Break the game by making up an ability that sounds OK on paper but game breaking in practice.
>>31772583
Initiative: the Pokémon is able to learn a 5th move. But cannot be a non damaging move.
>>31772583
>Sealed World - Both you and the enemy cannot escape the battlefield, not even by Baton Pass, U-Turn, etc.
Evasion: Attacks against the user have 20% miss chance.
Power Attack: Increases PP cost and damage.
Basically consumes 2 PP, but causes 50% more damage.
Power Word: Retards action to increase power.
User moves last on it's priority bracket but increases damage by 50%.
Soul Jar: Sacrifices an ally to remain in battle.
When the Pokémon with this ability has its HP reduced to 0 the next Pokémon that comes into play will Faint while the user is fully restored (as by Healing Wish).
Favored Target: Increases damage and accuracy against a certain target.
When a Pokémon with this ability comes into play, it gets a 50% damage increase and 20% acc increase against the enemy that's currently on field. Effect is lost if the Pokémon switches.
Rage: Increases stats but locks the Pokémon into an attack.
Essentially Band + Specs but its an ability.
Pester: This pokemon's evasion increases relative to its size compared to the opponent.
>>31772605
That sounds game breaking on paper.
>>31772774
That actually sound pretty cool
>Distraction
Every turn, the opposing pokemon loses 1 stage of accuracy.
Trickster: Trick Room activates on switch-in
Weakspot: Hitting the target with an attack will boost an attacking stat depending on the move type (Physical raises attack, Special raises Special Attack)
>Power-up Punch boosting attack by 2 a la Parental bond
Za Warudo: Automatically sets up Trick Room when entering battle.
Given to a Pokemon with a base speed ofzero
Solid Psyche:
All Special moves used do physical damage and have accuracy raised by 30%.
Graffiti: Permanently copies the opponent´s ability
A Sketch for abilities, exclusive to Smeargle
Rocky Terrain: Sets up Stealth Rock when entering battle
Learn: if an opponent pokemon uses a single use item (power herb, berries, etc...) the item also gets applied to your pokemon.
Opportunity Charge - Attacks that require a cooldown turn (Hyper Beam, etc) no longer do so if the opponent was KOd by the move.
Extra-Ordindary - This Pokemon's Normal-type moves deal 30% extra damage. This Pokemon receives 30% less damage from non-Normal moves.
Also, a buff
Emergency Exit - If the incoming attack would normally KO this Pokemon, the user flees/switches out before the attack connects.
Fair Fight - All Abilities, weather, terrain, rooms, and entry hazards are nullified so long this Pokemon is on the field.
>>31772938
How about make it so that the stealth rock is only active when the pokemon is active?
>>31772949
>Buffed emergency exit
I will now post a list of all the abilities that fits OP's criteria of 1) sounding good on paper and 2) breaking the game in practice:
>
it's this shitty legendary trio copypasta again
algid nemesis - boosts the pokémon's special attack when hit by a water, ice or flying-type move and reduces the damage taken by them
tepid nemesis - boosts the pokémon's special attack when hit by a fire, ground or steel-type move and reduces the damage taken by them
reverse drive - increases the damage of not-very-effective attacks dealt and reduces the damage of super-effective attacks taken
Aerilate
>causes all Normal-type moves used by the Pokémon to become Flying-type and receive a 30% power boost.
>>31773052
Wait a second....
>>31773052
Doom Destiny - The effects of Perish Song are applied to all Pokemon on the field, so long as this Pokemon is on the field.
>>31773052
Jeez. Imagine if such a broken ability was in the game. I bet any mon that had that ability would jump all the way to OU, maybe even Uber.
>>31773175
U MAD LOL
>>31772832
This was so necessary in SM they really fucking dropped the ball
>>31772937
>Smeargle used Battle Bond!
>Smeargle transformed into Ash-Greninja!
