CyberConnect2, Studio Khara Compete With Animated Shorts
Video Games must avoid Anime's mistakes, CyberConnect2 CEO states
>As the conversation turned to anime and manga, Matsuyama revealed that he reads "60 books a month," mentioning Jump and Shingeki no Kyojin, and the quality of Kodansha's publications. When asked about anime's declining popularity in the US, Matsuyama replied:
>"Yeah. That's because it's not as mainstream as it used to be. They're making it for a particular audience. I think that's why. I watch a lot of anime but it's for the techniques, not as entertainment. As a product, I think it's going downhill. The general audience won't find those interesting. It's impossible to figure out what the target audience is for Mawaru Penguindrum. Same goes for Madoka Magica. It's for a very core audience like us, who enjoy them. The video game industry has to make sure they don't make the same mistake."
>Anime is for a very core audience like us, who enjoy them
>Implying video games don't pander to minority demographics
Games must truly be different in Japan then here because games are basically anime-tier here.
Gaming has been hip for the last four years, get with the times grandpa. There's still plenty of niche shit but if you say one of your hobbies is playing video games people don't cringe anymore
Nope. CyberConnect2 is better.
You think the CG is "better done" for Khara because Khara isn't trying to emulate a fighting game.
The "limited animation" used by Khara is making for choppy frames even when that would be completely necessary. Notice the firing of the missile.
CyberConnect2 shows a far more sophisticated use of the technology. Khara's use makes for a jarring effect which out right looks bad. Also notice how poor the "arena" is in Khara's verison, it's just a rectangular box with textures and it really shows. It's terrible.
What you could say is that Khara perhaps choreographs it a little better, but then again, this is more because of how they don't try to make it look like a game.
So, by not compromising the idea of their game just to sell more copies, a company would be making a mistake?
What awful advice. But it does come from a CEO, whose goal is to make money. I'll take my advice from a real human, whose goal is to succeed in creation.
>You think the CG is "better done" for Khara because Khara isn't trying to emulate a fighting game.
Exactly, it actually does a pretty good job of emulating the look of hand-drawn animation instead. CC2's example is the usual shit everyone has seen before in their videogames. The presentation of the action isn't as interesting either. Khara's on the other hand is a rare example of CG working well with limited animation and is what other anime CG production should strive for.
I hope he realizes that mainstream popularity has completely destroyed any and all real mechanical creativity of video games in the US. The fact that he is even entertaining 'appealing to a wider audience' is disturbing.
>It's impossible to figure out what the target audience is for Mawaru Penguindrum.
People who enjoy Ikhuara and his shenanigans.
>.hack// tanked? please escort yourself to wikipedia then promptly commit suicide by head desk.
He does realize that the movies had a wide, and very profitable, theater run in the west? Does he even live on the same planet that we live on?
And what's wrong with appealing to a niche audience? Some of the best, and most well developed games from Japan were designed towards niche audiences. The mainstream audience/normals simply can't grasp anything beyond the most watered down, simple mechanics imaginable. Just like they can't grasp any anime that doesn't have blood, explosions, or fight scenes every five minutes. In both cases, expanding out to a 'mainstream audience' would lead to bland, incredibly safe productions that have little room to be even remotely artistic.
Do you mean Thanatos?
I barely remember this anymore but I can't recall any contradiction right now. I think the movie was a bit more unfitting although that might be just my taste.
Bullet is fine till now though.
What century do you live in?
I have to say though when Blizzard released the new expansion for WoW the most viewed streamer on twitch was some fat ugly assburger weeab that couldn't talk for shit even in front of a webcam. Some things never change. MMOs will always bring in the worst types of retard.
if they made the full mmorpg The_World It would have to compete with FFXIV: A Realm Reborn which is huge in jp and us and growing.
the game would probably feel extremely underwhelming.
>It's impossible to figure out what the target audience is for Mawaru Penguindrum.
Imagine an otaku.
Now imagine a hipster.
Now combine the too.
And add some homosexuality to the mish mash.
And there you have it. Niwaka was a term tailor made for the Penguin Drum core audience.
Being aimed for niche is what makes anime great. In a profit-seeking system, you're eventually pandering to some group's wants. Why would the product be better just because it goes for the lowest common denominator of the general public instead of a specialized, knowledgeable subculture?
This balding bitch just wants the almighty yen.
It's not really contradiction, but it's still asspull.
In the original franchise, .hack is born from emma and harold obsession of daughters.
