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How good is the Wii for emulators?

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Thread replies: 253
Thread images: 26

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How good is the Wii for emulators?
>>
>>3682506
It's good for 8 and 16-bit systems. Best used with a CRT.
It's surpassed by the hundreds of android and linux boxes available though.
>>
>>3682506
It's the best N64 emulator on the market... Kinda.
>>
Probably the cheapest and easiest of all emulation boxes.
>>
Great little emulator box. Easy as hell to softmod. It's excellent with a CRT. Some users claim there's some input lag with the wiimote/classic controller being connected via bluetooth. In my experience is negligible.
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>>3682529
>>
>>3682535
I just did this experiment. It was definitely disruptive on the plasma even with the wii in 480p but on the pvm it was pretty negligible. Didn't interfere with my jump timing (did on the hdtv though).
>>
It's ok.

A Raspberry Pi does exactly what it does or better in almost every situation.

It DOES have the absolute best N64 emulation available for native N64 wad's - it actually beats out PC performance (mostly because PC and Android N64 emulators are still convoluted messes).
>>
>>3682551
Oh I didn't know raspberry pi could do 240p over RGB and Component. I must have missed that memo.
>>
I mean, with homebrew, this console has the entire library of the gamecube and wii, natively, complete with gamecube ports. My wii's diskreader broke and I was amazed by how simple running isos off of it is.
>>
>>3682561
What software do you use to run a GB/Wii iso?
>>
>>3682535
Yeah I've seen you post this on other threads. I'm not sure what you're doing to cause that but it's been nowhere near that bad on any of the wii's I've softmodded over the years. Like I said it's pretty negligible on my experience.
>>
I bought a $30 black Wii at the swap meet 2 weeks ago and soft modded the crap out of it. Except the Homebrew Browser kept crashing on me, and I had to install emulators manually.

Did I just download a shitty version? Anyone else crashing?
>>
In my experience everything 8- and 16-bit is nearly perfect except for MAME sadly. It also has the advantage of 240p support, a decent selection of N64 games via VC, and of course native GCN and Wii game support.
>>
>>3682583
My homebrew browser crashes on me now. It didn't used to. I never really used it though. Always just installed homebrew manually.
>>
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>>3682506
I just got a white wii and I read about softmodding it

I have a question

Do i need to have the Wii connected to the internet to do it or just put the stuff on the SD card?
>>
Is ps1 emulation simply not possible on the Wii? If really like to play some suikoden and maybe soon.
>>
>>3682596
It's possible, don't know who told you otherwise

Not as good as on other platforms, but possible.
>>
>>3682563
different anon, but i use usb loader. It is really easy to run ISOs off of. Plus you can get Mario Cart custom gran prix and have over 200 tracks in the game. Plus project m
>>
>>3682563
Use Nintendont for GC, USB loader to run Wii games

Some people will tell you to use Dios Mios for GC but in my experience Nintendont is far superior, requires less setup and runs everything I play flawlessly

Wii games will need to be WBFS files and transferred to an external HDD using a program like Wii Backup Manager

You can find tutorials on how to use everything very easily
>>
>>3682593
To get started, no. All you would need is an sd card and a reader. There is some cool stuff you can do online with it though
>>
>>3682583
I think the servers homebrew browser used died. HBB hasn't been updated in a while as well iirc
>>
>>3682609
Like what? I've only ever used mine for emulation.
>>
>>3682609
ok cool

I haven't really looked too much into it yet although I'm planning on softmodding it, didn't seem to hard and I already have all the roms since I play on the PC.

I'm actually looking into buying a new PC right now but since I don't have tons of cash to burn I'm thinking of something under 350-400 but it's been years since I bought a new PC so I have no idea what to get nowadays.
>>
>>3682590
>except for MAME sadly
Retroarch seems a little spotty too, it's surprising what games run well vs badly or not at all.
>>
>>3682605
Same. I directly boot into USB Loader GX and have Nintendont and EmuNand implemented, so I can start Wii, GC and all VC games from one single app.
>>
>>3682624
could u link me to a guide to mod wii and set it all up like u have it
>>
>>3682627
I did it with a lot of fucking around and trying to understand every single option in usb loader gx. The boot into usb loader is done via priiloader. For getting an emunand I used ModMii (lots of hours of trial&error to get it to run). Nintendont is pretty self-explaining once you have it on your sd card and find the option in usb loader gx
>>
>>3682596
It's possible but not very good. You might as well just get a PSP if you want cheap, good PS1 emulation.
>>
>>3682617
>Retroarch seems a little spotty too
Very very spotty

you have to either do extensive googling or figure out through trial and error, which I don't mind but is inconvenient for others
>>
O.p here how is the Wii with a HDtv?
>>
>>3682698
If it has a Game Mode you can turn that on and will shave off a lot of dubious processing resulting in better response

If you absolutely have to have a CRT then so be it
>>
>>3682698
blurry. Like all HDTVs are with anything sub native resolution.
>>
>>3682506
Not great. But then again, what is?
>>
>>3682539
>>3682564
it may not be that disruptive but the lag is absolutely there. Just plug in a gamecube controller and you'll notice the difference immediately
>>
>>3682698
get a wii2hdmi for the lowest lag outside of something super expensive like a framemeister or what have you. paired with a decent display the lag is imperceptible to even melee nerds, who are famously picky. make sure it's sewell, the clones are shit
>>
shit, at least for sega stuff. And ps1, but I dont know why you'd expect anything better than toaster teir
>>
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good to hear so many positives about this.
desu, i only ever used my softmodded wii for gamecube and wii games so far.
i'm definitely gonna set up some other emulators on it after reading this.. totally beats having a whole bunch of consoles hooked up at once in my small space.
>>
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>>3682506
Great for Emulators,might be a few compatiliby issues with things bast SNES level, but nothing a bit of tinkering might fix. theres also a handfull of Wii games that are worth downloading.

