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/CRT/ Thread - Stabbed Through the Heart

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Thread replies: 563
Thread images: 123

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Previous thread: >>3182268

This thread is for the spirited discussion of CRT displays - Televisions, monitors and projectors used for the playing of retro games!

>Try to keep it /vr/-related: Nothing past 5th gen(+Dreamcast). Slight OT might be okay if related to CRTs (E.G. 16:9 compatible models, flatscreens, etc.) Systems with backwards compatibility are also pretty safe territory, assuming you're focusing on the older games. PC CRTs are also a-ok.
>Produce OC! Get out your real cameras and take beautiful pictures of your CRTs displaying recognizable characters with the kind of beautiful accuracy that brings tears to the eyes of young and old alike! If you take 100 photos, at least one of them will turn out alright! (maybe)
>Try to be as detailed as possible when asking info on a specific model. As always, google is your friend, and we are your friends with benefits. Older archived threads aren't a bad place to look either.
>Share appreciation for others choice of technology and personal philosophy of gaming. As always show courtesy in your discussion and moderate yourselves first.

Discussion of video processing and scaling devices is okay, but try to keep the focus on CRTs and CRT accessories

CRT Pastebin (WIP): http://pastebin.com/1Ri5TS3x
S-Video Pasta: http://pastebin.com/rH2h6C7W
Thread Survey: https://docs.google.com/forms/d/1PhdXJYwA8xModrTV1Yt-i1tvNgwiagpeBx0m_xNIVtc/viewform?edit_requested=true&fbzx=9009823977812318933
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>>3194473
kya i want to play games in your creepy wood paneled dungeon
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>>3194475
I don't have a PVM so yeah. Thanks for the tip anyway.

No my main concern is getting Retroarch Wii to not fuck up with the core configs. I swear, Retroarch Wii is so shitty I should just use dedicated emulators instead. And yeah I'm running 480p so I'll give that a shot.
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>>3194473
remove a few items and make it grainy and that looks period correct as a mofo. also grime as fuck, I like it.
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>>3194473


It kinda looks like x is fucking him desu
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I wish I was lucky enough to stumble upon a free pvm like you assholes.
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>>3194503
Looks like a Micro-oven/
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>>3194479
It looks like the kind of place you'd have bought a CRT at an estate sale in the 90s. It'll actually start being fashionable again soon IF the carpet gets changed and a LOT more light gets in there
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>>3194506
Looks like a smallish portable with an integrated VHS

>>3194503
I like it. Will it run on 12v? Does the VCR still work?
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>>3194516
Not sure about the 12v, but the VCR still works beautifully.
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>>3194503
that looks rad as fuck
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>>3194520
Does it have a "DC in" jack?
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>>3194534
Not him but no, it doesn't
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Which CRT has the best scanlines?
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>>3194735
that is a very big question. All results will be Sony PVM
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>>3194735


20"+
apeture grill>shadowmask
higher tvl=thicker scanlines


scanlines are a meme.
>>
Sony's patented aperture grille displays are more bright than CRTS offered by competing companies.

Does they mean they have worse black levels than shadow mask designs?

What about glare? Does aperture grille have more or less glare?
>>
>>3194479

Creepy is a word used by women to describe a man that is lacking sex appeal.

The word you're looking for is spooky.
>>
I have been using a CRT TV as a display for my emulation computer for a few months now.

Suddenly the TV makes loud humming noises and does not stop unless I mute the TV or disconnect the audio cable from the computer.

What causes this and how do i fix it?
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>>3194735
Multisync monitors usually have very thick scanlines being able to also do higher resolutions. My nec has very thick ones.
>>
>>it's a ground loop or short, i'd try a different cable first
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>>3194848
Black levels are the same. Glare is the same although Sony has proven to have some of the best anti-glare coatings. Flat screen CRTs offer a surface more able to avoid reflection at the cost of corner geometry and weight.

The somewhat lower precision of shadow mask is seen by some as "softer" which isn't particularly something you want when looking at pixel art. One negative worth mentioning about aperture grille is that it does have somewhat visible fine vertical wires in the tube to strengthen the grille. Most people easily ignore them but there's probably some autist out there that can't stand them.
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>>3194852
Is it?
>>
How come some older tubes are more grayish when turned off and the newer ones?
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>>3194873
*than the newer ones
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>>3194873
It's the coating
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>>3194735
If by "best" you mean "thickest", the sharpest CRT suitable for retro vidya is the Sony BVM 20E1U or it's regional cousins. That's 1000 TVL on a 4:3, 20" tube. There was an even finer aperture grill CRT manufactured, but it was only used on one late model of computer monitor and I don't remember the details.

The best scanlines are the ones on the game you're playing, anon.
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yeah buddy
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>>3194765
>higher tvl=thicker scanlines

Is that true? Why would the horizontal resolution affect the vertical thickness of scanlines?
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>>3194503
>panasonic

How is that a PVM?

>>3194473

Is that a giant stain under the middle TV?
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>>3195005
No one said it was a PVM

but yes panasonic professional video monitors exist
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>>3194871
No seriously when a male says creepy instead of spooky it sounds just like if he says あたし instead of わたし.

I think if we're going to be retro game enthusiasts we should adopt retro gender norms and not modern SJW rubbish.
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>>3194873
I remember reading about this on Wikipedia. Here:

"Another change that was widely introduced in the early 1970s was the use of a black material in the spaces around the inside of the phosphor pattern. This paint absorbed ambient light coming from the room, lowering the amount that was reflected back to the viewer. In order to make this work effectively, the phosphor dots were reduced in size, lowering their brightness. However, the improved contrast compared to ambient conditions allowed the faceplate to be made much more clear, allowing more light from the phosphor to reach the viewer and the actual brightness to increase.[17] Grey-tinted faceplates dimmed the image, but provided better contrast, because ambient light was attenuated before it reached the phosphors, and a second time as it returned to the viewer. Light from the phosphors was attenuated only once. This method changed over time, with TV tubes growing progressively more black over time."

https://en.wikipedia.org/wiki/Shadow_mask
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>>3194547
PAL a shit.
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>>3194849
Well i can hook the RPI on the monitor then, so i can make an monitor exclusive for gaming.
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>>3195014
Or maybe you should stop letting a fringe culture you obviously hate define your vocabulary.

No seriously.
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>>3195014
You're a huge faggot
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>>3194992
240 resolution on 480 tvl=every other line scanned
240 resolution on 900 tvl=2 lines scanned 2 skipped. is how i believe it works. the more lines skipped the thicker the blank area or "scanline"
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>>3195005
>stain
Yes, from some type of chemical I believe. There's also paint there as well. The entire attic could use a considerable amount of work, but is probably the last place that'll ever see it unless I do it myself.

>>3194510
Agree completely. Especially on the light, that photo was taken with flash even. Only light in there is from a single incandescent bulb of maybe 60W or so.

>>3194479
mite b cool
Need to get better seating up there; As it stands, I've got the choice of the floor or a desk chair. A nice comfy chair or couch would be great.

>>3194490
If I get around to moving the Wii up there tonight, I'll see if I can come up with decent settings for 480p. Main issue will be matching it up to a Game Boy Interface baseline.

That's honestly why I don't use RA for anything unless I have to; I'm considering seeing if I can get it set up to have several different versions of it configured ONLY for 1 system each. No idea how well that'll work though.

>>3194992
Higher TVL sets tend to have guns capable of focusing better on a given spot of the screen so as to actually make use of the finer aperture/dot pitch. This applies to both the horizontal and vertical axis, so when you're already doubling up fields to only use a smaller portion of the screen (240p) there tends to be a larger gap between video lines(what scan line actually/originally refers to, the video portion rather than the gap).

For example, the FW900 when displaying 240p@120hz has stupidly large gaps.
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I drove past two smaller CRT's by a house today and stopped by to check them out. One was a shitty small TV with RF only, but the other was an Amiga Monitor (The same model as pictured). I might have taken if not for the fact that it's been raining literally every day for the last week. Just wondering if I missed out on anything, would this have been worth having for /vr/? Was there any feasible way to fix it? Would I have even been able to hook up say a VGA->Component adapter and use it like that?
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>>3195449
Well, most of the monitors from this era have digital RGB inputs, which are about useless for retro vidya/general use, unless you're into the 80's/early 90's computer scene.

It would be a top fucking notch composite/S-Video monitor though. You'd need an adapter for S-video.

If it's just rained, there may be hope. Dry it the fuck out and see if it works.
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>>3195421
>No idea how well that'll work though.
The issue here would be changing the folder paths for each of the versions, since Retroarch makes it's own folder in your SD card.

Anyway, I need to get around and see what Wii emulators are the best for each system.
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>>3195461
amiga was analog RGB.
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>>3195461
As that one shows, it has a switch for going between analog and digital RGB.

You'd need the exact model number to know exactly what it supports, but the Commodore/Amiga monitors of the 80s can be quite nice.
If it actually was a 1080, it definitely supports both digital and analog, as well as S-Video.

Even if it did get rained on, so long as it wasn't holding a charge and/or had power running through it, it's possible that it could still be salvageable.
http://gona.mactar.hu/Commodore/monitor/Commodore_monitors_by_model_number.html

>>3195487
I'm aware. Likely be more of a hassle than it'd be worth.

For Genesis/SMS/SCD/GG, Genesis Plus GX is as good as it gets. Using the RA core for it is just adding another hurdle to just playing the games.
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>>3195497
Thanks.

After fiddling around with the setting a bit I got Retroarch's main config to be the one I use for GBA games, somehow. I'm not going to fix that for now and just use Retroarch for GBA.

What do I use for Snes? I noticed Retroarch has a new core that's apparently made for lighter machines like RP.
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>>3195421
>For example, the FW900 when displaying 240p@120hz has stupidly large gaps.
indeed
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My BKM-10R arrived last week so I can finally control my monitor. Guts pic, nothing really special. Sony loves them H8's. Also, to prevent the ferrite from bouncing around, they used that nasty foam that degrades instantly rather than just tying it down.
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>>3195510
And now I can get RGB in, and adjust geometry. The BVM has a zillion soft convergence adjustments, and it's a good thing because with scanlines so sharp you could cut yourself, it really matters.
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>you will never be this chill

also sorry about the moire
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>>3195502
I've got SNES9x GX for SNES, but haven't used it in forever. I've heard of complaints about it pertaining to input lag, but can't say anything on it personally
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>>3195517
What game is that?

>>3195532
Will give that one a shot. Seems like I don't have all that many options to begin with.
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>>3195536
Gleylancer

nothing like a qt retro waifu to get replies desu
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>>3194503
That monitor looks like a microwave. I love it.
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>>3195578
Very vaporwave
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>>3194852
>>3195014
not this shit again
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>>3195504
that is ridiculously sharp
does it look "too sharp" in person?
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>>3195030
Your post a shit

Don't get this rubbish started again. Let's stick to discussing physical hardware m'kay?
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>>3195504
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>>3195687
it does, but at least brightness is right, unlike scanlines filters.
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>>3195395
Errr, TVL is horizontal, and the 240 in 240p refers to vertical resolution. The scanlines are thicker on a high-TVL tube because the individual phosphors are smaller and better defined. They light up nice and bright, but don't smear into their neighbours or neighbouring black space as much. That increased definition means thicker black lines between the signal lines.
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>>3195736
How far from the monitor are you?
Does it seem any less noticeable when you're further from the screen?

>no brightness loss
well yeah because it isn't drawing black lines on top
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>>3195925
about 50-60 cm for that pic. I guess getting a bit further would work a bit better however image is still ultra sharp
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>>3195771
>>3194765
>>
When I turn on my CRT, and the image comes into display, at first it appears very bright and kind of gray tinted as if my settings were wrong. However, after a few seconds the image slowly returns to its normal self. It's almost like if you had a Polaroid photo and watched it develop, it's kind of Milky at first and then it turns into the photo you want. Is there something wrong with my set?
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>>3195983
That's pretty normal tbqh so long as it only takes a few seconds.

Has it had regular use or recently come out of storage?
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>>3195993
Yeah it only happens for the first few seconds. I just picked it up at Goodwill, it's a 2004 machine, but I have no idea how often it was used. Goodwill was running their Yule Log loop on it in the store.
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>>3195965
well, i missed that. But it doesn't change the explanation, and the post i was referring to is still bunk. The TVL doesn't match up to pixels/dots/lines in the image, and it's not meant to. Otherwise position and sizing controls would step in increments even with dials. In fact, the whole system is analogue.
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>>3195995
Its fine its just where it degausses every time you turn it on.
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The moire is always on the right and I don't know why.
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>>3196707
Nice pr0n game, dude
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>>3196712
I think you meant ENLIGHTENED CHINESE CARTOON SHOOTER
>>
Does anyone here have experience with Panasonic Tau flat CRT TVs?

How do they compare with Sony WEGAs?
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>>3195461
>>3195497
It's a 1080.
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>>3195504
A 17-inch 1280x1024 monitor is probably better for this since the dot pitch isn't as small.

Dell e771p at 480p with inserted black lines and maxed color intensity, with a small amount of added signal blur.
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>>3196787
What will you give me for an Apples to Apples comparison?
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Hey there /crt/

I'm trying to hook up a PC to my CRT.

I bought an UMSA (pic related) but it evidently isn't as easy to use as I had hoped.

ArcadeForge themselves suggests using "Soft15Khz" which is a Windows program, so what do I do if I'm using Ubuntu?