In thanatos report, we learn that ALTIMIT and Emma are founded and supported by "mama", enviromentalist organization with lot of influential member from many country, They predict life will go extinct in earth within 1000 years, and the reason is humanity. So they want to stop humanity in some way, and one of their idea is to have A.I govern human.
So they're funding an A.I project, which is aura.
>Being aimed for niche is what makes anime great.
Except when they only target one single niche, as in the only one that's willing to pay, the market stagnates and they only pander to otaku faggots.
He's right as rain. Not in a " We gotta go mainstream" sense but in a "We gotta tell other stories and stop pandering" sense. He's not the first guy to say it and he certainly won't be the last.
>"We gotta tell other stories"
>"and stop pandering"
Pick one. See: Marvel Comic Universe. My whole point is that if your chief concern is to make people buy your product, you're bound to pander. If not to the otaku, then to the normalfags. This is the downfall of capitalistic art, and they may make more money by courting general audiences, but thinking the works will be superior is a mistake.
More profitable != better
CyberConnect2 already did one of the best anime.
>He does realize that the movies had a wide, and very profitable, theater run in the west?
Anipix/SONY was trying to push Madoka like the second Eva, if they released the movie in the other country, they can make big news in Japan about this (kinda of failed in my opinion), it's very unusual to see new anime movie this soon in oversea, many diehard fan would want to see it for sure. but it only work in limited release, there are not many Madoka fanbase around west.
Have you tried Guilty Dragon? I'm pretty sure it fits with how the.hack world goes not to mention those fucking messed up Phantoms are all .hack characters.
Still feels bad that my guild can't kill off the One Sin.
>if they released the movie in the other country, they can make big news in Japan about this (kinda of failed in my opinion)
But that's what allowed them to nominate it for Oscar consideration and that was a successful marketing move since most people don't know anything about the process it ensured a lot of discussion.
>This is the downfall of capitalistic art,
Art has been "capitalist" for tens of centuries and it's done good so far.
If I have to say something about anime it's the complete opposite, they're not doing a good job at approaching it as a product to sell - capitalists take risks on the market and try to get new means of income. Anime studios don't, they are choked by the expectations of a group of low life scum that sends death threats to the creators every time they see something they disagree with (Kutoko's basgay gas death threat for instance) and do the impossible to try to not stray from the narrow expectations of this despotic group.
>But that's what allowed them to nominate it for Oscar consideration and that was a successful marketing move since most people don't know anything about the process it ensured a lot of discussion.
That's not how it goes retard. Any film that gets released in the LA area can be considered for an Oscar nomination, nobody gives two shits about Madoka and the synopsis of the running most critics called it atypical anime garbage and praised The Wind Rises because unlike otaku shit like Madoka Miyazaki is world renowned
>I thought that with the success of SNK, anime were better seen in America now
Pfft. you have a shitty anime channel airing the same Shonen Jump crap on a dead block, who also refuses to air old shows (not even remasters) provided with some manchild at their helm refusing to answer questions by dismissing them with "Weeaboo".
It's "seen" in America, only to die again,
>It's impossible to figure out what the target audience is for Mawaru Penguindrum. Same goes for Madoka Magica. It's for a very core audience like us, who enjoy them.
>it's impossible to figure this out, but I figured it out.
He's saying that being put on a list for an Oscar consideration is not a big deal since the requirements isn't as severe as you believe it is. The other part is just you talking out your ass. Last years Oscar nominations were some of the worst ever anyways
First of all, anime studios aren't the ones who decide what gets made, it's the producers. Second, if you think there's a market for anime that they aren't exploiting you're retarded, these people only live to make money and they are milking the anime market as much as they can.
Yeah, because no video game series has ever been run into the fucking ground and killed by attempting to appeal to mainstream audiences, failing to gain them, and losing the core fanbase in the process.
Everyone plays CoD and Fifa now, and everyone's kids play Minecraft.
The whole short looked really CG but it's damn good, the action was smooth and appear to be high budget. Overall, despite not looking like 2D anime, it really feels like one. It reminds me of why the fight scenes and story telling on the Naruto games were leagues above the anime it was based on.
The CG they used tried so hard to look like 2D but it failed and it appeared as a low budget effort instead. The movements are really choppy despite being made in CG, which means they don't have to redraw shit to make more frames per second and just position the character a bit. I can forgive this type of choppiness in 2D shows like Guren Lagann since they'll have to draw more stuff, but CG models shouldn't have to limit themselves to that standard. Also, I forgot to mention that the girl's movement at the beginning looks unpleasant to look at.
