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Some Pokemon Polycounts

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Thread replies: 260
Thread images: 29

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Bulbasaur: 5372
Ivysaur: 6872
Venusaur: 6366
Mega Venusaur: 7712
Metagross: 6200
Mega Metagross: 9918
Rayquaza: 6978
Mega Rayquaza: 10918
Giratina: 8708
Giratina-O: 9600
Rowlet: 9454
Dartrix: 10542
Decidueye: 12422
Cosmog: 9680
Cosmoem: 7544
Solgaleo: 10888
Lunala: 14142
Guzzlord: 10326
Necrozma: 8872
Magearna: 12624
Marshadow: 10848
>>
To compare with polycounts from models of other games:
Alien: Isolation Ellen Ripley: 39283
DOOM (2016) Doomguy: 83360
Far Cry 3 Vaas: 19369
GTA V Michael: 30914
Half-Life 2 Alyx: 8323
Left 4 Dead 2 Nick: 17761
Legend of Zelda: Twilight Princess Link: 6900
MGSV: Ground Zeroes Snake: 18120
MGS4 Cutscene Snake: 16179
Monster Hunter 4 Ultimate Hunter: 6800
Read Dead Redemption John Marston: 14980
Resident Evil 7 Andre: 100302
Sonic Generations Eggman: 32510
Super Smash Brothers. Brawl Snake: 5149
TF2 Engineer: 6754
TF2 Pyro: 2406

Polycount is not the only optimization issue in the Pokemon games, but I thought this would be interesting.
>>
>>32928125
who cares?
>>
>>32928125
>14k on lunala
i knew that fucker was lagging my battles
>>
What about Moltres?
>>
>>32928183
Moltres: 6480
He lags because of his fire effect.
>>
>>32928164
It means if sun and moon was good hardware it would look much better instead we gett massive fps drops inn 3ds
>>
>>32928196
>He
>>
>>32928170
Boy, the first time i tried to pet Lunala in Pokemon refresh using my O3DS i lagged the fuck out.
>>
Give me a Pokemon and I'll give you the polycount for it.
>>
>>32928196
>his
>>
>>32928240
Mienshao, i wanna know how much the whiskers and sleeves adds
>>
>>32928240
Porygon and aricaine
>>
>>32928240
Chandelure
>>
>>32928240
Do you know which one has the highest?
>>
>>32928240
Mega Fug.

Also, the Porygon line.
>>
>>32928240
Primarina please
>>
>>32928249
>>32928251
>>32928262
Mienshao: 5168
Porygon: 186
Arcanine: 6216
Chandelure: 6240

>>32928269
Not sure exactly, but Lunala is pretty up there.
>>
>>32928240
Swanna
>>
OP I still can't believe how high poly these things are in Pokémon. Assassin's Creed actually does really well with optimization and working with lower polys.
Are you in the 3D field, op?
>>
>>32928279
>Porygon
>186
That's cute.
>>
>>32928276
Mega Fug's already in the OP.
Porygon2: 3364
Porygon-Z: 3492
>>32928278
>>32928290
Primarina: 16292 (holy shit)
Swanna: 7128
>>
>>32928196
https://www.youtube.com/watch?v=HKO7zmBSJvw
>tfw
>>
>>32928303
Well deserved
>>
>>32928303
Primarina needs to calm down
>>
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>>32928303
>Primarina: 16292 (holy shit)
Fug. I knew it'd be high but I'm still surprised.
>>
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>>32928303
>Primarina: 16292
>almost the same number of polygons that a PS3 model
They really went far for that hair effect.

