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QUESTION THREAD

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Thread replies: 315
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Old thread

>>2349079

Pastebin: http://pastebin.com/4YDuzW77 (needs updated)

last one reached bump limit so here's my question

can someone help me out with photoshop brushes? how do you guys organize your brushes? i've downloaded multiple brush packs by good artists that were recommended here, but all of them were like 200+ brushes with loads of stamps etc.

that would not be a problem, because i'd try them all, but i cant find an effective way to organize them in ps. you just move them to the top of the brush list? or go through and delete what you dont need? is there maybe a way to create brush folders or something like that?

also i saw the ctrpaint custom brush curse, and it states that you should stick to makeing your brushes on your own for the tasks you need to get done, but i think it would be nice to have some premade ones too.
>>
>>2362178
Is there a program that generates thumbnails of video files at certain increments?

I want to do some color and composition studies from movies but I don't want to have to sift through every single scene.
>>
if i wanted to design clothes per say would i focus on figure drawing and the main basics or should i focus on the clothes itself ? also what are good books focusing on the design of clothes ?
>>
How the hell are Adult Coloring Books a thing nowadays?
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>>2362594
ffmpeg can do this, it's a comprehensive command-line tool for processing audio and video.

>https://ffmpeg.org/

There's a guide on how to do it here
>https://trac.ffmpeg.org/wiki/Create%20a%20thumbnail%20image%20every%20X%20seconds%20of%20the%20video

if I type the following in the terminal and hit Enter

> ffmpeg -i movie43.mp4 -vf fps=1/60 movie43-%04d.jpg

ffmpeg will generate an image file for every 60 seconds of Movie 43 (assuming ffmpeg is installed properly and the terminal is running in the same folder as the movie)

The -i specifies the input file, "movie43.mp4"

The -vf specifies the video filter to process the input file, in this case we're using the "fps" filter to "convert the video into a specified constant frame rate", "fps=1/60" means we want the frame on every 60th second.

The last argument specifies the output files, the "%04d" means you'll get files named like this
>movie43-0001.jpg
>movie43-0002.jpg
>movie43-0003.jpg
>...
>movie43-9999.jpg

To run a terminal in the folder where the movie is stored in, shift+right-click in that folder.

Regarding installing ffmpeg: I'm not entirely sure how one installs command-line apps on Windows, so you'll just have to copy-paste ffmpeg.exe into the same folder as the movie, and invoke it like

> ./ffmpeg.exe -i movie43.mp4 -vf fps=1/60 movie43-%04d.jpg
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>>2362989

people have money
>>
This might be a silly question, but how long does kneaded eraser last? I've got two faber-castell ones, and uh, haven't used any of them yet.

One more thing where did art book thread go? Like it magically disappeared.
>>
Is there any art related courses on skillshare worth doing?
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How long does it usually takes to finish the sight size of a figure (making the negative and positive shapes, values, blocked). It took me 40 minutes to do this on an A4 paper.
>>
how can you people actually take positive comments and critique seriously when it could be coming from the same guy you argued with in some other thread?

When people actually respond with >thanks! [or some other variant] to positive comments, i think they're delusional for not suspecting false glory or ironic praise. Especially on 4chan, as anons: it shows a lot about a persons ego when theyre completely ignorant to ironic praise
>>
How do I into complex poses? I have a (relatively) decent knowledge of anatomy and can draw standing figures, but have trouble putting them into perspective (foreshortening and such), different views, etc.
Any tips? Or will it just happen if I practice enough?
>>
Is drawing without any kind of reference something only talented people can do?
>>
Is there a way to get my Galaxy Tab 3 to connect to my computer as a touchpad/drawpad?
>>
What are some good supplies to use with toned paper?
I have a white gel pen / white colored pencil, but is there any other good stuff to get cool results?
>>
Is there something along the lines of "digital shading 101 for idiots"? All these brushes and blending modes and layers are confusing the shit out of me.
>>
Where the hell do I download Sai from?
For some reason Googling it doesnt show shit
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i have heard that you should be able to do somewhat decent 2d observational copies of images (drawing what you see) before attempting construction. is it really a good idea to spend so much time basically drawing in 2d without thinking about form even if my goals dont involve being a human photocopier?
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>>2364472
>i have heard that you should be able to do somewhat decent 2d observational copies of images (drawing what you see) before attempting construction.

Where did you hear that?

One of the benefits of construction, even when drawing from observation, is being able to make sure everything is proportional and well placed before you render. You can do construction with an observational drawing.
Understanding form is also important even if you're copying from reference. Take for example what it looks like when amateurs trace. Everything is accurately placed but it still looks like garbage because they just did an awkward contour drawing.
>>
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Apart from having every stroke on its own layer, how do I make it so that krita does an "make area have value x" rather than "add x amount of pigment to area"? I've tried every single standard round brush and they all do this.
>>
>>2363164
>command-line

I'm a GUI pleb but thanks, I'll see what I can do.
>>
>>2363234
I don't really have a proper answer, but just don't let them out of their container/bag (iirc faber castel's come on plastic containers) and wash them regularly after use and they'll be fine. I have one that's around a year and is all good because I don't really use it, but I had one that lasted me much less, because I had it out of its container.

>>2363515
It varies from person to person. I can grant you that after a few more it'll be much quicker.

>>2363823
well, you should probably don't worry about criticism that much anyway.
your question sounds a lot like bait.

>>2363837
Construction.
Drawing mannequin figures and gestures help a lot. Also, remember to wrap your figure in a figure so you can get those complex poses easier. Perspective studies also help (since you're breaking the human movie into figures with the manequization)

>>2364276
Talent is a excuse, you can do everything (almost everything atleast) if you practice hard enough. Drawing from imagination is just building enough understanding about anatomy , perspective and construction, and creating a visual library that is.

>>2364376
https://www.youtube.com/watch?v=s70w_psKBG0 try this.

>>2364416
I love using black and white conte, pastels and ink and corrector pen.

>>2364458
You mean as digital painting? I'd look at some tutorials, there are some special brushes that let you smooth your shit in a fastest way but It's all about enabling opacity.

>>2364470
https://www.systemax.jp/en/sai/

>>2364472
It is required for lifedrawing but you can get away without it, is used just so evry portrait/study you do is acurate to your resource.
>>
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Hi, I'm currently stumped.

So I've been wanting to do commissions and a few requests actually come up for me to do them.

Problem is is that I draw porn and I was to accept these payments anonymously. Paypal is obviously out of the question.

The way Patreon looks is flimsy in terms of commissions, but it does give me an option to accept payment anonymously. But I'm still looking for better alternatives.

Seriously if anyone has an answer or knows someone who does these sorts of commissions I'd really appreciate it.
>>
What are some alternatives other than loomis for an absolute beginner? Specifically videos if possible.
>>
>>2364713
George Bridgman for Books.

If you want videos I'd look up Sycra on youtube.
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>>2364716
I'll take a look at both. Thanks.
>>
>>2364713
Proko on YT nigga
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>>2364709
It isn't like you have the reason for payment as "For porn" on paypal?
>>
>>2362178
How can I blend in photoshop without using the smudge tool?
I used the waterbrush in paint tool sai and it worked fine, but for some reason people tell me that you shouldn't use smudge tool to blend.
>>
>>2362989
A lot of people live with anxiety so originally they were a legitimate way to alieve the anxiety. Then people started capitalizing on them and they're everywhere.
>>
>>2364724

Yes, but if someone pays or sends money it comes up with my real name.
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>>2364726
Use brushes?
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>>2364726

Reduce brush hardness and opacity
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>>2363234
>>2364597

Yeah they are in a plastic container, I haven't tried to use them yet. My drawing skill is mediocre at best. Going through loomis figure drawing book, and I'd say it's kinda complicated to draw proportionate-enough human :D
>>
>>2364472
what i meant to say by "2d observational copies" was something like bargue plates, where things are being measured to perfection but no thought is going into understanding form. what i should have asked is " should a beginner train their accuracy exclusively before attempting to actually understand what they are drawing"
>>
Does anyone know of a good architectural reference book, which includes a lot of different styles from all around history?
>>
I've been doing gesture drawings lately, but I feel like they all come out wrong in terms of basic anatomy, should I study anatomy first?
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>>2364879

Of course, you should learn how the body is structured then apply what you've learned into gesture drawings. It's important to do relevant imaginative drawings right after you've completed anatomy studies.
>>
is there an other /ic/ archive since warosu went down?
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>>2363234

I just tried posting a new artbook thread and it's not appearing, I assumed the anon that usually makes them was away but now I feel there's something fishy.

Can someone else try? Can't lose such a good resource.
>>
What's a good book/video series on value? I'm so weak in it and I need to get some theory in my head.
>>
Two questions.

One: I have all the Bargue Plates (69 pages I think), but everybody seems to have a different procedure for doing them. What's the correct way?

Two: Is it a bad habit to revert to tripod grip while working on details smaller than 1 inch? Or should you force yourself to practice it so that you can feel comfortable drawing details with the overhand grip?
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I have a Staedtler 2mm lead holder along with a case of 2b lead.

What does /ic/ suggest is the most versatile lead to get in addition to this?
>>
>>2365468
>I have all the Bargue Plates (69 pages I think), but everybody seems to have a different procedure for doing them. What's the correct way?
It's hard to say without having examples of what you perceive as different ways, but are you sure they're fundamentally different? If you're talking about measuring the proportions, you should probably just choose the way that's the most suitable for you, assuming any of them isn't batshit insane.
>>
>>2365507

Here's some examples of what procedures I see.

http://www.cast-drawing.com/bargue.html
http://www.davinciinitiative.org/uploads/3/8/6/4/3864305/bargueplate9-12.pdf

Setting up taping, horizontal line, using a string, draw angles to their ends, etc... There are a few ways they differ.
>>
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OK. How to shade a color? I don't add black- I understand that. I change value on a color wheel, but do I saturate, desaturate? I cannot figure it out... Please help anons.
>>
How the fuck do you start a figure drawing? I tried starting out by measuring/etc. but it just never works right. Should I start with a gesture or am I just retarded?
>>
I've got an Intuos and my biggest worry is the pen tip. It didn't come with replacement nibs, so once it's done I'll have to figure something out or get new ones, which aren't exactly cheap for me. Does the spaghetti nib thing actually work? if not, what's a realistic alternative to it? I've also heard of using that thing from lawn mowers, forgot its name.
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>>2365538
Alright. It won't wreck you however you do it. Remember, this is just one excercise in observation. It's not meant to be a procedure you'll use every time you draw something, it's just an excercise that'll hopfully get you seeing proportion, shape and probably some value. You do it and move on. Maybe you'll want return to it if you feel like it, but the point is not to make those tapes and strings a habit but to train your vision. And anyway these different ways to teach it won't have you learning bad habits if you don't treat them as the word of God. In that sense it might even be beneficial to try a couple of ways and see if the result is any different and then analyse why.