I guess what I'm getting at here is this:

I understand I need a 15Khz signal coming out of my laptop, is this possible with a ThinkPad T500 running Ubuntu? How can I do this?
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>>3197040
That's a cute little thing. Someone here might be able to help you but you should probably also ask on /g/. We don't use Linux as much as they do because the emulators are better on Windows and frontends are neater. Theoretically you should just be able to manually set your refresh rates though if I understand correctly.
>>
I was walking through a Savers and found a flat-screen Sony Trinitron from 2001. 16-18 inches, 16 bucks, so I brought it home. Heard that Trinitrons are pretty good for games, or is it something that everybody says that actually isn't true?
>>
I have a Sony PVM 14M4U. It's got RGB on the back, and next to those three plugs I've got "EXT SYNC". I'm assuming this means CSYNC, is that right? Does this mean that I absolutely have to use the EXT SYNC with RGB, or can I do sync-on-green, or sync-on-luma, or something?

I'm asking, because I would like to get a cable for PS1, and was looking at this: http://www.ebay.com/itm/201402911327?rmvSB=true . It has sync on luma. Do I need to strip sync into CSYNC (as in: do I need a sync-stripper?), or can I just use a cable like this: https://www.retrogamingcables.co.uk/sony-pvm/sony-pvm-scart-converter-bnc ?

I'm new at this, and would love some help/advice. My ultimate goal is RGB from SNES, Saturn and PS1 (at least to start). I have the audio worked out, but need help with the RGB.
>>
>>3197040
Linux is pretty easy if you're comfortable with the command line. Unlike Windows, it'll work with basically any video card. I've tested with my Thinkpad W540. First, generate a modeline, with e.g. lrmc or cvt:

lrmc 1280 240 59.94 -ntsc
Modeline "1280x240x60.05" 24.293698 1280 1312 1424 1544 240 245 248 262 -HSync -VSync

Then, you use xrandr to add the mode, attach it to a port, and turn it on.
xrandr --newmode "1280x240x60.05" 24.293698 1280 1312 1424 1544 240 245 248 262 -HSync -VSync
xrandr --addmode VGA1 "1280x240x60.05"

and finally enable the output
xrandr --output VGA1 --mode "1280x240x60.05"

If this is unclear, use Google, there's plenty more information.
>>
>>3197105
Fantastic thank you! I've been reading some posts in ubuntu forums that seem to be doing very similar things. I may be using Ubuntu but I will be honest it is because I am cheap not clever.

In any case I think I understand what's being done here and the command line isn't too discomforting.

If you wouldn't mind though could you please help me to understand the 15khz part?, for example, should I use a command like this:

lrmc 1280 240 15 -ntsc

Or am I overthinking/misunderstanding?
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>>3197084
You can actually just use a shit common American PS2 component video cable on a PS1 or 2 plugged directly into the RGBS ports via RCA to BNC adapters. Switch the PS2 into RGB (not even an option not to be on a PS1) and it should work. So far I haven't encountered an PVM that can't take composite as sync
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>>3197129
You can copy and paste the example Modeline I generated with lrmc for starters in that post. The -ntsc flag tells it to generate a 15.734kHz mode. The other parameters are width, height, framerate. There are also other online modeline generators you could use too. I should probably write an actual document at some point.

side note: you can double check the horizontal frequency in the mode line by dividing the clock rate by the clocks per line. e.g. for the example, 24.293698 MHz / 1544 = 0.015734 MHz = 15.734 kHz.
>>
>>3197143
I tried the component cables on the PS2 (PS2->Component Cables->RCA/BNC Adapter). I can leave it in component mode and PS2 and PS1 games work just fine. When I put the PS2 into RGB mode the screen says NO SYNC and everything goes nuts. I've tried fucking around with the monitor's buttons ("LINE / RGB" and "EXT SYNC"). When it is displaying correctly the screen shows "COMPONENT" in the corner for a minute.

When I tried on my PS1 (same cable chain), I get color, and the audio works fine, but the sync is still all messed up. Again, I tried fucking around with the buttons to no avail. From what I'd read online, I didn't think the PS2 component cables worked with the PS1. I'm using Sony's official PS3 component cable. Am I missing something simple, or do I need to go the SCART route I asked about above?

(Thanks for the help, by the way.)
>>
>>3197156
I really appreciate the help, if you were to write a doc I'm sure it'd be greatly useful.

That said, I feel like I must still be missing something. Could I be having problems because the SCART is running from the UMSA into a SCART to Y-U-V box?

My Audio is coming through loud and clear through the UMSA but my TV simply displays nothing, using the modeline you provided.
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>>3197180
Oh shit! I've got a picture! I simply had to apply the new modeline a second time to get it to stick, it is however coming out quite orangey...
>>
How do modelines work on Wayland?
>>
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>>3197182
So we've moved way forwards here! Pic related.

I have some more questions though, the image is considerably more orange in hue than it is on my laptop's LCD - is this expected? What's the best way to adjust the color? I'd prefer not to do it on the TV because my consoles look perfect as they are

Also hopefully you can see things are looking a little bit "squished" horizontally (especially looking at the mouse) - is this expected?

Just want to be sure that I've got this right.
>>
>>3197172
The PS1 and the PS2 in RGB mode output RGB signals without any sync. When the PS2 is in progressive scan/480p mode it outputs the sync on the green signal. I don't know whether your monitor supports 480p mode, you can check its user manual.
Many monitors can sync with composite video or luma while others can sync with composite sync only. If your monitor can only sync with composite sync you'll need a sync stripper or tap composite sync from the board.
In any case you need a cable that carries both the color signals and the sync information. The regular component cables only carry the color signals so they don't work. If you find a cable that in addition to carrying component it also carries composite or s-video you can connect either composite or luma to the ext sync terminal and it should work. If you have an older PS1 with the RCA outputs on the back you can just get sync from the yellow jack.
Otherwise you can wire your own cables or buy pre-made. Almost all pre-made cables use console connector-SCART and SCART-BNC breakout.
>>
>>3197143
So... those have 4 lines for video? I've never seen one that did. But i've never really looked either. I do know the original Xbox component cables had a switch that meant you could have either Composite vid or Component, but not both.

>>3197084
You need some form of sync, but that PVM isn't picky about where it comes from. If the PVM is set to RGB mode, it will *not* take sync from the luma or composite video ports. However, there's nothing stopping you using either composite video or luma for the sync signal. Just plug one of those into the EXT SYNC spot, and make sure the sync button on the front face is set to external.
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>>3197205
Gotcha. So the component cable worked with progressive scan (so I must have sync on green on my monitor), but RGB is a no go with that cable.

I want to use SNES, Saturn and PS1. SNES and Saturn support CSYNC, but PS1 is SYNC on Luma only. I can buy RGB SCART cables with CSYNC for the SNES and Saturn and use a SCART to BNC adaptor and have no problems. To use the same SCART to BNC adaptor with the PS1 cable, I'll either need a sync-stripper, or a cable like this one: https://www.retrogamingcables.co.uk/sony-playstation/sony-playstation-1-2-ps1-ps2-rgb-scart-cable-lead with the optional CSYNC mod. Is all of the correct?

I'm US and my gear is NTSC. SCART is the connector standard, but is not tied to PAL or NTSC, correct? In other words, I don't need to worry about a cable's country of origin (so long as it is EUROSCART, not JP21). Is that right?

And last: where's a decent place for cables? Retro Gaming Cables seems good, but I'm US and shipping's not cheap. Retro-Console-Accessories seems good on Ebay. Any experience/input?

Thanks again for your awesome help!
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>>3197250
They have the three lines for component plus a yellow composite like this one. These cables will often also have multiple inputs as well. Just make a habit of grabbing them whenever you see them at thrift stores.
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>>3197254
>So the component cable worked with progressive scan
I don't think the PVM-14M4U supports progressive scan. I think it worked in component mode because in that case the sync comes in the same cable as the luma signal (which is usually a green connector)

I don't know much about pre-made cables because I wired my own and my PVM can sync from composite video so I just connect the composite signal to sync.

Yes, SCART is a french standard that handles audio, video, and some automatic selection of features (like RGB mode, widescreen mode, bidirectional signals to interface with set-top boxes). Usually pre-made cables disregard most of it and just carry the colors, sync (with stripper or not, though a cable with a sync stripper may not work with an actual SCART tv), and select RGB, in case they are actually connected to a SCART connector in an european TV. They also have the proper termination for each console, some need capacitors, others resistors, etc.
If you wish to wire your own I used the info in this website:
http://members.optusnet.com.au/eviltim/gamescart/gamescart.htm
I used the pinouts and required capacitors/resistors and ignored the SCART connector.
>>
>>3197197
Not sure about the color, laptop screens generally have a rather cold color temperature. It could be one of the converters you have in between?

You can apply color correction in Linux, though I'd suggest you first try out an emulator or two and see how they look.

The squished screen is intentional - the resolution of 1280x240 is "ultrawide", and your emulator will need to compensate (retroarch can, for example). You can find information about this around the internet - it's identical to the situation with CRT Emudriver.

The reason for it is that most computer VGA outputs have a minimum clock frequency, which implies a minimum resolution. Because 240p is quite low, you need to crank it up horizontally to make it work. 720 wide is probably the minimum. One nice thing about the high resolution is it gets you nice scaling for various systems that have nonsquare pixels.
>>
Quick question gents. Do you think this HD CRT is worth saving from being donated to the local food bank? Samsung TX-T2793Hu
>>
I meant TX-T2793H. No u.

>>3197385
>>
>>3194473
ugh, why you got your tvs on the floor B, what if your house get flooded. Do you sit on the floor ? Don't you like having the screens vis-a-vis you face ?

Weird setup B
>>
>>3197391
It's his attic let's hope his attic doesn't flood
>>
>>3197378
Ah, okay, I'll need to keep reading up on this, although what you're saying makes perfect sense.

Although emulators are certainly on the table for the near future a main goal is to watch videos, specifically movies and such, fullscreening with VLC as this setup is, well, definitely doesn't look right.

Any tips to this effect? Can I tweak VLC to "compensate"?
>>
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>>3195005
he didn't say it was a PVM. He said he wished he could get a free PVM.

>>3194503
If you can come to me in northeast indiana I have a 20" PVM-1944Q I don't think I really need. :\

pictured: panasonic bt-h1390yn
>>
>>3197453
Just so no one else bothers with this - I figured it out.

Just needed to alter VLC's monitor pixel ratio value.

Thanks for all the help I got in this thread though, you guys are truly masters of your craft.
>>
>>3197495
Cool. Bonus command if you hit some app that can't handle custom aspect ratios:

xrandr --output VGA1 --scale-from 320x240

which basically makes a 320x240 desktop but scales it up to the output res. Of course, it's not as good as setting your app's pixel aspect ratio.
>>
Got this old Panasonic CRT working after soldering on an IEC outlet to it. Works, convergence is a bit off but that should be easy enough to fix. Does have some issues where the image is mildly warped in the center, but not really something you can see on static images and barely at all when playing games.
Doing back and forth tests with the NES I have here and my PC going through a VSC 150, it's obviously much clearer and nicer from the NES directly. Are all downscalers gonna have some amount of filtering on them that keeps them from being pixel perfect. I've tried dozens of different graphic settings on the PC and VSC, but nothing seems to get rid of the minor wiggle the image has along with everything just looking blurrier, no matter if it's a game or video or whatever. Have I just not found the right settings yet?
>>
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>>3197391
>crt's on the floor ermahgherd

If it was a basement and it floods, the TVs will probably be alright if you let them dry out really well. I'd not touch them for a few days though.

Pictured: all of my collection besides the PVM-1944Q.
>>
>>3197507
Oh, and the Toshiba 27A42 isn't in that pic either. It's over to the left.
>>
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>>3197505
Whoops, image got eaten.
>>
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>>3197520
That monitor looks really cute. Can I get more pics? :D

The back, too, maybe.
>>
>>3197505
I am not familiar with the VSC 150, but there are basically two things you want:

a) 1:1 vertical resolution scaling, e.g. 1 scanline to 1 scanline. You'll need some sort of integer scaling option in your emulator for this, where it centers the image and draws black on the top and bottom.

b) Horizontal, assuming you are 640+ wide, has a few options. Bilinear will be very blurry but smooth. Nearest will probably have some shimmering effects scrolling unless you have a very high resolution. The 'Pixelate' shader in Retroarch is a good fix, it will blur less than bilinear but won't shimmer. I've seen this scaler go by many other names, but it's basically a box filter 1 display pixel wide.
>>
>>3197528
Sure, I can take some sometime.
>>3197538
When settings are correct on the PC / Scan Converter end, does it not really matter what the settings on the TV itself are?
>>
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>>3197505
I know nothing of scalers.
Do all inputs show this 'wiggle'?
Can you get a better pic so I can see what you mean by 'wiggle'?

>>3197572
Settings might matter - depends which settings you are talking about on both ends and what needs to be accomplished.
>>
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Leon is depressed. Leon wants a new job but lacks the skills for the information age, poor Leon.
>>3197528
this is the mitsu console, tube seems worn or in need of adjustment.>>3193403
>>
>>3197598
Looks okay to me but I don't actually know how it's supposed to look. I only own two PSX games - Parasite Eve and FFV.
>>
>>3197538
What the pixellate filter actually does is to interpolate (bilinear-style) horizontally while maintaining nearest-neighbor scaling vertically.

So you might find a scaler called something else with the same effect. Blargg's NTSC filter does this, too, so if you can set it to the 'RGB' mode that filter is a good substitute if you only plan to scale to 2x.
>>
Out of curiosity, for a small project I'm considering taking on are there SCART Y-Splitters?

Not a switch (google sure likes to mix these up as I can only find switches when I google splitters).

What I'd want to do is plug one device (or a switch) into two different displays.
>>
>>3197657
No, it's a two dimensional filter:
https://github.com/libretro/common-shaders/blob/master/retro/shaders/pixellate.cg
Though if you are vertically 1:1 it becomes a 1D filter. It looks very different from bilinear - it treats the input as steps rather than discrete points and uses a window size scaled by the output rather than the input.
>>
>>3197391
see
>>3195421
Current choices are either desk chair or floor. Planning on getting a small couch or comfy chair soon.