But ive no fucking idea where to download Wii ISO's anymore as everywhere is dead... Pic Related, all the sites i use are useless now... unless anyone has recommendations??
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>>3682528
this + dvd playback, wads and loading gc and wii games from an external hdd. It's pretty gud m8

>>3682535
good onya, can you do a comparison with a gc remote plugged in? I notice the same thing on mine and it may be a software issue. exacerbated by the display lag when hooked up to an HDTV, I only play sims and RPG because of it. I need a snes to gc controller because I dislike the gc dpad.

>>3682551
more expensive by the time you have ypbpr out of it, needs a vga daughter board, extron, umsa or Kenzei, a shinybow sb-2840 all the interconnects and some sort of enclosure

Id rather a cheap x86 desktop or a laptop with an eGPU if I was going to be fucked with doing all that.

>>3682563
CFG Loader and Dios Mios

>>3682593
I did mine online with letterbomb, super easy


>>3682698
pic related

with the proper settings not bad, this is a 10 year old lcd though and lag is too much for a crt hardware user such as myself. your mileage may vary
>>
>>3682867
Used Mega-Wii dot com till a couple of months ago, I don't know the status of all their links.
But I'm from a PAL nation and they seems to prefer PAL games over NTSC, so you decide
>>
>>3682874
you can usually force either pal or ntsc in the loaders.
>>
>>3682518
to be honest, i'm surprised no one has tried to decompile it
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>>3682583
reinstall and don't use homebrew browser; it's shit anyway
>>
>>3682596
Ps3 is fantastic for ps1. The latest firmware that could be softmodded came out in like 2011 though so you have to pay for games.
Alternatively get a psp or pstv if you are poor
>>
>>3682786
I think that the disruptive lag comes from wireless lag PLUS upscaling lag. One or the other is pretty tolerable and neither is actually pretty responsive I beat Rondo that way on my front porch TV lol.
>>
>>3682607
What about GameCube games that stream from discs like eternal darkness, is there a way to get sound from them?
>>
Has anyone here played a softmodded Wii via s video?
>>
>>3682607
I've done a few wii softmods wth wbfs managers the way people recommend. Imagine my surprise when all I had to do was just drop the wbfs file into a wbfs folder on the drive. The back up manager wasn't even needed and it saved a bunch of time
>>
>>3683248
Yes, that's how the one on my front porch is hooked up.
>>
>>3683278

I was wondering because after I softmodded my wii, the s video signal is almost unusable. It works on my commodore monitor...mostly, but is slightly scrambled and has a checkerboard pattern over the screen on regular CRTs. It isn't set to 480p, definitely 480i...
>>
I use component video for 480p. Is this superior to its s video output on wii?
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>>3683285

Component is superior to svideo, yeah.
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>>3683297
Thanks, I wasn't finding clear answers
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>>3683284
Get either a serious thick-ass multicable or a cheap cable that doesn't have a composite plug.
>>
>>3682506
>How good is the Wii for emulators?

I'll list it by experience for each one:

NES: Perfect, no problems.

Mega Drive: Perfect

Mega CD: Mostly good, but keep to in-game saves or you can fuck the entire rom. I still can't bring myself to finish Shining Force CD

SNES: Not perfect, games like Star Fox don't run at full speed from what I can tell, but everything else is fine.

PC Engine: Mixed. Most of the good games work fine, but some always soft-lock.

PC Engine CD: Dungeon Explorer II never worked for me, but the rest have been fine.

PS1: This is where it gets temperamental. Every game varies considerably, but the majority of the worthwhile titles run just fine, barring some issues here and there such as cd swapping. There is a way to get around cd swapping though, and I'll detail it for anyone who is interested.

N64: Ludicrously temperamental. A lot of the better games have a few graphical glitches but are otherwise fine. Some have major slowdown, or just outright crash. Best to check if there is a wad of a title available before trying it on here.

MAME: Generally awful, nearly always crashes. Use wads instead

Neo Geo: No point, just get a wad manager and all those Neo Geo Wads instead.


Also, here's a link to a MEGA with a ton of wad downloads:
https://mega.nz/#F!WRcEybiS!XkS89zjkXlgscw9AJjXwrQ!aAVl0RBJ
>>
>>3683310

I made my own cable and tested it on my GameCube and the s video looked great. Tried the same homemade cable in my Wii and it gave me the same garbage as the cheap chink cable.

And yea, I'm sure the cable was made properly
>>
>>3683342
Well it's not. Either that or there's a hardware failure in your Wii because composite color info is leaking into the chrominance line. There would be no reason a softmod would cause this.
>>
>>3682563
USB Loader GX if you want it to look good
If you want some advanced settings, then use CFG loader
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>>3683330
Do the Neo-Geo WADs run in 240p?
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>>3683372
Yes. All virtual console games except n64 run in their native resolutions. N64 is upscaled to 480i.
>>
>>3683354

That's the thing, I have tested this on two Wii's with the sane result.