Anyway, the taping or string part isn't what's important here, it's the proportions and shapes. You won't be using those tools in the future, they're just a learning aid and any of them should be as good as the other. Start drawing and try not to overthink things yet.

Do your best and believe in me who believes in you!
>>
>>2365513
Alright. It won't wreck you however you do it. Remember, this is just one excercise in observation. It's not meant to be a procedure you'll use every time you draw something, it's just an excercise that'll hopfully get you seeing proportion, shape and probably some value. You do it and move on. Maybe you'll want return to it if you feel like it, but the point is not to make those tapes and strings a habit but to train your vision. And anyway these different ways to teach it won't have you learning bad habits if you don't treat them as the word of God. In that sense it might even be beneficial to try a couple of ways and see if the result is any different and then analyse why.

Anyway, the taping or string part isn't what's important here, it's the proportions and shapes. You won't be using those tools in the future, they're just a learning aid and any of them should be as good as the other. Start drawing and try not to overthink things yet.

Do your best and believe in me who believes in you!
>>
>>2365560

I saw you correct yourself, panic delete everything, then post two copies of the post. Fun stuff.

But no, I got your message loud and clear. Thanks for your encouragement. Bargue plate, here I come!
>>
>>2365563
Yeah, it's just that I'm pretty drunk and it's hard to not omit words and express myself correctly. I'm really glad if you got something out of the mess.
>>
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>>2364842
Not exactly what you want but try 100 houses for 100 European architects of the 20th century book.
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>>2365021
anybody?
>>
>>2365593
Probably not, but warosu should not be dead as of yet. They're in the process of getting a new hard drive and the next update should be on the 26th.
>>
does anybody else feel like theyre in a sort of trance when they draw for long periods of time

sometimes when i break 4-5 hours drawing in one session i feel like ive zoned out incredibly hard, i can sort of feel my heartbeat. not in a you just worked out way but in a if you try really hard to hear your heart beat you could
>>
Are there any good books about the different artistic eras/periods
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>>2365528
i too would like to know this
>>
>>2365528

It won't 'work right' for a while no matter what you do.

If you're asking 'start' I'm going to assume you're a complete beginner, so my suggestion is to take your time and measure our some simple proportion drawings and learn some really basic anatomy and construction. They can be stiff as long as they're proportional. If you know how to draw basic shapes you should be able to construct a mannekin.

Once drawing a proportional and reasonably correct mannekin comes relatively easily, then I say gesture is the next step. Lots of people start with the head but personally I've had a lot more luck starting with the torso, usually in a way pretty much like Proko's 'bean' video. Once you have the torso, you can build the limbs and head from it much more easily, and the torso is really easy to do a simple version of.

Most of it is mileage, though. Draw enough figures and experiment with approaches, and slowly you'll start to get it.
>>
How do you into action poses and such from imagination? Inventing figures gives me trouble, but ones in strong action more so.
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How gud can I get within a year?

I want to get into drawing but and eventully be able to enjoy my completed work but how long would it realistically take for my drawings not to look like vomit?

I tried looking for some progress pics but none are from extreme beginner to after one year.
>>
Half an hour per day for a year was enough to achieve advanced tool control, intermediate figuredrawing skills and a basic understanding and application of pretty much everything else from shading over anatomy to perspective.
While I often have "wow that looks suprisingly good"-moments, I'm nowhere near wanting to "publish" any of it. That said, I really had to start at 0; I hadn't touched a pencil since kindergarten, a good 10 years prior.
>>
>>2366254
It depends how you define 'good drawings' If you want to to draw in a realistic style then you're going to need to study intensively and it will take you a long time. If you're more interested in drawing cartoons then you could probably manage to produce some palatable work within a year.
>>
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Whats the temperature of sunlight
Yellow? Orange? White?
>>
I just finished reading Keys to Drawing. Should I move on to Loomis's Fun with the Pencil?

I feel like my drawings still aren't great, even with going through the whole book. Is that expected? My ability to draw from life is a bit better, but my proportions are usually quite off. It's improved my confidence at least though.
>>
>>2366254
On my phone so I can't show you, but on my PC I have a good example. It can be done, just study hard, draw every day, and by the end of the year I imagine you'll be proud of what you've achieved. You won't be some master artist, but you'll be a pretty good level to then advance forward.
>>
>>2366254
I've been drawing every day for a year now. I'm not very good, currently learning anatomy. Would like to draw the cartoonish stuff, though.
>>
>>2366423
>learning anatomy
Remember not to spend so much time on the pursuit of anatomical knowledge that you forgo a sense of gesture and life, famula. Good luck.
>>
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>>2366428
It's the basics of anatomy. Looking through Proko and Hampton. I'm tackling other studies as well, like drawing animals, breaking things down into shapes, and so on. But yeah, in the end, I want the "cartoonish" stuff, but I'm usually told to learn these things first.

The anatomy studies here are helping my gesture drawings. And I'm told once I can start fully gesture drawing, then character design leads up to that.
>>
>>2366408
It probably varies according to the time of the day, but I'd say orange to yellow to orange again.
>>
>>2366254

You can hone your eye do some pretty decent detailed studies within a year. Doing quality stuff from imagination will take longer.
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>>2366254

There's at least two or three 1 year progresses in here, too.
>>2344848
>>
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Just finished this about a week ago. I'd like some criticism about it, and also how to into coloring. I still haven't really figured out how to render skin properly.
>>
>>2365636
isn't that a good thing, tho.
>>
how do I balance art and studying? I have tests coming up and I have to study but I still want to git gud.
>>
>>2366560
Find the time of day you study best, then find the time of day you art best, and be sure to take as many breaks as you need, typically about 25 minutes. Pomodoro that shit. Set a minimum to study, and a minimum landmark to study art, so your self worth doesn't fall through the floor, and you get school things done.
>>
Why is conceptart.org constantly down? >_< I tried to post a thread there five times already, and each and every time forum crashes before i can submit.
>>
For beginners, is it better to:

> do studies to sharpen fundamentals constantly, grind grind grind your Loomis, Keys to Drawing, Ctrl+Paint, Vilppu, until you've reached an appropriate level of skill then start working on pieces
> make a lot of "finished" pieces, with supplemental fundamental studies, while applying what you learned to the pieces you make
> make a lot of finished pieces, observe what mistakes you've made and correct them in the next round (tehmeh?)

And if it's better to make pieces, should they be by imagination, reference or realistic "photocopying" what we observe from real life / photograph? How long should we spend on them?
>>
>>2366564
Thanks senpai.
>>
What are art communities like conceptart, crimson daggers, permanoobs that are good enough? IC is okay, only it's filled with shady characters :D
>>
Is Gimp a good software for painting ? How do i do the chiaroscuro, white/black shadows ?
>>
>>2366912
Not really. Use Krita, or pirate something nice if you're on windows. Probably doesn't matter at this point if you don't understand shadow and light, though.
>>
Is it worth trying to do studies of work that is way beyond my ability? Like that I don't even know how to approach?
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>>2366599
seconding this question
>>
>>2366599
>>2367103
Do studies and gesture, go for quantity. Don't think in the "until you've reached an appropriate level of skill then start working on pieces" way though, because that way you'll never do any pieces.
>>
>>2364879
do both, they're different skills and they go by hand.

>>2365495
HB, I personally only use 2h, hb and 2b for most things I draw with mine (guessing you got a mars technico)

>>2365544
Don't worry I have had my bamboo for years now and I have never ever needed a replacement. Also I think you can order the replacements separated.

>>2366478
Go to stylization thread instead.

>>2366599
1 is faster but can become boring, 2 is funnier, 3 is kind of like 2 but you'll end hating everything you make and remaking all your works/deleting them.
>>
Not sure if that's a good place to ask but anyway.

Been having a problem with the pen of my bamboo pen CTL 470 since this morning. It always had times where it was a bit buggy, but here it began to work really badly, then it quickly ended up not working at all.
It doesn't come from the drivers, as I installed them again and tested it on several computers. The tablet works fine.
The worst part is, my old pen which is half broken actually works, but the one I use now doesn't at all. I changed the tip but it doesn't do anything. The pen doesn't looks broken either. Did it have a problem inside of it and I'm supposed to buy another new one now?
>>
>>2366417
Any help with this?
>>
Someone give me a practice routine, schedule, list, or something that if I adhere by will actually make me improve I'm not getting far doing things by mysef
>>
How do I stop myself of doing contours for limbs while gesturing? I do fine with the pelvis and the chest but everything else just feels like I'm contouring an outline.
>>
To the person who wrote the pastebin, thank you. That was a good read. it felt like I was at a bar and a drunk guy was rambling on about art.
>>
>>2362178
This has probably been answered, but insave brush sets into my Standard pack of about 15 different sized chalk, drawing, and airbrush brushes, then I have a separate Brush set for Special FX. Lately I've just been keeping all of them in one set though, but I cut a lot out so it's probably less than 100.
>>
>>2365520
Depends. A lot of people say to desaturate areas where light is hitting because it washes out the color, and to add saturation to the shadow areas. Just have to play around and see what looks right to you.
>>
How do I render clouds?
>>
So, I have been thinking about this and I would really appreciate as much input on the matter as possible. When drawing from life, do you guys imagine a picture plane around your subject? An invisible window you put around your subject in your mind, to compare to your canvas or paper?
>>
>>2367676
I actually break the subject into shapes.
this is why construction helped me a lot.
I do wrap the figure in shapes and use angled lines to measure my figure.
>>
i'm jumping around on the basics, i'm still beginner tier but i'm not shitty. this summer i was considering taking a life drawing class at my local community college. my question is, is it worth the time ?
>>
>>2367655
I need to know this too.
>>
I feel like I'm in a decent place with my art and understanding of concepts but I want to get better. I've been watching a bit of FZD and it's what I want to do, specifically the before and after episode where he shows the difference between artists who understand fundamentals. I'm in the before category; my drawings aren't bad but they're not professional by a long shot. I want to learn and hone fundamentals and be able to draw most things without having to learn through repetition and muscle memory.

