ITT: Best fictional paramilitary organizations
>Shadow Company from CoD MW2
>ex-US Special Forces (SEALs, Green Beret, PJs)
>uses hi-tech modern weapons (FN SCAR-H, Remington ACR,
>bad ass callsigns (Butcher, Oxide, Disciple)
>access to hi-tech modern vehicles (HMMWV, M2A2 Bradley, M1A2 Abrams, UH-60, MH-53, AH-6 & MH-6, CH-46, MQ-1, etc.)
What's yours, /k/?
Noble Team from Halo Reach.
Not a more operator unit out there in the vidya world, anywhere.
To be fair, tons of kebab SF and terrorist groups wear black in the middle east for intimidation purposes
Shepherd only wanted to make America great again.
>All that operating
Can anyone ID their gear?
>every grunt has a STEM master's degree
>uses hi-tech modern weapons (Electromagnetic beam weaponry, FN P90, sonic weaponry, practical plasma weaponry, man portable rocket pods)
>NBC smock all day every day
>access to hi-tech modern vehicles (Nuclear Submarines)
Why do I love the Peace Walker sneaking suit so much?
Save for boss fights, I always use the sneaking suit, your footsteps don't make noise so you can just sprint through missions tranqing one or two guys. It's practically impossible to get S ranks without it.
Midwestern Brotherhood of Steel.
The sneaking suit in MGSV is even better, because it's essentially the same one Solid Snack uses
The Grey Men / World Without Borders.
>access to the ADFX-02 Morgan
>top ace pilots
Orbital Drop Shock Troopers. Motherfuckers were bad as fuck
See: Halo "Landfall" Live Action
I think ODST was a great game, but had much bigger potential.
>I want my Republic Commando-like ODST game dammit
I just replayed the series and thought the same thing. 2 was fun and all, but they really botched the story. 3 is still probably the best though.
>But Muh realism
Don't fucking care, it was like playing a big budget action movie, the set pieces were glorious.
kebab are very superstitious and are kinda 3rd world, so it's just like US guys balsting AC/DC and putting demon faces on tanks and apcs and shit.
t scares the hell out of the population because they think they are devils.
> A World With No Boundaries
It's like you don't even into Ace Combat.
Shepard killed off 141 because he wanted to take credit for killing Makarov. Shepard was still butthurt that 10,000 Marines died in that nuke from MW1 and if he was the one who avenged them, patriotism would skyrocket and he'd get those 10,000 back in volunteers.
>Shepard literally explains this
>"HURR WHY HE DO IT??"
You're talking about people who fire their weapons in the general direction of the enemy thinking "gods will" will take care of aiming for them.
I wouldn't put anything past them.
I liked ODST alot, probably one of my favorite halos. It had a good story, was pretty clever in the way it handled itself, and had a nice stealthy break from the other halo game styles. I believe it was seriously underrated, and needs a sequel
>things Shepard literally never said the post
Anyway more likely answer is that Shepard worked with Makarov to kick of WWIII- which he wanted all along- and tried to kill off 141 before they could find out.
Really though his motivation was not well explained.
Well I raise you based Ustio 6th Air Division, 66th Air Force Unit.
Are you referring to that "there will be no shortage of patriots" line? He would get them anyway. At the end of the day, killing tf141 was unnecessary and only done for shock value, much like "no Russian".
Ultimate fictional warrior culture.
I like mandorians and all, but that is one of the most retarded vehicle designs I have ever seen.
Also Karen Traviss ruined them, then the clone wars series shat on them some more. Not that it matters anymore since lol all EU is no longer canon.
I don't like it as much. It's cool that they are trying to bring everything full circle but the suit from MGS1 was designed for sub zero conditions. Watching Big Boss run around Africa and Afghanistan in it makes no sense to me.
But god damn it looks good.
I find it quite hilarious that Tactics is only partially non-canon. I like to think those big ass Behemoth robots are part of the canon.
Also, the Enclave is pretty neat.
>posting the non-colour version
you sicken me.
