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>Deep drop down a creepy black void What did Nintendo

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Thread replies: 16
Thread images: 2

File: smw mystery orb.jpg (90KB, 1373x883px) Image search: [Google]
smw mystery orb.jpg
90KB, 1373x883px
>Deep drop down a creepy black void

What did Nintendo mean by this?
>>
>>4138039
deepest lore
>>
>>4138039
basically your mum's puss m8
>>
File: IMG_0635.jpg (128KB, 766x434px) Image search: [Google]
IMG_0635.jpg
128KB, 766x434px
>A wrecked airship haunted by the souls of Koopas killed in SMB3.
>>
>>4138136
Like a hotdog in a hallway
>>
It's a haunted ghost ship on the threshold between the world of light, and the dark underworld of Bowser's lair. Basically it's a symbolic death, the hero's descent into the land of the dead (and giant moles).
>>
A gaaaaaaaaaaaaaaaayme theory
>>
I always figured you had to swim through the sunken ship because it was the only path where you miss the giant jagged rocks around the huge Bowser statue that all the Bowser stages take place in.

You've basically just landed at the bottom of the mouth of the Bowser statue; aka, right outside of Valley of Bowser 1.
>>
>>4138039
ORB!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
>>
>the wrecked ship in SMW is one of the many airships Mario sunk in SMB3
>the ghosts are all of those enemies Mario killed
>>
>>4139320
Who are ghosts killed by Mario?
>>
>>4139337
Are you serious? Read the post you replied to again.
>the ghosts are all of those enemies Mario killed
>>
The idea of having one of the airships from SMB3 sunken as a ghost underwater level was genius.
I really love SMW's map.
>>
Maybe a reference to how Mario falls through the sky after clearing an airship in 3, like how the question mark ball makes the entrance to the Valley of Bowser appear is a reference to the question mark balls from the forts in 3 that open up the locked doors on the map (and obviously that the whole level is a reference to 3's airships in general).
>>
>>4139351
the lore deepens
>>
>>4138136
You sure told him
Thread posts: 16
Thread images: 2


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