So i am developing a new game on Unity,but i have no material,files or at least idea to work with.Any advice,anons?
Try to come up with an overall goal for your game, and then go from there.
For example, if you want to make a game about how war is a terrible thing, suddenly kill a charismatic character.
>>378321
Mechanics first. Build things and be creative.
>>378321
Contemplate about the following questions:
> What did I always intend to develop?
(i.e. a jump-n-run? A First-person-shooter?)
> What did I always miss in other games of the aforementioned genre?
In business administration lingo this is called "Unique Selling Point" iirc)