Other than a softmod then, what do you think the problem is? Could you give me more of an explanation about the composite signal leaking into the s video?
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>>3683330
I'm retarded. What's a WAD?
>>
I've been thinking of getting a Wii specifically for this purpose, but right now I have a Gamecube with a Xeno chip.

It works great for everything up to 5th gen (barring games like Star Fox, as mentioned by another anon in an earlier post) and you can easily force 240p. Which looks fucking amazing with the component cable on an old KV-36FV310 Trinitron.

How well does the Wii do GBA? Because that's one of the main things I enjoy about my current set-up; being able to use the GBI with the Game Boy Player to play games from a flash cart. Heck, I love all the random NGC accessories. The BBA, the SD adapter, the GBA link cable that allows use of it as a controller, the Hori digital pad, and the Ascii/Sammy keyboard controller (a must for PSO GC online!!). Fucking cubes, mang. I love 'em!
>>
>>3683402
>It works great for everything up to 5th gen

I mean this to NOT include 5th gen, as they are unplayable on NGC via emulation.
>>
>>3683248
Yeah, my PVM is only composite and s-video, it looks great.
>>
>>3683402
From what I've tried of GBA emulation on Wii the games themselves run fine but kinda look like shit thanks to its low as fuck resolution
>>
>>3682506
We play melee on Nintendont at tournaments, it works fine imo.
>>
>>3683418
Sounds like you're running them at 480i? Use 240p.
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>>3683389
Post a pic of your checkerboarding. It's a holiday Saturday and I've been drinking so I'm reluctant to take the initiative/speculate in this troubleshooting exchange.
>>
>>3682928
Muh copyright
>>
>>3682824
>suddenly get the urge to hear a chiptune version of What A Fool Believes
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>>3683396
Basically a file that you can install as a channel on Wii, all virtual console games are installed with WAD files and emulation for them is usually perfect unless the WAD is unofficial
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>>3683610
...and it exists: https://www.youtube.com/watch?v=QqyJAUHcQqg
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>>3683418
I've had issues with GBA actually, all the games run at an annoyingly low framerate but not unplayable
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>>3683617
You magnificent bastard.
>>
>>3683620
mGBA runs smoother than vba. It's a shame the interface is just printf(), last I checked.
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>>3683342
>>3683389
OBJECTION!

How could you test it on a wii and a gamecube if they don't even share the same analog port?
>>
>>3683631
>Busted!
Fucking shenanigans
>>
>>3683615
What do you use to install wads? From 30 seconds of googling everything is all BEWARE YOU MAY BRICK YOUR WII DO NOT PIRATE, are they just trying to cover themselves legally (for no reason)?
>>
>>3683654
It's because wads are able to directly address the region settings and shit that the official download channel is supposed to shield you from. Basically just make triple sure the wad you're trying to install is for YOUR REGION.
>>
>>3683654
There are a lot of homebrew apps to install them, I use Another WAD Manager

They are probably trying to cover themselves but it is possible to install a bad WAD that bricks your Wii. In order to get around that you should install Priiloader first, it will let you turn on your Wii without booting the system menu, so you can uninstall any bad files. I've never had any problems though, so there isn't much risk, but still it's better to be safe.
>>
>>3683631

Because like I said, I made the cord. One end had a male s video connector which plugs into the TV, the other end was done so that I could probe around inside the gcs and Wii's video output port. Each console has a pin out for chrominance and for luminance.
>>
>>3683678
sounds like signal crosstalk from unshielded pins anon, your cable sounds janky as fuck.
>>
>>3683686

That's not the issue. The same cable produces high quality results in the GameCube. When using my cable or the one I ordered from eBay, I get the sane shitty result
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>>3683484

Here's a pic of what the startup screen looks like.
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>>3683693
It looks as though you are forcing 480p on a 480i TV. Change your output options to 480i or 240p.
>>
>>3683693
>>3683690
Your Wii is in progressive scan mode.
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>>3683725
>>3683728

Nope, that's not what's wrong. 480p can't be forced over s video.

Also, pic related is what it looks like when forcing 480p on a 480i TV. Its gotta be something else.
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Higher quality pic
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>>3683740
>pic for ants

Anyway, it depends on the TV. My Panasonic 480i set looks similarly to your tiny picture when forcing 480p, but my 480i Trinitron looks more like >>3683693.

Also, if you are correct regarding not being able to force 480p over S-Video, then I am inclined to agree with the other anons who have mentioned it is likely an issue with the S-Video cable itself.
>>
>>3683598
never stopped people before
>>
>>3683768
No but it severely limits the number of people willing to do it.
>>
>>3682928
Most of the games on the VC run fairly well on Project 64 anyway. Other than Pokemon Snap.