CyberConnect2 wins this one for me.
>Exactly, it actually does a pretty good job of emulating the look of hand-drawn animation instead.
No, it doesn't. It looks just like 3DCG usually does, and it's bad.
Observe how CC2 manages a perfect blend, especially in the opening part. There's no awkward choppy stuff.
Hand-drawn animation is supposed to be off-model, if only to compensate for the low frame-rate and give it a unique feel, but look at what Khara has done. It's on-model ALL of the time, always perfect, and it is jarring.
Khara's looks like shit.
CC2, evne though it emulates a game, looks better. Consider the first and final portions, the non-gamey part. They look better.
It's not them "giving a shit" Madoka just made the basic requirements to be considered in the running, a few years back Funi was trying to do the same thing with Rebuild and Summer Wars but couldn't because they missed the deadline.
So that's what you meant. Have to agree here. I didn't realize it that directly when I watched it, but the omission of Hararld (who is basically the father of TW and the initiator of everything that happened) doesn't make any sense. I loved his story - MAMA isn't uninteresting but it doesn't have the same, almost romantic, feeling to it like Harald's dream does.
I still hope somebody will translate the Epitaph prequel LN someday.
You understood the post to say exactly the opposite of what it does. "Screening Madoka allowed them to submit it for Oscar nomination". To this you say
>being put on a list for an Oscar consideration is not a big deal since the requirements isn't as severe as you believe it is
This wasn't done because they thought it would win an Oscar but to relate hype in Japan where people wouldn't know anything about the process. Which it did. Or did you think this was ignored?
Whether "last years Oscar nomination were some of the worst ever" is unrelated to anything in this discussion.
>but to relate hype in Japan where people wouldn't know anything about the process. Which it did.
But it didn't BECAUSE IT WASN'T FUCKING NOMINATED and was dismissed by critics for being atypical anime trash.
>Screening Madoka allowed them to submit it for Oscar nomination
And as everyone has been fucking saying it is not a big deal since>>116953763 also made the list. You're the only one making a big deal of what is essentially "you made the basic requirements but that doesn't mean you will actually get nominated we just saw that you were screened in LA
But no one reported about Epic or whatever in Japan which was the goal when submitting Madoka. Anime news blogs on the other hand wrote headlines like "Madoka considered for Oscar nomination". It doesn't matter if you insist that this is no big deal because then you completely miss the point.
Puella Magi Madoka Magica has received widespread critical acclaim. In his 10 out of 10 review, UK Anime Network's Andy Hanley lauded the series for its deeply emotional content and described it as immersive and filled with grandiose visuals along with an evocative soundtrack. Additionally, he recommended that viewers watch it several times in order to fully comprehend the complex and multilayered plotline. He went on to claim that it was the greatest TV anime series of the 21st century thus far.
>But no one reported about Epic or whatever in Japan which was the goal when submitting Madoka
Who gives a shit? They certainly didn't and it was certainly not taken as much
>. Anime news blogs on the other hand wrote headlines like "Madoka considered for Oscar nomination
Cool bullshit bro! Did you forget that The Wind Rises was also on that list? And even among the comments every saw that Madoka was never going to get animated.
Was the whole thing CG? Why is it so damn inconsistent? Sometimes it looks genuinely good but a lot of the time it's just jarring.
Anno needs to step up his game
I think they're both pretty good and have their own flaws, but CC2 pulls out ahead. And fuck Matsuyama. That mindset has already ruined the video game industry. Anime & manga will hopefully never follow.
>Cool bullshit bro!
But I give up now. You're right. It wasn't a smart marketing move that made news sites talk about Madoka and The Wind Rises like they were on equal level. No one in Japan noticed this.
had some cute moments, but the whole soldier dragon teeth thing was 2deep4me.
>Video Games must avoid Anime's mistakes
So instead of making niche video games for a core audience, they have to make casual shit that is liked by a broad audience, but hated by the core fans.
Aren't they doing that for a few years?
>It's impossible to figure out what the target audience is for Mawaru Penguindrum
Fujoshi and/or females
>Same goes for Madoka Magica
Adults who are into the Mahou Shoujo genre
Sounds like a close minded retard who only thinks Shounen exists when it comes to nip fiction.
Are you trying to be reasonable? You should pick one and explain why it's great and why the other is shit.
