ITT: Things that you never noticed in retro games.
I've beaten Ocarina Of Time almost 20 times over the years, on various platforms, and I've even done 100% runs and 3 heart runs, and things like that, but I literally just noticed that Link has the triforce marking on his hand during the final cutscene.
>>3917534
I only learned just the other week that guards in Ocarina will yell at you if you shoot the windows in the courtyard in your pic.
>>3917583
>I only learned just the other week that guards in Ocarina will yell at you if you shoot the windows in the courtyard in your pic.
And that's a missable event that gets written to your save file. (Meaning you can't repeat it upon returning to the courtyard.)
There are also some missable rupees here. I think they're either in the same window, or the opposite one.
Another curiosity about that area: The rupees that appear during the stealth section before the courtyard get randomized each time you redo that section. Collecting them never permanently removes them from the game, either.
>>3917534
>>3917583
Are you fucking serious??
I noticed that ony 2nd playthrough, when I was 12!!
>>3917590
Those rupees aren't PMI's. They respawn anytime you leave and come back. Only the Bomb and the red rupee from the windows are permanently missable.
>>3917593
So last week, namefag
>>3917616
Chuh, as if!
Fight me faggot.
>>3917534
You remember the golden statues in Super Metroid just before Tourian?
This is what their soul looks like when they die.
It happens so fast in the game you don't notice it.
>>3917593
I dunno what to tell you. I just never felt like trying it.
just discovered that you can do this in Deus Ex
>>3918274
[keanu]whoa[/keanu]