Okay /vp/, so Game Freak has tasked you with coming up with a new town/city for USUM. What would you name it, where would it be, what would it be inspired by, and what purpose would it serve?
>>33424490
Lazyfreak
Two Ideas:
Alto Mare/Venice inspired town would be pretty awesome, it could bring some unique architecture and maybe have a style similar to Delfino Plaza in Mario Sunshine
It could be like an expanded version of Pacifidlog City
Second is a Resort Island that's like a Theme Park, thats the post game Battle Frontier place, with the Battle Pyramid, Pike, Hall and one other spread across the Island, with the center being a Massive Stadium holding the Pokemon World Tournament (Expanded to include the gimmicks of the facilities not used)
Name could be Battle World
We have clouds covering 2 new places, one big one and one small one, so anythings possible
>>33424490
Fuck that.
Let a whole new island spawn in the postgame, like Atlantis rising from the water with no NPCs, just massive lore dumbs, big dungeons, maybe a Manaphy egg somewhere hidden at the end of the biggest dungeon.
Who cares about towns? Give me exploration and adventure back.
>>33424687
It won't find exploration and a adventure, if it doesn't have any NPC mentioning the lore around it.
>>33424967
You can put some NPCs on the exist islands that make references, the rest should be on the new island itself with just some ambigious notes like on that event Mew island in Emerald.
>>33424687
We're probably getting 2 new landmasses based on the cloud coverage, so maybe one of them could be an uninhabited one with Aztec style ruins filled with lore and Legendaries, while the other could be a modern island with a huge population and bright new buildings
>>33425022
Dont be this delusional anon
>>33424967
>>33425009
They can go the Sea Mauville route
We have to try and uncover the story ourselves by piecing together what we find in notes and from stories npcs in other areas told us
>>33425048
Hoenn is really far away from Alola.