>>32928291
Assasin's creed and the unreal tournament games are probably some of the best optimizated games that i know, mostly because they were the only ones that ran pretty well on my shitty 2008 pc.
>>
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>>32928303
>Primarina: 16292 (holy shit)
Is it the hair?
>>
Entei
>>
>>32928125
Fun fact: As someone who's messed with the models before, I've discovered that 47 bones of Suicune's model go into to the tails alone.
>>
>>32928240
Can you do Zigzagoon?
>>
>>32928240
Audino
>>
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Pikipek: 8520
Trumbeak: 10072
Toucannon: 10752
Litten: 5988
Torracat: 8650
Incineroar: 12158
>>32928352
Maybe.
>>32928357
>>32928367
Entei: 7370
Zigzagoon: 5602
>>32928359
Yeah, that's something I didn't mention. Pokemon models have a metric fuckton of bones.
>>
>>32928125
Are these models for a game on the Switch or the 3DS?
>>
>>32928383
3DS models.
>>32928376
Audino: 4834
Mega Audino: 9030
>>
>>32928381
I'm very surprised by how few Entei has considering the smoke mane.
>>
>>32928240
Gradevoir line and mega.
>>
>>32928383
They made them future proof, so both
>>
>>32928381
>>32928359
Speaking as someone who knows absolutely nothing about 3D models, how should they be optimized so they don't completely lag out the 3DS?
>>
>>32928381
Geez... it looks like you could make another 2 bald primarinas out of the hair of one...
>>
>>32928392
Magnezon and swampert
>>
>>32928201
>has no style
>>
>>32928407
Fuck optimization. The 3DS is shit hardware
>>
>>32928381
What about Greninja? It should be high because of the tongue-scarf
>>
>>32928240
Reshiram, I wanna see how many triangles are in her hairy puss puss.
>>
Popplio: 5648
Brionne: 8216
>>32928403
Ralts: 3992
Kirlia: 4868
Gardevoir: 5774
Mega Gardevoir: 7584
Gallade: 5248
Mega Gallade: 11862
>>32928415
Magnezone: 5414
Swampert: 6074
Mega Swampert: 9994
>>32928423
Greninja: 9416
Ash-Greninja: 10814
>>32928407
Reduce the polycounts by 25% or half, and get some programmers to optimize the code. The 3DS could probably handle these models much better with some code optimization.
>>
>>32928383
The models are future proof like game freak gonna use same models with better texture for switch gen 8 game and people will see a big difference
>>
>>32928240
Voltorb and Electrode
>>
>>32928452
>Greninja: 9416
I thought it would be higher than that, huh.
Last one from me; can you do Machamp? I heard in the past that it had one of the highest polycounts in the game.
>>
Suicune, Scolipede line, Druddigon, Bagon line, and Kecleon? Sorry if it's a lot of effort
>>
>>32928452
Kyogre
>>
>>32928458
This. We'll be seeing the same models and animations, possibly forever until we somehow hit a point where those polycounts aren't enough for whatever resolution we hit in the future.
The only thing they have to do like you said is improve the textures, and they're good to go.
>>
Reshiram: 7052
Zekrom: 7102
Kyurem: 7242
Kyurem-Black: 9366
Kyurem-White: 8133
>>32928463
Voltorb: 5774
Electrode: 2640
Voltorb's model is far higher-poly around the eyes than the rest of the model, while Electrode just has some high-poly eyebrows.
>>32928464
Machamp: 6174
I remember it being higher too, I'm going to check the XY models soon to see if there's a difference.
>>32928483
Suicine: 5748
Venipede: 2760
Whirlipede: 2920
Scolipede: 5238
Druddigon: 6774
Bagon: 5000
Shelgon: 4880
Salamence: 6410
Mega Salamence: 8164
Kecleon: 5314
>>32928488
Kyogre: 8904
Primal Kyogre: 11406
>>
>>32928240
Torkoal
or alternatively just post an image of the polygon mesh or something, the smoke cloud looks so strange on 3DS and I'm interested in how it was done
>>
>>32928500
Mega Khan pls
>>
>>32928508
Not him, but the smoke cloud is just a sprite. It's awful.
>>
>>32928497
Yeah it's good I rather they focus time on the gameplay and features and the region aesthetic than remodelling 800-900 models every single new gen

New battle scenery would be make it look even better
>>
>>32928500
How can Reshiram have less polygons than Zekrom? She's fluffy and Zekrom is flat.
>>
>>32928525
Wow, that would explain things.
>>
>>32928550
because he's less curvy
>>
>>32928240
M-Ampharos
>>
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>>32928508
>>32928522
Torkoal: 4820
Kanghaskhan: 6494
Mega Kangaskhan: 8842
>>
>>32928553
Yeah. It's like that for Koffing too.
>>
>>32928573
Get you do the human models too?
>>
>>32928240
Crobat, please
>>
>>32928573
>Mega Kangaskhan: 8842
huh. Why the fuck is Primarina double

