Fyreslayers are rumored to be a 3 week release window, Grungni worshiping Duardin coming Q2 or Q3. This year is the age of Sigmar.
Please ignore the haters and troll posts. The threads are capable of surviving without them.
wrong op pic, this is the real age of shitmar pic
I seriosuly doubt it. There has been discussion as to what happened to Gotrek that is still going on. I think all we know from rumors is that the Fyreslayers are trying to resurrect Grimnir. I think. Won't know until I get my hands on the battletome.
The rumor mongers just say maybe a couple more Fyreslayer heroes and that big magma beast (forgot what it's called, but it's not a salamander)
>This year is the age of Sigmar.
last year certainly wasnt, zero AoS product in the GW top 28 sellers list
(Is the slavtroll now posting these threads btw? This sentence barely made any sense)
>Fyreslayers are trying to resurrect Grimnir
I like the idea that it's Gotrek as Grimnir.
Feels thematically right that the moment after Gotrek finally gets himself offed, people roll around and bring him right back.
Motherfucker can't catch a break.
Wait, I'm not sure I follow. The symbol > usually means 'Is greater than'. So 5 > 4.
So...are you saying that 8th Ed and anything not Retconned by it is correct over End of Times over AoS?
Shouldn't AoS be correct over itself, given that it's the most recent release?
Gotrek is keeping Be'lakor's armies locked up. If he leaves, then Be'lakor will have a massive daemon army.
Grimnir (the real one) gave Gotrek his powers and left to fight with the Dwarfe people. His fate is unknown.
So either AoS Grimnir is the real Grimnir who re-obtained godlike powers OR he is Grimnir is Gotrek but that means that Be'lakor will have his army.
>What's currently canonical is 8th ED (and anything from older editions that hasn't been retconned by it), End Times, and AoS.
AAH, so they're all canonical.
So where does Bloodbowl fit in?
Might be Magmadroth going off of one of the warscrolls.
And everything for Fantasy was at the ass end, that's not really something to be happy about, especially considering 3 of the 4 were big kits and the list was composed of the products that made the most money.
You been under a rock or something? Jk, they were all in the last thread
Fuck off GW. Why the fuck do Dorfs get 4 or 5 more kits and Seraphon got sweet bugger all, less than bugger all, they LOST a couple of units.
Jesus fucking Christ, they must be terrible sellers if they can't justify making new models for them.
Those Salamanders are cool though, I guess Dorfs have something else other than guns. Thou they did have Shard Dragons in 8th.
Because this is a completely new faction. These are not the dispossessed dwarfs that worship grungni.
This is a new army, therefor an entire release range for them. The grungni dwarfs will most likely get the seraphon treatment. But there are 2 completely different factions of dwarfs here, so they shouldnt be grouped together.
Fyreslayers are a new army, they not just an addition to Fantasy Dwarfs which are the Steamhead Duardin.
Lizardmen were also one of the last Fantasy armies to be updated if I recall correctly.
I guess you guys will see space marines in everything, no matter how hard you look.
Those are black orcs, and predate AoS
Lizardmen didn't need new units though: the army has a wide range of plastic kits and good resin characters that survived the test of time, they sell even without a new overhaul or a new unit.
New armies on the other hand need the release of multiple kits right from the start.
Yes, chaos god-specific armies are treated new armies in all this, also because chaos fans are the group that were less prone to splinter thanks to the death of the world catering to them and are probably seen as forming the bulk of the "veteran-customers".
3 factions, the fyreslayers are technically from the side of order, but are said to be willing to fight for anyone as long as they pay them in ur-gold, the fragments of their god.
you can deny it how much you want or grip at technicalities, fact is they still compose the armies of the god-king's finest augmented superhuman warriors with huge armours, with a focus on pauldrons and brotherhood chambers' colours and symbols.
The analogy is blatant, nothing inherently wrong in that though, I'm not trying to imply such a thing.
You what upset me the most? Every other army got a "God".
Undead got Nagash.
Stormcast and Free Humans got Sigmar.
Chaos has the 5 and Archaon is a Demi-God.
Dorfs have Grimnir, Grungi and Vayalla.
Elves got fuck loads... Tyrion, Malerion, Alarellie and Teclis.
Yet, where is Seraphons? Where are "The Old Ones"? Where is Seraphon's Demi-God Analogue?
It can't be Kroak, that guy can cast 4 spells, sure, but Nagash can cast 9. How the fuck is that 'fair' when there is nothing at Nagash/Archaon level for Seraphon? Let alone actual mention of 'Gods'. Sure, Sotek and other made up names are mentioned, but they're never specifically called Old Ones, or Gods.
Teheuhauin got removed. Skink Chiefs got removed.
What is the analogue for Seraphon? What is their 'God' Unit?
So far they are the most powerful mages, even more powerful than Gaunt Summoners and Lords of Change. They can cast 3 spells per turn, with Kroak doing 4.
Nagash, however, can do 9. Which means Nagash will wipe the floor with most people as he'll simply summon 9 new units every turn. While Slann can summon 3, sure, but they'll never out-summon Nagash.
But that's it, they have no Demi-God analogue. They don't even seem to have Gods at all, which explains why Tehehauin got removed. Sure, we get Constellations, but nothing great.
I dunno, it's just odd. Guess Sigmarines didn't get anything either.
The concept of a paladin is way broader, rarely that specific and you know that.
It's like negating the affinity to a sub-group because of the affinity for a greater one that contains both.
The Empire lost all of their gods save for Sigmar and he's pretty shithouse.
Brettonia got it either worse, because they lost everything.
Nagash is definitely superior, but there's only one of him. Dunno how many Slann are left, but I'm gonna assume a couple hundred or so. Regardless, you only need 3 to summon as much as Nagash.
Meh, shoehorning space marines = stormcast eternals is as goofy as chaos space marines = chaos warriors. They have an aesthetic similarity (less so than CSM/CW) but are physiologically, mentally and technologically different.