I think they both use techniques of traditional animation pretty well. CC2 uses exaggeration well like when the cat is attacked at the end and and when she transform. Khara uses lots of smears during the sling-bell attack and the missile is great. That sort of timing is what Japanese animators do well and it won't change just because they do it in CG. CC2 has better background and effects/processing or whatever it should be called. Khara has better a better storyboard and is more fun as a film. The game emulated part is CC2's biggest weakness.
Khara's short uses smears and squash and stretch as well, it's pretty obvious. The "choppy" animation here actually helps with building the illusion of mimicking hand-drawn animation since limited animation is the norm for anime. Typically I'm not a fan of CGI doing that, but this is one of the rare instances of it working pretty well. There are a couple of cuts that are reminiscent of Kanada-style animation where the movement is snappy and combines smears and speedlines to help with the illusion.
CC2's animation is smooth, but it does not emulate the typical sort of animation found in anime as well as Khara's as a result. Strangely as it sounds, the animation is too smooth compared to what one would find in anime, that's the difference right there. Khara's short has strong anime influences right down to the timing and the presentation of the action while CC2's approach also goes with the anime style in terms of visuals(smears, effects, cel-shading) but opts for full animation instead.
Both are well-made, but Khara's short manages to pull something off that few anime CG productions have managed, that is using the timing of limited animation in CGI well.
>The "choppy" animation here actually helps with building the illusion of mimicking hand-drawn animation since limited animation is the norm for anime.
No, it doesn't since the drawings are on-model, and the smears don't help either. It looks outright bad, and mimicry is a step back instead of taking it to be it's own thing like CC2 accomplishes.
Yes, CC2's is more smooth than what you'd find in anime, but this is a positive rather than a negative since we're talking 3DCG.
>but Khara's short manages to pull something off that few anime CG productions have managed, that is using the timing of limited animation in CGI well.
Completely disagree. You make it sound like this short is somehow the "best" 3DCG implementation ever, when it's pretty awful and choppy.
Smears don't help take the attention away from the seeing the 3D model, it's still euclidean as fuck. The "model" would need to elongate, twist and contort to fully replicate the feeling of hand-drawn animation, which Khara completely fails at.
Their short just looks like stop-motion 3DCG.
Now anime, usually has a lot of stills and dramatic poses or action moments, and look at around 40s in the CC2 one, and you'll see they achieve that WITHOUT being choppy. Even the warping of the hammer shaft is far more pleasing to the eye, without being jumpy or choppy.
Like you say, both are good but CC2 is just leaps and bounds ahead of Khara here. Khara doesn't do good 3DCG.
> mimicry is a step back instead of taking it to be it's own thing
I couldn't agree more with this statement. There's been plenty of video games that have managed to retain much of the aesthetic of anime while still managed to be its own thing, yet they still managed to look appealing.
It's not so much that 3DCG is bad, it's that 3DCG is being used to (often badly) emulate what's essentially an entirely different medium.
>but this is a positive rather than a negative since we're talking 3DCG.
Generally yes, but some CG work in anime has been good enough to make limited animation work. This is the first step towards making CGI successfully emulate what we see in anime today. I don't see the problem with striving for that, animators are slowly getting there and it's only a matter of time. Generations of Japanese animators have proved that hand-drawn animation does not have to be fully-animated to achieve appealing animation, who is to say that isn't true for CGI? So far it's slowly getting there for action scenes, one day some animators may get it to work as a whole.
>You make it sound like this short is somehow the "best" 3DCG implementation ever, when it's pretty awful and choppy.
The choppiness work in its favour though, especially when you consider the fact that Khara's short has some influences from Kanada-style animation. It's supposed to be choppy.
>Generally yes, but some CG work in anime has been good enough to make limited animation work
Which is still inferior to said animation. It's not good and it looks awful.
>This is the first step towards making CGI successfully emulate what we see in anime today.
No. There are better examples, and better uses of 3DCG in anime.
Instead of moving forward, you're actually moving backwards by limiting the technology to emulate old technology. CC2 accomplishes more with it's clearly more advanced shaders and fluid motion.
>The choppiness work in its favour though, especially when you consider the fact that Khara's short has some influences from Kanada-style animation. It's supposed to be choppy.
NO YOU RETARD
STOP SAYING THAT FOR FUCKS SAKE
IT WORKS AGAINST IT, BECAUSE IT IS THE TELL-TALE SIGN THAT IT IS 3DCG
"ITS SUPPOSED TO BE CHOPPY"
does not make it good. You understand that the whole goal of animation is to make the motion seem fluid despite the "choppy" (20-24 fps) framerate? That's why there are stretched limbs in movement, it's why when you freeze a frame a square in motion it looks like an oval.
