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>jump from platform A to platform B >save state >jump

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>jump from platform A to platform B
>save state
>jump from platform C but die
>load state

What's wrong with save states? I have literally completed that tiny percentage of the game, so why am I expected to go through it again?
>>
You'd have to be born before 1995 to understand.
>>
Of course there's no one stopping you from doing that, but don't act like you beat the game. The majority of challenge of a game is to go through with a certain minimum of errors. That's why lives exist. If given an infinite number of chances to do a basic platforming task then just about anyone with working eyes and thumbs could make it through. If you don't like challenge, then fine. Cheat. What matters is playing the way you think is most fun.
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Whatever floats your boat, OP.

For me I like the challenge games offer and overcoming that challenge. Save states cheat you out of that challenge, and you never get better. Honestly, why even play the game at all?

For instance, I love Tetris Attack. When I first started playing it, I thought the CPU on VS was fucking impossible. Even with savestates I couldn't keep pace. I dropped that game. Years later I picked it back up again on actual hardware. It took me a while, but I got really stinking good at the game, to the point where the best CPU is a 15sec bore. I now just play endless because it's a blast now that I can spooge x13s without batting an eye. I never would have gotten good at TA using savestates.

Recently I've been playing Radical Dreamers. I've thought about using savestates to play the game, but recognize that it would have no replay value if I did.

Now I just use savestates to hack.
>>
idunno what it is exactly, but it used to cause me to lose interest in whatever i was playing at the time
i've been enjoying myself a lot more since i stopped using them for anything other than saving at the start of a level so i can come back later.
>>
Maybe you should stop playing that game if you don't find playing the levels fun.
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>>3845040
You treat a game like a chore rather than an entertainment. Games were made with dying and lives/continues in mind. If you don't like it, why bother playing? Could as well use rewind or watch a letsplay on YouTube.
>>
>>3845040

You made a mistake in not jumping to platform C correctly.
You get punished for it by losing a life and going back.

Part of playing a game is learning the mechanics and executing them properly, and doing them properly is rewarded with progress. Making mistakes means "do it again, but better this time".
If you don't like it, that's fine. But that's on you. Don't get uppity about it.
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>>3845040
>>
>>3845040
save states are for casinos and metal babbles only
>>
>my way of playing with toys is better than your way
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>>3845040
Save states suck
>>
OP should stop playing videogames since he's not clearly enjoying them.
>>
>>3845040

It's your game and your life. If that's how you enjoy playing then there's nothing wrong with it.
>>
>>3845040
As long as that's the way you enjoy to play it the most. The way you described it usually makes me lose interest in games if I do it myself. I usually just save at the beginning of a section, or 2 screens or whatever, depends on the game ofc. Literally, just do it in the way you enjoy most, fuck everyone that tells you how to play it.
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>>3845040
>jump from platform A to platform B
>save state
>jump from platform C but die
>load state

I use to be like you but it became tedious so I just played it the normal way and got gud.
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>>3846386
I do this with some games. Like the original Castlevania I save state from the start of section when I lose all my lives and have to continue. This is just because I haven't got the time to sit down and play the game in it's entirety in one sitting.

I do also use them in games if I have to stop playing for some reason suddenly and can't get to a save point.
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>>3846425
I remember using save states in original CV in Death's stage, so each time I got killed by him I just load state and it will reset to the beginning of the stage so I can get the holy water again.

Basically I'm using save states to get a quick game over.
>>
Nothing.
You're free to make whatever video game you're playing more tedious.
>>
>>3845040
For the same reason that Meat Boy basically makes save states for you while other games do not: the challenge in the former is about being perfect for short bursts and overcoming individual challenges, while the latter are about being good for extended periods (which involves a number of factors and skills).

That being said, the only one judging you is yourself (unless you go posting on the internet seeking the approval of others, of course).
>>
>>3845040
Come on Anon. You can figure out what's wrong with save states. It adds so many potential "checkpoints" that the game loses all tension and excitement. If there's absolutely no risk, no reward will even matter. You'll also remain shit at games from doing this.