Its a bit like pottery in that CW are a lot more psychologically flat than CSM, while SM are a lot more psychologically flat than sigmarines.
>No, it's a retconned event.
But that doesn't make any sense. All of the 2ed WFRP stuff was based around the Storm of Chaos, and none of that is getting replaced with anything End of Times related.
Why wouldn't it be a separate universe where Archaon lost? That seems to make a lot more sense.
>GW ignored it and then wrote it out of the setting in the rest of 7th books and onwards.
Isn't that essentially what a new universe would look like, though?
I mean, especially if there are units now that are no longer canonical.
In 1ed WFRP, Karl-Franz was depicted as a simpering moron who was just being used by a power behind the throne. That wasn't retconned, it was simply an alternative version of the Warhammer setting compared to the main one used by the later years wargame.
So...isn't Storm of Chaos in the same boat? It now depicts a version of the Warhammer setting that is no longer used and thus represents an alternative universe where things played out differently?
Just my thoughts. Typically a retcon is a small thing, like in his first appearance in the Warriors of Chaos book, the Dragon Ogre Shaggoth Kholek Suneater was supposed to have been imprisoned in a glacier 700 years before the present by Teclis, the greatest wizard of the modern era. Since Teclis was actually born several hundred years after this date, the new version has changed it to "the greatest High Elf Mages of the day". That's a retcon. Fixing little things.
Completely wiping out several years of releases, source books, supplements and campaign specific models just feels like it's a bit extreme to just call a 'retcon'. But still, just my opinion. The Warhammer setting still exists, and if people want to continue it like the Endhammer crew or just fans of the game, they're more than welcome to.
Interestingly enough, you'd call the Endhammer setting an Alternative Universe.
It's crazy logic, but it stands.
WFRP is still active and supported. And 3ed follows the Storm of Chaos setting. So the Storm of Chaos has to be an alternative universe for Warhammer, now used solely for the roleplaying games.
Just like the Bloodbowl version of the setting is used solely for Bloodbowl games.
It's nonsense to argue that End Times aren't canon, especially since AoS follows the End Time continuity.
Nobody gives a fuck an out Storm of Chaos, especially GW. Except the few anons that like it for whatever reason.
In the official canon, it's a retconned event. You are free to think of it what you like but in the end of the day it's an event of no relevance. Even negative rrelavance in an AoS thread.
>that pretty well means SoC is canon and End Times aren't.
Age of Sigmar is GW's canon storyline, therefore the End Times are the canon storyline as well. "Canon" is decided by GW, not you.
>In the official canon, it's a retconned event.
In the AoS Tabletop Canon it's retconned. In the WFRP Canon, it's canon.
>Even negative rrelavance in an AoS thread.
Fair point. The reason I ask is because I was hoping the Axe thrower would get an AoS release.
I don't know why everyone is arguing how canon Storm of Chaos is, when it is clearly a special case since it didn't go the way GW wanted it to so they messed around with it, then it still didn't go how they wanted so they pretended it never happened.
>I don't know why everyone is arguing how canon Storm of Chaos is, when it is clearly a special case since it didn't go the way GW wanted it to so they messed around with it, then it still didn't go how they wanted so they pretended it never happened.
>hoping the Axe thrower would get an AoS release.
I've been trying to get use AOS as an excuse to get back into warhammer, but I'm struggling with the change to a really high fantasy setting. Did any of the armies which have been fleshed out retain any of their old flavour?
Also is their a map of the realms, something you can point at and say this battle happened here, my army comes from here, we are fighting for this territory etc.?
3th ED is made by FFG? Then it's not canon.
FFG is not empowered to create IP/Canon for Warhmmer/40K. Only GW, FW, and BL are empowered to create IP/Canon for the settings, as per GW's own policy.
>Only GW, FW, and BL are empowered to create IP/Canon for the settings, as per GW's own policy.
True. Which is why they didn't create any canon. They just continued with GW's approved Storm of Chaos canon.
Nope, GW has long ago discarded and forgotten Storm of Chaos
FFG is a third part company and what they do has no barring on the canon. If they choose to go with Storm of Chaos for their games, they are free to do that but as far as GW is concerned the games are not canonical and don't affect their settings.
So the discussion about the Storm of Chaos should be over.
>3th ED is made by FFG? Then it's not canon.
2ed was where they started the Storm of Chaos canon for WFRP. At the time it was done by Black Industries, a division of Black Library who oversaw the publication and distribution of 2ed material designed by Green Ronin.
Storm of Chaos is canon for the WFRP line, not the WFB or AoS line.
>GW is concerned the games are not canonical and don't affect their settings.
Dude, if you think GW doesn't care what any third party does with their material then I don't think you've been paying any attention to what GW has been doing.
Games Workshop retained extensive editorial control over the line, wanting to ensure that new WFRP material did not contradict the tone and details of the Warhammer Fantasy Battle line.
All 3ed did was change the system mechanics. The setting continuation and work was back in Green Ronin/Black Industry days.
That said, Storm of Chaos is only canon for the WFRP line, not the WFB or AoS line.
For example, FFG admitted that they take certain liberties in writing their RPGs. The Deathwatch and Rogue Trader RPGS for full of canonical errors or fabrications.
As long as people pay the monies, GW won't care.
>2ed was where they started the Storm of Chaos canon for WFRP.
When was it published?
>When was it published?
>The Deathwatch and Rogue Trader RPGS for full of canonical errors or fabrications.
And AoS has characters who were shown killed in End Times brought back without explanation. These things happen.
But yeah, I'd say that the Deathwatch/Rogue Trader stuff is canon - just not with the tabletop game.
The Storm of Chaos stuff isn't used for the wargame anymore. They just use it for the roleplaying game. So it's only canon for use in the roleplaying game.
Found it online. 2005, a year after Storm of Chaos (2004). Meaning that it was written before GW decided to retcon Storm of Chaos in the rest of 7th ED and totally in 8th ED.