With Khara's arguably shitty method here, it's always on model, and it's nothing more than choppy 3DCG. It does not even come CLOSE to emulating even what you call "Kanada-style" animation, which is also notoriously off model.
Hell you know what? CC2 actually comes a bit closer to actual animation because they deform the models far more than Khara does.
>IT WORKS AGAINST IT, BECAUSE IT IS THE TELL-TALE SIGN THAT IT IS 3DCG
Honestly if you told me one of these 2 had to be 2D and the other 3D, I'd say Khara's is the 2D. Their animation is definitely more reminiscent of anime than CC2's. The tell-tale sign that it's 3DCG for me is the shitty arena.
>it's that 3DCG is being used to (often badly) emulate what's essentially an entirely different medium.
The so called principles of animation are simply what's been observed working when you want to create movement. Using things like squash and stretch in CG isn't so much imitating hand drawn so much as it's doing what is known to work.
Aout the smears discussed: they're smears. Not mimicry of smears but smears. They wouldn't be different if they were drawn by hand.
So what they're saying is that anime should be watered down to pander to a wider audience?
With how shitty most of it is, I find it hard to imagine what would happen if everyone adopted that tactic.
It's not just limited to smears and squash/stretch. Often the lines in 3D lack weight, lighting is an entirely different ballpark and if the models haven't been rigged immaculately and the animator isn't able/willing to fix the model for specific frames there's instances where joints will look plain bad.
There's some really good example of '3D anime', but most of them aren't actually from any anime.
In that case, you don't have eyes for these things. Because what CC2 does (in the segments that aren't purposefully trying to be a 3D game), the animation is perfectly the same as computer generated 2D with moving parts. You may or may not like it, but it fits.
Khara's parts always, and always look 3D, except for the parts that don't have animation at all. The only thing that might trick you to think it's 2D is when it's not in movement, and unless you watch "animation" frame by frame that is defeats the whole purpose of it being an animation.
Moreover, chasing being "the same as 2D animation" is not the end-all, be-all goal. Because in doing that, Khara's attempts inevitably ends up being inferior to the actual thing. There is no substitute for the real thing, and trying to just mimic it leads to the terrible results you see in their video.
That's why CC2 is far superior - have a look at how it can be it's own thing, not mimicking anything but the style - the dynamic poses filled with energy and the facial expressions connotated with anime.
>The CG is done better than the average anime.
Which tells you absolutely nothing, since anime does not do 3DCG (not CG!) well at all.
Most OVA's, even in mecha does better 3DCG than this, some even do transitions very well.
I think he's implying the opposite. That it's watered down to fit a niche, rather than being free of those restraints. "Watered down" here would have to refer to a specific insertion of "water" into the drink.
Because people who make software and use the technology on a deeper level than buying a software package are more competent and have access to better tools than just people who know how to draw.
maybe it is this shit because it is made for a very specific audience?
Great works have always been transcending categories and this was the reason they could truly reach a wide audience.
The whole "purity" thing otaku autistically obsess over (it's present here, as well, to some degree) is a serious drag on any kind of relationships in shows. The studio would rather not have romance and be able to capitalize on merch from their "pure" girls.
If the anime industry ever decides to abandon 2D, they should abandon the entire aesthetic along with it. 3D computer graphics is it's own thing and should not be used to emulate 2D animation.
Not saying CC2's is bad, I think it's better once the girl starts to transform, but it just doesn't look 2D to me. If I could make a webm I would, but in the beginning here when the girl is just walking along, Khara's animation looks much more like 2D. CC2's is too smooth.
Now during the action parts CC2 is better, but as you say, it's its own thing and not very 2Dish other than the smears and such.
You don't need the abandon the entire aesthetic, but you certainly need to understand you can't create 2D animation with 3D tools, which seems to be the root of the problem. There's many games that look great while retaining the hallmark aesthetics but another big factor here is time, money, training and experience, which a game studio will undoubtedly have more of.
It's the other way around. Anime has become so specialized it's only ever appealing to anime otaku and a handful of casuals. Penguindrum is nonsensical metaphorical incestuous stuff that pretty much fails to convince the viewer of anything unless they are already obsessed with anime and finding meaning in it.
