Something about old NES rpgs makes me love them. They're usually more challenging since they rely so heavily on their gameplay over presentation and they're also so cryptic and simple at the same time.
Playing Chaos World now. It's surprisingly good. You can recruit different classes similar to Dragon Quest III and it has a day/night cycle which is neat.
Trying to figure out what each spell does and whether equipment has secret effects, etc has always been a draw to me to older games specifically.
Hidden gem rpgs from late 80s early 90s thread I guess.
Advice on where to go was often incredibly vague too. Sometimes the NPCs even gave you the wrong direction entirely. (I can't recall which game that was unfortunately)
Just figuring out what a piece of equipment in a shop even is let alone who can equip it, has it's own charm to me. Bad design sure by today's standard, but there is something alluring about it all the same.
y u use this aspect ratio mang
Nice aspect ratio, bro.
Please fix that aspect raito
Aren't NES RPGs mostly dumbed down PC RPGs?
>>4061549
They don't even compare, really.