>why am I expected to go through it again?
Do you even like games? Do you play them for excitement and heightened feeling or are they a part of some pathetic inattentive "comfort zone"?

The worst part is you're ruining the good games you play this way.
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>1 post by this ID
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>not using save states because people who savescum exist

absolutely retarded

>savescumming

absolutely retarded

>using savestates to help yourself gitgud

smart
>>
Used in Ocarina and MM in order to avoid trap rooms and other annoying shit.

Using in Yakuza right now because it's easier than
going to the telephone to save and to cheat in the cassino so i can get purses and fuck sluts.
Also to avoid game crashing
>>
Using save-states for other than practice is dreadful to me, but hey do whatever you find enjoyable OP.
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>>3845040
>enter concert hall
>reserved clapping
>pianist sits down
>play the first bar
>misses a note
>screams "FUCK RESTART!"
>this goes on for 2 hours
>BRAVO!
>audience in tears of emotion
>>
>>3845068
This exactly. You cannot claim to have beaten the game when you play like this.
>>
>>3847915
>my way of playing with musical toys is better than your way
>>
>>3845068
What about claiming to beat games that do give you unlimited tries, like any FPS?
>>
I use it to save time, like getting coins in Zelda, or in games where you die and start over.
>>
>>3845040
What about when the game itself offers save state like Tomb Raider 2?
>>
>>3845040
This makes Ninja Gaiden 1 playable.
>>
>>3847915

How do you know this DOESN'T happen if you're only aware of the end final result?
>>
>>3845040
>I have literally completed that tiny percentage of the game, so why am I expected to go through it again?
Because those are the rules of the game. If you die you need to do it again. You are breaking the rules, you are a cheat.
YOU
ARE
SCUM.

Yeah it's only a game, a real man doesn't need to cheat though./
>>
>>3848671
There's thousands of titles all of varying level of difficulty, maybe if you need to use save states every 20 seconds the game's not for you in the first place.
There's very little difference between savescumming constantly and just watching a let's play on youtube.
>>
>>3850015
>use save states every 20 second

Do people legitimately use save states that regularly or is OP exaggerating for effect?
>>
>>3850372
That's how TASes get made.
>>
>>3850389
Excluding something like that where you're attempting to not simply beat the game. Do people actually play games using constant save states?
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>>3850402
Why not? Some people have fun choping their dicks off and changing sexes.
>>
>>3845040
>I have literally failed that tiny percentage of the game that is getting from platform A to C
FTFYK
>>
>>3845040
Loss aversion creates tension and excitement, save states prevent that. On another note, you can go fuck yourself as you already knew that and just felt like shitposting.
>>
>>3845068
>with working eyes and thumbs
Those are optional.
>>
>too lazy to make enough game content
>insert artificial difficulty to make game last longer
>"d-don't cheat in my game
>>
>>3853967
>too shit to play games skillfully
>f-fucking aritificial difficulty i will just use save-states!
>>
>>3845082
>Save stating on Tetris Attack

As someone who grew up on Pokemon Puzzle League, this has the be the dumbest most tedious method I seen anyone cheat in a game.

You're better off starting over than reseting your faulty reaction time on the exact moment you fucked up holy shit.
>>
>>3845040
It's a holdover from arcades where you were punished and had to keep pumping coins to keep playing. this punishment was translated into limited lived and continues for consoles to keep you pumping hours instead. these days, nobody has the mental capacity to grind the same segment over and over until they got it down.
>>
>>3854101
>these days, nobody has the mental capacity to grind the same segment over and over until they got it down.
speak for yourself boyo
>>
Everyone here is acting like the old fart developers are going to come out of their graves to give you a kiss for your efforts. No one gives a fuck.

>PERSONAL SATISFACTION THOUGH! :(
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>>3855048
This.

