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Yeah, if you're a cuckeroni that uses composite and

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Yeah, if you're a cuckeroni that uses composite and stretches games to 4:3.
>>
Nobody in their right mind would use composite. Even RF is better.
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>>3429696
>even RF is better
That being said, most people here use RGB or HDMI for the NES. Yeah, the stretching is still an issue, although the NES Mini is going to fix this.
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>>3429696
RF is modulated composite.
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>>3429705
>The NES mini will fix it
Yeah for the 30 games included maybe. I'm willing to bet it'll have their virtual console darkening filter too.
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>>3429696
You know RF modulator uses composite as an input?
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>>3429765
It won't. Look at the NES Mini commercial, testaments from the developers and the SNES VC games on the 3DS eShop. Nintendo is learning from their mistakes.

The NES Mini has been confirmed to hold a 2GB Hard Drive, which is more than enough to store every NES game ever made once it gets hacked.
>>
>>3429705
>most people

'Most' of us aren't willing to put a PPU emulator in our NES/Famicoms and pretend that it's an authentic experience. NES generates composite, period. Anything else is literally emulation.
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>>3429770
>>3429705
Who the fuck except normies would use an NES mini?

I use a Raspberry Pi with a DS3 and HDMI to RGB on a Sony CRT and a Nvidia Shield on my big TV, perfect for anything until/including the fifth-generation.
>>
>>3429779
Anyone who's actually a gamer would. Fags who just whine about video games online will use a Pi.
>>
man look at that zelda2 pic... its like... completely unplayable!
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>>3429770
Where was the 2gb hard drive comfirmed?
>>
>>3429784
Define gamers? Why use an locked down shitbox like the NES Mini instead a more powerful and tweakable platform like Pi or an Android minicomputer?
The NES Mini is even worse idea than Wii Virtual Console...

Actual gamers would use a real NES, but stacking 10 consoles around your TV is pointless if a dedicated emulation machine can fix all the problems.
>>
>>3429784
>Anyone who's actually a gamer would.
topkek, it's just a gimmick for Nintendo to make more money off weeaboos and normies who don't know better
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>>3429797
Retro gaming is a totally normie hobby, not your secret club
>>
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>mfw kids born in the mid to late 90s try to tell me how to play my video games using emulation and screenshots of SD software displayed on HD screens.
>>
>>3429805
In a school of 800 people, only 20 were interested.

Most people under the age of 25 don't even know what a NES, or even a SNES looks like if it's shoved under their noses.

Maybe retro gaming like Xbox coinops and Wii Virtual Console, then yeah.
>>
>>3429789
By confirmed the other guy means one article posted it with no sources
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>>3429805
you are deeply, deeply in denial
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>>3429821
http://www.target.com/p/nintendo-entertainment-system-nes-classic-edition/-/A-51431883
>>
>>3429813
Can you tell us more about your experiences talking to normie classmates about retro gaming?

Should I start a new thread so we can all share stories?
>>
>>3430259
Not classmates, I set up a room in the school I used to go with shitloads of old consoles as a gift for the school, where students can play at recess and after lessons, it has newer consoles now too, but I started with just retro ones.
>>
Reminder that RGB modding your console is exactly the same as using a filter on an emulator. Composite is what the developers intended.
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>>3430271
this is why genesis is god tier. No modding required for rgb.
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>>3429640
I thought the NES sprite colour limit was 4? Why was Link's sword so confusingly skin-coloured?
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>>3430270
Why did you cast precious pearls before swine?
You had to know they would get stolen by chavs to sell for drug money or some fat cow headmistress would trip over the cables and bring everything crashing to the ground.
>>
>>3430291
that his penis
>>
>>3429640
>4:3
>stretched
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>>3430341
non

square

pixels
>>
>>3429779
>Raspberry Pi
Why do people keep namedropping this all the time the past month?
>>
> cuckeroni
have we reached peak cuck?
>>
>>3429831
Wow. It's a link to Target. That leads to nothing.

