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/CofD/ &/wodg/ Chronicles of Darkness and World of Darkness

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Thread images: 19

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Previous Thread: >>51480538
>Pastebin:
http://pastebin.com/xrKUUi0A
>News
http//theonyxpath.com/now-available-night-horrors-conquering-heroes-heresies-in-print/
https://www.paradoxinteractive.com/en/white-wolf-partners-with-focus-home-interactive-for-a-video-game-adaptation-of-the-world-of-darkness-storyteller-game-werewolf-the-apocalypse/
This week's Monday Meeting Notes:
http://theonyxpath.com/werewolf-there-wolf-monday-meeting-notes/
>Question
So have you ever full on used your terrifying powers in game for petty prank shit or otherwise done an enormous amount of supernatural juju for reasons amounting to 'because they looked at me wrong'? Beasts need not apply, given how this is how a chunk of them feed
>>
I can't believe that its canon now that a single SJW could take down an archmage
>>
>>51491394
No, but Jesus Christ, you just reminded me of my favorite part of VtM Bloodlines.

The image of Andrei crank calling a late-night radio station is amazing. I can imagine him sitting back in his chair made of people, looking through his phone book made of people, sipping blood from people that's in a chalice made from people, picking up his phone (which is not made from people, how would that even work) and daintily dialing the numbers with his long, thin-fingered hands and long nails, and settling back down, ready for a nice pleasant distraction in order to ensure that his unlife does not become monotonous and, by extension, inefficient.
>>
>>51491394
Wasn't she vampire or ghoul?
>>
>>51491580
Oh, side note, I always assumed that the Deb of Night was herself a vampire.
>>
>>51491587
I don' know about that, but Gomez was an Imbued.
>>
>>51491580
>(which is not made from people, how would that even work)
What do think nerves are, anon?
>>
>>51491697
He has a regular phone, but it's covered in like a flesh snuggie.
>>
>>51491697
You think Andrei has a fine enough understanding of modern electronics that he could figure out how to graft nerves to the phone lines and make them work?
>>
>>51491525

Would you expect anything less from a Super Juicy Werewolf's power level?
>>
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My wife has me binging pic related. Can I run Hunter: The Vigil for something like it? I'm thinking of using a quickstart to introduce my group to it since they don't ever seem to want to play anything besides D&D.
>>
>>51491777
With Vicissitude, anything is possible.
>>
>>51491825

Hunter: the Vigil was directly inspired by Supernatural, so yes, actually. It might be the best one for it.
>>
>>51491204
>>51491134
Often, yes. Since that's one of few ways to break the obsession.

I think the Embrace works too...
>>
>>51491394
>http://theonyxpath.com/werewolf-there-wolf-monday-meeting-notes/
Wrong Monday meeting
>>
>>51491653
...Gomez? Which one is that? It's way too long since I played Bloodlines.
>>
>>51491885
Oh yeah shit, a new Monday happened since then didn't it?
>>
>>51491525
>I can't believe that its canon now that a single SJW could take down an archmage
Wat?
>>
The group I've played with for now years is full of lovely, amazing roleplayers. They make brilliant characters and play them really well, and most of them are far more interested in intrigue and non-combat stuff. They absolutely adore a well-told story and they love delving into game settings and really immersing themselves in them.

Their only problem, really, is that they're awful at taking initiative. Regardless of the game, they seem completely lost unless someone provides them very clear rails. They're also kind of bad at thinking outside the box, occasionally getting paralysed when there's no obvious way to solve a problem.

Regardless of these faults of theirs, should I run Mage for them? If yes, what kind of a campaign should I aim for?
>>
>>51478288
It's a shame about the mod who kept banning him for bullshit reasons. Nigger contributed regularly, sourced his stuff and came up with interesting material.

And yeah, left unattended he'd come up with shit like that build. And now he's in jail getting fucked by turbojews or something because he got caught pirating WOD and WOTC books.
>>
>>51491905
But it's fine. We haven't got any project progress at all.
>>
>>51491394
Once played a mage who ended up spending the better part of 200 mana, over the course of about a week, stealing liberally from several local hallows, to correct an itsy bitsy misunderstanding where he used magic to steal a wallet and fucked the roll. And the person who did it turned around and decked the actual mage standing behind him. Who tried using magic. Who got a manifestation paradox. Things sort of spiralled from there until a magical 9/11 happened in downtown Prague. I think the devestation was eventually blamed on militant anti-vaxxers.
>>
>>51491900
The conspiracy theorist who calls Deb a few times.
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>>51491394
Deb is cute
CUTE!
>>
>>51491935
Supposedly Cursed Necropolis: Rio is inching forwards. Maybe it'll finish before the sands consume all of our works and time grinds us to dust!
>>
>>51491933
>nd now he's in jail getting fucked by turbojews or something because he got caught pirating WOD and WOTC books.
what?
>>
>>51491970
You know how you buy a book in PDF form and it has a watermark? He did that, torrented it out and forgot to remove the watermark.

I'm unfamiliar with the specifics of how it turned out, something I read in the later threads when people were still talking about his disappearance.
>>
>>51491932
If they're lost in a regular game they're going to be super lost in Mage (I assume you mean Awakening). There are tons of ways to get shit done, and even with just the listed spells your players might be overwhelmed by all the options. Throw in Creative Thaumaturgy and who knows how they'll react.

On the other hand, maybe it'll help them to flex their creative muscles. Not to say that Mage can't have rails, but other shit is going on besides whatever dangerous mysteries you cook up for your players. If they don't get proactive they'll suffer for it, and maybe that'll get them to start taking initiative.

As for the campaign, just cobble some shit together from the books. It would suck if you went to all the trouble of providing them with a unique story if they wind up not being able to hack it.
>>
Anyone got a list of "The things each sphere can do" at X level for Mage: Ascension? Or a link to?
>>
>>51491932
>Regardless of these faults of theirs, should I run Mage for them?

No.

For better or worse, Mage is a game where you can do nearly anything you want (within reason, obviously, but still).

For players who have no idea of how to take initiative and can't figure out new solutions to problems (whether old or new), Mage is a bad setting.

It's probably just going to end with them getting bored, confused or ending up disappointed with themselves because they can't figure stuff out.
>>
>>51492155
This. If you want to run CofD for them or WoD pick a game which has a lot more GM lash to incentivize peopl to do things
>>
>>51491990

They didn't vanish or go to jail. You know they've been back, right? They just don't play much WoD anymore, they've more or less converted to Powered by the Apocalypse and Strike! They were back when Mage 2e came out to talk about rules and that led to a clusterfuck for a few threads.
>>
>>51492226
I didn't know. There were those very public bans, and then the assorted court documents being posted, then: Nothing.
>>
>>51491932

They might be better suited towards Hunter or maybe even Promethean, games where there's a very clear and set cycle of play.
>>
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>>51491394
One of my favorite characters was more or less based around being petty and cruel.
Naomi Ramsey, a South-facing, Yin-aspected Devil-Tiger - but mainly a former half-employed loser who rode the coattails of the "geek girl" wave for easy friends who she didn't have to compromise on anything for. She failed at that, went to Japan for a semester to "find herself" and ended up kicked out of school, on the verge of losing her visa and completely covered in spaghetti.
She ended up dying on a desperation-fueled bender - but the Deathlords of Madness and Happenstance couldn't agree on whether it was suicide or accident, and Yu Huang nabbed her soul while they weren't looking.
She still had names in her old revenge notebook to cross off, though, and ended up tearing herself back from Lanka and getting back to SF by pure luck that she chalks up to her own skills.
After this, it was straight back to San Francisco and shack up with a bunch of other supernatural freaks (mainly a Mountain Guardian Gurahl biker, a fried Mokolé Striker and an Unseelie Satyr on smack) and rake in little bits of underworld power while trying not to let being a childish, petty ass get in her way.
Highlights include using Ghost-Flame Shintai 1 to scare kidnapped random bank functionaries, Demon Shintai/Black Wind to edge-massacre a Caucasian mafia chapter (and to kidnap the Gurahl's prospective wife from the zoo), intentionally shooting herself in the heart to scare the mafia members into following along and of course killing a high school bully after eight years because of pettiness (and having it recorded on camera by the bully's current porn instructor who was very happy to back out and leave the film rolling).
All in all, a selfish arse who wanted friends but couldn't square herself with that she was supposed to do something for it - and then ended up using her powers to have violent, gory revenge to drown out the doubt that these people might never have been wrong in the first place.
>>
>>51492291
You didn't have to post it all over again just because you forgot the picture, anon.
>>
>>51491965

What does it matter, you'll lose your memory of it on your next descent into Duat. It will always be released and always forgotten, eternally. The sands will claim it in the end and it will be as if it never existed.
>>
>>51492253

Yeah, they were still around, they just gravitated to PbtA, Strike, and I think Pathfinder. 2e Mage came around and they were here for old time's sake, back when the Big Mage Argument was over Awakening's Temporal Sympathy instead of Ascension's Archmages vs Caine, and busted open the game a bit using a single, vaguely worded Fate spell.

