>itt: things you want gamefreak to get rid of
>shiny locked legendaries
>trade evolutions
>shiny locked starters
>certain legends just running away
>having random and trainer battles between you and an important battle
>glorified tutorials
>Arbitrary things blocking paths
>>31180388
>shiny locked starters
???
>>31180388
>arbitrary things blocking paths
Just take a look at prism threads to know that's not what you want at all.
>OMG A LEVEL 80 TRAINER WTF DON'T LET ME GO THERE!
>>31180388
>shiny locked starters
>>31180388
>shiny locked legendaries
agreed
>trade evolutions
Can't you fuckers just make one single friend
>shiny locked starters
This is not a thing
>Certain legends just running away
eh, it's a little annoying, but fine every once in a while
>random battles
this is dumb and bad. those battles are there to challenge you/make sure you're ready for the important one.
>glorified tutorials
A childrens game made for children and consumed predominantly by children will always cater towards children. Fucking christ it is not a hard concept.
>Arbitrary path blockers
Hello and welcome to game design, sometimes tasks must be done to advance the plot and progress. This is called "play".
just inject lol
>>31180782
Literally my moms meme
Bout the only thing here i can agree with you on is the shiny locked legendaries and the glorified tutorials.
I love me some shiny legendaries, but the tutorials would be better if they were optional. I know the game is marketed towards kids, but damn son let me choose.
I'd like it if they made island scan pokemon chainable or another way to get HAs
>synchronize not being 100% effective
>or working on mystery gifts
>>31180388
>>certain legends just running away
this more or less is already a retired mechainc