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ITT: Parts of video games that are notorious for being difficult

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Thread replies: 21
Thread images: 5

File: Battletoads.png (207KB, 548x480px) Image search: [Google]
Battletoads.png
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ITT: Parts of video games that are notorious for being difficult that you didn't have problems with
>>
>>3829686
I wouldn't say I didn't have any problems with that part but after a few tries, getting plastered on the stones, I got through.
>>
>>3829686
protip: battletoads' difficulty is a meme
>>
>>3829686
I generally don't have too many problems with turbo tunnel, but I always hit the warp. What I can't get past is the Snake Pit. Holy shit that level is fucking brutal.

I hear the difficulty was toned down quite a bit for the Japanese version. How much did they change?
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File: Water_Temple_Artwork.png (168KB, 391x366px) Image search: [Google]
Water_Temple_Artwork.png
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>>3830092
I had no problems at all with this temple, in fact I was surprised that its difficulty became a meme.
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File: clingerwinger.png (302KB, 465x350px) Image search: [Google]
clingerwinger.png
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>>3829686
This one was true pain in the ass.
>>
>>3830085
Snake Pit has a warp too. Somewhere in second chamber iirc.
>>
>>3830098
I think more people are just annoyed by the constant switching of the shoes. Plus I played this as a teenager and had zero problems. I imagined most that complained played this as a kid.
>>
>>3830231
It's the last warp in the game.

You have to get to the bottom right of the second chamber as fast as you can.
>>
>>3830092
Water Temple is annoying, not difficult. Unless you can't find that final fucking key.
>>
>>3829686
Never found anything that couldn't be easily mastered with a bit of thought and practice.
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File: maxresdefault.jpg (70KB, 960x720px) Image search: [Google]
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>>3830246
I wish i knew about that warp as a kid. This level is way harder than Turbo Tunnel.
>>
>>3830267
definitely harder. ever see the bootsy walkthrough of this? it was pretty comprehensive
>>
>>3830078
its more difficult than fun, especially 2 player
>>
>>3830421
I beat it myself back then. Part with fireballs is just reflexes and luck. Mostly luck.
>>
File: jumpjump.jpg (84KB, 1280x720px) Image search: [Google]
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not "notorious" difficulty but it took maybe 5 tries to get this routine
also the Wall Boss from MM2
>>
>>3830439
2 player is impossible, but it's not more difficult than fun in single player. It's the kind of game that will throw a curveball at your dick multiple times in a row and make you start over if you fail. But practice pays off and makes the game incredibly satisfying. It's got that classic "how far will I get this time" NES charm that modern games lack.
>>
>>3830728
>2 player is impossible
Wrong. Full 2 player playthrough:
https://www.youtube.com/watch?v=h-nA6ftb4mY
>>
>>3830449
>not "notorious" difficulty
I keep seeing lots and lots of whining and bitching about those parts when my little sister who's not even into vidya much mastered them like a boss.
>>
>>3830728
I was actually pretty fucking good at NES battletoads back in the day, but I'm dubious as fuck about the 'impossibility level' of snes battletoads tbqh. I had to hack it for unlimited life/lives etc. Used slow mo on emulator for buzz-saw stage, that sliding bowling alley stage and the drop-down-the-tower-racing-the-rat stage.

Even cheating, that shit is as hard as it gets, much harder than anything the NES game had. I'd love to see it done legit, but even if I witness it, I'll probably still not believe it.
Thread posts: 21
Thread images: 5


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