Madoka Magica is despite all the fanfare it gets, still a Magical girl anime with a cast made up of more than 90% girl characters, with the male characters being mere footnotes. It's not a diverse anime at all.
Is it because they want to minimize risk by catering to an audience that is likely to buy based on aesthetic alone? Sure.
But then take Khara. They have a big franchise called Evangelion. They have no financial troubles. Evangelion is enormous and will sell.
So what did they do? They turned the entire thing into a dumbed down, modern pandering-fest. The characters are nothing more than puddles in terms of depth, and there is more focus on selling a yaoi-relationship than there is making anything that would at all appeal to a wider audience.
Even Khara, who doesn't need to do this, is making something that won't be convincing for anyone that isn't already obsessed with simple otaku/fujoshi niches. What was there in the original isn't there in the latest Rebuild movie.
Games are moving forward apparently. Pick up the newest Call of Duty, literally starring Kevin Spacey!
"Purity" is a small part of it really, to the point of not being worth mentioning. You could say the same of western animation, there's romance but never anything much else there.
90% of AAA titles are lazy, uninspired copies of one another, backed by an enormous marketing budget. Similarly 90% of indie titles are lazy, uninspired copies of one another, without the marketing budget.
I liked the Khara one much more. I feel it's the stuff studios should strive for if they want to blend 3DCG with traditional 2D animation. Not saying the CC2 one is bad though, it's pretty good too but more of the same, maybe it's because of the shading.
>We want X audience!
Yeah, it sure helped video games industry.
>Xapa had better cinematography/direction than Cyberconnect's
You only think so because Cyberconnect didn't do a complete, continuous segment like Khara did. Cyberconnect tries to make it look like a game during the middle, which it successfully accomplishes.
Khara is comparatively, even narratively far more simpler than Cyberconnect - the transformation in Cyberconnect's short divulgues more information and background to the viewer than just pulling out a bazooka from Gundam does.
Yeah, but they don't actually have to smear their own franchise in shit that smells good to a niche otaku/fujoshi group for it to sell. They could actually do a serious job with it if they so wanted, but even they aren't inclined to do so.
The problem is with the people making the stuff as well. Even they are "rotten" to the core. Problem isn't with the audience, it's with the people making anime.
Well the contest is to see which is the better animation short and Khara's captures that more than CC2. They're both great and CC2's is definately more fluid, both are CG but even if it's a gag, CC2 could do a short next time that reminds us they make videogames
I didn't mind, again, I'm just judging it by which felt like a better overall anime short
It will sell anyway. The fact that they chose to pander mercilessly to otaku and fujoshi with their latest Rebuild won't necessarily mean that they sell more.
3.33 sold less than the previous Rebuild for instance, when it comes to BD's and DVD's. It's also doing poorly when aired on television.
Nah, their problem is deadlines. The anime industry is incredibly fucked up in how it works. A studio can't afford to just take their time animating a show and release it later, no - they have to animate it as it airs. That's where all the QUALITY comes from.
>They actually did the opposite of what their audience wanted.
No, they did exactly what an important part of the audience wanted. Only the "wider audience" (people who expect a total experience instead of a pandering one) is left out.
Otaku have gone so far they've even started to make very normalfag anime which they only buy themselves (Barakamon). We even watch little girl cartoons with basically 0 fan-service like Love Lab.
What more do you want?
This bit looked better than anything in the Khara short.
Not exactly. 3.33 is shit because they opted to make what the otaku/fujoshi fanbase wanted. It can't be taken seriously or even appreciated outside that context. 3.33 goes full-steam by selling you Kaworu x Shinji as a pairing - think about that.
Evangelion that was an anime that didn't do any "pairings" per se, is now an anime whose purpose is to sell them. It's an anime more concerned about how marketable the characters are (hence introducing a timeskip, but not aging the characters) than creating a story that is believable and has meaning. It's more about making sure the director's own Otaku urges go satisfied than anything else.
That's why 3.33 is shit. Everyone who isn't already tuned into that will feel repulsed, or simply won't understand what's going on.
OK how about making something that legitimately good AND original? Bahamut fits the bill but it kind of came out of nowhere and had basically zero hype behind it, but yeah I really can't think of the last time an original anime besides madoka really tried to have universally appealing themes
Anyways, it's all just a spiritual problem to me. I guess we can broaden anime & manga if we want. Hell, I don't even care if the anime industry dies all together, I can just meditate nowadays.
The magic in my soul will never die, even if they deprive me of all physical pleasures I'm sure cute little 2d girls would break into reality and rescue me.
