>$700 in 1993
>every other console was $250 or less
What were they thinking?
>>3299643
I remember the CD-i demanding a similar price when it first came out. I can remember as a kid going into Montgomery Ward and playing that Zelda ripoff game and being blown away by it for some reason. I begged my mom for a CD-i all the way up to Christmas as I was continually told that it was too expensive. I got my SNES that year. Thank god they inflated the prices of those shitty cd based consoles..
>>3299643
That people would pay it. It's funny as hell, because I remember those, the CD-i and other systems over $400 and laughing.
The 3DO, CDi, Jaguar, and even Saturn were all premature. They were released when the 4th gen systems were still going strong with no signs of stopping.
The PS1 and N64 were the only consoles of that generation that ever had a chance because they were released when people were finally ready for new consoles.
>>3299643
They were trying to sell it in the same way Sony was trying to sell the PS3 in 2006. The 3DO was marketed as an all-in-one premium entertainment system for adults.
>>3299643
Trip Hawkings' rationale was that the 3DO wasn't strictly a video game console, but was aiming to be an all-purpose multimedia device that could play audio and video CDs, hence the high MSRP. It's not that different from the excuse SCE tried to use to justify the PS3's high launch price.
>>3299685
Except the Saturn launched on the same month as the PlayStation in Japan and only a few months earlier in North America. The Saturn had its share of problems: one of them being was that Sega was competing with themselves by releasing the 32X almost at the same time and the other was the fact that they rushed the U.S. launch to get a head start on the PS, but the 16-bit consoles were already being put to pastures by the time it came out.
>>3299643
>hey, people will pay $700 for a VHS, why wouldn't they pay it for a video game console
>>3299695
I'd say more accurately they were trying to appeal to the LaserDisc market. The 3DO was a giant miscalculation right from the start.
>>3299695
If you had a $700 VCR then you got ripped the fuck off.
My mom never had $700 to her name at any point during my childhood.
>>3299702
In 1993 sure. Not when they came out though.
>>3299701
Nah, that would be the LaserActive, Pioneer's short-lived LD player that could also play Genesis and TG16 carts and discs with the required add-ons.
>1993
>$700
>average game looked like this
Absolutely top kek.
Was it true that some games wouldn't play on some models?
>>3299714
You mean nearly 20 years earlier? Nobody was willing to pay $700 for a VCR when the 3DO was released.
They probably thought it would be a Veblen good (for those who don't know the term, this means that the high price is a cause of the high demand).
>>3299643
3DO was never advertised as a video game console.
>>3299717
The modules that slot in that bay for different functionalities gives me a tech bonar.
>>3299717
As a collector of LDs, Genesis, SCD and PCE that console is a wet dream for me personally. Too bad they typically sell for $400-$500 with the modules.
>>3299643
Works for all applel products since 2010
>>3301574
>>3300156
>Too bad they typically sell for $400-$500 with the modules.
That's much cheaper than their actual MSRP. I remember the LaserActive itself with all the modules cost a lot more than just buying a stand-alone LD player and the consoles separately with all the CD-ROM add-ons. But hey, at least you get to play Road Blaster in its proper resolution.
>>3299840
>>3299717>I missed out on a free laseractive on CL