If it could run Conker and other Rare games perfectly, then maybe it would be worth it.
>>
How about the Zelda N64 emulator for GC? That could be a viable option on wii too.
>>
>>3683740
>>3683745
>You can't force 480p over Svideo
Ordinarily I would agree but it appears your home made cable has found a way

>This is what 480p on SD looks like
Yeah on a static screen. Motion fucks it up more.
>>
Does the Wii have VC injection for N64 games?
>>
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>>3682535

>This fucker again

There's input lag on every wireless controller, numbnuts. If you want a lag-free game get wired up.
>>
>>3683429
How?
>>
>>3682959

>PS3 is fantastic for PS1

It's really good, but it has some small in-built lag you can't do anything about. Basically, don't use it to play rhythm games.
>>
>>3683872
No. People tried it didn't work
>>
>>3683902
Its as good as it could realistically be. I would never recommend emulators for rhythm games
>>
>>3683330
>>3683402

Regarding Star Fox, it only runs slow on the basic version of Snes9x. Run it on the Snes9xgx-next core on Retroarch and it'll run perfect - or better than perfect if you overclock the SuperFX processor in options. It's best not to use Snes9xGX for SuperFX games at all, it crashes a lot too.
>>
>>3683916

I wouldn't either but they're still sold on PSN for whatever reason.
>>
>>3683894
I think it was in response to the kids that never played on real hardware or a crt claiming there was no lag on the classic controller
>>
>>3683938
I use a classic controller all the time on a CRT and if there is lag it's insignificant.

I want someone to make another webm but with a CRT.
>>
>>3683948
*Fuck it was a CRT. I thought it was an LCD. Shit memory.
>>
>>3683620
>>3683629
mGBA via Retroarch is pretty damn good. That, GB/GBC, and some arcade emulation are all I'd really recommend RA for however.

>>3683745
That's in the case that the monitor is still able to properly sync to the signal, despite being ran at twice the normal frequency.

Other sets will freak out exactly like yours does and refuse to sync at all.

I'm not sure if it's doable with the how the Wii toggles certain video outputs based on the cable connected, but there are systems that do send out some sort of garbage like that out along the composite/s-video lines when the system is put into a higher resolution mode rather than just turn them off entirely.
>>
>>3682793
>sewell
I have a problem buying from lying cunts who claim no lag on an upscaler. I also have a problem overpaying to those lying cunts. This is absolutely not the device you want.
However a cheap wii2hdmi that doesn't have an upscaler combined with a LCD with a good game mode can give you <1 frame lag.
>>
>>3682868
What game is that?
>>
>>3684130
I've had good experiences using HBC on a Wii U's vWii as well. The HDMI output is super crisp, and I typically get under a frame of lag even on my pretty average Vizio set with game mode. You know if anyone happens to have a Wii U.
>>
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>>3683179
>my front porch TV lol.
>>
>>3684371
I put a Trinitron in a vintage console that had been in my grandma's attic when she died and it was part of a Halloween display but it's just stayed out there.
>>
>>3683423
Nintendont isn't emulation you stupid fuck.
>>
>>3683948
>I use a classic controller all the time on a CRT and if there is lag it's insignificant.
Nah, you just have potato tier reflexes and probably can't see it. I also play on a CRT and the wireless input lag is laughably obvious.
>>
>>3684132
Air Strike Patrol SNES.

Unless you're using Higan>accurate on a the shadow which helps you target bombs wont show up iirc. It didn't on any of the cores I have in RA for the Wii.
>>
>>3683948
depends on the games you play too. a small amount of lag doesn't matter in most but is annoying in others.
>>
I can't get Turbo CD roms to work, but Sega CD works without issues.
>>
>>3684978
Are you using syscard3.pce with Wii Mednafen?
>>
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having trouble getting usb loader gx to use emunand for VC games, any of you anons managed to get that to work? I tried to install smash 64 but it just goes to black.
>>
>>3685295
Just install the wads with a wad manager and boot it from the regular system screen.
>>
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Does anyone here have a wad. file of Dr. Mario 64? I keep searching for it, but I get no success.
>>
>>3683771
Why?
>>
>>3683242
Nintendont works fine with ED.
>>
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>>3685628
is this shit safe? i have priiloader and everything youre supposed to have to protect from bricks. can i move the vc games to the sd card afterwards?
>>
>>3682635
if im only gonna be installing a few n64 games, is it worth my time setting up an emunand?
>>
>>3682506
It's my preferred method. Wiimednafen is fantastic for PC-Engine CD
>>
>>3686056
If you're paranoid, make a NAND backup before you install.
>>
>>3683771
oh please, it's not like nintendo ever threatened to sue anyone into the ground, like sony did
>>
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Is there a way to run N64 games on a wii in 20p mode instead of 480i? There must be a way to do this right?
>>
>>3687765

*240p mode
>>
>>3687765
Why do you want to run it in 240p?
>>
>>3687765
Are you talking about homebrew emus or the Virtual Console? Because the N64 virtual console renders in native 480i for some reason, and there isn't anything you can do about that.
>>
>>3687765
http://retrorgb.com/wiivsclassic.html
>>
>>3687812

Was talking about the VC, nevermind I guess. What about getting RGB out of a Wii? I tried with the usual euro scart to BNC adapter method, & while I can do it in a few emulators using the "force PAL 60" method, I'm getting this slight checkerboard pastern, so I don't think I'm getting real RGB out of the system. Using Component in the meantime.
>>
>>3687812
>Because the N64 virtual console renders in native 480i for some reason
If your Wii is outputting 480i, it will. If you have your Wii set to 480p, it will render in native 480p.

