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Do you prefer when the handheld version of a game is an exact

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Do you prefer when the handheld version of a game is an exact port? Or when it's a completely different game all together?
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>>3284017

in general, when they are completely different
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>>3284017
Port, preferably with some additional content.
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I like the cutesy, chibi take on a game for handheld ports. Pic related.
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>>3284017
Different game, it makes it worth trying out both of them.
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>>3284017

Different. It usually can't come close to the console original, so why even try? Try a different approach to the IP.
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>>3284017
I'd prefer if games wouldn't get "handheld versions". Make handheld games, make console games, make them tight, and fuck IP
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enhanced ports like square's wonderswan ports are good. also different games, too. ie daikatana.
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>>3284246
>>3286706

Some of these alternative names would be an improvement, but it is a mistake to replace “intellectual property” with any other term. A different name will not address the term's deeper problem: overgeneralization. There is no such unified thing as “intellectual property”—it is a mirage. The only reason people think it makes sense as a coherent category is that widespread use of the term has misled them about the laws in question.

The term “intellectual property” is at best a catch-all to lump together disparate laws. Nonlawyers who hear one term applied to these various laws tend to assume they are based on a common principle and function similarly.

Nothing could be further from the case. These laws originated separately, evolved differently, cover different activities, have different rules, and raise different public policy issues.

For instance, copyright law was designed to promote authorship and art, and covers the details of expression of a work. Patent law was intended to promote the publication of useful ideas, at the price of giving the one who publishes an idea a temporary monopoly over it—a price that may be worth paying in some fields and not in others.

Trademark law, by contrast, was not intended to promote any particular way of acting, but simply to enable buyers to know what they are buying. Legislators under the influence of the term “intellectual property”, however, have turned it into a scheme that provides incentives for advertising. And these are just three out of many laws that the term refers to.

Since these laws developed independently, they are different in every detail, as well as in their basic purposes and methods. Thus, if you learn some fact about copyright law, you'd be wise to assume that patent law is different. You'll rarely go wrong!
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>>3284246
>>3286706

In practice, nearly all general statements you encounter that are formulated using “intellectual property” will be false. For instance, you'll see claims that “its” purpose is to “promote innovation”, but that only fits patent law and perhaps plant variety monopolies. Copyright law is not concerned with innovation; a pop song or novel is copyrighted even if there is nothing innovative about it. Trademark law is not concerned with innovation; if I start a tea store and call it “rms tea”, that would be a solid trademark even if I sell the same teas in the same way as everyone else. Trade secret law is not concerned with innovation, except tangentially; my list of tea customers would be a trade secret with nothing to do with innovation.

You will also see assertions that “intellectual property” is concerned with “creativity”, but really that only fits copyright law. More than creativity is needed to make a patentable invention. Trademark law and trade secret law have nothing to do with creativity; the name “rms tea” isn't creative at all, and neither is my secret list of tea customers.

People often say “intellectual property” when they really mean some larger or smaller set of laws. For instance, rich countries often impose unjust laws on poor countries to squeeze money out of them. Some of these laws are among those called “intellectual property” laws, and others are not; nonetheless, critics of the practice often grab for that label because it has become familiar to them. By using it, they misrepresent the nature of the issue. It would be better to use an accurate term, such as “legislative colonization”, that gets to the heart of the matter.
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>>3284246
>>3286706
>>3286712
>>3286715

Laymen are not alone in being confused by this term. Even law professors who teach these laws are lured and distracted by the seductiveness of the term “intellectual property”, and make general statements that conflict with facts they know. For example, one professor wrote in 2006:

Unlike their descendants who now work the floor at WIPO, the framers of the US constitution had a principled, procompetitive attitude to intellectual property. They knew rights might be necessary, but…they tied congress's hands, restricting its power in multiple ways.

That statement refers to Article 1, Section 8, Clause 8 of the US Constitution, which authorizes copyright law and patent law. That clause, though, has nothing to do with trademark law, trade secret law, or various others. The term “intellectual property” led that professor to make a false generalization.

The term “intellectual property” also leads to simplistic thinking. It leads people to focus on the meager commonality in form that these disparate laws have—that they create artificial privileges for certain parties—and to disregard the details which form their substance: the specific restrictions each law places on the public, and the consequences that result. This simplistic focus on the form encourages an “economistic” approach to all these issues.

Economics operates here, as it often does, as a vehicle for unexamined assumptions. These include assumptions about values, such as that amount of production matters while freedom and way of life do not, and factual assumptions which are mostly false, such as that copyrights on music supports musicians, or that patents on drugs support life-saving research.
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>>3284246
>>3286706
>>3286712
>>3286715
>>3286719

Another problem is that, at the broad scale implicit in the term “intellectual property”, the specific issues raised by the various laws become nearly invisible. These issues arise from the specifics of each law—precisely what the term “intellectual property” encourages people to ignore. For instance, one issue relating to copyright law is whether music sharing should be allowed; patent law has nothing to do with this. Patent law raises issues such as whether poor countries should be allowed to produce life-saving drugs and sell them cheaply to save lives; copyright law has nothing to do with such matters.

Neither of these issues is solely economic in nature, and their noneconomic aspects are very different; using the shallow economic overgeneralization as the basis for considering them means ignoring the differences. Putting the two laws in the “intellectual property” pot obstructs clear thinking about each one.

Thus, any opinions about “the issue of intellectual property” and any generalizations about this supposed category are almost surely foolish. If you think all those laws are one issue, you will tend to choose your opinions from a selection of sweeping overgeneralizations, none of which is any good.

If you want to think clearly about the issues raised by patents, or copyrights, or trademarks, or various other different laws, the first step is to forget the idea of lumping them together, and treat them as separate topics. The second step is to reject the narrow perspectives and simplistic picture the term “intellectual property” suggests. Consider each of these issues separately, in its fullness, and you have a chance of considering them well.
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>>3286706
>>3286712
>>3286715
>>3286719
>>3286723
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>>3284194
>first major experience to SNK fighting is through NGPC
>all of the music from the arcades and console versions always sounds "off" to me
Fucking hell. Worst feeling.
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>>3284017
When they're completely different if they're unable to emulate the original perfectly.

Enhanced ports are good too.
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Different. There's a chance you will end up with several good games rather than one. Bonus points if the game genre is completely different.
Thread posts: 16
Thread images: 4


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