Why weren't there more games with baller ass fisticuffs? This games fight stance gave you a surprising amount of options. controlled like ass sadly.
>>3685665
>controlled like ass sadly.
Yeeeeeeep. My issue with the game too.
The game is a decent 7/10 imo. It could've easily been a solid 8 or 8.5 if only it had an actual run button. Same with snes turtles in time. i don't mind double tapping to run when it's done right, but i hate it when it's not responsive. And I definitely know that it's not only my problem because I've seen tons of other people complain about it too, including speedrunners who put hundreds of hours into a single game.
I liked howErin would sprout fangs on the continue screen when you died enough times to trigger the bad ending.
OP was just a lame prince of persia clone
i liked the snes x-men games where you got street fighter-esque input specials
>>3685731
>talking any shit about Turtles in Time
It's literally a perfect game you faglord.
>>3687419
running isn't bad either, if you ask me. The whole game controlls easier than PoP
>>3685665
God hand has god tier fisticuffs controls
>>3685665
>baller ass fistticuffs
co-signed. That and the game over screen are the reasons I picked up this game any number of times. Two jabs and a hook to the dome of some beast? Fuck yes.
>>3687436
>The whole game controlls easier than PoP
That's setting the bar a bit low isn't it