What cool features could they use HD Rumble for in Pokemon
>The higher the level of Magnitude the harder the rumble
Maybe making the waves during surf pulse with the rumble? I imagine stuff like dropping treats in Pokemon Refresh might have it roll along the floor until it hits either side of the screen and vibrate accordingly.
>>32490832
It rumbles stronger as the Pokeball moves to catch a Pokémon.
>>32490905
>Maybe making the waves during surf pulse with the rumble?
>the way it bloops in Master Blaster when you go in and out of water
Let's be honest GF probably won't use it at all let alone do something cool with it if they make a switch game.
>>32490940
I feel the same way. We all remember how good the 3d effect was in sun and moon...
>>32491075
That's not really Game Freak's fault. 3DS is dying and GF are pushing the game to run like a snail.
>>32491186
Of course its their fault they could have had the 3D effect, triples, rotations and trainers all in one game if they didn't decide to make the models to retardedly high poly in the first place.
Probably would have saved some dev time too.
A cool idea would be that the bottom would vibrate at the first pokeball tick, midddle at the second, top at the third and it would vibrate with the tune if you caught the mon. If the catch failed it would vibrate strongly