The problem is I'm not sure where to start, really. Most of the other FZD videos seem to assume you have a fairly decent grasp of the fundamentals already. I know what they are but not really what I need to do to hone them, besides practice which tends to fall into repetition. Are there any FZD or other tutorial videos that give assignments that help you work on fundamentals, or other resources that explain what you should be doing? I don't want to just guess and end up teaching myself the wrong stuff.

The video in question, by the way: https://www.youtube.com/watch?v=7rI6q6bv7do

I have another artist friend who's very clearly got a grasp on what's displayed in the video. He can draw bodies, armor, weapons, vehicles, has strong anatomy, understands color and composition, is a good painter, etc. I wouldn't say he's 100% professional but he very clearly has a grasp of what's being explained in the video and there's a huge difference between what he does and what people who aren't practiced in fundamentals do. I want to know what will help me to get there with specifics, not just generics like practice more, draw from life, etc. Real tasks and assignments that will help me.
>>
>>2367686
What do you mean by shapes? Do you mean like puzzle pieces on a 2D surface or forms in perspective?
>>
>>2367754
Try drawing from New masters academy on YouTube instead of figure drawing if you have no live models to draw from. Also. You need to take it a step at a time. Choose what you need to work on at this moment the most, then continue to work on that until it's up to your current standard. Please don't ignore the free materials like bridgeman and loomis books online. You will have to put a lot of effort into studying professionals work and drawing from life. This will take time. You have to accept that. Ask your art friend what kind of studies he did. Maybe he can help you with certain things.
>>
How do I prevent burnout?
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>>2367759
Same way you prevent injuries while working out. Stretch first and make sure you are lifting properly. If it hurts, you are doing it wrong. Look into your methods and see what's taxing you too much. You have to change your outlook and point of view.
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>>2367759
Also, look into different theory. See if your current understanding of the fundamentals can be improved upon.
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>>2367757
Thank you Anon
>>
Resources or best ways to learn perspective in the context of anatomy?

I have a pretty good understanding of anatomy. Ask me to draw a plain body and I can get one pretty good. Ask me to draw various body parts and I can tell/show you what they look like. Ask me to draw a body at a close up or unusual angle, or in such a way that it gives depth to an image, and I have trouble coming up with something that looks good.
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>>2367780
You need to draw more from the figure. Try timed videos from New masters academy. Then pause them when you want to study odd angles more in depth. Also try croquis cafe, they are great for this too. These models will be nude.
>>
I started drawing upright (i.e. the drawing surface is not flat on a desk, it is vertical) so that I don't have to look or lean down while drawing but I am absolute shit because of this. Is this normal to have to relearn how to draw when doing this?
>>
>>2367789
Or is it not normal to draw at 90 degrees and I should prop my box I draw with at ~45 degrees or something?
>>
im trying to set my 42 in hdtv up to use as a monitor. the colors are way fucking off. if i do a color calibration will my tv be okay to paint with?
>>
>>2364709

So nobody knows?
>>
>>2367937
Just look into how to do paypal invoices, there are posts that relate specifically to paypal invoices for pornography around on tumblr and furrafinity and all over. Google is your friend, man. It's either that or look into lists of alternatives whose banks do not prohibit transactions relating to pornography, or use internet meme money coins.
>>
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>>2367655
>>2367726
>>
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Just finished some line art, how do I go about digitally colouring this? I've never coloured on a computer before. Would appreciate advice on where to go after scanning, especially with regards to how to 'isolate' the lines from the texture of the page, so I'm left with just the clean details of the image and not the blemishes of the paper. Thanks in advance.
>>
>>2367992
Digital colouring? Don't be a fag mate. Get yourself some prisma colours or Winsor & Newton watercolours
>>
>>2367992
i love the idea
>>
>>2367992
That's pretty cool anon. Basically you'd want to crop it and use levels.
>>
>>2367992
these bushes etc. look flat ;)
>>
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I have a question about tablet mapping, that I've been meaning to ask for a while and most people seem to ignore.

I've been drawing for around 9 months with the wacom intuos small.
I use a 2 monitor set up drawing on a 1920x1080 23" monitor

If you draw along an object in this case an eraser ontop of the tablet first horizontally then vertically the result on the screen is that the horizontal line is much larger as in example 2 (the 2 vertical lines) , should I adjust my tablet so that it forces proportion of the monitor as in example #2, or stick with example #1 ?

I have a feeling that example #2 will lessen the disconect of hand movement to result on the monitor.

Another example is drawing a perfect circle on screen using example #1 would require a tall oval to be drawn onto the tablet surface. where as in example #2 you would be drawing a circle with the only disconect being that the drawn circle on the tablet is smaller than it appears on screen.

TL:DR
Do I use force proportion to lessen disconnect between hand and eye?
>>
>>2367979
>>2367979
thank you so much!
>>
why are the drawings in Keys to Drawing so ugly?
>>
I download the brushes from ctrlpaint and added them to Kitra but i can't find them among the default ones. Help
(do someone know how these brushes are named ?)
>>
>>2368172
Nevermind, seems krita doesn't support them
>>
Whats the easiest to use 3D software to use just to visualize 3D shapes and how they intersect and etc?

plz no complicated stuff
>>
>>2368373
probably sketchup or something browser based (google is your friend) if you're trying to see 3D primitives intersecting for that drawabox exercise or something
>>
>>2367755
wrapping is the first you described but i was talking about manequinzation (second thing you said)
>>
>>2368128
Use force proportions but dont map for 2 screens
Youll never need to draw in between two screens what the fuck use your mouse dude
>>
>>2367884
Don't see why not. I use a TV as my gaming/ movie monitor and I ran a Spyder calibrator over it.
>>
>>2368620
in both examples only the main monitor that i draw on is mapped, thanks for the opinion on forcing proportions though, I've been drawing with it since I made that post and I'm used to it already
>>
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Does someone know if this tutorial is useful ? I mean, it's better to practice ''reading'' the imagem than just copying. Also, 2 hours a day is already more than enough of studying ?
>>
How do i draw beautiful women? What is it that make women so good looking? The smaller ribcage/wider pelvis? The thicker thighs? The soft jawline? Boobs? I can draw men all day long, but women take just a little more brainpower.

Who are some good artists that draw pretty girls?
>>
my goal is animu/western
I'm way past symbol drawing and able to draw from ref, but I can't make a perfect copy.
I'm practicing forms and construction too

I don't know, I just feel weird about my progress because it took me a few years to be able to draw a face properly (kind of).

Is it ok to be slow? I've seen progress where people get good after 2 years, I just feel like shit because it's taking forever for me to comprehend things.
>>
>>2368857
In 2 years you'll wish you started today. Don't keep putting off practice.
>>
I cannot get the textures of textured brushes to show properly. For example with a chalk textured brush I don't get a chalky texture within the stroke, like there's no opacity variation inside it, well there is but it's all repeated and not what I want. photoshop treats the brush tip as simply a different shape but doesn't take on any of the papery texture. Does that make sense? pic related shows what I mean, example of what it should look like is on the left, and on the right is what I get.
I'm beginning to think I have a broken version of photoshop because everyone I've asked before has no idea how to fix it, I've tried changing every brush option but nothing works.
>>
anons with a tablet, how do you manage time between drawing in paper and in a tablet, do you ditch one? or do you have specific purpose, like when you are bored and want to draw something quick, do you go for the tablet or the paper?
>>
>>2368727
depends how fast and how well you study, if you are planning to take art as your career then you'll need to study hard but if its just a hobby then not really

this isn't university where you have an exam in a month, learn at your own pace. What's the hurry?
>>
Due to my little brother being a faggot on /g/ I had to wait out the short term ban. I'll be going to the prior thread first.

>>2355938
Most tutorials that you have to pay for go in depth in the three point perspective. I constantly argue against using them as just knowing how to place objects in 3-D space gets you 90% of the way there, where anything else that you could learn from it can either be looked up at the time you need it or is just a puzzling you can usually do those in your head to.

>>2355961
In case anybody wonders us in the future and it's going to happen (just might not be public about it on an art critique form) probably the best thing for you to do is lay in bed watch some TV and just give it a week, if you can't pick your ass up from there, you got problems bigger than I can help with.

>>2356008
Power through the shit drawings, I'd probably say at a month or two you'll be good enough that your have satisfaction depending on what you do find satisfying is. From the point where you can be satisfied with your drawings, don't be. Always strive to get better but don't try and put yourself on a pedestal you can't possibly get too fast.
>>
>>2356133
>>2357680
There is no such thing as beginners luck. What you likely did was put most you thought in the first drawing thinking that the rest would be better than the previous one you let your self mindlessly do this shit. With your conscience about it or not I don't know, but only reason your first drawing would be better than your last ones is
1) you're doing an exercise at the ass end of your ability to concentrate, so you're already warmed up you do the exercise and then you're just slipping. This is something that you can easily see when you play an instrument, the first couple of minutes as you warming up then you start getting better and better while you're playing but after a while you stop getting better and you start getting worse.
2) you try to do new things each of your drawings and the new things weren't exactly working
3) you want to autopilot after the first drawing.

>>2357680
Okay your views on fundamentals are a little bit off. There is a point where people are such shit that they can't really do much, studying the fundamentals will get them pretty far, and you're right with fundamentals are something you're never going to not do, but there is a point where they should be focusing on fundamentals rather than actually trying to do something more complicated.
>>
>>2356134
>Drawing from Life
This is mostly to make it impossible for you to come up with a system to lazily draw. For example if you draw a person from a photograph you could easily measure things out and turn your brain off just copying down all the values and shit. But doing the exact same thing from life is very very difficult, I'm not saying drawing from life is more difficult I'm saying auto piloting through drawing from life is more difficult.
>Drawing from Imagination
The way should draw from imagination is this, first draw from a reference. Second try drawing the same reference image but only from imagination, then compare and contrast the from reference with the reference with the imagination and figure out where your skills are lacking, or where your knowledge of the subject is lacking.
>Anatomy
I recommend looking up bodybuilding women, usually what you'll find is people with out steroid muscles, but are still cut to the point where they have almost no fats you can easily see the muscle through the skin. Because men and women largely have the same bone structure and muscle structure this works for almost every part of the body and is very transferable.
>Cross-hatching
I honestly wouldn't recommend doing this digitally because that's a huge pain in the ass, however there are some programs like clip studio or Manga studio where you can set certain lines that your pen would follow, if you use these in conjunction with form you'd be able to come up with a fairly good way to make crosshatching lines without it being a complete pain in the dick.

