>leave town
>charen wants to battle to see who is stronger
>encounter team plasma grunts stealing shit
>they flee
>town's gym leader appears and chases after them
>go battle some grunts and enjoy some trite dialog about how bad humans are and blah blah blah
>gym leader thanks me and says to meet them at their gym for a challenge
>beat gym
>leave town
THIS WHOLE GAME IS LITERALLY JUST DOING THIS OVER AND OVER AND OVER AGAIN. EVERY SINGLE TOWN, EVERY SINGLE TIME.
Skyla didn't tell me to go and catch Plasma grunts.
>pokemon
>repetitive
WOOOOOOOOOW
but seriously. gen 5 gets too much praise.
>>31093033
SM is even worse. How anyone can enjoy this type of (((gameplay))) is beyond me.
>>31093033
this, if you try to go to further routes
>hurr here's a bridge that opens when you beat the gym
>hurr no pass until you beat the gym
>>31093084
>le may may brackets
not an argument
>>31093103
Other Pokemon games do this too except with HMs. Gen 5 just does it without Cut.
>>31093224
true
>>31093103
>enter town
>cutscene
>let's explore thi-
>cutscene
>guess I'll just leave the-
>cutscene
>ok finally out in the wild, let's go catch som-
>more cutscene
>god damn this route is short, let's check the next
>hurr no pass until you beat the trial
>>31093256
that's the first island, yeah
>>31093265
And the rest of them.
>>31093275
incorrect.
>>31093282
>Akala Island
>can't do anything without seeing Burnett and Lillie first
>Ula'Ula
>can't do anything without helping Lillie out with a long library scene and talking with the professor in the garden where Hau forces you to take the long route around
>>31093305
>waah why does the story happen in the game
Still not cutscenes all the time, ergo you were wrong.
>>31093305
>where Hau forces you to take the long route around
This made me laugh. Why the fuck? Was GF that desperate to add more gameplay time?
He doesn't do ANYTHING there, he's literally just blocking you from the bridge. What was the point of this?
>>31093305
>any pokemon game
>can't progress anywhere without doing some arbitrary task
Pokemon has always been linear. It was just less visable back in the day because HMs felt more organic, when in reality they were just roadblocks.
>>31093324
The difference is that HM blocking still allowed you to explore the rest of zone, instead of having a NPC block you from EVERYTHING.
>>31093324
this
>oh well i can't go through here, but it's okay because it's pokemon and HMs have always been a thing
>remove HMs
>well what the fuck are these fucking roadblocks what the fuck
>>31093329
like mauville in emerald? north there's two rocks, west goes nowhere, east you need surf
just an example
>>31093329
>NPC blocking you is different than a rock/stone/pond blocking you
>>31093033
And why are you bringing this up now?
>enter the tall grass
>random encounter
>it's fucking turn-based again
WOOOOW fuck this game. I thought we evolved past that (get it? Pokemon reference).
Call me back when it's an open-world MMO with realistic graphics and gritty adult themes where you see the Pokemon physically in real time and it's exclusive to the Xbox One.
>>31093357
>instead of having a NPC block you from EVERYTHING
>NPC block you from EVERYTHING
>EVERYTHING
>EVERYTHING
>EVERYTHING
>>31093351
Yes, exactly like that. Gen 3 has my least favorite region and this is just one of the reasons.