Are there any Pokemon higher than Prima?
Try Celesteela
>>
>>32928565
Ampharos: 5884
Mega Ampharos: 11651
>>32928591
Crobat: 5156
>>32928598
Celesteela: 8216
>>32928500
Machamp is the same across both games. Odd, considering I saw a screenshot which said he had 12k.
>>
>>32928615
Kartana
>>
How bad is xerneas?
>>
>>32928240
Wishiwashi school form
>>
Nihilego: 9856
Buzzwole: 10952
Pheromosa: 12512
Xurkitree: 11488
Celesteela: 8216
Kartana: 9164
Guzzlord: 10326
Xerneas: 11322
Yveltal: 8452
Zygarde: 8550
Zygarde 10%: 10478
Zygarde 100%: 14650
>>32928643
Wishiwashi: 3474
Wishiwashi School: 11191
>>
>>32928240
Klinklang
>>
>>32928661
Holy shit Zygarde
Best legendary coming through
>>
>>32928240
Nihilego/Lusamine
>>
>>32928661
thank you
how about the tangela line? They've gotta be kinda bad, right?
>>
>>32928664
Klinklang: 4880
>>32928589
What ones do you want?
>>32928680
Motherbeast: 11995, and 199 bones.
>>
>>32928303
>Primarina: 16292
After going through this thread, I'm starting to think this might be the mon with the highest poly count overall. I can't think of anything else that could beat it
>>
>>32928125
How many for PORYGON 1, 2 and Z?
How many for ditto?
>>
>>32928720
Red and blue
>>
>>32928240
Mega Gyarados pls, that fucker always lags my Pokémon Refresh.
>>
>>32928753
go back and read the thread mate
>>
Genesect: 6694
>>32928706
Tangela: 5446
Tangrowth: 7612
>>32928753
Porygon line already posted, Ditto's 3604.
>>32928755
Red(Battle): 3376
Red:(Overworld): 1996
Blue(Battle): 3502
Blue(Overworld): 1999
>>32928762
Gyarados: 5598
Mega Gyarados: 9432
>>
>>32928792
thank you again
i guess primarina really is king, unless mega altaria's fluffiness out fluffies primarina
>>
Noivern: 8910
Diancie: 10360
Mega Diancie: 10452
Hoopa: 6220
Hoopa-Unbound: 9774
Volcanion: 10198
>>32928798
Altaria: 7098
Mega Altaria: 11768
>>
>>32928831
Thanks.
>>
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>decide to check some of them myself
>Comfey: 12654
>>
Chespin line and megneton
>>
>>32928240
Spiritomb
>>
>>32928125
just what is generally considered an acceptable polycount to run well on the 3ds? same for consoles.
>>
Klefki
>>
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game freak should hire me, i can build perfectly optimized models for the switch
>>
Minior: 12650
>>32928865
Chespin: 7404
Quilladin: 5922
Chesnaught: 10332
Magneton: 6861
>>32928867
Spiritomb: 3806
>>32928881
Klefki: 7332
>>
So what Pokemon has the most Polygons and how many is it?
>>
>>32928936
So far, seems like Primarina with 16292. Haven't found anything higher yet.
>>
>>32928851
wew
>>
Porygon2?
>>
>>32928912
Let's
Try
Kommo-o
>>
>>32928973
Read the thread. It has been asked 3 times already.
>>
Yungoos: 7052
Gumshoos: 8892
Grubbin: 2752
Charjabug: 3764
Vikavolt: 5800
Crabrawler: 6974
Crabominable: 12004
Jangmo-o: 8052
Hakamo-o: 9302
Kommo-o: 11372
>>
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Salazzle: 15416
Dhelmise: 13294
Oricorio Pom-pom: 13058
Furfrou Heart Trim: 12906
>>
>>32928983
Hmmmm Mega Alakazam?
>>
>>32929001
>Salazzle: 15416
What the fuck, how, why?
>>
>>32929007
curvy gal
>>
>>32929007
gotta get those curves right for the scalies
>>
>>32929007
those sleek curves
>>
>>32929007
The fire animation on the tail maybe?
>>
>>32929009
I want to see the damn wire-frame and see just where all these polygons are going.
>>
Oricorio (Balie): 12594
Oricorio (Pom-Pom): 13058
Oricorio (Pa'u): 10996
Oricorio (Sensu): 9484
Cutiefly: 6730
Ribombee: 8114
Rockruff: 9726
Lycanroc Day: 8474
Lycanroc Midnight: 9898
>>32929003
Alakazam: 5126
Mega Alakazam: 9974
>>32929001
I see someone else is also doing them.
>>
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>>32929001
>Salazzle: 15416
now tell me how many tsareena has
>>
And Lurantis
>>
>Salazzle and Primarina both have high polycounts
I'm starting to see a trend here.
>>
What about Mimikyu?
>>
Since everybody's doing waifumons, how about Gardevoir and its mega?
>>
File: salazzle.png (124KB, 1310x990px) Image search: [Google]
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I'm confused as to what is going on here.
>>32929031
Bounsweet: 4692
Steenee: 8816
Tsareena: 11866
Fomantis: 6572
Lurantis: 9082
>>32929041
lrn2ctrl+f
>>
>>32929056
What the fuck are the balls around the hands and feet for? Now I have even more questions.
>>
Yo what about Steelix, I mean the Mega has the floaty bits.
>>
>>32929071