On a side note yes line weight does play a big part of crosshatching, but it isn't a necessary part. I'm in a be updating the pastebin a little later with more detail on this, at least from the way that I see it.
>>
>>2356387
>>2356453
What I would personally do is once everything stopped making perfect sense, I would evaluate if I would ever use it practically, or does a fall into a category something that would be nice to know in case I ever need to look up the process.

I say this a lot with perspective but it is true most perspective is fucking simple but a lot of it is a bunch of bitch work that no one wants to sit through it sucks and you are almost never going to need it to be 100% perfect accuracy. What you should be aiming for is 90 to 95% accuracy by eyeballing.

I won't tell you to stop doing perspective but I do want you to keep in mind will you ever use this practically.

>>2356993
>>2356998
>>2357009
Again sorry my brother got me banned so I wasn't able to respond. Go to Google and look up some people showing you how to do bargue plates. From my understanding is mostly an exercise in correct measurements and correct proportion.

>>2357240
Take a look at a blown out photograph, Without knowing the exact context of the way this was used, I would say that it's just like that but instead of being the whites blown out it's the Blacks that are blown out.

>>2357616
Well, no one responded.
Color and Light: a Guide for the Realist Painter (2010)
that's one of the books that I know of but outside of that I never really took an interest in color, you have to look for other anon's that no more.
As for digital rendering, your largely going to be looking up YouTube or video tutorials.

>>2357689
>>2357706
Knowing what you're lacking, the ability to the critically look at your sewing skill set, the ability to focus for long periods of time while trying to learn on your own... I think these are the keys to a good study session.

A how do you apply what you've learned through the study session, if you're asking how to do that then you're not studying correctly.
>>
>>2357793
I just want to add to this, the part about the artist with a completely unique art style, there are of time of artists that just based on their style alone you know that they did it. You may be able to see bits and pieces of people who came before them but they're so distinctive that even in a completely generic piece it's still uniquely there's. An example of this would be the EverQuest box art from.
>>2357776
Fuck your art, fuck your style, fuck your attitude, and if you continue acting this way get the fuck off this board.

If you are even considering using an online tutorial or guide you suck shit. No amount of your style is worth a damn.

However let's assume that you were an accomplished artist and you wanted to pick up something new, study from life that way you won't have a fucking style conflict. Doing the study from life will give you the most accurate representation of the object that you want without imparting a style from their you incorporated into your style.

>>2357804
Largely know the muscle names are not important especially when you're beginning, However depending on how far you take your anatomy study you might get to the point where your ability to understand and know what muscles go where will be let down by your inability to tell people what those muscles are.

What you need to learn first is the major forms then you need to learn the minor forms, that's the important bits. Largely for an artist the only thing you need to know is what is visible on the outside over the skin, so you overall need less knowledge than a medical student would for anatomy. With that said knowing more never hurts.
>>
>>2358942
Go get a water bottle and some food coloring
drink the water, fill with tap water, and then add the food coloring... Instant tinted bottle

The reason I tell you to drink the water instead of just putting food coloring into it, if your country has banned alcohol I'm taking a guess that the local water sources aren't the cleanest.

You could also try and find an old Coke bottle, I know they still make some glass bottles but depending on where you live that might be hard to come by. You could also try and find an energy drink called bawls... Generally it's about $2.50 a bottle and kinda taste like cream soda with the carbonation of Sprite. Not exactly see-through but tinted, if you can find root beer balls that actually has a fairly see-through tint to it.

>>2359034
And this is why if you ever have a plan B with what you do with life you always go for the plan B instead of sticking with art. They're going to have points where you suck you can hit points where you don't know how to progress you gonna hit points where if you could do anything else you would do it, but the difference between you and artists for a living is they only make their living on art they don't have the luxury is something to fall back on.

If you really want to give up doing art to do something else because you'd like doing it more go for it. If you're just giving up on our because it's hard right now, you may not have the will to even do it as a career. Instead of looking at the best of the best to have jobs in art you should be looking at the worst of the worst that who have jobs in art, they're more inspirational than the best.

>>2359615
You have to post some your work, from imagination and from study.

>>2359891
Loomis being a meme is largely that way due to everybody saying you need more Loomis instead of anatomy... There is a good fucking reason why Loomis has become a meme though, and none of it is for bad reason.
>>
>>2360832
Using overhand grip, it will remove most of the shakiness from your drawings. Though it will probably take you a while to get used to drawing that way.

>>2361680
Datacolor Spyder
That's a good place to start

>>2361742
The EX version offers you next to nothing that isn't already in the base version, At least that's what I came to the conclusion of last time I looked it up.
>>
How do I not fall into self loathing after producing a terrible drawing?

I've been drawing for a year and a half now but I keep seeing people that have made more progress in the same time span. It really brings me down because I wonder if I'm practicing or learning something wrong. It makes me wonder if I really will make it. What can I do about this?
>>
>>2369945

1. Don't focus on "making it"
2. Your art is your own, don't be jealous of others' art, be jealous of what you drew yesterday
3. Do more life drawing
4. Experiment with different tools and techniques
5. Draw something that you would not normally draw
>>
Do you need formal education to git gud, or can you solely rely on books, videos and critique forums?
>>
>>2369992
You can git gud by yourself.
>>
>>2369981
>1. Don't focus on "making it"
Why not?
>>
>>2370023
You will become crippled by the self-doubt. Constantly comparing yourself to those who have "made it". You'll burn out more quickly and quit within a few weeks.

It's a matter of perspective. Focusing on yourself means you see yourself improving everyday, it's a positive endeavour each time you pursure it. Focusing on a set line of success which probably includes making a lot of money means that every day you do not achieve it, is a day of failed attempts.

There's probably a balance to be had. Draw for yourself, but remember to post your works online so they actually get seen and you can actually get cash from it.
>>
Is it gay for me to study heavily stylized artwork?
>>
anyone have a link to that anime poser program?
>>
I live in a one room apartment with no desk and only a single bed. Drawing has been going okay, but bending over to look at my reference material and drawing hurts. Any alternatives to desks?
>>
>>2362178
what are good art programs ?
>>
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Guys is it possible to vectorise a drawing in Photoshop?

I'm really new to digital art, I have a drawing I've scanned in and I want to vectorise the line art. Should I just get Illustrator and do it in that or is there a way to do it in PS. (Is this what the 'pen tool' is for by any chance?)

Thanks
>>
what blue would be the coolest color on the color wheel? reddish blue like ultramarine or blueish green like thalo and turquoise?
>>
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How can I stop making lines that suck with a tablet?
>>
>>2371235
draw with a tablet a lot.
>>
>>2371235
Lazy Nezumi and practise
>>
>>2371235
Time and stabilisation.
>>
>>2371235
Fast lines. Ghost the lines and do them in one swoop.
>>
>>2371269
Is this cheating? Will I develop bad habits with this?
>>
>>2371283
It's a bit of a grey area I think. I don't honestly do much digital, but the stabiliser just makes my lines go where the hell I want them when wanting to.

I think you'd develop worse bad habits by constantly ctrl+z'ing every line (Which I see almost every artist doing) really.
>>
Does anyone have a working Registration Key and License Number for Manga Studio EX?
>>
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Why are these things there? I don't understand the anatomy.
>>
>>2371597
Those are clearly where a wall-mount can be installed so that you can attache your humans to a wall for better viewing pleasure.
>>
gestures are fucking hard and i don't think i'm getting anywhere

but a lot of places from vilppu to proko say that if you just keep practicing it over and over and over and over again, it will get better gradually

is this true
>>
>>2371597
Ilya Crest.
>>
>>2371617
yes

source: did gestures daily for 3 months so far, reviewed from start to finish and can confirm: got better
>>
>>2371624

Alright, thanks anon. That's exactly what I'll do then.
>>
>>2371597
>thinking about anatomy while watching porn
You're going to make it.
>>
>>2371620
Hmm, so the reason for "edge" is the insertion of the gluteus maximus, right?

>>2371600
It also looks a bit like a =3 face.

>>2371629
I just started figure drawing from porn and it's really amazing. So many different angles, perspective, expressions, and positions, single or multiple people interacting. You should really try it.
>>
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>>2371597
Site of the posterior superior iliac spines (PSIS).
Quote from proko's pelvis video: "They are usually seen as two dimples, where connective tissue attached to the spines will pull the skin inward."
>>
>>2371597
>>2371651

See proko video about pelvis:

https://www.youtube.com/watch?v=-GA8oC9PFQo

Generally from 1:30 to 2 minute and then from 3:40 till talking about Pubis.
>>
>>2371665
>>2371667
Thanks!
>>
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Hello there. I want to get a graphics display after years of using a graphics tablet. Between the Cintiq 13 and Yiynova 22u v3 in the same price range of $800, I am a bit stumped which to get.

Cintiq 13:
+trusted product and company
+2 year warranty
+pen(2048 lvls of pressure, tilt, eraser and batteryless)
+1080p ips screen
+compatible with most software and O.S. systems
- too small
- can't comnect to an adjustable arm
- matte screen is grainy(based on user complaints)

Yiynova 22U V3:
+trusted product and company
+2 year warranty
+2048 lvls of pressure
+1080p ips panel
+22 inch screen
+able to connect to arm
-driver problems, but will eventually work(based on other users)
-limitations on compatible O.S. and software
-oddly placed hotkey buttons
-battery pen with no eraser(not really a problem for me)

Theses pros and cons are based on what I need in a device. Right now I own a note 10.1 2014 ed tablet that I find a bit too small and reason why I am leaning more towards the Yiynova.

Thoughts?
>>
>>2372013
I once owned a 13HD wacom cintiq and it was a pretty great little screen. The stand is absolute shit and it is small. I didn't mind the smallness since the resolution was pretty high on it and you could fit quite a bit on that little screen.

Saying that, I had to sell my 13hd since I was poor. I replaced it with a yiynova msp19ru for $300 + $79 swivel arm. So basically half the price of the 13HD cintiq.

The msp19ru is better by far than the 13hd. I love this display. The color correction is pretty great but it does have a slightly lower resolution. Same sensitivy butttt it doesn't have any hotkeys. Which is fine for me since I never use hotkeys on any tablet. A keyboard is just much easier to use hotkeys anyways. The batteries last forever. I got mine about 7 months ago and I still haven't had to replace the batteries. I did purchase one of the fancier pens though and kept the default one as a backup.