N64 VC games on the Wii work exactly like Wii games in terms of resolution output.
>>
>>3682506
I have a pi for emu but gonna be getting a wii for the RE/house of the dead lightgun games. Will prob install emulators on it anyways as the wii is piss easy to install/pirate for. When I find one for 20-30 I will get another.
>>
>>3682627
google, idiot
>>
Any way to uncensor the Wii virtual Console Versions of Metal Slug 3 & 4? I want my blood damn it.
>>
>>3682506
perfect for Genesis
pretty decent for SNES

>>3682868
I used my Wii as a DVD player for a while.
It sucked really badly.

>>3683330
wait, PS1 on Wii is decent-ish?
last time I tried, it was slow as shit, but this was years ago
>>
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If I swap out the dinky 500mb SD card I have in my Wii for an 8gb one so I can fit N64 wads on it will I have to re-softmod my Wii?
>>
Will homebrew channel emulators have any input if I play them with a wired gamecube controller? NES, SNES, genesis, etc
>>
>>3682551
>Raspberry Pi does exactly what it does or better in almost every situation.
Reddit Pi only outputs 480i so it's worthless for emulation.
>>
>>3688149
No.
>>
>>3688053
...try japanese version?
>>
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>>3688292
Thank you anon
>>
>>3688202
Most support the GameCube controller. You're good.
>>
>>3682551
RPi can't even run Snes9x or GPGX fullspeed
Try a RPi 3 maybe

Also, the main advantage of Wii homebrew is native 240p support... but it's only worth it if you still own a CRT TV
>>
>>3688081
>wait, PS1 on Wii is decent-ish?
>last time I tried, it was slow as shit, but this was years ago

Depends on the game. Generally though it's perfectly fine, with a lot of games running full-speed or near it, though some games do suffer.
>>
What's the best emulator for T16 on the system? Also, should I go with libretro or individual emulators (don't care about interface)?
>>
>>3691593
mednafen
>>
>>3691593
The Wii's virtual console.
>>
>>3685949
No, N64 injection doesn't work properly
>>
I am using WiiFlow. It's almost perfect but I have 2 persistent problems;

I can launch my SNES games in RetroArch's SNES9XGX-Next core via Wiiflow, works great.

But, I cannot get Game Boy games to load in RetroArch's mGBA or Gambatte cores. I can only get them to load via VBAGX. Is it possible to overcome this problem? If not, is VBAGX much worse?

The other problem is that I can't seem to load virtual console games from the emuNAND in WiiFlow. I can only get them to load from the real NAND (or from USBLaderGX's emuNAND, but I have other issues with that loader). Is it possible to overcome this problem?
>>
>>3688053
Just get Metal Slug Complete.
The JP version has classic controller support so you don't have to waggle to grenade
>>
>>3691735
What? Yes it does. The performance and success though depends on which N64 .wad you're injecting into which N64 VC game.
>>
>>3692297
ok I've somehow managed to get the mGBA and Gambatte RetroArch cores working via Wiiflow, so that's a problem solved.

The remaining issue is how the fuck to I get VC games to load from WiiFlow's enunand?
I can see them, but when I load them it just goes black and returns to wiiflow.
>>
Is RetroArch-Wii better at emulating SNES games than Nintendo's official emulator for VC games?
>>
>>3693442
RetroArch on the Wii is an absolute nightmare, regardless of the performance it's not worth using. SNES9xGX works great for 98% of the SNES library on the Wii. VC emulation is typically great, but largely indistinguishable (for 8-16bit) from the typical HBC emulators.
>>
>>3693429
SNEEK or neek2o some weird shit like that. I setup sneek with my usbloader GX and the VC games that wouldn't load worked again. I think its easier to set that shit up with wiiflow but i've never used it.
>>
>>3693482
I almost would have agreed with you about RetroArch Wii being a nightmare, but since I figured out how to incorporate it into WiiFlow, I get he performance benefits of SNES9X-Next along with a visually pleasant interface
>>
>>3693494
Is that something you can do on the SD? I thought I'd read it was USB only, and my USB is in WBFS format (I got a new one that I made Fat32 but it stopped working).
Is there a recommended guide?
>>
>>3693502
https://sites.google.com/site/wiiflowiki4/emu-nand-and-neek2o
>>
>>3693529
I followed that, and same outcome. Can select the game, then screen goes black and returns to WiiFlow.
I might just make do with running VC games from the actual Wii memory
>>
>>3693584
You gatta make sure it boots into neek mode, which is a seperate emunand. Its really dumb and most of the info on it is outdated. Usbloader gx was only updated to support sneek last year so i figure those 10% of VC games aren't worth it to most ppl.
>>
>>3693620
I don't see an explicit option for booting into neek mode. In WiiFlow's main menu I see a neek20 button but it doesn't lead anywhere
>>
Is it worth it to pay 10$ dollars for Rondo on Wii VC?
>>
>>3695034
Rondo is certainly worth $10 but there's no need to pay $10 to play it.
>>
>>3695034
It's probably worth it.
>>
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How do I get the wii to output 240p.
Please halp!
>>
>>3697182
With RetroArch or another piece of software that supports it
>>
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>>3697363
So I just need to load a rom in retro arch or is there a setting I need to enable?
>>
hoestly it SUCKS, you have to sit there with a wii mote sitting in your lap like an asshole.
>>
Is there a retroarch version that saves the resolution choices yet?
>>
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>>3682551
Can a Raspberry Pi play NO MORE HEROES?