>>32928452
>>
>>32929071

>>32928452
>>
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You could argue that they're future-proofing the models, but

A: They could have just made "master" models for future projects/normal mapping and low-poly variants of them for the 3DS, and

B: The models don't have any detail on them that justifies the extra polygons. They'd just look like toys with realistic lighting, and I doubt people would be satisfied if the Switch Pokemon games looked like this.
>>
>>32929056
>>32929063
Apparently the balls are an effect in the game? I never noticed it, though, and I have no idea what it used for.
>>32929071
Are you retarded?
>>
>>32929071
>being this much of a lying fuck
HEY JACKASS WHAT ABOUT THIS >>32928452
>>
>>32928452
here >>32929071
learn to ctrl+f
>>
>>32929085
What the fuck is this Chi fist bullshit?
>>
>>32929056
those are probably for the fire effect, there's also some extra going around the tail as well.

>>32929071
>4 results
>>
File: salazzle1.png (319KB, 1312x991px) Image search: [Google]
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Morelull: 5908
Shiinotic: 9986
Mareanie: 10028
Toxapex: 11756
Mudbray: 5738
Mudsdale: 9178
Dewpider: 10400
Araquanid: 11416
>>32929071
lol
>>32929085
Guess so.
>>
>>32929085
>>32929096
Cut me a break, the thread wasn't showing that post for some reason
>>
>>32929070
pls respond
>>
>>32929100
No, you get no pitty from me you lazy fuck, next time when you get told, you either read the thread or get the fuck out.
>>
>>32929098
BRAAAAAAP!!!!

Also:Mew and Mewtwo
>>
>>32929111
Do Aggron as well pls!

We need to dethrone this seal
>>
Do Ho-oh
>>
>>32929098
Klink?
>>
>>32929098
Lol, it looks like she has garbage bags around her hands, feet and tail
>>
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>>32929083

The real reason is probably that Game Freak didn't want to retopologize and re-animate every single model after spending all that time making the originals.
>>
>>32929083
>expecting TPC to be efficient at their job
>expecting people to ever be satisfied with anything pokemon related
these don't look too bad actually...
>>
Salandit: 9052
Stufful: 5316
Bewear: 6092
Oranguru: 11306
Passimian: 10064
Wimpod: 8114
Golisopod: 11458
Sandygast: 5252
Palossand: 12244
>>32929123
Mew: 4888
Mewtwo: 6340
Mewtwo-X: 12884
Mewtwo-Y: 7380
>>32929124
Aggron: 7126
Mega Aggron: 9776
>>32929129
Ho-Oh: 7484
Lugia: 7028
>>32929133
Klink: 2132
>>
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>>32929164
>Still didn't do Steelix
>>
>>32929164
>Mewtwo-X: 12884
>Mewtwo-Y: 7380
It's the stretchy arms what make it that big, isn't it?
>>
Genies please
>>
>>32929161
I thought 3D animations could be reused from model to model assuming the skeleton was compatible?
>>
>>32929172
10530
>>
>>32929181
is that base or Mega?
>>
>>32929164
Lickilicky
Dunsparce
Regigigas
shuckle
unown ?
unown !
>>
>>32929185
Mega
>>
Pyukumuku: 7092
Type: Null: 11976
Silvally: 11268
Komala: 7092
>>32929176
No, infact, I don't see stretchy arms in the model. It's just a lot denser than the other Mewtwo models.
>>32929172
Onix: 3692
Steelix: 4288
Mega Steelix: 10530
>>
>>32929179
Tornadus: 7064
Tornadus Therian: 7044
Thundurus: 6750
Thundurus Therian: 7174
Landorus: 6466
Landorus Therian: 6674
>>32929189
Lickylicky: 6262
Dunsparce: 4374
Regirock: 1640
Regice: 2838
Registeel: 5134
Regigigas: 7436
Shuckle: 4024
Unown ?: 1424
Unown !: 1184
>>
>>32929229
Rapidash and all the Zards, please
>>
>>32929229
Jellicent!!
Tentacruel!!
>>
>>32929172
speaking of diance, how many polygons does M-Diancie have?
>>
>>32929249

