How do we make the best Hitmon- relevant again?
Obviously I mean Hitmontop, but that just goes without saying.
They balance for VGC so don't expect much.
>>33521190
make Triple Kick 20 Power and it always hits 3 times.
>>33521269
>Thanks for the buff, anon.
>>33521190
That's a weird way of spelling Hitmonlee, also why didn't you use a pic of him instead of that manlet nigger?
>>33521349
>height starts with 4
>>33521190
Ability: Top Spin
Description: Clears hazards at the end of turn
>>33521461
>clears hazards upon entry
FTFY
>>33521190
All the hitmons deserve something really.
>Hitmontop
Recovery of some kind would go a long way for 6v6 singles. It already has basically all it wants offensively and its support/bulk are do-able as it is.
>Hitmonlee
Swords Dance would be an extremely nice addition for it, so lets give it that. Lets it be a real wincon.
>Hitmochan
Definitely got the short straw on abilities so lets change inner focus to something better for it specifically, likenothing that makes any sense would redeem this shitmon, give it fucking protean.
>>33522435
Just give them +50-100 bst to all of them
And for Hitmonchan, a Punch based move of 100 bp