Just whatever, dude. Keep your filthy RPG stuff away from our wargaming setting discussion.
>And AoS has characters who were shown killed in End Times brought back without explanation.
>Just whatever, dude. Keep your filthy RPG stuff away from our wargaming setting discussion.
Dude, I was just explaining to you how the RPGs are still canon in their own lines.
Off the top of my head, Grimgor. I think there's a few others, but it never really bothered me enough to make a big note of.
>Yet, where is Seraphons? Where are "The Old Ones"? Where is Seraphon's Demi-God Analogue?
In one of the advent Chaos stories, you see a glimpses of one of the Lizardmen's mind.
The Slaanesh girl in the story had her mind connect with the Seras ancient Sarus leader and she saw that like her the Seras dude was in sorrow over being abandoned by his "gods".
There are no gods for the Seras because their gods are long dead or gone to places where they cannot follow. It's suppose to be one of their themes. The Seras have a unit of Sarus revered as avatars of one of their lost gods, IIRC.
Mannfred is a vampire. Vampire bodies can be destroyed but their spirits linger on. Spirits of vampires eventually re-materialize. Or a servant of the vampire can throw blood on the ashes of the vampire to ress him instantly. What is likely happened is that Nagash who is god of the Underworld(s) found Mannfred's spirit and gave it flesh again. Easily explained.
Asuryan, Khaine, and the rest of the Elven gods are dead. They haven't made a comeback in AoS
If you mean Tyrion, Malekith, and the Everqueen, then they were sucked into the Realm of Chaos in the End Times. Being sucked into the Realm of Chaos is not a death sentence as explained in the introductory fluff of AoS. The fluff says that many mortals were sucked into the Realm of Chaos when the world was destroyed. Though many perished, there were some who had enough willpower and skill to fight their way out of the Realm of Chaos and reach the Mortal Realm.
The only character that has no explanation for her survival is Morathi but I am sure they will explain it once the Slaanesh plotline gets going.
I mean I can understand bashing the old slayers but fucking archaon? that model was voted as the best GW miniature, a real classic. noone will remember the $200 busy shit model in two years
He wasn't big enough.
I'm not even kidding, it looks like in AoS they want every factions leader to be giant.
I think they backed themselves into a corner by releasing things like Nagash and the Glotkin, because now for another armies general to stand out, they have to be massive as well.
We have 2 of the AoS warscroll battalions so far.
The various zodiac creatures could end up becoming gods for the Lizardmen.
More like because the story didn't make sense.
GW cares about the miniature games before all else, that is why they likely had no problem making the RPG books partially defunct.
>If you mean Tyrion, Malekith, and the Everqueen, then they were sucked into the Realm of Chaos in the End Times
Actually I think their spirits latched on to Malus.
>I think they backed themselves into a corner by releasing things like Nagash and the Glotkin, because now for another armies general to stand out, they have to be massive as well.
>Steamhead Duaradin is just going to be a Titan.
>Entire army is going to look like the fucking Squat range.
>Guns and not-power armour everywhere
>General will be some sort of engineer lord with a gi
>Actually I think their spirits latched on to Malus.
We see them sucked into Realm of Chaos. Malus had no influence in guiding the survivors to the mortal realms considering that humans made to the Mortal Realms before Sigmar and the Dragonbro did.
Can someone explain something to me?
In all the old fluff, they keep painting the Realm of Chaos as a not-physical space. But now we have stuff like the realms.
Now, I know they started including locations in the Realms of Chaos pre-AoS, but I was wondering if anyone could tell me what the in-setting fluff for it was?
The mortal realms are not the realm of chaos, basically. So, there's no barrier to them being physical spaces, though they are prone to more magical terrain and weather and whatnot than the old warhammer world.
In any event, there is physical space in the realm of chaos (draigo's been wandering it for a while) it's just really fucked up due to being designed entirely at the whim of the chaos gods.
In any event, there is physical space in the realm of chaos (draigo's been wandering it for a while) it's just really fucked up due to being designed entirely at the whim of the chaos gods.
Ah. So the Realm of Chaos IS non-physical in nature, but Chaos being Chaos they just kind of burp physical spaces into there at random?
Cheers for that.
Rumors point to some sort of golem, whether it's mechanic or magical is unknown art this point.
I think it will possibly be a dual kit, where one variant has a dwarf Lord so the dwarves finally have a big monster hero, and the other variant will just be a monster of some type. I'm looking forward to it regardless. This is what I love about the new setting; you couldn't get away with something like it in the old world, but in the mortal realms, where everything is high magic and in mythic proportions, stuff like it is the norm.
>you couldn't get away with something like it in the old world
holy mother of fucks, anon, you're right, never noticed it until now.
Has anyone worked with Titan Forge miniatures yet? They have this steampunk dwarf line which looks really cool. How is their resin and about what scale are they? This guy could totally be a dwarf lord with great weapon on shield bearers
And only Archaon can cuck the bel'acuck
This, Chaos was winning against their wishes so they brought out the McGuffin 'Eadbutt and sent it all back to before it started.
SoC was a fun event, but it doesn't exist in the 'real timeline' according to GW
damn son, that's a good batallion ability. GHEro phase pile in and attack, whichwill be followed by a further pile in and attack in your combat phase/ Play that right and you get two sets of attacks by the same unit before the enemy gets to strike back if you remained in combat starting your turn. Situational, yes, but jesus that could be a lot of dice you toss in combat
Question. The Saurus Guard have a special rule which says "If the Saurus Guard is within 3" of a Seraphon Hero, then it gains +2 Bravery and +1 to roll saves"
Does that mean the Hero gets +2 Bravery and +1 roll save, or the Saurus Guard? I was going with the former as it makes sense that they're protecting something specific.
It is also very important if it isn't the case, as Kroak would go up to 12 Bravery, meaning he'd have, in effect, 2 more wounds. It's just a shame he's vastly weaker than a regular Slann, as it's Wounds Suffered + D6 roll. Which means suffering 4 wounds and rolling a 6 will be enough to for him to die.