Because of the arm and larger display I say go yiynova. You also end up with an extra $500 you can use to fuck some whores and do some opiates.
>>
If I'm doing a digital portrait, should I do little things after I'm done like blurring the unimportant parts (those that stay with a messier or less polished brushwork like shoulders and neck and background and whatnot) to focus on the important stuff (facial features), darkening the edges of the piece, color dodge, adding some other shitty effects, etcetera? or do people usually prefer to see the final brushwork product unedited? what do you do/prefer to see?

I'm sorry if it's a silly question, it's the first time I do one. Also sorry for the potentially flawed engrish.
>>
>>2371620
I thought you were giving the name of the pornstar for a second, kek.
>>
>>2372031
That's a stylistic choice. Do what you want and preffer
>>
>>2372022
Thanks, I'll stick with yiynova.

At first I was going with the bosto, but heard they had horrible customer service. Did the reserch for two years straight and kept finding myself coming back to Yiynova, plus I hear nothing but good things from all their products.
>>
What is the proper grip you should have for a tablet stylus?
>>
I'm making some money from porn commissions, what do I tell my parents if they ask where I got it from?
>>
>>2372039
I do have problems with the drivers every now and then so keep that in mind. It's usually solved by uninstalling and reinstalling them. Happened to me twice in those 7 months. It's an easy fix just annoying and could just be on my end since my computer does other shitty things.

THOUGH, I had even mroe problems with wacom drivers, I don't know why these companies can't release good drivers.

I love the yiynova msp19ru. For that price and performance I will never ever use wacom again.
>>
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Can someone explain this stuff from Loomis book?
>>
>>2372428
what do you not understand?
>>
>>2364832
a beginner should draw
>>
>>2372428

What part don't you understand? He's just showing how to think in 3d with cross section wireframes.
>>
Fellow annons, do you have any personal ideas or other resources on edge controll that are good?
>>
>>2372428
>>2372433
>>2372436

I'm trying to figure out how do I draw it. But probably it's not worth the effort to try and draw the way he shows on that page.

As I see it he's transferring height from all 3 planes, though I haven't figured out how do i do it. If it's that complex with a ball then that vase or torso is out of the question :D
>>
Any tips for better line work and getting rid of the urge to chicken scratch?
>>
Who do I want to learn shading from?
>>
>>2363837
I'm no expert on this but maybe try simplifying the form into basic shapes and try to draw from your head to help you comprehend the mechanics of it. Then use reference to check your work.
>>
Krita on windows is buggy, is there a solution ?
>>
Does doing projects like webcomics help you to get gud more?
I feel like it gives me more 'direction' or tells me what to draw which leads to more drawing and practicing.
but I don't know

not a complete beginner but not a pro either.
>>
Any exercises, guides or particular parts of books to help me gain an intuitive understanding of exactly how much wrapping lines should curve? I know all the basics about foreshortening and perspective but I just can't seem to accurately indicate how sharply limbs are coming towards (/away from) the viewer.
>>
How do I go about studying anatomy? should I go one part at the time or can I do the whole body?
>>
How 2 realistic skin texture without killing self?
>>
>>2372192
Tell them to fuck off. It's your money that you earned they don't need to know where it came from.
>>
>>2372509
I personally like the idea of doing projects. I feel like it shows you if your studies are paying off and what else you need to work on.
>>
>>2372528
The way that I try to do it is think about the part of the body you suck the most at drawing (usually hands, feet, or faces) and start there. And when you start sucking less at drawing that thing pick a new thing that you suck at.
>>
>>2372631

Not the same anon. What if I suck at drawing whole figure? :/ I'm trying to go through loomis figure book, and got to page 42 only. In nearly 2 weeks...
>>
>>2372661
If you suck at the whole figure the best place to start would probably be the torso. Once you have that down you can build out to arm, legs, or the head if you're feeling frisky. This is all my opinion though. I can't say what will work best for you, you just gotta try shit.
>>
>>2367979
>draw some random white lines
Why do I feel like most of you guys that pride yourselves on drawing from your head are just glorified cartoonists
>>
>>2372661
>>2372740

I'll try it out. Thanks.
Although loomis proportions are a bit confusing. The way he's adding muscles to the mannequin is kinda odd, not sure if his way is good enough. Any other means to draw a proportionate enough figure? I'm spending a lot of time laying out strict proportions, so they don't appear broken - but it isnt fun, the measuring part. x-x
>>
traditionally trained, interested in animation/comics

how to get into the field? i don't want to just end up posting on tumblr a bunch and just hope to be "discovered." prof recommended that i just move to NY/LA to be in the area and be exposed to lots of things and people

other options include looking at MFA in animation/comics but that just sounds so....wrong. is it worth it? any programs you'd recommend?
>>
I downloaded Watt's atelier workbook. In what order should I read them? There are also videos mentioned it it, where can I watch them?
>>
When I watch Vilppu draw, he picks up his pencil in a rhythmic way and draws lines in an interval-like manner. Would you guys consider this a good practice? I can see this turning into chicken scratches if you arent careful.
>>
>>2372613
not this anon but someone pls respond

>>2373136
I'd endorse it, but like you suggested, you'd have to be careful. I wouldn't try too hard to mimic Vilppu 1:1 though, you have to discover what works for you. Watching Vilppu was extremely helpful in getting me out of my comfort zone and helping me appreciate a more loose but purposeful handling of a pencil.
>>
>>2373136
do what feels best for you
>>
>>2373184
>>2373186
Interesting, I appreciate it. I think I know good and well the difference between a rhythmic line and a chicken scratch, so I will be mindful and avoid the latter.
>>
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Who here has done drawabox.com's curriculum all the way through? Did it really help at all?
>>
How do comic book artists scan those papers that are like 11x14inch? Are they using the crop trick or do they actually have those expensive scanners?
>>
>>2373201
I did the first two sets of lessons and decided against the 3rd after a bit into it. I came out of it with a better sense of form and construction. It'll hold your hand but you're gonna need to start teaching yourself eventually.
>>
http://pastebin.com/kVkkdzaX

Updated the pastebin with a few more entries, if I'm not the one to make the thread next time whoever does shipwright put this in there instead of the old one. Considering that there was a 2.1 and the one in the pastebin right now is 1.1

>>2362919
You may want to go to /fa/ with this. I know that a lot of fashion drawings don't particularly look good on paper.

>>2362989
I just googled adult coloring books, I believe it's called the byline of one of them was this "Stress Relieving Patterns"

I look at coloring books the same way look at a crossword puzzle, is just the time wasting activity that you can do and not have to worry about anything. While I find better ways to spend my time than this, I can't fault people for it.

>>2363234
On the topic of kneaded erasers, they can last for quite a while. The way that you know that it's no longer needed eraser, is when you pull it across the clean white piece of paper and it leaves marks behind. For me personally I lose the erasers before they ever become bad.

>>2363404
I just looked up what they had for art, largely no. Just from a bunch of the course names, and the introduction videos to the ones I thought were good, it looks like none of the information that is going to be shared there is something you can find on YouTube for free. The few things that might be worth it probably wouldn't be worth paying for on that site.

>>2363823
You have to filter shit yourself, does the criticism world advice have any merit to it at all, if it does look into it more. Just because you disagree with somebody in some area doesn't mean they don't have insight and something else.

>>2363837
As far as foreshortening is concerned looking to comic book drawing books or tutorials from people who are actually good at drawing. Foreshortening comes up there a hell of a lot more than almost anywhere else so it's one of the key things that they try and teach.
>>
>>2364276
It's something only stupid people do, reference will always make your drawing better, the variable is how much you need to rely on that reference to do it adequately is the question. Over time you should be relying less and less on reference to do what you want, but if you have the option to use a reference fucking use it.

>>2364832
>>2364472
Whenever your drawing there's never a time where no thought should be put in the something. What you should be learning is proportions, how to measure the proportions, how to measure the distances, how to determine value... Probably some other things but I'm tired and nothing else is coming that mind.

Now do you need to do this before you learn construction, no, it helps but it's not required.

>>2364485
Make opacity or flow 100%, and pick the color that you want. That program doesn't play well on my computer so I don't use it I never really looked into it too much so I can't tell you the exact way to do it but that's what you're looking for.

>>2367937
>>2364709
Personally I would use patron (I'm using Dragon and I don't feel like adding words to her right now I know that's wrong but fuck it) have them set their donation amount to whatever you want to charge them and then either set your thing to have per work done or monthly and let the month take over so you get paid then start working.

PayPal you can do this by getting a business account and sending invoices, but you're always at risk if you don't make a "real" business, or should do this as a person you are always at risk of getting your account shut down due to pornography. Patron doesn't give a shit if you do porn just don't put it on their site, and because it set many different ways of payment it's the safer option in terms of money since they don't keep any of it on their site they send it to you. It's not the best method but I believe they are looking into a weight that people are able to send you a "tip" and when that happens it will be the go to
>>
>>2364713
>>2364718
Fuck scrya, as much of a twat is I think proko is, he is easily the best way you can go free. There's also some shit on vilppu YouTube page.

>>2364879
Gesture shouldn't have anything to do with anatomy if you doing it right, however it's not bad learn anatomy.

>>2365021
>>2365593
>>2365603
boards.fireden.net/ic/thread/2333756/

That's it came up for me

>>2365495
I have a very light touch, so I tend to prefer 7-8B

But honestly I'd say something on the very hard side would be very versatile for getting in very very light lines.

>>2365528
Start out with a quick gesture, nothing more than 30 seconds, and make sure it's proportionally correct. After that it's personal choice but I'd start anon contour, and hit landmarks, or places where the shadow is prominent and I could easily get more measuring points off of it. Once I get more or less the whole figure down I would then go in and start refining areas until times up.

Hopefully by the time times up, I have enough information down that if I wanted to at any point in time I could go back in and finish the drawing.

>>2365544
Check the base, if I remember right wacom gives you eight nibs and there in the bottom of the base.Outside of that, you can probably make nibs out of fishing line. If you go this route I would definitely get a protector for the tablet.

>>2366536
>>2365636
So long as you're not on autopilot it's a good thing.

>>2365754
Yes, but the names of the books don't come to my head.

>>2366244
Get good at it, get some manga like one piece, naruto, bleach, boku no hero academia, something like that that's in its prime and look for the set piece moments. And I recommend manga over comics just because it's easier for me to tell you a manga than it is to tell you a specific run a number of a comic, it's also easier to find the manga.
>>
>>2366254
One years long enough for you to like what you make. You are by no means going to be a master, but you should be good enough to the point where looking at your work doesn't make you want to just throw every goddamn thing you have away.

