Servitors get.
>>
>>52222145
That looks good, yeah
>>
>>52222227
Just use a White Scars painting guide as a base, since it's going to be all the same colours just arranged differently.

>but I'm not a fan of conversions
Get out, and may you never darken my doorstep again.
>>
>>52222274

"I dislike conversions" is a hell of a stupid statement.

Improving painting talent is great and all, but it's the personal touches in construction that really makes your army your dudes.
>>
>>52222222

So are they going to do anything actually interesting with the necrons, of was one bored museum curator doing half-assed tech support our quota of plot relevance for the foreseeable future?
>>
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>>52222296
And even if it isn't personalizing your army, it's sometimes the only way to fix GW's fuckups.
>>
>>52222313

>Non waddle centurions

Pretty cool. Though if you're doing that I'd also extend the torso a little to make it seem like the pilot can fit inside it.

Maybe make the legs just a tad shorter than that to keep it getting even taller and make the proportions of the arms work with the overall look.

Nitpicking though. Just making it look like it can actually walk is great.
>>
How does CSM (especially Emperor's Children) deal with massed 2+ saves? Either Riptides or a full terminator army.
Termicide and drowning them in sonic weapons is marginally effective but would I be better off with three Vindicators or something?
>>
How good are the Red Scorpions rules? Do they make tacs in any way viable or are they till tax units?
>>
>>52222345
Obliterators get plasma cannons don't they? Either that or the vindis I guess.
>>
>>52222345
Alpha Legion here; I use plasma chosen, but that might not fit your bill for EC.

I have pretty good luck with a Sicaran; giving it heavy bolter sponsons and malefic ammo is expensive, but 15 rending shots on a fast tank that can reliably wound most things ought to get the job done.
>>
>>52222359
I'll need to check again, for whatever reason I thought they just had Lascannons, Multimelta, Heavy Flamer, and Autocannon. Now that you mention it, the plasma cannon sounds right.

>>52222362
I'll look into that too.
>>
>>52222355

Tacs are fine, they're just unexciting and have a really dull and narrow tabletop role.

Sacred cow effect, really. Deathwatch codex shows how marines should really be: Elite special ops with a broad armoury, not "Well these guys have finished three tours of duty, better make them the least well equipped guys in the chapter."
>>
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>>52222227
>I'm not a fan of conversions
Go away and never come back.
>>
>>52222362
Also consider spamming Rapiers with Ectoplasm cannons or Cyclothrate conversion beamers.

Throw in a divination sorcerer for extra kill power.
>>
>>52222376
Just remembered; helbrutes can take plasma cannons too.
>>
>>52222345

>How do I deal with a full terminator army?

Maintain a brisk walking pace in the opposite direction to make their charges harder whilst focusing small arms fire into one unit at a time until they evaporate.

And remember: Terminators can't sweep. Once they're down to two guys, the unit can't even meaningfully beat you in assault.
>>
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>>52222395
Unless they're the new loyalist only tartaros :')
>>
>>52222415
tartaros only army
>>
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>>52222427
RRRRRREEEEEEEEEEEEEEEEEE FUCKING LOYALISTS
>>
>>52222415

The best part is you can make them an claws assault unit with grenades and a heavy flamer.

Or take ten, combat squad them and you have lightning claws and grenades in one unit, three heavy weapons in the other unit because you can give the sergeant a plasma or volkite.

And the sergeant's Chainfist is free.

Combi Bolters might still be as shit as stormbolters, but you don't need to bother with those.
>>
>>52222415
>Unless they're the new scumbag only tartaros :')

FTFY
>>
>>52222463

>10 tartaros

>Combat squad 1: 5 dudes with lightning claws and a grenade launcher

>Combat squad 2: Sergeant with Volkite and chainfist, 2 heavy flamers, 2 combi bolters. Optionally the combat squad can swap power fists for lightning claws at no extra cost, combi Bolter dudes can take dual claws for no extra cost.

387 points.
>>
>>52220677
i think the big reveal were the steampunk dwarfs for aos
>>
>>52222376
You are forgetting twin linked melta and twin linked plasmaguns.

Get close and watch enemy evaporate.
>>
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Help guys, I just bought a Golden Griffon bottle and somehow it's like this.

Is this normal or does my paint ruined ?
>>
>>52222556
TOO OLD
>>
>>52220720

...I already modeled mine with twin power fists. Why did they include the build option if you can't do that?
>>
>>52222572
You're supposed to glue the claws on the fists to make power claws you magnificent dumbo
>>
>>52222556

Drybrush paints go weird with age, especially metallic ones.