I would interpret that as being the saurus guard. "If this unit [singular] is within 8" of any SEREPHON HEROES [plural], add 2 to its [singular] Bravery and 1 to any save rolls for it [singular]." The tenses indicate it's the Guard to me.
Not sure I agree about Kroak either. If you don't hit that 1/6 chance then he's completely fine, whereas a normal Slann is half dead, and will definitely die next turn if it takes the same damage while Kroak only has a 1/6 chance again.
It doesn't even come close to Adrian smith's style.
2 flying stone ships and a giant animated statue.
>inb4 maybe it's just a normal statue
If that was the case it wouldn't be drawn with lines on its head and shoulders to convey the movement amongst dust and with a gigantic hammer positioned like an eyesore in the middle of the dwarfen hall.
We also had giant statues, this time in a more mechanical and less magical style, in another depiction.
Thanks. As for Kroak, my point was that the guy can be fucked over if you roll badly. I know he's generally better, but RNG is never a thing that works with me.
Still, the x3 Units of Saurus Guard + Eternity Warden formation is insanely good.
Also, why do Seraphon have Salamanders and now Fyredorfs do? They're huge cool looking monsters, yet Seraphon have this dinky crappy looking ones, regardless of their pretty good rules.
>You'll see how AoS has failed once the financial report comes out
said the twats on Whineseer. Well, the financial report's out, and GW's profit is basically the same once currency fluctuations are taken into account. So instead they're saying we won't see the damage until 6-12 months time. Way to move the goalposts, guys.
>They didn't make a big deal out of how well AoS did so it must have done badly
They didn't make a big deal out of how well BaC did either, yet it's "known" that that was their biggest seller for ages (despite not being on the bestsellers list for the year) and was the only thing propping up the company this year. There's no numbers for either AoS or BaC yet the echo chambers cannot comprehend that they might be wrong.
And yeah, I might be wrong in thinking AoS has done okay, but my reasons (e.g. that the profit hasn't fallen) at least has a basis in facts and figures, not anecdotes.
Fyrefyghter salamanders are a different sort of beast, though.
As for Kroak, just use his Impeccable Forsight to make sure the RNG doesn't screw you. And if an enemy has any way to punch 4+ wounds into your slann, things have probably gone tits up in the first place...
True. Also, I like how you can really fuck people up if you get an Astrolith Bearer next to Kroak. +8" range on his 1st unique spell means it can do 26" and everything in that range takes those hits. Of course his Comet spell is better, as it hits everything on the board, no hiding from that out of range. Problem is, while you can summon two units with him after casting those two spells, the first one (forgot it's name) can be cast 3 times in total. So, would probably be better to have a dedicated Slann casting summons.
Shame it's WAACfaggotry to abuse the Astrolith Bearer as you can have 10 of them and never fail a cast and get +80" range (or is it +4" per one or 8"? I forget). Would mean being able to summon a Dread Saurian every turn, which has insanely good stats. I'm sure you've seen it.
AoS doesn't have to do amazing, it just has to do better than WHFB. Which, if their profits have remained the same, it seems to have done. They were losing money on WHFB, blame Kirby.
>11 to summon
>get 10 Astrolith Bearers, or a couple and summon more
>every turn cast Summon Dread Saurian
>enjoy raping everybody
>Jaws can do 24 damage
>Claws can do 12 at max health
>moves 10" a turn
>Can run and charge once it's made one kill
>every time it does damage it heals D3, keeping it constantly topped up
>10 bravery, can't even make it run
>makes all Battleshock tests -2 Bravery
>combine that with Carnosaur + Stardrake Icon and you make 2 auto run per failed shock, -2 Bravery and force to roll an extra dice as well
You could destroy even Ld10 armies with that.
Shame the average damage it does is 9 wounds at max health. However, if you get a Skink Priest to cast the Jaw Doubler attack on it, that goes up to possible 48 damage.
From who? Because the Chapter House lawsuit said 13% iirc. GW's profits have stabilised instead of going down. So, yes, AoS is doing better than WHFB. Maybe they've stabilized due to new armies like Skiitari and shit, but we're not talking bout that.
All we know is, GW were losing money slightly for a few years.
You have as much ground to stand on as the guy you're responding to if your sole proof that WHFB was losing money is to point to End Times/AoS.
Numbers people. We need numbers. And real citations.
Because they wanted more for what they were spending.
They wanted 40k success for fantasy and decided to overhaul everything, liberating themselves from the constrictions of the old system and setting on the models to produce and keep, to think warhammer was somehow not generating income to the company is retarded.
The biggest gambles were exaggerating in filing off the fluff, that always solidified the attraction to customers to the products, and rules' limits that also pressed customers, especially newcomers, to invest rapidly and consistently.
It's a pretty big gamble and they are aware of it.
GW will get out of this initial loss, but the potential lost of fixing the old world rather than replacing it will haunt them and their fans.
They perform their roles. In AoS there is no 'garbage' unit because there is no meta. It's a great deal for minis so if you wanted to do an orruk army, I would definitely recommend that box regardless.
Thanks Age of Sigmar
>The Liberal Newspaper of the Guardian
>OMG SO TERRIBLE
>THEY MADE £16.6m last year!
Okay, what did they do this year?
>£16m! SO IT'S SO MUCH WORSE!
Oh, you mean a company which lives on new blood didn't reach the same as last year?
B-B-B-B-B-B-But Age of Sigmar was the chosen one! It was going to save Games Workshop!
uhh, the Guardian is awesome for its titanic set of balls it isn't afraid to wave around. And ya a liberal news paper is calling out negative growth, when it gets to that point conservative publications wipe their ass with your name.
You know poor sales in December aren't unique to GW, right? There are many incidents of stores having more staff than customers for large periods of the month (especially on Black Friday) because they overestimated demand.