>>3197713
I'm sure you can find them, but you'll likely end up getting signal reflections as well as a darker image due to attenuation. What you'd want to do to get around this is get a distribution amplifier of some sort.
>>
>>3197590

Hot damn I'm ready to play Mother 1 on my CRT. It looks fucking great in your setup. What's the word on NES/Famicom RGB? I've looked at the NESRGB board, but it's on the upper end of my confidence with modding shit. How is it on the Famicom 1?
>>
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Yeah buddy
>>
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>>3197718
Hm, I stand corrected.

>>3197743
I don't use RGB on my famicom because it outputs decent video already and the NESRGB has all terrible inaccurate color palettes.

This is composite video. My monitor would support RGB, but I just don't think it's worth it when the colors aren't even right. If it had Nestopia's "canonical" palette it'd be worth it.

The mod for composite is easy if you do it without replacing the RF modulator board, but harder if you do since you have to then replace the power supply too. It's hard to eliminate the jailbar pattern from the original famicom but possible. I have them MOSTLY gone but not entirely, and I'm happy with it because I love the famicom aesthetics and they are hardly noticeable.

Pictured: AV mod the simple way.
>>
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>>3197743
>>3197864
The hard method here. Did this most recently. Hard because you have to build a new voltage regulator for it, too. It's hard to get decent cooling in that tight space.
>>
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>>3197743
>>3197864
>>3197893
Note that a lot of people disagree and say the added clarity is worth losing any and all color fidelity. I disagree since the NES already outputs really fucking good composite.
>>
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>>3197864
>>3197893
>>3197938
>any and all color fidelity
Have you seen the new pallete?
New on the left/old on right.

It's pretty much perfect from what I understand. It what I was waiting for before I order a NESRGB. Just doing a bit more research before I spend the money.
>>
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>>3197945
tell me more about this 'the new palette'.

I don't know which mega man game that's from but I can compare it to nestopia canonical if you can tell me.
>>
>>3197951
YUV-V3

I should clarify by perfect I mean it "looks like a SNES" basically. It wont be as dark as a NES with composite.
>>
>>3197954
A link would be helpful.

Also, what mega man game is it? You still need to tell me.
>>
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>>3197954
>>3197951
Forgot link http://www.firebrandx.com/nespalette.html
>>
>>3197957
Sorry. It's Mega Man 2.
>>
>>3197938
Unless your NES outputs with that wavy line noise shit...
>>
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Oh wait, this thing?
http://www.firebrandx.com/nespalette.html
All of it is green tinted. Still not nestopia canonical (which I insist is the single most accurate NES palette I have ever tried).

Also as you need even more expensive hardware to program these new palettes on it's hardly ideal.

It's better but still wrong. Notice how the red is different (the font being different is just because I'm playing the japanese FDS version). Also a bit brighter, as you said.

>>3197960
I'll try megaman in a second.
>>
>>3197951
>capture card
>accurate
>>
>>3197970
typically un-noticeable. And at least that's something natural. I'd take some jailbars for good colors.

>>3197972
Oh, and the statues should be ever so slightly purple.

>>3197973
>calibrating your CRT & computer monitor, doing a video capture and finding the result to be the same as your CRT is displaying is inaccurate
>>
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>>3197975
It's not unnoticable, it's common enough that I can find an image of it through google that pretty much describes what I'm talking about
>>
>>3197980
Oh, that? I thought you meant the faint jailbars in the image I posted.

That looks like a ground loop.
>>
>>3197981

Here's another set of pics

http://atariage.com/forums/topic/151966-wavy-lines-on-screen/

I've never seen a solution to this problem.
>>
>>3197983
>Thye weird thing is that after about 10 minutes of playing the lines will go away and the screen will look 100% fine
Capacitors. Almost definitely capacitors.

Recap the RF/power board first, and if that doesn't resolve it do the rest of the electrolytics.
>>
>>3197972
>Also as you need even more expensive hardware to program these new palettes on it's hardly ideal.
You can buy the NESRGB with them on it already.

>It's better but still wrong.
The problem is what the NES outputs isn't that great to begin with. It's dark. It wont be accurate because it's seen as an improvement.

I agree with your issues about the colors before this new pallette.
>>
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>>3197945
I just tried all the levels of MM2 that I could and still can't find that screen, unless it's the dr. wily boss screen?

I do have some screengrabs I took to debunk Drakon bullshit a while back.
>>
>>3197991
It's the beginning of Wiley 1. I don't know how I feel about the pallettte difference. I can tell that it's different, but I feel like I've seen NES games emulated and rereleased so many times that I don't have a sense of which is the most "accurate". That being said, a lot of the ones I see on emulators and the non-original RGB pallette choices (Garish and Improved) are fucking ass.
>>
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>>3197991
New pallettes.
>>
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>>3197990
You can get chrominance right, even if luminance is wrong and needs to be compensated for by the contrast control

I see incorrect chrominance which is about 95% of the problem here.

Here's a big problem. Reds. Totally wrong.
>>
>>3198001
Note that drakon's problems are caused by:
a) his capture card for composite has the brightness set way too high so the darkest black is a gray.
b) the S-video one is using a playchoice-10 PPU.
>>
>>3198001
>luminances
>I see incorrect chrominance which is about 95% of the problem here.
Which would never be correct because of all the noise of the original source.

It's not like you can go from RGB to composite and keep the same colors.

What you want is RGB but loaded up with the same noise as composite?
>>
>>3198012
You do realize that color is phase modulated in NTSC video, right? Noise is a miniscule problem.

>What you want is RGB but loaded up with the same noise as composite?
No, I want the YIQ (NTSC composite) to RGB color conversion used in the creation of the palette to be accurate. TV's do a YIQ-to-RGB conversion internally, so there has to be a way to do it properly when making NES palettes.

Composite isn't necessarily a 'noisy' signal - the quality loss comes from a low-pass filter on chroma.
>>
I'm going to bed. But while this palette is better it still has issues and isn't good enough for me.

If I want RGB-quality video from NES games, I play them on my wii where I can use canonical nestopia.
>>
>>3198016
> TV's do a YIQ-to-RGB conversion internally, so there has to be a way to do it properly when making NES palettes.

Problem is that there are multiple ways to do it, and different TVs did it different ways because they had different decoders. There is no one true NES palette because of this.
>>
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>>3197396
>>
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>>3198016
>Noise is a miniscule problem.
It's a huge problem.

I get you like composite but cmon man.
>>
I've been looking around at SCART cables. How much does quality matter? Ebay and aliexpress have some dirt cheap stuff. Is it worth spending $25+ fo cables?
>>
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>>3198027
The colorspace for YIQ is a standard, the colorspace for RGB is a standard, and there is a mathematically 'correct' way to do the translation.

a calibrated broadcast monitor I trust to do it correctly.

Wikipedia (which is always 100% accurate of course):
"Very few television sets perform true I and Q decoding, due to the high costs of such an implementation."

Apparently Ikegami even advertised that they performed proper YIQ conversion.

>>3198038
You do not seem to understand how phase modulation works. It's similar to the reason FM radio is so much more resistant to noise than AM radio (though frequency and phase modulation are still different).
I'd prefer RGB, if the NES ever outputted RGB. But it doesn't. If you want 8-bit RGB, get a master system. If you can't handle the non-emulated video, go play on your LCD and get out of the CRT thread.

And now bed.
>>
>>3198052
Feel like this is bait, but no, drill holes for jacks on your consoles and use high quality and locally available coaxial cable.
>>
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>>3198054
The originality argument of RGB kinda goes out the window pretty quick.

On top of you already modding the console for composite when it originally only did RF.


The noise in the image leads to incorrect colors being displayed. That is a fact. Like I pointed out.
>>
>>3198056
No bait, legitimately curious. Generally cable quality is bullshit, I was more asking about build quality, honestly. I've had a couple of late-market Chinese cables that cracked/split, etc. I figure video quality's pretty much the same across the board.
>>
>>3198052
>>3198060
>Generally cable quality is bullshit,
When talking about cables with real standards yes.

Scart no. You get what you paid for usually.
>>
>>3198059
>it is a fact because I believe it is a fact but I have no citations other than me
Prove it has any measurable impact on chrominance.
>modifying for composite when it originally only did RF
Yes but it did produce NTSC video internally and fed it into an RF modulator. It never produced RGB signals anywhere. That's the difference. Also, you are ignoring the AV famicom and front loading NES.
>>
>>3198071
>Also, you are ignoring the AV famicom and front loading NES.
And you're ignoring the PlayChoice10.

>Prove it has any measurable impact on chrominance.
Again see the pic. Joking but it does show exactly what I'm talking about. Especially on white text.
>>
>>3198054
>>The colorspace for YIQ is a standard, the colorspace for RGB is a standard, and there is a mathematically 'correct' way to do the translation.

That's where Nestopia's "canonical" YIQ colors come from, based on the standardized method. However, not everyone followed the standard and that's where "consumer" YIQ and other palettes came from.
>>
>>3198059
>19425
>>
>>3198080
>you're ignoring the playchoice 10.
Okay that proves it, you're fucking retarded.
The playchoice used a completely different PPU from the NES and it is widely agreed that it used a horribly wrong palette. The home console NESes never even internally used RGB.

Kevin Horton/Kevtris actually dumped palette info from a ton of RGB PPUs (the titler, the playchoice, the VS systems) and they are all wrong - though the titler is closest. It has very wrong color emphasis behavior though.

I can't see it on white text in the PC10 ad. All I see is jpeg artifacting which is not specific to chrominance.
>>
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>>3198098
I agree it looks like shit. It still was a thing.

Sorry what do you want? A RGB mod that fucks all the colors and overall image up by being as noisy as an original NES?

Give me a break.

I just want RGB mod that gives brightness on par with the SNES.
Accurate to what the colors are suppose to be.
>>
>>3198080
My impression of 20L5 Guy is that you aren't going to convince him of amything. His monitors are the best monitors and his methods of playing/doing things are the best. I don't hate the guy, but there's a reason he was easily identifiable even prior to tripcoding.
>>
>>3198086
hey, if you don't have your TV calibrated, that's fine. But I don't want your crap colors on my set.

>>3198108
I already said I don't really want noise. What I want is the canonical nestopia palette.
>>
>>3198110
My monitors are not the best but they are calibrated which is something anyone can do. I've even posted that test pattern DVD to help people to do it on multiple occasions.

I just want the people who do these mods to actually care about color grading if they're going to charge over $80 for it (or $100 AUD).
>>
>>3198112
Try emailing Tim Worthington. Maybe you can commission him to include the colors you want as an optional download.
>>
>>3198112
>What I want is the canonical nestopia palette.
I don;t follow emulation and I can't find shit for comparisons via google.

I don;t think it's going to be better than this new pallete. To me this seems to be as good as it gets. What goes next is darkening the image to be more like RF/Composite.
>>
>>3198119
You can't look up in the thread to where I posted a comparison (actually two of them)?
>>3198026
>>3197951

It is better, consistently. It actually follows the standard method for decoding YIQ to RGB.
>>
>>3198125
Ya I think I'll stick with YUV V3. Until I see a direct comparison with "canonical nestopia palette" I think my waiting for a NESRGB mod that meats my expectation is done.
>>
>Famicom Titler
>>
>>3198184
still bad color emphasis and inaccurate colors, and still not a RP2C02 PPU. But I acknowledged it.
>>
>>3198130
or you could, I dunno,download nestopia and actually try it?

Bed. for real now.
>>
>>3198108
you can see that those reds are supposed to be more brown than red. this is probably due to NTSC kind of sucking at red, but an accurate color palette should represent that too IMO
>>
>>3197781
That is awesome
>>
>>3198305
No. The hearts are red. You know hearts are usually red not shit brown.
They're red in Nintendo power and other documents also.

The noise and darkness will do that.
>>
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if my pvm has no output for rgb, only input. how can i capture? can someone point me to a splitter (not just a switch) that will not degrade my picture? hopefully something that doesn't cost more than a monitor itself?
>>
>>3198309
I been trying to gitgud. it's like sim front mission.
My dick was so hard when https://www.youtube.com/watch?v=7hnBVuoIbW8
not my vid
>>
>>3198342
do it yourself with a THS7374
>>
>>3198312
Try the NES color bar demo sometime. On composite. The NES does not produce any vivid reds.
>>
We found another thing 20L5 guy is autistic about.
>>
Anyone know a good guy to mod shit? I don't trust myself with a soldering iron.
>>
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>>3199012
You already knew that I knew the NESRGB had inaccurate colors and that I used composite. I'm sorry but if you bought a really expensive RGB capable 15khz monitor that was used in a space where color accuracy was vitally important (such as a TV station) you should care about color quality as much as crisp images.

>>3199323
What are you wanting to mod? I could do it. Even if I disagree with your choices I'd do it for money :\
>>
>3199402
>the guy too cheap to buy 220µF caps wants to mod purely for money...
>>
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>>3199402
S-video and mega amp modded genesis model 1 VA7, the most recent project of mine.
>>
>>3199407
>not realizing I bought all the parts new for this genesis and not even noticing the 220uf caps on the board
>>
>3199402
>litteraly the drakon of /crt/
>somehow hopes to mod someone else stuff
>>
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turns out when I make something for someone other than me I do it differently because I want to do it 'right'.
>>
>"right" is drakon-tier
>>
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>>3199428
>doesn't jizz hot glue all over PCBs or melt the backs of consoles
>drakon
Choose your words with a bit more care. here's a drakon mod.
>>
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another drakon mod pic.
>>
there's more to drakon than hotglue.
infact you have almost the exact same attitude
>>
>>3199430
your perf board is too big, not cut very nicely, and the layout is poor. Otherwise it looks fine to me.
>>
>>3198038
>>3198108

>using the FDS zelda as a comparison

Jesus Fuck at least use the proper american version.
>>
>>3199454
First time I ever did the mod, and it fits inside the console with all the shielding in place. Just barely though. The layout works just fine.

