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Would Saturn survive a fight with the 64 if Sony never jumped

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Would Saturn survive a fight with the 64 if Sony never jumped into the ring?
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That might just aid the 3DO.
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>>3928908
Easily. It would have been a tie like in the previous generation, as both consoles were equally innovative but underwhelming.
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>>3928908
Considering the N64 only did well in North America, possibly, even in Japan people liked the Saturn more than the N64 and Europe was Sega's turf before Sony came in.

Honestly though, the question that interests me more is what would have happened if Sony and Nintendo didn't break up and became partners in the fifth generation. If Sony alone curbstomped everything imagine what Sony AND Nintendo could have achieved.
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>>3928908
Wasn't the Saturn's 3D capabilities only really thought about after they heard about the PlayStation? If that's the case I think the N64 would have trounced a 2D-focused system easily considering how hot 3D was at the time. Honestly, the Saturn's 2D focus kind of confuses me considering that Sega's arcade division was delivering some of the best 3D graphics ever seen at the time. Imagine if Sega delivered a home system capable of playing nearly arcade perfect ports of Daytona USA and Virtual Fighter 2.
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>>3929030
>Europe was Sega's turf

NES and Super Nintendo did as well as Sega's offerings here. It was 50-50.
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>>3928908
Sadly Sega's death can't just be attributed towards Sony alone since there were a lot of bad decisions made on their part. Maybe it would've worked out for them just barely but I'm not sure if they would've tried nearly hard enough to have made the Dreamcast were it not for the Sony competition.
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>>3929079
They would have made an "arcade port machine" whatever the competition is.
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>>3929093
Oh, I keep forgetting about the arcade scene. Maybe Sega would've been okay after all.
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>>3929052
sure it did
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>>3928938
This pretty much. All the small companies trying to make fresh innovative games would have just chosen which hoops they wanted to jump through.
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>>3928908
Saturn would've destroyed the N64 if all the Sony-bound devs would've worked on Saturn games instead.

>>3929052
Famiclones don't count. SNES was fine though. It was the Gameboy that was really strong, but then it had no oppositions.

>>3929039
>Wasn't the Saturn's 3D capabilities only really thought about after they heard about the PlayStation?

No, it was always meant to be able to do 3d. It just had a weaker CPU (NEC V60).

The PSX numbers blew everyone out of the water and Sega changed the system to have twin SH2s for more power. It didn't work out because the problem was the gpu being too weak.

>Honestly, the Saturn's 2D focus kind of confuses me

Their entire library to that point used 2d tilemappers, they were primarily competing against the SNES at the time (Saturn is basically like a SNES on steroids in hardware features), and their only popular 3d games were VF and Virtua Racing, both which could run fine on the system. Also, the Saturn was an evolution of their own in-house designs (the System 32) while the Model 1-2 was American based hardware, and had astronomical costs.

Put it in that context and it makes perfect sense.

Saturn had adequate 3d capabilities, it was just that the PSX was way better in 3d.
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>>3929156
There seems to be a common theme of Sega building their consoles to compete with their competitors last gen offerings.
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If Nintendo were really determined they could have destroyed the Saturn in a price war.

The Saturn was very expensive to manufacture and the N64 extremely cheap. This is despite the N64 being equipped with much newer technology.
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>>3929243
but the sixty4 got way fewer games overall so it couldnt be any much cheaper in the mighty long run
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>>3929156
>Saturn would've destroyed the N64 if all the Sony-bound devs would've worked on Saturn games instead.
>implying that they would have produced the same quality and content without the ease of development and support offered by Sony
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>>3929197
This is true, they were doing knee jerk reactions all the time. Mega CD against the PCECD, 32x against the Jaguar, Game Gear against the Game Boy, Saturn had hardware features exactly like the SNES, and the Dreamcast was a low-cost, powerful, very easy to program unit like the PSX.
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>>3929243
>If Nintendo were really determined they could have destroyed the Saturn in a price war.

No, because the N64 carts cost twice as much as Saturn CDs. And by that I not only mean street price (which was more like 1.5x at worst), but by manufacturing cost (10x cheaper for Saturn). This alone would've made the Saturn much more comfortable for developers and publishers.

>>3929443
>implying they would have produced the same quality and content without the ease of development and support offered by Sony

Obviously the games would've had weaker graphics, but there's no reason for gameplay to be any worse. And still, Sega had way better developer support than Nintendo at the time.
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>>3929030
Taking the sales of the consoles as they were is pointless though. Saturn in Japan sold somewhat more hardware than the N64 almost completely due to Virtua Fighter. The software attach was much much lower.

Meanwhile, in a world without the PS1, Sega would've been the company touting CDs while Nintendo would've possibly had Square and other third parties as there was no developer-friendly platform available to them. Hell, Nintendo may have gone with CDs anyway because they wouldn't be trying to spite Kutaragi/Sony over their partnership-turned-rivalry. Final Fantasy VII would've been a killer app still, and the company that had the JRPGs would've dominated Japan like the PS1 did.
Also, Sega would probably never have hired Bernie Stolar and wouldn't have gimped the Saturn to only be 3D action games in the West. And they wouldn't have had to pull a Saturnday stunt because the 3DO was way more costly than the Saturn as its only competitor at that time.
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>>3928908
I think it depends on what developers went where. RPG fans jumped ship from Nintendo for Sony because Square left.
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>>3928908
>Would Saturn survive a fight with the 64 if Sony never jumped into the ring?


isnt the x box somehow what came after sega?
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>>3929529
>no reason for gameplay to be any worse
You think only graphics are affected by hardware? HAHAHAHAHA
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>>3929529
The base 64 hardware would have been much cheaper. Obviously the cartridges would be more expensive.
Thread posts: 23
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