Depending on how good you actually practice, you might even end up being low employable.

>>2366462
>>2366408
The fine sunlight, are we talking setting sun, sunrise, high noon.

If I remember right 5000 K is considered daylight, but where I live we've had mornings where everything was pink and sunsets were everything is blood red. We've also had days where everything is tinted green. It all fucking depends

>>2366478
Okay where into personal opinion here

First off, do not put detail in black on black. It is so fucking hard for me to see the detail and that that it might as well not be there

Second your method for doing hair looks like hell when you color it, pick one shade and make the whole damn thing that and then add in different tones as you go don't make a I'm assuming that is a textured brush and try and do with that.

As for your skin tone, it seems kind of dead. Keep in mind the various different colors that go into skin. There's no Reds there's no blues it's all this pale color and behind that is a desaturated pale color.

I can't really talk about anatomy or anything like that because it's detail that's black on black I can't fucking see shit. Do you have anything that is of value drawing without any color at all.

>>2367137
Let them post their want of critique here, the worst thing that can happen is the threads go by a little bit faster, while the best thing is it shows other people who come here wanting and help things to avoid or tips.

>>2366560
Draw something every day, but while you're taking tests don't make the drawing every day a priority you just want to make sure you don't lose skill that you already had. Once you're out of test time then start doing art again seriously
>>
>>2366565
If I remember the history right the owners a fucking twat who ruined everything. The site is still somewhat good despite the management.

>>2366599
>>2367133
>>2367103
It's all repetition in the beginning, I honestly say be better for you to set a timer for 5 to 10 minutes and only spend that amount of time on a drawing, it's easy to get sucked in and start spending an hour to on a piece when you're starting out especially if you like drawing like what you're doing. You want repetition and iteration rather than finished pieces because you're only can be polishing shit if you finish it.

>>2366700
Private groups, there are no websites that have a good our community that stay good for long, and it seems that they heyday for the good our communities died a long time ago. IC is one of the best places to go and that's fucking sad.

>>2366912
Gimp in its prime was a contender the Photoshop, but the progress I'm gimp slow down and Photoshop went ahead by leaps and bounds. Could it be used, yeah, but I recommend pirating anything over it. In fact Manga studio goes on sale for $15 every now and then get that.

>>2366951
You deconstruct the work, you trying to figure out how was made and why the artist did what where. You go into a study with an intent purpose, I want to learn them why they chose to do brushstrokes like this I want to know why they chose use this color here I want to know why they chose this abstraction, don't go into a study with just the thought of I want to copy this.

As for doing studies way beyond your ability, I don't think it matters, all the thoughts about why color was used here was already chosen for you all you're trying to figure out is why they chose to do that.

>>2367171
This is a problem that you contact the manufacturer for, Someone here may be able to help you but I think they'll be able to help you more
>>
Is it normal to suckass at traditional art when you're mostly/exclusively digital?

I mean I've done traditional before, it's just that I don't feel like I have the same "digital skill" as I do on traditional.
>>
>>2373433
>Is it normal to suckass at traditional art when you're mostly/exclusively digital?

absolutely, 100%
>>
>>2373421
oh look, we have a know-it-all.
>>
>>2367272
Draw, take 10 to 20 minutes to do 30 minute tell two minute long gestures. From there do figure drawings 20 minutes each, supplement that with placing objects in one point two point and three point perspective, also once you're done with the figure drawing try and construct the same position from imagination, then compare the one that you use the reference and the one that you didn't use reference with the reference and find out where your lacking knowledge and wherever your lacking knowledge study that more intently. Depending on how much you like drawing humans you may want to alternate days where it instead of drawing humans you draw on mechanical designs, like a beer bottle a screwdriver a drill an airplane a car you you understand what I mean.

And as for how long you draw, as long as you're willing. I wouldn't work you to the point where you burn out because that's not something you want to do, but a lot of professionals have to work through their burn out. So it might be good practice for you if that's what you want to do as a career, but if it's just hobby fuck it it's not worth burning out.

>>2367282
It's not necessarily bad to do contours for gesture, look at Vilppu and how he does gesture, there are people who make their gestures more abstract and then there's Vilppu who does damn near contour drawing.So long as you're getting the motion/action I think you'll be good

>>2367450
Thanks I guess, though probably largely comes from the fact that use Dragon NaturallySpeaking due to shit hands.

>>2367655
>>2367726
Bob Ross, then figure out a way to make that into digital.

>>2367715
If they have live model that might be just for that.
>>
>>2367754
Got anything that you can show us? Depending on where you at we might be able to tell you what you need to do or at least point you in the direction that you need to go.

If you don't have anything to show, I would say the biggest fault that most people do would be line weight, after line weight it would be a lack of knowledge of how color and light interact.

Another thing most people fail at is not making their designs dynamic. If you have a straight on view or flat view it looks flat and boring compared to if it's at a three fourths looking at you but also kind of three fourths pitched down to, you notice it in the one ship where it looks like they have two pods and their submerged in liquid. On another note when you're doing designs for a videogame or company, and I can't speak from experience but just from looking at a bunch of the concept art, places of specific interest usually get a zoomed in close-up thumbnail view.

But yeah if you have any art post it.

>>2367759
If you want a job in art, and might actually be to your advantage to burnout and learn how to work through it, if you don't and you just want to keep it as a hobby, don't push yourself too hard.

>>2367780
If you want to draw the human figure with perspective, the best way would probably be to make a model of the human using cylinders cubes and spheres, and placing those in perspective and then sculpting out the human from them, at least until you get good enough to do that shit in your head.

>>2367789
>>2367795
You have muscle memory of drawing on a 90° surface, and you have nothing to show for it on a vertical one, yet there's some amount of relearning but it shouldn't be too steep a curve. You may also want to use this opportunity to learn how the overhand grip if you haven't already.

>>2367884
>>2368626
Depending on the TV, it will be perfectly fine, that said don't expect 100% Adobe RGB
>>
>>2367992
Okay first thing that you want to do is to look into levels and figure how to get all the gray gone, you can also take a better picture of it so there's less gradient to it you want to have just white and black.

Once you do that looking to the palette knife filter in Photoshop, this will be a lifesaver

From there you might want to completely get rid of all the white so you just have the line art

And from there it's all coloring it in, there are many different ways to go about it so you should probably choose the one that's best for you or the style that you want to achieve.

>>2368373
Depends on how complicated the thing you want is, blender might be able work, sketch up will work, or possibly 3-D coat, sculpting programs are very easy to use once you know how to use them.

As for the best easy to use modeling software it would probably fall on Modo

>>2368857
You want to job drawing or do you just want to be a hobby. If it's just to be a hobby I don't think it matters how long it takes. If you want to get a job it takes focused study and knowing what to study. If you have any practice work you want to show us so we can figure out if there's someplace you would be better off studying you can do that.

>>2368958
I think you want to play around with jitter, I really have to dick around the brushes myself to tell you exactly what to do and I don't feel like it.

>>2369346
I personally use paper for the base drawing in the inking, I use digital just for the painting because I could never get used to drawing digitally.

>>2369945
>>2369981
One and two are really fucking hard to do, how I handle it is I just to practice shit. Something about telling myself it's all practice helps a lot with when it turns out like shit I don't feels bad about it.
>>
Whats a good program for pixel art?
Graphicsgale?
>>
>>2369992
Depending on where your educated it could be an active detriment or could be a very big timesaver, a good teacher isn't going to help you do stuff you were never able to do, they just to cut out the bullshit that you would normally do if you self teach.

>>2370629
You should practice realism, something that is easily critique a bowl so you know where your skills are because if you do is heavily stylized work only it's easy to hide a lack of skill behind it's my style.

>>2370697
Buy a piece of wood, making easel of it, doesn't need to be good, just big enough that you can sit on your bed and work off of it, then get a drawing board and use that. For reference either make a small table that will stand at eye level or tape it to a wall. If you're using a laptop got ikea and get a table for it

>>2370714
I like Manga studio,

>>2371148
Yes it is but other programs are so much easier because the tools are spayed specifically for that purpose.

>>2371283
Who gives a fuck, it's a tool to use the goddamn tool. Don't overuse it, you could easily kill the lines by making them look to mechanical, but adding just a little bit of stabilization to even everything out will help immensely.Remember tablets always add in some amount of jitter no matter how high of quality the tablet is, all software that tablets use already has some amount to stabilization in them already because it picks three or four points on a tablet and evens it out, sometimes the jitter is just a little bit too far out and it doesn't look right but that's where an extra layer of stabilization it's user-defined can help a lot.

>>2371596
From a crack, I doubt anyone here is gonna give you a copy for free so just pirate. Or wait until it's $15 either one.

>>2371629
A lot of artists use porn for studying from, a lot of weird positions nude models almost always attractive, very little downside, aside from the distraction.
>>
>>2373491
GraphicsGale, GrafX2, photoshop, GIMP maybe? Program doesn't matter too much, sprite art isn't a skill entirely cut off from decent general art skill anyhow.
>>
>>2372039
>>2372013
Look into Monoprice, on paper they might make the best cintiq alternative.

>>2372098
90° will get you the best grip for pressure sensitivity, but on intous you may not want to do that because you also have the tilt sensor. Then again I don't know many people who actively use the tilt sensor and everything they do.

>>2372192
If you're over 18 tell him you're good enough to draw porn for people, or just tell them that people like your art enough to buy it, you can also tell them you're self-conscious and it's too embarrassing to show people you actually know your art to avoid the pornography.

>>2372449
Looking to Z brush and shadowboxing, the page that you're showing us looks a lot like that. Seen it in a 3-D program might make it click with you.

>>2372476
Get more confident in pulling single lines, that's really all there is to it, the Peter han exercise is one that gets posted around here a lot. I do that but I personally modified it with going slightly faster I'm comfortable with instead of a slow as I need to.

>>2372484
I don't understand what you mean can you give us an example of what you're asking for, I say this because what you're asking for sounds really really simple so I think I'm overthinking it.

>>2372504
Not really, from what I understand they develop it is Linux first thing, you could probably get a bootable USB drive, boot some version of Linux and use kitra from that, but other than that I'm at a loss.

>>2372509
It's not so much to help you get good, but it will help you with drawing from a model, keeping to a schedule, and more likely helping you with writing then it would art.

