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Can anyone post a download to the 0.94 build 202 cia? Only build

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Thread replies: 35
Thread images: 6

File: Pokemon Prism.jpg (77KB, 641x574px) Image search: [Google]
Pokemon Prism.jpg
77KB, 641x574px
Can anyone post a download to the 0.94 build 202 cia? Only build 200 is out so my save is stuck in limbo.
>>
https://gbahacks.blogspot.com/2016/12/prism.html
>>
from the looks of what >>32814649 said, there isn't one.

Don't worry, I'm on it. I've been wanting Prism on my 3ds for a while. I'll make it myself
>>
File: prismsmol.png (3KB, 75x75px) Image search: [Google]
prismsmol.png
3KB, 75x75px
>>32814960
>>32813856
Here you go Anon. just had to test it out first, it works fine.
http://www.mediafire.com/file/7ntbqm1u991qp7b/Pokemon_Prism_202.cia
>>
Prism bread?
>>
File: 1467171861003.jpg (36KB, 413x506px) Image search: [Google]
1467171861003.jpg
36KB, 413x506px
DELETE THIS THREAD NOW
>>
>>32815010
It works! Thanks anon! Nice home menu picture by the way.
>>
>>32815227
Thanks! I had fun with it
>>
>>32815261
I never want to update this game now, no matter how many more builds they add. Why so many builds anyway?
>>
>>32813856
Why is this fanmade Pokemon game better than any official game released in the past 4 years?
>>
>>32815296
I don't know, but it hurts. I think I'd rather play this than USUM. Doubt it'll be a worthy "3rd" version.
>>
>>32815281
Constant patches and bug fixes. According to the most recent build:
>Bugfixes
Dusclops no longer tries to evolve into itself, and learns moves at the expected levels
Swimmer in Route 78 cannot spot the player from land any longer
Repel's description fixed (PokeMON -> Pokemon)
>Mechanic changes
Dusknoir sets added to Battle Tower and Battle Arcade

This is the Dusknoir update
>>
Is there a way to move saves from one .cia of prism to another? This is my first time installing it. I'll make a new .cia if a new build is released
>>
>>32815357
Use this website. http://pokemonprism.com/patcher.html Upload your save file to it. Then use it with this cia >>32815010
>>
>>32815357
>>32815460
Also, when applying the patched save to the cia, it may give you a message saying the data may be initialized or something along those lines. If you agree to it, your patched save should still be there regardless.
>>
File: 1497585347745.gif (194KB, 239x239px) Image search: [Google]
1497585347745.gif
194KB, 239x239px
Since this thread is here anyone got an Emerald 386 cia? I offer you a fug gif as thanks
>>
>>32815656
>Emerald 386
never heard of it.

on it
>>
>>32815673
thanks anon
>>
File: 386.png (23KB, 122x122px) Image search: [Google]
386.png
23KB, 122x122px
>>32815673
Here you go
http://www.mediafire.com/file/jwcofshqyllc32q/pokemom_emerald_386_completed.cia
It seems to work properly
>>
>>32815656
>>32815791

that hack have psych/special split?
>>
has the post-game been fixed or is it still incomplete as of today?
>>
>>32813856
Why do all the models look like shit?
>>
>>32815917
this is the thing that bugs me the most about this game, they spent 10 years making it and put so much technical wizardry in it but still they couldn't find a decent pixel artist for the like 10 custom sprites there are in the game. Even the fakemon legendaries look like ass.
>>
>>32815938
I still don't get why that downgrade bullshit was so important. it's such hipster crap. maybe it was easier to mod or something but I'd rather have a GBA module.
>>
>>32816092
Gen 2 is harder with Gen 3 being piss easy. Theres too many Gen 3 hacks because theres always been a bunch of tools that allows anyone to get into it without knowing anything.
>>
>>32815938
The Gym leaders look good. I like some of the fakemon designs like Varaneous and Fambaco (which has a bad ass animation). Libabeel is just fur bait and the rock one is the only one that outright looks bad.
>>
are the cries still broken on 3DS?
>>
>>32816092
this has nothing to do with modding or anything technical, it's just finding someone able to make good pixel art. It takes Paint and the right color palette to do that.
>>
>>32815347
Did they remove the unused Carnivine to add Dusknoir?
>>
>>32815938
I think the Gen 3/4 Pokémon look great, it's just the few Fakemon that don't look good (and even then I like Phancero). I think the problem is partially with their designs instead of just the spriter.
>>
>>32818315
I haven't played it on 3DS but if I remember correctly they're only broken if you use the normal VC injection. If you use Yellow as a base it's supposedly fine.
>>
>>32818891
It gave a good first impression. Snorunt looked so damn charming with that shiver, I just had to use it on my first run
>>
>>32818891
the sprites for humans are terrible, especially for the MC. The mons look nice aside from some weird animations from time to time.
>>
File: prism protags (default colors).png (9KB, 385x124px) Image search: [Google]
prism protags (default colors).png
9KB, 385x124px
>>32818933
Eh, I think most of the protagonist designs look fine. I used not-Lance during my playthrough and liked it well-enough.
>>
>>32818315
In the version I made, sadly yes. I have no idea how to fix that. From what >>32818928 said, if Pokemon yellow is used as a base it should work. I have no idea how to do that either
Thread posts: 35
Thread images: 6


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