>It obviously was, or it wouldn't have ended. Why did it end if it wasn't?
are you new to business? White Wolf anno sold ars magica because it wasn't as profitable as they WoD line; Ars Magica lived through and was a success for years with john wick
it was ended because it did not earn as much money as they wanted. they felt they could do better in a new setting. might have been possible but they fucked up literally everything and came out with a piece of excrement
>It obviously was, or it wouldn't have ended.
That logic can not apply to Games Workshop, who famously started going down a slippery slope.
Basically, they expanded internationally far to quickly. Despite being an incredibly well known brand, there is no way the company should be the size they are currently. Kirby had to borrow a lot of money to get it to the state it is in today, since since like, 2005ish they have had to keep expanding to keep in business, which kinda explains how loose they have been with their IP licensing nowadays compared to before.
Fantasy was making them money, but it wasn't making them ENOUGH money.
their sales actually fell by 2.2% so far, only royalties are saving them. they are in track for a 9% loss given the entire financial year. unless they bring out a new edition of 40k in q2, they are fucked
I'm sorry you're a conservative and obviously have more business knowledge. Tell me why falling 4th quarter profits aren't troublesome for a retail toy store? You conservative business intellect obviously holds superior understanding of market principles.
Because GW isn't a retail toy store. Their market isn't the same as a retail toy store. Their business strategy isn't the same a Toys'r'us. GW having poor sales for christmas is nothing new.
read the rick priestly thread bro, kirby basically ended the specialist games that were profitable because they internally fucked up the logistics with their product, and he did not want to run into that kind of shit again
yeah, this is the kind of business decision GW makes roflmao, instead of fixing something rather just drop it
Man you guys always get triggered when someone calls your little men "toys".
The sick part is they did that with Fantasy now. Why would I ever want to invest in anything GW produces? 30 years of gaming down the drain.
you know that's a retarded argument? GW sold less units than they did before, plain and simple. currency conversion doesn't matter shit if you are declining and can only veil your issues for so far
the fact that they sold less while hyping up and launching a new game system is even more worrisome for them
This is what really dropped my jaw coming out of Rick Priestly's mouth. Some of the best table top games ever produced and they were trashed because of businessmen bullshit.
Nope, the andrew jones testimony during the the chapterhouse case put 40k to 50.6%, fantasy to 35.3%, and books + hobby supplies to 14.1%. 40k was destroying fantasy on the novel market tho, but even that number wasn't 13%, it was 78-22 40k-fantasy
The imagery is similar but the novellas have done a pretty good job at showing the Stormcast are still pretty damn mortal in their thinking and outlooks. They aren't the warrior monks we're familiar with
>GW sold less units than they did before, plain and simple.
Post proofs. All we have in this financial report are amounts of money. Without adjusting for exchange rates they made less money than last year. With adjusting for exchange rates they made more. That's all we know.
Well everyone read Rick's interview. It is the best perspective I have herd on GW in a decade.
>With adjusting for exchange rates they made more
do you realize what this means, or are just genuinely stupid and falling for this bullshit?
they are adjusting the currency because the british economy and the british currency got stronger. that has nothing to do with GW. in fact, this is even more of a red flag, imagine if the british economy had a bad year and their currency was down, we could be talking about 5% loss instead of 2.2%
it is pretty fucking obvious. sales are down while their operating currency is stronger, that means they sold less units. and I did not even take into account that the cost of actual units has increased with fucking 60 quids for 3 models kits
want the proof for 1+1=2 too?
that was a shitty meme, but lets be serious Reddit is a better sight. I don't think I need to prove that the people here are scum of the earth.
Who is this asshole trying to prove that GW isn't sucked ass in 2015?
> GW financial report come out, they are down, somehow the drones try to convince people this is a positive
only in the Sigmar thread bros. if you ever had the doubt who are the most delusional on /tg/
>AoS hit and everyone went crazy for it and we murdered each other, then we tried all scenarios and finally a 2 week escalation campaign before everyone just suddenly stopped. From that point on everyone went back to 40k like nothing had happened and anyone who brought it up or went looking for a game of AoS just got blank stares.
>I don't know why I stopped, I did have fun with it but it just felt so... repetitive.
Hit on 3s, wound on 4s.
Try a different army and hit on 3s, wound on 4s.
Army 1 has an ability that allows them to run and charge.
Army 2 has a different named ability that allows them to do the same, why not just make it a universal special rule?
age of shitmar, the successful game
Opinions differ. Depending on your models you may find some bits are easier to paint if you leave the arms off, such as stuff with missile weapons which obscure the chest. If you do prime on the sprue you'll want to mask all the areas that'll have glue on them, as they won't bond together properly with a layer of paint inbetween the parts. I find it easier to build the models then prime as a result.
The best option to me is inbetween. I will assemble most of it first, but keeping some things off, like shields if they cover parts of the body. Shields can make it difficult to paint details on the body.
So I will paint the shield separate and paint them on later.
Actually the best thread for painting is >>44640248
Thanks Anons. I'll keep that in mind. I got a box of Eternal Guard for Christmas that has been sitting here since I wasn't entirely sure how to approach them.
I'll probably keep the shields on the sprue and give them a once over while putting together the rest of the body.
Why are you surprised that the majority of comments from Whineseer and such are garbage?
They're mostly echo chambers seemingly filled with grognards pining for the old days and think what they want and what is good for GW are assuredly one in the same.
They saw nothing wrong with Fantasy being atrocious to get into because they've been playing for years and already put their time in.
They cling to conspiracy theories about specialist games, not even deigning to consider that they just may not have been good sellers in the long term despite their popularity. (I think the possibility of this being true is why FW is being placed in control of specialist games, this allows for a greater amount of malleability. FW is usually open about the future and from their comments about Bloodbowl and the future of other specialist games, nothing is certain. One of the comments could very well be read as saying that a resurgent Bloodbowl won't have a future if it doesn't perform well enough.)
