Fix Z-status moves so they aren't shit.
I'll start.
Z-Sword Dance - Raises speed 1 stage in addition.
There really isn't much you can do without making them all the same desu
>>31373764
There's plenty.
Z-Status moves are akin to Mega Evos in the sense that they take place before a move.
example
>Pokemon does Z-Status Move
>stats raise
>same pokemon attacks right after
boring but it works
>>31373753
Z-Growl
Raises all stats 12 stages (including evasion, crit chance, and accuracy).
Also fully heals the Pokemon, and cures any status they have.
Also puts up Safeguard.
Also puts up Delta Stream for 8 turns.
Also puts up a new Terrain: Holy Terrain. It has the effects of all 4 terrains.
It also revives all fainted Pokemon in your party.
...Did I fix it?
>>31375262
also KOs the user at the end of the turn
>>31375328
But it uses up the turn to do the Z move?
>>31375382
Next turn then. Say it does this by also setting a Perish Song count on the Pokemon to 1, so the next turn it hits 0.
>>31375410
It also sets up Stealth Rocks, 3 layers of Spikes, 2 layers of Toxic Spikes, and Sticky Web on the opponent's side of the field.
Z-Perish Song
Counter starts at 1, user instantly switches out
>>31375422
>opponent's Magic Bounce activated
>you now have to switch into -28%/-75% HP, Toxic, -50% Spe
>>31373776
As this thread has clearly shown.
Z-conversion raised all stats except attack by 3 stages
>>31373753
Z-Work Up ; + 1 Speed