This led to at least four or five threads about RAW vs RAI, and one of the general regulars nearly blew a gasket trying to get them to leave.
>>
>>51492333
I don't have to, but that's how I do it. It's just a lot easier to keep track of when the picture and the text are in the same post.
>>
>>51492340

>he thinks that's for forever!
>laughingheretic.jpg
>>
>>51492089
>>51492155
Pretty much. I refuse to play Mage because I've noticed that I just don't know how to take advantage of that flexibility.
I can get creative with the fixed powers in other splats precisely because they're limited. Give me a bent spoon and a nail clipper and I'll have fun going McGyver on the problem, give me unlimited budget and time and I'll freeze up because I have absolutely no idea how to approach the problem.
>>
>>51492389
>I can get creative with the fixed powers in other splats precisely because they're limited. Give me a bent spoon and a nail clipper and I'll have fun going McGyver on the problem, give me unlimited budget and time and I'll freeze up because I have absolutely no idea how to approach the problem.

Same here, really.
>>
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>>51492389
>>51492472
It's not that bad. Yes, magic is ridiculously versatile and you can achieve a lot with just a little initiative, but it's not like you can do ANYTHING. You'll be more inclined to work with your ruling Arcana to save Mana, and that cuts down the field of possibilities from ten branches of magic to only two. You'll also probably have a decent amount of dots in a third Arcanum after a while, with a smattering of dots in others. But even then the scope of your abilities won't be too wide to cope with, provided you stick with simple approaches. Got a locked door? Unlock it with Matter! Don't have Matter? Use Forces to break it down! Don't have Forces? Use Space to blink past it! Don't have Space? Use Death to become a living shadow and go under it!

You get the idea. Those can all be achieved with the listed spells. I was also intimidated by how much can be done with magic in Mage, but I got used to it after a couple of games.
>>
>>51492687
If they would stick to stuff listed as examples in mage book they should be alright IMHO. I use this stuff for mage npcs and it works fine.

Latter on they can start simply listing stuff they can do with this or that when they get at least some idea about what they are doing?
>>
Why didn't you support Voormas in his quest to murder Death's face off?
>>
As a tzimisce masquerading as a member of the camarilla, what are some pitfalls to watch out for?
>>
>>51493154
No one had the Death Sphere
>>
>>51493206
Voormas had a big pointy trident and the Sphere That Would Be Death In nWoD. You could go apologise to him, since he's apparently survived into this incarnation of the universe as a horrible abyssal abomination.
>>
>>51491583
>Wasn't she vampire or ghoul?

Deb of Night? Well, she could be just a regular human... but given the way she had to "take care of something" right after Andrei called and started talking about the "Final Nights" does imply to me that she's a vampire. Plus, there's the whole "immediately dismissing vampire rumors and ridiculing them", even while she still bothers to listen to all the other whack-job theories and conspiracies.

Probably a Toreador to boot, given how annoyed she got with that dude who called himself a writer and whatnot.
>>
>>51493227
I guess being a sultry and witty radio host isn't a bad way to spend eternity.
>>
>>51493188
You're in a uniquely bad position where you want to avoid the Tremere like the plague and eliminate them whenever convenient but you can't because it would make people suspect that you're Tzimisce.
Other than that, I guess you shouldn't go around fleshcrafting people and try not to exhibit any disciplines that don't fit your assumed identity in general (Auspex/Animalism is a fairly rare combination for example.)
>>
>>51493220
Hey we're already dealing with the Nasa made UFO that dropped onto Africa with the 'human' alien Irritum Ipsum Order
>>
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Stat him.
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>>51493220

>Elaborate plot to get more Mages in your hut

I'm on to you, Old Man.
>>
>>51493188
What clan is your faux identity? Hiding that you're a tzimisce itself should be easy with the hard part being pretending to be something else.

Also your clan weakness is pretty specific.
>>
>>51493292

>Diablerized
>>
>>51493315
IN THE HUT OR IN THE SACK. I DON'T HAVE ALL DAY.
>>
>>51493292
Probably a 7th/8th gen with no more than 5 dots in vicisstude who spends a lot of time asleep.

I find myself inclined to call the PC starting off as the standard 8th gen, but having his generation sort of half-lowered by TaxiCaine - abilities made more potent, and development accelerated, but actual generation left unchanged.
>>
>>51493370

As a Siddha, I highly disapprove of this. I will not do anything about it but I really want you to know that I highly disapprove of it.
>>
>>51493356

Not confirmed yet, it's an in-progress character

Toreador or Gangrel seem the obvious picks
>>
>>51493292

I'm pants-on-head retarded when it comes to statting stuff.

Only thing I can think of is him having at least Vicissitude 5, I guess.

>>51493258
>Other than that, I guess you shouldn't go around fleshcrafting people and try not to exhibit any disciplines that don't fit your assumed identity in general (Auspex/Animalism is a fairly rare combination for example.)

Learning new disciplines is a thing, though, so it's not the biggest hurdle to overcome.

In Anarch territories (whether they're full Anarch or just Cammie places with a heavy Anarch presence) it's even more common to see a greater variety of disciplines since Anarchs often share such things with other vampires for paltry favours (or even for free)... at least common disciplines like animalism, auspex and the physical disciplines.

Physical disciplines in particular are the easiest to learn as well, since it's just a matter of forcing your body to become stronger, tougher or faster. You don't need a teacher to get 'em or anything.

Even thinbloods can learn at least the bare bones of physical disciplines in months, sometimes even weeks.
>>
>>51493361
Do you think you could actually get away with it without being found out? You're still have to mess around in LA for a bit before you even have the choice to bail.
>>
>>51493292
The first time you kick his ass, that's when the other Kindreds should really have started to wonder what the hell is up with your powerlevel.
>>
>>51493435
So you're saying that you're the Old Man.
>>
>>51493473
>Do you think you could actually get away with it without being found out?

Well, the easiest way to get around it? Have the "Hidden Diablerie" merit, which won't let Auspex-users see black streaks in your aura no matter how many souls you devour.

Aside from that, there's also the fact that if we assume the PC *did* diablerize Andrei and people found out, then that doesn't change shit, because (s)he'd still be the biggest player in town. A neonate that would have almost singlehandedly wrecked the Camarilla/Lacroix, the Anarchs and the Kuei-Jin by themselves.

The remaining vamps, whether they love or hate the neonate/fledgling, would probably still keep their mouth shut, and would instead bide their time or just wait for the fledgling/neonate to move on, provided the fledgling didn't try to start any shit.

Because hell, who wants to piss off the guy/gal who wrecks entire factions by themselves? No one, not unless they had plenty of backup... So, yeah.
>>
>>51493509
>The first time you kick his ass, that's when the other Kindreds should really have started to wonder what the hell is up with your powerlevel.

Probably an 8th Gen, considering the limit of the player's disciplines and their bloodpool. Plus, it makes sense since the player has no other backgrounds to speak of besides a possibly high generation.