>>3199452
Drakon offered to mod stuff for people before he even knew how to solder stuff properly so they wouldn't come loose internally. He also refuses to listen to people who want things done differently than thr 'drakon way', where I am willing to do what a customer asks for instead of what I would personally opt for (since it's their money).

You are just being an ass.
>>
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>>3198459

Do i like look some sort of electro wizard
>>
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>>3199472
it's not that hard, or maybe try to find a tech aware friend to do it ?
>>
>>3199402

SNES mini rbg. I have the retrorgb amp and resistors to correct the brightness.

Also some shit for pc-engine but I don't have one yet so i'm not worried about it right now.
>>
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>>3199464
>>3199476
>>
>>3198112
Canonical is usually the default palette on Nestopia anyway, and if not, it can be easily changed to it.
>>
>>3198130
>while the YUV-V3 palette offers the vividness of the YUV palette, only with the darker green and cyan colors corrected to the behavior of the real console.

It's literally Nestopia's YUV Canonical with slightly darker green and cyan.
>>
Is there an easy way to find PVM's in PAL-land? The cost of buying and importing them is extortionate. Are there decent alternatives? I haven't really had much luck at flea markets. I thought most PAL CRT's had RGB comparable SCARTS but I can't find any.
>>
>>3199784
>Is there an easy way to find PVM's in PAL-land?
not really, and prices tend to go up
> I thought most PAL CRT's had RGB comparable SCARTS but I can't find any.
first 12 members countries should have them by the boatload, don't know where you're located.
>>
>>3199623
Can you post screenshots or something? Again I don't mess with emulators.
>>
>>3199784
>>3199798
unless, you're talking australia pal land, where scart is rare as fug
>>
>>3199805
Screenshots are on firebrandx's page for the palette

http://www.firebrandx.com/nespalette.html

The second set of comparisons is between YUV-V3 and the original YUV Canonical palette.
>>
>>3199902
>$5 flasher is probably to much for the guy
>>
>>3199902
I didn't know that's what they were compared to. Thought it was an older version.

That looks better to me? Or am I being ignorant here?
>>
>>3199461
I happen to prefer FDS Zelda and found my RAM adapter first. Byt it doesn't fucking matter for color comparison.
>>
>>3197040
...so that thing is a just a fancy sync combiner? I hope it wasn't worth much. Not trying to be rube, but a one-shot iron, a diode, three resistors and some hookup wire might have been cheaper.

>>3197598
Which RE is that?

>>3198117
Thing is, he probably has the files just lying around. He just keeps tinkering until he gets things perfect.
>>
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Just copped this little av in pocket tv for a project. anyone know the native resolution of these? will 240p even work?

not a crt but figured the only place I could get any feedback
>>
>>3199927
RE2 Leon Disk.
>>
>>3199587
Differences: one is a RGB distribution amp and one is a mixer and mega amp with headphone buffer.

>>3199906
Neither of those being compared is nestopia's canonical palette.

And downloading an emulator won't give you cancer.

>>3199905
The price of a windows license is. Also I don't want to install windows just for something this pointless (since it's still the wrong palette).

>>3199927
I don't think he has a colorimeter or he'd already have it perfect.
>>
>>3199931
That'll probably bbe a Game Gear-tier screen.

I have no idea what the resolutionnwould be but there is probably a NTSC line somewhere in there after the RF demodulator.
>>
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So I went to my local GoodWill, and this is pretty much all they had to show as far as tech goes.

The search for a good CRT continues.
>>
>>3199948
>And downloading an emulator won't give you cancer.

Or you know you could just post some screenshots since you're the one calling the pallete shit.
>>
>>3199813
>>3199798
Ireland. I guess I've just been unlucky
>>
>>3199323

Anyone at least know a place that could help me find someone?
>>
>>3199956
>Missing the Disney Princess CRT
>>
>>3199952
it's going to become a prototype gbc/gg/lynx/t-x/nomad/ngpc handheld Rpi. I will get a later active matrix and a 3d printed case once I hack this one together.
>>
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>>3199985
pink tvs are cute

linytron >>>>>>>>>>>> trinitron
>>
>>3200013
pink is also 80s tubular
>>
>>3199971
o/ hi there.

Also maybe shmups if you don't want to trust me with it?
>>
>>3199931
>>3199986
again
>>3199952
it has a mono audio cvbs input via 3.5mm but it is 3 pole and the rpi is 4 pole, so use one of these and rewire it will be the best/only solution?

http://www.ebay.com/itm/NEW-Right-angle-4-pole-to-3-pole-short-15cm-0-6ft-3-5mm-male-to-male-audio-cable-/141918190444
>>
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Currently using an old diamondtron I picked up at a thrift store. Seems to work fine. Played through re2 on it not that long ago. It seems to be a little dim though, I've got contrast at 100 and brightness at 70, anything above starts to wash out the colors and doesn't make a huge difference on brightness. Any ideas on what it could be? Dying tube?
>>
>>3200087
>Dying tube

Yep, the previous owner never switched it off when not in use.
http://www.wilsonselectronics.net/articles4/repair-monitor.htm
>>
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playing river city ransom for the first time today

also recently got a 70-200

which is more sharp than my 35mm prime at f4.
>>
>>3200087
I have a similarly sized crt (at 2nd house, but its a vx series) thats just as bright as when we got it and it was used for 10 years about 3 hours a day. Nice display, does 1600x1200 at 65hz no problem and 130hz at 800x600, too bad she weights like 35 lbs lol.
>>
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>>3200258
>35 lbs lol

still haven't got it upstairs
>>
>>3200075
Last time I saw a raspberry pi, it used an RCA jack for video. Did that change?

That cable might work but it will depend on which rings of the connector are for audio and which for video - and if they connected both the non-ground rings to the one ring on the TRS jack or if they left one of the TRRS jack rings unconnected.

It'd be best to split it to RCA jacks and figure it out that way, I'd think, but that's just me.

>>3200087
'brightness' does wash out the image above black level. You shouldn't have it maxed out anyway - and CRTs are less bright than LCDs by nature. That's totally normal. Disregard this guy >>3200197, unless it is REALLY REALLY dim. But washing out at high 'brightness' is normal.
>>
>>3200087
>diamondtron

Is that one of those that has something called "SuperBright"? Turn that on if so.
>>
>>3200278
i'm trying to keep it to a minimal form factor but wanted to use a pocket tv for that fm radio and ease of adding a second video input, Yes the new Pi use a 3.5mm 4 pole for analog out. The cable I posted will be l+r audio only from the 4 pole and I will have to hack it to be video and L audio. otherwise it will end up looking like the borg.
>>
>>3200225
What emulator?
>>
>>3200326
wii, component, 240p, FCEUGX
pvm 14L5 , 800 V-lines
>>
Va se fuder
>>
>>3200330
Thought so. If you were using nestopia in retroarch or some other multisystem emu you'd have better colors.

FCEUX GX doesn't let you load custom palette files does it?
>>
>>3200330
>>3200336
Also, I think I see some shimmering. Are you sure you have the horizontal resolution right?

Looking specifically at his eyes and the 'trash pick-up' sign.
>>
>>3200336
>>3200342

I'm pretty sure horizontal resolution is indeed wrong, or whatever the scaling is but as far as i know this was the only setting in FCEUGX that let me have thick scanlines. Unsure about the color pallet loading.
>>
>>3200350
*thin scanlines.
20L5 guy is right on that.

Also, retroarch has about a billion options but if you find the right one you can get good horizontal and vertical resolutions and the thin scan lines you want.

With 'unmask overscan' set in the nestopia UE core settings, you want a resolution of 512x240 in retroarch IIRC. Looks great.
>>
DVI-D seems to be disappearing. Are Displayport to VGA adapters any good for PC CRT monitors or are they a big meme.
>>
>>3200367
20L5 is usually right, but he's a dick about it. I think that's why people can't stand him.
>>
>>3200375
Depends entirely on the DAC in the adapter.

You should just use a card with analog (DVI-I or DVI-A) output.
>>
>>3200375
GTX 970 still has one DVI-I port
>>
>>3200390
And for people without three million dollars, there's the GTX 750 ti.
>>
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>>3200376

>>3199430 is why people don't like him, he doesn't even know he's doing wrong.

and things like
>>
>>3200378
>>3200390
I mean in terms of upgrading in the future. The 1080 reference card doesn't have one. Wonder if I should just run VGA off the onboard graphics for DOS games when that time comes.
>>
>>3200376
No. What initially made people start to notice him was what is currently his name. He'd bring it up all the time, behaving like, as I believe another anon put it, a self-satisfied child.
>>
Do flat screened CRT computer monitors have the same geometry and convergence issues as flat screened CRT TVs?
>>
>>3200591
Yes and often worse.
>>
>>3200591
yes but they usually have better ways of adjusting geometry.
>>
>>3200430
I fail to see what he actually did wrong in that picture. It's a little big and cluttered, but nothing actually looks wrong and it probably works.

And he's right about the old portable LCD TVs having screens about like the Game Gears. Mine does, anyway (Casio WV-600 or something, I think). Horrible viewing angles and horrible quality.
>>
>>3199957
he did, scroll up the thread.
>>
>>3200783
All I see is the one with the scanlines all over it.
>>
>>3200786
and the earthbound NES one.

The scanlines one has a composite NES compared to a wii running YPbPr with Nestopia canonical if I remember right from sometime last year. If he used the same exposure settings it'll be pretty damn accurate.
>>
>>3200793
And compared to the new pallete yuv v3?
>>
>>3200786

see >>3198125
>>
>>3200795
Oh my god, just download the fucking emulator, you could have a comparison right now if you would just do it.

If you're that interested just do it yourself.
>>
>>3200797
Or you could? I'm not the one saying it's shit.
>>
>>3199956
no way in heck id have skimped on that mini radio tv.
>>
>3199948
>The price of a windows license is
>pirates 1000s of roms
>worries about win license
>>
>>3200893
Don't reply he's autistic.
>>
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>>3200029

Eh, it's just a snes mini. I don't lose too much if you fuck it up. Got an email or something?
>>
Really need to stop being a bitch and work on fixing the purity issue with my 14M2MDU, see if there's anyway to correct the Megaview's purity issue, and getting the 32FS13 in better condition.

The biggest thing would be to do a complete breakdown and recap of the Megaview, but not only do I not have the time, I don't trust myself with doing it either.
>>
>>3195530
What game?
>>
>>3201047
state/province?
>>
>>3201218

Florida.
>>
>>>3197105
>Linux is pretty easy if you're comfortable with the command line. Unlike Windows, it'll work with basically any video card.

Are you fucking kidding me
More like the other way around, Linux has hardware compatibility issues out the ass, meanwhile Windows is the platform most people use so whenever a video card is released the hot shots always make sure the drivers will work on Windows. Meanwhile you're lucky if they even sneeze in Linux's direction, although AMD does more than Nvidia.
>>
>>3201118
>complete breakdown and recap of the Megaview

Prob not worth it, would suck if you recapped it and later something like the flyback went
>>
>>3201241
>land of dindus

I aint modding your console brah
>>
>>3201343

>hating disneyworld

faggot detected
>>
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>>3197478
I'm at Louisville Kentucky. That is very very tempting. Where about?
>>
>>3201367
damn your crt has maxed hp nice.
>>
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>>3201372
You should see my calculator.
>>
>>3201245
How many vendors still support 15KHz output?
>>
>>3199402
God you're such an annoying cunt. Shut up and die, please. Mods need to destroy these threads. Half the posts are just you blathering on about what you feel is objectively right in the world of CRTs. Fuck off.
>>
>>3201407
Are you frustrated?
>>
>>3201414
Extremely.
>>
>>3201407
He's right about NES colors, though. I'm hesitant to RGB-mod my Famicom for similar reasons.
>>
>>3201521
if you're getting convinced by a drakon-tier poster, you're a lost cause
>>
>>3196940
I have done comparisons of PS games with S-video and Component(using PS2). I could share my observations.
>>
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Finally got RGB working for my free pvm 1354q. The only rpoblem is the word "RGB" is stuck as a caption on the screen.

Does anyone know what option I have to use to remove that?
>>
>>3201668

Have you tried looking up the manual for it?
>>
>>3201675
>pvm 1354q

Can't find one for a CRT from 1994 unfortunately. I was able to mess with the V & H size to get rid of the black spaces on the right & top, so at least the image is centered.

If I can remove the RGB or COMPONENT input captions on the bottom left I should be all set. This was never a problem with my 2000 model.

Nobody here has one of these right? I don't see an option for it under the menu, but I could be wrong.
>>
>>3201681

Your only option is to fuck around with it until you find something then.
>>
>>3201668
I don't see it.
>>
Has anyone seen Free 20L5 guy and Drakon in the same room at the same time?
>>
>>3201681
Pretty sure that they all have the option to turn that on/off. Just keep looking.
Also, check this out and see if your monitor works the same way. same 54Q suffix
https://www.youtube.com/watch?v=FEHgYxprHQU
>>
>>3201690
I have been told by nesdev members who have met him that I am nothing like him.

>>3201681
I found a manual for the 1944Q (1989). You can probably find one for a 1954Q which will work the same.
Mine doean't gave an OSD so I can't help you too much until I have a minute to look for manuals.
>>
>>3201689
That's someone else's pic.
>>
>>3201047
Sure, when I get off work I'll make a 4chan one.
>>
>3201750
>so insecure he had to ask
>>
>>3201521
I did it. It's fine. It was a fun modding project, too. I'm thinking about doing a few in my spare time to sell them at a reasonable price, instead of the fucking $300 ones on ebay. In my opinion, having the game look sharper is more important than having the exact correct shade of red on some random background in one area. 20L5 guy will drone on saying "why would you hunt down high-end CRT known for color clarity if you weren't going to make sure your system showed the correct colors", but I say, why use a high-end CRT if you're just going to use composite?