They see a problem with GW diversifying itself and trying to reach a market that doesn't really give a damn about traditional games or views them as a secondary hobby, probably because miniatures games are their main hobby and they can't comprehend it being niche in the grand scheme of things.
For fuck sake, you even had at least one person believing that the Fantasy universe is suddenly a bad licensing prospect because it no longer has a game or something similarly inane. I've a good feeling Vermintide sold not based on Fantasy as a game, but the Fantasy aesthetic and L4D gameplay.
I'd also caution about BaC. The best seller list was apparently based on profit, meaning either it didn't have enough time to sell, sold worst then people believe, or it's easier to sell stuff like Stormsurges and army bundles.
I don't know about you, but personally, I don't recall seeing giant golden homos in sigmarrite armour with sigmar hammers or cities of crystal and mirrors or blood forests in Vermintide. So fuck you if you think you can sit there and try and claim the Fantasy aesthetic as part of AoS, cause honey, they flushed that ALL down the toilet.
Where the fuck did I try to say the Fantasy and AoS aesthetic are the same?
I was just poking hole in the argument I saw someone spout that video game players give a shit about Fantasy as a game and it suddenly not having a game makes it a bad licensing prospect.
Sure GW might not get people buying their games, which probably a decent part of the reason to license, but at least they're getting money out of it.
>They cling to conspiracy theories about specialist games, not even deigning to consider that they just may not have been good sellers in the long term despite their popularity
what conspiracy theory you fucking retard aosdrone, rick motherfucking priestly said this plain and simple
read this you mongrel: http://unpluggedgames.co.uk/features/blood-dice-and-darkness-how-warhammer-defined-gaming-for-a-generation/
That 40k is still king.
He said that, close to a month ago, possibly for the first time in public.
That doesn't change that for years moronic conspiracy theories were spouted on Warseer and Dakka about how GW axed specialist games because they were taking sales away from 40k and Fantasy or other stupid bullshit.
I'll admit though that the idea that they didn't sell well might not hold water and instead FW could be in charge because some part of GW is still too spooked to give the go ahead on solid investment.
and who the fuck is this rick priestly? some retard blogger who burnt his army too?
So, they will release the last part of Nagash, Mannfred and sigmarines tomorrow. Hope they make prose version someday.
Why does Mannfred sound like an effeminate fop but his model has the physique of a roided up wrestler
Hey guyz. Does anyone have any directions on how to order some chinese? I'm after some OOP FW models. I found Z's cataglogue and one of his older emails (ldknumbersnumbers), wrote him but didn't get an answer..
New to the hobby and mini painting. Just got the box set and started painting last night. Here's my first finished Khorne Bloodbound. Any tips or improvements going forward?
Not bad, especially for a new painter. I would suggest picking up a few of the washes/shades that they offer. A pretty common theme in the WIP threads and around these parts is 'grab your agrax earthshade' and generally speaking it's true.
There are several wash paints that are very runny and gather in recesses of the model to add shades and depth of color. Flesh could have one of those, and the horns on his helmet could benefit too. It's a little more natural looking than the leaving a small line of the darker color to make shadows, and a lot easier too.
Another technique to play around with is called drybrushing - it's a pretty fast and easy way to add a lot of good things to a model. Look around for tutorials on youtube.
Realistically, you should be more than happy with how it turned out - I didn't get to that level for a few months, so you don't have too much to worry about
For those ones, you can get away with assembling them entirely except for shields, then painting the shields separately and glueing them on later.
You should take the shields off the sprue though, since you will have to cut them off and remove mould lines at some point, and obviously that will damage the primer, and leave some parts where the sprue used to be unprimed.
Also, as you are a newbie, you may not be aware of what mould lines are. Basically, they are an imperfection that forms where the mould splits in two. Newer models, which the Eternal Guard are, tend to be pretty good and not have all that many, but either way they will have some and you will have to remove them.
They are easy to spot - they are a raised ridge on the model where it shouldn't be, and it normally runs up an entire part of the model. To get rid of it, you can either gently use a file or some sandpaper, or get a hobby knife and gently scrape them away with the blade. If you are using a hobby knife, drag the blade with the sharp end at the back - don't try to go sharp end forward, as you are probably going to damage the model. The mouldlines are a lot weaker than the rest of the model, so you don't have to be rough.
I don't really get those units, to be perfectly honest. I mean, they look pretty okay (though I might have preferred pants), but their warscrolls are largely junk.
A shooting unit with crap range, shit accuracy and poor melee stats. The snare seems okay at first, but at 15" it'll likely never amount to much.
Need to be fielded in absolutely retarded numbers to stave off the decrease of their save and make the most of them. Dual axes are probably the way to go, since a general reroll instead of the usual reroll of 1s is neat. Considering the unit's numbers spears would be great, though.
Oh hey, will look at those weapon options! Both are pretty damn good and...
Wants to operate near the enemy to buff other units, but is absolute garbage in melee and has decidedly mediocre defenses for something bound to attract a lot of arrows.
At least Volcano's call is sorta neat to lock down terrain and make campers nervous.
Overall, as a dwarf player I don't see any reason to field any of these units as of right now in a dwarven throng. Everything they do can be provided better by other units.
That said, I am curious how the overall Fyreslayer army is supposed to play once all the kits are out. Just plain running up and hitting shit obviously won't work, not with those stats...
right, except slayers had no helms, no key halberds, and wore pants/shoes
but yeah, I must be hating slayers because I do not like these non-slayer minatures
I mean the helms would be even fine, but not on guys who are otherwise butt naked (oh yeah I'm naked as fuck but lets put a helmet on that will surely protect me!) and not on slayers destroying their glorious hair
none of those are slayer characteristics. these are the slayers. the fyrefyghters look nothing like them
I'll give you pants, but even some of the Slayers didn't wear shoes.
Don't really see what it wrong with the helms since they accentuate the mohawks and the key symbolism ties in with the wind of fire.
