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Infinity General - "You walked into the Wong Neighborhood"

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Thread replies: 324
Thread images: 61

Infinity is a 28mm scale futuristic skirmish game by Corvus Belli where you're not sure if you're better off in Huang Di or Svalarheima despite it being the same desolate icy planet.

>All the rules are for free. Buying the books is only relevant for fluff:
http://www.infinitythegame.com/archive.php

>Catalog where you can look at pretty pictures of the miniatures you're thinking of getting:
https://catalog.infinitythegame.com/

>Rules wiki (now updated with HSN3 content):
http://www.infinitythewiki.com/en/Main_Page

>Rules Wiki Offline Backup:
https://mega.nz/#!Dxs3VbKQ!_tRgLeIszkdMBvnpCFE4xHELtngLRL26cexppwmAIws

>Official Army Builder:
https://army.infinitythegame.com/

>Token Generator:
http://inf-dice.ghostlords.com/markers/

>N3 Hacker Helper:
http://www.captainspud.com/n3hacking/

>Batreps:
https://www.youtube.com/playlist?list=PLzrPO7KIAtwXlOUh545nq21WQaW7YxuGc
https://www.youtube.com/playlist?list=PLO-Uv_G4cY91ZfMy3rWOKDQL1cl7YyYzf
https://www.youtube.com/playlist?list=PLf5JWn6xciCkYcBaTLGs6_FmFiZtCk2zm

>Terrain:
http://pastebin.com/Hy9SRkmJ
http://pastebin.com/PJaETXMV

>Faction Rundown:
http://www.mediafire.com/view/mqaaf5fosmti5b4/Infinity_Faction_Rundown_v.1.3.rtf

>All Consolidated Rules:
https://www.mediafire.com/?xm5aqb4sdx4g446

>Operation Icestorm Scan (beginner missions)
https://mega.nz/#!AkkG0ZZA!CE-YzCWIWVROcSnnlkZI8SMWxWoNb1LkFbWI-LamYR8
>Operation Red Veil Missions (brought to attention it's missing pages) http://www84.zippyshare.com/v/xjlY6Mip/file.html

>The RPG Kickstarter
https://www.kickstarter.com/projects/modiphius/corvus-bellis-infinity-roleplaying-game

>WIP Tactica
https://1d4chan.org/wiki/Category:Infinity_Tactics

>RPG Character Creation
http://infinity.modiphiusapps.hostinguk.org/

>RPG previews (+ a couple scans)
https://mega.nz/#F!8pRURayK!Kj16fd7nQhEcaId8hKD4oA


Previous Thread:
>>52147565
>>
How to be samurai?
>>
>>52206671
First for deploying a bunch of Speculos in there and blaming it all on filthy Muslim Fidays.
>>
>>52206732
...aaaand some of them fucked up the infiltration roll.
>>
Who >rumbleonroute66 here?
>>
>>52206728
You take a Domaru and Neko Oyama and put them in a link with 3 Haramaki

Then you walk them up the board and get them to cc with literally anything
>>
>>52206671
>WELCOME TO THE RICE FIELDS, MOTHER FUCKER
>>
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Some new RPG art.
>>
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>>52207176
Is that a loup garou jacket?
>>
>>52206949
Did you wander in from /owg/?

Googled it just in case and turns out it's an event.

>>52207168
>>52207176
So colorful. I like it. Is that on Varuna?
>>
>>52207353
The second one is.
Also it reveals that there are flying dronbots.
>>
>>52207176
>hover dronbots
Yes please daddy CB.
>>
>>52206949
No, but I'll be
>adepticon
>>
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speaking of hover dronebots, I finished this Meteor Zond recently.
>>
>>52206977
Why is this so good? What am I missing?
>>
So I'm looking into infinity and I have a few questions.

1. How is the faction balance in the game? Combined Army is by far my favorite faction after looking at them all, how do they stack up? I'm ok with have a slightly suboptimal army but I don't want to find myself with the equivalent of 40k Orks.
2. I'm looking at the 300pts onyx contact force box, is that a good starting point? Are there any models I should pick up after getting it?
3. I know that the rules are free online but is there any value in getting the physical books? I didn't see a mega for pdfs like other generals have so other than a reprint of the basic rules and fluff I don't know what's in them.
4. Any good places to watch batreps?
>>
>>52207666
1: Armies are very well balanced. CA are good.

2: Onyx box is good value and good for the Onyx sub-faction, but there are some things in it I wouldn't take in vanilla. Still pretty good for starting though.

3: Fluff and the novelty of actually owning the book are the only reasons I've found to get the books. They're not even that good for rules since there are some rules released between books.

4: Check the OP
>>
>>52207666
1. Balance is mostly excellent. Just don't take the Shasvastii as pure sectorial, if you want to then just run vanilla CA with heavy Shas presence.
2. It's good. As for the second question, previous thread:
>
Ikadrons/Imetrons, Unidron special weapon box, Umbra Samaritan, Malignos hacker, Noctifer. Ignore those that already appear in the giant box, cba to look it up.
3.
>reprint of the basic rules and fluff
That's basically it, if you don't care about fluff or a better-quality rules book then feel free to ignore them.
>>
>>52207666
1 - Combined Army is a good faction, the only advice is stay away from the Shasvastii sectorial. Using some Shas in your other lists is ok but the sectorial itself (i.e. a list composed rougly 90% Shasvastii) is really bad due to not being updated by CB since forever. It's gonna get an update in the next book, which means roughly between Christmas 2017-summer 2018.
The other sectorials and vanilla are all ok though.

2 - The box is a good starting point. Other suggestions to expand it are the Support box with Dr. Worm, Unidron SWC box if you like them, maybe a TAG (Sphinx, Xeodron, Overdron are all pretty good). Much depends if you want to stay into the Onyx sectorial or you decide to go Vanilla.

3 - Phisical books are only for the fluff but you can find some of it online, like here
https://mega.nz/#F!8pRURayK!Kj16fd7nQhEcaId8hKD4oA

4 - Beast of War made some nice batreps aimed for beginners. There's also che channel Gaming with the Cooler. Idk about others but surely there are more.
>>
>>52207654
Well using Neko in CC while in a link he would get 5 attacks at ph+4, plus if you really want to kill something dead you can activate beserk to make those normal rolls and just take the hit

That is 5 guaranteed hits with an explosive ccw with damage 18

Now if you started within 4 inches of the enemy they will be swinging at -9 and you will swing at +3 because of berserk and MA3

If you're within 8 you can assault instead, which is a crazy long range and will put them at a -6

You will crit on 13s too

It's literally the single most deadly thing in the game
>>
>>52207666
Faction Balance is pretty good. Generally you'll see at least an 8% representation of every generic, with small skews of having some over 12.5% and different sectorials (themed subfactions of a larger faction with limited options but certain bonuses) may not show sometimes. I think currently Nomads, Combined Army, and Yu Jing are the most popular factions, but the margins in which they are represented over others isn't that much.

Generally games are not so much about whom you field, but rather what you do with what you've got.

The most suboptimal army is generally agreed to be the Shasvasti subfaction of Combined Army, where you're likely but not necessarily better off fielding Shasvasti heavy vanilla army. Even then people get decent success, for example, IIRC the top player in the USA plays Shasvasti a lot.

2. The Onyx contact force 300 box is definitely a convenient and solid place to start. To supplement them, 100% the first thing you'll want "Dr. Worm" and his assistants (the combined army support box) who'll be your source of doctor/engineer to fix your people/bots up conveniently. Umbra Samaritan is also a cool profile although a bit too flashy as an actual model. For some reason I see people fielding the Overdron plasma sniper a lot when playing Onyx so if that big guy is your style you might like him.

3. The main value is that the physical books includes fluff (over the atmosphere and units in the game) and physical presence (some people like the books like boobs, in their hands and not on a screen). The rules are 100% the same verbatim.

4. There are some youtube channels in the OP. I like Guerilla Miniatures Games the most, personally. Also Miniwargaming used to do some but they've since stopped
>>
>>52207870
You may have gotten the numbers mixed up. Berserk grants a +6 bonus to yourself rather a -6 penalty to the foe. And assault gives a -3 penalty to you, not your opponent.
>>
>>52207870
You may want to have another look at the rules.
>>
>>52207774
>>52207779
>>52207817
>>52207891
Thanks for the help guys, I'll see about picking up the contact force here soon.
>>
>>52207870

>>52207870
>>52207999
>>52208032

Yeah that doesn't seem right.

Regardless, Neko kills shit dead. No doubt. But delivering stuff in Infinity to CC seems to be the issue to me, not beating stuff up when I get there.
>>
>>52207999
>>52208032
Yep, you're absolutely correct, still, the lethality is insane

>>52208153
If you make a nice smoke path for them they'll make it, just gotta get within 8 inches and assault will get you there

Maybe take yojimbo or get some nimbus from a shikami
>>
>>52208218

Still don't know if it's enough anon. From my (albeit, limited experiences) in the game so far CC is pretty dead.