>>2372528
Learn the major forms, then learn the minor forms

>>2372613
>>2373184
Google realistic skin texture art, this is shitting back results on YouTube, and they look fairly promising.

>>2372966
Paying money so far, mere miracle even got to work books that we did. Sadly they weren't for the drawing section.
>>
>>2373321
Either one part at a time on multiple scans with a smaller scanner then stitching them together, or more likely they set up a digital SLR on a ready to scan by taking photos. I have a $400 digital SLR, the images it takes are 4000 x 6000 and if you scan something at 600 dpi I believe would be the equivalent of a 10 x 6.5" piece of paper, so they take multiple images and stitch them together. At least that's how I do it on the cheap as your's digital cameras gonna have a lot more utility than a scanner.

>>2373433
Muscle memory, that's all that comes down to. You have a different skill set them what you're doing currently but it shouldn't take you too long to adjust.

>>2373491
Any program where you zoom in far enough and you start to see a grid pattern would be good for pixel art.
>>
How well should I know 3d modeling, since it seems that a lot of people use 3d as shortcut.

Where do I start?
>>
>>2373530
you can always use it as a tool.
I say some basic knowledge and modeling some simple inorganic and organic shapes is enough to go.
If you wanna get more into it you might need to learn rigging, texturing and all that other nifty stuff
>>
>>2373505
I looked at monoprice, but it doesn't have an ips display. I was looking at bosto, ugee, monoprice, everyone. I just find the yiynova product trusted and most importantly a trusted seller that I researched the past two years. For some reason I thought Monoprice stopped production of ther graphics display.

Thank you very much anyways.
>>
>>2373493
>I like Manga studio
i was looking into free ones at the moment (i'll buy one along the lines when i got money to spare or just rip it somewhere) , is krita good or alpaca fire ?
>>
>>2373553
Krita is pretty good I hear, it's developing quickly and even has animation tools now.
>>
>>2362178
Whats a good phone to draw on if any?
>>
>>2373554
Kinda joining in here. I just got krita on my dual boot of Ubuntu and cant even get my new intuos art medium to work in the os at all(cursor wont move at all). I do have a Graphire 4 that works but is too small. Online support for new wacom tablets are rare and wondered if you used linux for some odd reason. I heard Krita in Windows is buggy so I didn't bother with it.

I just hate that the new tablets are unusable in Ubuntu. Thoughts?
>>
>>2373560
Might want to switch to Windows or a later version of linux that can be altered to facilitate graphics tablets easily.
>>
>>2373514
>Muscle memory, that's all that comes down to. You have a different skill set them what you're doing currently but it shouldn't take you too long to adjust.

I mostly have proportion problems, on digital, people zoom out to check proportions on full human bodies.
>>
>>2373547
http://www.monoprice.com/product?p_id=12076

22 inch ips for 450, may want to look at it.

>>2373564
going to have to get use to it without the zoom ability.
>>
>>2364583
Don't worry. Command line exists so faggots can think they're super hakrs
>>
>>2373560
Lubuntu user here, my tablet (wacom intuos pen small) worked out of the box, simple plug-n-play.

I did have a bit of trouble getting the absolute latest version of Krita on my machine, but once I did, my wacom worked flawlessly with it.

I don't know what issues you are experiencing, just wanted to let you know that's it's possible to get linux to play nice with wacom devices.

>>2373847
give me some credit, I'm not that delusional. However, I did thoroughly enjoy Movie 43, so perhaps I am.

I mention ffmpeg because it's a comprehensive tool that's easy to script and do batch processing with, given that you aren't retarded. Documentation is exhaustive and accessible from the terminal. You can have lots of fun with it.
>>
Why do old comics have such shitty art?
>>
What are some good resources for learning how to sketch/paint digitally?

Ive only been working on strengthening my fundamentals in my sketchbook for the last 2 years and feel stuck despite having a lot more tools to work with.
>>
PTH650L or CTH690AK? Same price where I live.
>>
>>2362178
anyone ever tried to update [spoiler]pirated[/spoiler] photoshop cs6? can it be done?
>>
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>>2374031
>spoilers
>>
>>2363234
>>2373382

I have a feeling that I'd be just messing up that kneaded eraser, so I haven't even unpacked it yet. Although I got both. My drawing abilities are rather crap, I'm going through Loomis figure book and at some pages it feels a tad advanced.. Not sure if Loomis is the way to go for me. I got as far as page 45 in 10 days. :/
>>
>>2364713
>>2373410

I don't really like Proko that much, especially his way of oversimplifying rather complex topics. Or the way he constantly speed-ups the drawing, and makes it look 'simple' while it's not.
>>
>>2366565
>>2373421

And what's really the point of a sketchbook there? I see none. Only long-running sketchbooks are getting advice, or any other replies. The new ones of beginners are ignored, especially if nothing fancy is in it. I guess I'm better off to just stay here instead of going on that forum.
>>
>>2372449
>>2373505
>Looking to Z brush and shadowboxing, the page that you're showing us looks a lot like that. Seen it in a 3-D program might make it click with you.

What is that drawing called like orthogonal something or what? And is it beneficial in any way to be able to draw using those 3 planes? I feel it isn't something I need to know really.
>>
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are there any art apps you can get for a phone? anyone have any good ones to suggest?
>>
>>2374347
>>2373556
if someone could group our questions together thatd be a+
>>
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Do you ever get to a point where you're good enough to just draw stuff without thinking much about it or is that just a myth?
>>
>>2374347
It looked like a guy with a red dildo in the thumbnail
>>
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Currently on chapter 3 of Keys to Drawing and it's asking for live models of people sitting or whatever. I can't into that, what else can I do or is it okay to just read over that chapter and skip the projects?

What do I do after Keys?

After reading the books I am slowly catching myself doing things, and thinking that I should use a certain technique to get what i'm trying to accomplish :)
>>
>>2374420
You can zone out while drawing, yeah. I'd say you always kinda go into a different state when drawing, and if you're not pushing your boundaries it's a pretty mindless one.
>>
>>2374426
>Currently on chapter 3 of Keys to Drawing and it's asking for live models of people sitting or whatever. I can't into that, what else can I do or is it okay to just read over that chapter and skip the projects?
Wanna know this too.
Also, is it okay to Read Keys to Drawing and Fun with a Pencil at the same time?
>>
Does anyone actually draw mostly from the shoulder on small media like small graphics tablets or A4 paper?
Besides the fact that I just feel weird while doing it on anything but an easel(In the literal sense - it makes my arm feel odd in a way that is really difficult to describe), I can't get in a good position to do it comfortably in a sketchbook or using my 13HD while sitting at a desk. It feels like an easel technique, but every other book or guide tries to force it everywhere.
>>
>>2374508
I've started to, I am a beginner but my lines improve. I'm going to continue to do it more.

I am also a newbie
>>
>>2374420
draw shit that looks good to normies, yes. draw things that genuinely challenge you as an artist, no
>>
At what point does using references become copying? Is working without them the sign of a mature artist? Using references - are they just training wheels; is the end goal not to need them?
>>
>>2374046
once you use a kneaded eraser you likely wont go back to normal ones, and as for the abuse they can take... you happen to know how much lint a denim jean pocket produces? when i was in highschool i kept on in there for a number of months, the thing was likely more lint than eraser at some point but still performed better as an eraser than anything else i had used.

>>2374051
oh god i think he is a twat too, his infotainment approach rubs me the wrong way, but as for oversimplification, he is talking likely to absolute beginners in most cases, i cant fault him there... but scrya for a few months has been telling people to never leave your comfort zone, just go gull ma style, unless he changed that approach i would never recommend him.

as for speeding up the drawings, again i cant fault him there as some could take an hour and he is trying to make money off youtube, most people will stop watching which causes ad revenue to go down.

>>2374056
non anon communities tend to gravitate toward hug boxes and circle jerks. even in anon communities like this, once you post your art its no longer really anon as many people can be identified by skill and style.

>>2374065
if i remember right, orthogonal is a drawing/rendering with the absence of perspective, and its surprisingly useful for putting something in perspective, however a bit cumbersome in 2d mediums, in 3d programs its possible to get a fully working model from it.

for a more practical 2d use, lets say you make a comic or something, you have a character sheet that you draw the characters from, that's how a non prospective image would get used.

>>2374603
because drawing shit that constantly challanges you pays bills.
>>2374420
yes, you can easily get to that level, the issue is how good the product looks in the end, the more skill you have and more you know the more you are able to do autopilot.
>>
>>2374426
>>2374461
should be a youtube video of someone sitting in a space for a while or not moving, worst case you find something than in a program like mpchc you make a loop of that region where they move the least

>>2374508
>>2374529
unless i'm doing fine detail that is sub 1 inch big, i draw from the shoulder, even on a4, you cant really make a head with just wrist movements alone...

you may want to also try overhand grip on a pencil, can't really do that on a tablet, but the way you use a tablet is different from traditional anyway.

>>2374649
are you mindlessly copying the reference point for point or are you trying to learn what it's like that or even constructing the form on your own drawing just using the reference as a guide?
>>
>>2373790
Damn! They upgraded their shit! I actually hope the product is as good as the Yiynova 19u+.

Thanks for the link, I completely missed it when I searched for it yesterday.
>>
>>2374762
no idea, just keep in mind, even though its an ips, its not a great one, granted, you aren't getting one that's on cintique levels for under 700$ on its own anyway, between the two... i would go with whoever gives the better warranty, as they both have their issues you need to overlook.
>>
>>2374770
Yes, true that. I need to research this a bit like I did yiynova products. Right now I am still open to look at other alternatives.
>>
>>2374733
>can't really do that on a tablet, but the way you use a tablet is different from traditional anyway.

If that's the case, what do you recommend doing on tablet?
>>
>>2374802
well, if the tablet was bigger, i would say 90 degrees and use your shoulder, but 13 inches... doing that would require you to zoom out...

hard to say, my tablet is about the equivalent of an 11 inch monitor, and i mostly use mine for painting or really zoomed in detail work so i can legitimately (as in there is no better way than this) just using my wrist, but if i go and draw a bit with it i end up using more than just my wrist anyway so i lock it and just use elbow and shoulder.

if you are holding the tablet, i think wrist is as good as you are getting, but if it's on a stand, no reason not to use the shoulder.
>>
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I'm having trouble trying to trace a smooth outline of my sketch. I've been messing around with the stabilization settings but it's not really helping. Not sure if the issue is with the tablet or not. Could use some help or tips. Using Krita.
>>
>>2375026
I had similar issues because of ram usage, try using another software, if it keeps like that then is you
>>
I have loomis fun with a pencil, perspective made easy, and loomis drawing for all it's worth (physical copies).