>>32928831
>>
>>32929258
sorry, I'm a retard
>>
Keldeo?
>>
Turtonator: 10344
Togedemaru: 11528
Mimikyu: 6506
Bruxish: 9812
Drampa: 11492
>>32929242
Ponyta: 5182
Rapidash: 5841
Charmander: 4982
Charmeleon: 5480
Charizard: 6322
Charizard-X: 8110
Charizard-Y: 10132
>>32929244
Jellicent-M: 4652
Jellicent-F: 5092
Tentacool: 4488
Tentacruel: 5030
>>32929249
lrn2ctrl+f
>>
>>32929264
i already said i was a retard, no need to rub it in friend
>>
How about Feraligator and Arbok?
>>
>>32929229
Togepi line please.
>>
How many polygons do the human characters have by comparison?
>>
Tapu Koko: 10316
Tapu Lele: 10324
Tapu Bulu: 9096
Tapu Fini: 11368
>egg's only 760
>hatching cutscene still lags anyway
Amazing.
>>32929263
Keldeo: 5764
Keldeo-Resolute: 6968
>>32929275
Totodile: 5448
Croconaw: 5120
Feraligatr: 6222
Ekans: 2918
Arbok: 3896
>>32929281
Togepi: 4574
Togetic: 4864
Togekiss: 4380 (tiny wings grr)
>>
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We need to find someone to beat Primarina!!!
Perhaps:
-Torterra?
-Sawsbuck?
-Wailord?
-the Tapus?
-Muk?
-the more complicated Unown?
-Arceus?
-Meganium and Litwick just for fun?[/spoiler[
>>
>>32929290
Dunno if this goes for all the characters, but Red and Blue's models seem pretty low in comparison to the mons. >>32928792
>>
Cyndaquil: 3610
Quilava: 5418
Typhlosion: 5134
>>32929290
Depends on the character. Important characters get more, while generic NPC classes get less. Hau's 5k, for example.
>>
Leafeon!!
>>
>>32929298
Torterra: 7373
Sawsbuck Spring: 6396
Sawsbuck Summer: 6812
Sawsbuck Autumn: 7036
Sawsbuck Winter: 7006
Wailord: 5404
Muk: 9284
Alolan Muk: 9162
>all the unown
no
Arceus: 7658
Chikorita: 5296
Bayleef: 6606
Meganium: 6632
Litwick: 3293
Lampent: 5488
>>32929310
Leafeon: 6340
Glaceon: 4718
>>
>>32929180