Even then, it's still really impressive.
>>
>>51493437
If you like animalism and plan to use vicissitude in battle, Gangrel is the obvious choice specially if there's not a lot of actual Gangrels present in the game. The Sheriff in Bloodlines was (probably) an african Tzimisce yet it's easy to assume he's Gangrel.

Toreador has the problem that the lack of Presence and Celerity is pretty obvious. Obviously an Appearance 5 dude (thanks to vicissitude) doesn't really need presence most of the time, but I still think it will be easy to spot that you're not a Toreador.

If you're gonna main Auspex maybe you could disguise yourself as a Malk and pretend that the fact that you have earth on your pockets is part of your madness. Just make the earth not the only weird thing he has on his pockets and it should work. Also people assuming you will be a weird can save your ass if you do a minor fuckup that could otherwise betray that you hide something.
>>
>>51493560
It's kind of funny to think that if Mercurio hadn't fucked up and Bertram and Voerman had gotten their shit together before you came, you would have headed straight to the warehouse and probably died, just a footnote in the history of intrigue of the city.

>>51493579
Especially since the game can't have taken all that long.
>>
>>51493621
>It's kind of funny to think that if Mercurio hadn't fucked up and Bertram and Voerman had gotten their shit together before you came, you would have headed straight to the warehouse and probably died

Why tho?

I don't see how finishing the business at the warehouse earlier would be worse than finishing it later.
>>
>>51493659
Well the beachhouse, the Ocean House Hotel, Gallery Noir, you could easily consider that those all acted as training wheels.

Otherwise the fledging would only have what Jack told them.
>>
>>51493560
>A neonate that would have almost singlehandedly wrecked the Camarilla/Lacroix, the Anarchs and the Kuei-Jin
Yeah, I suppose the time between those and Andrei's final fight is very little.
>The remaining vamps, whether they love or hate the neonate/fledgling, would probably still keep their mouth shut, and would instead bide their time or just wait for the fledgling/neonate to move on, provided the fledgling didn't try to start any shit
Makes sense. Given their likely generations, they don't really have reason to really fear a diablerist of your generation anyway.
>>
>>51493709
It wasn't much of a training, to be honest. You can easily talk your way out of the beach house and the other thugs, while the hotel is mostly about following the spooky ghost.
>>
>>51491394
Anyone got a good link to VtM:Bloodlines mods? I got the one to make the game run on my comp but I've held off from installing cut content/better faces/what have you because I prefer trying to go as vanilla/raw as possible for first run through of popular games.
>>
>>51493709
>Well the beachhouse, the Ocean House Hotel, Gallery Noir, you could easily consider that those all acted as training wheels.

True. Still, the Warehouse can be completed (ableit with some added difficulty) via just regular stealth that you get at character creation, and if it is you don't even fight any vampires until the Sabbat tracks you down and beats you over the head, at which point Nines would still elect for saving you regardless, I reckon.

So it'd be more difficult, but not impossible. Plus, if the PC *is* 8th Gen, then that extra blood-spending per turn gives them a really solid edge that all the other vamps in the Warehouse lacks.
>>
>>51493593

Malk would fail as soon as they found another malkavian, surely? Since they wouldn't ping on the Madness Network
>>
>>51493825
>Anyone got a good link to VtM:Bloodlines mods?

Best place to find them would probably be through here:

https://www.planetvampire.com/
>>
>>51493901
Thanks!
>>
>>51493825
Wesp's Unnofficial Patch Plus is the definitive one.
Clan Quest Mod is a curiosity (though the custom content is pretty mediocre), and otherwise it does a good job at integrating a lot of mods together. The next version looks vaguely promising:
https://www.youtube.com/watch?v=EIbfMjpZ9bM
Companion Mod is good for fetishes, but requires an older version of the Unnofficial Patch.

The rest is trash.
>>
>>51493926
I'll check it out, thanks a million as well.
>>
>>51493894
Don't you need dementation to enter the Madness Network? A malk with no points on the discipline would not ping if that's true.

Also, aren't most Malks unable to use the network and can only receive messages from the few elders that actually kinda know how it works?
>>
>>51493926
>Wesp

Praise be unto his name, for he saved Bloodlines. Truly, he has the favor of the Dark Father.
>>
I met a sweet and loving Thyrsus but she uses sensual tantric massage therapy to cast healing and bolstering spells as a ritual. She's slept with everyone in the local caucus. How can I love a Mage who is the local Conselium bicycle?
>>
>>51491394
Deb.
>>
>>51493926

/v/ seems to be a fan of that True Gold patch.
>>
>>51494008
Is tonight a rerun?
>>
>>51493953
>Don't you need dementation to enter the Madness Network?

I don't think so, no. All who share Malkav's blood are rumored to be part of the network, whether they like it or not.

That said, nobody (not even the oldest of the Methuselahs) understand 100% how it works... the elders can manipulate the network slightly, but most regular vamps rarely hear the whispers of the network more than once or twice a year or so, IIRC.

Long-term it's not a good idea to hang around Malkavians anyway, but short-term it *could* work...
>>
>>51494026
Deb.
>>
>>51491918

the supernatural shaming merits from hurt locker wreck anyone's shit.
>>
>>51494156
YOU ARE BEING RECORDED
>>
>>51494232

Seeing as there is no defense, does this mean Archmages are defeated by it?
>>
>>51494246
yes
>>
>>51494232
[Post it
>>
What would the Malkavian PC's nickname for Deb be?
>>
>>51494354
Siren?
>>
>>51494354
Deb.
>>
Hey, Andrea...
>>
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>>51494309
>>
>>51494634
Can Vampires be recorded now too? 1e seemed to have some hickups preventing it.
>>
>>51494667
Yes
>>
>>51494667
Magic Smartphone can capture even vampires
>>
>>51494682

There is a catch: The Beast knows how to make the Vampire look blurred or be off camera at the right moment.
>>
>>51494692
Even if obfuscated?
>>
>>51494634
Can't you just like. Take the camera away non-violently? Aren't these people just a bunch of passive cucks who don't fight back?
>>
>>51494634
That's really OP. A dice penalty because you're distracted due to not wanting to be all over the internet (or fearing a masquerade breach) would be better since for only a few experiences and a social build you in theory can stop a werewolf on a tear with that, or a frenzied vampire.
>>
>>51494733

If you could ask to take the camera away, and if they accepted, sure. They don't have to say yes, however. They're just a pacifist cult empowered by something vague and nebulous, not spineless yesmen, and if they're taking video of a violent situation they're probably not going to give the camera up so easily.
>>
>>51494794

Supernatural merits are pretty much actual powers that Mortals can have so it's not like anyone's going to be able to do this.

You'd also gave to have an ST or a player willing to be a Plain, which is never going to happen since they're only mildly interesting at best, at least to me.
>>
>AMISH SUPREMECY
>>
>>51494797
>they're probably not going to give the camera up so easily
Funny, because the prereq Merit makes violent actions always a breaking point for you.
>>
>>51494797
Seems easy to get around for anyone who has any manipulative or hypnotic powers though. Or any social powers.

It is really just anti-being punched. That Plain is screwed the next night.
>>
>>51494634
WHY THE FUCK WOULD AN ACAMOTH, A ZOMBIE, OR A DEMON WORM FROM ANOTHER DIMENSION CARE IF SOME MORTAL HAS A CELL PHONE
>>
>>51494634

>violence
>behaviour involving physical force intended to hurt, damage, or kill someone or something.
>Okay, you are now in a pocket dimension, completely unharmed, but without your phone.
>And now you die

The mage solution
>>
>>51494958

Because it's conceptual magic based on the platonic form of e-shame, not just a mundane camera
>>
>>51494958
>Quick, Allies, the perversion of existence made manifest looks like it wants to devour his soul! Pull out your phones and help me keep it accountable!
>>
If you have Hidden Diablerie, are you intuitively aware of it?
>>
>>51494794

No, OP is the power that let's plains instantly end any combat encounter by suffering trivial damage.
>>
>>51495052
The lesson is to always watch auras and murder mortals with weird ones before the phones come out.
>>
>>51494852

Just saying "no" isn't going to be a breaking point. They're not just going to hand it to you, and if it does escalate to violence, it's not like you play the game to avoid breaking points, if you're the Plain in question. If the Plain's an NPC, it's not like that's going to matter.