More often than not, I usually play on the "improved" color setting, just because I like the vivid colors. But some games look better with "natural". Haven't ever found anything that looks good on "garish", but it's fun to have the option.
>>
>>3200087
>fake scanlines
>>
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>>3201668
Try setting this to off if it's not already.
>>
>>3201750
But srsly yu could make your perfboard layouts more compact by first trying them out on kicad or something.
>>
>>3201681
>I was able to mess with the V & H size
From menus? Or from the pots inside the case?
>>
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Was at an auto repair place today and the waiting room had an ancient Coke machine and this Trinitron. 32 inches I guess, composite and s-video. The outside was spotless and it looked like it had barely been used. Was tempted to ask if they'd sell it but I don't really have a use for CRTs that big in my desk setups.
>>
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>>3201920

On my other PVM from 200 you can enter the service menu with a button combination. I tested it out & it had the exact same cheat code to mess with more technical settings.

I did end up fixing it by just manually turning off every setting in the menu back & forth, so at least that's fixed.

What should I do to check for Geometry & convergence problems? Is there a guide to color accuracy, etc? No idea what tests to take it through since my first PVM was new in the box when I got it.
>>
>>3199402

Tim worthington's RGB boards have inaccurate colors? I was aware you could toggle between 3 color pallets, but I always thought at least ONE of those would be accurate.

Do you have any comparison shots?
>>
>>3200814
Anybody know anything about connecting systems to a portable TV (in my case I have an old 1980s CRT MEGA Watchman) that has no inputs? I was thinking about just getting a transmitter and trying to broadcast the signal as TV in my room. The upside of that would be putting it on multiple TVs to use as strange decorative lighting. The downside is poor visual fidelity, the hassle, and the investment.
>>
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>Finally get N64 running in RGB on my PVM
>Looks like shit
>find out you can just turn off the anti aliasing filter with gameshark
>go through 4 gamesharks
>none of them boot

This is fucking nuts. Granted, these are all $1.00 gamesharks from garage sales, but you would figure ONE of them would work.

Guess I better buy a flashcard instead. That has built in gameshark right?
>>
>>3201942
>you can enter the service menu with a button combination
You've got that working on the 1354q? What's the combination?
>>
>>3202004

1: Press Menu
2: ) while menu is open) Press Degause & enter at the same time
3: Press Menu & Degause again to save new settings.
>>
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>>3202008
Awesome.
I was thinking I was going to have to take the case off if I wanted to adjust the screen positioning. Dealing with the screen shift when rotating it for vertical shooters just got a whole lot easier.

As for the regular (non-service) manual, it's online: 1354q is included in PVM1954Q.PDF
>>
>>3202035

AC can fucking kill you, so I never mess with opening tube TVs. Happy to hear I helped out. This menu code looks like it's universal across all PVMs, so maybe they should be added to the first post of these topics if it's not common knowledge yet.
>>
>>3201925
You should try to get a widescreen Sony Wega. Check the color before you pick stuff up. These CRTs everyone loves are getting old.
>>
>>3201991
there is an auto patcher for roms on an everdrive
http://n64.poregon.com/shared/
>>
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>>3201969
use the rf connection for the console, get an f-type to 3.5mm connector and use the ext. antenna jack. and tune to the proper channel. Transmitters look like shit and lag like a mofo
>>
>>3201337
True, but it would hopefully fix some of its little problems

>>3201521
I haven't looked into stuff related to the NESRGB in a while, but isn't there a way to keep the NES's original composite encoding intact? Mod it and if you find a game that really bothers you, drop down to composite.
>>
>>3202097
also you can daisy chain the rf adapters together so you don't to mess with anything for multi consoles
>>
>>3202106
wiring the palette switch a certain way disables NESRGB board, however since it's highly recommended to remove the video transistor when doing PPU mods, it's kinda moot
>>
>>3201817
>why use a high-end CRT if you're just going to use composite
because composite also looks better on a high-end CRT. Tbh I don't mind the noise that much for Famicom games because they're so low res. I need to get rid of my jailbars though.

Also composite doesn't *have* to be bad (ever watch a CAV LaserDisc?), it just usually is.
>>
So I need to change a flyback transformer. I need to first discharge the CRT and remove the anode cap. What should I use as the earth and how likely am i to die if it goes wrong?
>>
>>3202127
You can have an AV mod while removing the video transistor, it's only really needed for RF. I live in PAL-land, I don't even think I have a tuner that does NTSC.
>>
>>3200893
The other reason being that windows is such a piece of shit it's not worth my time to pirate.

>>3201367
Fort Wayne. Pretty long drive since you have to cross the entire state latitudinally (not sure I spelled that right). Apparently the 1944Q was used fairly infrequently so it's still in pretty good shape. Saw way less use than my 20L5.

It's 600 TVL but honestly looks almost exactly like my 800TVL 20L5 for content like old video games.
>>
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>>3202080
>You should try to get a widescreen Sony Wega.
>>
>>3202070
>implying DC can't kill you
Still, yes, CRTs could kill you if you fuck up badly enough.

the 20L5 I've got uses the same button combo, and my panasonic monitor even uses the same combo.

>>3202441
This is my view on NES composite.

>>3202449
Are younactually truing do desolder and replace a flyback? if so, I'm suprised you could find a correct replacement nowadays.
>>
>>3202494
The transistor is important for amplifying composite video - are you pulling composite from pin 21 straight to your TV?
>>
>>3202524
Not him, but I've got one, it's decent as a backup unit/for sixth gen+ and emulation
>>
>>3197520
That looks comfy af
>>
>>3202548
Yup. Found one on ebay for £25. No other way to get it working, is there?
>>
>>3199956
>Goodwill
>having CRTs

Man, what location? Goodwill stopped taking any and all CRTs in my area.
>>
>get a shitty Durabrand CRT from the thrift
>get it home
>it fucking shrieks when I turn it on
>you can hear the whine from the front door when it's on
>colors are terrible even with adjustments
>speakers are on the bottom, pointed down
>give up, turn it off
>check other thrift stores
>haven't seen another CRT at any thrift or yard sale in over two months
>stuck with this fucking Wal-Mart CRT screaming death at me while I try to play Dragon Warrior
I can't take this shit anymore. I just want some place near me to have CRTs.
>>
>>3202656
I don't know why but this gave me some chuckles.

Have you tried checking on internet classifieds (Craigslist, Kijiji, etc)? People give away CRTs all the time. I got 3 in the past 6 months. Or you could try visiting an electronics recycling depot and ask to take one. They may or may not give you them though. I tried this and management said I couldn't take any.
>>
>>3202656
CL? search for tv and not just crt.
>>
So someone is selling a Sony Trinitron PVM20N5U (20 in.) CRT for $100.

I'd be crazy not to jump on this deal right? Only problem is it's a several hours drive.
>>
>>3202627
What exactly is wrong with it now that makes you suspect the flyback?
>>
>>3202749
$100 is a bit too much, especially since it only supports composite and s-video.
>>
>>3202749
That shit dont even have rgb. Barely worth $10 anon. Its the same as a consumer tv.
>>
>>3202812
>>3202815

Crap, I'm too new at this. Thought I found a deal.
>>
>>3202812
nevermind, the site I was looking at didn't list RGB as an input, but the manual says it does.

I'd not pay that much but that sounds like a somewhat good price nowadays for a 20" RGB monitor.
>>
>>3202821
fuck, wrong again, it's the 20N6U that supports RGB.
>>
>>3202821
I thought they could go for hundreds though.

What's the better Sony PVMs to look out for?
>>
>>3202632
There are various organizations that all use the same name and logo, but operate independently of each other. Just because there are a number that have stopped taking them doesn't mean all of them have.

I can say that pretty much all of Goodwill SWPA has stopped taking them.

>>3202749
>>3202821
I've heard claims of people modifying N5s for RGB, but haven't seen it actually done.

$100 is a quite steep for that model.
>>
>>3202819
I don't blame you for getting excited - RGB monitors particularly Sonys) on ebay are bullshit pricewise.

I just looked up the 20N6U on ebay amd someone wants over $300 for it... incredible. But even more incredible that people pay that much. I even saw a 20L5 sold for $600 buy-it-now when the acerage auction price sems to be closer to $300. Pure madness.
>>
>>3202832
If your lucky anon you might just be the second FREE 20L5 GAY.
>>
>>3202832
They do often go for hundreds, that's why I wouldnt have any broadcast gear of any kind if I hadn't gotten lucky.

Look for other non-sony sets if you are okay with a high quality shadow mask instead of an aperture grille. Ikegami apparently made them, and I absolutely love my panasonic one (though a lot of those are also composite and S-Video only).

Go on craigslist and wait. Maybe phone/email TV stations in the area - two of my three came from a PBS station. I found the station engineer's email address.

Alternately, wait long enough and maybe you'll get lucky on ebay... It MIGHT happen.
>>
>>3202832
rgb<multiscan

I have a boner for console tv's and other cool 80's aesthetic though, s-video life
>>
>>3202832
They do often go for hundreds, that's why I wouldnt have any broadcast gear of any kind if I hadn't gotten lucky.

Look for other non-sony sets if you are okay with a high quality shadow mask instead of an aperture grille. Ikegami apparently made them, and I absolutely love my panasonic one (though a lot of those are also composite and S-Video only).

Go on craigslist and wait. Maybe phone/email TV stations in the area - two of my three came from a PBS station. I found the station engineer's email address.

Alternately, wait long enough and maybe you'll get lucky on ebay... It MIGHT happen.

>>3202846
I bet its similar to the 20N6U internally and you can find RGB in it somewhere, but $100 is steep for a high-quality consumer TV (in terms of inputs and TVL).
>>
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>set my FW900 to 1440x900@120hz for modern games
>it's so sharp that I can clearly see the scanlines at that resolution
This is kinda fucked up
>>
>>3195449
This guy here. Thank god the TV was still there, it's been 3 days since the post. I was able to get it to a friend who lives nearby, I have to pick it up and bring it home some other time, hopefully tomorrow. On top of being in super gross condition after being left out for several days, the power button seems jammed among other things. Also should I wait any longer for it to dry out? It's been 3 pretty warm days since saw it and it wasn't in the shade or anything. Should I just open up and check for moisture? Never dealt with opening up a CRT before, let alone a monitor, but to my knowledge they're built pretty well.
>>
>>3202860
Yeah, I'm >>3199956 so I went to my local GoodWill. I'm watching Craigslist too.

Even though I grew up with the SNES and N64, I haven't played the consoles much in a while so I'm not sure what to look for. I'm actually thinking I want an emulator setup.
>>
literally nothing video games about this thread
>>
>>3202859
Here's hoping. They look so sexy and cubical.
>>
>>3202872
I would just unscrew it and have a look inside just to be safe but thats probably long enough. See if there are any dead lizards or spiders. I would also blow some compressed air inside.
>>
>>3202878
how does one play video games without "video"? do you just smash the cartridge against your skull?
>>
>>3202632
>>3202878
I see these two exact same posts enough to give me deja vu.

>>3202671
try terms like trinitron and wega, i just type tv and price low to high as old consumer crt are usually the cheapest.
>>
>>3201969
I actually have a MEGA Watchman i've modded with composite video and mono audio inputs. It's fairly easy, the main IC has an audio and video output line, you just have to cut those pins and splice in your own signals. The datasheet for the IC is fairly easy to find online, i just don't feel like breaking open mine to look at the chip #. It's a chip that's fairly common in those kind of TV's.
>>
>>3202868
>FW900
>Maximum Resolution: 2304 X 1440

Holy fuck dude. I...I need this, for everything. I really want to see what a bluray would look like on that thing.
>>
>>3202953
I'll poke around inside, but I haven't done so yet because I've got other things. So basically I bypass the chip with the video/audio signal and I use the datasheet for the ic pinout so I know where to splice. I think I can do that. Do you know if it is capable of stereo or if the 3.5 audio out also works with the composite input before I open it up?
>>3202097

I always figured you could use the rf connectors to get a signal to anything with an antenna, just wasn't sure how. I also didn't notice the ext. Ant connector, and after touching leads on the genesis rf connector to a spare stereo 3.5 I got a signal, so thanks for that. Image is a bit warped, but it's pretty clear or at least as clear as it needs to be for a small CRT.

I'd like to add in the composite functionality while keeping the ant signal, so modding in a dpdt switch might be in order, but I'm not sure how much I want to modify the outside of the case. If I forgo rf I could connect the 3.5 ant connection as A/V via rca-3.5. Decisions decisions.
>>
>>3203203
The monochrome Mega Watchmans do not have any video input whatsoever. The newer color mega watchmans do, and i've been wanting one. What model do you have? I have an FD-510, the FD-500 should be similar. But yeah, Just cut the pin on the IC for it's video out and splice in your own composite video signal, and IIRC, the audio section is on it's own separate board with the power supply, and the audio is sent over a cable from the main board, so all you have to do it cut the wires in the cable to splice in audio.
>>
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>>3201047
Wish there was still an 'e-mail' field.
[email protected]

Are you wanting RGB out via the multi-out AV connector, or do you want me to do something sacrilegious (see pic)?