Fucking amazing.
>>
>>3430346
autistic shills who want to make diy retron5
>>
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>>3430271
>enabling RGB support that's available on most retro consoles is the same as using a filter on an emulator
>>
>>3430394
Not my fault you weren't fast enough before they took the page down.
>>
>>3430608
>on most
But not on NES.
>>
>>3430305
We don't have that kind of shit here,
>>
>>3429640
What people in this thread aren't realizing is that back when what we consider retro games were a new thing and things like the NES were just hitting the market, nobody gave a shit or probably even knew about composite or aspect ratio or any of this bullshit you argue about, they just plugged in the console and played the fucking games. So yes OP's picture still holds up.
>>
>>3429705
>>3429764
>>3429769
You fell for it.
>>
>>3430346
>all the time the past month?
It's being namedropped every since it was released. Stop being retarded.
>>
>>3429640
Daily reminder that Nintendo themselves loved pixel art and thought the image on the left is what Link optimally should have looked like.
>>
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>>3429696
>>
>>3430271
Except pretty much every form of output is derived from RGB. RGB modding is just getting the true picture from your console.
>>
>>3429765
Do you get a star everytime you suck a dick?
>>
>>3430790
PC-FX for example outputs s-video and composite off chip, nowhere to tap RGB from.
>>
>>3430341
Yes, it's stretched. The NES is 256 x 240 and 4:3 is 320 x 240.
>>
>>3429770
>The NES Mini has been confirmed to hold a 2GB Hard Drive
Why would it?
>>
>>3430863
Okay but what about consoles worth owning?
>>
>>3430886
I have no idea. That's just what it said.
>>
>>3430886
Why would it not?
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>>3430916
Because it only has 30 NES games.
>>
>Nobody in their right mind would use composite.
I use composite for retro systems. Works fine for me.
>>
>>3429823
No I think you are. When you can go to Walmart and buy t shirts of your hobby, it's normie. Sorry. You're generic
>>
>>3431992
Oldschool CGA computer games were designed to be displayed on composite monitors, they use dithering tricks to extend the colour pallete, more than doubling the available colours, so if you're not using composite, you're legit retarded.
>>
>>3429640
I always see that sword as a dick.
>>
>>3432032
I don't have any old-school computers that do CGA, but I was aware of that fact and you are correct.

For me, composite is perfectly fine since I don't put my eyeballs right up against my CRT when I play retro games. From 6 feet away the difference in quality between composite and something like RGB isn't really noticeable.
>>
>>3432047
can't unsee
>>
>>3430783
lmao at the American composite fag.
>>
>>3430291
4 including a transparent color. You get 3 real colors in a palette. But since every 8x8 sprite piece can use different palettes, and there are a generous 4 palettes available for sprites on the screen at one time, they could have made the sword different without a lot more work.

The Mega Man technique (different colored sprite put ontop of the rest for his face) might not have been viable here without flickering/slowdown because you can't have more than 8 of the 8x8 spriteblocks on a single scanline.
>>
>>3429640
>if you're a cuckeroni
>cuckeroni
Nigger.
>>
>>3432532
>Americlap

Nope, Yurop and I got my lovely SCART output.

I'm just pointing out how objectively wrong you are.
>>
>>3430287
you dont have to mod a snes either. unless you get a mini.
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>>3429789
It wasn't. That anon is tragically handicapped.
>>
>>3431148
>>3434832
At this point a 2G drive is probably as cheap or cheaper because of bulk buying than a 1 or 500mg one.
>>
>>3429705
>That being said, most people here use RGB or HDMI for the NES
Lol delusions
>>
>>3430716
This is Nintendo Power dumb fuck an American magazine. What about all of the other artwork that was hand drawn wouldn't that be how Nintendo wanted him to look like and not some random American sprite artist for the PC? Do you seriously think they or anyone for that matter can even draw how it would appear on a CRT? You're sources are shit.
>>
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>>3435634
They tried a bit here, actually. Sorry the late 80's, early 90's love of pixel art by Nintendo upsets you so much.
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>>3435645
The pixel art themselves don't upset me it's just not by Nintendo so you can't use them as confirmations that these images are how they should be seen in game.
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>>3435652
Nintendo Power (at the time of these calendars) was published by Nintendo. Of course the promotional art they made was official. Claims otherwise by people who simply don't like pixel art or don't want to acknowledge it's importance to early video game art and design are ridiculous.