>>51494901

Oh yeah, totally. Majesty, Mind, or just being a charming enough character and rolling well is going to be enough. If all else fails, start smashing open Doors.

>>51494958

Cause the Plain are made with regular people violence in mind. They're not Network Zero, they're just spooky ex-Amish people. If the monster cannot have the capacity to care about being on camera, it's not going to work on it. It's another one of those RAW vs RAI situations where the intention isn't quite stated but clearly there given the themes and organization of the template.

It's a situation where you hope common sense on the ST's part will win that. Not a fan of that philosophy myself, but I get why a case like that wouldn't be in a Mortal book.
>>
You are being recorded /cofd/wodg/
>>
>>51492687
>cuts down the field of possibilities from ten branches of magic to only two. You'll also probably have a decent amount of dots in a third Arcanum after a while,

Easily controlling at least 20-30% of reality itself is still pretty impressive, particularly since many effect can be creatively duplicated with multiple Arcana.
>>
>>51494999
>behaviour involving physical force intended to hurt, damage, or kill someone or something.
Taking a phone out of someones hand is intended to do none of those things. They also /literally/ can't fight back, which would be the only way to defend ones property from being taken once the law falls apart. Seems weak given that if your intent is to take phone and punch them out only half of it can happen which lets the other half happen.
>>
>>51495118
Well yeah. I use the archive regularly.
>>
>>51495118

The Ministry of Panopticon approves of this post.
>>
>>51495188
Do you think the Pentacle give the Seer Ministries nicknames like rival factions in wartime?

I'd call the Panopticon "Toms".
>>
>>51494634
>>51494958
>DEMON WORM FROM ANOTHER DIMENSION

The Hellmenth finally breach our reality. Ravenous worms the size of cities prepare to devour the Earth.

"Hey! I'm recording this!"

The Hellmenth sheepishly slide backwards into their homeworld.
>>
>>51495213

I'd watch that remake of Signs.
>>
>>51495078
>I get why a case like that wouldn't be in a Mortals book

Even if you account for the idea that this was only tested for human-scale games, this power is still ridiculous. You can't convince a guard dog to not grab you by pointing a phone at it. You can't convince a psychopath at a run-down asylum to let you go by telling him to smile for the camera. A cult leader sacrificing you to appease his gods will be overjoyed if you tell him the whole world is watching.

Jesus. They don't even mention the possibility that some things don't give a shit about civil disobedience.
>>
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>>51495213

A world eating horror could probably amass enough success with its resolve to carry on with uses buisness despite being filmed.

Fortunately, Plains have powers that don't even allow that.

>a single plain (potentially) suffers 1 point of lethal damage
>The hellmenth withdrawls
>>
>>51495384
>You can't convince

What the fuck about "this is a supernatural merit, not a soctal merit" aren't you grasping?

The aren't bring "convinced" of anything, their minds are being attacked.
>>
>>51491525
>>51494246
>Beating Archmages

Don't make me laugh
>>
In my chronicle, I would have every master mage kick the crap out the Plain for nothing more than shits and giggles. If the mage has mind, they should force the Plain to kill themselves.

>Annoying magical monkeys.
>>
>>51495492

How can the Imperial Practices hope to overcome the power of social justice? The Seers days are obviously numbered...

Isn't there a sidebar that states if a character declares something a "safe space" it provides immunity to all the Arcana and other supernatural powers?
>>
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>>51491525

The Archmaster wouldn't actually care. Quiescence wouldn't allow the merit to even work. Unless the bastard is a Sleepwalker.
>>
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>>51495573
Yeah. it's called the Golden Road.
>>
>>51495573
mages BTFO
>>
>>51495575

All supernatural merits confer sleepwalker status.
>>
>>51495384

It's a Supernatural Merit, it's supposed to be a power on par with things like Telekinesis and Telepathy. It's only assumed to work on people since The Plain are about regular human violence, so of course it's not going to stop a guard dog since Plain powers only seem to work on sentient minds. A serial killer or a cult leader is almost certainly going to have enough Resolve+Composure to beat a regular Plain PC's Presence+Expression success total, an Attribute and Skill that aren't all that popular in a lot of builds.

It's potentially powerful, but it's no 1e Combat Marksmanship.


>>51495391

>Once per session

I would hope the Helmenth isn't on some kind of D&D-style 8-hour adventuring day.

>>51495507

You wouldn't have the Plain at all because they're another one of those "only really good for NPCs at best" templates that Blue Books have every so often (see: most of Immortals) and of course Master Mages are going to tear the average NPC apart.
>>
>>51494634
> -5 Penalty

That would be enough to trouble a Master. An Archmaster potentially has an enormous pool.
>>
>>51495507
You realize how petty that sounds? "I'm so mad this kind of broken merit based thing exists I'd stop the game to have an archmage kick their ass just to prove a point"

Just do what most people do and don't use them.
>>
>>51495705
>Eliminating sleeper threats to your power
It kinda checks out for an ego maniac.
>>
>>51495573
>Isn't there a sidebar that states if a character declares something a "safe space" it provides immunity to all the Arcana and other supernatural powers?

What? Source?
>>
>>51495705
>You realize how petty that sounds?
Hubris, son.
>>
>>51495732

Maybe their thinking of Demon's Bolt Hole? Only other thing I can imagine is the Merit "Safe Place", which certainly doesn't do any of that.
>>
>>51495732
The Golden Road. Imperial Mysteries.
>>
>mages are this mad that a normal person can beat them
>>
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>>51495732
>>
>>51495691

Master mages have a -minimum- spellcasting dice pool of 10.

>>51495705
>You realize how petty that sounds?

I do indeed. Have you read Mage and do you understand how petty and tyrannical mages can be?

However, I admit that simply incinerating the Plain would be unproductive. They should be carefully vivisected in case they contain any Mysteries.
>>
>>51495705
>Not playing characters that steal powerful game breaking artifacts people randomly come up with and hiding them in a vault where no one can use them.
It works on people too with the right kind of vault.
>>
>>51495732
>>51495765

I was being sarcastic about "safe spaces," although a Golden Road would definitely be the ultimate safe space for archmages. Unfortunately, it would provide little solace or protection for those foolish enough to challenge such masters of reality.
>>
Beast is fun. Played en expy of Roman from gta as a giant who punished people for abuses of power. He liked to call all the supes cousin and treated them like family. Even that damn inferno demon that totally fucked him over got a "I love you but you're kind of a prick" treatment. The fact that he was basically the juggernaut just made it so much funnier.
>>
>>51495777

The fact that people didn't get the joke is significant evidence by itself that many fans do believe the power of social justice can triumph over virtually anything in the various WW gameline settings.

It's like nobody's actually read any of the books or realize these are games of *horror*.
>>
>>51495883
>The fact that he was basically the juggernaut just made it so much funnier.
"Cousin, do you want to go look at beeg american titties?"

"Why the fuck did you destroy my wall to ask that?!"
>>
>>51495909
>*horror*.
I've read some pretty horrifying side bars. Like the one where Phil Brucato things playing Nephandi will make you go full Black Leaf.
>>
>>51495953
>Phil Brucato

Fathers
Thrusting
COCK
>>
>>51495705
What's the point of being an archmage if you're not going to be a petty asshole ?
>>
>>51495953
>>51495969

There better damn well be a great M20 Cookbook after Brucato's pushy culinary demands of Mage players.
>>
>>51495909
>The fact that people didn't get the joke is significant evidence by itself that many fans do believe the power of social justice can triumph over virtually anything in the various WW gameline settings.

I mean, the Plains can stop violence with e-shaming and a rape whistle. It wasn't so far off that they could declare Safe Places everywhere and stop supernatural powers.

