>As long as there's at least 1 unown in party, hidden power will double in power (60->120) for all Pokémon running the move, including unown itself
Would you consider catching and keeping unown in your party now or is it still shit? How would it affect the meta?
It wouldn't be worth it on serious teams but it might be a fun gimmick.
>>31756190
If you suddenly have access to a 120 BP coverage move that's a big deal
>>31756574
at the cost of a wasted team slot though?
>>31756613
technically it would be up to five 120BP coverage moves, which is more than one pokemon could have anyway
>>31756140
>Lilligant is a little bit more viable now
Maybe, I can't imagine what the meta would become.
>>31757743
I could imagine that some psychic types would preffer running HP-fihgting instead of focus blast because power would be the same (120), but accuracy would be perfect, unlike the later's 70.
Specially oriented Pokémon that desperately need a tool to keep steel types away, like grass and fairy types, would find an incredibly valuable new toy in 120 bp HP-ground/fighting.
The price for such reliable coverage is wasting one party slot carrying an unown. This has another disadvantage: it automatically gives away what you're trying to do, as anyone seeing the unown would prepare in advance for your special attackers incoming 120 coverage.
I think the idea could be somewhat good if hidden power's bp doubled only for as long as the unown was not fainted, meaning that if you send it to die, HP suddenly returns to its 60 bp self.