If you use lives or continues it's the same thing, the only difference is one of those situations was "intended by the developers". Would it magically be another thing if the game had quicksave/quickload?

Why would a non-cuck care about it? The more you can personalize the experience, the better.
>>
>>3855048
>PERSONAL SATISFACTION THOUGH! :(
This is what games are about though, retard.
>>
I refuse to believe anyone could legitimately be as retarded as OP, it's a troll post.
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>>3855107
Alright, well you don't need to parade it around like a bunch of faggots at a gay march...

Not everyone here is a jobless scum who needs to 100% on original hardware, like the developer intended.
>>
>>3855068
>The more you can personalize the experience, the better.

If you actually believe this then why don't you just play Minecraft all day long?
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>>3855118
>Alright, well you don't need to parade it around
Nobody here is doing it you paranoid fuck, you are just finding excuses to shit on better players than you.
>>
>>3855120
>"Hey mom, look how retard I can go in ONE post!"

I bet you spazz out when you read the words "ROM" and "hack" in the same sentence.

>>3855137
LMAO it's true though, no one cares how hardcoar you are, if you feel the need to get approval from the everyone else you are being a massive faggot.
>>
Guys, guys, guys.....
What if...games are just interactive films? A save state is like, pausing the movie ( or rewinding it )

Debunked. Save states are okay. Everyone go home.
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>>3855162
You're not making any points dude. You're just going around with stock responses and bring up imagery of how everyone else is lame except you. That's what someone of mentality 9 years old does. I don't know whether you're mentally limited or what but you're making a complete fool of yourself here. You're standing out like a sore thumb on one of the most shitposted/trolled places on the internet, that's pretty bad.
>>
>>3855162
>LMAO it's true though, no one cares how hardcoar you are
like a give a fuck
>if you feel the need to get approval from the everyone else you are being a massive faggot.
I don't, cool projections nigger.
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>>3845040
It is obvious that you're a casual player not interested in the challenge itself, but rather just seeing the game through to the end and getting it over with. Personally, I find your attitude disgusting because unless you are training for a speedrun you should be enjoying the challenges the game is providing you. Of course, there are games with easy modes optimized for people like you.
>>
The game isn't testing you on your ability to simply clear it, it's testing you on general mastery and that means being able to perform consistently.
>>
I only use them if there's a passage or a boss I keep dying to and then I save once before but not during.

I don't see the need to waste time on repeating the proceeding part of a level each time.
>>
>>3853967
>not using natural organic difficulty grown on sustainable farms
>>
>>3856164
Grade-A organic dungpost.
>>
>>3845040

Don't think there's a problem and agree with the sentiment. The counter argument is that clearing hurdles in succession is more of a challenge or at least creates more tension than one at a time with no overall investment. Another one is that it is how the game was meant to be played as that is how it is without outside modification.
>>
>savescumming every platform
Keeping a save at the beginning of a level so you're not having to go through the whole game again or whatever is fine but what you're describing is just tedious and kills any tension the game offers.
>>
>>3845040
I only would use a save state when I can't save due to emulation issues or the game will cheat me out of a save. For example the torture seen in MGS1.
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>>3845040
because the game was meant to test if you could jump from platform A, to platform b and then to platform C. Not just the first two.
This is coming from someone who has used save states for games I don't particularly care about.
>>
whatever, just don't tell others that you've played the game beyond the point where you started to savescum.
playing arcades that let you continue where you died with infinite credits is far worse, at least with states you'll loose some of your progress, even if it's only few seconds, you can even get stuck for a bit, with credit feeding you can't loose anything, therefore you aren't playing.
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>>3847271
Or you can just use save states.
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>>3853967
why would you be playing a game you believe was shittily designed and has artificial difficulty

besides being autistic
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>>3855170
fuck off reddit
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>>3858969
You're confusing tedium for difficulty.
Thread posts: 72
Thread images: 11


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