For example, I've smoked way to CC before--then had an ARO from an enemy shoot me while engaged. Even with the harsh negative, once you get range band and they know their guy is dead to Neko or whomever anyways--might as well shoot some AROs there because you can't even declare a short second skill worth a shit.

Wish CC was a bit better. From my limited experiences so far, it's either TO Hidden Camo or Decoy or you aren't doing much.
>>
>>52207817
I would like to tack on radio free neoterra to the list of batreps. Their videos are pretty short and have a little commentary to cover the effects of tactics and units in the video
>>
>>52208328
Those who live by the sword die by the gun.
Really though more chances to use my MO knights pretty swords would be cool as fuck. Don't have a problem with the uberfallkammando though.
>>
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>>52206977

Honestly, while it's cool for close combat, nothing beats the 1 Domaru LT, 2 Haramaki Contender/Blitzen, 2 Haramaki Missile Launcher bunker team.

Mugen works better in a duo link. You still get a +1 burst to your melee attacks if both members of a duo are in melee.
>>
>>52208759
>>52208759

But I want to Samurai my enemy!
>>
>>52209281
Some live some die by the way of the samurai
>>
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Delivered as promised.
>>
>>52209695
Fuck you for giving me nostalgia
>>
>>52209918
They look like they're crying angrily.
>>
>>52210230
Isn't that how Caledonians cry?
>>
>>52209918
Oh ALEPH...

>>52209281
You do realize samurai were archers and gunners when they got the chance to, right?

That said Domaru are functionally less melee troops and more close quarters dominance pieces. Being monstrous in CC is just a part of how they achieve it. Get within their ZoC and they have so many ways to fuck you up.

The Domaru-Haramaki fireteam really doesn't need to be delivered because they are the aegis and delivery system for the rest of the army. They stake out the ground and their opponents have to deal with them. Get Spitfire in and you've got an active turn kill team. While the cc can be ridiculous, it's just another aspect that makes them good.
>>
Post that one model that is really awesome looking but utterly useless on the table.
>>
>>52211600
I've been told Geckos are designed to be used with coordinated orders... I wonder if it would work for those guys.
>>
>>52209095
These yours?
>>
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>>52211600
>>
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>>52211600
>>52212367
And if we're not counting obsoletes...
>>
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>>52211600
I'm sure someone might fight me over this, but Mushashi was more of a vanity purchase.


Personal runner up for ones I personally own: Khawarij Rifle+LSG Lt.
>>
>>52207891
>I like Guerilla Miniatures Games the most, personally

The production quality is high but just know that Ash is pretty terrible with the rules.

Still worth watching, but it's important to realize that when you start actually playing with people who know what they are doing.

Most of his goofs, gaffs, and spoofs get called out in the comments.
>>
>>52209095
>nothing beats the 1 Domaru LT, 4 Haramaki Missile Launcher bunker team
ftfy
>>
>>52211600
Does yu jing even have any decent multi sniper platforms other than sun tse?
>>
>>52211600
Both Khawarij sculpts. The old model drew me into the game and I was so dissapointed when i worked out how poor he was.
>>
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Guy who hasn't played since mid-N2 here, how does the Haqq half of Red Veil stack up in terms of long-term usability?

Debating picking it up just for the value even though I don't have a Haqq player to split it with, but if most of the Haqq models are going to be shelf warmers I might just get the YJ stuff on it's own instead.
>>
>>52217362
Ghulams are Ghulams, they're exactly what you'd expect: slightly above-average line troops. The Khawarij is still just as underwhelming as it was in N2, but it's still playable. In my experience, the Zhayadin has been a monster, though my impression seems to be different from most people's. The Tuareg is a solid TO infiltrating sniper, though I wish it were the doctor or hacker instead. the Al Fasid is a beast.

Overall, I think it's a solid set of models if you're interested in Haqqislam, but I don't know that there's anything that would sell the faction to somebody that's on the fence about it.
>>
>>52217176
I wouldn't say Sun Tzu 2.0 is good. He drops like a sack of shit against an HMG, which would be okay if he wasn't an obvious lieutenant and didn't cost 60 points.

>>52217213
It is strange how they sculpted the shit loadout twice instead of any good loadouts. Even a panzerfaust would have been better. Still, it at least allows me to proxy any of the better ones.

>>52217362
Ghulam are Ghulam. You can't go wrong with a few order monkeys.

Zhayedan are weird, but not bad. The breaker rifle profile is the good one, it's extremely potent at short range since it ignores cover and prompts both an ARM roll and a half-BTS roll thanks to the weird way marksmanship L1 works.

Khawarijs are pretty good flankers (spitfire) or button pushers (doc). Remember to super jump, it is the lifeblood of that unit.

Tuaregs are standard TO camo infiltrators. Sniper is okay thanks to the low SWC investment and TO camo, but better to use it as a doctor or hacker imo.

The Al Fasid is a very effective and versatile attack piece with mines, grenades and smoke to back up its HMG.

Overall, pretty decent. Perhaps some role overlap between the Zhayedan and Khawarij, but not too much.
>>
>>52217603
>prompts both an ARM roll and a half-BTS roll thanks to the weird way marksmanship L1 works.
Sexy, I wasn't sure if they stacked like that.
>Khawarijs are pretty good flankers (spitfire) or button pushers (doc).
And they gave us the rifle loadout. Not like I can't mod it but REEEEEEEEEE.
Taureg will probably get her sniper trimmed down so she can be a specialist.

Alright I'm reasonably sold, buying all the YJ stuff and the terrain pack would only have been like $20 cheaper anyway.
>>
>>52217362
I started Haqqislam due to RV and I think it has good longevity. Especially considering how the Haqqislam side is basically a starter for the future Ramah Taskforce sectorial.

Haven't used the Khawarij much, and the Zhayedan's been picked less often because I've been fielding the Ayyar or Fidayin its place but I like them.
>>
>>52218756
Most I've done with a Khawarij (and Tarik even) is suicide to kill a doctor/engineer or heavily wounded big target or get them up high, prone, and toss grenades on things below.

I'm looking forward to Ramah since they'll get a fireteam of some sort and word about is a HRL loadout.
>>
How competitive would a Yu Jing army with a Guija, Invincibles, and some other heavy infantry be? I'm getting into the game and I really like those particular models.
>>
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making a Corrigador list for BioTechVore.
you know what time it is
https://www.youtube.com/watch?v=xGISX9EwGFA
>>
>>52219406
With a Guijia I'd bring two HI at most, preferably just one. TAGs are efficient with the orders they're given, but they're so expensive in points that the rest of your list often needs to be cheaper. Probably best to stick to cheaper HI like Zuyong. I definitely wouldn't take anything more than 50pts alongside a TAG.

Honestly if you're just starting I wouldn't recommend a TAG. They can be hard to use.
>>
>>52219406
All the tags with the little man arms freak me out =(
>>
>>52217213
Kawarijh can dodge like a fucking madman.

He's literally plow throught 1 wound unit like no tomorrow, you just have to play him right
>>
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>>52219994
>Hating not!Landmates

How is it, to live with a chronic dose of shit taste?
>>
>>52219406
Either you spam heavies or you go TAG. Technically you could pump your list full of Kuang Shi then have the other half be all power armour, but it would kind of suck since you'd lack a support setup for the Guija and be vulnerable to having all the pawns picked off.
>>
What do you guys think of this list? Just wanted to use the Seraph along with as much of the starter box as possible. I think its pretty good, the father knight is a powerful specialist, the fusiliers and pathfinders can be good order generators to provide orders for the FK and Seraph. Tech Bee is pretty much a button pusher, and the medic can help keep the FK alive. EVO Mulebot and engineer mandatory for TAG.

PanOceania
──────────────────────────────────────────────────

GROUP 1 10
FUSILIER Combi Rifle / Pistol, Knife. (0 | 10)
FUSILIER Combi Rifle / Pistol, Knife. (0 | 10)
FUSILIER Lieutenant Combi Rifle / Pistol, Knife. (0 | 10)
FATHER-KNIGHT Hacker (Assault Hacking Device) Combi Rifle, D-Charges / Breaker Pistol, DA CCW. (0.5 | 50)
SERAPH Spitfire, Nanopulser + AUXBOT_1 / EXP CCW. (2 | 82)
AUXBOT_1 Heavy Flamethrower / Electric Pulse. (- | 4)
AUXBOT_1 Heavy Flamethrower / Electric Pulse. (- | 4)
MACHINIST Combi Rifle, D-Charges / Pistol, Knife. (0 | 15)
TRAUMA-DOC Combi Rifle / Pistol, Knife. (0 | 14)
NISSE MULTI Sniper Rifle / Pistol, Knife. (1.5 | 34)
MULEBOT Hacker (EVO Hacking Device) Electric Pulse. (0.5 | 25)
PALBOT Electric Pulse. (0 | 3)
PATHFINDER DRONBOT Combi Rifle, Sniffer / Electric Pulse. (0 | 16)

GROUP 21 / 1
TECH-BEE (Remote Assistant Level 1, Specialist Operative) Flash Pulse / Pistol, Knife. (0 | 5)
SIERRA DRONBOT HMG / Electric Pulse. (1 | 25)

5.5 SWC | 299 Points

[url=http://army.infinitythegame.com/index.html?l=IwBmB8GYRd2ApIxBCZSFowTkwdgQIFYRNIAWBCpcgJk2CKSbybUuEr0pUiqQK8AHFRGNUkApJq40ANiQK8CgAJzE2SEy2MGBYATwEVKoA===]Open in Infinity Army
>>
>>52220999
Seems okay enough. Techbee won't be able to push many buttons though, 2 orders isn't near enough for that. Machinist, Trauma Doc and Pathfinder would be better for backup button pushing.
>>
>>52213766
>Most of his goofs, gaffs, and spoofs get called out in the comments.
which is useless since no one reads youtube comments, including the video creator.
>>
Hey guys, first attempt at a vanilla YJ. Trying to avoid JSA and ISS units.