You're right, sorry. The animations might look weird on low-poly models, though.
>>
>>32929292
Thank you.
Can you do Dialga, Palkia, Giratina & Arceus?
>>
Shit, we have gone through a lot of really complicated pokemon yet the only one to come close to Primarina was Salazle
>>
My boy Klinklang
>>
Eevee: 4934
Vaporeon: 5540
Jolteon: 4920
Flareon: 6176
Espeon: 4058
Umbreon: 3570
Sylveon: 8448
Treecko: 4676
Grovyle: 5248
Sceptile: 6988
Mega Sceptile: 10508
Torchic: 3912
Combusken: 5828
Blaziken: 6814
Mega Blaziken: 8756
Mudkip: 3344
Marshtomp: 3764
Swampert: 6074
Mega Swampert: 9994
>>32929356
Dialga: 7768
Palkia: 7338
Giratina and Arceus already done.
>>32929378
lrn2ctrl+f
>>
>>32929387
Aw fug, then Klang
>>
Fennekin: 7713
Braixen: 11176
Delphox: 10120
Froakie: 8512
Frogadier: 8680
>>32929397
lrn2ctrl+f
>>
Maybe Heliolisk with it's collar thing can have a chance against primarina
>>
Proof that Gamefreak doesn't give a fuck: The Thread.
>>
Lusamine's Fused Form
>>
Turtwig: 3890
Grotle: 7252
Chimchar: 5186
Monferno: 6404
Infernape: 7486
Piplup: 4280
Prinplup: 4052
Empoleon: 5388
Heatran: 7712
Darkrai: 6708
Goomy: 2768
Sliggoo: 4332
Goodra: 7420
>>32929415
Helioptile: 6568
Helioisk: 6000
>>32929427
already done
>>
Sigilyph?
>>
>>32929405
I dont see klang anywhere, just klink and klinklang
>>
infernape
gyarados
snorlax
tyranitar
>>
The models for the gen 7 mons seem to be more high poly than the rest.
>>
File: IMG_2357.png (416KB, 1136x640px) Image search: [Google]
IMG_2357.png
416KB, 1136x640px
>>32929083
It will look more like this
>>
>>32929344
I checked some Unown myself
Unown O-1696
Unown B-1824
Unown ?-1424
Unown !-1184
They are quite small
>>
>>32929428
>Maybe Heliolisk with it's collar thing can have a chance against primarina
>Helioptile: 6568
>Heliolisk: 6000
O-oh...
>>
>>32929431
fuck
Klang: 3020
>>32929429
Sigilyph: 4352
>>32929432
Snorlax: 4968
Tyranitar: 7352
Mega Tyranitar: 9590
Rest are already done.
>>32929435
They really seemed to stop caring about optimization once they put Triple/Rotation battles out of the picture.
>>
Pokeball and its variations
>>
>>32928279
>Porygon: 186
I love that it's low-poly both in and out of universe.
>>
Kyurem black and white
>>
>>32929464
already done...
>>
>>32929435
They were made during gen 6 and move to 3ds. For some reason they did even higher for Pokemon in gen 7
>>
Dont keep us waiting OP
>>
cryogonal
>>
tried some I thought might be high
Trevenant-9518
Cacturne-5648
Aurorus-7010
Politoed-5746
Bellossom-5416
>>
Substitute: 2256
>>32929460
Pokeball: 1026
Great Ball: 1210
Master Ball: 1306
Net Ball: 1458
Timer Ball: 1186
Luxury Ball: 1242
Dream Ball: 1058
Heavy Ball: 1474
Friend Ball: 1098
Beast Ball: 1066
The rest are texture variants of the Pokeball, or couldn't be found.
>>32929497
Cryogonal: 1746
>>
File: 1498768153800.png (573KB, 1000x1000px) Image search: [Google]
1498768153800.png
573KB, 1000x1000px
>>32928792
>Red:(Overworld): 1996

Huh, what a funny coincidence.
>>
>>32929435
A number of those designs kind of call for higher polycounts though - such as the UBs because of either extra details (Guzzlord, Xurkitree) or unique movement styles (Xurkitree again, Nihilego)

Decidueye's wings swaying like a cloak when down would call for extra polys as well
>>
Hawlucha?
>>
>>32929526
Most of them are higher-poly for almost no reason.
See: Rowlet, Comfey, Incineroar, etc.
Give me some human characters to do. It will take longer, though, because the files aren't named properly, so they're harder to go through.
>>
>>32929435
The gen 6 Pokemon also seem to be higher poly on average than gen 1-5. I wonder if the first 5 gens were modeled before they were sure how much the 3DS could handle.
>>
File: steven.png (166KB, 487x405px) Image search: [Google]
steven.png
166KB, 487x405px
>>32929525
And Blue is 1999.....................the release date of Gold and Silver?!?!?!