CC2s entry was prettier to look at, that's for sure. For one they don't do that thing where they remove half the frames to make it look choppier. That is a flaw found in Japanese animation due to their low budgets, there is no point in trying to emulate that.
No, not 'done'.
>Not all shows are available world wide
>Definitely not viable for anyone actually living in Japan
>Paying for 3rd parties
If the actually want any foothold they need airing slots that aren't after midnight and their own streaming portals available domestically.
>Instead of making 4.0, Anno is making some shitty shorts
The first four seconds. Then the cat bit at he end. That's about as good as any CG animation I've seen including American features.
Some credits differences worth noting
CC2 has one lead animator, eight animators, one person credited with "lead effect", four with "effect", two modelers, two people doing something in kanji, one UI design (what?), four people doing something in kanji, two "technical art" (?), one person doing something in katakana that I can't bother figure out. Then a director. The rest is sound people, design, producer etc.
Khara has five animators, one modeler, one composite. Then a director and sound people.
What is with all these faggots constantly whining about the mainstreamness of anime? Fuck that. I want more lolikon weirdo shit that makes normal fags cringe and run away.
What we really need is KnJ done right.
>implying you can make good shit AND have it sell
In today's world, if something has any niche appeal whatsoever it is shunned. Doesn't matter what country you're talking about.
>being weirdo animu loving snowflakes
I want more worthy content, not rehashed trash that has been repeated over and over again.
And actually something that could be discussed with my friends irl.
Normalfags pandering (not necessarily to westerners) is one of the solution to this problem of the anime industry for long term.
Dude, we already have Prisma Illya Zwei
It's show about super lewd lolis doing super lewd things.
What else do you want? Anything lewder than this will be hentai
thats actually a block for working women that want to relax when coming home from work.
I guess it says something about the state of anime that a block aimed at women usually has the most clever shows.
You already have sao, snk which are extremely popular with normalfags.
If they start pandering normalfags they would need to pander SJW crowd, which already killed pretty much the whole entertainment industry in the west
>with my friends irl
With who exactly? Would you enjoy talking about SnK with anyone you personally? Because that's what "normalfag pandering" is bringing. Your best bet is just finding someone who happens to enjoy same shit as you. Can't? Well damn, too bad. There are many obscure hobbies and topics you will have problems finding anyone interested in, but they are usually good because they aren't overrun with normalfags.
Noitamina's got something from everyone. You can pick a random show from this and chances are that it'll at least be decent, and most likely be great:
Honey and Clover
Ayakashi: Samurai Horror Tales
Honey and Clover II
Moyasimon: Tales of Agriculture
Nodame Cantabile: Paris Chapter
Genji Monogatari Sennenki
Eden of the East
Tokyo Magnitude 8.0
Nodame Cantabile: Finale
House of Five Leaves
The Tatami Galaxy
Anohana: The Flower We Saw That Day
Black Rock Shooter
Kids on the Slope
Silver Spoon 2
Nanana's Buried Treasure
Terror in Resonance
Your Lie in April
Saenai Heroine no Sodatekata
That's khara's animator expo. I thought it was going to be one short a week for like 30 weeks but maybe I misunderstood.
This CC2 vs Khara is its own thing. They are doing an event later. Maybe it will be more but the shorts seem complete.
I would pick otakus over faggots with "problematic" and "toxic" problems every day
Or you want all anime to have potato faced ugly girls so it won't promote false concepts of beauty or whatever shit they whine about
CC2 sure has fun in it
>They're making it for a particular audience.
Yes. Thank god. I am fucking sick of everybody trying to appeal to a wide audience. It turns everything into the same generic shit with no risks and always afraid of offending somebody.
Anime is 100% declining in the west. Go look at your local Barnes and Noble. Manga section used to be a whole aisle in mine, and now it's about 1/3rd of one and they only carry issue 1 + the newest release of most things
>BAAAWWW ending that had me laughing for hours.
Also, the best-selling manga of 2013, it's hard to see any new manga title anymore.