Group 1

Zuyong - HMG Lt. Automedkit
Tiger Soldier - Assault Hacking Device
Hac Tao - Assault Hacking Device
Guilang - Forward Observer
Yan Huo - HRMC
Zhanshi - Combi
Rui Shi
Husong

Group 2

Zhanshi - Combi
Shaolin - Chain rifle
Shaolin - Chain rifle
>>
>>52221545
You have too many order-hungry units. The Hac Tao, Zuyong, Rui Shi and Yan Huo all compete, as do the Tiger Soldier and Guilang to a lesser extent. 7 and later 8 orders (or even 6 if you hide the Hac Tao) isn't nearly enough for all that. Stick to a few big active turn units, and always aim for 10 orders in your first group.

Even with that composition the Tiger Soldier should be in the second group with the troops currently there being shifted to the first group. AD units don't start on the board, and something is probably going to die on the first turn so you can transfer it into the first group when you deploy it.
>>
How's this for taking the YJ starter to 300?

HSIEN Lieutenant HMG, Nanopulser / Pistol, AP CCW. (2 | 61)
YĀN HUǑ Hyper-Rapid Magnetic Cannon / Pistol, Knife. (2 | 54)
PHEASANT IMPERIAL AGENT (Chain of Command) Red Fury / Pistol, DA CC Weapon. (1 | 35)
TIGER SOLDIER Hacker (Assault Hacking Device) Combi Rifle + Light Flamethrower / Pistol, Knife. (0.5 | 33)
NINJA Hacker (Killer Hacking Device) Tactical Bow / Pistol, DA CCW, Knife. (0 | 29)
ZÚYǑNG (Forward Observer) Combi Rifle / 2 Breaker Pistols, Knife. (0 | 28)
GŬILÁNG (Forward Observer, Deployable Repeater) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0 | 27)
ZHANSHI Combi Rifle / Pistol, Knife. (0 | 11)
ZHANSHI Combi Rifle / Pistol, Knife. (0 | 11)
ZHANSHI Combi Rifle / Pistol, Knife. (0 | 11)

5.5 SWC | 300 Points
>>
>>52221711
looks ok. Although it would be a good idea to add monks instead of one of the zanshis in the future.
>>
I need some Morat listbuilding 101. What are the best specialist, best links and most importantly how to build a list around the Sogarat haris.
>>
>>52222628
>best specialist
For button pushing? Zerat plus whatever specialists are in your chosen link. Doc Worm, M Drones, Anyat and Kurgats are good too because of their utility.

>best links
I dunno. Maybe Rodoks or Hungries? Depends on what you want. MAF has a bunch of good links, even Vannies are good if you take Anyat with them.

>and most importantly how to build a list around the Sogarat haris
Get Soggy link. Get cheap core link. Get specialists. Get supportware hacker. Get orders. It's not rocket surgery.
>>
>>52217176
Armand Le Muet.

The Multi-sniper raiden isn't totally bad. Great for a quick surprise shot and still rather durable in turns after it. It's just vastly overshadowed by the X-visored HRL.

Tiger Soldier Multi-Sniper. If you don't think of the AD as an order inefficent intruder without camouflage, but rather a sniper with mimetism, BS 13, and a sort of "strategos level x" where you can decide where you want it on a board (and have Multi-terrain to boot), either placing it first in a decent spot in your deployment zone, or later to inconvenience your opponent.
>>
>>52222785
Tiger Soldiers are nothing like Intruders. Intruders are defined by the camo+MSV2 combination and Tigers have neither. They are a bit like Lasiqs I suppose, but much more expensive and without an X visor. Either way it is a waste of a Tiger Soldier, take spitfire, specialist or maybe shotgun instead.
>>
>>52222888
Did I type intruders? I totally meant to type Lasiq, I'm sorry. Must've had a brain fart.
>>
Which Sun Tze variant is best?

What kind of force should I build to get the most out of him?
>>
>>52223501
The 1.0 HI version is definitely better. He's damned near invincible. Shotgun and multi rifle profiles are both valid, I usually use the shotty because it's cheaper and he normally uses flash pulse instead of guns anyway.

As for the force, YJ doesn't have anything obvious to deploy late like Haqq's Fidays. Rambos or quick killers like bikes are good candidates since that way the opponent can't prepare for them.
>>
How, if in any way, is Triangulated fire affected by failure categories when shooting into close combat and missing?


For example, let's say the bot is shooting at Shinobu Kitsune in Close Combat with a Jaguar on BS 11 (-3 of course so hitting on eights) and rolling a ten. Does it hit the Jaguar as it is still in the FC of 6 as described as shooting into close combat?
>>
>>52223782
Triangulated fire is affected by no mods besides that -3.

So no the sensor bot shooting into CC would not be affected by the the -6 for shooting into CC. Since you are not affected by that mod, you cannot fail to hit due to it and thus cannot hit your own guy.

I've used that ability to punk Achilles more than once.
>>
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>>52219441
Aw yiss
I like how the HRL Wildcat even looks like a 90s superheroine. She just needs Deadpool-style eyes.
>>
>>52224200
Brutal.
>>
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>>52224248
>that rubber slinky arm
ayyy lmao
>>
>>52224298
Nomads, man. They get up to some real weird shit over there.
>>
>>52224248
Wildcate HRL is the best nomad girl. Popsicle Mod a close second. Winter Vixen dead last.
>>
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>>52224457
>Winter Vixen dead last
I know she's got some stiff competition, but come on man.
>>
>>52224248
Bonus points if you hide the feet Liefeld style
>>
>>52217176
Bao troops surely? MSV2 sniper with courage.
>>
>>52224790
baos are realy shity. Sure they can snipe some mooks, but in a fight vs other snipers they are dead.
>>
>>52224790
bao sniper is pretty bad compared to any other factions MSV2 sniper. Mediocre BS, frail with only 1 ARM and no defensive modifiers, the pretty useless 6 BTS ups the cost. I'd rather use an ABH sniper at that point.

The truth is that decent snipers were always a weak point for YJ, the faction seems more concerned with rockets and missles than MSR. I feel the only worthy snipers are Celestial Guards in 5-man link and the ABH. Guilang wouldn't be THAT bad but the sniper loadout gets overshadowed by the superior FO and AHD ones. Le Muet is also good but damn pricey.
>>
>>52225301
I propose a solution: A sniper substitution for a new remote along the line of the Lu Duan/Rui Shi.
>>
>>52222628
Sogarat Haris narrows your options. You want cheap filler, but Dats can't be specialists. So you go Vanguard and take the hacker to Fairy Dust if necessary.

Having paid hacker tax you might as well grab an M-Drone. That's as many as nine units and maybe enough points to buy about one unit, depending on how hard you pimped out the vanguard. If you took all 5 it probably has to be another specialist for ITS and maybe an Ikadron with any spare points. You could make the Vanguard link smaller for more flexibility, but the other units you buy will have to be cheap anyway. If you take the Soggy link every game, look forward to tailored lists which camo spam against you. You'll want to mix in the odd Yaogat to disencourage that.
>>
>>52225432
>A sniper substitution for a new remote along the line of the Lu Duan/Rui Shi.
I fear it could be a little too much. Stick it somewhere safe in your DZ with a helperbot nearby and some hacker support and you got a Marksmanship 2 MULTIsniper with some kind of visor (to continue on the line of the Yaoxie) that keeps coming back from the dead. It's not Nikoul+Symbiomate level of annoyance but it comes close.
>>
>>52226005
Something a little too much to balance out the all to many underwhelming options.

I'm not too serious about it.


Either that or the invincible army gets the first Multi-sniper heavy infantry.