Cringe worthy arms anatomy at times
Ridiculous arms-flailing poses
Beards are too symmetric and stiff looking, making them feel unrealistic and in dissonance with the ideally dynamic concept
Retarded weapon concepts for magmapykes and poleaxes-braziers
Decorations are unoriginal and fall to repetitiveness and horror vacui
The units do not even try to feel different from one another apart from the weapon
Still better than stormcasts in most cases
take a closer look at the miniatures, they do not have mohawks. their helms have mohawk-like ornaments
and as I said, I'm fine with the helms, but not on these models and not on slayers generally
That's because theyre not slayers. Slayers are different. These guys are just another flavor of dwarf clans that worship grimnir instead of grungni. They favor offense over defense, where as grungni dwarfs are different.
They are only slayers in terms of name and partial nudity. Different ideologies too
>In deference and devotion to their fallen god, the Fyreslayers style themselves in his image, marching to war clad in nought but their bare skin, their hair waxed and dyed into elaborate mohawks and their magma-forged blades glittering in heavily-muscled hands.
It's actually their hair.
look at the first video from 1:14
if it is their hair, must be some ursigmar magic, because it is growing from a metal thingy like one foot above their heads
but I guess in age of smegmar that is possible! just use your imagination!
Pretty damn sure those are mohawks, even mentioned on GW's website.
Honestly the only problem I'm seeing is the same fucking problem people bring up with every other GW release, it's not just the same exact shit as before so it's not liked.
If you can't see the similarities and have the gall to claim they don't look like the old Slayers then you need to get your eyes fucking checked.
Also one thing I've noticed with these old Slayer pictures is how the beards are so obviously used so as to not have to sculpt any frontal anatomy.
pretty damn sure that then the sculptors are terrible, because hair doesn't grow like this
don't care what shit the intern wrote, these are not mohawks but plumes
>Please ignore the haters and troll posts
>p-plz no bully s-senpai, muh age of hasbro action figures for grown up virgins is so deep and satisfying
The threads are capable of surviving because you're a fucking shill and if you're not getting paid to spam this garbage you should be. No other general on the whole fucking site has to say shit like this in the OP.
Only about 50 people ever post in smegmar generals posting the same nonsense over and over and I assume that's the same 5 shills, 5 neckbeards who can't handle that their collections are worthless and 40 people who used to love warhammer wandering in every few months amazed that anyone can keep up the pretence.
>Also one thing I've noticed with these old Slayer pictures is how the beards are so obviously used so as to not have to sculpt any frontal anatomy.
yeah, because those are 20 years old metal figures, before you were born. still absolutely destroying the new slayers
As much as it was implausible that the original Slayers could get their ridiculous mohawks to stay up and therefore a good idea to have them supported by helmets like those now worn, this anon is right about the sculpts pushing the suspension of disbelief on that theory. They just don't line up right.
>They saw nothing wrong with Fantasy being atrocious to get into because they've been playing for years and already put their time in.
Your post is an exacerbated exaggeration, but this is plain wrong.
You're probably right because I'm not seeing your point, how does a metal part that could as well have a slit to let hair pass in somehow prove that those are not their actual hair?
People need to learn how to read.
>>In deference and devotion to their fallen god, the Fyreslayers style themselves in his image, marching to war clad in nought but their bare skin, their hair waxed and dyed into elaborate mohawks and their magma-forged blades glittering in heavily-muscled hands.
>their hair waxed and dyed into elaborate mohawks
pretty sure you are a troll but here, placed a hint on the picture
>but anon, here they clearly write the sky is red, I don't care what my eyes show me!!!
Doesn't change that without the beards their bodies may look atrocious and may have been the reason for the beards being so long in the first place.
The Slayer GW released with the last Dwarf army book actually has anatomy and that doesn't look too different from the Fyreslayers.
Oh? Everything I've read gives the impression that the vocal Fantasy players left are not young pups that came in with 8th Edition. They're people who came into Fantasy early in their lives and a decent portion of them are at least in their mid-30s to early 40s. They had years to build up their armies and editions that made starting small feasible.
8th Edition's standards for starting an army were atrocious and the people willing to only play 2000+ games exacerbated it. If this or something like it wasn't the case then Fantasy wouldn't have been on life support before the plug got pulled.
>Doesn't change that without the beards their bodies may look atrocious and may have been the reason for the beards being so long in the first place.
good god the delusion is through the roof
are you really this stupid believing that GW could not sculpt frontal torsos in the 90's? Bet the elves had big beards to hide dem torsos too right!
attached a model from 1995
>In deference and devotion to their fallen god, the Fyreslayers style themselves in his image, marching to war clad in nought but their bare skin
>clad in nought but their bare skin
>nought but their bare skin
this source is obviously wrong, they wear helmets and pteruges
Without going through your continuous generalizations, the fact that many veterans have big armies allowing them to play a game with a difficult entry cost is in no way linked to them not considering the entry cost a problem of the game for newcomers.
The limits on the minimum army size for an optimal game imposed by 8th edition (and the rise of prices per model) are the most discussed and universally recognized problems by both newcomers and old grognards.
Why would a veteran with a big army, likely built to try everything, play the 8th edition with a smaller army forcing him to a less interesting game? You cannot force them to, you cannot blame them for it if they preferred another type of game they had the possibility to already have; really, you just seem like looking for an excuse to make the ones not agreeing with the choice you made necessarily sound like the bad guys because you feel attacked.
I've literally never seen, read or heard of someone implying the entry cost and the rules not favoring lower points games enough were not problems of 8th ed.
>Why would a veteran with a big army, likely built to try everything, play the 8th edition with a smaller army forcing him to a less interesting game? You cannot force them to, you cannot blame them for it if they preferred another type of game they had the possibility to already have; really, you just seem like looking for an excuse to make the ones not agreeing with the choice you made necessarily sound like the bad guys because you feel attacked.