Well to be fair, it wasn't designed for efficiency, it was meant to be symbol of their bravery, and a intimidation factor type thing.
I mean, reading their shit it's pretty plain that they give zero shits about actually winning, they just want to have a good war.
>I miss listening to Grandpa Canderous' war stories.
They have to be mostly non canon, or they fuck up the power structure of the wasteland. By the end of tactics, They have a brand new supersonic bomber, an army of friendly super mutants and intelligent (talking) death claws, both fighting willingly. They also have an army of reprogrammed drones ready to go, not to mention their power-armored main troops. They're simply too OP to exist with the fallout universe because they'd steamroll NCR, enclave and legion without breaking a sweat.
Even as an intimidation machine with zero fucks given to driver safety, it's still kind of stupid. That being said
>I miss when Grandpa Canderous would sit you on his lap and tell you about the time he murdered a whole planet too
Red and Blue team would like to have a word with you.
Okay I'm just going to throw this out here- as somewhen who liked the fall out games- but does their timeline seem screwy as fuck to anybody else?
>100s of years after the bombs falling
>Computers run fine
>light still running off vagaries
>robots mostly working
>society still pretty much fucked
It just seems really off for something that is suppose to have happened so long ago.
The idea is that their timeline deviated from ours about the 50s, and they retained the mentality of building things to last whereas we dropped it for replacing things as soon as they become obsolete. That's why the computers in fallout all look like they run on Nixie tubes and paraffin oil. Everything is nuclear powered and whatnot.
Gotta go with Blackwatch
That game gave me PTSD
Society is still shit tier in DC, sure. Because they got nuked the fuck out.
DC should in fact be a radioactive crater with no buildings left at all, but that'd break the immersion. So you have the vague excuse that things are still shit in DC because of all the places in America they got nuked the hardest.
You kick around and read some of the dialogue in New Vegas, things are going better there and it's more or less implied that things in the NCR are approaching, if not are back to pre-war standards of living. No worries about raiders coming to rape you, animals are all domesticated and non hostile, etc.
Or you can just step back and realize that Fallout isn't meant to be taken all that seriously. It's wacky retro-futuristic '50s 'MERICA taken to the logical extreme and beyond. Radiation doesn't kill you; it just turns you into a zombie - minus the desire for brains, although that doesn't keep people from cracking jokes or worse. It makes all the little creepy crawlies you'd hate to find inside your sleeping bag super sized. Everything bigger than a toaster is nuclear powered, and the BATFE was the BATFEL - the Bureau of Alcohol, Tobacco, Firearms and Lasers. Large portions of the nation have problems with roving bands of orks that will either eat you or abduct you back to their madness cave make them into one of their own. Some of these orks have been weaponized; some of the weaponized orks specialize in the use of invisibility devices which both turn them blue and drive them insane after prolonged use.
They even have '50s style grey aliens, for christ sake.
they dont even have the decency to get shoes to fucking match.
*Make you into one of their own
Even the baseline robot, the protectron, is a pretty close rip of Robbie the Robot. They just changed up the face plate and the manipulators a little.
You can find one in the basement of the national archives, in a wig, who thinks he's Button Gwinnett. He thinks you're a redcoat spy sent to steal the Constitution so you can take it back to ol' Georgie, who will presumably roll it up and smoke it
>actually riding a giant ass robot animal thing with gun barrels for a face through atmospheric reentry dodging missiles as you descend down upon the planet like the 4 horseman of space.
Deadly anomalies, dangerous mutants, anarchists and bandits... None will stop Duty on its triumphant march towards saving the planet!
I still play this game several times a week
Freedom are a bunch of pothead westaboos, BUT, Duty, in their hatred of the Zone and of its scientific bounties, are the greater of the two evils.
the zone is the greatest gift ever bestowed upon humanity, and you would destroy that?
The enclave is my favourite from Fallout, too bad you can't team up with them in none of the games(except the few remnants in NV), hoping that Fallout 4 has that option
>at least you can nuke the fuck out of citadel in 3