I think by giving something generally avoided for likely overpoweredness, then Yu Jing players wouldn't complain despite having Tiger Soldiers, Bao Troops, linked Celetial Guard or Keisotsu, Spec-Ops, and Raiden for middling to decent sniper options.
>>
>>52222628
Hungries link
Datz and Specialists to season.
>>
>>52226511
Thing is, how are you going to get the orders distributed? Put the specialists with the hungries in antoher group? Then you have a 150 point order starved link. Or, alternatively, you wind up with specialists who can't get anywhere in time or with only one or two who canny opponents will assassinate
>>
>>52226732
A soggie link won NOVA:

http://infinitytheforums.com/forum/topic/46545-plebians-morat-list/#comment-890506
>>
>>
>>52229064
YES!
>>
>>52229064
CRAB BATTLE
>>
>>52229064
Lovely, thank you anon
>>
Rumble seminar livestream:

facebook dot com slash
riotgrrlpainting/?hc_ref=NEWSFEED&fref=nf
>>
>>52231701
Farcebook is being a shit, I understand there's been art or render of Shikami, can anyone post it?
>>
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>>52232040

Forgive potato quality, I took this on phone
>>
>>52232180
...and it turned upside down for some reason.
>>
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>>52232180
No prob, got something usable from it and I like the design. I'll take two to go.

Got a Nexus pic btw? :3
>>
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>>52232255

Inb4 it turns upside down again. It basically looks like a Unidron built to the proportions and body shape of an Umbra.
>>
>>52232321
Shit, it'd be a hardcore conversion job :|
>>
>>52232255
Raiden's helmet, Miyamoto's hat, Haramaki Armor, and the Hsien's cloak.
>>
>>52232255
It isn't what I expected him to look like, but it still looks pretty fucking sweet so that's okay.
>>
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>>52232255
Was hoping it'd look like Oni Genji if I could speak my mind.
>>
>>52233208
Where's that from? I'm totally stealing some of that design for conversion.
>>
>>52233444
Overwatch, Mr. Digits.
>>
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>>52234582
It's about everything I want it to be in the post I expected it to have.
>>
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>>52234582
Nice. Certainly need to buy one of him.

>>52234566
And fucking finally.

Now que up ariadna bitching on the forums about Blackjacks.
>>
>>52234617
Ikr?
>>
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Something Aleph that ISN'T Steel Phallus!
>>
>>52234657
>Now que up ariadna bitching on the forums about Blackjacks.

I can't wait...
>>
>>52234656
That ain't no blackjack T2 sniper.

Mormaer looks cool though. I hope it sets a trend of the Caldedonian line rework.

>>52234688
Yeah, especially considering they're still missing Andromeda. Kind of curious what her suitcase beast looks like.
>>
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>>52234718
>Mormaer looks cool though. I hope it sets a trend of the Caldedonian line rework.
>>
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>>52234779
Pretty swank.
>>
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>>52234718
>Kind of curious what her suitcase beast looks like.
>>
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>>52234747
Oh no! The Volunteer put on some pants! Like actual pants.

We better see a thong over it or else we riot.

>>52234779
Pretty handsome actually. Like the lead from a romance novel.
>>52234771
I've always preferred Scotland over Ireland anyways. Goodbye St Patrick's day.
>>
>>52234582
hey there zhayedan

Nice sculpt. Hate how they've been ditching the hassassin helmet on the newer ones though.
>>
>>52234638
That doesn't really look like ARM 5. Even if those plates are teseum, so much is still left open.
>>
>>52235052
It's the shield that does it. Same reason the Unknown Ranger is ARM4
>>
still learning the game and i had a question or two still:

1.) if my opponents model ARO shoots in response to me throwing a grenade at the same model is it a f2f roll?

2.) can i declare a BS attack against any target i saw during a move on my active turn? like if i started and ended a move out of LOF of an enemy but i drew LOF to an enemy model while moving could i choose to shoot at it?
>>
>>52235251
1) Yes, and
2) Yes!
>>
New Zhanying Female. Could be worse.
>>
Gecko pilot should've been a duo. Not totally sure what's going on with those butcher's cleavers on the assault pistols.
>>
>>52235275

thanks man i appreciate ya
>>
>>52235284
Another leg piece to get annoyed at because I set it slightly askew. Happened with the RV Zheyadan.
>>
That tinbot.
Jesus Christ how horrifying.

I can dig the third from the left though.
>>
>>52234688
Here is a render of the new vedic Aleph unit, the Danavas. Apparently some kind of hacker with a pitcher. Could be dope.
>>
Highly requested minutemen box that's basically a meme at this point.

RIP infamous rolling over Panzerfaust cutie.
>>
Did we really need another Sniper Mercenary? It's hard enough trying to justify Knauf when Armand exists for better and the Bounty Hunter exists for more added value for cost (and SWC).

At least it's viral this time.


New character's name is Major Lunah
>>
Surprised I didn't see a Kamau.
>>
Reminds me of a Chasseur for some reason. I think it's the hips and general pose.
>>
The Gecko pilot should've been a girl to keep the girl TAG pilots combo going.
>>
>>52235284
The pose fits in with the RV Hsien, so I'm cool with it.

>>52235380
That tinbot is fucking haunting.

>>52235470
Gecko pilot should've been twins. One male one female.
>>
>>52235428
>viral sniper

If she isn't too expensive, I'll probably find room for her.
>>
Around Tohaa go for their hooha.
>>
>>52235380
man, fffuck tinbots
>>
>>52235380
Paint the Tinbot with black streaks around the eyes to make it look like running mascara.
>>
>>52235531
>>52235512
>>52235490
>>52235380

tinbot just wants to be your friend pls to come closer to the tinbot no flesh removal here.
>>
>>52235611
tinbots replacing infantry in boxes is N O T O K A Y
>>
>>52235625
It was okay for Suryats and to a lesser extent Jans, but here it just makes no sense. You need 5 Riot Grrls for a full pain train. There's no fancy link teams that let you cram in a different troop to replace the last member.
>>
>>52235625

i see your point. feel free to mail a formal complaint and all of your skin to the corvus belli headquarters. address it to tinbot pls thx.
>>
Any interesting news aside from the previews about the future of the game, plans for focus in 2017, etc etc.
>>
>>52235659
Hello, is this the tinbot skin removal service? I've got far too much pesky skin, and I need to get rid of it. What are your rates?
>>
>>52234566
We finally got a dossier for the Nexus?

Now I only have to wait roughly a year for an actual model!
>>
>>52235809

howdy yes it me. i take skin at a rate of the entire skin per minute. you wont find a better rate than this i assure you. would you like to hold on to your premium meats or do those need go too?<?
>>
>>52235380
CB is slowly starting to become GW-greedy. They're slightly upping their prices and soon to run a full 5-woman Riot Grrl link a box and a blister or starter + Grrls box will not be enough.

>>52235295
I do hope they make a second pilot. Cleavers look silly though.

>>52234598
Looks ace. Basically everything I like in character design.

>>52234747
Huh, and I was considering going into Caledonia.
>>
>>52235890
They probably made the tinbot because they like designing tinbots rather than any grand conspiracy to make people buy an extra blister. CB isn't very greedy, they just make bad decisions. Their sculpt choices being driven by whimsy as much as by market can result in some real stupid moves. Just look at the Nisse hacker.
>>
>>52234996

That's the Ayyar
>>
Resculpts are cool and all, but it would be nice that things without a model would get one beforehand.

Happy to finally see what the Nexus looks like, but the model likely won't be out any time soon while there's already model renders for a bunch of Caledonian stuff that already has existing, yet old, models.
>>
>>52236085
>Resculpts are cool and all, but it would be nice that things without a model would get one beforehand.
They always mix old with new, so that they don't run out of new things to show of.
Not to mention this is the first time showing the ALEPH hacker and the Viral Sniper merc. If they intended to do all the new things before resculpts, there would be no resculpts.
>>
>>52236172
I mean more for new things revealed for months, like say in a book release. If it's something out of the blue it can wait.
>>
>>52234688
I wonder what makes her distinct. There's already Devas for normal hacking and the infiltrators for assault/killer hacking. Maybe a cheaper super hacker? Though if you did that you'd definitely need to buff Asura hacker somehow.
>>
>>52234747
If that is going to be a new starter box, that's very top-heavy. It should have a Cateran or S.A.S instead of two HI. But I guess they are completely ditching the starter box formula of 3 basic guys, one skirmisher, one support guy and one killer piece.
>>
>>52232255
Its muhfuggin Zeiram!

>>52235295
No paired pilots is unfortunate, but the dual assault pistols look right for assaulting atleast.

>>52235380
Aww yea Riots look great. Tinbot has creepy doll written all over it, noice.

>>52236230
Shes going to be my new Zoe, thats all I know.
>>
>>52234688
>>52234688
>>52235395
Looks cool
>>
>>52235446
Huh, he actually holds the HMG like a regular rifle.
>>
>>52234582
DIE DIE DIE
>>
>>52235415
Finally, some heavy armored girls.
>>
>>52234771
There five of them, the women have completely different poses, men may be repeated or not, hard to say (I think the two right ones are same bodies). And there's a Paramedic one?
What is this set? Is that a mix of starter set Volunteers and SWC box ones or are there going to be 4 of them with extra weapon options? Or is it really going to be a 5-man box? Are they exploring 5-man options since usually there's one profile always missing?
I need to watch that seminar.
>>
>>52235415
wow, the guy with the missile launcher looks very black. Well done, race based sculpting is hard.
>>
>>52235284
She's actually one of my favorites from this seminar.