If you already have cables, or plan to buy/make them, I'll do the multi-out, but I'll need a cable to test it with.
>>
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>>3201367
You might want to send me an email too if you decide you want the 1944Q.
>>
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>>3203235
better photo for actual picture quality. Note that I have the red gun turned slightly too high here.
>>
>>3203223
It's an FD-500. I know it doesn't have a video input per-se, but a composite/audio signal can be put through a multipole mini-jack plug. If I don't modify the outside I should just be able to rewire/reroute the EXT. ANT connector which is a 3.5 as the source for the composite splice. If I can get video + 2ch. audio then I just need a 3 pole 3.5 and 3 pole input. If stereo audio is not doable, then the 2 pole input already there should work.
>>
>>3203345
Yeah, that's actually what I ended up doing. It is only a mono speaker with a mono amp, so you'll be combining the stereo sound anyhow.
>>
>>3202807
Well, the monitor is a part of an old Apple Mac and makes a whining noise coming on with no display.
>>
Is this a good tv? Sony Wega Model: KV-21FA310

They are selling on a store close to my home for 15 dollars.
>>
>>3203426
Yes
>>
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>>3203043
dude the FW900 can do up to 2560x1600@68
>>
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New arrival, 1444QM

My other PVM was a 9044QM
>>
>>3203601
yo show me some meleee brooo
>>
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>>3203601
plsss
>>
>>3203601
That monitor is fucked. Like wow. Don't think adjustments will save that piece of shit.
>>
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>>3203616
>>
>>3200013
except only rf in... :(
>>
>>3203461
1920x1200 is best overall imo

gets a bit blurry at higher res as I'm sure you know
>>
>>3202551
nah, adding another transistor to replace it.
>>
Before it dies, what could be the problem with my old CRT?
Every so often (every few mins) the screen flashes and I lose picture then it comes back again.

could be the horizontal but doesn't that usually just pack up and die - not this intermittent bullshit?
>>
Figured I'd come here for my problem.
I've got an NES that works ok for the most part, and a CRT that makes my N64 look real nice.

However, when I play my NES with mario brothers or something, the sprites look fuzzy and weird. Like, little random distortions around them.
Could this be my console, the tv, or the cables I'm using?
>>
>>3203885
Are you using the original power supply?
>>
>>3203885

Artifacts from using composite. It's normal.
>>
>>3203892
Nope.
The only diff between mine and the original seems to be the amperes.
Mine's 850mA, where the original NES one seems to be 1.3 A.


>>3203903
It looks downright unpleasant though. I think it might be an issue of the power.


I'll have to ask my friend with the original one to let me borrow his.
>>
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>>3203929
does it looks like this
>>
>>3203929

Can you show us a picture?
>>
>>3203941
>>3203937
I could, but I don't have the time right now.
One day I'll come back with a picture and full explanation.

>>3203937
Sort of. In general, the things look fuzzy.
Looks like there's just some random pixels around Mario when it
happens.
>>
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>>3203951
that's dotcrawl, combined with NES specific color burst offset. Especially when scroll speed isn't synchronised to burst like on foot in webm related
That's the way the NES is, you know, the """fantastic composite quality""".
>>
>>3203982
I see, that might be it.
I'll give taking a photo next time a shot.
>>
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>>3203982
Crisper than basically any other composite signal I've ever seen.

It does fringe a little, though, yes. I don't notice it crawling like in your pic unless I try to play it on a shitty LCD. >>3203937

>>3203860
Could be something in the tube arcing.
Try turning down the screen (g2) potentiometer on the flyback just a little bit. That's the only time I personally have seen it happen.

>>3203632
>that monitor is fucked.
I'm not seeing it.

>>3202872
Might be long enough but I'd make sure there's no mud caked on it or anything.

I envy you - those amiga monitors are something else.

I saved a VIC-20 from a giant tub full of sulphuric-smelling water that leaked through a warehouse roof. I left it drying for a full week and also opened up and swabbed the whole board with alcohol and q-tips (though I would be careful about that on a CRT with potentially high voltages).
>>
I think I may have also used a hair dryer on it - I definitely used a hair dryer on the manuals.

And if the power switch is jammed, when you open it up you should see if it's rusted or not - if it is, I'd just short it there and run wire to a new switch on the back and drill a small hole for it. Better working and slightly modified than original and a brick.
>>
>>3203421
Most CRTs whine, but I suppose that could be it.

My Apple IIe monitor just had a loose RCA jack on the back though - soldering it back down fixed my issues.
>>
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Which one of you guys wants a brand new BVM-A14F5U? Only $1,314!

http://www.ebay.com/itm/231940193863?_trksid=p2055119.m1438.l2649&ssPageName=STRK%3AMEBIDX%3AIT
>>
>>3204105
Was there ever a time when these monitors were dirt cheap in that condition? I'm just curious if all the people hoarding these for retro gaming is driving up the price any.
>>
>>3204118
I have no idea. What matters most is who you ask. There are probably station engineers out there today who would just give you a brand new one to have it out of their way, but the second they make it to a market where people are aware of the demand, the prices skyrocket.
>>
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I was looking at this thing and thinking of buying it, but something about the 34" claim seems off to me. Does he mean that it's 34" in overall diagonal measurements or just the screen is 34"?
>>
>>3204105
Heh.

Maybe someone will jump for it, but I think most wouldn't pay that much for one under 20".
>>
>>3198028
Underrated post.
>>
>>3204151
HDTVs are gonna be shit for old games. Digital scaling.
>>
>>3204151
Looks legit to me judging by the relative size of the VCR/DVD tray (usually ~19" wide)

34" visible tube diagonal - 36" tube
>>
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>>3204167
It's gonna be used for retro and modern stuff because of the size and numerous inputs.
>>3204170
I'm pretty sure I'll buy it then. He says it weighs 190 pounds, so moving it will suck.
>>
>>3204190
There is no reason to get this. HD CRT TVs have all the problems that LCDs have.
>>
>>3204346
>There is no reason to get this
There is if he wants to play 7th generation and newer games.
>>
>>3204170
>>3204190
no benefit to using an HD CRT over an LCD
>>
>>3204151
>Digital
>HDTV
probably not going to be that great for retro/240p, but might be nice otherwise
>>
>>3204346
>all the problems
not true, a CRT wouldn't have sample-and-hold-induced motion blur.
And an LCD will obviously have better geometry. There's still pros and cons to be had for each.
>>
I picked up a PVM-20L4 for super cheap that was listed as faulty. It turns on but only lists 480i/60 and none of the menu buttons take me anywhere. Can't get it to pick up via Scart>BNC.

Am I missing something or is it just dead?
>>
>>3204463
faulty board-panel ribbon/connector ?
>>
>>3204346
>>3204381
I would do it for the blacks on the CRT alone - I use an HDCRT with a PS3 for my fifth, sixth and seventh gen Sony games (and movies) as well as a Dreamcast and would not consider switching to an LCD.

That said I got the HDCRT for free from my grandparents when they moved, not too sure I'd spend $200 on one.
>>
>>3204501
I was thinking that but the usual options are lit in green while others are in orange. Do none of those options work at all if the pannel is busted or can it be taken off and manually pressed?
>>
>>3204516
some kind of option lock then ?
>>
>>3204363
>>3204381
The input lag is pretty bad on my current LCD, hence my decision to buy an HD CRT. An elderly woman I know talked about buying a new flat panel so I'm selling her mine and using that money for the CRT.
>>
>>3204513
Get a VA panel

also 480p isnt HD
>>
>>3204537
Is that something that's an option? Not something I was aware of and I didn't see anything that seemed like an option lock.
>>
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>>3204537
>>3204705
Here's all I'm getting with it if anyone has any ideas.
>>
>>3204759
on the left side the orange buttons are the selected ones and the green ones are not selected.

It's currently set to get composite (or S-Video) off of Line B with external sync.
>>
>>3204759
>>3204789
What you could try if the buttons don't do anything and you're stuck is to wire a composite signal into Line B and then the output from Line B to ext sync (or vice versa). Then you should be able to get a picture.
>>
>>3204687
To accomplish what? If I were to go out and get a VA panel all I'd have done is burn some cash to achieve slightly worse blacks and likely even worsen the input lag.

I also never claimed 480p was HD.
>>
>>3204789
>>3204792
Ok, I'll try that next. I actually planned to try S-Video but didn't have a cable nearby. I'll give it a try when I can.

Thanks.
>>
>>3204665
HD CRT will lag, too. Less than a cheap LCD, though.
>>
>>3204190
Don't. It will behave exactly like a flatscreen for 240p games.
>>
>>3204462
It'd still have the worst aspects of LCDs.

Besides black levels.

>>3204513
Get a plasma if you want black levels and don't want to play old games.

>>3204789
also it's in 16:9 mode.

>>3204813
If you can't figure it out, I'm curious if it uses the same tube as a 20L5. If so, you could probably sell it as a tube donor for good money.

Is the screen actually blue tinted? or is it just the camera?
>>
>>3204935
Just checked, it's not the exact same tube because the 20L5 uses SMPTE C phosphors but the 20L4 uses EBU phosphors.

Still, I wonder if the tube is compatible in terms of directly replacing the tube at the cost of needing to recalibrate.
>>
Why the fuck did CRT HDTVs do digital scaling? PC CRTs displayed any resolution without scaling, why couldn't CRT HDTVs do the same?
>>
>>3204964
They're progressive scan
>>
>>3205040
So are PC CRTs. They display progressive unless you send an explicitly interlaced modeline to it.
>>
>>3204964
>>3205046
Both do some kind of image processing.
>>
>>3205061
Pretty sure PC CRTs just display what you send to it. Never heard of a PC CRT that internally scaled video...
>>
Post yfw console-only peeps discovered finally discovered """"""""""""High Definition"""""""""""" gaming well in to the 00's
>>
>>3205065
TVs do more than just scale when it comes to image processing.
>>
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>>3205072
>>
>>3204935
>>3204959
The Camera is making it more blue than it really is.
>>
>>3204964
Because they could reduce cost and use a less flexible and cheaper display by cheating on multiscan. The circuitry would be more expensive and consumer TVs have for a long time had very small profit margins due to intense competition - a race to the bottom.

People are willing to pay more for PC monitors so they did them better.

>>3205040
>they're progressive scan
This means nothing - PC CRTs are progressive scan and support multiple scan rates - so does my 20L5 for that matter.
>>
>>3205179
>so does my 20L5 for that matter.

How's it feel to have a monitor named after you?
>>
>>3205061
I thought maybe you just didn't know, but I'm sorry, you're fucking retarded.
>>3205065 is right (within their accepted scan range).
>>
>>3205182
Feels really great, Brian. Whenever I wake up in the morning I'm proud.

How does it feel to think that everyone else is gloating or being a cunt when they're just using evidence to support a claim?
>>
>>3205187
>How does it feel to think that everyone else is gloating or being a cunt when they're just using evidence to support a claim?

Dude why the attitude, and im not Brian whoever that is, you need to take a chill pill.
>>
>>3205192
You sounded like you were interviewing someone and I replied as such.
It was a joke tangentially monty python related.
>>
>>3205198
Ah s'cool then, I dont watch Monty Pyhton, thought you were overreacting
>>
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>>3204070
>>3202872
Picked up the monitor today. The thing works good enough, the power button jammed means its always on, so to turn it off I have to unplug it which I guess is simple enough. Looks like composite and all the video adjustments work, any way to test out VGA until I get an adapter? Would it work with say RGB SCart -> VGA? Any way to test it in the mean time with say my laptop by lowering the resolution? Anyway there seems to be a slight pink tint in a corner sometimes, but it only shows up on certain colors so I don't mind much.

But unfortunately getting it to work was the least of my problems. I'm not sure how long the thing was outside, but it must've been a fucking while because I took off the bottom, and the tray below it was fucking crawling with spiders and all kinds of critters. My Amigas infected with bugs. Nice. I haven't been able to open it even after going at it with a screwdriver and being that I wanna be able to sleep at night, would doing something like spraying raid in a garbage bag, putting the TV in, and leaving it overnight ruin anything?

Will be posting some photos.
>>
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>>3205226
Some really nice composite video so far.
>>
>>3205226
You are going to want to use analog RGB.
>>
>>3205226
That isn't a VGA connector, I don't think.

What model number is this monitor? I can do some digging, I think.
>>
>>3205226
And yeah, I don't think it'd kill anything (besides the bugs) to do that with raid and a trash bag. Yikes.

I've always been lucky so far with things like that... though there is one old test pattern generator and an even older tube-based capacitor checker I'm afraid to open - though any bugs in them would have long been dead.
>>
>>3205374
Nope, it's 9-pin CGA/Digital RGB
>>
>>3205389
Thought it was an older standard but I have no experience with commodore monitors - never owned one.

I think that is a Commodore 1080 monitor, and I _think_ it might support 480p as well as 240p/480i. I seem to remember the Amiga having two video modes.

Anyway, hunting for a pinout.
>>
this pic looks promising. http://www.ym2149.com/philips_pinout.jpg

I think the philips CM monitor here uses the Amiga pinout. found it here
http://shmups.system11.org/viewtopic.php?t=4574
>>
>>3205389
Damn, you're right. If anything I'll use CGA -> VGA but I don't know if I want this as an RGB monitor; but is it possible to use S-Video with this natively? It has a chroma port and i saw there are S-Video adapter splitting it specifically for Commodore TV's and the like.

And yes, it is a 1080.
>>
>>3205423
Yes, you will be able to do it that way for s-video. Or make one yourself.

I think the luma channel connects to composite and chroma to the obvious place of you do that...? Not certain.
>>
>>3204151
>>3204190
Looks like a KD-34XBR960 series or a KV-34XS955 series. These were Sony's best consumer HD models, and the gold standard for HD quality during their production.

Not good for retro! Sony's DRC in these does not play nicely with 240p. But if you have a crt fetish, this is the ideal display for 6th gen and 7th gen.

>>3205226
Can't find any adapters for SCART to female DB9, this page:
http://www.vesalia.de/e_amigamonitorcables[6250].htm
Has female DB9 to female 23-pin, might be able to find a SCART to 23-pin adapter.