You fucking shill, wii is superior in every way. It plays wii, game cube, AND emulates 16bit down near flawless.
>>
>>3697389
It's under video settings. It could be more intuitive and it doesn't like to keep defaults but you'll get used to doing it p quick.
>>
>>3697496
>Can a Raspberry Pi play NO MORE HEROES?
When making an argument, it's a good idea to list positives, not negatives.
>>
>>3682554
Yup, you need a HDMI to VGA converter though.
>>
>>3698314
adapter or converter?
>>
>>3698515
Neither.

You need a Gert 666 GPIO to HD15 header.
>>
I can play VC games with a PS3 controller?
I am to lazy for search a classic or gamecube one
>>
>>3697987
Fuck you too.
>>
>>3697404
>not using the gamecube ports
you can use snes to gamecube adapters
they make classic controller pro's that plug into the gamecube ports
you can boot to homebrew so you don't need the wiimote at all
>>
>>3684130
>lying cunts
What do you mean? I just bought a Sewell HDMI adapter that claimed a simple conversion to digital 480p.
>>
>>3697987

lol

You see anon, the joke derives from the insinuation of the "NO MORE HEROES" videogame being a "negative", and not a positive for endorsing the Raspberry Pi.

I think it is a very good joke and the humour is tangible.
>>
>>3697540
So I looked an I see there's a way to change the resolution under the video menu. But, how do I know which resolution to use for a game?
>>
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>Raphnet NES to Gamecube Adapter Comes in the mail
>Doesn't work

When left alone, the A button keeps being pressed by itself, like it's stuck on turbo. Any idea what the problem is? I emailed the person who makes it, but haven't received a response yet.

>Tried 3 NES controller, same thing with all of them
>Tried on another wii, same thing
>>
anyone tried emulating CPS2 on Wii? I want to emulate Super Street Fighter II Turbo, the version not on SNES
>>
>>3703360

It emulates well, it's neo geo that's fucked.
>>
>>3703326
If you have any experience with mapping traces, using a multimeter, and soldering, I would say open it up and have a look I am guessing that it was a rush job and there is probably something that wasn't properly connected, whether it be crossed with a glob of solder or whatever.

But really, quality control should have caught this. How hard is it to plug something in before you ship it out? First negative I've heard from raphnet though, and they've been around for years.
>>
>>3682596
i modded a ps2 to play ps1 and it worked pretty well, got me all the way through policenauts a few weeks ago.
>>
>>3703779
Groundbreaking shit, anon.
>>
Since we're on this topic, does anyone know how to hook up a Wii to an hdtv via component without upscaling the signal to the monitor's resolution? I want to play in 480p letterboxed, but I don't believe my tv has an option for this on analog connections. It has a point-to-point aspect ratio option for hdmi which does exactly what I want. I have a wii2HDMI coming in the mail for this purpose, but I would still like to know for my ps2 before I risk buying a ps2 to hdmi only for 480i to not work on HDMI connections.
>>
>>3687312
Nigger Nintendo has been taking down fan games left and right in recent years.
>>
>>3703818
It's your tv that upscales not the wii but unless you want to play in a little box that only takes up 1/6 of your screen (which probably isn't an option) you're going to be upscaling. Your TV should have a setting on whether to display in 16:9 or 4:3 with ladderbars though.
>>
>>3703910
I'll risk $14 on a hdmi converter then. I prefer playing letterboxed to eliminate lag and blur.
>>
>>3703931
You can put the Wii interface in 16:9 and still get Retroarch to play in 4:3. If your TV can't do integer scaling then the only way you'll completely eliminate half-pixels is to use something that can so hopefully that device will.
>>
>>3704002
My TV is 1366x768 which is good for 240p content scaled to 720p. I'm just afraid that my ps2 won't display over hdmi since 99% of games are 480i. I'm stuck with 1x integers for Wii and ps2 since nothing scales to 960.
>>
>>3703747

I don't have experience with that. Christmas rush must have let it slip up.
>>
How do you download RetroArch?
>>
>>3701805
pretty sure he's mad that they said "no input lag" even though it probably adds a few ms. as if anyone can actually feel lag under a frame
>>
>>3683330
Don't use the MAME homebrew app, most arcade games I've tried work fine on in Retroarch. I even got Battletoads to work.
>>
>>3700750
Retroarch can be configured with one.
>>
is there a dol file for mgba retroarch so i can use in wiiflow?
all I have is a dol file for mgba standalone
>>
>>3682928
it takes lots of time, for example bleamcast had it copyprotection cracked 10 years after release
>>
>>3703856
>confusing "takedown letters" with actual legal threats
a retard is you
>>
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I just dug my softmodded Wii out again because of this thread only to realize that the shitty old hdd I used to use with it seems to have died.

So it looks like I'm going to need to set things up again. Can someone point me in the direction of a good comprehensive source for the best emulators / loaders / etc and how to set them up... It's been ages since I softmodded my Wii and all that stuff has basically flown out of my memory.

