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Can we have an intellivision thread? Just got myself one of

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Can we have an intellivision thread?

Just got myself one of pic related and have been pretty damn pleased with it so far, commando and nova blast are both a blast.
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>>4067876
>Can we have an intellivision thread?

Why do you even ask when you already made the thread?
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>>4067876
i was thinking of picking one of these up myself..
i ended up snagging the "flashback" variant instead as it contains almost half the library games...

i remember reading about "the death of intellivision" in EGM as a kid & being completely intrigued; born in 88 my oldest consoles as a kid were the genesis and NES/gameboy (fat)


lately i've been interested in collecting these older machines after messing around on the bally astrocade and seeing how fluid analog controls really could be.


OP, why don't you bump your thread with pics & games?
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>>4067876
Imagic made some great Intellivision games. I highly recommend Demon Attack.
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>>4067883
I think it's fascinating just how unique these early 8-bit systems are. They were all put together in such different ways that you get a totally unique experience from machine to machine. Ports of the same arcade game will play differently with each version and you don't get that kind of console diversity today.
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>>4069390
It's 16 bit, not 8.
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>>4069395
Guess I should have just said "pre-NES systems."
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>>4069395
It's sort of 16 bit. Sort of like the 68k is sort of 24/32 bit. And sort of like rambus was ever a good idea.
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>>4067876
I grew up with one of these instead of any ATARI,Coleco,Sears, etc. My favorites were the home versions of Lock'n'Chase and Burgertime as a youngster. One That I still play sometimes as an adult is:https://www.youtube.com/watch?v=SRtwlc_WJNM
This Dungeons and Dragons game. Probably the first game I ever played with random/procedural levels to explore.
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>>4069935
I had no clue the levels were randomly generated. I wanted to check this one out anyway but that makes me want to even more. How's it play with the controller? From what I could tell it had the Night Stalker layout where you use the buttons to shoot in different directions. I don't mind the disc much but this setup seems like it might be tough to get the hang of.
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>>4070708
Not him, but it's really pretty smooth and not hard to get used to. You can even ricochet arrows around blind corners to test for enemies.

The only awkward time I've had was on the hardest difficulty when I had to hold the run button to flee in a panic until I could line up a clear shot at what was chasing me, but I think the game was probably designed to make you feel that kind of panic in places.
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>>4070708
I used left thumb on disc, right thumb on button pad, with each index finger ready to roll onto a run press, with other fingers wrapped behind the controller some gripping into the hollowed out area behind the button pad
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>>4069474
>It's sort of 16 bit
No. Intellivision is 100% a 16-bit machine. Look it up.
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>>4072795
>didn't look it up himself
>tells other to look it up
Top kek kid
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>>4072743
Man, intellivision controllers are bonkers. When I was playing commando I had to try a ton of different ways to hold the controller before finding a way I liked. I kind of wish I could make the disc not rotate and then put some sort of textured d-pad like shape on top of it.
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>>4072795
>>4073003
The intellivision has a 16-bit CPU. but just about every other component on the machine only has an 8-bit bus (including the graphics hardware.) The TI-99/4a was the same way, 16-bit CPU but 8-bit graphics hardware.

Even with 16-bit processors on both of these machines, they get lumped in with 8-bit machines of the day because when people talk about architecture in the context of retro games, they're usually talking more about a specific "generation" of hardware rather than the actual specs. Sort of like how people consider the TG16 a 16-bit machine even though it has an 8-bit CPU and a 16-bit GPU.
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I remember my Uncle's family getting one while we got the Atari 2600. I remember the graphics being a bit better, but there just weren't as many cool games.

Its a bit of a dark horse collector, with most of the 2nd-gen love going to the 2600 or Colecovision.
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>>4074606
>he fell for the bit meme
Unfortunately some old CPUs aren't as clear cut as you think. Also the intellivision bus is a >9000% cluster fuck, however many bits that is.
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>>4067876
>Intellivision thread
>No George Plimpton
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>>4067876
No.
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>>4075108
Mister Intellivision!
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>>4067876
>intellivision
sounds like something googles would create
>tfw too intellegent to play intellivision
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>>4075014
you have no clue what you're talking about.
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>>4076754
Sure think kiddo. I was programing on PDPs before your parents were born.
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>>4077575
My parents were born in 1944 and 1955, nice try though. Should've stuck with "before YOU were born" like in your first post that got deleted.
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>thread turned into shit flinging about bit shift-register chip technicalities while I was gone again

I'm an electrical engineering graduate and literally don't care about the number of bits involved
(This has little to do with anything besides how much of a pain in the ass it is to develop for, especially in terms of gameplay in the final product)

Sooooo anyways.....

>>4069390
I know what you mean


So far I've snagged a 2600, 7800 (slightly less of a firehazard kek), bally astrocade, colecovision, ECT

I have the Nintendo and Sega lines completed and was thinking of grabbing a turbographix twin duo/neogeocd


But there really is nothing like having the ancient late 70s early 80s hardware the controllers were all over the place yet somehow just feel right for each system

The latency is God-tier and unemulateable (if this isn't a word it needs to become one)


Post some intellivision games and recs

I like blackjack and Casino type shit myself but arcade experience is what the whole point was at the time and I know there are some real gems available...
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>>4078458
Mission X and The Dreadnaught Factor for some good shooting and bombing fun.
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>>4077575
No, just goddammit, no. No, you weren't. You'd have to be near your fucking sixties by now, to have been working as a programmer during any period where ancient ass DEC time share mainframes were still relevant.