>>52235395
She's super fucking cute. I wonder how CB is going to balance out the Dakini fireteam.

>>52235428
My other favorite of the seminar. Hope Lunah is available in Haqq.
>>
>>52236797
Chain rifle and HMG are same body, they are from the box. 3 unique bodies presumably from starter.
>>
>>52236797
I'm guessing the rifle chick there will be in the starter and the others will be in a box. I don't think its just weapon options, the heads are all different.

And yeah, the 2 dudes on the right have the same body. Paramedic's legs aren't bent enough, so he's a different pose.
>>
>>52236817
>inb4 they paint him white for the official scheme
>>
>>52236833
Speaking of official schemes, are they doing away with red and white JSA because it looked too much like new bakunin, and making it orange and white which looks like old bakunin?
>>
>>52236797
Carlos said it's volunteers from both starter (which will havd 3 rifles. one of them with Medikit for the paramedic) and the swc box mixed in one pic because it looked cool. There are others.
>>
>>52236896
No the Shikami colors are supposed to be a mix of the usual JSA but with orange accents like the RV Ninja
>>
>>52236817
I really like the ML guy. Painting dark skin would be something really new for me and the missile launcher looks great. I love that it looks more like Javelin.
>>
>>52235380
Every one is hung up on the creepy tinbot, but the girls look honestly awful. Maybe they'll look less shitty on clearer photos, but what is that left one even doing.
>>
>>52236921
They dont look great, but still better than the current box. Also that chick was kinda annoying
>>
>>52236921
>>52236948

They should look awful, so that everyone knows you are a powergamer.
>>
>>52236921
avoiding the stances of the patriarchy
>>
>>52235395
>>52234688
Can't believe my eyes, a brand new unit for Vedic! And she has a pitcher! and a CUTIE too!

>Bostria confirmed Vedic is in the next book and saye they're playtesting the Danavas leading a Dakini fireteam
This is too good to be true...be still my beating heart, could it be that the Vedic era has finally come?

>next 300pts box is Steel Phalanx
Well fuck me sideways, the Phallus strikes again. Can't get your hopes up for a minute and the Homoerotics come to fuck you in the ass.
>>
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>>52235052
The first draft had more armor, for some reason.

>>52234779
That rifle seems pretty oversized, or the grey has a tiny head.
>>
>>52237048

Honestly wouldn't be surprised if she appears in the ASS anyway like a randum ninja.
>>
>>52237051
No, that is an old style fuckhueg rifle there.
>>
>>52234771
The medic has the high tech medicine pistol what?
>>
>>52237161
Probably stolen or bought. I doubt the medikit would require much high tech logistics to keep running.
>>
>>52237161
We already have pneumatic pistols to administer vaccines. Putting a scanner and some nanites cartridges on it doesn't seem too futuristic.
>>
>>52236824
>Hope Lunah is available in Haqq.

They need a viral sniper the least out of all the factions.
>>
>>52236824
>Hope Lunah is available in Haqq.
Oh fugg off you've already got the Lasiq. YJ still needs a sniper that isn't Armand "45 shitting points" La Muet.
>>
>>52237551
I'd argue Tohaa has way more viral weaponry but Haqq is solid second.

The Mercenary sniper invasion is real though.
>>
>>52237655
It's all about plausible deniability.
>>
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Debate settled, Uhahu is from Tunguska.
>>
>>52238089
Is that a Peter Pan reference?
>>
>>52232321
Its just that they're previewing it for the Aussies
>>
>>52238247

>Baker Street Irregulars

Won't be surprised if we see the 'rogue' Aspect Sherlock lurking about there.
>>
>>52233208
Was just thinking there was not enough overwatch in Infinity
>>
>>52238089
Really needs to say how old she is.
>>
>>52238553
She's Nomad years old. Which makes her automatically old enough.
>>
>>52236337
>Its muhfuggin Zeiram!
You saved that design for me.
>>
>>52234913
>dat filename
Samantha & Maxine: Cyberpunk Edition?
>>
>>52225432
>>52217176
YJ very intentionally has no good MSR options. You *could* go to Armand (42 points) or Knauf (32 points) in vanilla as they're both regular troops, but as for YJ-specific line troops, there really are non.
- Sun Tze 2.0 doesn't synergize well with lots of builds (and is not where you want to be spending points in the first place).
- Bao MSR can't take getting shot at with 1W, 1ARM, and no defensive mods
- Tiger Soldier MSR is certainly possible and doable, but that's not very points efficient
- Both the Raiden and Guilang MSR are just not as useful as their HRL and FO or hacker versions (respectively), and moreover, both aren't great shots (BS 12 and 11, respectively)
>>
>>52239148
you left out Zhanshi
>>
>>52234638

Has the different profiles ever been collected in a single place? I see them popping up here every now and then but I´ve no idea where people get them from. It could be useful for planning paint-schemes (and maybe more besides)
>>
>>52235380
>riot girls not just standing around
FUCKING FINALLY
>>
Art/renders cleaned up a bit to be more visible:
http://imgur.com/a/ypJGG
>>
>>52239148
I don't think it's intentional. They just don't have many units designed for it (except for the lacklustre Sun Tze 2.0) thanks to their generally aggressive focus and HI fetish. It's not YJ is allergic to good multi snipers or something.
Bao only got a sniper as an afterthought for the sake of having an MSV2 sniper, and the infiltrators are a similar story.
Raiden HRL got all the neat toys for some reason, just not very good design choices. If the sniper was the one that got minelayer it would be more worth considering.
The line troop multi snipers are just line troop multi snipers. Most of those are bad unlinked no matter the faction.
Tiger Soldier was confirmed to have been kept for the novelty of having an AD sniper.
They were obviously trying *something* with the Pheasant. I'm just not entirely sure what it is, or how it could possibly have gone so wrong.
>>
>>52236921
Honestly those look really awful. I like current Grrls more than these. Rastafa-hairstyle is just... Meh. Those acually look like they could be from Corregidor rather than Bakunin. Tinbot is creepy enough.
>>
>>52239841
>They just don't have many units designed for it
It's very much thematically appropriate that a generally aggressive HI faction doesn't have access to cheap/reliable ARO options in general. YJ is very conspicuously missing an analogue to the Nisse or Intruder, and it's better ARO options are pretty much restricted to suppression fire, the TR bot that everyone else gets, and the neurocinetic dual ML Yan Huo, which is a bit pricey.
>>
>>52240015
Also Hac Tao ML and Raiden HRL, and to a lesser extent Zuyong ML for a cheap 2 wound ARO platform. Certainly nothing comparable to a Nisse or Sin Eater though.
>>
>>52235890
Assult pistol cleaver has been a thing since the original morlock sculpts
>>
>>52237551
>>52236824
>>52239769
oohhh shit guys, check out her apparel, I spy an Aquila guard pauldron thingy and she has some headband that looks an awful lot like MSV goggles.
>>
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So I've been thinking about my ideal Infinity vidya and I hit on an idea.

Why not an action/RPG/Strategy game featuring the characters from the Infinity: Outrage manga (assuming they don't all die at the end).

The player takes the role of Emily Handelman. Normal gameplay is a third person shooter but at any point Emily can enter "Lieutenant Mode" and issue more complex instructions to her team mates. In lieutenant mode the game becomes a 3d real-time strategy game. You can pause the action, see exactly where her team mates are going to move before they do, order them them to throw grenades at specific spots, or order them to enter "Reactive Mode" where they sit in place an shoot at anything that moves.
>>
>>52238546
Was just thinking there's too much overwatch in these threads
>>
>>52237044
Left one is obviously manspreading though
>>
>>52240618
So something like Mass Effect/Republic Commando/XCOM Bureau?
>>
Anyone got a Unidron SWC box on hand? I just got some used without the box and I need a pic of the side that shows which weapons are which.

>>52240458
They're still retarded.
>>
>>52240702
Yes but with way more options for controlling your team mates. When in lieutenant mode the view switches to an overhead view ala XCOM: enemy unknown with a Fog of War obscuring areas your team mates don't have line of sight to. The map is peppered with context sensitive icons indicating things like cover or objects that your team mates can interact with using their special abilities (Uahu can hack enemy units or use hacking to turn the environment against the enemy. Beba and Domvoy can smash down certain walls and doors, Knauf can climb things to reach better sniper spots ETC).

This being Infinity, Smoke grenades are SUPER important so lieutenant mode allows you to see exactly where they will land.