Aromatisse: 9088
Dragalge: 9140
Gogoat: 9208
Gourgeist: 5923
Inkay: 7040
Slurpuff: 7022
Swirlix: 4810
>>
>>32929525
Holy shit!
>>32929556
Didn't Creatures also make some of the models? Maybe that also has something to so with it, not sure.
>>
Mawile, Mega-Mawile and Volcarona?
>>
Lillie(Battle): 5938
Lillie(Overworld): 2456
Z-Lillie(Battle): 5990
Z-Lillie(Overworld): 2300
Hau(Battle): 5790
Hau(Overworld): 2000
Kukui(Battle): 4608
Kukui(Overworld): 1996
Gladion(Battle): 5609
Gladion(Overworld): 1999
Lillie's the first and second trainer model in the game, go fucking figure. Hau's third.
>>32929546
Hawlucha: 5224
>>32929563
Mawile: 5938
Mega Mawile: 9478
Volcarona: 4772
>>
>>32929581
how the heck does z-lillie have more polygons than normal lillie
>>
>>32929581
Please do Deoxys forms
>>
Could we get a count for Milotic, please?
>>
Lusamine(Battle): 5987
Lusamine(Overworld): 2000
Mohn(Battle): 3066
Mohn(Overworld): 1969
Faba(Battle): 4792
Faba(Overworld): 1906
Wicke(Overworld): 1995
Aether Grunt Male(Battle): 2728
Aether Grunt Male(Overworld): 1844
Aether Grunt Female(Battle): 2753
Aether Grunt Female(Overworld): 1940
Wicke has no battle model.
>>32929599
Deoxys: 7046
Deoxys-A: 6442
Deoxys-D: 6334
Deoxys-S: 5984
Milotic: 5536
>>
Necrozma?
>>
>>32929581
why does lillie have battle models if she never fucking battles?
>>
>>32929651
Cutscenes like the one at the bridge.
>>
>>32929619
Damn lusamaine
>>
>>32929660
ah i guess you're right there
still seems fucking pointless though
>>
Aether Scientist(Battle): 2614
Aether Scientist(Overworld): 1492
Team Skull Guzma(Battle): 4053
Team Skull Guzma(Overworld): 1990
Guzma(Battle): 3975
Guzma(Overworld): 1916
Team Skull Plumeria(Battle): 3494
Team Skull Plumeria(Overworld): 1962
Plumeria(Battle): 3560
Plumeria(Overworld): 1914
>>32929645
Do we tell him?
>>
mega lucario?
i'd like to see how much gf was sucking its dick even back then
>>
>>32929548
>Most of them are higher-poly for almost no reason.
>See: Rowlet, Comfey, Incineroar, etc.
I'm pretty sure Incineroar model is as high poly as it is because of the flames of it's belt, just like Salazzle is for the flames on it's tail and limbs, also Rowlet weird owl head spins may have something to do with it's poly count
>>
File: fatty.jpg (37KB, 750x741px) Image search: [Google]
fatty.jpg
37KB, 750x741px
>it has been hours and nobody can win against Primarina