Anyone saw the costs for their merits too? They're all at 1 or 2 dots. You can start with ALL of them from char gen!
>>
>>51495909
>The fact that people didn't get the joke is significant evidence by itself that many fans do believe the power of social justice can triumph over virtually anything in the various WW gameline settings.
Or maybe everyone was just fucking around because it was fun to imagine a smug mage player being cocked blocked by something so dumb
>>
>>51496010
>What's the point of being an archmage if you're not going to be a petty asshole ?

The quest for Ascension virtually mandates an archmage be the biggest asshole he can possibly be, and given their powers, that's one heck of an asshole.
>>
>>51495009
>his
did you assume zir gender? That is clearly an act of personal violence
>>
>>51496040

While some Anons got the joke, others obviously took it seriously. It's really a sad and creepy commentary on some of the WW fanbase.
>>
>>51496059
Old Man Merlin was apparently a huge fucking douchebag of an archmage, according to Dave. He is currently symbol of dickery in the Supernal Realms.
>>
>>51496116
You might be an idiot if you really think someone was serious
>>
>>51495783
The Ordo Dracul students of the Coil of Zirnitra approve of this message
>>
>>51496147
Speaking of, how much do the Ordo Dracul and mages interact? Yes, yes they would lose in a fight but one would think that the Ordo Dracul would interact with them more than any other vamps due to their shared interest in supernatural hotshots and occult lore.
>>
So, if you were to declare a universal cap on dice pool sizes in the CofD system, what would you make it? You're pretty much guaranteed at least a success at about twelve dice, right?

This isn't for any house rule or anything, I'm just curious about probability stuff.
>>
>>51496197
OWoD Mages and the Tzimisce got along splendidly with their shared hatred of the Tremere.

Not sure about the Ordo Dracul.
>>
Friendly reminder to report all who slander the Tremere to your local chantry.
>>
So, which book are the Plain from? What made them suddenly the subject of debate?
>>
>>51496199

Storyteller dice pools still have some wild flucuations in averages even at 10-12 dice.
>>
>>51496224

What if I slander your identities, locations, and plans to the Tzimisice instead?
>>
>>51496232
It's true. I once rolled something like 19 dice for a Hedge Navigation role in CtL with helper dice. I got exactly two successes.
>>
>>51496224
Should I report three-eyed freaks as well?
>>
>>51496224
Tremere are shit. Mages are THE shit.

>Mage Supremacy
>>
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>>51496254
Don't try it, bigot.
>>
>>51496257
>19 dice
>2 successes

That was extraordinarily unlucky of you. That actually might be an understatement. Did you piss off a real life Acanthus or something?
>>
>>51496226
>which book are the Plain from?

The Plain are a minor template included in the most recent (and only) CofD supplement, Hurt Locker.
>>
>>51496277
>77
There is some powerful sorcery at work here.
>>
>>51496277
>Tears aren't red
>Must be a mage
>>
Looked at the mega and the pastebin and didn't see Hurt Locker. I could have sworn we had it up at some point, but I didn't DL it then.

>>51496295
Oh, explains why I've not seen it.
>>
>>51491825
In the beginning they're basically just standard hunters, then they become members of The Union.
>>
>>51496147
>>51496197

Would the Ordo Dracul and Mysterium generally be considered colleagues, competitors or both.

Any suggestions for titles of some good collaborative mage/vampire research texts?
>>
>>51496292
Sometimes the dice just turn. I've seen someone roll a 100 to jam their gun for four straight turns in Dark Heresy too. They had five guns and just dropped the jammed ones, it took till their last backup for them to actually hit the almost defeated group of ambushers.
>>
>>51496199
I wouldn't.
Ephemeral Entities can easily breeze past 16 or more dice at Rank 3.
>>
>>51496339
>competitors

I don't think the Ordo Dracul would be considered a threat to the Mysterium as a whole, to be honest. Mages always get their way. Colleagues seems a tad bit more accurate.
>>
>>51496312
>Hurt Locker

Try a search for the PDF on 4plebs. It was shared for quite a while.

If you cannot find it, request it again in a few hours, and I'll post it when I get home from work.
>>
>>51496292
>Did you piss off a real life Acanthus or something?
If he had, that might have been a Chance Die.

Chaos Master is fucked up.

>>51496339
Drac want to transcend their condition through experimentation.
Mysterium want to find the fallen glory of the Supernal hidden amongst the detritude of Pancryptia.

I could see some occasional cooperation or competition, but ultimately they seek different things.

That being said my next session will involve an Ordo Dracul vamp getting his hands on a tome of Proximus Spirit rituals which involve blood sacrifice. Which he'll be getting his Ghouls to try out, to see if he can glean any important powers from it. They're purely "Fallen" rituals, but of interest to the Pentacle as it also contains secret information about the lost Bloodline.
>>
>>51496307

>its ghoul Tremere poseur

Is there anything more pathetic?
>>
>>51496339
>some good collaborative mage/vampire research texts?

Examinations On the Nature and Extent of Sleeper Soul Stability During Supernatural Exsanguination
>>
>>51496349

I was thinking about regular PCs for this kind of thought experiment, but that's a good point.

>>51496232

Is there a chart or article I can read somewhere?
>>
>>51496417
"My domitor says I show promise!"
>>
>>51496443

That's nice dear.
>>
>>51496400

Copy or scan the rituals and return the book to the mages ASAP before the vampires end up on the wrong end of Mysterium experimentation or an Arrow's fireball.
>>
>>51495018
>If you have Hidden Diablerie, are you intuitively aware of it?

If I were the ST, I'd go with "No, not unless you're a blood mage with points in Path of Blood, and you've studied your own blood".
>>
>>51496421

If you search for Anydice and ST, nwod, owod or exalted you are bound to get some probability charts linked
>>
>>51496465
Why would you even take that merit and not have a Diablerie in your back story?
>>
>>51496480

Oh nice, this is exactly what I wanted. Thanks!
>>
>>51496462
They:
1. Don't know the Cabal's after them
2. Accidentally summoned a soul-devouring Spirit by doing it wrong
3. Have accidentally corrupted a Leyline Node through their actions
4. Kidnapped about 4 assholes the Ghouls hated to fuel the ritual
5. Are the unwitting pawns of a Tremere Lich
>>
>>51496485
No idea.
>>
>oTremere: Who are you?
>nTremere: I'm you but not a massive fuckup
>>
>>51496502

I don't see that ending well for the vampires. They'll probably kill themselves well before they meet up with an entire cabal of angry mages.
>>
>>51496537

oTremere is more endearing because of that though
>>
>>51496549
Well it's a good thing the players aren't the Vamps then, and that the players are insufferable do-gooders.
Likely all they'll want is the book, to stop the spirit, and to restore any stolen souls to those they were taken from.

Also to perhaps report the Vamp to the Arrow.
>>
Somebody explain Plains to me. You're a normal person doing what? Snooping around shit that's none of your business? Stuff that'll just get you killed, or worse? And for what? The truth? A story? That's dumb.

I'm looking at you, Susan Rodriguez.
>>
>>51496583
It's a "mortals" template for people who want to play non-violent characters and de-escalate conflicts.

Then feel super fucking smug.
>>
>>51496465
Thanks.
>>51496485
>not have a Diablerie in your back story
I never said it wasn't, but really, the question was just a hypothetical.
>>
>>51496600
How do they avoid getting brutally murdered? With those stupid Merits up-thread?
>>
>>51496654
In a word? Maybe.
>>
>>51496583

Plains are essentially a branch of non-violent practicioners that have, somehow, developed some kind of supernatural backing. It appears to be infectious at high enough powers and with the right scenario, and it's almost certain that what happened is that some ex-Amish folk tapped into some kind of Hedge Magic (the low powered kind, not the Changeling-y kind) or possibly a collective based psychic ability.

It's like the other template in the book that's super super lucky: Mortals seem to be able to tap into forces that manifest as their own minor templates. This is perhaps related to the mutable nature of the soul: if becoming a Major Template alters it completely, what's to say that one couldn't bend it just a bit and see what happens?
>>
>>51496583
You read a blog and that gives you pacifist powers that makes Gandhi drool with envy
>>
>>51496675
>This is perhaps related to the mutable nature of the soul: if becoming a Major Template alters it completely, what's to say that one couldn't bend it just a bit and see what happens?
This sounds like an interesting concept. Too bad that it seems that Plains have gotten the same treatment as Beasts in the way that you can see how ridiculously stupid and smug they are if you take a closer look.
>>
>>51496675
>>51496600
>>51496681

Those are reasons for mages to incinerate the Plain or worse just on principle.

