Why they felt the need to make a driving game so fucking ominous?
https://www.youtube.com/watch?v=gLsq6nFjApY
They wanted the carmageddon audience
Too much sake. Srsly though wtf japan.
>>3088118
Well they wanted people know this is what happens when you buy this game outside
of Japan.
On a side note this still looks awesome.
>>3089376
I've played the arcade in the late 90's in yurop and it was a well made game, however it left me a grim feel.
I'm guessing Konami must've realized that, because the sequels toned down the ominous-ness by a fair bit, and then the fourth game was straight up Burnout in terms of tone.
...which is kinda amusing considering it's apparent that Thrill Drive was a huge inspiration for Criterion.
>>3088118
This looks like something you'd see in a shitty horror movie about if the player dies in the game they die for real.
>>3088118
>DUDE ITS TOTALLY 90S! HOW RAD!
the 1990s were kinda cringe at times.