Which should I start with?
>>
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>>2375031
I don't think it's RAM. I had issues with that on other programs where it would make my lines choppy but Krita is fine. I think the issue is me tensing up. You can kind of see it better on this one, I started smoothly on the left but look at the right side of the apple. I just don't know how to correct my hand and compensate for that in the settings.
>>
>>2375026
how slow are you drawing? The tablet will detect the micro shakes your hand goes through if you're lines are done really slowly.
>>
>>2375065
Slow when it comes to tracing. When I try and go fast I go way off the mark. I can't find a balance.
>>
>>2375068
Keep practicing strokes until they're smooth, it might take a while to get used to it. You don't have to be like sonic fast just practice until you become more confident in your lines.
>>
I can't draw for fun because I get so caught up in making it look good. So I'm stuck being a perpetual study machine until I die. What do I do?
>>
>>2375072
Start drinking.
>>
I'm a beginner and my long term goals are to draw people from imagination. I also want to be able to draw them in motion doing things and place them in an environment. Would focusing on gesture, anatomy, construction be helpful to my long goal?
>>
>>2375092
Of all the fucking obvious questions, this is the most so. Yes, but you want to focus on actually doing what you plan to do, which is draw from imagination.
>>
>>2375095
thanks for the response anon
>>
How long do the regular nibs last for you guys? Before they become flat or chisel pointed....
>>
>>2375326

6 months with white nib on intuos 3 but only because intuos 3 surface isn't ass like the 4 and 5
>>
>>2375326
My wacom pen nib lasted a little under 2 years before the chisel became noticable. Continued using it anyway for another year because it didn't bother me.
>>
>>2374461
I''l ask again, is it ok to read Keys to Drawing and Fun With a Pencil at the same time.
>>
>>2375421
Drop Fun with a pencil and go straight to later Loomis.
>>
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Benn using this Bamboo pen ever since I began drawing digitally, and I'm getting seriously sick of it, buggy as hell and the pen damaged the drawing area making it works less and less as time goes.

So planning to buy a new one, which one should be the best choice for a new A5 sized tablet? Yeah, wants to keep more or less the same size.
http://www.wacom.com/en-us/products/pen-tablets/intuos-art
How is this one for example?
>>
>>2375427

Not that anon, though got a question about loomis figure drawing book. Aside of copying his illustrations how do I study from it? It doesn't seem like I'm learning anything by attempting to copy drawings. I'm feeling stuck by attempting to go through loomis book. What makes it worse is he doesn't teach about gesture and it is confusing as fuck. Watched some online vids that explained, or rather attempted to explain gesture - I didn't understand it not from hampton, nor proko vilppu or huston... I must be a lost cause. =\ Tried to draw today with overhand grip, it sucked balls. Seems harder on average table. Or I'm doing it completely wrong.

I realized too late that all drawings I've attempted were pretty much copies.
>>
http://design.tutsplus.com/articles/why-is-it-so-hard-to-draw-from-imagination-heres-how-to-do-it--cms-22967

is the article right on all this stuff? Can I somehow take "lessons" from drawing from life that i will use in drawing from imagination?

From what i hear in drawing from life i should be avoiding symbol drawing, but isnt symbol drawing "needed" for drawing from imagination?

So far im drawing some various stuff from life, but the "endgame" should be drawing what i want to, in any pose i want to. So are these both kind of connected, or i can go with one without the other?

I feel kinda lost
>>
>>2375465
>intuos-art
its crap its another bamboo better get a cheap intous 3 of that size
>>
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How do I into digital art? I'm used to traditional art and I'd say I'm pretty decent but I just got a wacom tablet and it feels really alien.
>>
>>2375518
> intuos is crap buy a intuos

What.
>>
>>2375656
>traditional
download corel painter
>>
>>2375664
a proper intous have tilt and a lot of proper variables this in name only tablet doesnt
>>
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Need a suggestion here: I want to learn primarily through pen and ink and need to practice strokes first. Thing is, what would be the idea weapon of choice to start with. Basicvally I'm trying to choose between:

Technical Pen
Fountain Pen
Brush Pen
Nib Pen
Paint Brush

Want to learn all of them of course, but being an absolute beginner, what's the best one to start with?
>>
>>2375664
>Rebranded Bamboo to Intuos
>Rebranded Intuos to Intuos Pro
>>
>>2375700

Honestly a standard ball point is a good starting pen. Failing that multiliner.

I love brush pens but they take a lot more dexterity and a bit of knowledge on line weight to use well.
>>
>>2375726
Hmm, any ideal ones or just about anything goes?
>>
>>2375057
>>2375031
>>2375026

look at http://pastebin.com/kVkkdzaX where i talk about stablization, it should give you an idea of how tablets work, you also have to add to that that the sensor isnt picking up right at the pen tip, but a bit further inside, so what would normally be a movement you dont even think of in traditional could throw off a digital work.

get manga studio or autodesk sketchbook, both of those have an in program stabilization i believe that is settable to a stupid extent, kitra on windows has issues and this may just be one of them that pops up for you.

>>2375070
you also may never get use to it because the disconnect is to large.

>>2375034
i beleive fun with pencils, i think the other two are interchangeable.

>>2375072
force your ass to do repetitive work instead of trying to finish something, learn to love the rough nature of unfinished pieces and it will pronanly help you.

>>2375092
construction than anatomy with warm up gestures till the first two are good enough.

>>2375664
everyone hates the bamboo, so they rebranded bamboo as intuos because intuos has a better reputation.

if you are going for anything under a intuos pro i recommend huion or monoprice over wacom.
>>
>>2375495
i skimmed and got to "drawing from reference: copying" and am thankful i didn't waste my time reading the article as this person has no idea how to use reference correctly.

you don't know anatomy, you don't know perspective, and if this article is anything to go by, you never in your life used reference correctly, no fucking shit you cant draw that fucking dragon good, looking at other art they did, its obvious they are only drawing from imagination and not using reference at all (as in their shit looks like polished crap)

get a reference, then use construction methods to reproduce that reference, that's how you properly use reference, do this enough and you can do it very proficiently from imagination too.

want to draw a dragon? do you even know how human anatomy works? if not than in all likelihood you will fail hard at making it look good. even if all you know is human anatomy that will help you immensely when drawing anything else, even mechanical things due to you having a better understanding of... god damnit i can't think of the terms... you know where muscles attach and which ones flex to get a certain movement you will know how it would likely be put together mechanically to make it believable too.

>>2375700
honestly, number 2, number 8 and number 9 are all you really need

i would also get a 005 micron size multi liner too just for ease of use.

you can get by with ball point, but when the shit doesn't put ink down uniformly (cheap ones never do) it will get on your nerves,

also, a brush pen isn't all that hard to use, sure if you have a heavy hand it will be a reality check, but you will get over that before the first cartrage is over.

on that note, number 7 but synthetic and fine point would also be nice, but 2 can also do that once the cartridges are out.
>>
>>2375707
>>2375751
Yeah, I want to buy a less than 100 dollars tablet, around A5 sized. So Bambou/Intuos is a bad idea and I should rather choose a Huion or Monoprice? Which tablet do you think would be the best choice?
>>
>>2375774
depends, monoprice does 2 tablets, one is a carbon copy of huion, and one is the size of an intuos pro large.

i cant speak to the quality of either monoprice, but assuming it uses the same inturnals as huion, whichever is cheaper.

if you want a large tablet, its either 100-130$ to monoprice or 350-400$ to wacom.
>>
>>2375781
> if you want a large tablet, its either 100-130$ to monoprice or 350-400$ to wacom.

Well, I don't.
So what would makes http://www.wacom.com/en-us/products/pen-tablets/intuos-art
so shit in comparison?

You said Huion is cheaper, so guess that would still be a better choice anyway. The tablet I've been using until now litterally only had two buttons on the pen and that's it, so I doubt any tablet will have any less than that.
>>
>>2375774
I use a Huion and I like it a lot but when you buy these knockoffs there are caveats, I use the 1060Pro on my desktop and a Wacom Bamboo for my laptop and I'm constantly having to disconnect my Huion after say like two hours of drawing, PS just flips out for some reason but then it's back to normal.
However it's better to get a medium sized tablet than a small one that you could hurt your hand on and Wacom charges some ridiculous prices but that's the price for the ease of drivers that stay stable.
>>
>>2375700
Huh, never thought about using a calligraphy pen for drawing. Gonna pick up some utensils this week. Got a sketchbook I need to fill out.
>>
>>2374031
Just torrent the new version or find a cracked patch?
>>
Charging 35bucks per hour to draw is ? *input your opinion please*
>>
>>2375789
thats a known issue with photoshop if i am imagining what is happening correctly.

>>2375852
depending on skill, reasonable. art is a skilled labor, you wouldn't even flinch if it was a plumber or electrician asking that.
>>
Anyone with CPS or MS5 having issues with moving the layer or auto-selecting when you press undo sometimes, and it's most noticeable when you're undoing several actions rapidly?

I don't know if it has anything to do with my Huion H610pro's drivers not working as well on OSX 10.11 or not.
>>
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Why can't I nail this damn pose? (note that there used to be more detail in the construction, but I erase some as a drew)
>>
>>2375996
Never mind, I think my second monitor is creating this issue but I still don't know how to resolve it.
>>
>>2375751
Thnx man, read the pastebin and I'll check those out soon and see if they make a difference. Do you think my tablet might be an issue? Because I'm reading your bit on tablets and you mentioned wacom. I'm using a bamboo. I've had it for a few years and I'm thinking I need to upgrade.
>>
>>2376338
the smaller the tablet is the larder the small movements become, id say use a stabilizer at the very least, but if you feel its just to small, the monoprice tablet is right now 45$... and before i ever recommend people look at uc-logic i tell them to know what they are getting into... they are very good tablets but the drivers can be a bit of a pain in the ass if they don't work right right out the gate or you do the install wrong.
>>
Best sketchbooks to buy that's dimensions are 8.5x11in?
>>
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Where do I start with character design? There must be some books or tutorials.
>>
>>2376493
Shape language and silhouettes. Framed ink and/or any book that covers design or even composition.
>>
NEW THREAD

>>2376558
>>2376558
>>2376558
>>2376558
>>2376558
Thread posts: 315
Thread images: 34


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