1 YU-GI-OH 5DS GN VOL 05 $9.99 VIZ
2 LONE WOLF & CUB OMNIBUS TP VOL 01 $19.99 DAR
3 NARUTO GN VOL 60 $9.99 VIZ
>4 EMPOWERED TP VOL 08 $16.99 DAR not manga
5 SAILOR MOON TP KODANSHA ED VOL 09 $10.99 RAN
6 SAILOR MOON TP KODANSHA ED VOL 10 $10.99 RAN
7 NARUTO GN VOL 61 $9.99 VIZ
8 ATTACK ON TITAN GN VOL 01 $10.99 RAN
9 NARUTO GN VOL 62 $9.99 VIZ
10 SAILOR MOON TP KODANSHA ED VOL 11 $10.99 RAN
11 NARUTO GN VOL 63 $9.99 VIZ
12 LEGEND OF ZELDA GN VOL 01 $9.99 VIZ
13 SAILOR MOON TP KODANSHA ED VOL 12 $10.99 RAN
14 SAILOR MOON SHORT STORIES VOL 01 $10.99 RAN
15 HELLO KITTY GN HERE WE GO $7.99 VIZ
16 YU GI OH ZEXAL GN VOL 03 $9.99 VIZ
>17 USAGI YOJIMBO TP VOL 27 TOWN CALLED HELL $16.99 DAR not manga
18 SAILOR MOON TP KODANSHA ED VOL 01 $10.99 RAN
19 LONE WOLF & CUB OMNIBUS TP VOL 02 $19.99 DAR
20 ATTACK ON TITAN GN VOL 02 $10.99 RAN
So moeshit is fine as long as Anno slaps his name on it?
Seriously? All of those shows are at least moderately good. You're a fag.
But video games are worse than ever before BECAUSE they started appealing to the lowest common detonator and focused on profits over making quality series.
They got it backwards, anime has to not make the same mistake video games made.
Also those shorts were cute, cyberconnect always had nice style/direction, the gameplay was always shit though
>Edge of Tomorrow (also marketed with the tagline Live Die Repeat[nb 1]) is a 2014 American science fiction film starring Tom Cruise and Emily Blunt. Doug Liman directed the film based on a screenplay adapted from the Japanese light novel All You Need Is Kill by Hiroshi Sakurazaka.
Literally the first line of the wiki page.
Western games and especially the mobile industry? Sure, though most of the cancer that is coming is from different people wanting just profitable firms.
I am not sure if I can say the same about the Japanese game industry though. I don't know much about it really, but how many people really do know anything that isn't just mainstream? In many regards the more niche games I have seen from there haven't really changed much in the last few decades. Which seems to be almost a bad stagnation.
>Also those shorts were cute, cyberconnect always had nice style/direction, the gameplay was always shit though
I'm not a furfag but I enjoyed Solatorobo immensely despite the repetitive gameplay. And there was a definite anime influence in that game, christ, the final fight with Baion is basically a homage to Simon vs. the Antispiral.
I'm confused about which one is Khara's and which one is this other studio because the second one obviously looks better and I would think it was the anime studio's meaning Khara but people are saying Khara's looks bad.
Where the fuck is Solatorobo 2?
Wait, is this /v/?
As an adaption its kinda meh, but the movie itself is pretty good.
Tom Cruise doing Tom Cruise things, and it doesn't take itself too seriously, which is probably the right way to adapt something like this.
Will people -still- be bitching about this shit in another 20 years?
Second video is made by Khara and people are hating it since it uses shit 12fps framerate and try to look more like anime, on the other hand we have CC2 who actually make something smoother with better fps, more staff, and looks more like a game.
Who even read that shit nowadays? Even naruto or fsn have more logic and well-written characters than marvel comics
Last time I heard they made spiderman a gay nigger and turned thor into transgender woman or something
Western games have.
It's more a problem for games, though, since there are SO many kinds of games, and making them all the same completely misses the point. Anime has been pretty focused on one audience, though. It'd be better if it started to diversify. Manga doesn't seem as bad as manga with this, by the way.
>what happened to classy anime
Remember when anime was good?
>Will people -still- be bitching about this shit in another 20 years?
This is the internet Anon. Of course they will. Maybe they won't be talking about Madoka Magica, but but bet your bottom dollar they'll be bitching about it forever.
Even if anime dies in Japan, there will still be a small community shitting their pants over stuff.
Based Tom Cruise.
He fucks loli and doesn't afraid of anything
Apparently Captain America is black now too. Or muslim, fuck knows. Super hero comics are going full retard with "reimagining" all the time tho, people have been reading the same stories with the same heroes and slight alterations or additions for years.
Of course they will.
Fucking idiots. The, like, first anime was based on how kawaii Bambi was.
Ah yes, anon. How true.
>first anime was based on how kawaii Bambi was.
Bait/10 but godamn you got me mildly mad.