[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Free Show | Home]

Nintendo was a control-freak monopolizing vulture which set back

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 55
Thread images: 1

File: nintendo.jpg (94KB, 1280x720px) Image search: [Google]
nintendo.jpg
94KB, 1280x720px
Nintendo was a control-freak monopolizing vulture which set back
evolution of video games in North America for a decade.
I'm from Europe, and there was no "video game crash" there. That was a
purely North American phenomenon. Ask yourself why is that? As a matter
of fact, the mid to late eighties were a golden age of computer gaming
in Europe with the first indie scene in the form of "bedroom-coders"
appearing and blooming... while North America was firmly under
Nintendo's heel. One nation, under Nintendo...
Nintendo was and is evil. They practically invented the walled garden
concept which totally blocked anyone without 100s of 1000s of dollars
from making games... and those had to be made strictly to what Nintendo
declared games should be.

As I kid I visited the US back in the late eighties and I was shocked by total domination of vapid console games, all made for kiddies. While in Europe we had the likes of Atari ST and Amiga especially, where you could have a bunch of school friends creating the next hit game, you in the US had total censorship, all games made by big companies, all playing safe, all kiddie-proof, no blood, no adult themes, no real horror, not even religious symbols ffs... Just kiddie stuff. Platformers with dumb animals and cartoon characters. Awful. Like Brave New World, or Logan's Run. Totally dystopian.

I mean, there was still a nascent PC scene in the US, and C64 was going relatively strong, but in the US this was not mainstream like in Europe and Japan to a lesser extent. In Europe it was considered normal that if you are a gamer, you are also at least a somewhat active agent.. in a way, you had to be a at least a little bit of a "hacker" to be a "gamer" - just look at the fantastic demo scene in those times which produced an incredible generation of programmers. In the US...? No, gamers are consumers. You consume that which Nintendo gives you to consume. Just push the play button and ask no questions. Just horrible.
>>
Rewrite that with less ellipses.
>>
nes was post video game crash you mong.
>>
>>3893061
I don't believe anon stated otherwise.

The point is that the company which stepped in to fill that (localised) gap did untold damage to the video game industry as a whole.
>>
OP typed this on his N3DS.
>>
It's just so adorable how obsessed europoors are with us and our vidya.
>>
>>3893032
>I'm from Europe, and there was no "video game crash" there. Ask yourself why is that?
Indeed...

Toasting in daily Australia-kun thread
>>
>>3893032
I'd trade SMB3 for all those european games and not think twice about it.
>>
To be fair, OP is right. Despite making good games, Nintendo (or at least Nintendo of America)) has always been an overbearing bastard.
>>
>>3893083
oh yeah, Nintendo have always been price fixing cunts and screwed over just about everyone.

Still, OP mentions there was no video game crash in Europe, and then goes onto complain about Nintendo and home computer scene of the UK and Europe.

That just doesn't make any sense.

If anything, Nintendo revived the video game industry.
>>
>>3893114
Perhaps you should actually read what OP wrote before automatically jumping to conclusions and reinforcing the nintendrone stereotype.
>>
>>3893032 (YOU)

Obligatory black and white "this is bait!" picture.
>>
>>3893141
>I'm from Europe, and there was no "video game crash" there. That was a
purely North American phenomenon. Ask yourself why is that? As a matter
of fact, the mid to late eighties were a golden age of computer gaming
in Europe with the first indie scene in the form of "bedroom-coders"
appearing and blooming... while North America was firmly under
Nintendo's heel.

i have, like 5 times. It doesn't make any sense.
>>
>>3893114
Isn't the video game industry something that would have been revived regardless, given its performance in the rest of the world? Seems like it's a bit overplayed.
>>
>>3893160
I don't see any complaints regarding the european scene in that extract or OP's post as a whole.
>>
>>3893172
But of course. It's a completely biased, one-sided bait thread.
>>
>>3893032
>I'm from Europe, and there was no "video game crash" there. That was a
>purely North American phenomenon. Ask yourself why is that?
It certainly wasn't because of Nintendo, who didn't enter the home video game console market in North America until after the crash. So why bring it up?
>>
>>3893114
I'd love to know what you think the definition of Price Fixing is, and specifically what Nintendo did that would fit your definition.
>>
Sure, Nintendo is the worst of corporate bullshit and artificially limited software. I can forgive them when they were making landmark games one after the other, now they serve no purpose.
>>
>>3893189
http://community.seattletimes.nwsource.com/archive/?date=19910411&slug=1276763
>>
>>3893185
I don't think that's the point of the OP post. I think he's trying to say that Europe avoided what Nintendo bought with it because it never had a crash, which is kind of obvious.

