A man said this about Chrono Cross when it came out.
>Chrono Cross totally rocks! The game mechanics can be described thusly: Take every system Square has ever made, throw them into a blender, squeeze in some cool element stuff... which is a LITTLE like LoD's, put it on full frappé. Amazingly enough, it's simplistic, strategic, and fun. Heck, I don't even really miss EXP, MP, or the initiative meter. Oh, and yes, it DOES have the same feel as Chrono Trigger.
Can he still be right about this or would even he change his mind and become embittered with CC over time?
>>3420698
It wasn't in a review actually.
I loved Chrono Cross's battle system. It encouraged strategy and collecting of abilities over straight EXP grinding. My only complaint is the battle music is absolutely horrible (in a game with an otherwise god-tier OST) and some of the spell animations could get exceedingly lengthy and were unskippable.
>triggerniggers
>>3421201
Kind of unusual to expect someone to go into Cross not having played CT first. Even the lovers of CC.
>>3421161
>My only complaint is the battle music is absolutely horrible
kill thyself
>>3421252
He's right. It's like the screeching of 10 banshees
CC's battle theme is a remix of Radical Dreamers' battle theme.
Still, it gets old REALLY fast. Easily the worst thing about the game.
CC had some of the best spell animations ever