Sucks after you spend so much I know.
>>
>>52222579

I wanted dual power fists. It's cooler that way.
>>
>>52222579
Chaos can give the champion 1 fist and 1 claw for their terminators; they made the kit for chaos in mind too, but no CSM rules.
>>
So where are those BIG NEWS?
Was it the steampunk guys?
>>
>>52222591
Too bad
So sad
>>
File: CHAPLAIN CAPS'ALLIN.jpg (1MB, 1741x1006px) Image search: [Google]
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>>52222447
SHUT THE FUCK UP TRAITOR
>>
>>52222572
I did mine with claw and fist for 30k.
Just counts as claws or glue claws on the fists.
>>
>>52222579

Why are lightning claw hands the size of power fists? It makes it really weird that they're not unweildy, and don't grant a strength boost.
>>
>>52222581
If I crush the jelly then I can still drybrush it somehow, but it isn't that gold anymore.
>>
So how am I supposed to assemble Space Marine power armor? Do I just mix and match armor styles?
>>
>>52222607
To store the energy for the claws. They just need a bigger housing than a normal glove.
You also do swiping motions with the claws, not fisting motions.
>>
>>52222597
Armageddon game.
>>
>>52222591

https://m.youtube.com/watch?v=zYpmlV_iPLo

>Dual fist terminator in action
>>
>>52222591
In a casual game you may be able to agree with an opponent to just pay for the power fist upgrade twice and not take a ranged weapon.
It's not super great (especially compared to Fist and Claw CSM Lords) so it doesn't give you an edge or anything.

Alternatively he's just counts-as stock loadout with 1 fist and combibolter
>>
>>52222626

You can swipe with a power fist against normal targets. It's really only tanks you need to wind up and do a solid punch against when you have a S8 power field going.
>>
>>52221530
So would a Stormlord be good?
As it is a super heavy
>>
Huh, just checked the new set of Nurgle powers (haven't looked into traitor legions much yet since I just got back into the game).
Every single power seems useful now, some are even pretty great for their charge cost. Or well the primaris isn't too interesting, but you get that for free for just having the mark anyway.
>>
>>52222691
>I cannot read reply chains
Where does it say the Stormlord can transport MCs?
>>
>>52222635

Fuck, I love that game.

https://m.youtube.com/watch?v=SydGBKB5G3c

How would you stat this guy in 40k? Obviously the guy himself has a jump pack, power lance and storm shield with some kinda unique shooting power on the lance, but the bird drill has me at a loss.
>>
>>52220756
They're on of the stronger armies that aren't quite good enough to be competitive. They can still make lists that will ruin casual lists though.

>>52220832
Or melee units worth taking. Or invulnerable saves. Or cyborks. Or skarboyz. Or guntrukks. Or choppas being useful. Or mob up. Or Bionik arms. Or Ld8 nobz. Or klan rules. Or...
>>
>>52222712
>>52222691
Says that "nothing other than super heavys can carry MCs"
>>
>>52222725
>Says that "nothing other than super heavys can carry MCs"
For fuck's sake, WHERE.
>>
>>52222745
>>52221530
>Nothing in the Codex, only Super-heavies (I think) because he is a Monstrous Creature, and the rules say only Infantry can go in transports unless it says otherwise
>>
>>52221933
Na Taus gonna win and get all the Imperuims Beep boops and Phoshporex
>>
>>52222745
>>52222780
Anon is saying this
>>
>>52220727
He combines fire with the Buffmander and claims the buffs for MSS and Puretide Chip despite not being part of the same squad.

He brought Drone Net to our most recent 1850.

>2000
Try 1850, with a Stormsurge. Oh and he brings the railgun terrain too, let's the Buffmander fire it sometimes.

>!Not Riptide Wing
He doesn't need it when he just uses the focus fire ability really well from the Hunter Cadre.

He pops drones off Devilfish and uses them as another unit to shoot with to get +1BS.

The Devilfish becomes mobile cover/objective grabber.
>>
File: 1483959994152.jpg (473KB, 1553x1080px) Image search: [Google]
1483959994152.jpg
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A guy at my local said my medusae eyeburst templates don't ignore cover anymore because they got FAQ'd

Is he trying to trick me?
>>
>>52220983
>Also there were the sins of the 3.5 codex. Everyone knows it was game breakingly powerful, far worse than the Eldar are now.
Fuck off. Nothing in the game then was as bad as Eldar are now. The tourney grade Lasplas and 4HS IW list that people whine about was good, but wasn't a faceroll. It had poor matchups vs all in blitz lists especially, but also stehl rehn. (Don't get me wrong, it was the list to beat, but it was one list, not basically most of a codex and it did sacrifice some things in order to minmax on lasplas and plates. Plus it did less well in tournaments that focused on objectives, etc.)
>>
>>52222829
Templates always ignore cover unless the FAQ for Dark Eldari says otherwise.
>>
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>>52222745

Nowhere. The only transport that can carry a monstrous creature is a Tyrannocyte.
>>
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>>52222780
>>52222808
>the rules say only Infantry can go in transports unless it says otherwise
Does not equal
>nothing other than super heavys can carry MCs
you illiterate nigger.