This page has some info on making the cable yourself:
http://www.gamesx.com/misctech/rgbprimer.htm

20L5 guy could probably walk you through it if you've never soldered before
>>
>>3205423
If you 'debug' it you could sell it for a ton or donaye it to someone who wants an RGB monitor, and get a Y/C broadcast monitor of the same size on ebay for $50.
>>
>>3205435
True.
My Apple composite monitor sells for $100 on ebay, and amiga fans are even more rabid (meant endearingly) than apple fans.
>>
>>3194765
Scanlines are just a thing people do because it's all they remember about a CRT. They probably haven't looked into it too hard and just wanna play a game while feeling slightly retro.
There are also trolls that love post pictures of emulators with scanlines just to piss off /vr/.
It needs to stop and it's getting old, reacting to it, I mean.
>>
>>3205438
I miss the amiga.
>>
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Anybody know anything about this "1080p 28 inch" CRT John Carmack used when he made Doom?
>>
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>>3205496
one more pic
>>
>>3205465
>Scanlines are just a thing people do

U WOT M8
>>
>>3205526
What? Really, I remember friends pulling up project64 and slapping the generic scanlines and going "Man it's like I'm in the 90's again. So much nostalgia." Sometimes the scanlines are all people remember. I personally love the look of my Durabrand (mono, sadly) CRT.
>>
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>>3205496
There is a whole article about it. Been around for ages. Use google fuckWAD.
>>
Alright I'm back to pester you guys some more.

I have a SCART switch leading into a RGB SCART to YPbPr box, the switchs hooked up with a bunch of consoles and my Laptop (using VGA -> RGB via an UMSA) and everything is great, all the consoles look wonderful...

Except the Laptop/UMSA connection has static-like groups of horizontal lines moving upwards from the very bottom to the top of the screen. The groups of lines are pretty much perfectly evenly spaced apart/move consistently (in sense of timing) and it's crazy distracting.

I get the same results with different VGA cables so does this sound like something that might result from a shitty SCART cable? To be honest I think I paid something like 5 maple beaver dollars for this cable... Is there a surefire way to check if a SCART cable is good or not?
>>
>>3205547
Damn dude. I just use the composite connector. I've seen SCART and RGB and other methods like s-video and I have to admit it looks really crisp and clear. I just wish I knew one cent of how to do any of that without spending hours on it and without spending a ton of cash.

Sorry for not being able to answer the question, just wanted to put that out there cause it always sounded cool.
>>
Sony PVM-14N5U for $40. Worth it?

Also, what inputs should I be after? And what if I want an emulator set up instead of console?
>>
>>3205404
>I _think_ it might support 480p as well as 240p/480i
Nope, 15khz only.

>>3205496
http://www.ceu-inc.com/intergr_6d.html
>>
>>3205547
>UMSA
prob something to do with this and refresh rate or screen tearing from resolution
>>
>>3205556
>without spending hours on it and without spending a ton of cash.
Yep, that'll be what gets you. It's at least one or the other but probably both.

>>3205574
I was afraid of that. It doesn't look like any tearing I've seen before but I suppose these are pretty different circumstances. I guess it's back to the drawing board with modelines for a while.
>>
>>3205226
>>3205423
>>3205431
I have the American versions of the Commodore 1080 and 1084S. The 1080 accepts 15khz RGBS over that DE-9 port if you set that switch to analog. It doesn't accept composite video as sync, so you'll need a sync stripper.

http://www.zimmers.net/cbmpics/cbm/monitors/1084s/pinout.html

RetroGamingCables used to sell a EuroSCART to DE-9/Stereo RCA adapter for the DE-9 equipped Commodore monitors (the 1080 and some 1084 monitors use it) but they don't seem to have them anymore. I used one with my Genesis and a sync stripper equipped SCART RGB cable on mine and it looked great. Actually beat Ranger X for the first time playing on it.
>>
>>3205538
I'm talking about specifics about the monitor RETARD

/crt/ feels like /v/ now
>>
When did JVC start using aperture grille instead of shadow mask in their PVMs?

Is everything past 2004 aperture grille?
>>
>>3205789
they never did AFAIK
>>
>>3205789
alot did when the trinitron patent ran out
>>
>>3205496
It will do much higher than 1080p
>>
>>3205789
>>3205861
I can tell you my Philips aperture-grille monitor is straight from 2004.
>>
>>3205531
>>3205556
>>3205547
We dont need more namefags
>>
>>3205887
sure we do, easier to filter the bottom of the barrel
>>
post more pics you fucking autists
>>
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>>3206084
That's how I always feel about these threads, rgb circlejerk with no pics
>>
>>3205187
>How does it feel to think that everyone else is gloating or being a cunt when they're just using evidence to support a claim?
Maybe because you have a history of generally being a self-important cunt.

>>3206098
>>3206084
I only post here when I'm at work. Ever since I actually hunted down a good CRT, I'd rather actually play games on it than circlejerk and post pictures.

Besides. At least the RGB discussion is more specifically relevant to /vr/. If we're just gonna post pictures of random CRT shit, these threads may as well go to /g/.
>>
>>3194765
*thinner scan lines.

Everyone gets this wrong somehow. Scan lines are the actual raster displayed on the screen - the space in between is larger due to a narrower electron beam drawing over a larger space in a low line count.
>>
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>>3205789
JVC (and panasonic which owns them) never made aperture grilles as far as I can tell.
>>
>>3205598
>doesn't accept cvbs as sync, so you need a sync stripper
Or on the SNES and genesis at least you can just use their csync outputs. Might have to put an IC on the genesis csync to buffer it, though.

I just tied two inputs of a 7408 (AND gate) together and ran csync through it. Works great.
>>
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What's a good entry level CRT? I got an HD-CRT but it's too large to fit in my room comfortably(I moved) and I'm going to sell it. I rather have a small TV and don't mind buying consumer CRTs. I prefer it to not cost hundreds to thousands of dollars. Just want a decent picture, don't have to have those fat bacon scan lines or anything.
>>
>>3206416
Literally thousands. Post one and someone can probably tell you.

Going to work now.
>>
>>3206427
So there isn't something that people can name off the top of their heads that are plentiful and decent?
>>
>>3206416
>>3206439
black sony trinitron, with s-video if possible. The size is put to you, but I've found that 25" is a nice sweet spot.
>>
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Anyone know anything about this guy? There's one for cheap like 20 minutes away.
>>
>>3206469
Looks big, but if you wanna lug it, up to you. As a Trinitron, it's a pretty solid choice. Some will discourage buying a flat-tube CRT, but I had one and the geometry was fine. In my personal experience, most flat-tubes have less overscan, for what it's worth.

>>3206427
Yay. Time to party.
>>
>>3194857
Sounds like a ground loop. If your components are on different circuits, put everything on the same circuit. Disconnect everything (power and A/V cables) that is not needed for your emulator. If that doesn't resolve the issue, the stat unplug one at a time everything else that is on the same power circuit. If the humming can't be resolved then connect the offending component to an isolation transformer.
>>
>>3206469
As long as it isn't HD, it should be a good one.
>>
>>3206476
>all trinitrons are good choices
>>
>>3205431
It's the 960. A friend of mine got me into CRT's and I can't pass this up. It's gonna be used for 6th gen and on. If it's as bad as you say it is for 5th gen, I'll use a small Daewoo said friend gave to me.
>>
>>3206338
http://pro.jvc.com/prof/attributes/features.jsp?model_id=MDL101222
>>
>>3206449
I prefer to have a smaller screen cause less space. 10-18 inches is my target.
>>
>>3206508
That is a great display, just remember that it is fixed scan, so be sure to set your consoles to output to 1080i. Also, you should probably use component, I hear HDMI has a small amount of lag on these TVs.
>>
>>3206469
I'm pretty sure that black-in-silver trinitrons are 480p/high scan/extended definition/not suitable for retro.
>>
Are EDTVs bad news?

There's a listing for a Panasonic EDTV CRT (no pictures...) that supposedly has both component and s-video inputs which would be nice, but not sure if EDTVs have digital scaling or not?
>>
>>3206530
there are 14" and 20" models but they tend to lack better quality inputs.
>>
/vr/, i'm in need of your help. i can get my hands on a Sony PVM-14N1U but am new to the pvm/bvm stuff. i would ideally like to hook up an NTSC snes/nes, and wondering if this tv supports RGB/composite/component?
>>
>>3206469
>>3206776
A lot of them are, but not all.

Get the model number if you can.

>>3206864
ED is 480p and or 100hz models(PAL). You're going to get scaling on SD signals.

>>3206898
The N-series is low end as it is, but the N1 in particular does not have RGB inputs. If you could get it for stupidly cheap ($20-30), it's make a nice composite/s-video monitor, but that's about it.
>>
>>3206905
thanks for the quick response. any specific bvm/pvm model series that are always good to grab if you see the opportunity?
>>
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fresh oc of an un cleaned cart
>>
>>3206910
Giving anyone single model is hard because even within the same series, different models will support different things.

That said, M-Series are/were plentiful, and you only run into the M2 and M4, both of which are perfectly fine sets.
L-Series has the L1 which is in a similar position to the N1(Composite/S-Vid only) but still definitely something to look out for for the L2/4/5.

There are older models that don't use letters for series identification, rather numbers, that can be quite nice.

BVMs can be and are a cluster fuck, since they depend upon input cards, and you can have two of the same models that have completely different input cards installed that make their uses completely different.

It's better to look out for what you can openly see if you come upon a PVM/BVM, and make use of google to see what you can figure out about it.
>>
>>3194473
Should I buy a CRT if my only real priority is reduced input lag / display latency? Or are there devices (scalers?) that will suit my needs better?
>>
>>3206905
>You're going to get scaling on SD signals.

Damn. That's what I figured but I was praying to hear something different.

Wasn't exactly excited by the idea of driving across town for a listing with no pictures to begin with but that kills it for me.

Thanks though.
>>
>>3206932
no
if you can't play with a 0.050 miliseconds lag you should find another hobby
>>
>>3206930
thanks man. very helpful
>>
>>3206956
>0.050 miliseconds
It's more like 30-200+ms for LCDs that aren't tiny, unless you mean CRTs, in which case all of them that I've tried have been fine. If a better scaler than the one built in to an LCD can't fix this or at least get it under 1-2 frames then I guess CRT it is.
>>
>>3206914
>one does not simply susur into mordor
>>3206103
I meant pics of crt's with games on them, do a service to /vr/ s poor and unable and show us what it could be like.
>>
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How do you guys feel about using a PC with a CRT to play 8- to 32-bit stuff?
>>
>>3207029
most laptops and such are 480i only out of the s-video jack, some desktop cards or a wii can do 240p
>>
>>3207031
I got a Geforce 8400GS, I'm not 100% sure on how to check if it's 480i or 240p though.
>>
>>3206890
Oh I don't mind not being able to do RGB. I would just use composite or S-Video just fine. Wouldn't mind a consumer crt tv either, that way it'd have speakers included.
>>
>>3207065
some don't even have s-video, which is a bit sad.
you may find some monitors in the 8-14 range, sony pvms of course, but also search for jvc monitors, many are composite / svideo only in stock form, and need an addon card to do rgb. As they're less known you might get one cheaper.
>>
>>3207175
Sony PVM-14N1U is like 100 bucks range and that does RGB and S-Video from what I saw. RGB would require me to mod consoles tho. I'm gonna wait a bit to buy all this. I'm just a poor college student so it's not really worth my while right now to be spending money. Forever a window shopper.
>>
>>3207182
I found a cheap solution for myself. Just gonna start collecting ps2/ps1 games and just use ps2 with RGB. Sometimes I forget some consoles are BC.
>>
>>3206525
Well I'll be damned.

If it's any help the latest jvc crt monitor I've ever had my hands on was from february 2002 and it was a shadow mask.
>>
>>3207029
I emulate wii and gamecube games on my PC and use s-video to drive my monitors sometimes for lulz.

I'm probably going to make a sync combiner to sync VGA (480p or 720p) on the 20L5 at some point, too.
>>
>>3207214
>>3207219
Did you forget your trip?
>>
>>3207065
most pro monitors do have small speakers built in. Warning, the ones in PVMs seem to always suck. The one in my panasonic isn't awesome but definitely miles ahead of the PVMs. As they were really intended for viewing video content and not for sound reproduction, you will be best served with external speakers.

>>3207175
>also look for JVC
Yes, as well as panasonic (same company, some monitors are rebranded but identical) and Ikegami (usually expensive but apparently REALLY good).

Also some JVCs/panasonics do have RGB, though most seem to be composite (cvbs) or s-video (Y/C) only.

>>3207065
don't forget old computer monitors (particularly third party ones like phillips and JVC that didn't actually make computers here). And if you're in europe, MSX monitors too.
>>
>>3207224
different guy.

More than one person's allowed to have a 20L5.
>>
someone want to make a new thread soon?
(504 posts now.)
>>
>>3207182
>that does RGB and S-Video from what I saw
N1 and N5 do composite and S-Video only. N2 and N6 will also support RGB, but not Component/YPbPr.

>>3207238
>Page 2
I'll make it, but we'll be fine for a few hours. No need to rush to a new thread as soon as bump limit is hit; At least wait until it gets a ways down towards page 10.
>>
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I generally know shit all about CRTs but an old neighbour was throwing these out so I asked if I could have them instead since I wanted to play some old games.

Was just wondering if they are any good? Some Philips model and an old Sony Trinitron. Here's the Philips.
>>
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>>3207358
And the Trinitron. Haven't had a chance to use the Philips yet.
>>
>>3207365
I should have cleaned my room a bit beforehand jesus christ
>>
>>3207365
No worse than mine after a fews weeks of incoming packages and built up laundry. Never seem to be able to be rid of the cardboard boxes fast enough.

Although i eventually get to the point I have to do a massive all day cleaning and then im good for another month or so
>>
When they say a CRT is 15khz, does that translate into a specific number of scanlines? Like, is it always 240p/480i if it says 15khz?
>>
>>3206973
framemeister is the least laggy solution
i dont remember the exact but under 5ms iirc

CRT will be cheaper
all the other scalers typically have much more lag than the framemeister
>>
>>3207465
There is a fixed number of limes that CAN fit into a 15khz horizontal sync .

