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Which pixel art style does vr prefer? The detailed and stylized

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Thread replies: 91
Thread images: 22

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Which pixel art style does vr prefer? The detailed and stylized one from the left, or the simply/minimalistic from the right?
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Now with zoom
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>>3593094
Overall I like detailed, but both can look good.
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And of course there is also the convoluted western style.
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>>3593115
>And of course there is also the convoluted western style.
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>>3593094
For fighter: Detailed
For shmup: Detailed
For RPG: Minimalistic
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Both work

I mean FF4&5 are good looking games but 6 is leagues ahead
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>>3593094
Both depending of the art direction and kind of game you're going for.
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>>3593167
>>3593190
In your opinion, do you think both styles are suited for more modern times? Sometimes it looks like pixel art cannot avoid the nostalgic tag.
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>>3593115
>convoluted
Quit using random derogatory terms to describe anything that isn't made by your slant-eyed gooks.
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>>3593203
Not him but I think both styles can still work. I know this game got a lot of hate, but I loved the way it looked.
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>>3593203
I'm >>3593190

It's very subjective tho, but both can work just depending on how good you are.
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>>3593226
Who was hatin' on Fez? Show 'em to me. I'll fuckin' clobber 'em!
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Depends. Detailed can look good, but a certain point it just looks like a muddier version of what could have been a higher resolution image. For instance Donkey Kong Country suffers from the jpeg effect when blown up. One of the few older games where I think putting a gentle blur helps the overall image.

Simple art styles like Mario, Zelda, and Earthbound in contrast look perfectly fine at any scale.
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>>3593243
>when blown up
This only happens if you're a stupid emulation fag or LOVE the input lag of HDTVs. Sometimes both.
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>>3593234
Fez is fucking shit. Phil Fish is fucking shit. Enjoy your non-game made by a non-developer who pissed on the work of the few competent people in the team to hog "online glory".
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There is merit to both, but most people prefer detailed. In most pixel art threads people only talk about the biggest, most detailed sprites of the late 90's like Metal Slug, Rayman and Lomax. 16-bit rarely gets mentioned and don't even try 8.

>>3593115
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>>3593279
I didn't stat the thread shitting, friend. The CRT insecurity patrol had to get the ball rolling.
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>>3593281
what exactly are you getting at here? tone down the rage and actually make an argument please.
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Doesn't matter as long as the artist knows how to draw.
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>>3593285
There's a good bet he's just trolling and parroting common Fez hate. That's what about 95% of the response for it was like on most forums. Phil Fish really didn't help matters in being really annoying even by comparison to other French Canadians. But I loved it.

Also many people thought it was supposed to be a platformer or action game like Cave Story and compare it to those when it's really a puzzle game.
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>>3593285
>>3593292
Yeah that's what I was doing, it's the most common reaction around.
Personally I don't care about it either way.
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>>3593292
I bothered to go out of my way and read some of the negative reviews, most of them did actively compare it to cave story, which is unfair. I also saw a few that said it's puzzles were too complicated. I feel like if you can't play fez casually, and get frustrated or enraged, you probably have issues.
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>>3593301
It's a weird game, I fault no one for not liking it. I think it was marketed badly though and I can totally see someone who got it thinking it was like Cave Story with some perspective gimmicks feeling short shrifted.

>>3593313
To be fair, some of the puzzles took some thinking and if you don't take notice of things like >>3593226 it would seem obtuse. It's what I loved about the game, but also many people who got it at least initially weren't expecting that kind of game.
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>>3593094
Honestly I think the one on the left looks awful. I hate that OTT anime art-style, for me it ruined series which formerly had beautiful visuals, like Castlevania and Metroid.
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>>3593234
People were hating on the creator for being incredibly arrogant moreso than the game itself
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>>3593094
The one on the left is infinitely better looking. However it does possess a problem It's harder to see things for me. So I'd opt for the right. Practicality tops all in my book.
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>>3593226
>>3593234
>>3593292
fez is so simplistic that it gets gross. He could have put some fucking effort into it, but he sold it as the minimalist meme
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>>3593094
detailed and stylized, undoubtedly
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>>3593378
Pretty much this, Fez is a decent game but the creator is a cock.
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>>3593094

I prefer the detailed in games like Secret of Mana/Seiken Densetsu 3 where fighting is action oriented but your skills and magic still decide most of it. Full action RPGs works better with the minimalistic because you need to be able to determine at once if something is harmful or decoration.

Going to full text command battles I think those should stay on the minimalist side too, it's closer to the original table top RPGs with stats to keep track of and you don't want lots of crap distracting you.

In short, detailed is good when you have time to enjoy it, it shouldn't get in the way of gameplay.
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>>3593221

But it looks pretty horrible.

Only exception I can think of is Heroes of Might and Magic 2, and maybe something like Warlords 3 Darklords Rising, it at least looks ok that way.
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>>3593261
>This only happens if you're a stupid emulation fag

2xsal filter will fix that, do you even know how to use an emulator?
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>>3593094
Somewhere between those 2 pics.
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>>3593654
>2xsal filter will fix that
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>>3593094
Why did you use that ugly recolor version of SD3?
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>>3593665

It does for 99% of games.

Maybe pre rendered games don't, but I'm no fan of that style so it's not really something that concerns me.

Street Fighter looks great.