However, in lieutenant mode Emily is extremely vulnerable to being flanked and killed so you have to position her carefully.
>>
>>52236230
I guess Deva is being relegated to linkable hacker option nobody takes solo and this one will just be a straight upgrade on Thamyris to stop ASS from being better at hacking than Vedic - what with Scylla and all.
>>
>>52240806
hold on a sec
>>
>>52240822
That sounds super fiddly.
>>
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>>52240863
>>52240806
Left to right, those are the Plasma Sniper, the Spitfire, the ML, and the K1 Combi
>>
>>52240937
I meant the schematics on the side, like the drone boxes have. Does that box even have it?
>>
>>52234747
>no hmg
Thats gonna be one cheap/weak starter
>>
>>52241043
Sectorial starters are less formulaic in general. USAriadna, Corregidor, are also pretty squishy and low on points/SWC. On the other end you have the monstrously heavy NCA and ASA which only has two troopers without SWC loadouts.

It does have an impressive amount of durability for Caledonia.
>>
>>52240968
Four little portraits of the heads, but nothing that shows the weapons except the group shots on front and back.
>>
>>52241755
Formatted like a unit box, not a drones w/options box.
>>
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CB posted some photos from Rumble 66. I'd post all the tables but I'm busy painting a Lunokhod.
If anyone would be willing to post them it would be cool, because I think we don't discuss table composition nearly enough here.
>>
>>52242902
SML terrain? Cool.
>>
>>52242902
Cool tables. I love infinity models, and the terrain and how dynamic it is played. Suck I will never be able to play it.
>>
>>52207168
Is that a modified Umbrella Corporation logo on that building?
>>
>>52241043
Only because Mormaers suck a million dicks. And that might change.
>>
>>52243538
I dunno man, I see the T2 Rifle guy as Haris filler. And with X Visor that's quite the effective range or one mean Suppressive Fire. I'd be anxious about putting a TAG in range of a Mormaer in Suppressive Fire if two bad ARM rolls would mean my TAG is dead, whereas with AP HMG it would need 4 of them. And the fact that you can Haris them with a smoke chucker means you can get into those good Rifle ranges.
>>
>>52238341
Jesus that's a great reference.
Good job CB. Good job.
>>
>>52243686
It's the Greys that make it a weird deal though. Paying through the nose for 2 points of armour in exchange for mobility and grenades. It's a link where the expensive guy isn't good. Yea, you get that visor/rifle/combo, but Grey links can already cover those rangebands with HMG/shotguns. I guess it's the only Haris you scots get, but you buy a pair of pretty rubbish dudes to unlock it.
>>
>lay base coat on Achilles
>immediately notice mold lines on his leg that I missed
What the fuck is is about the paint that brings this kind of shit out?

How do I fix it without tremendously ruining the paint consistency? I feel like if I scrape off the paint with the mold line and paint back over it, it will always look slightly off from the rest of the model.
>>
>>52246268
Strip all the paint off, fix mold line and re-base.
I'd avoid messing around with the basecoat if possible.
>>
Tell me about the F¥¥. Why does he wear a Bandana?
>>
Hmm, never got into wargames before, but this interests me. Any idea on how someone interested could start?
>>
>>52248204
Red Veil or Icestorm are fantastic for getting into the game. What faction do you like?
>>
>>52248255
Not sure yet, still reading into what each faction does.
>>
>>52248204
Do you like the hobby aspect too?

At the very least you'll need some kind of hobby knife and glue (liquid cyanoacryate is what I usually use) to assemble your miniatures. Primer and paints of the brands of your choice if you want to get into the painting side of it (which is suggested as it can get rather confusing which unit is what when they're all the same color and size).

The two player starter boxes are pretty good for having introductory rules, some terrain, dice, and the actual models. Otherwise, there are army packs and starter packs for getting a general foot down in your army purchases.

Some paper terrain packs sell for like ten bucks each if you don't want the starter. Two or three fills a board rather nicely. Use the boxes to help make them sturdier as they fit nicely inside it.

Other than that it's reading the rules, and finding people to play with at your gaming clubs and FLGS.

OP has quite a few links that help in regards of choosing factions, seeing some batreps, and seeing what you like through the catalogue.
>>
>>52248688
Never done gluing and painting, so that's gonna be a challenge.
>>
>>52248938
Gluing is fundamentally easy, just remember that less is more, and make sure you understand how everything is supposed to fit together before you actually start applying glue. Infinity models can be fiddly little bastards sometimes but you don't have to do very many of them.

As for painting just watch some tutorials and maybe buy some cheapo models from another range to practice on if you aren't confident in your art abilities.
>>
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Tell me about your experiences with the Morat Aggression Force. I'm interested in them but haven't actually seen the red Halo Brutes in action.
>>
>>52235428
>Did we really need another Sniper Mercenary?
I can see why it's a bit excessive for, say, Pan-O, but all these sniper mercenaries give some factions (*cough* vanilla YJ) a much needed prop-up.

YJ's got poor ARO options and with no links in vanilla, it can be tough going sometimes. Armand's quite pricey, but I could imagine taking Knauf, even at 32 points. YJ's other BS13 MSR is on a Tiger, and that's +2 points, AD but no MSV1.

Viral sniper merc's hair is a bit weird, though.
>>
>>52249782
Alright then, I'll take a look at some tutorials and get some paints soon.

As for factions, it seems like I'm thinking about going PanO, although Ariadna and Haqqislam seem interesting, too.
>>
>>52238553
And how would her being 12 change anything than if she were 20? You can't rape a cartoon anon. It doesn't matter.
>>
>>52234779
Man, I just bought a grey too.
>>
>>52224700
But Wildcats was Jim Lee...
>>
>>52250848
You can according to the Government of the country in which I reside.
>>
>>52250968
Your government is stupid and inept. Everybody who could stop you jacking it to a drawing of a fictonal teenager either doesn't know or doesn't care.

Unless there's a proper hellhole I don't know about that actually enforces that shit regularly.
>>
>>52248061
He's a fat guy.
>>
The largest Infinity tournament ever (Rumble on Route 66) just wrapped up a few hours ago. 102 players total, 6 rounds, 2 days.
Top 5 players were playing:
1. CHA
2. HB
3. CA
4. ASA
5. Corregidor

Remember, it's not what army you bring, it's how you use it.
>>
>>52250968
So don't go telling any cops. How are they going to know if you're jacking off to a pretend girl? Unless your government also installs cameras in homes for that very purpose.
>>
>>52250485
>YJ's got poor ARO options and with no links in vanilla, it can be tough going sometimes.
Solo snipers aren't great as ARO. Some people say they're decent with TO, but generally anything that's not in a link team and carries a heavy weapon is going to eat a happy dose of smoke/MSV - HMG. I have my doubts for snipers that CB is clamping these days. I'd much prefer simple viral rifle over sniper rifle as that option likely wouldn't eat your SWC. The model looks nice, I might get it although never actually put it in a list.
>>
>>52251590
This guy gets it. Burst one ARO for the most part is a waste of time. TO ARO can be useful sometimes but it's only useful for the surprise factor and in that case you really want a missile launcher for the template.
>>
Few questions
What is the average game time?
Average game size(models per player)?
average entry fee to not be pure garbage?
Is it like 40k where you have super try hards that make it impossible to win outside of going with OP meta or is it competitive throughout with the obvious advantage going to the more skilled player?
Are all the models metal or is there any plastic?
How long does it take to learn the game?(my only experience is with 40k so far but it took a couple of months and there is still SOOO much that I dont know)?

thanks in advance friendos
>>
>>52223708
>As for the force, YJ doesn't have anything obvious to deploy late like Haqq's Fidays

Somebody doesn't know what an Oniwaban/Kitsune is for.
>>
>>52251878
Hidden deployment units do not deploy normally, so they are not eligible. Unless you deploy your Ninjas directly into marker state like a weirdo.
>>
>>52207333
That seems to be female Metro, which is a bit odd choice for PanOcranian adventure.
>>
>>52251388
>Caledonia wins
Wow, just after they announced new sculpts.
Coincidence or morale boost?
>>
>>52251750
>What is the average game time?
Two hours, including setup and breakdown, if you're familiar with the rules, for 300pts.

>Average game size(models per player)?
10-14 Orders. Anything above 14 is considered spam.
That may translate to a few more models than units, as there are some helper bot models that don't count towards the limit (but still cots points) or stuff like ALEPH post-humans (2-3 models sharing an Order), but in general one Order = one model.

>average entry fee to not be pure garbage?
Starter box and whatever it takes to get to 200pts/10 models. Varies between factions.
Icestorm and Red Veil are both good starting points, look at them. They are two-player starter sets.

>Is it like 40k where you have super try hards that make it impossible to win outside of going with OP meta or is it competitive throughout with the obvious advantage going to the more skilled player?
There is no OP meta. But obviously if you're less tactically skilled, you're going to lose. But as stated above >>52251388 Caledonian Highlander Army and Acontecimento got 1st and 4th places respectively, and they are considered mediocre at best.

>Are all the models metal or is there any plastic?
Metal only.

