>post-game SM
>you can travel to the opposite game by going back to the Altar
>it's an exact replica of the original world
>but the time is shifted 12 hours from day to night or vice versa
>meaning you can do all the shit you need to do at night during the day or vice versa
Why was this mechanic not explored more
It's a whole parallel universe for fucks sake
It's the PokeMultiverse theory embraced and exploited but all it does is change the time and grant access to Cosmog?
why tho
>>30586311
>why tho$
>>30586311
Because the theme of Sun and Moon is "how much potential can we squander?"
Or it's just a horrible game. One of the two.
>>30586311
did anyone try to evolve a Rockruff there to get the opposite evolution of what their game gives?
I know the opposite Rockruff evos are available in the wild anyway but I want to know if it's possible.
>>30586311
Hey anon it's not perfect I agree but I'll happily take being able to evolve happiness mon without having to wait for day and night and ofcourse day/night encounters.
>>30587494
no version differences for the purposes of evolution, it's only just your game version's opposite time of day.
>>30587494
>>30590038
Hilariously, you can get both versions of Lycanroc in the game anyway, which just goes to show that the whole version exclusive evolution idea was poorly thought-out and unnecessary.
>>30586311
Because there's another one of you in that universe, doing shit you want to do. If you go and do that shit, he will be left with nothing to do.
Plus, who the fuck knows what will happen if you meet him. The less time you spend there, the better.