>>31772751
>Retards action
May wanna use a different choice of words there
>>31772774
>buffing bane
imitation- copies all stat changes that have and will happen in battle
rebirth
upon fainting, the pokemon recovers full health but its defense stats both drop to minimum
>>31772605
>A pokemon gets this
>But it has the movepool range of Flareon
>>31772583
Electric Surge:
Auto sets up electric terrain
Psychic Surge:
Auto sets up psychic terrain
Grassy Surge:
Auto sets up grassy Surge
Misty Surge:
Auto sets up misty terrain
Beast Boost:
Gives the users highest stat (not HP) a +1 boost when it knocks something out
Parry: chance to cancel contact moves
33% chance to cancel a physical move that makes contact.
Stabilizer: User heals and powers up on missing an attack.
Free Hone Claws and Recover on each miss.
Skeptic: Immunity to Fairy Moves, raises Sp.A one stage if hit.
>>31775397
Hahaha that sounds retarded thank god you don't work at game fr-
Ambush: Upon switch in, this Pokemon will automatically and immediately perform a typeless 60 BP physical attack against the foe.
>>31772834
>Weakspot + a multi-hit move
Oh god no.
>>31772937
>Level one smeargle with sturdy, recycle, and berry juice with access to stealth rock, spikes, and sticky web
>>31773588
Gotta KO something with a Smeargle first.
Draining Presence
At the end of the turn, all pokemon on the field get -1 to all stats.
Scare off
When you are reduced below 50% HP, your opponent switches out to a random pokemonGiven as a secret ability to Golisopod.
>>31775761
>Run 2 of these mons
>Constantly spam v-switch or u turn.
>>31773630
I think it's meant to buff CIA.
Mystifying Presence: Opponent's stat changes are reversed while this Pokemon is present
(basically Contrary for the opponents)
>>31773588
>Smeargle senses the presence of many!
Anti-Laggard: Sets all negative-priority moves to have neutral priority. Put down some Stealth Rocks and Spikes, bring out a scarfed Anti-Laggard, Roar/Dragon Tail/Whirlwind, and watch as your opponent can't do anything until your PP runs out. Not a flawless strategy, but flawless enough to be broken.
>>31775971
>Smeargle's Stance Change!
>Smeargle proceeds to grotesquely contort itself into the shape of a sword
>>31775990
>Smeargle's Schooling!
>A giant flying swarm of Smeargles mashed into the shape of one big Smeargle
>>31772751
>Power Word: Retards action to increase power.
Indeed, only a complete and total dumbass would take that action to increase their power
>>31772605
>initiative klinklang
>>31773588
>>31772937
>Burn Up Conversion Smeargle with Wonder Guard
>>31776024
>Smeargle's Shields Down!
>Smeargle's flesh melts off and his skeleton fights for the rest of the battle
Nullification Zone: All Pokemon Abilities on the field cannot activate or resolve. This Ability has a +2 Priority, which means it will activate before Weather and Terrain Abilities.
Telekinesis: Your opponents Pokemon cannot be damaged by any other Pokemon other than this one.
>>31772583
Head Start: This pokemon always moves first the first turn it's in battle.
>>31775397
>Grassy Surge:
>Auto sets up Grassy Surge*
*Grassy Surge - auto sets up Grassy Surge**
>>31775525
honchkrow new ability? *tips berdora*
Cannot be locked into a move (makes it immune to encore choice part of choice items and outrages lock in) give it to a shitmon
>>31772605
This breaks every non-choice/ass-vest pokemon in doubles
>>31772832
That would be a fucking awesome HA there would be so much TR wars switchin stuff. Sounds great
Superiority
Like intimidate but lowers the stat corresponding to the user's best stat
>>31772605
You know it's NORMAL for people to use those, right?
Decidueye gets secret ability called ghost body, with this ability you can't get hit by any physical moves. Unless opponent gots mold breaker, or is useing Sun steel strike,
>>31772774
>le STR vs DEX meemee
>>31772583
Impratical- The foe's moves hit every other turn