Smugness is definitely trampling on Mage's thematic toes.
>>
>>51495926
Pretty fucking much. Best character I've ever played.
>>
>>51496809

I wouldn't put them on Beast tier, myself. I can imagine some stories with Beasts. Not great ones, but I can imagine them. Plains, not so much. They're a neat idea that fits the concept of a book about violence, but as PCs and NPCs, there's not a lot to them. The programmed agent and super soldier template in the same book are much better, IMO.

Also just to be clear, the soul thing's just my fan speculation, not anything actually in the book. My big theory regarding what a unified Chronicles of Darkness world looks like begins and ends with whatever the true nature of the soul is. I really like what we know of CofD souls so far.
>>
STOP ARCHMAGE

YOU ARE BEING RECORDED

THE CHAT HAS BEEN LOGGED
>>
>>51496937
>archmage slinks back to his chantry
>>
>>51496937
Is it violent if a person never existed? Is there even a victim at that point?
>>
>>51496819
>Those are reasons for mages to incinerate the Plain

What the point of even learning Forces 4 if you can't torch some smug muggle hippies once in a while?

Also, how do you record any mage with Forces (or Matter, Death, Fate, Spirit, etc.) on a smartphone unless that mages allows it?
>>
>>51497006

Catch them by surprise, which is both easier than it sounds and harder than it looks. Some times a Mage totally ends up in a Franz Ferdinand moment.
>>
>>51497006
Do the Plain count as Sleepers? Because that'll make any incineration a little bit more complicated than a Firebolt spell.
>>
>>51497046

Supernatural Merits, which means they count as Sleepwalkers.
>>
>>51497046
>Sleepers

Sleepers can't even use the merit. Quiescence is a thing.
>>
How does this "YOU'RE BEING RECORDED" shit make any sense? You don't need supernatural powers to be an angry guy who doesn't want to be recorded, and taking somebody's phone out of their hand isn't violent unless you're a great big pussy.
>>
>>51497066
Not all magic is Supernal in origin. That's like saying all Hunters are Sleepwalkers.
>>
>>51497006
>torch some smug muggle hippies once in a while?

I can definitely see groups of young Seer (or Mysterium) apprentices getting drunk and muggle bashing for amusement.

Who else are they going to try out there newly learned Fraying spells on (besides vampires)?
>>
>>51497090

It's a Supernatural Merit, because they are backed by some kind of occult force. It's either an actual psychic attack on a person being recorded, or the person being influenced by the symbolism of being publicly shamed. That's why the target needs to essentially call on their Willpower to keep beating up on whoever they're beating up on when a Plain bystander pulls a camera out. Plains aren't usually defending themselves, they're trying to defend other people, hence all the martyrdom.

>>51497093

If you have a Supernatural tagged Merit, the character effectively counts as a Sleepwalker, I'm pretty sure. Hunters aren't Sleepwalkers because they don't have the Merit or any innate Supernatural tagged Merit.
>>
>>51497160
>Who else are they going to try out there newly learned Fraying spells on (besides vampires)?
Changelings. Changelings exist to be bullied.
>>
>>51497090
Because it's a suggestion effect.
>>
>>51497046
Suddenly the shoddy Made in China battery of his smartphone explodes spectacularly, turning his hand into ground meat and spraying molten plastic, metal and acid all over his face.
>>
>>51497199
>his smartphone explodes spectacularly

And it requires, at most, Forces 2.
>>
>>51497177
>psychic attack
>>51497188
>suggestion effect

So it could be blocked by a Mental Shield then?
>>
does anyone have Conquering Heroes
>>
>>51497180
>Changelings exist to be bullied.

The lives of changelings really suck with all that kidnapping, physical and emotional abuse. alienation, loss and always being hunted.

It would probably pull at the heartstrings of most people in the CofD,... except mages, because they're bastards.
>>
>>51497227
Is Alter Conductivity still matter in 2e?
>>
>>51497285
Yes.
>>
>>51497285

I don't recall, but it should still be easily created with Creative Thaumaturgy.

Exploding cell phones is really amateur hour by mage standards.
>>
How exactly does Temporal Sympathy work? If the party's fighting the big boss, and he gets away, can I use his blood to retroactively kill him at the beginning of the fight? How do you ST shit like that?
>>
>>51497180
>>51497275

Never get too emotionally attached to experimental subjects like changelings. It will make the inevitable vivisection looking for Mysteries mildly unpleasant.
>>
>>51497350
Errata changed Temporal Sympathy to only function for time travel, temporal summoning, and postcognition. As well as other spells which specifically call for it, and spells combined with those.
>>
>>51497350
I don't know. Don't care to know. Time and Fate are tricky and I have never played a character that trusted or was even comfortable around an Acanthus. Sneaky bastards.
>>
>>51497270

You don't even need that, really. Unless you're dealing George Clooney But Now A Plain, your Willpower is probably going to beat out their Presence+Expression if you're a Mage. Otherwise it triggers plain old Clash of Wills.

Mental Shield could still work if it is in fact psychic in origin and not some kind of Symbolic thing, though. That's an "ask your ST" situation.
>>
What book(s) do I need to read if I want to know about how Kindred get better at Disciplines like Protean, Celerity, Auspex, etc. from their perspective (ignoring mechanics)?
>>
>>51497765

I haven't read it myself yet, but I think that's what Vampire the Requiem: The Blood is for, if I'm not mistaken.
>>
>>51491525

The best way to hard counter any mage was to have a small scooby gang of sleepers watching when you step up to a mage. And a small knife.

remember: no game is immune to you dumping resources into connections and calling your opponent's mom up to tell them to stop their evil scheme.
>>
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>>51497915
>"Hello police. There's a man in a wizard robe shooting my robot with a laser beam."
>>
>>51497765
>What book(s) do I need to read if I want to know about how Kindred get better at Disciplines like Protean, Celerity, Auspex, etc. from their perspective (ignoring mechanics)?

Time of Thin Blood has at least some mention of how vampires can innately learn various disciplines, even if they don't have the clan pre-requisites, like how living in the wild and only feeding on animals for an extended period of time will make it easier for a vampire to "get" Animalism.

Physical disciplines like Celerity, Fortitude and Potence are the easiest ones: it's just a matter of physical training and forcing your undead body to become stronger, tougher and faster. It's so simple that no vampire, not even thinbloods, needs a teacher or mentor in learning 'em. It just takes time and effort, but even then it's implied that it rarely takes more than a few months of concentrated effort at best before they start seeing results.

Auspex: Force yourself to pay more attention to things around you and how to utilise your senses better, perhaps by wearing (for a time) a blindfold, earplugs and so on.

Obfuscate; Try to hide in shadows and darkened alleyways, with mantras of "he can't see me, he can't see me" or stuff like that.
>>
>>51497915
>No. No Mum I-. No I'm not try-. I understand that I, just-. Okay. Yes. Yes, okay. OKAY! No, sorry I shouted. Okay, I will. Yes, love you too. His party? I have something else-. Really? I-. Okay fine, next Saturday. Fine. Goodbye.

>Right guys, pack it up. Looks like we've got to put the ritual on hold for now.
>>
Is there anything a PC can become that could potentially match an Archmaster?
>>
>>51498113
An Archmaster.
>>
>>51497790
>>51497996
Thank you.
>>
>>51498113
A Genius with a time machine, and thats less 'match an Archmaster' and more "Piss him off with a slight chance of actually unmaking him"
>>
>>51498113
Archmasters are player characters
>>
>>51498113
A True Fae who won the game of Immortals and got enough titles to level up might be able to take a lowbie fresh off the block archmage. But h'd have a hard time doing it.
>>
>>51498113
A Deceived completing the Ascent, maybe. If Fate decides that a specific Archmages needs a slap on the wrist
>>
>>51498147
Genius isn't a canon gameline

>>51498192
The Gentry are only rank 7 beings according to Imperial Mysteries. Archmasters by definition can surpass them.