Also, would a 128gb memory card be a viable option as a replacement for my external hdd? It's certainly sleeker to have everything just sitting on a single sd card.. but does the wii even read those sdxc cards? Also can it read micro sdxc cards in an sd card adapter? (for some reason they're cheaper..
>>
>>3682535
kys
>>
>>3682613

Homebrew Browser is crashing for me as well.
>>
>>3706097
Same. It stopped working for me as well. It's just a convenience thing. You can still add all those programs manually.
>>
As someone who wrote code for the wii, I can tell you it's pretty shitty compared to most everything available. You can literally run every single thing the wii can run(and more) on your psp and just use video-out. It's obvious most people posting in this thread are not nearly as familiar with the wii's disadvantages and incompatabilities, so I'll list several examples.

The wii cannot load the larger neogeo games. Not through VC or retroarch. Examples are Snk vs Capcom, Samurai Shodown V, Matrimelee, Garou Mark of the Wolves, etc etc.

N64 is pretty flawed. You might as well stick to VC. Wii64 and its variation have all sorts of bugs and slowdowns. The issues there are too much to list, just google it. Same with Wiisx. In addition to not being able to play music in any game that uses CDDA(which is a lot of games) sooo many gamed dont work or have horrible issues, much like N64. Go try FF7 or Tomb Raider, or Rayman, too many more to list.

Mame is pretty awful as someone mentioned earlier in this thread. It can only run the old versions from 2003? I think it was. So if you like pacman and tetris, youre in luck. Otherwise, dont hold your breath. SegaCD has some issues, but it works. Sega 32X will never even be able to run on the wii due to its shit PPC. No big loss there.................. Now my overall point is this. Everything I just listed, the PSP can run better(minus N64). It can run all the larger neogeo roms, all segacd games, all 32X games, it has NATIVE PSX emulation, which is damn near flawless in every regard. Even mame seemed to be as good or better on the psp. And this is just the PSP.. a portable that is now 12 YEARS old... any modern cellphone or android box or anything in the last 5 years blows the wii out of the water. Its just a fact. It is outdated and obsolete. And for those interested in vwii mode on the wiiu, just FYI not only does it have more issues that running emulators on the normal wii(random hard-lockups/blackscreens), BUT...
>>
>>3706138
the vwii actually uses a SLOWER type of memory... so things run even slower. Now it isnt a huge difference, but if you want to compare FPS in say, N64 on wii and then on vwii, its there. Also smaller things like how fast it can cache wii covers in usbloader, etc. So vwii is even worse.

Lastly, I'll say the wii was an ok emulation box in its day, I would not have worked on it otherwise in the scene back when. But I really dont see why any of you would bother these days. Anyway, hope some of this information helps you decide on what emu box u want to go with. later all
>>
>>3706142
Muh 240p.

Muh CRT.
>>
>>3706142
yeah I mean who needs SNES emulation anyway, let's try to put N64 games on it.

Don't let the door hit your ass on the way out.
>>
>>3706201
4chan: The place where facts are hated by all.
>>
>>3706162
Fucking this! I use a Game Cube though, but most of the emulators are just the Wii ports.
>>
Why i have black borders left and right in almost every Fame? (Wii/Nintendont/and few Emulators)
Im using a component cable and a PAL Wii.
>>
>>3706265
>Fame
I mean Game
>>
can anyone comment on VBA-Next vs VBAGX?

Or VBA-Next vs mGBA?
>>
>>3706138
>As someone who wrote code for the wii

Copypasting and compiling 'hello world' code does not make you anything special if you thought this would make your arguments stronger.

>It can run all the larger neogeo roms, all segacd games, all 32X games,

Last time I tried, picodrive still had many issues with sega cd (the emulator on wii is clearly better and has 100% compatibility) and 32x, also 32x is clearly not fullspeed.

In my opinion, they both have their advantages and are complementary, wii for native 240p output and psp for POPS Loader
>>
>>3706227
He is right on one point though, SNES emulation on Wii is better (more accurate and faster) than PSP
>>
>>3683330
The fucking Neo Geo emulator does not recognize any controller input. All I want to do is play Windjammers.
How easy are Wads to use?
>>
I use VBA GX on mine, the only game i've had problems with was F-Zero Climax
>>
>>3683654
Install Bootmii, and your Wii is basically brickproof. It's basically impossible to fuck up the Wii after that point
>>
>>3707220
Your insecurity is laughable. Just because you didn't do anything for the scene doesn't mean you have to be an idiot towards the ones that actually did. I have done more for the Wii scene than any of you children in here ever have for any scene. Talking to you any further would be a complete waste of my time. (already has been infact, back to your trolling now)

>>3707223

Did you notice how I didnt bother mentioning Snes or Nes or Gameboy? I figured it went without saying that the Wii emulated them very well. There is no argument there.