In our defense most of the players doing the attacking are that type. Of course that's more generalization.
I got into the game around 7th and built up a sizeable army, then left because whfb just wasn't the game for me. I always loved the minis and story, but the game I found dull and bloated. After AoS hit I find myself dusting off my old Dwarfs and loving it.
It's all a matter of different play styles, like you said. AoS caters to a different type of player than whfb did (see Timmy and Johnny discussion a few threads back).
You have to understand that we finally get a game that speaks to us and we can appreciate, and constantly bombarded on all sides by people ridiculing it and us. Forgive us for acting defensive sometimes.
Many just want a place to discuss the game with other player, not constantly defend why we like it.
It's time to stop posting and start touching your hair, anon, you will learn it's not difficult to make them assume many shapes, especially with the use of chemical or physical supports.
You could really fool me.
I've read more bellyaching then I probably should have and all I ever saw was prices prices prices, which personally for me was not the main problem and only salt in the wound. The main problem was having to paint so many damn models, usually old and sometimes bad looking ones at that, because I liked another models or models. These people gave the impression that they saw nothing wrong with fielding 30-40 models a unit, price and the number of models you got was seemingly the real problem in their view.
This was even further backed up by people complaining that they didn't like AoS because it wasn't mass battle, that they wanted a mass battle game, were there any other mass battle games.
All gives the impression of people who can't comprehend that someone might want to do something else with their time besides model and paint, that they may have other interests. Obviously they don't like paying high prices either and so that gets latched onto as a reason why Fantasy isn't attracting new players.
Why shouldn't I feel a little annoyed when I find something of possible interest only to learn it's seemingly lorded over by people with nothing better to do but paint toy soldiers in their entire spare time? Especially after looking somewhat thoroughly into 40k where such a problem was non-existent, even with so called horde armies like Orks, Tyranids, or Imperial Guard.
I don't think this is limited to myself either, games with small armies where time can be devoted to each and every figure (Which was another problem of sorts, being stuck with either the relatively quick and half assed approach or the detailed and time consuming approach that tons of models cause.) if the person so chooses have been on the rise. Not sure you can really say its entirely price either since it could be argued that games charge much more per model than GW does.
I get the feeling half this thread has forgotten that it is well documented that the celts dyed and posed their hair with this horrible shit they made to make them look scarier.
I mean, if the Celts could make hair gel to keep their hair looking ridiculous, then surely the Dwarfs can.
is this a troll or are you really this stupid?
so take a look at the miniature. you are insisting that there is a tiny hole in the helmet, where the fyrefyghters first bend their hair through, and after that they wax it that it exactly looks like as if it was growing out from the metal dragon head a foot above their heads, and a foot in front of where they bend the hair through the tiny hole
not to mention that there is no hole at all in the sprue (see pic), have you heard of occam's razor? not the shadows6 this time
let's go with the obvious: either the sculptor or the fluff writer fucked it up, instead of the bullshit hairbending process I described above. tho I am pretty sure I would hear arguments from you about the sky being red if you had to defend GW so really don't put much hope into your mental processes
pretty sure I know more about celts than you. they used lime and clay by the way, and did not use it with helms, because they are not utterly stupid. in fact the guys who used clay for their hair were sacred warriors who did not wear any armor just a shield
>pretty sure I know more about celts than you. they used lime and clay by the way, and did not use it with helms, because they are not utterly stupid. in fact the guys who used clay for their hair were sacred warriors who did not wear any armor just a shield
I think I should congratulate you on managing to simply confirm my point while making yourself look like a presumptuous cunt, especially as that tidbit of information is common knowledge. I just brought up the fact that hair styling is a fucking thing.
confirmed your point? no, showed you why your point does not apply in this case
feel free to show me a single fucking culture where they bent their hair through helmet holes then waxed them
oh right, you can't, because back in the day there weren't people as moronic as you and your ilk
quantum physics is a thing too
maybe the dwarfs quantum leapt their hair through a miniature black hole that is inside their helmet and connected it with the other side that is right above their helmet?
So what you are saying is that it is physically impossible to apply wax to hair after it has been through a hole in a helmet?
Either of these things on their own is fine, but combining the two is somehow less believable than their magical body piercings and giant fire lizard friends?
I mean after this pic people are really taking the baits that what we see here is not a plume but ancient dwarf hairbending techniques and try to argue against them?
lulz, people are falling for 0/10 things these days
>So what you are saying is that it is physically impossible to apply wax to hair after it has been through a hole in a helmet?
>to apply wax to hair after it has been through a hole in a helmet?
>wax to hair after it has been through a hole in a helmet
I hope the dwarfs aren't half as stupid as this guy, otherwise they are doomed
>So what you are saying is that it is physically impossible to apply wax to hair after it has been through a hole in a helmet?
>ancient dwarf hairbending techniques
alright this was pretty good
In my defence, I didn't say it was a good idea, just that it was possible.
I didn't even want to get into the weird hair bending argument since I figured if they did go the "hole in a helmet" route, it would a slit so it didn't have to bend all that much, since the helmets seem to be more decorative than practicable anyway.
Are these you stormcast?
... teal stormcast test model next.
They have the money for it. At least they should have taken the Dwarfen or fantasy music from Age of Reckoning or any fantasy game.
Fucking fantasyfags. They took our Space Marines and now they want our music.
Your point is that none would possibly be so reckless to wax their hair in preparation for a battle after passing them trough a slit in a helmet when these same guys go in said battles practically naked and smite gold in their own flesh?
Are you serious?
Is it stupid to wax hair after passing them trough a helmet? It doesn't matter when they are repeatedly mentioned those are their hair.
Is it possible to wax hair after passing them trough a helmet? Yes, that's all we need.
If GW said that the sky is red, then the sky is fucking red in their story.
Occam's razor doesn't work they way you're using it.
>Titan Forge miniatures
Thanks for the tip. I'm going to use pic related as an Iron warrior chaos thunderfirecannon.