>>51498285
Mummies do not equate to Archmasters. They just don't. More so Masters.
>>
>>51498147
Fansplats need not apply.
>>
>>51498366
Normal mummies, yes. Those that have achieved Apotheosis definitly. Those that have completed the Ascent and bound themselves to Fate (true Fate, beyond the Wyrd or the influence of the Fate Arcanum), maaybe, but only when Fate demands it (and what reason could Fate ever have to act against Archmages?)
>>
>>51498415
>Beyond the Wyrd or the influence of the Fate Arcanum

I do love fanfiction
>>
>>51498113

a vampire, tech support helplines, samuel haight
>>
>>51498415
Are you actually going to argue that Supernal Fate isn't absolute truth by definition? That goes against what the Arcana are. Seek out your nearest Mage cosmologist.
>>
>>51498113
Yeah
Punching the ST in the face
>>
>>51498457
>Implying that naming them the Lie and Truth isn't just mages getting both somewhat wrong

Every game line is off about their own cosmology to a certain extent, why not mage?
>>
So did anyone upload secrets of the covenants? I know it was posted in a previous thread but I don't see it in the mega.
>>
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In a hypothetical new edition of the World Of Darkness, what could be done equalize the playing field?

How could we eliminate mage supremacy, both mechanically and in metaphysics?

What original monster types would you like to see?
>>
>>51498514
I wonder what Dracula is gonna do with his one WoD
>>
>>51498477
The Lie exists because the Truth says it's true. Have you even read Imperial Mysteries?

Your second point stand correct. Each gameline is supreme in their own world. Until crossover happens, of course.
>>
>>51498514
I don't understand why you would think this would be desirable? Actively compromising the themes of Mage to try and achieve some sort of "balance" between gamelines that aren't really supposed to interact in the first place smacks of you trying to punish Mages for the very thing that makes them interesting.

Also the monster types are already way too bloated and after Deviant is released to cover the final niche of "weird science" I don't think another game line should be released without a damn good reason.
>>
>>51498618
>gamelines that aren't really supposed to interact
>implying
>>
>Finally, and try as I might I can’t really get it to fit the Brazil theme, I did want to let Mage 20 fans know that Rollickin’ Rose and Mighty Matt and I sat down with Satyr Phil Brucato and worked out ways to get an additional developer or two onto some of the M20 books we have listed as coming out of the Deluxe M20 Kickstarter. The one dev I heard for certain is onboard is our old friend Pete Woodworth, which Satyr let me know about over the weekend.
>Satyr puts his heart and soul into every book, and writes and rewrites and develops the hell out of them (or into them in the case of the Book of the Fallen?), but that dedication has also slowed things down as there are only so many hours in the day for one creator to cover so many things. Satyr didn’t like it, we certainly didn’t, and now we have a working plan.
>Really just one of the many ways we’re learning from the lessons of the past five years to move into our next five.

IF OTHER PEOPLE ARE BEING PUT ON THE LINE DOES THAT MEAN RICH LEARNED SOMETHING AND m20 CAN BE SALVAGED?
>No, alas I STILL WASTED $375
>>
>>51498598
>The Lie exists because the Truth says it's true
Can you unpack that? I haven't read Imperial Mysteries, I honestly only made it through the spellcasting rules for the first time recently. This shit is boring as hell to read, go back to telling me about wizard wars and shit.
>>
>>51498514
>equalize the playing field
How very boring and unrealistic. A very SJW way of thinking. Equality doesn't exist, Anon. Get over it. Balance is a myth and has been acknowledged by the writers since forever.
>>
>>51498457
>The fates others glimpse are but eddies of the cosmic stream and may be diverted or dammed. (book of the Deceived, p.43)

I argue that Book of the Deceived says that those who complete the Ascent serve a force that is completly unrelated to other definitions of Fate and cannot be changed or otherwise influenced via other methods that influence Fate.

Now, you could of course argue that this is the same Fate as the Supernal Fate, but Crossover territory is always muddy
>>
>>51498650
Hey, at least, it can't get worse now
>>
>>51498672
The last time Mummy tried to argue that their "fate" couldn't be challenged, Dave came rolling in and flipped them off with a big fat "NO"

Mummy isn't as absolute as you think. That would be Mage.
>>
>>51498514

No Archpheres, much harder to cast, remove all means of pre-rolling or stocking successes on casts, can't creative cast in combat rotes only, nail down much more specific effects at every sphere level.

Buff the other big two lines up to parity. Make certain Magick resisted for the scene by spending a requisite Willpower in response to it uf you are a super. More disciplines/gifts that counter a lot of Sphere effects ala perfect defenses. More powers that render lower sphere effects invalid for the scene/day/until the vitae or gnosis is uncommitted to defending againat it.

Taking cues from Exalted is actually beneficial here.
>>
>>51498514
The playing field is fine as it is. There's no reason for every splat to be at the same power level in the grand scheme of things, and if you have other splats as NPCs you can change their power levels to suit the game and if you're doing player crossover then you're an idiot.
>>
>>51498719
So make everyone mages?
>>
>>51498719
We're talking about CofD

Get out of here you oWoD baboon
>>
>>51498624
you're the only one thats >implying here matey
>>
>>51498618

We share metaplot and game wprld now.

Elricsson is a huge vampfag and a LARPer.

Your time is drawing to a close, magefag.
>>
>>51498753

Same thing still applies.

Less vagueness about when clash of wills applies. More general rules for other supers resisting and being more resilient to magic by default.
>>
>>51498624
>implying they are
Because they're just so thematically compatible and all up in each other's business, right?
>>
>>51498796
Magick is already hard as fuck to get off. Mage power-levels scale much more dramatically compared to Vampire & Werewolf. A lesser Mage will get ripped apart while a greater Mage will annihilate anything when prepared.
>>
>>51498774
>huge vampfag
>LARPer
So he's a double faggot?
>>
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>>51498838
>>
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>>51498557
I hope they print a new version of Freak Legion.
>>
>>51498861

Father's Thrusting COCK
>>
>>51498838


And he will control the future of wod, old and new alike.
>>
>>51498774
>implying anyone cares about swedish dracula's fanfiction
>>
>>51498868
Yeah I want it written by people who know how rules work this time.
>Elricsson is a huge vampfag and a LARPer.
That might be out the window though.
>>
>>51498147
>A Genius with a time machine
Sorry Anon, Archmasters are unstuck from time.
They cannot be retroactively erased from history.
>>
>>51498938
I love that sometimes they try to go back and their lives just aren't there and the world moved on without them.
>>
>>51491957
Did you at least get the wallet?
>>
>>51498719
>No Archspheres

Why? Who doesn't love blowing up galaxies at a mere flick of the wrist?
>>
>>51499041
Archmagery won't matter. The video for Mage5 implies that Mages are in terroristic roles against the Technocracy.
>>
>>51498485
>>51496312

Secrets of the Covenants
Hurt Locker

https://www.sendspace.com/filegroup/ZxJA7qEQMfepD6SoOg0Mrg
>>
>>51499065


We're all magic terrorists now!

WtA would be proud.
>>
>>51499065
I love terrorism. Link?
>>
>>51499131
The original One World of Darkness link.

https://www.youtube.com/watch?v=4wewNseVo24
>>
>>51499163
It already looks more playable than m20.
>>
>>51499065
weren't they that before, in First and Second Edition?
>>
>>51499175

>yfw swedecuck LARPers save mage and wod and probably have better mechanics too

What a time to be alive
>>
>>51499182
In the vein of the Matrix runners vs. Agents? No.