>How long does it take to learn the game?(my only experience is with 40k so far but it took a couple of months and there is still SOOO much that I dont know)?
There's fewer faction specific rules and a lot more general rules. It's more about composition, e.g. PanOceania has no access to smoke and only one Holoprojector 2 unit, while Haqqislam has a lot of smoke and Holo2, but not as many TAGs and no MULTI Sniper Rifles. Also some rules like Hacking may seem daunting at first. Takes a while, but rules are free and there's an official wiki. Links in the OP.
>>
>>52240618
Idk I think a 1st/third person shooter during paradiso would be fun. Extra points if you can be a TAG.
>>
>>52251989
You absolutely can hidden deploy your reserve model.
>>
>>52251720
ARO platforms are not designed to always win engagements, they are designed to force the enemy to waste orders dealing with them.
People don't like Nisse snipers because they defeat Intruder smoke combos or HMG Swiss Guards. They get anally ravaged by both those things, as do TR bots, linked ML Haramakis and even Sin Eaters. Instead they mean that warbands or specialists trying to approach under cover or smoke cannot do so until the Nisse is dealt with, and by firing back against camo or smoke combo units at full BS they present an element of risk to the engagement that the opponent will want to eliminate (by spending more orders). The defensive mods also mean that the Nisse is survivable, and things like marker states and multiple wounds also help here. It's all about making the opponent pump orders into killing the thing, either by presenting a serious risk that they'll try to mitigate or by simply being harder to kill. Burst is good for this, but it is not the only thing.

>>52252456
I'd say you have to go above 16-17 for it to really be spam. 15 order armies are not that different to the very common 12 order ones, especially if some units are irregular.
>>
I've downloaded all photos of Rumble on Route 66 tables posted by CB. Clearly those are not all of them, but I think there's some good examples here.

http://imgur.com/a/DCHTB
>>
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Vetera Kazak update when?
>>
>>52253009
>they are designed to force the enemy to waste orders dealing with them.

This is exactly why the N3 nerf to MSV3 has been so bad for the game. Without the possibility of some Aquilia just sweeping fuckers off the board, camo spam is even effective versus MSV2 lists, jut because you waste orders on detection or on stop start movement trying to draw out the ARO
>>
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>>52253547
Probably not that far off.
>>
>>52253595
You have forgotten what camo was in N2. It was complete bullshit, the current camo system is far weaker now that it needs to deal with face to face rolls like everybody else. It's still very strong, too strong for its price imo, but it's nowhere near as fucked as it was in N2.
>>
>>52253595
>>52253595
>This is exactly why the N3 nerf to MSV3 has been so bad for the game.
As a Haqq/Nomad/Yu Jing player, I don't feel that it changed that much.
>>
>>52251750
a. You can fit a whole tournament-format game in 2h if you're familiar with the rules. This does not include table setup time, as Infinity likes a ton of terrain.
b. 10-16 at 300 points. There's a format variant that limits you to 10 orders, and horde factions Ariadna can do 2 full combat groups with wiggle room to spare, but you asked for average.
c. No idea now. Assume starter, another box, and two blisters. The big army packs are decent to excellent btw, and a good way to save $$.
d. In Infinity, tactics trump list-building hands down. You can give an average player the best optimized netlist a million brains in jars couldn't improve and he'll still get thrown around by someone who knows what he's doing. Every now and then the meta congeals and then someone comes around and wins a tournament with something previously thought as absolute shit. That's also why there's no dominant faction and why metas vary widely from city to city.
e. All metal all the time.
f. A bit. Infinity has some major mechanical differences like FTF rolls to wrap your head around, and stuff like hacking/fireteams take a bit of getting used to, and there's quite a few special rules, but OTOH it's in one place, there's stuff like rules wiki and army builder linking to it and you won't get tripped by "oh, my allies table X with special character rule Y that he gains when being a part of formation Z which was published in White Dwarf a while ago". Also, it's a skirmish game and buying the "wrong" unit will cost you 10-30$ and not 100+.
>>
Can a G: Servant push a button (in D20 x D20)? I was just curious if he was limited in orders on things he can do but from the Wiki, it looks like he can do any order the doctor/engineer receives.
>>
>>52254863
He can't in ITS. Not sure about 20x20.
>>
>>52254863
>Troopers with the skill G: Servant can be used to roll WIP checks in order to score objectives and get the modifier for the specialist controlling them unless the mission description says otherwise.
Simple ctrl+F, really.
>>
>>52251750
>average entry fee to not be pure garbage?
It can get as low as 60-70 dollars for a 300 point starter box that's actually not that bad off. It can easily be a discounted thirty dollar starter plus a few ten dollar blisters and you can get something around 200 to 250 points with sixty bucks. Average points are 300 but I suggest starting smaller.

Generally by the time you've spent over $125 you're really deep into the faction and have plenty of listbuilding options.

>Is it like 40k where you have super try hards that make it impossible to win outside of going with OP meta or is it competitive throughout with the obvious advantage going to the more skilled player?

Closer to the latter. Like, if your opponent doesn't know what they're doing you can definitely curbstomp someone with a powerful set up, but if your opponent does, the playing field is more leveled and comes down to luck and what actions you do.

Plenty of ways to make an auto-lose list, not so many ways to make an auto-win list without knowing what your opponent is taking exactly, with what mission, and if you get the initiative or deployment you want.

>Are all the models metal or is there any plastic?
Technically there are some flying bases that are plastic, but those are bases, duh. Everything else is beautiful and detailed metal. Don't aim to fix what isn't broken is what they say. Too much effort and money to invest so they attempt cruddy resins with action figure posing, I think they're in a decent spot with the metal minis.

>How long does it take to learn the game?

Variable from person to person. For me, it took some time after reading the rulebook and playing with a friend, some eight or so games to finally get a hang of things including the "advanced" rules like hacking and fireteams, definitely easier to picture live than on paper how Face2Face rolls interact with one another, what makes good table deployment, line of sight, what kind of loadouts are worthwhile, etc.
>>
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>>52253142
What's up with this one? Looks kind of weird, and without able to properly see heights it makes me wonder if those pillars make good sniper nests.
>>
>>52255140
>it makes me wonder if those pillars make good sniper nests
Probably not. They seem to be paced densely enough that a sniper would still have most of his vision obscured and warbands would have plenty of corners to throw smoke from. Although there is a somewhat broken firelane down the middle.
>>
>>52253595
naw, Sensor/sniffer is awesome and MSV3 is still strong.
>>
>>52254962
My bad, I missed it. Thanks!
>>
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Pretty new to this game, had a few starter matches mostly with Icestorm and think I want to get into Military Orders. Was given advice and have been reading a bunch so this is a list I think I would like to run. Any glaring issues?

Also I have a couple of questions. If I am reading things right, the Father knight can Immobilize a target, then use assault with a d-charge while the opponent can only reset? So i just need a normal roll on 17 for an explosive bitchslap.

Now since the Santiago has a 360 visor, if he goes into supressive fire, he makes a 48" bubble right? Cause I figure get him up to midfield and just lock as much area down.
>>
>>52256481
>Now since the Santiago has a 360 visor, if he goes into supressive fire, he makes a 48" bubble right?
Supressive fire changes the profile of your weapon. It's not as useful as it seems.
>>
>>52256481
Why not Konstantinos in group one and tech bee in two? Hell, why Tech Bee at all? You've already got an irregular spare to command token over.
>>
>>52257020
Oh cool so thats not a no though.

>>52257546
I honestly wasn't too sure where to stick him, so I figured he starts halfway up the board anyway, he would probably need less orders, then get switched over once something dies in group one.

The tech bee just makes too much sense to take thanks to Joan, back up specialist but mostly just an order filler. Unless I am reading Inspiring leadership wrong.
>>
>>52257768
No, you're reading it right, it's just, a little redundant, like the lone warcor in group two next to a fairy dust hacker is a weird three points. Supplies an order you don't really need, and if you wanted to swap someone in to group one, you'd send Kiss. If you had something more useful in the second group, like a reaction bot or sniper, it'd be cool. Konstantinos on the other hand is less a reactive piece you might occasionally need a spare order for and more a strong regular unit who could really clean up, given orders, in the right opportunity.
>>
>>52257848
That makes sense, it was part of why I couldn't figure out where to really put him. I had 8 points left over, so i figured instead of just getting a drone, why not split it in half and get 2 orders for it. It would be recommended to not do this?
>>
>>52257020
It probably won't kill things, but it'll make life difficult. Even an order monkey in suppression changes the odds significantly when attacking due to burst.

This can get heinous in aggregate since Inspiring Presence hands out Suppression like candy. Add in the Order Sergeant Fireteam that's a lot of reactive turn burst coming your way.

>>52257768
I am inclined to swap Konstantinos in group 1 as well. Him getting the extra orders to hunt/skirmish will be key, as getting in on those coordinated orders.