I'm not sure what he's trying to say in all honesty, yes the mid 80s was a golden age for Europe, just as it was for Japan and for Commodore, it was for gaming as a whole in my opinion.
>>
>>3893213
>Thinks settlement is an admission of guilt

Try harder, you commie scum. That's pure capitalism. Suppliers have a right to enforce MSRP to any partnering retailers.
>>
>>3893032

Stopped reading when you blamed the video game crash on Nintendo. I guess all those years of 50hz really slowed your brain down.
>>
k..keep me posted
>>
>>3893032
Good, European games suck dick and all have the same shitty feel to them like a flash game.

Fuck Dizzy.
>>
>>3893032
It was atari/warner bros. that caused the crash. N just swept in during the low period. Blame Commodore for not capitalising. They already had market presence.
>>
>>3893215
The "crash" happened before Nintendo entered the market though. Attributing it to Nintendo in any way is factually incorrect.

Additionally, there wasn't a fucking crash. Consumers got tired of the Atari shenanigans, ditched consoles, and moved to home computers. The "crash" was only bad for console manufacturers. Consumers still enjoyed video games.
>>
>>3893287
I don't think he's attributing the crash to them though, that's what I'm saying. I think he's talking about afterwards, it's just a messy post.

Also agreed about there not really being a crash, the average consumer barely would have noticed, if at all.
>>
>>3893287
>Consumers still enjoyed video games.
Interesting how Nintendo avoided the term "video game" when advertising the NES
>>
>>3893227
No they dont. The retailers should be able to sell it any price they want.
>>
>>3893305
>Sell it for $99.99 or you can't buy it

So a private manufacturer should be forced to supply to any retailer that demands they do so?
>>
did you know Hiroshi Yamauchi wasn't actually a human being? He was a vessel that enclosed 7 yakuza oni spirits from 7 different regions in Japan. These oni monopolized the gambling in Japan with the hanafuda Nintendo cards and put a spell so that no other company could produce cards, truly evil.

Yamauchi, often referred to as "大魔王 ティラノ天堂" (Great Evil King Tyranotendo), tyranized the video games market with his monopolic practises, it is said that the Master System or the PC Engine didn't actually ever exist, and that they were invented time after so hide the fact that the Famicom was actually the one and only console existing in Japan.

Nintendo excels at being for babies and man children who run away when they see blood because they are immature babyfags and can't handle a deep, dark, serious game like I can. Sega and Sony had games that reflected the inner darkness of my soul from having two Christmases since my parents were divorced, while Nintendo did kiddy shit because nintentoddlers are fucking babies who never had to rough it in high school like real people, like me, who had to deal with bullies and preppy douchebags since they didn't understand my real power...
>>
>>3893312
Look I dont care for the morals of it or whatever, but retailers that had already bought stock from nintendo were told they couldnt offer any discounts on their products and if they did they would stop supplying them. That is something you're not allowed to do.
>>
I'm a sega kid and thi thread is more badder then castlevania threads.


simply ebin
>>
>>3893326
Notice these judgements were in socialist strongholds, Washington, New York. This was just a shakedown of a successful company.

Apple does this same practice today, but they're a celebrated blue chip.
>>
>>3893032
Atari tanked the American console industry by allowing too much flexibility. There was a ton of openness towards anyone making their own games back then, but when money and speculation gets involved (as it quickly did), quality becomes secondary. Companies started hiring inexperienced "bedroom-coders," literally teenagers in some cases, to make their games (quickly), and churned out shovelware en masse. So Nintendo stepping in with strict quality standards makes complete sense when you see what happened prior to then with the 2600 and how it fucked America's entire console market.