Enjoy the rest of your endless nonsense. The blind leading the blind.
>>
>>3707824
>being a typical coder
Things like price point and input/output flexibility are much bigger factors in hardware popularity than you seem to be acknowledging. You do seem to be aware of native backward compatibility being a desirable quality on PSP but you dismiss it on Wii and also Wii plays muh DVDs
>>
>>3682518
The Virtual Console emulator is fantastic but unfortunately we're limited to what we can inject into .wads but the OTHER emulator for N64, Wii64, is horrible. Missing textures, random lag, horrible sound. I messed around with it a little bit with OoT using the wiimote and nunchuk setup (didn't feel too bad) but once I got to the Water Temple, the constant pausing for the boots mixed with the horrible lag of the emulator made the game almost unplayable at that point.
>>
>>3706138
As flawed as Wii64 is, its a hundred times better then the PSP emulator. I'd rather play my N64 games with 20-30fps, choppy sounds, and glitched textures on a Wii than a PSP with 5-15 fps (if you have sounds turned off)
>>
>>3706138
Here's N64 on Wii64
>>
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>>3706138
And here's N64 on the PSP using the latest verison of DaedalusX64 on a CFW PSP2000 with sound off. I'd hate to burst your bubble but the PSP (in terms of N64 emulation) isn't as good as the Wii using it's shittiest emulator option.
>>
>>3683902
I wish Sony told me this before I shelled out 5 bucks for Um Jammer Lammy on the Playstation Store. Good thing it works great on my PSP though.
>>
Is it possible to play LAN with some GC isos on a couple softmodded Wiis? Few games I had a lot of fun doing that back in the day but my physical copies have long since been lost/damaged beyond repair. But I can get a couple Wiis for less than one physical copy of those games.
>>
>>3708882
Wii usually go for 40$ each but I don't think Nintendont allows LAN and I don't even think the USB port ethernet jack would work either way.
>>
>>3683330
>NES: Perfect, no problems.

Which emulator? Been a while since I've looked into this but I remember there being at least a couple and I remember a few NES games softlocking on me. Megaman 6 for example kept on locking on one of the Mr. X stages and I tried downloading the rom from a few different sites to make sure it wasn't just a fucked up rom, same results.
>>
>>3708890
FCE Ultra GX is what I use. It's been good to me.
>>
>>3701509
>they make classic controller pro's that plug into the gamecube ports

Not that anon. Never heard of this. So what terms should I search for to make sure I find this and not just a list of normal classic pro controllers that plug into the Wiimote?
>>
>>3708913
I think Mayflash makes an adapter? I'm not entirely sure.
>>
>>3708885
Wiis are around $30 a pop here. And that sucks to hear. Would like to be able to play Double Dash or PSO without having to split the screen.
>>
>>3708932
Why not just get actual gamecubes and get an SD Card to Memory Card adapter. Anon?
>>
>>3708936
>Why not just get actual gamecubes
Well those are more expensive than Wiis here, not by much but still.
>and get an SD Card to Memory Card adapter.
Had no idea these existed. Never looked into modding Gamecubes.
>>
>>3708941
SD Card to Memory Card adapters are great. If you can't afford one and you're pretty handy with solder and wiring, you can make your own adapter.
>>
>>3708941
Aw, shit, nigga. Game Cube modding is my jam. I'm very tempted to swap out my disc drive entirely for a hard drive, but for now I've installed a Xeno chip to run DVD-R so that I can load Swiss and other homebrew without using a game exploit.

Either way though, the SD adapter is clutch, and kind of the king-pin for all NGC homebrew because it allows you to save settings and other useful data like backing up memory card saves.

A Broadband adapter is also highly recommended if you have PSO (NOT PLUS!--although PLUS is nice for the included Ep. 2 quests offline and the ability to evade Belras). You can still hop onto private servers, create your own private server, and also use it to boot homebrew via an exploit. Backing up my PSO character saves was what got me into the NGC homebrew in the first place, to be honest.
>>
>>3708990
I would like a GC broadband adapter but since I never knew the things even existed until years after the Wii's lifecycle ended I can't find one for less than a few hundred dollars. Not even looking for one still sealed in the box or anything. I just want one that works.
>>
>>3708996
Oh shit! I knew about the Component cable being ridiculous, but not the BBA. That sucks.

My best advice is to just check eBay daily until you find what you're looking for though.

Not so long ago, I obtained an Official Nintendo brand SD adapter which was release only in Japan and only meant to be used with Harvest Moon to save pictures. But it works the same as any SD adapter. Anyway, the thing is so rare that most folks don't even know it existed, and I snagged it for $70 USD.
>>
>>3709004
ebay is the only place I see them pop up and I've never seen one go for less than $200. I actually did see one out in the wild but it was still over $200 because "That's what they charge for on ebay"
>>
test
>>
>>3708996
>>3709004
>>3709048

So I just checked eBay, and there were 2 BBA's from JP listed for less than half of the NA ones. A BBA is a BBA. All the NGC components are interchangeable and not region specific, even if the games are.

I know this because I imported various JP controllers, cables, and an Indigo Game Boy Player to match my console.

Drop $40 for the BBA before it goes. Fucking free shipping too.
>>
>>3707824
>I have done more for the Wii scene than any of you children in here ever have for any scene.

So, what homebrew did you wrote?
>>
>>3705601
From what I remember, 2gb SD is recommended but I've been using a SanDisk 32gb sdhc card and it works just fine
>>
>>3706389
VBA gx was a laggy garbage experience for me. No GBA games ran at full speed. Tried mGBA and it was like a godsend. GUI is not as nice but damn, it runs GB, GBC, and GBA really well. Also has nice features in turns of resolution and scaling
>>
>>3711114
http://wiibrew.org/wiki/User:Arikado#Contributions
>>
>>3712468
Any plans to fix the music in WiiDoom?
>>
>>3683693
wii pinout is retarded, i got something like that when i tried to make a a cable for mine, there's like two pins on the wii end you have to solder together otherwise you'll get your picture.

It's why all those those multi-av cables for the wii have a little selector for "composite/svideo or component". 360 cables do the same thing.
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