Pic is Super SF2 Turbo with 2xsal mode in 400% zoom.
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>>3593234
I think Fez is interesting in some aspects but still a shit game

You have this boring-ass first playthrough that takes a couple of hours and only then does the interesting part of the game open up to you. Considering you get a fly cheat in the second playthrough it almost makes me wonder why he bothered putting in platforming at all. Fish could've easily made Fez an ARG or straight up puzzle game instead.
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>>3594258
>it almost makes me wonder why he bothered putting in platforming at all.
It's called a crutch, like the EZ Gun in Metal Gear Solid 3 or the cape in that one Mario game. Don't want it? Don't use it.
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>>3593094
More often than not, left. Chrono Trigger is still the pinnacle of RPG spritework imo. FF6, Star Ocean, DQ3 SNES, Rudra, all great stuff.
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>>3593094
Detailed, but with a less shit palette.
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>>3593685
AHAHAHAHAHAHAHAHAHAHAHAHHAHAAHAHAHAHAHAHAHAAHAAAAAAAAAAA
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>>3594285
t. triggernigger
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>>3594285
I don't think you can compare CT to SD
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>>3594748
And why not?
And by the way, if you're going to post comparisons, might I suggest NOT using romhacks?
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>>3594913
Because, obviously right looks better. And i'm using google images, which i can't see how does it render the comparison unfair.
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>>3594285
CT has always looked ugly to me. It has moments where it looks okay, and the environments can look okay, but it looks pretty rough around the edges and I don't think you can deny that.
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>>3593094
I definitely prefer the less detailed ones like Super Mario World, but I have a soft spot for Secret of Mana.
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>>3594919
Not played either and those look like they could practically be from the same game to me. One definitely doesn't look much better than the other.
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I can go with anything as long as it does the job good.
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>>3594941
then that's your opinion, and you can deny that, because CT is well animated and actually damn good looking compared to nearly any other SNES game.

there are a few games that stand beside it or just over it in spritework and animation quality, but not many, so I'm not sure how you come to this conclusion, other than you are being a CT hater or you just haven't played many SNES games
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>>3593094
It depends on the hardware, stylized looks much better on low color hardware like the NES.

4th gen consoles and above have enough color counts for detailed graphics, both styles can look nice on them.
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Going to ask this here. What is the green shit on the table? Is it supposed to be food?
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>>3595642
Just a plant
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>>3593094
Depends on the game. As long as it looks good overall, then I am ok with it.
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>>3593137
Those dave perry games are awful to look at. (and play)
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>>3593094
Square's spritework is terrible, very noisy.
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>>3594919
I prefer the image on the left. The color palette on the right makes no sense.
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>>3596026
Shut your mouth.
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>>3596026
Don't worry Anon, you're still young and will learn the error of your ways.
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>>3596037
FF1 is basically a glorified NES game graphically, its still got that very "FF1-3" look to it, they got slightly more refined with FF5 and by 6 and CT they were pretty solid
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>>3596048
I meant FF4 rip
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As a standalone piece of pixel art, the left.
As a game, the right.
It's cleaner and there's no clutter.
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>>3596047

He's wrong about the look, but the gameplay on those games I wouldn't call solid. They were mostly acceptable. The controls and camera were never a a tight as the best of the genres they tried to emulate.
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>>3594748
They look like they are from the same game, just a different area with a different party.
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>>3595642
It's a roulette wheel.
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Depends on how big the image is.

For a small size like the OP image, I prefer the right since there's clarity.

For larger images, the left looks better like in >>3593096. My eyes have to do less work to try to make things out.
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>>3593137
>what the fuck can I stand on: the game
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>>3596037
You are posting the first game square did for the snes. Why don't you check out treasures of the rudras?
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>>3593685
That looks awful wtf
No filter looks best because it doesn't make the sprites look like someone took the smudge tool and went to work on them
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>>3595642
It's a bowl of fruit, what else?
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>>3593234
A lot of people were, back in the day.
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>>3594913
>>3596118
CT fanboys are pathetic. And blind.
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>>3593319
> if you don't take notice of things like >>3593226
and if you're not a native English speaker, it's far less probable that you know the pangram
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>>3593203
I don't understand why this couldn't have had hand drawn art instead
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>>3596993
>CT fanboys are pathetic. And blind.
I played neither. I don't even like JRPGs.
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>>3593094
Any kind of pixels Nina had been drawn on
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>>3596993
Not even remotely close. I like SD3 more, but I can easily say they're comparable.
Grow up, child.
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>>3594748
The right one hurts my eyes. Contrast is too much.
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>>3595642
Fried pepe is a cultural dish in Hyrule.
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>>3597120
>BoFII Nina artwork
>BoFI gameplay
retarded
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>>3598518
>Tales of Autismia: the post
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>>3597547
I like it best when it's served rare
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>>3596026
Awful good you mean.
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>>3599201
>Mememaster: The Faggot
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>>3593094
doesn't matter. As long as it's 2D and doesn't exceed 5th gen capabilities everything is fine. Some may prefer to say 4th gen tho.
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>>3593094
Mana has always had an amazing art style.

Nails the fantasy perfectly. It's just the little touches, the kind of crooked mailbox. It's detailled, but doesn't look messy or busy.
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SD is perfect, probably the best looking game of the system. I don't if it is because of the colors, but not even FFVI can top it.
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>>3593283
Faxanadu despite being so hard was a beautifully detailed game for 8 bits.
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>>3600571
>faxanadu
dat music...
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>>3593221
Do you not know what convoluted means?
Thread posts: 91
Thread images: 22


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