>>51499200
I'm actually excited by the Vampire changes, wheeling out the Elder glut and putting the focus back on Neonates and Ancillae.
>>
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>>51499200
I hope so anon. I hope so.
>>
>>51499200

Yeah, but they're still pretty hung up on the metaplot schtick. It will end badly.
>>
>>51499222

Gehenna and Ascension being dialed back is fine, but im afraid of them trying to take the apocalypse out of Apocalypse. Way too much of the game's tone and themes rely on it.
>>
>>51499250

Go play cofd then. I'm serious.
>>
>>51499260
Didn't he say he wanted the games to still have rape? Werewolf should be fine.
>>
>>51499260
I fucking hated the end of the world aspect of oWoD.
>>
>One World of Darkness
>Good

>"Screaming in lust from the concentrated spunk in my groins-blood, the Akalia started to wriggle out of its dirty jeans, still gagging on my bleeding junk. It let go only to suck in air, preparing to turn its centuries-dormant sexual organs into full ass-rape stiffness.

Dark Destiny (Kindle Locations 9207-9209). White Wolf. Kindle Edition. "
>>
>>51499283

Go play cod then fag
>>
>>51499273
More metaplot means more Vampfags trying to fuck over Mage and failing. Remember that time when 5 dot Spheres took down an Antediluvian? Yeah, I sure do!
>>
>>51498514
True Faith is back and it's time to hunt all the wizards and vampires and shit with your Jesus powers.
>>
>>51499260
Vampire is the only thing they've released ANYTHING about, which is 'a Gehenna-like event happened, there may have been a war for the graves of the Antediluvians, a Second Inquisition happened, and many Elders died or disappeared, leaving the streets to be run by the neonates and ancillae'. This makes sense in some of the changes they may do (since they did say there may be redefinitions of things like the Camarilla and Sabbat).

>>51499295
You realize Dracula will be reeled in on that, and likely it'll be freelancers paid a penny a word who write it, right?
>>
>>51499299

>cod

Call of Duty?
>>
>>51499319
>You realize Dracula will be reeled in on that, and likely it'll be freelancers paid a penny a word who write it, right?

Oh, so it'll be even worse? Also who exactly is going to be reeling him in? All paradox cares about is video game licensing and as long as he doesn't fuck that up they'll let him do whatever he wants.

oWoD is going to be dogshit and anyone pretending its not going to be is lying to themselves
>>
>>51499354

>oWoD is going to be dogshit

This cannot be stated more adamantly.
>>
>>51499363
Hope everyone is prepared for the relaunch of WoD:Gypsies that they have literally promised to do
>>
>>51499303
>Doesn't take an Archmage to rape a 3rd generation world-ender

I fucking love Ascension
>>
>>51499322

No that would actually be fun
>>
>>51499322
No the fish. We're going to do some fish and chips, it'll be delicious.
>>
>>51499395
You're a terrible liar, Anon
>>
>>51499425

More fun than cofd :^)
>>
>>51499424
I fucking hate cod fish. I'd rather eat rotten nutsack.
>>
>>51499439
How do you feel about grouper?
>>
>>51498986
No, a small riot started once the Abyssal turned up for some reason.

"I can get by with no resources dots" is something I'm unlikely to ever say again.
>>
>>51499097
You a bro. Thanks.
>>
>>51499354
well, when you look at the trend of Onyx Path, with M20, it looks bleak regardless who is responsible. You have either haughty sjw-fags at OPP or wannabe edgy Larpfags at WW. There is no win
>>
>>51499748
>tfw you're a wannabe edgy LARPfag so maybe theres hope
a man can dream anon, but they'll probably still fuck it up.
>>
>>51499748
Perhaps someone will write the Supernatural Heartbreaker that isn't some FATE, FUDGE, or Powered by the Apocalypse bullshit...
>>
>>51499620
Like a peasant?
>>
>>51499748
Honestly the two most likely scenarios for me are:

1. OPP gets its head out of its ass, DaveB gains control of the creative direction for the majority of the game lines, and the company strikes it big enough to buy its own properties back from paradox

or (the far more likely one)

2. This whole endeavor fails and the rights get bought by someone more competent, preferably an existing tabletop company who have interest in the property beyond mining it for video games. I personally would like to see someone like FFG take over so we can start seeing real life print runs again rather than shit-tier drivethrurpg books but i'm open to options.
>>
>>51499771
Camilla was always talking about his Big Eyes Small Mouth rules conversions of Vampire 1e that he was working on in an on and off fashion. But from the looks of it, even he's done with White Wolf and Onyx Path's stuff and is just going to play D&D and BESM from now on.

As much as I dislike FATE, it is probably the closest you'll get for WoD heartbreakers.
>>
>>51499748
>>51499771
>>51499858
At least M:tAw is still pretty good, unless that line gets shit on massively i'll probably at least maintain a nominal interest with a few games run or played here and there.
>>
>>51499858
People can come up with their own mechanics. I was playing around with a dice pool system, where you roll your skill in dice (minimum 1 if you don't have a rank in the skill), and you take the highest die, and if you 6s, any duplicate 6s are +1. Without a dot in the skill, you epic fail if you roll a 1. Then you add the stat and compare numbers; highest number wins, with overflow doing things like adding to damage, determining success level, etc. It worked out well in just random testing.
>>
>>51499858
Good for him, I suppose. I guess he got fed up with trying to desperately Golden Rule his WoD games to fit his weeb playstyles to no avail and decided maybe he should just quit WoD and play some other game.

Hope he has fun with his D&D stuff.

>>51499882
Never played Mage in either Ascension or Awakening form. Changeling: The Lost and Hunter: The Vigil were more my jam, though Vampire was decent from time to time.
>>
If there's one thing I've ever loved about n/oWoD, it's Demon: The Fallen. Not just for the good times playing, but for managing to slip in that the Jews are all secretly devil worshippers.

My question is: If you had to assign a splat to a board - or part of a splat - what gets what?
>>
>>51499942
Yeah, Demon was a rather strange game, to say the least. I thought Descent was better than Fallen though.
>>
>>51499982
Strangely Demon is the only game line I liked in both iterations.
>>
>>51499982
>>51500015
It's also the only gameline (along with Mummy) that comes close to rivaling Mage in terms of oomph.
>>
>>51500053
>>
>>51499841
ParadoxWolf wants to get the game back in stores, according to what they said, so... we'll see.
>>
>>51498192
We don't even have rules for what happens when a True Fae does that so it's impossible to say how powerful they are.

>>51498706
While I don't disagree, I do want to point out how presumptuous it is to assume that Mage has supremacy over Mummy cosmology.
>>
>>51500175
>Mage has supremacy over Mummy cosmology
That's not what I was getting at
>>
>Neck. Teeth. Then all awkwardness drains away. It’s so good.
>He moans in my ear. I muffle a moan that vibrates his throat.
>He breathes heavily. He holds on to me to keep from falling, and I gently lay us down. I can feel him stiffening. A flailing hand unintentionally clutches my breast, grasping and kneading, and the nipple stiffens, and my body never reacts like that anymore, except in this moment, and it’s so, so sweet. I drink, and we gently grind against each other, because what else can you do to keep from floating away? He gasps and shudders — a little death, just a little death — and I press his face against my shoulder to keep it quiet. I could drink down all of him, but I stop. We’re lying parallel on the bed, both breathing. Both warm and smiling and any troubles are a million light-years away. Then the mood cools and congeals into something sticky. We both startle and jump up, like we’ve just been caught in the bathroom.
>I’ve got my jacket on.
>“Also…” I say. “I need…”
>He opens a wallet with Spider-Man on it, and hands me his last ten spot. It breaks my heart, even more than the blood, because what the hell else could I possibly take from him?
>“This is the last time,” I say. It’s such a pretty lie. I jump up on the windowsill, the air feels good and I need to get
outside. I don’t turn back.
>“Tell mom and dad I said hi.”

So this is from 2e. Is this how the Daeva curse works? It can make a sister be addicted to her younger brother? What kind of messed up stuff has happened in your games? Why do I feel like whoever wrote this has issues?
>>
>>51500999
Don't be like that, man

Make him addicted to his mom and then graft a dick on her

Yes
>>
Does anyone have a PDF of that weird take on the Purified where they were either some sort of drugged out sorcerer-engineer or a serial-killer taoist priest?
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