Think of a CRT sort of like an electric typewriter where a horizontal sync is like hitting the 'return' key (the typewriter advances down a line and returns to the left side of the page).

15khz in this case means that every second, the user hits the return key 15,000 times because they are really, really, really high on cocaine. And during that same second he advances to a new page 60 times (this is vertical sync, where vertical sync = a new page, where the 'cursor' or whatever it's called on a typewriter goes to the top left corner of the page).
So divide 15000 by 60. this leaves a total of 250 lines per page. Some of this time is actually spent waiting for the cursor or electron gun to move at the end of a line and for inserting the next sheet of paper, so there's approximately time for 240 lines on each paper. In 480i, you have every other line drawn (480 divided by 2), and in 240p you have the whole image drawn (240/1).

It's the maximum number of lines you can draw without speeding up the rate of 'returns' (hsync). PC monitors can draw 480p (480/1) because they hsync twice as frequently.

(note that this is simplified and leaves out some details like that 15khz is actually more like 15.6khz, but this is simplified.)
>>
>>3207253
I meant to say N6 but had N1 in my paste
>>
>>3207365
Looks good to me anon. You're getting the authentic "I'm in the goddamn 90s" gaming setup now. This TV size is what you'd see in most homes back then.
>>
What exactly would I need to get VGA output from a PC to display on a CRT television at 240p through YPbPr component, s-video, or composite?
>>
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Free Infested Amiga 1080 guy here again. So I think I'll definitely look into getting RGB out of that CGA port. If I do something like RGB Scart -> Component -> VGA -> CGA for my Genesis and SNES would that introduce any amount of lag? The reason I wanna do this is because I plan on getting a larger trinitron TV with component one day for a couch set up so I want to future proof my set up.

Also thoughts on Retrovision HD YPbPr cables for SNES and Genesis? Might hold off on getting the whole RGB -> YUV adapter situation if these do as promised.
>>
>>3207554
RGB to YPBPR adapter without a scaler, maybe also a sync combiner if the adapter expects composite sync.

Alsona PC video card that can output in 15khz video modes. Linux makes direct control of your video modes easy.
>>
>>3207465
Yes 15Khz is always 240p/480i
>>
>>3207591
Good god anon
that geometry
>>
>>3199956
>All that weird audio equipment
My jelly is immense
>>
>>3207602
Same here
Wouldve def grabbed the record player and tape deck
>>
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>>3207591
Dude, you're over complicating it WAY too much. You can feed RGB + Composite sync straight into the 9 pin connector without any sort of conversions, just make sure the switch is set to analog mode. You will need to make an adapter cable. Pic related.
>>
>>3207624
Don't you need a 220 uF capacitors and 75 Ohm resistor on each RGB line for the Genesis?
>>
>>3207635
Yeah, this was more to show how to connect the monitor, i'm assuming 1080 guy would source his own genesis cables.
>>
>>3207593
>RGB to YPBPR adapter

Would that be something like this?

http://www.amazon.com/ESUMIC-Female-HD15-Pin-Component-Adapter/dp/B00Y09LF1K
>>
>>3207663
>Would that be something like this?
No. That adapter just wires the two types of connectors together.
>>
>>3207651
>>3207624
I think 20L5 guy explained how easy it is prior, thing is I don't solder at all.
>>
>>3207679
You could hack something together with wire, nails, and electrical tape if you really didn't want to solder (nails to fit in a full size DIN connector).

I'm guessing most 'scart to VGA' adapters will do scaling which is definitely going to introduce lag. You want something like this >>3207663 but with SCART on one end - but the guy who posted that amazon link doesn't want it.
>>
>>3207679
Well, regardless you're going to need to do some type of work, the CGA port connector isn't something you'll find ready made cables for.
>>
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>>3207684
P.S. if it really is standard CGA on the 1080 side you don't even need for it to have a sync splitter in it - looks like the commodore monitor accepts composite sync on the hsync pin (probably - can't find the schematic of the full monitor in any of the manual PDFs online. Apparently it was too big to scan for the guy who did the original scan, and he didn't realize how easy it is to tile together different scans like I did for some atari service manuals I found).
>>
>>3207663
No, I mean something like this http://www.amazon.com/SPECIALTY-AV-SCART-Component-Converter-Genesis/dp/B004XSSDPO
Way overpriced, IMO, but that's what you tend to get when you only get pre-made stuff, sadly.

That converts SCART RGB to YPbPr. I know someone who uses one and he says it's pretty good.
>>
>>3207723
P.S. a page about the non-chinese cloned version http://www.gamesx.com/wiki/doku.php?id=av:csy-2100

Apparently my friend has the chinese one and it's still pretty good.
>>
>>3207723
I see. There's nothing decent that just uses VGA input without requiring a VGA->SCART adapter? There's a lot of chinese VGA to composite/s-video/component convrrter boxes on amazon, but they aren't very well documented. I don't want to get something that has horrific latency or outputs 480i video and looks like shit.
>>
>>3207779
http://retrorgb.com/rgbvideocard.html
read the bottom
>>
>>3207624
Even if I did manage to get this working, how would I go about hooking up the SNES? Wii? Would I have to use SCART cables and wire them up similarly to the DIN?

I've tried soldering before and have failed, but I'd love to try again with something as harmless and simple as wires.
>>
>>3207810
Well, assuming you have a way to get RGB out of the console you want, just make one cable that goes from the monitor to say, a female SCART connector, and get matching cables for everything else.

Getting RGB out of all your other consoles should be well documented, it's just a matter of what connectors you use. Though the NTSC Wii won't output RGB, so your best bet is Y/C from that console. Unless you're in yurop.
>>
>>3207810
>I've tried soldering before and have failed,
The secret is hot glue to keep those pesky wires in place :^)
>>
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>>3207821
I know that some HD CRTs lag.

Do ALL HD CRTs lag? Do some lag depending on which input and resolution you provide?

How do you know if an HD CRT lags or if it doesn't?
>>
>>3207828
Multiformat CRTs do not lag, but I don't believe they made consumer grade multiformat CRT TVs.
>>
>>3207597
Any simple way to fix geometry? Is it bad enough that I have to open the sucker up and like mess with the yolk and all that stuff?

>>3207814
Think something simple like YPbPr -> VGA -> CGA would work better for Wii? I wanna try something basic just to test the RGB port at least.
>>
>>3207834
So basically I would want a CRT Computer Monitor?
>>
>>3207876
Not really because while many CRT computer monitors can handle multiple frequencies the great majority of them have a minimum horizontal rate of around 31kHz, while retro consoles, with the exception of the dreamcast, use a horizontal refresh rate of 15kHz.

Some old computers monitors used 15kHz but then those are not "HD" capable.
>>
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>>3207779
VGA usually uses different scan rates than the 15khz you want, so you really WILL have to make a cable or have someone else make one.


I could probably make a short cable for you if you are desperate - my 'weird adapters' are typically pretty ugly though and definitely not professional quality.

You can see two such cable next to the famicom in this pic - 6 pin mini-DIN to 5 pin-DIN (commodore style composite video). I did this instead of direct Mini-DIN -> RCA because I didn't have extra female RCA jacks at the time (I do now), but already had a really ugly DIN-to-RCA adapter I'd built for my VIC-20.

Let me take a second to note that I am quite aware these are shit and unshielded and awful and I should kill myself. When I did my last famicom I did it right (tm) by using a TRS jack on the back and a premade, properly-shielded TRS-to-RCA adapter.

You'd really be best off just training with a soldering iron a bit and making something. If you want shielded cables, cut the ends off some old RCA audio or video cables and use those instead of my ungodly abomination 22 gauge cat5 wire.
>>
>>3207893
What about my wii with a 3rd party VGA cable that works with multiple LCD monitors
>>
>>3207834
They did make consumer grade multiformat CRT TV's, but they were called computer monitors.
Some older ones (non-VGA ones) were.

Also noticed a new auction on a commodore monitor. I'm sure the price will rocket up, but for what it's worth it's $40 now. http://www.ebay.com/itm/Commodore-1084-CRT-monitor/162067536585

>>3208049
I think I know the cable you're talking about and that one requires the wii to be in 480p mode and provides a composite line as well to use while setting up the wii for 480p.
>>
>>3208065
It does require 480p.
However, that's not a composite line, it's a component line.
(I think it works as a composite line in 480i though. Black and White picture. Good enough for navigating to the 480p option)
>>
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Just spent a long time making an color profile for my camera, still tweaking it.

>>3207821
>The secret is hot glue to keep those pesky wires in place :^)
Calm down there, satan. Use one of those nice clamps they make or use masking/electrical tape to hold them down.

>>3207591
You have a pretty nasty color purity problem in the top right corner. Fixable, but still bad right now.

You did kill off the infestation, right?


>>3207810
>Even if I did manage to get this working, how would I go about hooking up the SNES? Wii? Would I have to use SCART cables and wire them up similarly to the DIN?

You could. Or you could just do my evil method that a lot of people here foam at the mouth at the sight of and use high quality cables you already have or can easily get cheap.

>I've tried soldering before and have failed, but I'd love to try again with something as harmless and simple as wires.

>>3207814
>Well, assuming you have a way to get RGB out of the console you want, just make one cable that goes from the monitor to say, a female SCART connector, and get matching cables for everything else.
>SCART
>get matching cables for everything else
That's where it gets stupidly expensive, which is probably the biggest reason I don't do it. A separate cable imported from europe or wherever for each system you ever want to use. The NTSC SNES one alone is $35 or something stupid already, IIRC. That gets to be expensive quickly. Hell, I bought my SNES (six years ago, before prices went batshit crazy) for $35.
>>
>>3208080
It has a built in YPbPr to RGB transcoder.
Again, it's nothing special.
>>
>>3208109
Forgot to reply on
>I've tried soldering before and have failed, but I'd love to try again with something as harmless and simple as wires.
That's the spirit.
It took me a few tries before I got decent at soldering, just keep trying it where you can.
>>
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>>3206508
Nice, you're gonna love it. picked up a 960 last year, it's really the best consumer crt for modern systems. Wii/gamecube stuff looks great in widescreen at 480p, PS1 classics from PSN look great in 480p too, just make the aspect ratio proper 4:3. Regular PS3 games you can do 720p or 1080i, don't notice a huge difference from where I sit, outstanding picture regardless

I've taken tons of decent pics of my PVM playing games, but this is the best I ended up with for the 960, hdcrts just do not photograph well but irl the picture is phenomenal, very crisp and colorful

>>3206546
haven't done any rigorous testing but don't notice any lag over HDMI compared to YPbPr
>>
>>3208114
That transcoder doesn't induce lag does it?

When you say "nothing special" what do you mean
>>
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Posting 480p stuff? okay.

BTW, someone was trolling about my use of the word 'optimized'. This is what a beam optimized for 480p looks like. Note how close together the scan lines are and how small the gaps are.
Consumer TVs are optimized for 480i - leaving just enough room between lines for the other field to fill them in, ideally. However, in practice a lot of them used a fat electron beam and large phosphor slots, so they are nearly (but not quite) 240p sets. This is also why PC monitors with double-strike 240p @ 120hz looks so sharp and 'wrong' to a lot of people here.

The beam thickness actually changes when the 20L5 switches up to 480p or 720p (or 1080i) modes.
Old 240p computer monitors had CRTs optimized for the computers' video signals - 240p. Which is why I say my apple monitor is '240p optimized'. It's why 480i-optimized broadcast monitors have thick dark areas between lines - so they don't lose detail from the two fields of 480i blending together.

>>3208134
Nah, it's probably lagless (for all intents and purposes) if it only works with the wii in 480p mode - I bet you could combine the H/V sync into csync and plug it into an old RGB monitor in 480i mode and get an RGB picture there, even. the LCDs you're plugging it into just don't support scan rates that low so you need to push it into 480p first. By "nothing special" I mean it's not scaling or anything.

Actually thought about getting one as a cheap YPbPr to RGB converter a while back, but then realized all my RGB monitors support YPbPr anyway.
>>
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>>3208152
I loved the FDS reference in this game so much.
>>
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>>3208129
>hdcrts just do not photograph well
I've just really wanted to use this for a long time.
>>
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>>3208129
Yah, stop using flash and that'll help.
Also get closer. Maybe a tripod or a stack of books or something for the camera.

Old pics, from before I fixed the blue convergence on the left hand of the screen. This one's from last august I think.
>>
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Fifty-odd posts and 5 pages later;

New Thread:
>>3208251
>>3208251
>>
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>>3208160
>>3208169
No bully senpais. i was using a tripod, my camera is an ELPH160.

I took a 100 photos and none of them turned out alright.
>>
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this one wasn't too bad
>>
File: IMG_0533.jpg (3MB, 4122x3092px) Image search: [Google]
IMG_0533.jpg
3MB, 4122x3092px
enjoy trying to open this senpais

glorious hd aperture grilles
>>
>>3206506
I've never owned a bad one. I'm not saying they're all good choices, but they're a safe bet. Obviously people need to check the damn things before they buy them.

Are there some trinitrons that are inherently bad? I'm not explicitly aware of any.

>>3207006
>do a service to /vr/ s poor and unable and show us what it could be like
It's not hard to get any old CRT. Unless you're specifically talking about RGB capable monitors, in which case the thread just becomes an RGB circlejerk.
>>
File: IMG_1682.jpg (1MB, 2592x1936px) Image search: [Google]
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>>3208109
Yeah, that color problem is really weird because I feel like it shows up selectively, maybe only on certain colors. How do I fix?

Also, I know creating my own cables is optimal, but lets just say I really wanted pre-made stuff, would combining these two work?

http://www.ebay.com/itm/1-5m-D-Sub-DB-9-Female-to-DB-25-Pin-Male-Serial-Modem-To-PC-Data-Cable-Cable-/281914754546
https://www.retrogamingcables.co.uk/audio-video-accessories/sony-pvm-scart-converter
Thread posts: 563
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