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Are there any DOS based emulators that have acceptable accuracy

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Thread images: 5

File: pc-486dx100.jpg (28KB, 500x539px) Image search: [Google]
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In other words, can a DOS machine run any emulators worth bothering with?

What about a Windows 98 and Pentium III build?

What about a Win2K and Athlon single core build?

What about a pre-OSX PPC mac?

What about an OSX era PPC mac?
Discuss what level of emulation quality you can get from different types of 'toaster' PC.
Which consoles, handhelds, 80s PCs, and arcade cabinets can each platform reliably handle?
>>
Nesticle and Stella. There are probably MAME builds too. I played around with the idea of making cheap little arcade cabs out of old laptops but these days I'd probably use Raspberry Pi.
>>
Am I missing something here? Why would you EMULATE on an actual old PC?
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>>3781098
Why wouldn't u?
That's how I played all my nes games back then
>>
You could compile Retroarch for DOS.
https://www.libretro.com/index.php/retroarch-1-4-1-progress-report-ms-doswindows-9xwindows-2k/
>>
>>3781049
I'd say RAINE should work well for the kind of machine on which you might be running Blood, Carmageddon, Skynet, Daggerfall and Death Rally.

You'd have an issue with controllers though. If you've stumbled across some cheap gravis gamepads, you'd be fine until approaching SNES. But that's just for player one, then you'd need something that uses the gravis grip or microsoft sidewinder protocol.

Or something hackier that wires into keyboard signals.

But you would also have ports from consoles to mix in with that. And arcade.
>>
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I'd say an old VIA C3 or C7 based machine would be an exceptionally decent bet for juggling between those two things, if you can still come across any. I've constantly seen the boards with S-video, and they get pretty small.

>>3781098
Who says it has to be old? Maybe something like a VIA nano board or an 86duinno, if that works well yet? Or something vaguely like this:

http://www.nixsys.com/isa-slot-computers.html
>>
Accurate? lolno. You'd have to find some old as fuck revisions of emulators anyway as even a current 98-compatible emulator is probably going to bog the fuck down on anything that isn't multi-core with a few gigs of RAM. That said, we played through plenty of shit back in the day on toasters that old and never noticed much of a problem. Good Enough will still probably be Good Enough unless you really want to play some obscure bullshit title with obscure bullshit timing issues.

Still, it's dumb. Emulate on something current.
>>
>>3781049
Why would you want to emulate on an old DOS PC? What's the point?
>>
>>3781775
Have you never done something for the sake of doing it anon? Maybe OP enjoys messing with old computers for fun?
>>
>>3781780
I mean, it's sorta like using a Game Boy as an ebook reader. Just because you theoretically can, doesn't mean you should.
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>>3781869
It's got potential.

People don't want to have to have a million machines all over the place.

People like to be able to play games natively.

So it's very tempting to push the limits between the two approaches. Like, say, getting a classic kinda amiga, and putting a Cell-CPU accelerator board in it.
>>
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>>3781049
I can run ePSXe 2.0.0 full speed (or at least a full from what I could tell) on pic related with no obvious compatibility issues. The plugins I used were the P.E.Op.S. software renderer and sound plugins. I got similar results when I had 667MHz PIII that originally came with the machine (It was a late-1999 Compaq prebuilt).

I haven't actually tried it with Win98 but you could theoretically run the emu on it. It's not DOS though, fuck reading comprehension.
>>
>>3781049
From what I recall hearing, there was this assembly coded one for something like Z80 based arcade machines that ran perfectly on a 20 mhz 486 or so.
>>
>>3781049

when I was six years old I had a NES (nesticle) and gameboy (DBoy) emulator on my dos machine (also our OS/2 machine, if you're IBM enough to know about that).

i used it to play pokemon blue and then silver, and laughed at my friends for paying for overpriced shitty hardware and getting it taken away during class in 3rd grade, a couple years later.

dont be surprised, they arent my friends anymore.
>>
>>3781906
>People don't want to have to have a million machines all over the place.
Speak for yourself.

>>3781775
Not an emulation speacialist, but iirc modern computers have lots of issues playing with speed and sync, even coming to downright crashing sometimes, at old dos games. Hence the need to build a retro pc. Why not emulate or vm it you ask? It all comes to down the same thing with emulation and real console playing. Some prefer the former, some the later.
>>
>>3781098
twice the nostalgia, especially if you played on emulators before most people knew about them
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>>3785276
pic related
played this on some shitbox around 2002 for at least a whole school year, wasn't DOS, but it only had Win98 IIRC, might've even been 95
Thread posts: 18
Thread images: 5


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