FAT IDOL
>>
>>32929716
Great taste in idol girls
>>
Team Skull Grunt Male(Battle): 2482
Team Skull Grunt Male(Overworld): 1590
Team Skull Grunt Female(Battle): 2622
Team Skull Grunt Female(Overworld): 1754
Ilima(Battle): 3354
Ilima(Overworld): 1996
Kiawe(Battle): 3021
Kiawe(Overworld): 2000
Lana(Battle): 2806
Lana(Overworld): 1996
Mallow(Battle): 3027
Mallow(Overworld): 1997
Sophocles(Battle): 4993
Sophocles(Overworld): 2000
Acerola(Battle): 5056
Acerola(Overworld): 2992
Mina(Battle): 4614
Mina(Overworld): 3324 (!!)
>>32929696
Lucario: 7178
Mega Lucario: 9198
>>
Hala(Battle): 5792
Hala(Overworld): 1998
Olivia(Battle): 4992
Olivia(Overworld): 2891
Nanu(Battle): 3793
Nanu(Overworld): 2000
Hapu(Battle): 4274
Hapu(Overworld): 2000
Kahili(Battle): 3868
Kahili(Overworld): 2148
Ryuki(Battle): 4696
Ryuki(Overworld): 2682
Mother(Overworld): 1692
Your mother has no battle model.
>>
>>32929774
>Your mother has no battle model.
I mean that's not wrong
>>
>>32929774
>Your mother has no battle model.
Mother is a shame to family
>>
File: 1478146152778.png (12KB, 523x484px) Image search: [Google]
1478146152778.png
12KB, 523x484px
Don't forget that pokemon have unused low-poly models, too.
>>
Burnet(Overworld): 1998
Burnet has no battle model.
Alolan Oak(Overworld): 1752
Alolan Oak has no battle model.
Looker(Overworld): 1926
Looker has no battle model.
Sina(Battle): 3459
Sina(Overworld): 1991
Dexio(Battle): 3063
Dexio(Overworld): 1910
Grimsley(Battle): 3904
Grimsley(Overworld): 1993
Anabel(Battle): 3001
Anabel(Overworld): 1999
Wally(Battle): 3888
Wally(Overworld): 1998
Colress(Battle): 3300
Colress(Overworld): 1916
Cynthia(Battle): 5997 (!!)
Cynthia(Overworld): 3961 (!!!)
Masked Royal(Battle): 2662
Masked Royal(Overworld): 1924
Molayne(Battle): 3430
Molayne(Overworld): 1998
Nurse Joy(Battle): 3006
Nurse Joy(Overworld): 1894
>>32929837
If I recall correctly, those are the models used for the shadow projections on the ground. Same method used in some old Nintendo games, like Melee and Brawl.
>>
>>32929837
how bad are those?, do they look square-ish?
>>
>>32929837
Is this for the overworld and the unused following animations? Maybe Mystery Dungeon too?
>>
File: mag.png (155KB, 1308x988px) Image search: [Google]
mag.png
155KB, 1308x988px
>>32929866
Here's an example of an overworld model. Different from the other low-poly models found in the game.
>>
File: 3.png (76KB, 321x332px) Image search: [Google]
3.png
76KB, 321x332px
>>32929837
I'm don't know much about game coding. Is there a reason Gamefreak couldn't have just used these models for the 3ds instead(so it could run better)? Of course, I'm assuming what you have is for the walking animations.
>>
>>32929890
*I don't
>>
>>32929890
Those models are so low-poly you'd notice immediately in-game, and especially in Amie/Refresh.
>>
Which Mon has the most Poly
>>
>>32930025
Did you take a look at the posts in this thread at all?
>>
>ctrl + f
>0 results for serperior
>>
>>32930116
Serperior: 6006
Samurott: 6376
Emboar: 6932
>>
>>32930128
Durant pls
>>
what's the count on Jigglypuff?
>>
Hoopa and Hoopa Unbound?
>>
>>32930167
Durant: 5336
>>32930172
Jigglypuff: 4258
>>
File: 1455494388187.png (755KB, 857x733px) Image search: [Google]
1455494388187.png
755KB, 857x733px
>all these people who don't know how to ctrl+f to see if their pokemon has been done
>>
File: 1487935503032.png (842KB, 850x670px) Image search: [Google]
1487935503032.png
842KB, 850x670px
>>32930178
Thank you OP
>>
>>32929862
>Cynthia(Battle): 5997 (!!)
>Cynthia(Overworld): 3961 (!!!)
This is just blatant favoritism
>>
Heatmor, Magmortar plz
>>
Cosmog and Cosmoem?
>>
>>32929890
They wouldn't look nearly as good.
>>
>>32928240
I'm curious what Mega-Diancie is like
>>
>>32930240
Heatmor: 5751
Magmortar: 9970
>>32930283
It's literally in the OP, holy shit
>>
>>32930178
Pineco and Forretress would be nice.
>>
>>32929619
>Lusamine(Battle): 5987
>>32929862
>Cynthia(Battle): 5997 (!!)
Literally /ourgoddesses/.
>>
Shedinja
>>
>>32930334
Pineco: 4384
Forretress: 5068
>>32930342
Get out of here, NotQuesty.
>>
>>32930353
Nincada: 3616
Ninjask: 5630
Shedinja: 3676
>>
File: 1467794016359.png (8KB, 88x88px) Image search: [Google]
1467794016359.png
8KB, 88x88px
>>32929525
That's some Bulbapedo trivia shit right there.
>>
Deoxys all forms.
If already been done call me a faggot.
>>
>>32930449
Faggot
>>
>>32930449
I knight you sir faggot, they're here >>32929619
>>
Bronzor?
>>
How much polygons for menu intro npc?
>>
File: normal_map.jpg (228KB, 800x469px) Image search: [Google]
normal_map.jpg
228KB, 800x469px
>>32928407

First off, the models should be simplified, there's no need for that many polys for the resolution you're displaying at with a 3ds.

Second, when dealing with high poly meshes, what most game devs do is create a high poly mesh, then auto generate a low poly mesh and use what's known as a normal map or bump map to effectively simulate a higher poly count.

Super basic explanation is that a instead of light reflecting off a polygon, it reflects off what the normal map says is the normal on that part of the polygon

If you're interested look it up, but pic related shows what it can do.

I don't know much about 3DS hardware but i have to imagine it can do bump mapping.
>>
>>32928125
I think it would be fun to see cascoon/silcoon.
>>
Who's the alolan form with the most polygons?

Place your bets

Also I bet they are all bigger that their normal forms
>>
WHICH POKEMON HAS THE LEAST AMOUNT OF POLYS???

I WANT TO CRITICIZE IT'S GEN FOR TOO SIMPLISTIC POKEMON DESIGNS
>>
>>32930571
Also also that was more like a request, I have no clue how to get the data
>>
>>32930571
I'm thinking A-tales or A-wak maybe. I can't really see Snowslash or PersiAn having that many.

>>32930588
Porygon, 186 iirc. Check higher up in the thread, one of the first suggested.

I wish they did something similar with Cryogonal, but I guess it had a few too many features to simplify unlike Porygon.
>>
Dragalgea and tangrowth probably have a lot
Thread posts: 260
Thread images: 29


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