No idea how this style is called.
- Neon Noir ?
- Retro 80s ?
- Synthwave ?
- Outrun ?
Post 'em.
>>6616250
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>>6616253
any hotline miami in 2k or 4k?
>>6616264
>>6616266
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>>6616268
>>6616265
>>6616269
Maybe this.
>>6616270
>>6616269
this one is pretty good but i like the realistic type ones like the one i replied to before or this one
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>>6616272
Maybe this.
>>6616341
>>6616343
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>>6616345
v1
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v2
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v3
>>6616354
v1
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v2
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>>6616357
v1
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v2
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>>6616371
That's all folks. Hope it made some dicks hard.
Feel free to cont. OC highly welcome!
retry wave you fucking pleb
>>6616382
(You)
>>6616382
It's called Neon Bitches, newfriend.
>>6616385
>>6616387
>>6616388
>>6616390
>>6616383
oh man
80's style CSGO collection:
http://imgur.com/a/CNf2P
>>6616343
Does anyone have this without the red circle?
>>6616250
I fucking made this and I have no idea what it's called.
Synthwave and Outrun are my go-to phrases though.
>>6616527
I hate to be that guy, but I'm learning design junk at the moment and have always wondered how that sort of thing was made.
Mind giving a very light rundown on the process?
>>6616543
Sure thing man.
I usually start out with a good idea in my head.
I use Blender to create the majority of the image.
Render out a few different frames (there's usually noise, so you can average it out with multiple images).
Then I bring it into photoshop for post production. That's where a lot of the magic happens.
It's different for every wallpaper, but I do have a few steps that are the same throughout.
I start out with levels to bring everything together and get a good contrast.
Add some type of background. It depends on the wallpaper, but I use stars a lot.
Back in Blender, I usually render out an emission pass. This contains all the objects that emit light. Using that, I overlay that with some blur to add a tiny bit of bloom.
Vibrance and saturation to bring out colors after that.
The photo filter adjustment layer, usually set to cool.
Some added color correction with a color balance layer.
And whatever else adds to the image, whether that be a gradient overlay, random paint strokes for added effect.
Hopefully that helps out.
I know you said a light rundown, but this might help a bit better.
Pic related is OP's image before all the effects.
>>6616572
Absolutely fantastic information, thank you very much
>>6616576
No problem yo.
Glad to help.
>>6616272
How's this?
>>6616365
This is actually cool as fuck. Did you make this?
>>6616572
Do you have a reference or some kind of link to point me on how you made those lined mountains? I think those are pretty awesome and would like to know how. Thanks in advance! :D
>>6617125
It's kind of my signature thing.
But I did make a tutorial a long while back.
It's pretty shitty though.
Like really shitty. The audio ends up out of sync half way through. So being on mute might help better.
https://www.youtube.com/watch?v=pu7DNU21X3c
Back then I just duplicated the mesh, and added a wireframe modifier. Then just set the wires to an emit material. It worked, but it wasn't perfect and added a ton of geometry.
Now I just use a texture. Which is good, but it's harder to fine tune, and there's stretching at some places.
They both have their trade-offs so it's more dependent on the scene for which I use.
There's also a wireframe material, but it doesn't hold up well for longer distances and shallow angled scenes.
>>6616354
Woah, I put those letters on that. Never thought it would get shared like that. Neat!
>>6617458
What font is it?
>>6617463
True Lies
http://www.dafont.com/true-lies.font
>>6617397
Whoa, did not expect a YTutorial, thank you very much anon!
>>6617520
Thank you.
>>6618029
o fuk this thread is hott
>>6618672
I'd love that man. It's hard to really network myself without seeming too forward.
I have an Instagram as well
@axiom_design_
^don't forget the " _ "at the end
so if you could try to link that or my DeviantArt
http://axiomdesign.deviantart.com/
that would be awesome.
I don't have many followers on Instagram, so anything helps.
Thanks yo.
Someone did this awhile back in a thread.
>>6616294
Original
>>6616369
only decent one in the thread.
its always the same shit. stop fucking posting that gay ass "miami/palm tree" shit that is fucking gay as fuck. and the captions? fucking stupid. just post pure fucking synthwave you fucks
>>6621336
Like the pic you contributed?
>>6622177
Gridlines
>>6616388
13th floor was a good movie
>>6623019
>>6623020
>>6617447
this looks very much like @iroarts pictures: https://www.instagram.com/p/BFRs3wIJFYe/?taken-by=iroarts
>>6616384
I need these fonts. I really do
>>6616256
this one inspired me so much had to do this
>>6616266
that open font ruins this :(
>>6623400
I will never understand concept artists.
They work painstakingly on backgrounds for hours and hours and they right at the end they do dumb shit like that and go, 'Yep! Finished!'
>>6623047
>>6623376
fuck you guys stop posting such gud papes