And don't pretend this is some example of European superiority. European gamers would have eaten Nintendo's corny shit off a trashcan lid given the chance. In reality, Japan barely gave a fuck about the European market and had a fraction of the investment and Europe got a fraction of the games (usually way later than everyone else). Your rad eurotrash hacker dude self-image came out of not getting to play with the other kids' toys. And on top of that, the US STILL had a great underground coding scene at the same time as Nintendo's reign that completely dominated PC gaming in the 90s and is still going strong.
>>
Most yuropoor ccomputer games were crappy clones of better nes games.
>>
>>3894209
There's nothing wrong with shovel ware in a functioning market. Nobody is forced to buy it and if it doesn't sell the investors will place their money elsewhere.
The only problem was that the market was inflated and companies were quick to pull out, flooding the markets with their excess stocks which in turn made it harder for the remaining companies to stay profitable.
>>
>>3893032
>In Europe it was considered normal that if you are a gamer, you are also at least a somewhat active agent.. in a way, you had to be a at least a little bit of a "hacker" to be a "gamer"

Hahahah,.
This is what happens when Generation Z people read up stuff on the internet/watch youtube and come up with twisted revisionist plots, using words that were never used back in the 80s, like "gamer".

Fuck off and go back to /v/
>>
what dimension did OP come from where europeans made good games?
they're the duplo to japan's lego
>>
>>3894209
>Atari tanked the American console industry by allowing too much flexibility.
Atari tried to sue Activision into oblivion for making unlicensed 2600 cartridges, and lost.
>>
Europe had no video game crash since it had nothing to crash. Europe's specialty was in making fancy tech demos, but nothing actually worth playing.
>>
Macintosh came out in 84, and Intel introduced the 386 in 85. We already had Apple II, TRS80, Atari 400/800/XL/XE, and Commodore 64. Amiga looks like it had some really great ports. I think if it had been introduced a year earlier with a bunch of games it would have made a dent in the US market.
>>
>>3894232
>Atari tried to sue its former employees into oblivion for leaving its company, and lost.
>>
>>3894225
He's half right though, despite his retarded terminology. Machines were provided with full programming guides as standard, simple games were printed in magazines for you to copy along with programming lessons. There was a very strong DIY ethos that came with the home PC market at the time, not just on the systems popular in Europe.
>>
>>3893313
everytiem
>>
>>3893273
No it wasn't, it was the corporatisation of the US market. It was caused by an over saturation of low quality machines and software, which were produced by big companies for the sole purpose of cashing in on an emerging market. This is the difference between the US and Europe, Europe didn't have the corporate influence on the market to the scale of the US. There were at most 4 prominent machines in all of Europe, which everyone wrote for, in the US you had companies make whole new machines just to publish Pong again.
>>
>>3894209
>European gamers would have eaten Nintendo's corny shit off a trashcan lid given the chance.
We were given the chance. The Nes actually had a bit of popularity in Europe in the early 90s, mostly in Scandinavia. But it was long out of date, considering we got the C64 in 1982/3 and the Amiga, which was on par with the Snes graphically, in 1985/7. So it was trying to hit a market of young kids with no money, however it was much more expensive than the Spectrum+2, and had far more expensive software, and was also more expensive than the Master System, with Sega having a better name in Europe at the time thanks to their arcade games. Nintendo was never going to have a chance to dominate after 1987, when it was released.
>>
>>3893114
Only a total drone would believe they actually saved video games and should be thanked and didn't just take advantage of the inevitable comeback
>>
> Another our shitty computing golden age.

Name one motherfucking game across the pond that we didn't get on c64 or amiga.
>>
>>3894392
He's talking about the differences between the European and American markets and how that led to American companies losing dominance on their own market.
>>
>>3894392
How wouldn't you get them? It's not like you have a regional lockout on them.
>>
>>3893296
That was for retailers who were gun shy about yet another video game console. Consumers knew what the fuck it was.
>>
>>3894268
>spend 3 hours typing some long ass code
>spend another 2 hours looking for typos
>spend another hour waiting for it to load
>finally play the game
>it's shit

No wonder home computer users grew up to be such bitter assholes.
>>
>>3894974
You never written anything in BASIC.
Thread posts: 55
Thread images: 1


[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]

I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


If you need a post removed click on it's [Report] button and follow the instruction.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com.
If you like this website please support us by donating with Bitcoins at 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
All trademarks and copyrights on this page are owned by their respective parties.
Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site.
This means that RandomArchive shows their content, archived.
If you need information for a Poster - contact them.