>the second level switches to a top-down view
>the shoulder buttons are used to turn
>the jump button now makes you crouch
What were they thinking? Literally the most unintuitive gimmick level in classic Contra. It even looks like shit.
>use L and R to turn around
>unintuitive
You might have cognitive problems.
>>3601942
Yeah it is when you're looking at your guy from above. Compared to for example turning with the d-pad (like in any sensibly designed top-down shooter) and maybe using the shoulder buttons to lock your aim in one direction and sidestep. They already got it right in Super C.
It was pretty impressive for its day. Maybe it's a problem if you're playing shared screen co-op (can't remember if it was Mode A or B), but I never had an issue in single-player or split-screen co-op.
>>3601935
>i'm a dumb faggot
>>3601935
>unintuitive
Unrelated comment here but one guy on the cover is obviously based on the poster for Arnold's Red Heat.
But does anyone know who the """inspiration""" for the other guy is? Is it some B-movie action star?
>>3601935
Is it me or this cover is kinda poorly drawn?
> discount bin gook Arnie with huge eyes, broken nose and a flat head top
> Arnie Jr. with a duckface and lips all bloody from biting them
> Muscles lack half tones and look quickly drawn in watercolor
I honestly expected better
>>3602610
Dolf Lundgren, maybe? Has the same bright lips.
I'm glad Hard Corps got rid of gimmick stages.
>>3602647
>implying
>>3602653
There was only one of those. In past Contras there were at least 2 gimmick non-sidescrolling stages.
>>3602667
>gimmick
They're gameplay variety, not "gimmicks".
Contra has cabal-style stages, what's "gimmicky" about Cabal?
Alien Wars has top-down shooting, what's gimmick about that kind of gameplay? inb4 mode7, visual effects have nothing to do with gameplay.
>>3602693
LOOK MAH MODE 7!
>>3602707
Would you rather not have some Mode 7 in it and just the base game?
But muh Mode 7.
First Contra has the worst gimmick stages. Super C and Contra 3 are fine, I don't mind them.
>>3602753
>Metal Slug is superior to Contra
>>3602693
>>3602753
>not knowing Contra came out before Cabal
>>3601945
Considering Contra requires you to dodge lots of bullets on the move I'd rather have all my directional movement in one location rather than awkwardly jump from d-pad to shoulder buttons nonstop.
>>3602753
>30FPS style over substance garbage is superior to Contra
LMAO!
>>3603360
>console kiddy trying to start shit
Metal Slug is the King, deal with it.
>>3603363
>console kiddy
Not him but please try not to be retarded.
>>3603258
What the fuck? You can't control the shoulder buttons and d-pad together? Are you retarded?
>>3603426
No you fucking idiot it's just less clumsy having to press the shoulder buttons to strafe left and right in conduction with pressing up and down on the d-pad to move forward and back instead of having it all be on the d-pad. You're not going to be turning as much so it makes way more sense to have it all be on the d-pad.
>>3602981
Where did they imply Contra came out after Cabal? Lately you're posting that penguing without really having anything to make fun of, penguingposter.
>>3603375
There are more console Contras than arcade Contras, though.
>>3603375
Don't fucking delude yourself, everyone played the NES versions of Contra and Super C.
It was pretty much Mode 7 porn
Those levels aren't very fun. I liked the overhead stages from Super C a lot more.