Feeding orders for Bit to harass in command group 2 will help keep your opponent's off balance.
>>
Reminder that the Luxumbra kickstarter is ending today, also they unlocked Joan and possible next sculpt is 75mm scale Morlock girl.
>>
>>52259698
>they unlocked Joan
Oh, did they? That was the one bust I was interested in. Not sure if I can spare the money though. I suppose those will not be sold anywhere later?
>>
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>>52259698
>75mm Morlock girl
Oh fuck me. He even posted the art that couldn't be found anywhere. But it's 6k and less than 2h to go.
>>
>>52259775
99% they will be, probably at a higher price.
>>
>>52260003
stupid sexy blue german women
>>
>>52251388
That's really interesting. Where are you getting this info? I can't seem to find the results anywhere
>>
>>52260677
I think that anon got it from some facebook page. Or was personally there, dunno.
>>
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Did somebody say "real life mulbot"?
>>
On a weapon that CREATES a small template IF it hits (like a Plasma Sniper)--does it ignore the partial cover mod for the first guy?
>>
>>52263563
As I understand it, partial cover to hit no, partial cover on damage, yes.
>>
>>52251720
People keep wasting money on snipers for AROs.
Know what's better than a 30 point multi sniper?

A fucking 8 point flash pulse bot. WIP13, Mimetism, and a flash pulse that's +3 accuracy up to 24 inches. That's far, far superior to any ARO you'll get for even three times the price.
>>
>>52255492
MSV3 is not strong. It's dogshit for how much it is.

Ignoring -3 from Surprise Attack does not matter much: You're still B1 vs active turn burst. You are on the losing end of that.

It still prevents you from engaging a camo marker during reaction. They still can move past you, and you have no choice but to hold your action or risk the enemy getting a free shot on your hyper expensive MSV3 guy.

Auto-detect doesn't matter when two platforms for MSV3 are WIP16 or WIP15. You were going to make that roll most of the time, and save 10 points in the process with MSV2.

Camo's strength is not avoiding being shot at. It's soaking up enemy orders. MSV3's nerf does nothing to stop this.
>>
>>52263705
This is correct.
>>
>>52263999
Nah, in cover you will generally need 13/12, so I would much prefer the autodetect, especially since if you fail it sucks.
>>
>>52260003
It happened anyway.
>>
>>52260677
>>52262886
It has been posted on FB. That being said, I was actually there.
>>
>>52206671
Question: What size is the minimum point amount for you to have to fun with? I mean, at what point do you feel that the game really excels at what it's trying to do, and is the suggested game size. And how many models does a game of your prefered size consist of?
>>
>>52265198
I play at 200 and 300 mostly. 300 is tournament standard, the game size that seems things are balanced around and the most common.
300 point games are usually 12-15 models per side (excluding helper bots and the like).
>>
>>52265198
At least 200, less I tend to not enjoy it as much. Might have something to do with playing Haqqislam, but it's more that I like big killy pieces (not unusual for me to run a Fasid and a feuerbach Azra'il).

Order wise I keep it to 15 at the most since I'm still getting the swing of most things so I can be slow.
>>
>>52265198
>What size is the minimum point amount for you to have to fun with? I mean, at what point do you feel that the game really excels at what it's trying to do, and is the suggested game size.
It can be fun at 150, but I prefer 200 as my minimum. 300 is the agreed upon mode.

>And how many models does a game of your prefered size consist of?
10-15.
>>
>>52265266
>>52265292
>>52265328
Currently, I have the starter box of Icestorm, and the Starter box for the Knights Sectorial box. Most of the Icestorm models are in varying states of completion, but the Knights are fully painted, minus their leader. Would you recommend continuing on what I have, or getting something new? And is that enough to get me to 300 points, mixing the PanO and Knights?

Furthermore, how would I pitch this game to other people? Just sell them on the box set idea?
>>
>>52266184
Chuck the Teuton hes shit
>>
>>52263999
>It's dogshit for how much it is.
It's only +2 points (and +1 BS) compared to a Hsien. Sure the Hsien gets smoke, but that requires using up more orders.
>>
>>52263999
>and save 10 points in the process with MSV2.
You mean 8. Based on Charontid MSV3 is 13 points, and based on a wide range of things MSV2 is 5 points.

And I'm not even sure that's accurate, looking at the heavier MSV2 platforms like the Hsien I have a theory that HI and TAGs pay a premium for level 1 and 2 MSV, and if we were to have a non-HI MSV3 unit the visor would be cheaper. Probably closer to 7 or 8 points, which is more reasonable.
>>
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Friend got a Red Veil starter box and gave me the Yu Jing models.

I bought 1 Zu Yong with HMG, an O-Yoroi, and a Yan Huo with HMG.

I already know the O-Yoroi takes a lot of points and that I probably wont field it in every list. I just really like the model.

I saw some people talking about properly supporting TAGs and HI. Since I'm new I don't really know how to do that. What models do I need? I'm about to get a tax return and I wanna bulk buy.

Also please tell me Su-Jian are good.
>>
>>52267133
>>52267133
buy hackers and the support box for an engi. theres your tag support.

and as a PanO player.. yes.

the fucking cat is good. get it
>>
>>52267479

I like how the Ninja Hacker looks, any other hackers worth mentioning?

Is the support box with the Tokusetsu Butai the one you're talking about? I like how those look.
>>
>>52267133
All the things you bought are solid, though the O-Yoroi will be hard to use at first as it is both a TAG and a bit unconventional in how it is used.

With the RV Hsien and the things you bought, you now have 4 big active turn shooty units, this is too much to fit into a list. All of them are good, but not if you put all of them together. You need some more cheap units now. I'd recommend:
>remote box
There are 3 different remote boxes and you should get all of them, but most important is the Yaokong box, often simply called the generic remote box.
>smoke
Smoke is a generally useful tool, but especially good when you take a Hsien since he can shoot through it. Shaolin Monks are one option, a Celestial Guard is another. However Celestial Guards come exclusively in boxes and you only need one for smoke, so many people buy the generic Spec Ops model instead and proxy it.
>Guilang
It's a real good infiltrator. Nice and cheap, heaps of utility, can kill other infiltrators with its MSV. Buy the combi version or shorten the barrel on the sniper. Don't actually use the sniper as a sniper, it's not very good.
>support box
Yu Jing has two. Get the one you like more. Doctors and engineers are both helpful friends.

You'll be happy to know that Suji is excellent.
>>
>>52207176

Calling it now Varuna gets hover dron bots and hover bikes.

Truly the super power goes stronger.
>>
>>52267585
Quick rundown on hacking: There are multiple types of hacking device, which enable different hacking programs.

Ninja can take the Assault or Killer devices, Killer is for murdering other hackers which will protect your HI/TAGs by proxy, but if you want a defense that doesn't rely on hunting down the opponent's hacker you'll need something else.

A generic hacking device can use Fairy Dust which makes it a bit harder for the enemy to hack your HI. The other option is to take the EVO-hacker Remote, which gives you access to some beefier support options to keep your shit safe, as well as a bunch of other nice shit.

Personally I'd go for the Killer Ninja and the EVO Remote.
>>
>>52267585
There are 4 kinds of hacker in the game (actually there are more but you only get 4)
Normal hackers can buff heavy infantry to be harder to hack, make remotes better at shooting and do other support stuff, and they also can immobilize or otherwise disrupt enemy hackable troops.
Assault hackers don't get any support stuff. They're purely focused on fucking with enemy HI, TAGs and remotes, and they're damned good at it.
Killer hackers are instead focused on enemy hackers. They have no support stuff and can't engage non-hackers, but they're peerless when it comes to exploding the heads of other hackers.
EVO hackers only come on one model, the Pangguling remote. It is basically like a normal hacker but even more focused on support, with no way to hack enemy hackable units.
Generally you'll want both some kind of support hacker and some kind of offensive hacker.

As for specific hackers
>Celestial Guard support hackers are WIP14 and BTS3, very good hacking stats for such cheap troops. Just pretend one of your Zhanshi is one, it's not worth getting the full box.
>That Tiger Soldier you already have is great. She can AHD outta nowhere halfway up the board to hack a motherfucker and accomplish an objective.
>Daofei and Hac Tao hackers are sneaky, tough and have good guns to shoot whatever they can't hack.
>Pangguling is your only EVO hacker. Unremarkable platform, but has an EVO hacking device which makes it automatically good.
>Ninja, Kanren and Guilang hackers are all very nice. Ninja and Kanren get KHD options. Ninja killer hacker is especially good since it forgoes that silly rifle so the Ninja can concentrate on what it's good at: Stabbing people and hacking stuff.
>>
>>52268203
>>52268203
>>52268203
Fresh bread
>>
>>52267635
Ok so remote box, Spec Ops model because I hate the Celestial guard model, Guilang, Support Box, and some bodies.

I particularly like the Keisatsu models, but I know they have crap stats. Should I go with Zenshi instead? Should I skip super cheap infantry in general?
>>
>>52268310
Actually, a lot of players find it easier to field Keisotsu than the Zhanshi due to their cheaper price. The 10 point FO is pretty attractive as an affordable backup specialist. Make no mistake, they are really there for just cheap orders, but they are still annoying in suppression and can put a round into something on active as long as you aren't too ambitious. Helps offset the cost of all those well trained troops.
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I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


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