The damned things were dinosaurs when I was a kid, and that was the early eighties. The university my mother worked at during the time had already replaced the workloads meant for their PDP-10 onto the IBM S/370, and then promptly removed the PDP. Replaced in the early eighties by a machine that Big Blue debuted back in 1970.

I'm in my forties, and I'm probably really pushing it as far as the upper age bracket of the average 4chan user goes. If you were alive and working in the industry during this time you'd be close to retirement age by now.

Glad to see age hasn't dented your love of video games, dank memes, and anime, gramps.
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>>4078467
I've played frog bog and astrosmash
The frog one isn't as good as the Atari game(called something else I think but it's the same idea)


I'll check out both once I can snag copies on eBay

>TFW I copped the all the flashbacks for less than $20 each several months ago
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>>4078478
Just wanted to mention , don't buy ANY Atari flashback consoles unless they have wired controllers

In fact just buy none of them
The 7800 is dirt cheap
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>>4078476
this

you'd have to be ken thompson old to have worked on a PDP machine
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>>4078458
>Post some intellivision games and recs
Well first off seconding what >>4078467 said, I wasn't expecting to like Mission X much but it's super solid. The controls work really well too, it kind of reminds me of blue max on the Atari 8-bit. From the games I have I'd recommend Ice Trek, Blockade Runner, Bump n Jump and Thunder Castle.

Another game I wasn't expecting to enjoy as much as I do is Space Hawk. I thought it was gonna be kinda lame but it's got major Asteroids/Gravitar vibes. Tons of fun.
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>>4078476
Projecting pretty hard there kiddo. There's people here in their 50s. And they were still making PDPs in the early 80's. But since you were a baby then you didn't know about it.
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>>4078853
>There's people here in their 50s.
No, there aren't.

>And they were still making PDPs in the early 80's.
Yes, and?
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>>4079061
>There's people here in their 50s.
>No, there aren't.
Yes, there are.
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>>4079069
Then you should regale us with some wild tales about PDP programming from back in the day.
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>>4078618
Space Hawk is really cool, but it requires a lot of pressing and holding the side buttons. It can be murder on your thumbs.
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>>4079089
Yeah the autofire is a godsend. I find I do much better using the direct thrust but the game is more fun using drift thrust if that makes any sense.
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>>4078480
Seems they're finally abandoning the infrared with the ones coming out this year.
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>>4079061
There are champ. Does it really cause you so much butthurt that you're a fake oldfag?

Some kid claimed PDPs were dinosaurs in the early 80's. Something still being produced isn't a dinosaur. Didn't think it would be so difficult to understand.
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>>4079380
Dinosaurs are still being produced in form of birds.
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>>4079380
How much loaded language and weak bait can you load into a single post without actually saying anything?
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All this pathological lying and shitposting just because some weird little kid got told he was wrong about an Intellivision component. What in the literal fuck? It's just not worth being this mad about it.
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>>4079261
Thank the Lord , Ataris whole thing was fluid analog controls and arcade style gameplay
Infrared seems like the direct antithesis of this

>>4079405
I keep trying to bump the thread past this
We're supposed to be talking about intellivision games not microcontrollers/chips from the 80s that noone is getting paid to program anymore

>Mfw It's the autism

Another side not, I never understood the autist meme -
Obsessive compulsive disorder more closely matches the diagnosis of the shitposting variety. Autism is sensitivity to temperature light and sound (sensory overload issues) most people with autism are very sweet but suffer from a communicative disorder & would never be able to form a shitpost

7+ years in special education
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>>4079397
I could probably manage as much as your post if I really tried.
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>>4079413
/vr/ is the only board on 4chan where people want to appear old. It's like they seem to think the older they are, the more "retro cred" they have. On any forum where there are ACTUAL old people they tend to be the most chill people there and they don't have time or effort to waste on stupid online drama like the guy above. That's how you know he isn't really the age he says he is, in addition to the fact that he argues like any average shitposter on 4chan: vague and dismissive with plenty of ad homenims. Basically anyone on this board who calls other people "kiddo" or "champ" or "sport" is guaranteed to be some angry 20-something who thinks for whatever reason people will respect him/take him more seriously if he's in his 50s. It's very strange.
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>>4079615
Yeah, because I'm the one desperately trying to goad anyone into an off-topic argument by parroting kiddo and projecting over and over.
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>>4080142
All because someone told him he was wrong about a kid's toy from the seventies.
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>>4080842
>chimping out
Confirmed for being sub 30 years old. No old person says this.
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>>4077998
My Dad was born in 42 and my Mum in 53. Were our parents' generation all Humbert Humberts?
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>>4080184
U-uh ackchyually sir, the Intellivision is specifically marked as NOT a toy.
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>>4080842
I'm not the person you were arguing with. I just don't understand why you're still trying to derail this thread with bait just because someone called you out. Just let it go.
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>>4080923
>Small child electrocutes themselves to death
>Item labeled as toy
>Not sued

You can only pick one
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>>4081089
Kek This made sense until I clicked send
Thread posts: 54
Thread images: 11


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