I remember someone saying that the RGB -and the HDMI mod disables the shitty filter that the N64 uses, but I also remember that if you have an flashcart or gameshark you could use a code that could ALSO remove it. Is this true?
>>4113823
There are multiple filters involved IIRC.
We just had a thread that discussed this whole thing but...
>the RGB -and the HDMI mod disables the shitty filter that the N64 uses
Not filter, it reverses the console's horizontal scaling of 320x240 to 640x240 which normally causes blur.
>if you have an flashcart or gameshark you could use a code that could ALSO remove it. Is this true?
No, the Gameshark codes disables something different - post processing effects. One of these, the dither filter, causes blur as well.
Unfortunately the code is all or nothing. You also lose some edge anti-aliasing, which itself doesn't cause much blur and is quite effective at getting rid of jaggies.
>>4113849
Do you have any pics of both for comparison?
Over 7 proxies of blur filters.