Since you don't actually read the rules, let me quote the rulebook to you.
>Only Infantry models can embark upon Transports (this does not include Jump or Jet Pack Infantry), unless specifically stated otherwise. Some larger Infantry models [ex. Bulky] count as more than one model for the purposes of Transport Capacity, and this will be specified in the model's rules.

Nowhere does this say MCs can embark on transports, superheavy or not, so you cannot do it.

Pic related, it's a way of getting a superheavy to be able to transport more than just infantry. Notice how a special rule is required that explicitly states what the transport can carry? Clear evidence of RAI. Unless the Stormlord's rules specifically say it can carry MCs (spoiler, it doesn't) then you can't do it.
>>
Im so fucking tired of B&C mods.
>>
>>52221484
Go look through the 2e and 3.5 chaos codexes in the mega. Y'know, the ones that defined the faction. You'll see some chaos marines without the trim, horns, etc. I promise you.
>>
>>52222861
OK, thanks. My doubts are cleared.
Sorry if I was annoying.
>>
What's the best space marine armour? And I don't mean appearance, I mean in terms of functionality.

Is it Mark 2? I've heard the oldest stuff they can't make anymore is usually the best stuff in the imperium.
>>
>>52222931
MK8.
>>
>>52222931
Mark VII and Mark V are probably the best; VII has the best armor, V has the best "sensory augmentations". IV and VI are runners up.
>>
>>52222946
Woops meant VIII and VI
>>
>>52222931
Mk4 is supposed to be the best all-rounder but individual marks do better at specific things.

>armor
3 or 8
>senses
6
>>
>>52222946

1 is "not even space worthy" tier and not even used.

5 is trash tier cobbled together crap.

2 and 3 are old shit because for some reason the imperium genuinely innovated when it came to power armour for a while.

4 is very good build quality, 6 and 7 have better sensors and are more easily mass produced. The differences between 6 and 7 are mostly cosmetic, especially compressing the new sensor suite more so you don't need the beak on the helmet.

8 combines the strengths of 4 and 7 in terms of build quality and sensor improvements, then adds some extra protection to joints that it's kinda amazing it took 8 marks of armour to bother doing.
>>
>>52222964

Eh, Mark 3's extra plating only covered the front, and even then cost in mobility terms.

Basically think of Mark 3 as an experiment that led to splitting development into the Mark 4 and the terminator armour line of suits.

Not quite sure what order the four types of terminator armor were developed in.
>>
>>52223006
Mk3 was excellent for its intended use in boarding actions though. Its front armor was objectively superior to contemporary power armor of the time and even gives Mk8 a run for its money,

That was my point. It's entirely specialized for a narrow role, but as such could be circumstantially better.
>>
I'm about to assemble a squad of terminators for my Death Guard army and was wondering how to load them out. I'm thinking the following:

1x Terminator Champion - Combi-plasma + power fist

3x Terminator - Combi-plasma + power weapon

1x Terminator - Reaper Autocannon + power weapon


Does that sound reasonable? Gives me a nice base of hard-to-remove S7 shooting with their feel-no-pain from the Death Guard rules. I don't tend to play with Min-maxed lists so I think it should cope well in my meta.
>>
>>52223056
If you're taking a fist, consider making it a chainfist for however many points more. It really makes the Termies into a threat an enemy superheavy cannot ignore, and can discourage (or bait, if you know your opponent) charges from Knights and such.
>>
>>52223114
>>52223114
>>52223114
new
>>
>>52221773
Lots of guys, lots of alpha strike, lots of mobility. But not unfair. I'd play it and probably lose.
>>
>>52222836
lasplas was a waste of points and only retards complained about it. The IW list to beat was four squads of special weapon Havocs with Infiltrate, and nine Obliterators.
>>
>>52222091
And a 1/6 chance to drive forwards 2d6 iirc.

>>52222110
Field them as 'ard top BWs. It's a better fit for the statline.
>>
>>52223359
You still needed troops, and lasplas was decent. You'd be brining 3-9 oblits, but at least some of your HS would want to bring pie-plates, otherwise you were hosed by hordes. Remember, horde melee both existed and was playable then.

9 oblits and 12 special weapons plus some bulletcatchers didn't give you heaps to deal with even a normal amount of non-meq infantry, let alone the full green tide/gaunt swarm.
>>
>>52220816
So is narrative 40k since the rules do such a shitty job of reflecting that too. I'm not sure it's designed for anything currently, it's just a bloated mess.
40k rules do nothing well.
>>
>>52222852
Only flamer templates. Blasts don't.
Or then I've been getting fucked.
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