Even though most screens at time weren't capable of displaying them well, optimally Nintendo always wanted you to be able to see the pixel art.
>>
>>3430271
N I C E M A Y M A Y
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>>3435695
Wrong actually. While yes some official art was used it was mostly American original art that catered to how the gray boxy NES was commercialized in the west. Most of the time the official art was pasted into from other sources and such. A publisher is different from the author and artist so don't combine all three. It is not to say that NoA didn't know what they were doing per say hell Minoru Arakawa was head when NoA was first established. It was purely choice that made how the NES was to be seen in the states taking little influence style wise from other american videogame consoles but adding in their own little flair in the mix.
>>
>>3429640
>cuck
>on /vr/

Please no.
>>
>>3429813
>>3429809
pure autism
>>
>>3436402
>>cuck
>>on /vr/
Found one right here.
>>
>>3429696
>>3429705
>>3429764
OP pic is RF
>>
>>3429640
>left twink rawk out with cawk out
>right twink rawk out with cawk out

how did parents not flip their shit over this?
>>
>>3429640
>Using RGB on NES
Have fun with your inauthentic color palette
>>
>>3430271
>Composite is what the developers intended.
No it wasn't
Kill yourself poorfag
>>
>>3429640

>made this image half jokingly a year ago
>posted it once to /vg/ and /vr/
>reposted endlessly since then here and on twitter
>>
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Does this trigger you?
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>>3437241
How it's meant to be played™
>>
Confused and curious lurker here. There is a list of terms being discussed in this thread that appear to share the same 'class', so to speak:
1. composite
2. RF
3. RGB
4. HDMI

What is the subject of that list?

Also, can you use filters on an emulator to approximate the graphical effects of using each of those, as I am inferring from >>3430271 ?
>>
>>3437937
They're cables. Composite is the yellow, white, red and has pretty bad quality. RF mushes all of that in one so it's the worst of them. RGB transmits the red, green, and blue channels separately and is the best-looking one. HDMI is some HD shit I dunno.
>>
>>3438096
Clarification: the cables are colored yellow, white, red, not the signal.
>>
ANALOG
RF is coaxial and combines audio and video into one signal, yuck
composite is the yellow cable, combining chroma and luma into one signal, not as bad as rf but not great
S-video, seperates luma (brightness) and chroma (color) into 2 signals, pretty damn nice desu

RGB seperates chroma and luma to 3 spectrums Red, Green, Blue. There are variations for the sync type used
DIGITAL
>>3438096
hdmi is digital, it can do rgb or ycbcr (digital version of ypbpr/component)
>>
this thread sucks and this nu generation of gamers blows goat penis
>>
>>3429640

You're still using the word cuck? Dude, give it a rest.
>>
>>3438412
I use it because it's hip and the kool kids over on Reddit use it.
>>
>>3435571
>500 milligram hard drive
>>
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>>3436401
Then explain why when they show the game graphics in the manual for the Famicom versions of their own games they show them as clear pixels with sharp edges.
>>
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>>3438528
Not just Nintendo first party games either, it was common for a lot of games on Famicom.
>>
>square pixel autism
>>
>>3429813
>Most people under the age of 25 don't even know what a NES, or even a SNES looks like if it's shoved under their noses.
Are you sure? Or is this just some muhlennials shit you're pulling?
>>
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Wait... so you guys are telling me this is no way to play the nes?
>>
>>3440786
Not him but, I'm dating an older gal, and her friend's son (18 y.o. who works at a local gamestop) thought my snes was an nes. Just an isolated incident yes, but I wonder I would bet the vast majority wouldn't know
>>
>>3434740
>Nope, Yurop and I got my lovely SCART output.

That no console shipped with, other than a few france-only Sega releases, and the Saturn which was returned by half the people in the UK because they couldn't use SCART with their TVs.
>>
>>3435634
American opinions are worth more than japanese opinions because we have freedom and they have to do whatever the emperor tells them so fuck you commie,
>>
>>3441125
I know, when I let my wife's son in the cuckshed he can't even recognize the megadrive and calls it a playstation.
>>
>>3429779
>RPi
This garbage is a joke because no HDMI compliant display will ever scale the game natively without expensive upscalers. Build yourself an i3 rig with a GTX650ti and 6GB of RAM and you'll be able to emulate up to PCSX2 and DEmul.
>>
>>3441162
Not him but Italy here I clearly remember my Playstation using it.
Our SNES instead shipped with a RF cable but we had a SCART cable because my father thought it mattered and I remember my N64 using a SCART cable.
My cousin had a Saturn and it used a SCART.

My MEGADRIVE instead had RF.
>>
>>3441116
Just do what you like.
It doesn't matter what the developers intended, only that you enjoy it.
>>
>>3441362
Megadrive, SNES, C64 all came with RF out of the box. Saturn came with SCART.

I didn't have a Playstation and N64 so I don't remember what they came with, but I knew a guy who imported a USA N64 and used a SCART cable with it - dunno if it had RGB or Composite only though. Not that that matters with the N64, you get a smudgy shit on the screen either way because of the texture limit.

SNES had pretty damn good RF output tho. Looked almost as clean as composite - radical difference compared to what, say, the C64 had.
>>
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>>3429640
>>
>>3429640
yeah, because every body had HD LCDs back in the 80s
>>
>>3429640
the average consumer used composite for everything back then. Judging by your post, you are part of that average population.
>>
>>3441350
You know the RPi can output 1080 and then put CRT or scanline filters over right
>>
>>3441976
are you kidding me? it's NOT about the filters. DVI and VGA are the only outputs that don't add in any post-processing keeping input delay at a digital display's minimum. It's the reason why every video card in existence has used these two outputs as their main output. Where emulation is concerned, you do not want to add any more input delay than there already is.

Regarding scaling, RPis can only output in HDMI which adds in post-processing intended for upscaling DVD films but does not work for gaming. I'd be happy with native DVI output support since it doesn't suffer from that shit.
>>
> all those people discussing things they don't understand in the slightest

Your hobby is consumerist shit, and your legends come from marketing materials.

Old consoles had resolutions that were smaller than those in decades old analog TV standards. You are implying that hardware made for analog TV somehow couldn't handle smaller bandwidth signals. This is stupid.

First, do you really think that microcomputer architects made proper circuits to convert digital buffer to analog video signal with all the proper frequencies, etc.? They just used a pile of hacks and hand-tuned delays to generate something that worked with as little components as possible.

Second, analog TV sets, from tuner to beam and screen, can be considered one big filter that has a certain inertia and partially fixes or highlights those irregularities.

Then we have an interference in the cable that completes the scheme.

Digital tuners in modern devices have ADCs that sample signal values at certain rates and can produce different results with non-standard, or standard but non-TV signals.
>>
>>3436418

>these posts anger me
>I know, I will use that "autism" buzzword /v/ uses, whtever it means
>>
>>3442072
Post-processing that can't be switched off is a problem of certain TVs with certain inputs, not output devices.

They have been making video cards and monitors with HDMI and DisplayPort connectors for years, check the stores once in a while. No delays whatsoever.

They also can transmit the very same signal “native DVI output” transmits. Have you never seen DVI-to-HDMI adapter?

And, of course, output device has no way to know whether the frame data came from DVD or not. How do you even play a motherfucking DVD on that thing?
>>
>>3430716
I want to pet this Aquamentus
>>
>>3429640
the game on the left IS how the games look like you idiot. if you ran a game like terraria or shovel knight on the same tv you would obtain the same effect as the right.
>>
>>3442471

The difference is that Terraria and Shovel Knight were being developed and displayed on HD screens, while 80s games were developed and displayed on SD screens.
>>
>>3442476
okay? both of those games have 4:3 resolution options for example among others, run it on a crt then
>>
>>3438528
>>3440283
Cause they can't simulate how they would be translated on screen. If you look at the pseudo 3D games on the SNES it was clear that the developers didn't want each pixel to be seen because on a CRT it creates the illusion that it is actually 3D. I guess sure Nintendo did want sprites to be seen as sprites but not as sharp like on an HDTV because it just shows it's limitations more.
>>
>>3442647
>but not as sharp like on an HDTV because it just shows it's limitations more.

Disagree 100%
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